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<title>eglantine-cirakg/src/shader_recompiler/ir_opt/dead_code_elimination_pass.cpp, branch nx2</title>
<subtitle>Mirror of github.com/cira0100/Eglantine-public nx2, a fork of Djihads80/Eglantine.</subtitle>
<id>https://git.cirakg.xyz/eglantine-cirakg/atom?h=nx2</id>
<link rel='self' href='https://git.cirakg.xyz/eglantine-cirakg/atom?h=nx2'/>
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<updated>2022-10-25T04:57:25+00:00</updated>
<entry>
<title>Revert "shader_recompiler/dead_code_elimination: Add DeadBranchElimination pass"</title>
<updated>2022-10-25T04:57:25+00:00</updated>
<author>
<name>Feng Chen</name>
<email>VonChenPlus@gmail.com</email>
</author>
<published>2022-10-25T04:57:25+00:00</published>
<link rel='alternate' type='text/html' href='https://git.cirakg.xyz/eglantine-cirakg/commit/?id=33514a0d945bb93ff4d3c1402bbd51b13f65358d'/>
<id>urn:sha1:33514a0d945bb93ff4d3c1402bbd51b13f65358d</id>
<content type='text'>
</content>
</entry>
<entry>
<title>general: Convert source file copyright comments over to SPDX</title>
<updated>2022-04-23T09:55:32+00:00</updated>
<author>
<name>Morph</name>
<email>39850852+Morph1984@users.noreply.github.com</email>
</author>
<published>2022-04-23T08:59:50+00:00</published>
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<id>urn:sha1:2b87305d319f0bd04da36fb96314934f37b12637</id>
<content type='text'>
This formats all copyright comments according to SPDX formatting guidelines.
Additionally, this resolves the remaining GPLv2 only licensed files by relicensing them to GPLv2.0-or-later.
</content>
</entry>
<entry>
<title>dead_code_elimination_pass: Remove unreachable Phi arguments</title>
<updated>2022-03-23T21:57:22+00:00</updated>
<author>
<name>ameerj</name>
<email>52414509+ameerj@users.noreply.github.com</email>
</author>
<published>2022-03-22T22:34:31+00:00</published>
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<id>urn:sha1:6091af472ac51d6791700716850504f4b74239fd</id>
<content type='text'>
</content>
</entry>
<entry>
<title>shader_recompiler/dead_code_elimination: Add DeadBranchElimination pass</title>
<updated>2022-03-22T06:39:31+00:00</updated>
<author>
<name>ameerj</name>
<email>52414509+ameerj@users.noreply.github.com</email>
</author>
<published>2022-03-22T05:22:21+00:00</published>
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<id>urn:sha1:09128c9106b8b6cc6697f12cb1df5599c1000382</id>
<content type='text'>
This adds a pass to eliminate if(false) branches within the shader code
</content>
</entry>
<entry>
<title>shader: Avoid usage of C++20 ranges to build in clang</title>
<updated>2021-07-23T01:51:40+00:00</updated>
<author>
<name>ReinUsesLisp</name>
<email>reinuseslisp@airmail.cc</email>
</author>
<published>2021-07-12T08:22:01+00:00</published>
<link rel='alternate' type='text/html' href='https://git.cirakg.xyz/eglantine-cirakg/commit/?id=2321666580d798b4a83cfa3cc9901fed44a8e10d'/>
<id>urn:sha1:2321666580d798b4a83cfa3cc9901fed44a8e10d</id>
<content type='text'>
</content>
</entry>
<entry>
<title>shader: Remove invalidated blocks in dead code elimination pass</title>
<updated>2021-07-23T01:51:29+00:00</updated>
<author>
<name>ReinUsesLisp</name>
<email>reinuseslisp@airmail.cc</email>
</author>
<published>2021-04-22T21:29:59+00:00</published>
<link rel='alternate' type='text/html' href='https://git.cirakg.xyz/eglantine-cirakg/commit/?id=3c80ebf1e2d1768e3362860976af37a77815c226'/>
<id>urn:sha1:3c80ebf1e2d1768e3362860976af37a77815c226</id>
<content type='text'>
</content>
</entry>
<entry>
<title>shader: Move microinstruction header to the value header</title>
<updated>2021-07-23T01:51:28+00:00</updated>
<author>
<name>ReinUsesLisp</name>
<email>reinuseslisp@airmail.cc</email>
</author>
<published>2021-04-21T03:35:47+00:00</published>
<link rel='alternate' type='text/html' href='https://git.cirakg.xyz/eglantine-cirakg/commit/?id=6236b611cf1fbfe67c93979f9a5573e07c00a8f0'/>
<id>urn:sha1:6236b611cf1fbfe67c93979f9a5573e07c00a8f0</id>
<content type='text'>
</content>
</entry>
<entry>
<title>shader: Implement CAL inlining function calls</title>
<updated>2021-07-23T01:51:23+00:00</updated>
<author>
<name>ReinUsesLisp</name>
<email>reinuseslisp@airmail.cc</email>
</author>
<published>2021-03-14T06:41:05+00:00</published>
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<id>urn:sha1:db2e9d64aa3610e60d8e049baf47030c352198e0</id>
<content type='text'>
</content>
</entry>
<entry>
<title>shader: Support SSA loops on IR</title>
<updated>2021-07-23T01:51:22+00:00</updated>
<author>
<name>ReinUsesLisp</name>
<email>reinuseslisp@airmail.cc</email>
</author>
<published>2021-02-14T23:15:42+00:00</published>
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<id>urn:sha1:756c643f085c837496c9d0f373ed908a5ae72524</id>
<content type='text'>
</content>
</entry>
<entry>
<title>shader: Initial recompiler work</title>
<updated>2021-07-23T01:51:21+00:00</updated>
<author>
<name>ReinUsesLisp</name>
<email>reinuseslisp@airmail.cc</email>
</author>
<published>2021-01-09T06:30:07+00:00</published>
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<id>urn:sha1:e6892e9da625cb21b10a3f75536716dcd37e66cb</id>
<content type='text'>
</content>
</entry>
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