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<title>eglantine-cirakg/src/core/frontend/framebuffer_layout.cpp, branch nx2</title>
<subtitle>Mirror of github.com/cira0100/Eglantine-public nx2, a fork of Djihads80/Eglantine.</subtitle>
<id>https://git.cirakg.xyz/eglantine-cirakg/atom?h=nx2</id>
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<updated>2025-10-21T19:39:09+00:00</updated>
<entry>
<title>[qt] fix aspect ratio enum mismatch for framebuffer (#2792)</title>
<updated>2025-10-21T19:39:09+00:00</updated>
<author>
<name>lizzie</name>
<email>lizzie@eden-emu.dev</email>
</author>
<published>2025-10-21T19:39:09+00:00</published>
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<id>urn:sha1:d0206c35fb22b976af2d281217710b23204aaea4</id>
<content type='text'>
the framebuffer:
```c++
enum class AspectRatio {
    Default,
    R4_3,
    R21_9,
    R16_10,
    StretchToWindow,
};
```
the actual enum
```c++
ENUM(AspectRatio, R16_9, R4_3, R21_9, R16_10, Stretch);
```
If someone were to add a new setting it would likely cause catastrophe.

1280/720 = 16/9

Signed-off-by: lizzie &lt;lizzie@eden-emu.dev&gt;

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/2792
Reviewed-by: MaranBr &lt;maranbr@eden-emu.dev&gt;
Reviewed-by: crueter &lt;crueter@eden-emu.dev&gt;
Co-authored-by: lizzie &lt;lizzie@eden-emu.dev&gt;
Co-committed-by: lizzie &lt;lizzie@eden-emu.dev&gt;
</content>
</entry>
<entry>
<title>[meta] fix license headers (#2547)</title>
<updated>2025-09-21T19:58:59+00:00</updated>
<author>
<name>lizzie</name>
<email>lizzie@eden-emu.dev</email>
</author>
<published>2025-09-21T19:58:59+00:00</published>
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<id>urn:sha1:191e4c75a16aa56451f72b371b4e15717c4a7022</id>
<content type='text'>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/2547
Reviewed-by: MaranBr &lt;maranbr@eden-emu.dev&gt;
Co-authored-by: lizzie &lt;lizzie@eden-emu.dev&gt;
Co-committed-by: lizzie &lt;lizzie@eden-emu.dev&gt;
</content>
</entry>
<entry>
<title>[cmake] enable clang-cl and WoA builds (#348)</title>
<updated>2025-09-09T18:47:49+00:00</updated>
<author>
<name>lizzie</name>
<email>lizzie@eden-emu.dev</email>
</author>
<published>2025-09-09T18:47:49+00:00</published>
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<id>urn:sha1:9d2681ecc9565681db623fb71799e76381998512</id>
<content type='text'>
Compilation and CMake fixes for both Windows on ARM and clang-cl, meaning Windows can now be built on both MSVC and clang on both amd64 and aarch64.

Compiling on clang is *dramatically* faster so this should be useful for CI.

Co-authored-by: crueter &lt;crueter@eden-emu.dev&gt;
Co-authored-by: crueter &lt;crueter@crueter.xyz&gt;
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/348
Reviewed-by: CamilleLaVey &lt;camillelavey99@gmail.com&gt;
Reviewed-by: crueter &lt;crueter@eden-emu.dev&gt;
Co-authored-by: lizzie &lt;lizzie@eden-emu.dev&gt;
Co-committed-by: lizzie &lt;lizzie@eden-emu.dev&gt;
</content>
</entry>
<entry>
<title>general: Use console mode helper across project</title>
<updated>2023-08-23T01:58:23+00:00</updated>
<author>
<name>lat9nq</name>
<email>22451773+lat9nq@users.noreply.github.com</email>
</author>
<published>2023-08-23T01:58:23+00:00</published>
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<id>urn:sha1:81d209ee34a92c7f310f2645d023aa9835a0dae7</id>
<content type='text'>
</content>
</entry>
<entry>
<title>general: Convert use_docked_mode to an enumeration</title>
<updated>2023-08-22T20:07:52+00:00</updated>
<author>
<name>lat9nq</name>
<email>22451773+lat9nq@users.noreply.github.com</email>
</author>
<published>2023-08-21T20:03:30+00:00</published>
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<id>urn:sha1:447ec243780580fe9e9f2f2d5893c7d127146b6b</id>
<content type='text'>
Allows some special interactions with it in the Qt frontend.
</content>
</entry>
<entry>
<title>yuzu: Add 16:10 aspect ratio</title>
<updated>2022-10-10T18:32:33+00:00</updated>
<author>
<name>Narr the Reg</name>
<email>juangerman-13@hotmail.com</email>
</author>
<published>2022-10-10T18:32:09+00:00</published>
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<id>urn:sha1:70825554ecbb6d2c732c0e878f27da857d751a12</id>
<content type='text'>
</content>
</entry>
<entry>
<title>general: Convert source file copyright comments over to SPDX</title>
<updated>2022-04-23T09:55:32+00:00</updated>
<author>
<name>Morph</name>
<email>39850852+Morph1984@users.noreply.github.com</email>
</author>
<published>2022-04-23T08:59:50+00:00</published>
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<id>urn:sha1:2b87305d319f0bd04da36fb96314934f37b12637</id>
<content type='text'>
This formats all copyright comments according to SPDX formatting guidelines.
Additionally, this resolves the remaining GPLv2 only licensed files by relicensing them to GPLv2.0-or-later.
</content>
</entry>
<entry>
<title>Fix screenshot dimensions when at 1x scale</title>
<updated>2021-11-20T22:50:24+00:00</updated>
<author>
<name>ameerj</name>
<email>52414509+ameerj@users.noreply.github.com</email>
</author>
<published>2021-11-20T22:48:22+00:00</published>
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<id>urn:sha1:69759e55eecf309c09511c6e20d7ad5df105b2c2</id>
<content type='text'>
This was regressed by ART.
Prior to ART, the screenshots were saved at the title's framebuffer resolution. A misunderstanding of the existing logic led to screenshot dimensions becoming dependent on the host render window size.

This changes the behavior to match how it was prior to ART at 1x, with screenshots now always being the title's framebuffer dimensions scaled by the resolution scaling factor.
</content>
</entry>
<entry>
<title>bootmanager: Fix screenshot resolution factor usage</title>
<updated>2021-11-16T21:11:30+00:00</updated>
<author>
<name>ameerj</name>
<email>52414509+ameerj@users.noreply.github.com</email>
</author>
<published>2021-09-10T05:28:02+00:00</published>
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<id>urn:sha1:4919d2d00faa644a00084e10daf4acb90924cbd6</id>
<content type='text'>
Fixes screenshots at non integer scaling
</content>
</entry>
<entry>
<title>common: Move settings to common from core.</title>
<updated>2021-04-14T23:24:03+00:00</updated>
<author>
<name>bunnei</name>
<email>bunneidev@gmail.com</email>
</author>
<published>2021-04-14T23:07:40+00:00</published>
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<id>urn:sha1:7a76bc30faa0bc0907a93b48219a2898fbd873e5</id>
<content type='text'>
- Removes a dependency on core and input_common from common.
</content>
</entry>
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