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<title>eglantine-cirakg/src/input_common/drivers/android.h, branch nx2</title>
<subtitle>Mirror of github.com/cira0100/Eglantine-public nx2, a fork of Djihads80/Eglantine.</subtitle>
<id>https://git.cirakg.xyz/eglantine-cirakg/atom?h=nx2</id>
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<updated>2026-08-31T00:58:09+00:00</updated>
<entry>
<title>[common] Switch to boost::unordered_flat containers (#4326)</title>
<updated>2026-08-31T00:58:09+00:00</updated>
<author>
<name>crueter</name>
<email>crueter@eden-emu.dev</email>
</author>
<published>2026-08-31T00:58:09+00:00</published>
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<id>urn:sha1:7fda6dde73ab9fa1eab40d43c90720a1d9ba054f</id>
<content type='text'>
Replaces all instances of ankerl's unordered map/set with boost's
`unordered_flat_*` classes. This uses std::hash since boost::hash is
actually a lot slower.

Also adds an abstraction layer in `Common` so future changes are quicker
and easier.

Other implementation details:
- ankerl provided hash specializations for tuple and pair, so those were
  ported here
- std::erase_if doesn't work on boost, so just used the ADL'd erase_if

This should be about equal or superior performance as unordered_dense for everything except iteration.

Signed-off-by: crueter &lt;crueter@eden-emu.dev&gt;

- [x] I have read and followed the [Contribution Guidelines](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/CONTRIBUTING.md#code-contributions).
- [x] I have read and followed the [AI Policy](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/docs/policies/AI.md)
- [x] I have read and followed the [Coding Guidelines](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/docs/policies/Coding.md) to the best of my ability.

-------------------

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/4326
Reviewed-by: Lizzie and Samuel &lt;lizzie@eden-emu.dev&gt;
Reviewed-by: MaranBr &lt;maranbr@eden-emu.dev&gt;
</content>
</entry>
<entry>
<title>[*] change all std::unordered_map and std::unordered_set into ankerl::unordered_dense::map/set variants (#3442)</title>
<updated>2026-02-10T02:34:07+00:00</updated>
<author>
<name>lizzie</name>
<email>lizzie@eden-emu.dev</email>
</author>
<published>2026-02-10T02:34:07+00:00</published>
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<id>urn:sha1:a8093c2a3cf98ccccabeb1d6a2c1ccc5e191557f</id>
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mainly doing this to reduce memory footprint; we all know how nice ankerl::unordered_dense is

in theory 4x faster - in practice these maps arent that "hot" anyways so not likely to have much perf gained

i just want to reduce mem fragmentation to ease my porting process, plus it helps other platforms as well (ahem weak Mediatek devices) :)

Signed-off-by: lizzie &lt;lizzie@eden-emu.dev&gt;

Co-authored-by: Caio Oliveira &lt;caiooliveirafarias0@gmail.com&gt;
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3442
Reviewed-by: DraVee &lt;dravee@eden-emu.dev&gt;
Reviewed-by: CamilleLaVey &lt;camillelavey99@gmail.com&gt;
Co-authored-by: lizzie &lt;lizzie@eden-emu.dev&gt;
Co-committed-by: lizzie &lt;lizzie@eden-emu.dev&gt;
</content>
</entry>
<entry>
<title>android: Play vibrations asynchronously</title>
<updated>2024-02-23T21:41:59+00:00</updated>
<author>
<name>t895</name>
<email>clombardo169@gmail.com</email>
</author>
<published>2024-02-23T21:00:48+00:00</published>
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<id>urn:sha1:ebcf0a341566a1e707dc52441860a8215bc03185</id>
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</content>
</entry>
<entry>
<title>android: Flip AB/XY for xbox controllers during auto-mapping</title>
<updated>2024-02-18T15:40:33+00:00</updated>
<author>
<name>t895</name>
<email>clombardo169@gmail.com</email>
</author>
<published>2024-02-18T15:38:05+00:00</published>
<link rel='alternate' type='text/html' href='https://git.cirakg.xyz/eglantine-cirakg/commit/?id=e69efb0f73c5d5ec3a5e285cd1fb81958c341e41'/>
<id>urn:sha1:e69efb0f73c5d5ec3a5e285cd1fb81958c341e41</id>
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</entry>
<entry>
<title>android: Input mapping</title>
<updated>2024-02-17T17:32:33+00:00</updated>
<author>
<name>t895</name>
<email>clombardo169@gmail.com</email>
</author>
<published>2024-02-17T02:19:17+00:00</published>
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<id>urn:sha1:a29782ce6a02d6690d13a6c8396a7e25bdbb5e4c</id>
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<entry>
<title>input_common: Add android input engine</title>
<updated>2024-01-18T04:47:56+00:00</updated>
<author>
<name>Narr the Reg</name>
<email>juangerman-13@hotmail.com</email>
</author>
<published>2024-01-18T04:01:33+00:00</published>
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