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<title>eglantine-cirakg/src/video_core/renderer_opengl/utils.cpp, branch nx2</title>
<subtitle>Mirror of github.com/cira0100/Eglantine-public nx2, a fork of Djihads80/Eglantine.</subtitle>
<id>https://git.cirakg.xyz/eglantine-cirakg/atom?h=nx2</id>
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<updated>2020-12-30T06:38:50+00:00</updated>
<entry>
<title>video_core: Rewrite the texture cache</title>
<updated>2020-12-30T06:38:50+00:00</updated>
<author>
<name>ReinUsesLisp</name>
<email>reinuseslisp@airmail.cc</email>
</author>
<published>2020-12-30T05:25:23+00:00</published>
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<id>urn:sha1:d25b097e84478df47c122265809dff1ef0b4982b</id>
<content type='text'>
The current texture cache has several points that hurt maintainability
and performance. It's easy to break unrelated parts of the cache
when doing minor changes. The cache can easily forget valuable
information about the cached textures by CPU writes or simply by its
normal usage.The current texture cache has several points that hurt
maintainability and performance. It's easy to break unrelated parts
of the cache when doing minor changes. The cache can easily forget
valuable information about the cached textures by CPU writes or simply
by its normal usage.

This commit aims to address those issues.
</content>
</entry>
<entry>
<title>buffer_cache: Return handles instead of pointer to handles</title>
<updated>2020-04-16T05:33:34+00:00</updated>
<author>
<name>ReinUsesLisp</name>
<email>reinuseslisp@airmail.cc</email>
</author>
<published>2020-04-04T05:54:55+00:00</published>
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The original idea of returning pointers is that handles can be moved.
The problem is that the implementation didn't take that in mind and made
everything harder to work with. This commit drops pointer to handles and
returns the handles themselves. While it is still true that handles can
be invalidated, this way we get an old handle instead of a dangling
pointer.

This problem can be solved in the future with sparse buffers.
</content>
</entry>
<entry>
<title>gl_state_tracker: Track state of index buffers</title>
<updated>2020-02-28T20:56:42+00:00</updated>
<author>
<name>ReinUsesLisp</name>
<email>reinuseslisp@airmail.cc</email>
</author>
<published>2019-12-31T21:16:58+00:00</published>
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</entry>
<entry>
<title>gl_state: Remove VAO cache and tracking</title>
<updated>2020-02-28T19:54:37+00:00</updated>
<author>
<name>ReinUsesLisp</name>
<email>reinuseslisp@airmail.cc</email>
</author>
<published>2019-12-26T03:16:52+00:00</published>
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</entry>
<entry>
<title>renderer_opengl/utils: Remove unused header inclusions</title>
<updated>2020-01-15T11:31:23+00:00</updated>
<author>
<name>Lioncash</name>
<email>mathew1800@gmail.com</email>
</author>
<published>2020-01-15T11:31:20+00:00</published>
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<content type='text'>
Nothing from these headers are used, so they can be removed.
</content>
</entry>
<entry>
<title>renderer_opengl/utils: Forward declare private structs</title>
<updated>2020-01-15T11:30:01+00:00</updated>
<author>
<name>Lioncash</name>
<email>mathew1800@gmail.com</email>
</author>
<published>2020-01-15T11:29:58+00:00</published>
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Keeps the definitions hidden and allows changes to the structs without
needing to recompile all users of classes containing said structs.
</content>
</entry>
<entry>
<title>gl_shader_cache: Remove dynamic BaseBinding specialization</title>
<updated>2019-11-23T00:28:49+00:00</updated>
<author>
<name>ReinUsesLisp</name>
<email>reinuseslisp@airmail.cc</email>
</author>
<published>2019-11-19T00:38:15+00:00</published>
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<entry>
<title>gl_rasterizer: Fix vertex and index data invalidations</title>
<updated>2019-07-06T03:37:55+00:00</updated>
<author>
<name>ReinUsesLisp</name>
<email>reinuseslisp@airmail.cc</email>
</author>
<published>2019-06-20T06:44:06+00:00</published>
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</entry>
<entry>
<title>gl_buffer_cache: Implement with generic buffer cache</title>
<updated>2019-07-06T03:37:55+00:00</updated>
<author>
<name>ReinUsesLisp</name>
<email>reinuseslisp@airmail.cc</email>
</author>
<published>2019-06-20T06:22:25+00:00</published>
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</entry>
<entry>
<title>Texture Cache: Implement Blitting and Fermi Copies</title>
<updated>2019-06-21T00:36:12+00:00</updated>
<author>
<name>Fernando Sahmkow</name>
<email>fsahmkow27@gmail.com</email>
</author>
<published>2019-05-08T03:13:05+00:00</published>
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