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<title>eglantine-cirakg/src/shader_recompiler/frontend/maxwell/control_flow.cpp, branch nx2</title>
<subtitle>Mirror of github.com/cira0100/Eglantine-public nx2, a fork of Djihads80/Eglantine.</subtitle>
<id>https://git.cirakg.xyz/eglantine-cirakg/atom?h=nx2</id>
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<updated>2026-10-28T02:26:16+00:00</updated>
<entry>
<title>Switch 2: Turing macros, native compute, Ampere shader lowering, native tiling</title>
<updated>2026-10-28T02:26:16+00:00</updated>
<author>
<name>Takoroka</name>
<email>137927095+Takoroka@users.noreply.github.com</email>
</author>
<published>2026-10-28T02:26:16+00:00</published>
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<id>urn:sha1:51207c73c889dbdc4a586a5da23314f6d33e4eb9</id>
<content type='text'>
From changes.patch: the TU104/GA10x MME interpreter (shared macro context for
the process's channels, also on the compute class), native compute with QMD
3.0 dependency scheduling, the Ampere-to-Maxwell shader lowering, native
vertex stream sizes, and the console's GOB swizzle for textures, DMA copies
and the host unswizzle shaders. Switch 2 channels turn all of it on at init.

The lowering is widened for title 4 (all 32 of its programs lower): general
TEX (any dimension/LOD/mask, operand split 1+1/2+1/2+2/4+n, any but consistent
descriptor buffer), cube/array, SULD channel masks, 128-bit STG, indexed IPA,
VOTE, SHFL with any immediate or predicate output, R2P/P2R byte select,
uniform ULOP3/ULEA/UBREV/UFLO.SH/UISETP signed/UMOV URZ, IMNMX cbuf, IADD3
and FFMA uniform operands, FMUL /4 /8 x8, and BSSY/BSYNC/BREAK/WARPSYNC as
no-ops. The capture stops at unmapped memory. EDEN_NX2_SHADER_DUMP dumps every
native program; tools in C:\dev\nx2work test the lowering offline.
</content>
</entry>
<entry>
<title>[common] remove ranges polyfill (#2546)</title>
<updated>2025-09-24T17:29:48+00:00</updated>
<author>
<name>lizzie</name>
<email>lizzie@eden-emu.dev</email>
</author>
<published>2025-09-24T17:29:48+00:00</published>
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<id>urn:sha1:f19bbda517d17e02b269287a17bce8900b5f1559</id>
<content type='text'>
Signed-off-by: lizzie &lt;lizzie@eden-emu.dev&gt;
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/2546
Reviewed-by: MaranBr &lt;maranbr@eden-emu.dev&gt;
Reviewed-by: crueter &lt;crueter@eden-emu.dev&gt;
Co-authored-by: lizzie &lt;lizzie@eden-emu.dev&gt;
Co-committed-by: lizzie &lt;lizzie@eden-emu.dev&gt;
</content>
</entry>
<entry>
<title>Update fmt to allow for v11</title>
<updated>2025-04-09T23:11:22+00:00</updated>
<author>
<name>crueter</name>
<email>swurl@swurl.xyz</email>
</author>
<published>2025-04-09T23:11:22+00:00</published>
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<id>urn:sha1:9cef9f5dce7c41c9ab2ea5b9b8a294228a535c4c</id>
<content type='text'>
Signed-off-by: swurl &lt;swurl@swurl.xyz&gt;</content>
</entry>
<entry>
<title>general: fix compile for Apple Clang</title>
<updated>2022-11-23T03:22:28+00:00</updated>
<author>
<name>Liam</name>
<email>byteslice@airmail.cc</email>
</author>
<published>2022-11-21T16:31:18+00:00</published>
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<id>urn:sha1:5a712bb51a39628b3a484445e16065ebe621ed90</id>
<content type='text'>
</content>
</entry>
<entry>
<title>general: Convert source file copyright comments over to SPDX</title>
<updated>2022-04-23T09:55:32+00:00</updated>
<author>
<name>Morph</name>
<email>39850852+Morph1984@users.noreply.github.com</email>
</author>
<published>2022-04-23T08:59:50+00:00</published>
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<id>urn:sha1:2b87305d319f0bd04da36fb96314934f37b12637</id>
<content type='text'>
This formats all copyright comments according to SPDX formatting guidelines.
Additionally, this resolves the remaining GPLv2 only licensed files by relicensing them to GPLv2.0-or-later.
</content>
</entry>
<entry>
<title>control_flow: Fix duplicate switch case in OpcodeToken</title>
<updated>2021-07-26T08:16:34+00:00</updated>
<author>
<name>Lioncash</name>
<email>mathew1800@gmail.com</email>
</author>
<published>2021-07-26T08:16:32+00:00</published>
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<id>urn:sha1:9d5aa3d65a3567e780e47c2c9384ce460fdfd6ab</id>
<content type='text'>
This previously duplicated the case of the PBK case above it.
</content>
</entry>
<entry>
<title>shader: Avoid usage of C++20 ranges to build in clang</title>
<updated>2021-07-23T01:51:40+00:00</updated>
<author>
<name>ReinUsesLisp</name>
<email>reinuseslisp@airmail.cc</email>
</author>
<published>2021-07-12T08:22:01+00:00</published>
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<id>urn:sha1:2321666580d798b4a83cfa3cc9901fed44a8e10d</id>
<content type='text'>
</content>
</entry>
<entry>
<title>shader: Address feedback</title>
<updated>2021-07-23T01:51:29+00:00</updated>
<author>
<name>FernandoS27</name>
<email>fsahmkow27@gmail.com</email>
</author>
<published>2021-05-01T12:56:25+00:00</published>
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<id>urn:sha1:6aff9b447612a7f2cd03f7d9d222c0ec3465a2e7</id>
<content type='text'>
</content>
</entry>
<entry>
<title>shader: Implement delegation of Exit to dispatcher on CFG</title>
<updated>2021-07-23T01:51:29+00:00</updated>
<author>
<name>FernandoS27</name>
<email>fsahmkow27@gmail.com</email>
</author>
<published>2021-04-18T17:10:55+00:00</published>
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<id>urn:sha1:cb0587f84151910d67739971d74e2f137c96944b</id>
<content type='text'>
</content>
</entry>
<entry>
<title>shader: Address feedback + clang format</title>
<updated>2021-07-23T01:51:26+00:00</updated>
<author>
<name>lat9nq</name>
<email>22451773+lat9nq@users.noreply.github.com</email>
</author>
<published>2021-04-10T06:32:55+00:00</published>
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