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<title>eglantine-cirakg/src/yuzu/debugger/controller.h, branch nx2</title>
<subtitle>Mirror of github.com/cira0100/Eglantine-public nx2, a fork of Djihads80/Eglantine.</subtitle>
<id>https://git.cirakg.xyz/eglantine-cirakg/atom?h=nx2</id>
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<updated>2022-07-27T10:53:49+00:00</updated>
<entry>
<title>chore: make yuzu REUSE compliant</title>
<updated>2022-07-27T10:53:49+00:00</updated>
<author>
<name>Andrea Pappacoda</name>
<email>andrea@pappacoda.it</email>
</author>
<published>2022-05-15T00:06:02+00:00</published>
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<id>urn:sha1:6a2efdda2f7075331cab36901a30d511468f60e7</id>
<content type='text'>
[REUSE] is a specification that aims at making file copyright
information consistent, so that it can be both human and machine
readable. It basically requires that all files have a header containing
copyright and licensing information. When this isn't possible, like
when dealing with binary assets, generated files or embedded third-party
dependencies, it is permitted to insert copyright information in the
`.reuse/dep5` file.

Oh, and it also requires that all the licenses used in the project are
present in the `LICENSES` folder, that's why the diff is so huge.
This can be done automatically with `reuse download --all`.

The `reuse` tool also contains a handy subcommand that analyzes the
project and tells whether or not the project is (still) compliant,
`reuse lint`.

Following REUSE has a few advantages over the current approach:

- Copyright information is easy to access for users / downstream
- Files like `dist/license.md` do not need to exist anymore, as
  `.reuse/dep5` is used instead
- `reuse lint` makes it easy to ensure that copyright information of
  files like binary assets / images is always accurate and up to date

To add copyright information of files that didn't have it I looked up
who committed what and when, for each file. As yuzu contributors do not
have to sign a CLA or similar I couldn't assume that copyright ownership
was of the "yuzu Emulator Project", so I used the name and/or email of
the commit author instead.

[REUSE]: https://reuse.software

Follow-up to b2eb10382941bef0914f4a0a4685b9033440aa9f
</content>
</entry>
<entry>
<title>service/hid: Remove includes of core.h and settings.h</title>
<updated>2021-11-25T02:30:27+00:00</updated>
<author>
<name>german77</name>
<email>juangerman-13@hotmail.com</email>
</author>
<published>2021-11-05T01:05:58+00:00</published>
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</entry>
<entry>
<title>second commit lion review</title>
<updated>2021-11-25T02:30:26+00:00</updated>
<author>
<name>german77</name>
<email>juangerman-13@hotmail.com</email>
</author>
<published>2021-11-01T20:17:53+00:00</published>
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</entry>
<entry>
<title>input_common: Revert deleted TAS functions</title>
<updated>2021-11-25T02:30:26+00:00</updated>
<author>
<name>german77</name>
<email>juangerman-13@hotmail.com</email>
</author>
<published>2021-10-31T01:16:10+00:00</published>
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</content>
</entry>
<entry>
<title>kraken: Fix errors from rebase and format files</title>
<updated>2021-11-25T02:30:24+00:00</updated>
<author>
<name>german77</name>
<email>juangerman-13@hotmail.com</email>
</author>
<published>2021-10-16T00:07:47+00:00</published>
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</content>
</entry>
<entry>
<title>debugger/controller: Remove TAS</title>
<updated>2021-11-25T02:30:23+00:00</updated>
<author>
<name>german77</name>
<email>juangerman-13@hotmail.com</email>
</author>
<published>2021-09-21T00:59:09+00:00</published>
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</content>
</entry>
<entry>
<title>input_common/tas: new update method</title>
<updated>2021-09-18T21:22:57+00:00</updated>
<author>
<name>german77</name>
<email>juangerman-13@hotmail.com</email>
</author>
<published>2021-07-10T04:30:58+00:00</published>
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</content>
</entry>
<entry>
<title>input_common/tas: Fallback to simple update</title>
<updated>2021-09-18T21:22:30+00:00</updated>
<author>
<name>MonsterDruide1</name>
<email>5958456@gmail.com</email>
</author>
<published>2021-06-19T22:04:34+00:00</published>
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</entry>
<entry>
<title>config: Move TAS options to it's own menu</title>
<updated>2021-09-18T21:22:30+00:00</updated>
<author>
<name>german77</name>
<email>juangerman-13@hotmail.com</email>
</author>
<published>2021-06-19T19:38:49+00:00</published>
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<entry>
<title>input_common/tas: Base playback &amp; recording system</title>
<updated>2021-09-18T21:22:00+00:00</updated>
<author>
<name>MonsterDruide1</name>
<email>5958456@gmail.com</email>
</author>
<published>2021-06-18T14:15:42+00:00</published>
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The base playback system supports up to 8 controllers (specified by `PLAYER_NUMBER` in `tas_input.h`), which all change their inputs simulataneously when `TAS::UpdateThread` is called.

The recording system uses the controller debugger to read the state of the first controller and forwards that data to the TASing system for recording. Currently, this process sadly is not frame-perfect and pixel-accurate.

Co-authored-by: Naii-the-Baf &lt;sfabian200@gmail.com&gt;
Co-authored-by: Narr-the-Reg &lt;juangerman-13@hotmail.com&gt;
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