From 1a5b3fb23934cfb9647120fc2a055bc116e67460 Mon Sep 17 00:00:00 2001 From: MaranBr Date: Thu, 2 Oct 2025 01:30:05 +0200 Subject: [audio_core] Fix audio reverb effect (#2646) This fixes the audio reverb effect that was causing loud noise in some games and on some platforms. Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/2646 Co-authored-by: MaranBr Co-committed-by: MaranBr --- src/audio_core/renderer/command/effect/reverb.cpp | 2 -- 1 file changed, 2 deletions(-) (limited to 'src/audio_core/renderer/command/effect/reverb.cpp') diff --git a/src/audio_core/renderer/command/effect/reverb.cpp b/src/audio_core/renderer/command/effect/reverb.cpp index 46b85b8945..87eab1adda 100644 --- a/src/audio_core/renderer/command/effect/reverb.cpp +++ b/src/audio_core/renderer/command/effect/reverb.cpp @@ -191,8 +191,6 @@ static void InitializeReverbEffect(const ReverbInfo::ParameterVersion2& params, const auto center_delay_time{(5 * delay).to_uint_floor()}; state.center_delay_line.Initialize(center_delay_time, 1.0f); - UpdateReverbEffectParameter(params, state); - for (u32 i = 0; i < ReverbInfo::MaxDelayLines; i++) { std::ranges::fill(state.fdn_delay_lines[i].buffer, 0); std::ranges::fill(state.decay_delay_lines[i].buffer, 0); -- cgit v1.2.3