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<title>eglantine-cirakg/src/core/hle/service/olsc/daemon_controller.cpp, branch nx2</title>
<subtitle>Mirror of github.com/cira0100/Eglantine-public nx2, a fork of Djihads80/Eglantine.</subtitle>
<id>https://git.cirakg.xyz/eglantine-cirakg/atom?h=nx2</id>
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<updated>2026-10-15T06:45:15+00:00</updated>
<entry>
<title>Revert "[hle] constexpr handler dispatch maps, introduce version gating (#4480)" (#4532)</title>
<updated>2026-10-15T06:45:15+00:00</updated>
<author>
<name>PavelBARABANOV</name>
<email>pavelbarabanov94@gmail.com</email>
</author>
<published>2026-10-15T06:45:15+00:00</published>
<link rel='alternate' type='text/html' href='https://git.cirakg.xyz/eglantine-cirakg/commit/?id=e255c20db4111485d228c10478bda63aabcfdde5'/>
<id>urn:sha1:e255c20db4111485d228c10478bda63aabcfdde5</id>
<content type='text'>
This reverts commit 218c6705d950635bc18f8458d738a1996fb592b6.

- [x] I have read and followed the [Contribution Guidelines](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/CONTRIBUTING.md#code-contributions).
- [x] I have read and followed the [AI Policy](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/docs/policies/AI.md).
- [x] I have read and followed the [Coding Guidelines](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/docs/policies/Coding.md) to the best of my ability.

-------------------

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/4532
Reviewed-by: lizzie &lt;lizzie@eden-emu.dev&gt;
Reviewed-by: CamilleLaVey &lt;camillelavey99@gmail.com&gt;
Reviewed-by: Maufeat &lt;sahyno1996@gmail.com&gt;
</content>
</entry>
<entry>
<title>[hle] constexpr handler dispatch maps, introduce version gating (#4480)</title>
<updated>2026-10-13T02:38:36+00:00</updated>
<author>
<name>lizzie</name>
<email>lizzie@eden-emu.dev</email>
</author>
<published>2026-10-13T02:38:36+00:00</published>
<link rel='alternate' type='text/html' href='https://git.cirakg.xyz/eglantine-cirakg/commit/?id=218c6705d950635bc18f8458d738a1996fb592b6'/>
<id>urn:sha1:218c6705d950635bc18f8458d738a1996fb592b6</id>
<content type='text'>
This PR primarily focuses on upbringing constexpr maps for handlers.

Each time an HLE object of a service is construed, it registers it's own handlers, over and over.
Regardless of whetever it needs them at the moment or not.
Additionally we don't require to keep track of different function pointers amongst each object.
This can be done by overriding the given function instead, as opposed to having a separate
hash map for every given object.

In other words: Remove handlers (and handlers_tipc) map for every instance
then read from a static defined per-class.

- [x] Migrate all HLE functions to new `frozen::map` constexpr time finder
- [ ] Measure if this approach actually makes better codegen

Optional:
- [x] Properly gate all functions (that have versions commented next to them)
- [x] Maybe store `HandlerFnP&lt;&gt;` and `const char*` separately, version gating can go in a different map as well

Information such as name can be used on debug builds, but doesn't particularly help on release as one can consult an external reference (or have an annotated IPC map)

Signed-off-by: lizzie &lt;lizzie@eden-emu.dev&gt;

- [x] I have read and followed the [Contribution Guidelines](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/CONTRIBUTING.md#code-contributions).
- [x] I have read and followed the [AI Policy](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/docs/policies/AI.md)
- [x] I have read and followed the [Coding Guidelines](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/docs/policies/Coding.md) to the best of my ability.

-------------------

Co-authored-by: Maufeat &lt;sahyno1996@gmail.com&gt;
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/4480
Reviewed-by: Maufeat &lt;sahyno1996@gmail.com&gt;
Reviewed-by: MaranBr &lt;maranbr@eden-emu.dev&gt;
</content>
</entry>
<entry>
<title>[hle/ui] Add cmds and fix invalid handle return, remove Starter applet from UI (#3376)</title>
<updated>2026-01-24T13:15:08+00:00</updated>
<author>
<name>Maufeat</name>
<email>sahyno1996@gmail.com</email>
</author>
<published>2026-01-24T13:15:08+00:00</published>
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<id>urn:sha1:ddbb6f221924eefb57b8a9b0c346462da56c4527</id>
<content type='text'>
This fixes qlaunch "+ Options" :)

More:
- Remove Starter-Applet from menu (Starter is started by qlaunch)
- Stub OLSC cmds and add IStopperObject
- Fail-safe invalid handle return for system applets
- Stub IHomeMenuFunctions::IsSleepEnabled (closes qlaunch now when hitting sleep)
- Lower BuiltInNews timeout from 10s to 2s
- Use proper Event instead of KEvent in npns

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3376
Reviewed-by: CamilleLaVey &lt;camillelavey99@gmail.com&gt;
Reviewed-by: MaranBr &lt;maranbr@eden-emu.dev&gt;
Co-authored-by: Maufeat &lt;sahyno1996@gmail.com&gt;
Co-committed-by: Maufeat &lt;sahyno1996@gmail.com&gt;
</content>
</entry>
<entry>
<title>[tests] fix compile+linking issues with PlayTime (#3345)</title>
<updated>2026-01-19T15:27:18+00:00</updated>
<author>
<name>lizzie</name>
<email>lizzie@eden-emu.dev</email>
</author>
<published>2026-01-19T15:27:18+00:00</published>
<link rel='alternate' type='text/html' href='https://git.cirakg.xyz/eglantine-cirakg/commit/?id=b9da45cb1f284f3d3d1815cf8d3d77ad314cc901'/>
<id>urn:sha1:b9da45cb1f284f3d3d1815cf8d3d77ad314cc901</id>
<content type='text'>
fixes linking + comp issues but not the test themselves, who have now became invalid

Signed-off-by: lizzie &lt;lizzie@eden-emu.dev&gt;

Co-authored-by: DraVee &lt;caiooliveirafarias0@gmail.com&gt;
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3345
Reviewed-by: DraVee &lt;dravee@eden-emu.dev&gt;
Reviewed-by: Maufeat &lt;sahyno1996@gmail.com&gt;
Co-authored-by: lizzie &lt;lizzie@eden-emu.dev&gt;
Co-committed-by: lizzie &lt;lizzie@eden-emu.dev&gt;
</content>
</entry>
<entry>
<title>[core/hle] Adds sorting game titles and prevents hard crashes in qlaunch (#3330)</title>
<updated>2026-01-19T03:18:55+00:00</updated>
<author>
<name>Maufeat</name>
<email>sahyno1996@gmail.com</email>
</author>
<published>2026-01-19T03:18:55+00:00</published>
<link rel='alternate' type='text/html' href='https://git.cirakg.xyz/eglantine-cirakg/commit/?id=30cbec7ad5de5cde2f63f669139ea06e9e925aa7'/>
<id>urn:sha1:30cbec7ad5de5cde2f63f669139ea06e9e925aa7</id>
<content type='text'>
Adds correct sorting in qlaunch (tested with FW 19 and FW20-21)

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3330
Reviewed-by: DraVee &lt;dravee@eden-emu.dev&gt;
Reviewed-by: CamilleLaVey &lt;camillelavey99@gmail.com&gt;
Reviewed-by: MaranBr &lt;maranbr@eden-emu.dev&gt;
Co-authored-by: Maufeat &lt;sahyno1996@gmail.com&gt;
Co-committed-by: Maufeat &lt;sahyno1996@gmail.com&gt;
</content>
</entry>
<entry>
<title>[hle,display,overlay,starter,hid] add overlay functions, starter applet (initially), HID handheld for system applets and fw21 stubs (#3080)</title>
<updated>2025-11-27T18:46:41+00:00</updated>
<author>
<name>Maufeat</name>
<email>sahyno1996@gmail.com</email>
</author>
<published>2025-11-27T18:46:41+00:00</published>
<link rel='alternate' type='text/html' href='https://git.cirakg.xyz/eglantine-cirakg/commit/?id=f58097e814ebb000f23acbe26f096c8c4368da73'/>
<id>urn:sha1:f58097e814ebb000f23acbe26f096c8c4368da73</id>
<content type='text'>
Adds fully functional overlay display.
- Enable Overlay Applet via "View" -&gt; "Enable Overlay Display Applet"
- Open the overlay by pressing the home button for over 1s
- Can adjust volume
- Can toggle airplane mode (if on WiFi, maybe if overlay is enabled pretend to be on WiFi?)
- Future TODO(?): Adjust Brightness implementation for host system
- Inputs are properly registered. e.g. if overlay open, application does not register inputs.

You can control volume and airplane mode outside of the emulator window

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3080
Reviewed-by: CamilleLaVey &lt;camillelavey99@gmail.com&gt;
Reviewed-by: crueter &lt;crueter@eden-emu.dev&gt;
Co-authored-by: Maufeat &lt;sahyno1996@gmail.com&gt;
Co-committed-by: Maufeat &lt;sahyno1996@gmail.com&gt;
</content>
</entry>
<entry>
<title>[fs, qlaunch] add CreateSaveDataFileSystemWithCreationInfo2 and make qlaunch work again (#2760)</title>
<updated>2025-10-17T20:23:21+00:00</updated>
<author>
<name>unknown</name>
<email>sahyno1996@gmail.com</email>
</author>
<published>2025-10-17T20:23:21+00:00</published>
<link rel='alternate' type='text/html' href='https://git.cirakg.xyz/eglantine-cirakg/commit/?id=de46b8e81753ecb491265b18c55cf883f749b4d3'/>
<id>urn:sha1:de46b8e81753ecb491265b18c55cf883f749b4d3</id>
<content type='text'>
Fixes qlaunch regression I introduced previously. Add a few known structs.
Adds CreateSaveDataFileSystemWithCreationInfo2, which is called when games are started via qlaunch and corrupts save files.

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/2760
Reviewed-by: crueter &lt;crueter@eden-emu.dev&gt;
Reviewed-by: MaranBr &lt;maranbr@eden-emu.dev&gt;
Co-authored-by: unknown &lt;sahyno1996@gmail.com&gt;
Co-committed-by: unknown &lt;sahyno1996@gmail.com&gt;
</content>
</entry>
<entry>
<title>olsc: add IDaemonController</title>
<updated>2024-02-22T00:05:19+00:00</updated>
<author>
<name>Liam</name>
<email>byteslice@airmail.cc</email>
</author>
<published>2024-02-21T23:42:06+00:00</published>
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<id>urn:sha1:c7414c03b7854b9983d32141973e0fd42938b0cc</id>
<content type='text'>
</content>
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