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<title>eglantine-cirakg/src/video_core/command_classes/vic.cpp, branch nx2</title>
<subtitle>Mirror of github.com/cira0100/Eglantine-public nx2, a fork of Djihads80/Eglantine.</subtitle>
<id>https://git.cirakg.xyz/eglantine-cirakg/atom?h=nx2</id>
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<updated>2022-10-06T19:00:52+00:00</updated>
<entry>
<title>VideoCore: Refactor syncing.</title>
<updated>2022-10-06T19:00:52+00:00</updated>
<author>
<name>Fernando Sahmkow</name>
<email>fsahmkow27@gmail.com</email>
</author>
<published>2022-01-30T09:31:13+00:00</published>
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<id>urn:sha1:a6425c97e4ac5d16b2c34936f59a00b308a54da1</id>
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</content>
</entry>
<entry>
<title>common: Change semantics of UNREACHABLE to unconditionally crash</title>
<updated>2022-06-14T00:09:00+00:00</updated>
<author>
<name>Liam</name>
<email>byteslice@airmail.cc</email>
</author>
<published>2022-06-07T21:02:29+00:00</published>
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<id>urn:sha1:c1771c98f3dcdb0216a1d1809a6c75ce13c21eec</id>
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</content>
</entry>
<entry>
<title>general: Convert source file copyright comments over to SPDX</title>
<updated>2022-04-23T09:55:32+00:00</updated>
<author>
<name>Morph</name>
<email>39850852+Morph1984@users.noreply.github.com</email>
</author>
<published>2022-04-23T08:59:50+00:00</published>
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<id>urn:sha1:2b87305d319f0bd04da36fb96314934f37b12637</id>
<content type='text'>
This formats all copyright comments according to SPDX formatting guidelines.
Additionally, this resolves the remaining GPLv2 only licensed files by relicensing them to GPLv2.0-or-later.
</content>
</entry>
<entry>
<title>vic: Use the minimum of surface/frame dimensions when writing the final frame to the GPU</title>
<updated>2021-10-10T22:44:16+00:00</updated>
<author>
<name>ameerj</name>
<email>52414509+ameerj@users.noreply.github.com</email>
</author>
<published>2021-10-10T22:44:16+00:00</published>
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<id>urn:sha1:373d7189f9597ce5130a5c8d1f035dacf6b210d9</id>
<content type='text'>
Addresses possible buffer overflow behavior.
</content>
</entry>
<entry>
<title>vic: Allow surface to be higher than frame</title>
<updated>2021-10-09T17:22:09+00:00</updated>
<author>
<name>Valeri</name>
<email>v19930312@gmail.com</email>
</author>
<published>2021-10-09T17:13:45+00:00</published>
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<id>urn:sha1:ebf2ab5afbaee47b120462d0b183f440ef213473</id>
<content type='text'>
Touhou Genso Wanderer Lotus Labyrinth R decodes 1920x1080 videos into 1920x1088 surface.
Only allow mismatch for height, since larger width would result in increasingly offset rows and somewhat defeat entire purpose of this check.
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</entry>
<entry>
<title>vic: Avoid memory corruption when multiple streams with different dimensions are decoded</title>
<updated>2021-10-08T05:22:38+00:00</updated>
<author>
<name>ameerj</name>
<email>52414509+ameerj@users.noreply.github.com</email>
</author>
<published>2021-10-08T05:22:38+00:00</published>
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<id>urn:sha1:92bd5571cdd47b94fef569c09e7e155185ee78e7</id>
<content type='text'>
This is a work around to avoid buffer overflow errors until multi channel/multi stream decoding is supported.
</content>
</entry>
<entry>
<title>vic: Refactor frame writing methods</title>
<updated>2021-10-07T18:56:44+00:00</updated>
<author>
<name>ameerj</name>
<email>52414509+ameerj@users.noreply.github.com</email>
</author>
<published>2021-10-07T15:14:05+00:00</published>
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</content>
</entry>
<entry>
<title>vic: Implement RGBX frame format</title>
<updated>2021-10-07T15:06:57+00:00</updated>
<author>
<name>ameerj</name>
<email>52414509+ameerj@users.noreply.github.com</email>
</author>
<published>2021-10-07T15:06:57+00:00</published>
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</content>
</entry>
<entry>
<title>vic: Specify sws_scale height stride.</title>
<updated>2021-08-10T03:24:16+00:00</updated>
<author>
<name>ameerj</name>
<email>52414509+ameerj@users.noreply.github.com</email>
</author>
<published>2021-08-08T04:51:25+00:00</published>
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<id>urn:sha1:8236b4f4d719633911c4aa84eed86d87387b7e81</id>
<content type='text'>
Silences a sws_scale runtime warning about unaligned strides.
</content>
</entry>
<entry>
<title>nvdec: Implement VA-API hardware video acceleration (#6713)</title>
<updated>2021-08-04T03:43:11+00:00</updated>
<author>
<name>yzct12345</name>
<email>87620833+yzct12345@users.noreply.github.com</email>
</author>
<published>2021-08-04T03:43:11+00:00</published>
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* nvdec: VA-API

* Verify formatting

* Forgot a semicolon for Windows

* Clarify comment about AV_PIX_FMT_NV12

* Fix assert log spam from missing negation

* vic: Remove forgotten debug code

* Address lioncash's review

* Mention VA-API is Intel/AMD

* Address v1993's review

* Hopefully fix CMakeLists style this time

* vic: Improve cache locality

* vic: Fix off-by-one error

* codec: Async

* codec: Forgot the GetValue()

* nvdec: Address ameerj's review

* codec: Fallback to CPU without VA-API support

* cmake: Address lat9nq's review

* cmake: Make VA-API optional

* vaapi: Multiple GPU

* Apply suggestions from code review

Co-authored-by: Ameer J &lt;52414509+ameerj@users.noreply.github.com&gt;

* nvdec: Address ameerj's review

* codec: Use anonymous instead of static

* nvdec: Remove enum and fix memory leak

* nvdec: Address ameerj's review

* codec: Remove preparation for threading

Co-authored-by: Ameer J &lt;52414509+ameerj@users.noreply.github.com&gt;</content>
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