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<title>eglantine-cirakg/externals/open_source_archives/src/FontNintendoExtended.cpp, branch nx2</title>
<subtitle>Mirror of github.com/cira0100/Eglantine-public nx2, a fork of Djihads80/Eglantine.</subtitle>
<id>https://git.cirakg.xyz/eglantine-cirakg/atom?h=nx2</id>
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<updated>2019-10-13T17:46:10+00:00</updated>
<entry>
<title>externals: Move OSS font data to file_sys in core</title>
<updated>2019-10-13T17:46:10+00:00</updated>
<author>
<name>Zach Hilman</name>
<email>zachhilman@gmail.com</email>
</author>
<published>2019-07-05T22:49:52+00:00</published>
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<id>urn:sha1:cd8c6a4afd05d9adc142a85847c0ba9e94fb0f28</id>
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</entry>
<entry>
<title>Revert "Merge pull request #2709 from DarkLordZach/oss-ext-fonts-1"</title>
<updated>2019-09-22T07:47:25+00:00</updated>
<author>
<name>David Marcec</name>
<email>dmarcecguzman@gmail.com</email>
</author>
<published>2019-09-22T07:47:25+00:00</published>
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<id>urn:sha1:f35665aa288b46d53403dd92621ec150e18b597a</id>
<content type='text'>
This reverts commit 66d80be727ca3254cec21b32d868155b0fa296d1, reversing
changes made to 43decd168129895c8ea82fdb60dfbea95386a1fd.
</content>
</entry>
<entry>
<title>externals: Move OSS font data to file_sys in core</title>
<updated>2019-09-21T23:21:22+00:00</updated>
<author>
<name>Zach Hilman</name>
<email>zachhilman@gmail.com</email>
</author>
<published>2019-07-05T22:49:52+00:00</published>
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<id>urn:sha1:896045aa4ffb563d9d37dc382fe5e8a4f4ed2c56</id>
<content type='text'>
</content>
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<entry>
<title>externals: Place font data within cpp files</title>
<updated>2018-09-11T08:25:33+00:00</updated>
<author>
<name>Lioncash</name>
<email>mathew1800@gmail.com</email>
</author>
<published>2018-09-11T08:15:36+00:00</published>
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<content type='text'>
This places the font data within cpp files, which mitigates the
possibility of the font data being duplicated within the binary if it's
referred to in more than one translation unit in the future. It also
stores the data within a std::array, which is more flexible when it
comes to operating with the standard library.

Furthermore, it makes the data arrays const. This is what we want, as it
allows the compiler to store the data within the read-only segment. As
it is, having several large sections of mutable data like this just
leaves spots in memory that we can accidentally write to (via accidental
overruns, what have you) and actually have it work. This ensures the
font data remains the same no matter what.
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</entry>
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