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* [core/hle/services/am] nuke ButtonPoller and Mouse thread (#4229)lizzie2026-07-261-10/+6
| | | | | | | | | | | | | | | | | Signed-off-by: lizzie <lizzie@eden-emu.dev> - [x] I have read and followed the [Contribution Guidelines](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/CONTRIBUTING.md#code-contributions). - [x] I have read and followed the [AI Policy](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/docs/policies/AI.md) - [x] I have read and followed the [Coding Guidelines](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/docs/policies/Coding.md) to the best of my ability. ------------------- doesn't even do anything now, please check if controller i/o is affected by this change this should also fix latency issues with the mouse the ButtonPoller thread isn't longer required since we update the state immediately with the .on_change callback registered Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/4229 Reviewed-by: CamilleLaVey <camillelavey99@gmail.com>
* [sdl]Mouse Panning Regression Fix (#3181)John2025-12-191-1/+1
| | | | | | | | | | Fix the mouse panning issues Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3181 Reviewed-by: Lizzie <lizzie@eden-emu.dev> Reviewed-by: Maufeat <sahyno1996@gmail.com> Co-authored-by: John <john@eden-emu.dev> Co-committed-by: John <john@eden-emu.dev>
* [sdl] fix mouse panning delay (#3174)lizzie2025-12-191-1/+1
| | | | | | | | Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3174 Reviewed-by: Caio Oliveira <caiooliveirafarias0@gmail.com> Reviewed-by: crueter <crueter@eden-emu.dev> Co-authored-by: lizzie <lizzie@eden-emu.dev> Co-committed-by: lizzie <lizzie@eden-emu.dev>
* [input_common/mouse, sdl_driver] increase latency of mouse and SDL_vibration ↵lizzie2025-12-041-13/+9
| | | | | | | | | | | | | | threads to 4 "evals" per sec (#2982) No need to have those nano-sleeps for these threads... Signed-off-by: lizzie lizzie@eden-emu.dev Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/2982 Reviewed-by: Caio Oliveira <caiooliveirafarias0@gmail.com> Reviewed-by: crueter <crueter@eden-emu.dev> Co-authored-by: lizzie <lizzie@eden-emu.dev> Co-committed-by: lizzie <lizzie@eden-emu.dev>
* [meta] fix license headers (#2547)lizzie2025-09-211-0/+3
| | | | | | | Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/2547 Reviewed-by: MaranBr <maranbr@eden-emu.dev> Co-authored-by: lizzie <lizzie@eden-emu.dev> Co-committed-by: lizzie <lizzie@eden-emu.dev>
* [cmake] enable clang-cl and WoA builds (#348)lizzie2025-09-091-2/+2
| | | | | | | | | | | | | | Compilation and CMake fixes for both Windows on ARM and clang-cl, meaning Windows can now be built on both MSVC and clang on both amd64 and aarch64. Compiling on clang is *dramatically* faster so this should be useful for CI. Co-authored-by: crueter <crueter@eden-emu.dev> Co-authored-by: crueter <crueter@crueter.xyz> Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/348 Reviewed-by: CamilleLaVey <camillelavey99@gmail.com> Reviewed-by: crueter <crueter@eden-emu.dev> Co-authored-by: lizzie <lizzie@eden-emu.dev> Co-committed-by: lizzie <lizzie@eden-emu.dev>
* Update fmt to allow for v11crueter2025-04-101-1/+1
| | | Signed-off-by: swurl <swurl@swurl.xyz>
* input_common: Avoid potential division by zeroNarr the Reg2023-07-051-2/+3
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* yuzu: Ensure mouse panning can't be enabled with real mouse emulationgerman772023-06-301-6/+11
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* input_common: Tune mouse controlsNarr the Reg2023-06-281-37/+36
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* input_common: Redesign mouse panningBaptiste Marie2023-06-121-50/+49
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* input_common: minor fix to mouse movementValeri2023-04-141-1/+1
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* general: fix spelling mistakesLiam2023-03-121-2/+2
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* input_common: Increase mouse sensitivity rangegerman772023-03-071-9/+18
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* input_common: Implement dedicated motion from mouseNarr the Reg2023-02-211-16/+78
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* input_common: Split mouse input into individual devicesNarr the Reg2023-02-161-20/+47
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* general: fix compile for Apple ClangLiam2022-11-221-1/+0
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* common: remove "yuzu:" prefix from thread namesLiam2022-10-031-1/+1
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* general: Convert source file copyright comments over to SPDXMorph2022-04-231-3/+2
| | | | | This formats all copyright comments according to SPDX formatting guidelines. Additionally, this resolves the remaining GPLv2 only licensed files by relicensing them to GPLv2.0-or-later.
* general: Rename NewUUID to UUID, and remove the previous UUID implMorph2022-02-051-1/+1
| | | | This completes the removal of the old UUID implementation.
* input/hid: Migrate to the new UUID implementationMorph2022-02-051-1/+1
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* Merge pull request #7725 from german77/mouse_in_motionbunnei2022-01-181-1/+32
|\ | | | | input_common: Reintroduce motion from mouse and use button names
| * input_common: Reintroduce motion from mouse and use button namesgerman772022-01-161-1/+32
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* | input_common: fix copy-paste errorValeri2022-01-171-1/+1
|/ | | Found by static analysis with PVS-Studio.
* input_engine: std::move engine name where applicableLioncash2021-12-131-1/+1
| | | | | We can allow the name to be moved into, allowing allocations to be avoided.
* input_common: Move button names to the frontendgerman772021-11-241-3/+6
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* kraken: Address comments from reviewgerman772021-11-241-1/+1
| | | | Fix compiler bug
* core/hid: Improve accuary of mouse implementationgerman772021-11-241-8/+13
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* core/hid: Fully implement native mousegerman772021-11-241-6/+25
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* second commit lion reviewgerman772021-11-241-0/+5
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* settings: Fix mouse and keyboard mappingsgerman772021-11-241-1/+16
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* input_common: Rewrite mousegerman772021-11-241-0/+138