<feed xmlns='http://www.w3.org/2005/Atom'>
<title>eglantine-cirakg/src/core/debugger/gdbstub.cpp, branch nx2</title>
<subtitle>Mirror of github.com/cira0100/Eglantine-public nx2, a fork of Djihads80/Eglantine.</subtitle>
<id>https://git.cirakg.xyz/eglantine-cirakg/atom?h=nx2</id>
<link rel='self' href='https://git.cirakg.xyz/eglantine-cirakg/atom?h=nx2'/>
<link rel='alternate' type='text/html' href='https://git.cirakg.xyz/eglantine-cirakg/'/>
<updated>2026-10-28T16:31:45+00:00</updated>
<entry>
<title>debugger: monitor handles lists each handle's type and service event name</title>
<updated>2026-10-28T16:31:45+00:00</updated>
<author>
<name>Takoroka</name>
<email>137927095+Takoroka@users.noreply.github.com</email>
</author>
<published>2026-10-28T16:31:45+00:00</published>
<link rel='alternate' type='text/html' href='https://git.cirakg.xyz/eglantine-cirakg/commit/?id=db57ec047ba0e0fd73224b86736a4b40d425b802'/>
<id>urn:sha1:db57ec047ba0e0fd73224b86736a4b40d425b802</id>
<content type='text'>
gdbrsp.py gains raw and monitor commands.
</content>
</entry>
<entry>
<title>[video_core, hle] remove redundant parent references in system structs (#3908)</title>
<updated>2026-06-23T04:31:25+00:00</updated>
<author>
<name>lizzie</name>
<email>lizzie@eden-emu.dev</email>
</author>
<published>2026-06-23T04:31:25+00:00</published>
<link rel='alternate' type='text/html' href='https://git.cirakg.xyz/eglantine-cirakg/commit/?id=3aa0d462598beb2021308eee1d757d74fe33b312'/>
<id>urn:sha1:3aa0d462598beb2021308eee1d757d74fe33b312</id>
<content type='text'>
reworked a bit to remove references of parent objects and instead pass as arguments to methods to prevent useless reloads

Signed-off-by: lizzie &lt;lizzie@eden-emu.dev&gt;
Co-authored-by: maufeat &lt;sahyno1996@gmail.com&gt;
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3908
Reviewed-by: Maufeat &lt;sahyno1996@gmail.com&gt;
Reviewed-by: crueter &lt;crueter@eden-emu.dev&gt;
</content>
</entry>
<entry>
<title>[core/debugger] Protocol-compliant vCont support (#3896)</title>
<updated>2026-06-04T03:49:23+00:00</updated>
<author>
<name>Duncan Ogilvie</name>
<email>mr.exodia.tpodt@gmail.com</email>
</author>
<published>2026-06-04T03:49:23+00:00</published>
<link rel='alternate' type='text/html' href='https://git.cirakg.xyz/eglantine-cirakg/commit/?id=aadcc24aac4da5f421bf114551240298fada2aff'/>
<id>urn:sha1:aadcc24aac4da5f421bf114551240298fada2aff</id>
<content type='text'>
(gdb) set scheduler-locking on
(gdb) continue

As discussed in #3848, follow-up to implement vCont support according to spec.

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3896
Reviewed-by: Lizzie &lt;lizzie@eden-emu.dev&gt;
Reviewed-by: crueter &lt;crueter@eden-emu.dev&gt;
</content>
</entry>
<entry>
<title>[common/logging] Simplify logging logic and fix issues when logging before system is created (#3688)</title>
<updated>2026-03-12T17:29:15+00:00</updated>
<author>
<name>lizzie</name>
<email>lizzie@eden-emu.dev</email>
</author>
<published>2026-03-12T17:29:15+00:00</published>
<link rel='alternate' type='text/html' href='https://git.cirakg.xyz/eglantine-cirakg/commit/?id=395613b01f918b559f0a3b1718c78f81987c49d4'/>
<id>urn:sha1:395613b01f918b559f0a3b1718c78f81987c49d4</id>
<content type='text'>
- our logging code was bigger than spdlog itself, why???? just keep it simple
- fix issues when logging before logging system is even started
- removes the "initialized logging twice" issue
- removes uneeded indirection in file logging
- uses direct formatting instead of jumping hoopla-around the fmt::format() ressult
- code duplication and dead code removal as usual

I did explore dup2() but I think it's not worth the hassle
I did try `fwopen()` but it's better if things are just kept as-is.

there is a lot of noise because I removed a bunch of redundant files on logging and just put everything in one file

now normally this wouldn't be a good idea, however consider: the complexity of logging; it's less than 500 lines... does it really need a whole subsystem?!?!?! ITS JUST LOGGING

Signed-off-by: lizzie &lt;lizzie@eden-emu.dev&gt;
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3688
Reviewed-by: crueter &lt;crueter@eden-emu.dev&gt;
Reviewed-by: DraVee &lt;chimera@dravee.dev&gt;
Reviewed-by: CamilleLaVey &lt;camillelavey99@gmail.com&gt;
Co-authored-by: lizzie &lt;lizzie@eden-emu.dev&gt;
Co-committed-by: lizzie &lt;lizzie@eden-emu.dev&gt;
</content>
</entry>
<entry>
<title>[logging, debugger] remove unescesary logic and only query USER env variable once (#2800)</title>
<updated>2025-10-27T19:55:01+00:00</updated>
<author>
<name>lizzie</name>
<email>lizzie@eden-emu.dev</email>
</author>
<published>2025-10-27T19:55:01+00:00</published>
<link rel='alternate' type='text/html' href='https://git.cirakg.xyz/eglantine-cirakg/commit/?id=dd9cae4ebcf4256b3da4c92e34f61fcffd85035b'/>
<id>urn:sha1:dd9cae4ebcf4256b3da4c92e34f61fcffd85035b</id>
<content type='text'>
- censoring an username would lead to the variable being queried everytime something is written, just store it on a static
- dont use a map&lt;&gt; for something that can be done in a switch statment (and that the compiler will optimise for free!!!)
Signed-off-by: lizzie &lt;lizzie@eden-emu.dev&gt;

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/2800
Reviewed-by: crueter &lt;crueter@eden-emu.dev&gt;
Co-authored-by: lizzie &lt;lizzie@eden-emu.dev&gt;
Co-committed-by: lizzie &lt;lizzie@eden-emu.dev&gt;
</content>
</entry>
<entry>
<title>[meta] fix license headers (#2547)</title>
<updated>2025-09-21T19:58:59+00:00</updated>
<author>
<name>lizzie</name>
<email>lizzie@eden-emu.dev</email>
</author>
<published>2025-09-21T19:58:59+00:00</published>
<link rel='alternate' type='text/html' href='https://git.cirakg.xyz/eglantine-cirakg/commit/?id=191e4c75a16aa56451f72b371b4e15717c4a7022'/>
<id>urn:sha1:191e4c75a16aa56451f72b371b4e15717c4a7022</id>
<content type='text'>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/2547
Reviewed-by: MaranBr &lt;maranbr@eden-emu.dev&gt;
Co-authored-by: lizzie &lt;lizzie@eden-emu.dev&gt;
Co-committed-by: lizzie &lt;lizzie@eden-emu.dev&gt;
</content>
</entry>
<entry>
<title>[cmake] enable clang-cl and WoA builds (#348)</title>
<updated>2025-09-09T18:47:49+00:00</updated>
<author>
<name>lizzie</name>
<email>lizzie@eden-emu.dev</email>
</author>
<published>2025-09-09T18:47:49+00:00</published>
<link rel='alternate' type='text/html' href='https://git.cirakg.xyz/eglantine-cirakg/commit/?id=9d2681ecc9565681db623fb71799e76381998512'/>
<id>urn:sha1:9d2681ecc9565681db623fb71799e76381998512</id>
<content type='text'>
Compilation and CMake fixes for both Windows on ARM and clang-cl, meaning Windows can now be built on both MSVC and clang on both amd64 and aarch64.

Compiling on clang is *dramatically* faster so this should be useful for CI.

Co-authored-by: crueter &lt;crueter@eden-emu.dev&gt;
Co-authored-by: crueter &lt;crueter@crueter.xyz&gt;
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/348
Reviewed-by: CamilleLaVey &lt;camillelavey99@gmail.com&gt;
Reviewed-by: crueter &lt;crueter@eden-emu.dev&gt;
Co-authored-by: lizzie &lt;lizzie@eden-emu.dev&gt;
Co-committed-by: lizzie &lt;lizzie@eden-emu.dev&gt;
</content>
</entry>
<entry>
<title>[dynarmic] jit fix branch v2 (#203)</title>
<updated>2025-08-27T04:49:50+00:00</updated>
<author>
<name>crueter</name>
<email>crueter@eden-emu.dev</email>
</author>
<published>2025-08-27T04:49:50+00:00</published>
<link rel='alternate' type='text/html' href='https://git.cirakg.xyz/eglantine-cirakg/commit/?id=21cd44ec04111f3b0ac2f57e8a84a9a3b427211a'/>
<id>urn:sha1:21cd44ec04111f3b0ac2f57e8a84a9a3b427211a</id>
<content type='text'>
Co-authored-by: lizzie &lt;lizzie@eden-emu.dev&gt;
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/203
Reviewed-by: Shinmegumi &lt;shinmegumi@eden-emu.dev&gt;
</content>
</entry>
<entry>
<title>[dynarmic] revert bad changes (#202)</title>
<updated>2025-08-04T19:21:54+00:00</updated>
<author>
<name>crueter</name>
<email>crueter@eden-emu.dev</email>
</author>
<published>2025-08-04T17:57:51+00:00</published>
<link rel='alternate' type='text/html' href='https://git.cirakg.xyz/eglantine-cirakg/commit/?id=41f0fa97ca899ed8ec72ae9860b80f910858ac15'/>
<id>urn:sha1:41f0fa97ca899ed8ec72ae9860b80f910858ac15</id>
<content type='text'>
This reverts commit 56acd4041ac0052c3b753950587851877e961a66.

pr needs rebase and fix, audio broke

Signed-off-by: crueter &lt;crueter@eden-emu.dev&gt;

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/202
Reviewed-by: Lizzie &lt;lizzie@eden-emu.dev&gt;
Signed-off-by: crueter &lt;crueter@eden-emu.dev&gt;
</content>
</entry>
<entry>
<title>[dynarmic] XMM spill, SSE/AVX emit, sub/add, configurable JIT state pointer, remove unnecessary stuff (#128)</title>
<updated>2025-08-01T22:48:10+00:00</updated>
<author>
<name>lizzie</name>
<email>lizzie@eden-emu.dev</email>
</author>
<published>2025-08-01T22:48:10+00:00</published>
<link rel='alternate' type='text/html' href='https://git.cirakg.xyz/eglantine-cirakg/commit/?id=56acd4041ac0052c3b753950587851877e961a66'/>
<id>urn:sha1:56acd4041ac0052c3b753950587851877e961a66</id>
<content type='text'>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/128

https://www.agner.org/optimize/
Co-authored-by: lizzie &lt;lizzie@eden-emu.dev&gt;
Co-committed-by: lizzie &lt;lizzie@eden-emu.dev&gt;
</content>
</entry>
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