From 9d2681ecc9565681db623fb71799e76381998512 Mon Sep 17 00:00:00 2001 From: lizzie Date: Tue, 9 Sep 2025 20:47:49 +0200 Subject: [cmake] enable clang-cl and WoA builds (#348) Compilation and CMake fixes for both Windows on ARM and clang-cl, meaning Windows can now be built on both MSVC and clang on both amd64 and aarch64. Compiling on clang is *dramatically* faster so this should be useful for CI. Co-authored-by: crueter Co-authored-by: crueter Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/348 Reviewed-by: CamilleLaVey Reviewed-by: crueter Co-authored-by: lizzie Co-committed-by: lizzie --- src/audio_core/renderer/system.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/audio_core/renderer/system.cpp') diff --git a/src/audio_core/renderer/system.cpp b/src/audio_core/renderer/system.cpp index c30d68426c..c4a2768b93 100644 --- a/src/audio_core/renderer/system.cpp +++ b/src/audio_core/renderer/system.cpp @@ -718,7 +718,7 @@ u64 System::GenerateCommand(std::span in_command_buffer, const auto estimated_time{start_estimated_time - end_estimated_time}; - const auto time_limit{static_cast(std::max(dsp_time_limit + estimated_time, 0.0f))}; + const auto time_limit{static_cast((std::max)(dsp_time_limit + estimated_time, 0.0f))}; num_voices_dropped = DropVoices(command_buffer, static_cast(start_estimated_time), time_limit); } -- cgit v1.2.3