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<title>eglantine-cirakg/src/common/android/android_common.cpp, branch nx2</title>
<subtitle>Mirror of github.com/cira0100/Eglantine-public nx2, a fork of Djihads80/Eglantine.</subtitle>
<id>https://git.cirakg.xyz/eglantine-cirakg/atom?h=nx2</id>
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<updated>2026-09-01T22:29:58+00:00</updated>
<entry>
<title>[android] Replace Oboe audio with SDL3 audio (#4338)</title>
<updated>2026-09-01T22:29:58+00:00</updated>
<author>
<name>crueter</name>
<email>crueter@eden-emu.dev</email>
</author>
<published>2026-09-01T22:29:58+00:00</published>
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<id>urn:sha1:aa4e494c08075f5d048e8e3d6e0f7426d88d0f0a</id>
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Supersedes #4335.

Replaces the Oboe audio backend with SDL3, since we already support it.
A few caveats:

- SDL defines a JVM OnLoad method already, so we have to instead hijack
  NativeLibrary for id_cache initialization
- This also means some internal fields in Double/Integer/Boolean (namely
  `value`) can't be accessed, so I switched those to methods for now.
- SDL Java sources are pulled in from the CI package.
- Since we can't use SDLActivity, `SDL.setupJNI()` handles everything

Signed-off-by: crueter &lt;crueter@eden-emu.dev&gt;

- [x] I have read and followed the [Contribution Guidelines](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/CONTRIBUTING.md#code-contributions).
- [x] I have read and followed the [AI Policy](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/docs/policies/AI.md)
- [x] I have read and followed the [Coding Guidelines](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/docs/policies/Coding.md) to the best of my ability.

-------------------

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/4338
Reviewed-by: Lizzie and Samuel &lt;lizzie@eden-emu.dev&gt;
Reviewed-by: MaranBr &lt;maranbr@eden-emu.dev&gt;
</content>
</entry>
<entry>
<title>Added the public lobby to android. (#125)</title>
<updated>2025-06-05T18:59:47+00:00</updated>
<author>
<name>Aleksandr Popovich</name>
<email>alekpopo@pm.me</email>
</author>
<published>2025-06-05T18:59:47+00:00</published>
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<id>urn:sha1:76fa5255926da8f6339e7be5bf106646acedf78a</id>
<content type='text'>
This is adapted from kleidis old PR to Azahar. Changes from it:
- Fixed inconsistent button styling in the dialog for connection
- Allowed to hide both empty and full rooms.
- Proper serving of preferred games
- Enables web service for android by default
- Better implementation of multiplayer.cpp that works with oop

Also fixes the room network class and turns it into a static namespace
in network

Signed-off-by: Aleksandr Popovich &lt;alekpopo@pm.me&gt;

Co-authored-by: swurl &lt;swurl@swurl.xyz&gt;
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/125
Co-authored-by: Aleksandr Popovich &lt;alekpopo@pm.me&gt;
Co-committed-by: Aleksandr Popovich &lt;alekpopo@pm.me&gt;
</content>
</entry>
<entry>
<title>android: Add initial frontend for LAN network rooms (#76)</title>
<updated>2025-05-03T17:53:09+00:00</updated>
<author>
<name>Briar</name>
<email>205427297+icy-briar@users.noreply.github.com</email>
</author>
<published>2025-05-03T17:53:09+00:00</published>
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<id>urn:sha1:54c3c4503adc502d7f860350e8daa39514960b5d</id>
<content type='text'>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/76
Co-authored-by: Briar &lt;205427297+icy-briar@users.noreply.github.com&gt;
Co-committed-by: Briar &lt;205427297+icy-briar@users.noreply.github.com&gt;
</content>
</entry>
<entry>
<title>android: Move JNI setup and helpers to common</title>
<updated>2024-02-08T18:45:26+00:00</updated>
<author>
<name>t895</name>
<email>clombardo169@gmail.com</email>
</author>
<published>2024-02-05T11:07:29+00:00</published>
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