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<title>eglantine-cirakg/src/common/x64/abi.cpp, branch nx2</title>
<subtitle>Mirror of github.com/cira0100/Eglantine-public nx2, a fork of Djihads80/Eglantine.</subtitle>
<id>https://git.cirakg.xyz/eglantine-cirakg/atom?h=nx2</id>
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<updated>2017-01-31T09:06:42+00:00</updated>
<entry>
<title>Common/x64: remove legacy emitter and abi (#2504)</title>
<updated>2017-01-31T09:06:42+00:00</updated>
<author>
<name>Weiyi Wang</name>
<email>wwylele@gmail.com</email>
</author>
<published>2017-01-31T09:06:42+00:00</published>
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<id>urn:sha1:6580180759cd8c8f80e8f46810c3dadc4cc69cf4</id>
<content type='text'>
These are not used any more since we moved shader JIT to xbyak.</content>
</entry>
<entry>
<title>Sources: Run clang-format on everything.</title>
<updated>2016-09-18T00:38:01+00:00</updated>
<author>
<name>Emmanuel Gil Peyrot</name>
<email>linkmauve@linkmauve.fr</email>
</author>
<published>2016-09-18T00:38:01+00:00</published>
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<content type='text'>
</content>
</entry>
<entry>
<title>x64: Proper stack alignment in shader JIT function calls</title>
<updated>2015-09-01T21:39:52+00:00</updated>
<author>
<name>aroulin</name>
<email>andy.roulin@epfl.ch</email>
</author>
<published>2015-08-26T07:12:14+00:00</published>
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<id>urn:sha1:89a7c9068f311b3d0c4711de86e9b2b5864985ba</id>
<content type='text'>
Import Dolphin stack handling and register saving routines
Also removes the x86 parts from abi files
</content>
</entry>
<entry>
<title>Rename ARCHITECTURE_X64 definition to ARCHITECTURE_x86_64.</title>
<updated>2015-08-15T22:03:27+00:00</updated>
<author>
<name>bunnei</name>
<email>bunneidev@gmail.com</email>
</author>
<published>2015-08-15T02:29:08+00:00</published>
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<id>urn:sha1:4ffc095fa3e884307eae8fdd738e2a5c1acd0deb</id>
<content type='text'>
</content>
</entry>
<entry>
<title>x64: Refactor to remove fake interfaces and general cleanups.</title>
<updated>2015-08-15T22:03:25+00:00</updated>
<author>
<name>bunnei</name>
<email>bunneidev@gmail.com</email>
</author>
<published>2015-08-12T04:00:44+00:00</published>
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</content>
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