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eglantine-cirakg
nx2
Mirror of github.com/cira0100/Eglantine-public nx2, a fork of Djihads80/Eglantine.
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ci: skip the release binaries for test-only pushes
kraibse
10 hours
1
-0
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+3
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ci: skip the release binaries for test-only pushes
kraibse
12 hours
1
-0
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+3
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Add Arch Linux eglantine-git Package (#323)
FranzQDH
18 hours
2
-0
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+104
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Signed-off-by: Mcm190 <maxcartermarshall@gmail.com> (#382)
mcm
18 hours
2
-50
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+20
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video_core: cut per-draw work on the GPU back thread in crowded scenes (#374)
Duck
18 hours
2
-3
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+13
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Merge pull request #384 from jojo-chaechae/ci/revert-android-release
Jonas
18 hours
2
-83
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+2
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ci: revert Android release builds
Jonas
18 hours
2
-83
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+2
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nx2: fewer render pass splits on tiled GPUs, log failed GPU waits (Pokopia) (...
Alex
20 hours
2
-2
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+13
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common: measure the TSC only on CPUs without CPUID leaf 0x15 (#373)
Duck
20 hours
1
-2
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+4
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core: detect Switch 2 programs in NSP containers (#349)
cira0100
20 hours
1
-3
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+22
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ci: build Android arm64 APKs in release-binaries (#360)
Jonas
20 hours
2
-2
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+83
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Merge pull request #377 from Djihads80/eglantine/cli-help-version-exit
Reyani
20 hours
1
-0
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+6
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cli: exit successfully for --help and --version
ShahadatTest
21 hours
1
-0
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+6
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Merge pull request #378 from Djihads80/eglantine/remove-duplicate-icns
Reyani
20 hours
1
-0
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+0
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Remove dist/Eglantine.icns, which collides with dist/eglantine.icns
nagisa-kamishiro
21 hours
1
-0
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+0
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Merge pull request #155 from Djihads80/neo.ai/vibration-fix
Jonas
24 hours
2
-6
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+26
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Vibration support for ns2 games
néo Luigi
25 hours
2
-36
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+25
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Merge remote-tracking branch 'origin/nx2' into neo.ai/vibration-fix
néo Luigi
26 hours
276
-2562
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+17945
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Vibration fix for ns2 games | Assisted by claude (code)
néo Luigi
3 days
2
-5
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+36
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Merge pull request #364 from Djihads80/fix/fsr3-mingw-shadow
Jonas
25 hours
1
-3
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+3
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video_core: fix the -Wshadow error in the FSR 3.1 upscaler
Jonas
25 hours
1
-3
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+3
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Merge pull request #313 from cira0100/ldn/room-handshake
Mako
25 hours
17
-286
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+1047
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tests: cover room packet matching and size-checked ZSTD decompression
cirakg
25 hours
3
-3
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+94
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network: close each bsd fd once and drop unwanted or malformed room packets
cirakg
25 hours
8
-32
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+91
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Merge upstream Djihads80/Eglantine nx2 into ldn/room-handshake
cirakg
26 hours
63
-221
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+17100
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tests: queue decompressed packets in the room socket tests
cirakg
26 hours
1
-2
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+1
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network: keep fcntl modes across MSG_DONTWAIT and decompress room packets once
cirakg
26 hours
4
-53
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+65
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tests: cover room ProxySocket receives and the LDN join handshake
cirakg
26 hours
3
-0
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+435
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network: keep bsd sockets alive across concurrent close and fix room gaps
cirakg
26 hours
3
-135
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+144
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Merge upstream Djihads80/Eglantine nx2 into ldn/room-handshake
cirakg
27 hours
9
-31
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+56
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network: use the socket type for room stream reads and wake all readers
cirakg
27 hours
2
-3
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+6
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network: fix room socket races and share the room network check
cirakg
27 hours
7
-56
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+111
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Merge branch 'nx2' into ldn/room-handshake
cirakg
27 hours
76
-271
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+2162
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network: fix room host LAN Play and room socket review issues
cirakg
27 hours
2
-38
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+65
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nifm: treat a joined room as the LAN for local network games
cirakg
28 hours
1
-3
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+19
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network: fix ProxySocket receive edge cases
cirakg
28 hours
2
-51
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+36
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network: deliver room datagrams through ProxySocket::Recv
cirakg
28 hours
1
-5
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+1
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Merge branch 'nx2' into ldn/room-handshake
cirakg
28 hours
27
-1403
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+2796
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ldn: wait for the host's reply when joining a network
cirakg
35 hours
3
-15
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+89
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fix: update BUILD_ID definition and improve path handling in GameListWorker
kraibse
26 hours
2
-1
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+3
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nx2: improve save data handling for titles with missing NACP sizes to redirec...
kraibse
26 hours
1
-20
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+16
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nup_writer: keep the dump's own layout for non-exefs/romfs entries
a55uka
26 hours
1
-2
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+5
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Merge pull request #346 from Duck912/fe-fsr31
nowhere02
26 hours
55
-181
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+16839
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Merge remote-tracking branch 'origin/nx2' into fe-fsr31
Duck912
26 hours
83
-290
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+2241
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video_core: replace Fortune's Weave's DLSS with AMD FSR 3.1
Duck912
29 hours
18
-34
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+1119
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externals: add the FSR 3.1 upscaler shaders from AMD's FidelityFX SDK
Duck912
29 hours
33
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+15280
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video_core: sharpen the temporal DLSS stand-in
Duck912
29 hours
9
-147
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+440
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qt_common: name the FSR filter and frame generation entries by what they do
Duck912
29 hours
2
-6
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+6
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Merge pull request #356 from Djihads80/fix/nx2-video-decode
Jonas
26 hours
5
-27
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+210
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nx2: video decoder: copy NV12 frames from a GPU decoder without swscale
Jonas
26 hours
1
-0
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+14
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