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<title>eglantine-cirakg/src/common/logging/filter.cpp, branch nx2</title>
<subtitle>Mirror of github.com/cira0100/Eglantine-public nx2, a fork of Djihads80/Eglantine.</subtitle>
<id>https://git.cirakg.xyz/eglantine-cirakg/atom?h=nx2</id>
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<updated>2026-03-12T17:29:15+00:00</updated>
<entry>
<title>[common/logging] Simplify logging logic and fix issues when logging before system is created (#3688)</title>
<updated>2026-03-12T17:29:15+00:00</updated>
<author>
<name>lizzie</name>
<email>lizzie@eden-emu.dev</email>
</author>
<published>2026-03-12T17:29:15+00:00</published>
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<id>urn:sha1:395613b01f918b559f0a3b1718c78f81987c49d4</id>
<content type='text'>
- our logging code was bigger than spdlog itself, why???? just keep it simple
- fix issues when logging before logging system is even started
- removes the "initialized logging twice" issue
- removes uneeded indirection in file logging
- uses direct formatting instead of jumping hoopla-around the fmt::format() ressult
- code duplication and dead code removal as usual

I did explore dup2() but I think it's not worth the hassle
I did try `fwopen()` but it's better if things are just kept as-is.

there is a lot of noise because I removed a bunch of redundant files on logging and just put everything in one file

now normally this wouldn't be a good idea, however consider: the complexity of logging; it's less than 500 lines... does it really need a whole subsystem?!?!?! ITS JUST LOGGING

Signed-off-by: lizzie &lt;lizzie@eden-emu.dev&gt;
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3688
Reviewed-by: crueter &lt;crueter@eden-emu.dev&gt;
Reviewed-by: DraVee &lt;chimera@dravee.dev&gt;
Reviewed-by: CamilleLaVey &lt;camillelavey99@gmail.com&gt;
Co-authored-by: lizzie &lt;lizzie@eden-emu.dev&gt;
Co-committed-by: lizzie &lt;lizzie@eden-emu.dev&gt;
</content>
</entry>
<entry>
<title>[common/logging] faster logging by avoiding constructing unused strings/results (and filtering first) (#2603)</title>
<updated>2025-10-01T21:18:37+00:00</updated>
<author>
<name>lizzie</name>
<email>lizzie@eden-emu.dev</email>
</author>
<published>2025-10-01T21:18:37+00:00</published>
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<id>urn:sha1:76b5d6778ec6245979a9f6963616d7fadb814d76</id>
<content type='text'>
basically std::string would be invoked even when the logging was filtered, then destroyed instantly, invoking malloc/free and polluting mem arenas for no good reason

Signed-off-by: lizzie &lt;lizzie@eden-emu.dev&gt;

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/2603
Reviewed-by: MaranBr &lt;maranbr@eden-emu.dev&gt;
Reviewed-by: crueter &lt;crueter@eden-emu.dev&gt;
Co-authored-by: lizzie &lt;lizzie@eden-emu.dev&gt;
Co-committed-by: lizzie &lt;lizzie@eden-emu.dev&gt;
</content>
</entry>
<entry>
<title>ngc: implement service</title>
<updated>2023-09-14T13:14:08+00:00</updated>
<author>
<name>Liam</name>
<email>byteslice@airmail.cc</email>
</author>
<published>2023-09-14T02:06:33+00:00</published>
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<id>urn:sha1:08191b07e35626b30960312b27b6de459258319b</id>
<content type='text'>
</content>
</entry>
<entry>
<title>nvnflinger: fix name</title>
<updated>2023-03-01T15:39:49+00:00</updated>
<author>
<name>Liam</name>
<email>byteslice@airmail.cc</email>
</author>
<published>2023-02-19T20:05:34+00:00</published>
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<id>urn:sha1:c191cf75bbe8f1b5d3c1b514108051e4f0e1f0dc</id>
<content type='text'>
</content>
</entry>
<entry>
<title>chore: make yuzu REUSE compliant</title>
<updated>2022-07-27T10:53:49+00:00</updated>
<author>
<name>Andrea Pappacoda</name>
<email>andrea@pappacoda.it</email>
</author>
<published>2022-05-15T00:06:02+00:00</published>
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<id>urn:sha1:6a2efdda2f7075331cab36901a30d511468f60e7</id>
<content type='text'>
[REUSE] is a specification that aims at making file copyright
information consistent, so that it can be both human and machine
readable. It basically requires that all files have a header containing
copyright and licensing information. When this isn't possible, like
when dealing with binary assets, generated files or embedded third-party
dependencies, it is permitted to insert copyright information in the
`.reuse/dep5` file.

Oh, and it also requires that all the licenses used in the project are
present in the `LICENSES` folder, that's why the diff is so huge.
This can be done automatically with `reuse download --all`.

The `reuse` tool also contains a handy subcommand that analyzes the
project and tells whether or not the project is (still) compliant,
`reuse lint`.

Following REUSE has a few advantages over the current approach:

- Copyright information is easy to access for users / downstream
- Files like `dist/license.md` do not need to exist anymore, as
  `.reuse/dep5` is used instead
- `reuse lint` makes it easy to ensure that copyright information of
  files like binary assets / images is always accurate and up to date

To add copyright information of files that didn't have it I looked up
who committed what and when, for each file. As yuzu contributors do not
have to sign a CLA or similar I couldn't assume that copyright ownership
was of the "yuzu Emulator Project", so I used the name and/or email of
the commit author instead.

[REUSE]: https://reuse.software

Follow-up to b2eb10382941bef0914f4a0a4685b9033440aa9f
</content>
</entry>
<entry>
<title>service: ptm: Rewrite PSM and add TS</title>
<updated>2022-06-29T00:22:46+00:00</updated>
<author>
<name>german77</name>
<email>juangerman-13@hotmail.com</email>
</author>
<published>2022-06-26T23:48:12+00:00</published>
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<id>urn:sha1:2bad788ead61ba1913bab6f86bd87e09eda7a4b4</id>
<content type='text'>
</content>
</entry>
<entry>
<title>service: jit: stub JIT service</title>
<updated>2022-04-07T00:07:01+00:00</updated>
<author>
<name>Liam</name>
<email>byteslice@airmail.cc</email>
</author>
<published>2022-04-06T18:46:21+00:00</published>
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<id>urn:sha1:d414904aeff22d6feb73fe45bd179ca1d8ba5a45</id>
<content type='text'>
</content>
</entry>
<entry>
<title>common: logging: Add a logger for NVFlinger.</title>
<updated>2022-03-25T01:13:32+00:00</updated>
<author>
<name>bunnei</name>
<email>bunneidev@gmail.com</email>
</author>
<published>2021-11-12T02:05:37+00:00</published>
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<id>urn:sha1:e3ee327a30f1dd758af2ab30cea94e03084a41cb</id>
<content type='text'>
</content>
</entry>
<entry>
<title>service/mnpp: Stub mnpp_app</title>
<updated>2022-02-11T03:55:28+00:00</updated>
<author>
<name>Narr the Reg</name>
<email>juangerman-13@hotmail.com</email>
</author>
<published>2022-02-11T03:55:28+00:00</published>
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<id>urn:sha1:4eef3a0cde62eb836241a62ca610ab63ad0dbc28</id>
<content type='text'>
Used in Super Nintendo Entertainment System™ - Nintendo Switch Online
</content>
</entry>
<entry>
<title>service/notif: Add notif:a and stub ListAlarmSettings,Initialize</title>
<updated>2021-12-06T16:36:37+00:00</updated>
<author>
<name>german77</name>
<email>juangerman-13@hotmail.com</email>
</author>
<published>2021-12-06T04:55:23+00:00</published>
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<id>urn:sha1:57ceda21b764663c4d13e2d560c18fdd4977b0c2</id>
<content type='text'>
Used by ring fit adventure 1.2.0
</content>
</entry>
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