<feed xmlns='http://www.w3.org/2005/Atom'>
<title>eglantine-cirakg/src/audio_core/renderer/command/effect, branch nx2</title>
<subtitle>Mirror of github.com/cira0100/Eglantine-public nx2, a fork of Djihads80/Eglantine.</subtitle>
<id>https://git.cirakg.xyz/eglantine-cirakg/atom?h=nx2</id>
<link rel='self' href='https://git.cirakg.xyz/eglantine-cirakg/atom?h=nx2'/>
<link rel='alternate' type='text/html' href='https://git.cirakg.xyz/eglantine-cirakg/'/>
<updated>2025-11-08T02:50:51+00:00</updated>
<entry>
<title>[audio_core] Fix audio reverb effect acording to specs (#2976)</title>
<updated>2025-11-08T02:50:51+00:00</updated>
<author>
<name>MaranBr</name>
<email>maranbr@outlook.com</email>
</author>
<published>2025-11-08T02:50:51+00:00</published>
<link rel='alternate' type='text/html' href='https://git.cirakg.xyz/eglantine-cirakg/commit/?id=576c4e5f7780cd87ce51937bb5bf259745c560d9'/>
<id>urn:sha1:576c4e5f7780cd87ce51937bb5bf259745c560d9</id>
<content type='text'>
This fixes the audio reverb issue acording to specs. Known for affecting The Legend of Zelda: Echoes of Wisdom.

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/2976
Reviewed-by: CamilleLaVey &lt;camillelavey99@gmail.com&gt;
Reviewed-by: Caio Oliveira &lt;caiooliveirafarias0@gmail.com&gt;
Co-authored-by: MaranBr &lt;maranbr@outlook.com&gt;
Co-committed-by: MaranBr &lt;maranbr@outlook.com&gt;
</content>
</entry>
<entry>
<title>[common] replace Common::BitCast with libc++ provided one (#2774)</title>
<updated>2025-10-22T00:56:28+00:00</updated>
<author>
<name>lizzie</name>
<email>lizzie@eden-emu.dev</email>
</author>
<published>2025-10-22T00:56:28+00:00</published>
<link rel='alternate' type='text/html' href='https://git.cirakg.xyz/eglantine-cirakg/commit/?id=992bae4e2a14ca2547c09637b7dc6fc5f73b353a'/>
<id>urn:sha1:992bae4e2a14ca2547c09637b7dc6fc5f73b353a</id>
<content type='text'>
Signed-off-by: lizzie &lt;lizzie@eden-emu.dev&gt;
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/2774
Reviewed-by: MaranBr &lt;maranbr@eden-emu.dev&gt;
Reviewed-by: crueter &lt;crueter@eden-emu.dev&gt;
Co-authored-by: lizzie &lt;lizzie@eden-emu.dev&gt;
Co-committed-by: lizzie &lt;lizzie@eden-emu.dev&gt;
</content>
</entry>
<entry>
<title>[audio_core/hid] Audio REV12+15 support + HID fixes (#2719)</title>
<updated>2025-10-12T15:03:14+00:00</updated>
<author>
<name>unknown</name>
<email>sahyno1996@gmail.com</email>
</author>
<published>2025-10-12T15:03:14+00:00</published>
<link rel='alternate' type='text/html' href='https://git.cirakg.xyz/eglantine-cirakg/commit/?id=a3ef2cc1838a007a2f424e88212aa6f1eb93eab3'/>
<id>urn:sha1:a3ef2cc1838a007a2f424e88212aa6f1eb93eab3</id>
<content type='text'>
This fixes newer updates / games.

Implements partial audio rev15, rev13, rev12 and HID issues on SDK20+ games.

Credits to LotP (Ryubing) and Zephyron (Citron) for their research and implementation.

Co-authored-by: Zephyron &lt;zephyron@citron-emu.org&gt;
Co-authored-by: Shinmegumi &lt;shinmegumi@eden-emu.dev&gt;
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/2719
Reviewed-by: MaranBr &lt;maranbr@eden-emu.dev&gt;
Reviewed-by: CamilleLaVey &lt;camillelavey99@gmail.com&gt;
Co-authored-by: unknown &lt;sahyno1996@gmail.com&gt;
Co-committed-by: unknown &lt;sahyno1996@gmail.com&gt;
</content>
</entry>
<entry>
<title>[audio_core] Fix audio reverb effect (#2646)</title>
<updated>2025-10-01T23:30:05+00:00</updated>
<author>
<name>MaranBr</name>
<email>maranbr@outlook.com</email>
</author>
<published>2025-10-01T23:30:05+00:00</published>
<link rel='alternate' type='text/html' href='https://git.cirakg.xyz/eglantine-cirakg/commit/?id=1a5b3fb23934cfb9647120fc2a055bc116e67460'/>
<id>urn:sha1:1a5b3fb23934cfb9647120fc2a055bc116e67460</id>
<content type='text'>
This fixes the audio reverb effect that was causing loud noise in some games and on some platforms.

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/2646
Co-authored-by: MaranBr &lt;maranbr@outlook.com&gt;
Co-committed-by: MaranBr &lt;maranbr@outlook.com&gt;
</content>
</entry>
<entry>
<title>[common] remove ranges polyfill (#2546)</title>
<updated>2025-09-24T17:29:48+00:00</updated>
<author>
<name>lizzie</name>
<email>lizzie@eden-emu.dev</email>
</author>
<published>2025-09-24T17:29:48+00:00</published>
<link rel='alternate' type='text/html' href='https://git.cirakg.xyz/eglantine-cirakg/commit/?id=f19bbda517d17e02b269287a17bce8900b5f1559'/>
<id>urn:sha1:f19bbda517d17e02b269287a17bce8900b5f1559</id>
<content type='text'>
Signed-off-by: lizzie &lt;lizzie@eden-emu.dev&gt;
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/2546
Reviewed-by: MaranBr &lt;maranbr@eden-emu.dev&gt;
Reviewed-by: crueter &lt;crueter@eden-emu.dev&gt;
Co-authored-by: lizzie &lt;lizzie@eden-emu.dev&gt;
Co-committed-by: lizzie &lt;lizzie@eden-emu.dev&gt;
</content>
</entry>
<entry>
<title>[meta] fix license headers (#2547)</title>
<updated>2025-09-21T19:58:59+00:00</updated>
<author>
<name>lizzie</name>
<email>lizzie@eden-emu.dev</email>
</author>
<published>2025-09-21T19:58:59+00:00</published>
<link rel='alternate' type='text/html' href='https://git.cirakg.xyz/eglantine-cirakg/commit/?id=191e4c75a16aa56451f72b371b4e15717c4a7022'/>
<id>urn:sha1:191e4c75a16aa56451f72b371b4e15717c4a7022</id>
<content type='text'>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/2547
Reviewed-by: MaranBr &lt;maranbr@eden-emu.dev&gt;
Co-authored-by: lizzie &lt;lizzie@eden-emu.dev&gt;
Co-committed-by: lizzie &lt;lizzie@eden-emu.dev&gt;
</content>
</entry>
<entry>
<title>[cmake] enable clang-cl and WoA builds (#348)</title>
<updated>2025-09-09T18:47:49+00:00</updated>
<author>
<name>lizzie</name>
<email>lizzie@eden-emu.dev</email>
</author>
<published>2025-09-09T18:47:49+00:00</published>
<link rel='alternate' type='text/html' href='https://git.cirakg.xyz/eglantine-cirakg/commit/?id=9d2681ecc9565681db623fb71799e76381998512'/>
<id>urn:sha1:9d2681ecc9565681db623fb71799e76381998512</id>
<content type='text'>
Compilation and CMake fixes for both Windows on ARM and clang-cl, meaning Windows can now be built on both MSVC and clang on both amd64 and aarch64.

Compiling on clang is *dramatically* faster so this should be useful for CI.

Co-authored-by: crueter &lt;crueter@eden-emu.dev&gt;
Co-authored-by: crueter &lt;crueter@crueter.xyz&gt;
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/348
Reviewed-by: CamilleLaVey &lt;camillelavey99@gmail.com&gt;
Reviewed-by: crueter &lt;crueter@eden-emu.dev&gt;
Co-authored-by: lizzie &lt;lizzie@eden-emu.dev&gt;
Co-committed-by: lizzie &lt;lizzie@eden-emu.dev&gt;
</content>
</entry>
<entry>
<title>Rework ADSP into a wrapper for apps</title>
<updated>2023-09-04T16:12:16+00:00</updated>
<author>
<name>Kelebek1</name>
<email>eeeedddccc@hotmail.co.uk</email>
</author>
<published>2023-08-31T14:09:15+00:00</published>
<link rel='alternate' type='text/html' href='https://git.cirakg.xyz/eglantine-cirakg/commit/?id=de326e42bb7ff29b5b9e6d6bc00ed27a0f641918'/>
<id>urn:sha1:de326e42bb7ff29b5b9e6d6bc00ed27a0f641918</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Use spans over guest memory where possible instead of copying data.</title>
<updated>2023-07-02T22:09:48+00:00</updated>
<author>
<name>Kelebek1</name>
<email>eeeedddccc@hotmail.co.uk</email>
</author>
<published>2023-05-28T23:35:51+00:00</published>
<link rel='alternate' type='text/html' href='https://git.cirakg.xyz/eglantine-cirakg/commit/?id=42638691b541a29e0362c8aba6da3e2e873457c2'/>
<id>urn:sha1:42638691b541a29e0362c8aba6da3e2e873457c2</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Remove memory allocations in some hot paths</title>
<updated>2023-06-22T07:05:10+00:00</updated>
<author>
<name>Kelebek1</name>
<email>eeeedddccc@hotmail.co.uk</email>
</author>
<published>2023-05-23T13:45:54+00:00</published>
<link rel='alternate' type='text/html' href='https://git.cirakg.xyz/eglantine-cirakg/commit/?id=c7430e51e38356742de52817a1ee82dcd0c97b76'/>
<id>urn:sha1:c7430e51e38356742de52817a1ee82dcd0c97b76</id>
<content type='text'>
</content>
</entry>
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