diff options
Diffstat (limited to 'src/android')
| -rw-r--r-- | src/android/app/src/main/java/org/yuzu/yuzu_emu/features/settings/ui/SettingsFragmentPresenter.kt | 3 | ||||
| -rw-r--r-- | src/android/app/src/main/res/values/strings.xml | 2 |
2 files changed, 2 insertions, 3 deletions
diff --git a/src/android/app/src/main/java/org/yuzu/yuzu_emu/features/settings/ui/SettingsFragmentPresenter.kt b/src/android/app/src/main/java/org/yuzu/yuzu_emu/features/settings/ui/SettingsFragmentPresenter.kt index 1a3fa2fd17..454d3469e7 100644 --- a/src/android/app/src/main/java/org/yuzu/yuzu_emu/features/settings/ui/SettingsFragmentPresenter.kt +++ b/src/android/app/src/main/java/org/yuzu/yuzu_emu/features/settings/ui/SettingsFragmentPresenter.kt @@ -307,8 +307,6 @@ class SettingsFragmentPresenter( // TODO(crueter): sub-submenus? private fun addGraphicsSettings(sl: ArrayList<SettingsItem>) { sl.apply { - // add(IntSetting.RENDERER_NVDEC_EMULATION.key) - add(IntSetting.RENDERER_RESOLUTION.key) add(IntSetting.RENDERER_VSYNC.key) add(IntSetting.RENDERER_SCALING_FILTER.key) @@ -325,6 +323,7 @@ class SettingsFragmentPresenter( add(IntSetting.MAX_ANISOTROPY.key) add(IntSetting.RENDERER_VRAM_USAGE_MODE.key) add(IntSetting.RENDERER_ASTC_DECODE_METHOD.key) + add(IntSetting.RENDERER_NVDEC_EMULATION.key) add(BooleanSetting.SYNC_MEMORY_OPERATIONS.key) add(BooleanSetting.RENDERER_USE_DISK_SHADER_CACHE.key) diff --git a/src/android/app/src/main/res/values/strings.xml b/src/android/app/src/main/res/values/strings.xml index 213bd1bee6..bbc38e59bf 100644 --- a/src/android/app/src/main/res/values/strings.xml +++ b/src/android/app/src/main/res/values/strings.xml @@ -111,7 +111,7 @@ <!-- NVDEC Emulation --> <string name="nvdec_emulation">NVDEC Emulation</string> - <string name="nvdec_emulation_description">Select how video decoding (NVDEC) is handled during cutscenes and intros.</string> + <string name="nvdec_emulation_description">Change to CPU if a crash occurs on cinematics.</string> <string name="nvdec_emulation_cpu" translatable="false">CPU</string> <string name="nvdec_emulation_gpu" translatable="false">GPU</string> <string name="nvdec_emulation_none">None</string> |
