| Commit message (Collapse) | Author | Age | Files | Lines | |
|---|---|---|---|---|---|
| * | Port #4182 from Citra: "Prefix all size_t with std::" | fearlessTobi | 2018-09-15 | 1 | -1/+1 |
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| * | audio_core: Port codec code from Citra for ADPCM decoding. | bunnei | 2018-08-04 | 1 | -0/+44 |
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| * | Massive removal of unused modules | James Rowe | 2018-01-12 | 1 | -51/+0 |
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| * | Audio: Use std::deque instead of std::vector for the audio buffer type ↵ | Subv | 2017-09-25 | 1 | -2/+2 |
| | | | | | | | | | | | | (StereoBuffer16). The current code inserts and deletes elements from the beginning of the audio buffer, which is very inefficient in an std::vector. Profiling was done using VisualStudio2017's Performance Analyzer in Super Mario 3D Land. Before this change: AudioInterp::Linear had 14.14% of the runtime (inclusive) and most of that time was spent in std::vector's insert implementation. After this change: AudioInterp::Linear has 0.36% of the runtime (inclusive) | ||||
| * | Remove empty newlines in #include blocks. | Emmanuel Gil Peyrot | 2016-09-21 | 1 | -1/+0 |
| | | | | | | | | This makes clang-format useful on those. Also add a bunch of forgotten transitive includes, which otherwise prevented compilation. | ||||
| * | Sources: Run clang-format on everything. | Emmanuel Gil Peyrot | 2016-09-18 | 1 | -4/+6 |
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| * | DSP: Implement audio codecs (PCM8, PCM16, ADPCM) | MerryMage | 2016-03-24 | 1 | -0/+50 |
