From d1ac5b2e5041447652284ea523f98d7291190876 Mon Sep 17 00:00:00 2001 From: lizzie Date: Mon, 17 Nov 2025 22:37:45 +0100 Subject: [qt_common, core, audio] remove duplicate string literal definitions, inline SystemManager::threadfunc, increase latency of audio shutdown (#3030) Very small code cleanup, also remove `[[unlikely]]` because it doesn't matter + increase latency of audio render when shutting down Signed-off-by: lizzie lizzie@eden-emu.dev Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3030 Reviewed-by: Caio Oliveira Reviewed-by: crueter Co-authored-by: lizzie Co-committed-by: lizzie --- src/audio_core/renderer/system_manager.cpp | 56 +++++++++++------------------- 1 file changed, 21 insertions(+), 35 deletions(-) (limited to 'src/audio_core/renderer/system_manager.cpp') diff --git a/src/audio_core/renderer/system_manager.cpp b/src/audio_core/renderer/system_manager.cpp index 8146cb142c..d2c924fdf2 100644 --- a/src/audio_core/renderer/system_manager.cpp +++ b/src/audio_core/renderer/system_manager.cpp @@ -26,73 +26,59 @@ void SystemManager::InitializeUnsafe() { if (!active) { active = true; audio_renderer.Start(); - thread = std::jthread([this](std::stop_token stop_token) { ThreadFunc(stop_token); }); + thread = std::jthread([this](std::stop_token stop_token) { + Common::SetCurrentThreadName("AudioRenderSystemManager"); + Common::SetCurrentThreadPriority(Common::ThreadPriority::High); + while (active && !stop_token.stop_requested()) { + { + std::scoped_lock l{mutex1}; + for (auto system : systems) + system->SendCommandToDsp(); + } + audio_renderer.Signal(); + audio_renderer.Wait(); + } + }); } } void SystemManager::Stop() { - if (!active) { - return; + if (active) { + active = false; + thread.request_stop(); + thread.join(); + audio_renderer.Stop(); } - active = false; - thread.request_stop(); - thread.join(); - audio_renderer.Stop(); } bool SystemManager::Add(System& system_) { std::scoped_lock l2{mutex2}; - if (systems.size() + 1 > MaxRendererSessions) { LOG_ERROR(Service_Audio, "Maximum AudioRenderer Systems active, cannot add more!"); return false; } - { std::scoped_lock l{mutex1}; - if (systems.empty()) { + if (systems.empty()) InitializeUnsafe(); - } } - systems.push_back(&system_); return true; } bool SystemManager::Remove(System& system_) { std::scoped_lock l2{mutex2}; - { std::scoped_lock l{mutex1}; if (systems.remove(&system_) == 0) { - LOG_ERROR(Service_Audio, - "Failed to remove a render system, it was not found in the list!"); + LOG_ERROR(Service_Audio, "Failed to remove a render system, it was not found in the list!"); return false; } } - if (systems.empty()) { + if (systems.empty()) Stop(); - } return true; } -void SystemManager::ThreadFunc(std::stop_token stop_token) { - static constexpr char name[]{"AudioRenderSystemManager"}; - Common::SetCurrentThreadName(name); - Common::SetCurrentThreadPriority(Common::ThreadPriority::High); - while (active && !stop_token.stop_requested()) { - { - std::scoped_lock l{mutex1}; - - for (auto system : systems) { - system->SendCommandToDsp(); - } - } - - audio_renderer.Signal(); - audio_renderer.Wait(); - } -} - } // namespace AudioCore::Renderer -- cgit v1.2.3