From 9d2681ecc9565681db623fb71799e76381998512 Mon Sep 17 00:00:00 2001 From: lizzie Date: Tue, 9 Sep 2025 20:47:49 +0200 Subject: [cmake] enable clang-cl and WoA builds (#348) Compilation and CMake fixes for both Windows on ARM and clang-cl, meaning Windows can now be built on both MSVC and clang on both amd64 and aarch64. Compiling on clang is *dramatically* faster so this should be useful for CI. Co-authored-by: crueter Co-authored-by: crueter Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/348 Reviewed-by: CamilleLaVey Reviewed-by: crueter Co-authored-by: lizzie Co-committed-by: lizzie --- src/core/core.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/core/core.cpp') diff --git a/src/core/core.cpp b/src/core/core.cpp index c2852e66f0..7315f35e0c 100644 --- a/src/core/core.cpp +++ b/src/core/core.cpp @@ -185,7 +185,7 @@ struct System::Impl { Service::PSC::Time::LocationName name{}; auto new_name = Settings::GetTimeZoneString(Settings::values.time_zone_index.GetValue()); - std::memcpy(name.data(), new_name.data(), std::min(name.size(), new_name.size())); + std::memcpy(name.data(), new_name.data(), (std::min)(name.size(), new_name.size())); timezone_service->SetDeviceLocationName(name); -- cgit v1.2.3