<feed xmlns='http://www.w3.org/2005/Atom'>
<title>eglantine-cirakg/src/input_common/helpers/joycon_protocol, branch nx2</title>
<subtitle>Mirror of github.com/cira0100/Eglantine-public nx2, a fork of Djihads80/Eglantine.</subtitle>
<id>https://git.cirakg.xyz/eglantine-cirakg/atom?h=nx2</id>
<link rel='self' href='https://git.cirakg.xyz/eglantine-cirakg/atom?h=nx2'/>
<link rel='alternate' type='text/html' href='https://git.cirakg.xyz/eglantine-cirakg/'/>
<updated>2026-10-11T03:11:01+00:00</updated>
<entry>
<title>[*] fix clangarm64 compilation (#4521)</title>
<updated>2026-10-11T03:11:01+00:00</updated>
<author>
<name>crueter</name>
<email>crueter@eden-emu.dev</email>
</author>
<published>2026-10-11T03:11:01+00:00</published>
<link rel='alternate' type='text/html' href='https://git.cirakg.xyz/eglantine-cirakg/commit/?id=c746982201a60958193f0678fff1f39417aaaf1e'/>
<id>urn:sha1:c746982201a60958193f0678fff1f39417aaaf1e</id>
<content type='text'>
seems like a lot less headers are pulling in vector

Signed-off-by: crueter &lt;crueter@eden-emu.dev&gt;

- [x] I have read and followed the [Contribution Guidelines](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/CONTRIBUTING.md#code-contributions).
- [x] I have read and followed the [AI Policy](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/docs/policies/AI.md)
- [x] I have read and followed the [Coding Guidelines](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/docs/policies/Coding.md) to the best of my ability.

-------------------

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/4521
Reviewed-by: lizzie &lt;lizzie@eden-emu.dev&gt;
</content>
</entry>
<entry>
<title>[externals] Update to SDL3 (#3952)</title>
<updated>2026-05-18T17:07:41+00:00</updated>
<author>
<name>Kaydax</name>
<email>kaydax@kaydax.xyz</email>
</author>
<published>2026-05-18T17:07:41+00:00</published>
<link rel='alternate' type='text/html' href='https://git.cirakg.xyz/eglantine-cirakg/commit/?id=ad2e1cc554ecd363ae1412b66d537464bba001e7'/>
<id>urn:sha1:ad2e1cc554ecd363ae1412b66d537464bba001e7</id>
<content type='text'>
Since the launch of the steam controller I think it's only best to push towards updating to SDL3 allowing for a wider range of controller support

I went ahead and started on getting it working. Everything here should be functional, I've personally tested it all on Arch Linux. Still untested on windows, so looking for feedback on that

Any feedback and help would be appreciated!

Main changes:
- Bump everything to SDL3
- Handle SDL3 audio and input
- Add steam controller support, including HD Rumble
- Improved battery reporting via the status icon by using real % rather than state alone

Co-authored-by: crueter &lt;crueter@eden-emu.dev&gt;
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3952
Reviewed-by: crueter &lt;crueter@eden-emu.dev&gt;
Reviewed-by: MaranBr &lt;maranbr@eden-emu.dev&gt;
Reviewed-by: Lizzie &lt;lizzie@eden-emu.dev&gt;
</content>
</entry>
<entry>
<title>[common/logging] Simplify logging logic and fix issues when logging before system is created (#3688)</title>
<updated>2026-03-12T17:29:15+00:00</updated>
<author>
<name>lizzie</name>
<email>lizzie@eden-emu.dev</email>
</author>
<published>2026-03-12T17:29:15+00:00</published>
<link rel='alternate' type='text/html' href='https://git.cirakg.xyz/eglantine-cirakg/commit/?id=395613b01f918b559f0a3b1718c78f81987c49d4'/>
<id>urn:sha1:395613b01f918b559f0a3b1718c78f81987c49d4</id>
<content type='text'>
- our logging code was bigger than spdlog itself, why???? just keep it simple
- fix issues when logging before logging system is even started
- removes the "initialized logging twice" issue
- removes uneeded indirection in file logging
- uses direct formatting instead of jumping hoopla-around the fmt::format() ressult
- code duplication and dead code removal as usual

I did explore dup2() but I think it's not worth the hassle
I did try `fwopen()` but it's better if things are just kept as-is.

there is a lot of noise because I removed a bunch of redundant files on logging and just put everything in one file

now normally this wouldn't be a good idea, however consider: the complexity of logging; it's less than 500 lines... does it really need a whole subsystem?!?!?! ITS JUST LOGGING

Signed-off-by: lizzie &lt;lizzie@eden-emu.dev&gt;
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3688
Reviewed-by: crueter &lt;crueter@eden-emu.dev&gt;
Reviewed-by: DraVee &lt;chimera@dravee.dev&gt;
Reviewed-by: CamilleLaVey &lt;camillelavey99@gmail.com&gt;
Co-authored-by: lizzie &lt;lizzie@eden-emu.dev&gt;
Co-committed-by: lizzie &lt;lizzie@eden-emu.dev&gt;
</content>
</entry>
<entry>
<title>[chore] Fixed a couple memory leaks using up ~15 MB each iteration (#398)</title>
<updated>2025-12-26T01:55:52+00:00</updated>
<author>
<name>Gamer64</name>
<email>gamer64@eden-emu.dev</email>
</author>
<published>2025-12-26T01:55:52+00:00</published>
<link rel='alternate' type='text/html' href='https://git.cirakg.xyz/eglantine-cirakg/commit/?id=bb94cff886a7379a89a997d307093169b5b757c9'/>
<id>urn:sha1:bb94cff886a7379a89a997d307093169b5b757c9</id>
<content type='text'>
Co-authored-by: Jarrod Norwell &lt;official.antique@gmail.com&gt;
Co-authored-by: Gamer64 &lt;76565986+Gamer64ytb@users.noreply.github.com&gt;
Co-authored-by: Caio Oliveira &lt;caiooliveirafarias0@gmail.com&gt;
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/398
Reviewed-by: Caio Oliveira &lt;caiooliveirafarias0@gmail.com&gt;
Reviewed-by: Lizzie &lt;lizzie@eden-emu.dev&gt;
Co-authored-by: Gamer64 &lt;gamer64@eden-emu.dev&gt;
Co-committed-by: Gamer64 &lt;gamer64@eden-emu.dev&gt;
</content>
</entry>
<entry>
<title>[meta] fix license headers (#2547)</title>
<updated>2025-09-21T19:58:59+00:00</updated>
<author>
<name>lizzie</name>
<email>lizzie@eden-emu.dev</email>
</author>
<published>2025-09-21T19:58:59+00:00</published>
<link rel='alternate' type='text/html' href='https://git.cirakg.xyz/eglantine-cirakg/commit/?id=191e4c75a16aa56451f72b371b4e15717c4a7022'/>
<id>urn:sha1:191e4c75a16aa56451f72b371b4e15717c4a7022</id>
<content type='text'>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/2547
Reviewed-by: MaranBr &lt;maranbr@eden-emu.dev&gt;
Co-authored-by: lizzie &lt;lizzie@eden-emu.dev&gt;
Co-committed-by: lizzie &lt;lizzie@eden-emu.dev&gt;
</content>
</entry>
<entry>
<title>[cmake] enable clang-cl and WoA builds (#348)</title>
<updated>2025-09-09T18:47:49+00:00</updated>
<author>
<name>lizzie</name>
<email>lizzie@eden-emu.dev</email>
</author>
<published>2025-09-09T18:47:49+00:00</published>
<link rel='alternate' type='text/html' href='https://git.cirakg.xyz/eglantine-cirakg/commit/?id=9d2681ecc9565681db623fb71799e76381998512'/>
<id>urn:sha1:9d2681ecc9565681db623fb71799e76381998512</id>
<content type='text'>
Compilation and CMake fixes for both Windows on ARM and clang-cl, meaning Windows can now be built on both MSVC and clang on both amd64 and aarch64.

Compiling on clang is *dramatically* faster so this should be useful for CI.

Co-authored-by: crueter &lt;crueter@eden-emu.dev&gt;
Co-authored-by: crueter &lt;crueter@crueter.xyz&gt;
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/348
Reviewed-by: CamilleLaVey &lt;camillelavey99@gmail.com&gt;
Reviewed-by: crueter &lt;crueter@eden-emu.dev&gt;
Co-authored-by: lizzie &lt;lizzie@eden-emu.dev&gt;
Co-committed-by: lizzie &lt;lizzie@eden-emu.dev&gt;
</content>
</entry>
<entry>
<title>Fix more typos</title>
<updated>2024-01-15T23:26:53+00:00</updated>
<author>
<name>Viktor Szépe</name>
<email>viktor@szepe.net</email>
</author>
<published>2024-01-15T23:26:53+00:00</published>
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<id>urn:sha1:8f8a15827ff319364e3678c1957ddcaff61694da</id>
<content type='text'>
</content>
</entry>
<entry>
<title>ci: fix new codespell errors</title>
<updated>2023-10-02T22:03:05+00:00</updated>
<author>
<name>Liam</name>
<email>byteslice@airmail.cc</email>
</author>
<published>2023-10-02T22:03:05+00:00</published>
<link rel='alternate' type='text/html' href='https://git.cirakg.xyz/eglantine-cirakg/commit/?id=445d504f94f261ec3a4b594640f72bc476c343f7'/>
<id>urn:sha1:445d504f94f261ec3a4b594640f72bc476c343f7</id>
<content type='text'>
</content>
</entry>
<entry>
<title>input_common: Allow timeouts to happen while scanning for a ring</title>
<updated>2023-06-29T07:07:39+00:00</updated>
<author>
<name>german77</name>
<email>juangerman-13@hotmail.com</email>
</author>
<published>2023-06-28T14:38:45+00:00</published>
<link rel='alternate' type='text/html' href='https://git.cirakg.xyz/eglantine-cirakg/commit/?id=c6a065cb08830622d3c376427ff39e058c0f0f13'/>
<id>urn:sha1:c6a065cb08830622d3c376427ff39e058c0f0f13</id>
<content type='text'>
</content>
</entry>
<entry>
<title>input_common: Remove duplicated DriverResult enum</title>
<updated>2023-06-28T15:49:47+00:00</updated>
<author>
<name>german77</name>
<email>juangerman-13@hotmail.com</email>
</author>
<published>2023-06-28T06:20:38+00:00</published>
<link rel='alternate' type='text/html' href='https://git.cirakg.xyz/eglantine-cirakg/commit/?id=38b68d1783a988aab0fb1437887869150d4e4109'/>
<id>urn:sha1:38b68d1783a988aab0fb1437887869150d4e4109</id>
<content type='text'>
</content>
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