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<title>eglantine-cirakg/src/yuzu/debugger/graphics/graphics_surface.cpp, branch nx2</title>
<subtitle>Mirror of github.com/cira0100/Eglantine-public nx2, a fork of Djihads80/Eglantine.</subtitle>
<id>https://git.cirakg.xyz/eglantine-cirakg/atom?h=nx2</id>
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<updated>2019-04-06T03:54:00+00:00</updated>
<entry>
<title>yuzu/debugger: Remove graphics surface viewer</title>
<updated>2019-04-06T03:54:00+00:00</updated>
<author>
<name>Lioncash</name>
<email>mathew1800@gmail.com</email>
</author>
<published>2019-04-06T03:45:45+00:00</published>
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<id>urn:sha1:366895989cbb9e58ebf38f443e95e2c76d67118f</id>
<content type='text'>
This doesn't actually work anymore, and given how long it's been left in
that state, it's unlikely anyone actually seriously used it.

Generally it's preferable to use RenderDoc or Nsight to view surfaces.
</content>
</entry>
<entry>
<title>yuzu/debugger/graphics_surface: Display error messages for file I/O errors</title>
<updated>2019-04-05T23:54:53+00:00</updated>
<author>
<name>Lioncash</name>
<email>mathew1800@gmail.com</email>
</author>
<published>2019-04-05T23:45:10+00:00</published>
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<content type='text'>
</content>
</entry>
<entry>
<title>yuzu/debugger/graphics_surface: Tidy up SaveSurface</title>
<updated>2019-04-05T23:33:00+00:00</updated>
<author>
<name>Lioncash</name>
<email>mathew1800@gmail.com</email>
</author>
<published>2019-04-05T23:32:58+00:00</published>
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<content type='text'>
- Use QStringLiteral where applicable.

- Use const where applicable

- Remove unnecessary precondition check (we already assert the pixbuf
  being non null)
</content>
</entry>
<entry>
<title>yuzu/debugger/graphics_surface: Clean up connection overload deduction</title>
<updated>2019-04-05T23:26:43+00:00</updated>
<author>
<name>Lioncash</name>
<email>mathew1800@gmail.com</email>
</author>
<published>2019-04-05T23:26:39+00:00</published>
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<id>urn:sha1:5e69f8fc322397046c5199a4826405253ee01ad0</id>
<content type='text'>
We can utilize qOverload with the signal connections to make the
function deducing a little less ugly.
</content>
</entry>
<entry>
<title>yuzu/debugger/graphics_surface: Fill in missing surface format listings</title>
<updated>2019-04-05T23:09:56+00:00</updated>
<author>
<name>Lioncash</name>
<email>mathew1800@gmail.com</email>
</author>
<published>2019-04-05T23:09:53+00:00</published>
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<id>urn:sha1:af6c9a2993a888cfd7f4d26e8038fc6648f9b972</id>
<content type='text'>
Fills in the missing surface types that were marked as unknown. The
order corresponds with the TextureFormat enum within
video_core/texture.h.

We also don't need to all of these strings as translatable (only the
first string, as it's an English word).
</content>
</entry>
<entry>
<title>gpu: Move GPUVAddr definition to common_types.</title>
<updated>2019-03-21T02:36:02+00:00</updated>
<author>
<name>bunnei</name>
<email>bunneidev@gmail.com</email>
</author>
<published>2019-03-04T04:17:35+00:00</published>
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<id>urn:sha1:6f872bd5809d4d5994f9e96ebc230831e0f73c46</id>
<content type='text'>
</content>
</entry>
<entry>
<title>video_core: Refactor to use MemoryManager interface for all memory access.</title>
<updated>2019-03-16T04:38:48+00:00</updated>
<author>
<name>bunnei</name>
<email>bunneidev@gmail.com</email>
</author>
<published>2019-02-24T05:15:35+00:00</published>
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<content type='text'>
# Conflicts:
#	src/video_core/engines/kepler_memory.cpp
#	src/video_core/engines/maxwell_3d.cpp
#	src/video_core/morton.cpp
#	src/video_core/morton.h
#	src/video_core/renderer_opengl/gl_global_cache.cpp
#	src/video_core/renderer_opengl/gl_global_cache.h
#	src/video_core/renderer_opengl/gl_rasterizer_cache.cpp
</content>
</entry>
<entry>
<title>common/vector_math: Move Vec[x] types into the Common namespace</title>
<updated>2019-02-27T03:38:36+00:00</updated>
<author>
<name>Lioncash</name>
<email>mathew1800@gmail.com</email>
</author>
<published>2019-02-27T03:38:34+00:00</published>
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<content type='text'>
These types are within the common library, so they should be using the
Common namespace.
</content>
</entry>
<entry>
<title>Fixed uninitialized memory due to missing returns in canary</title>
<updated>2018-12-19T01:52:32+00:00</updated>
<author>
<name>David Marcec</name>
<email>dmarcecguzman@gmail.com</email>
</author>
<published>2018-12-19T01:52:32+00:00</published>
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<id>urn:sha1:1dfb0a513a7bad3eae2c341cdae7d23fd9929500</id>
<content type='text'>
Functions which are suppose to crash on non canary builds usually don't return anything which lead to uninitialized memory being used.
</content>
</entry>
<entry>
<title>Fix ASTC Decompressor to support depth parameter</title>
<updated>2018-11-01T23:22:12+00:00</updated>
<author>
<name>FernandoS27</name>
<email>fsahmkow27@gmail.com</email>
</author>
<published>2018-10-30T02:46:09+00:00</published>
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