From bc4dc2135e9065fdc246e36bf7256b036a9cc644 Mon Sep 17 00:00:00 2001 From: lat9nq <22451773+lat9nq@users.noreply.github.com> Date: Tue, 15 Jun 2021 19:59:10 -0400 Subject: core: Simplify SDMC mod loading If someone else wants to support other mod formats in the SDMC directory, that can be added later. For now, just allow RomFS modding here and force people to do other types of mods the old way. Addresses review comments. Co-authored-by: LC --- src/core/file_sys/sdmc_factory.cpp | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) (limited to 'src/core/file_sys/sdmc_factory.cpp') diff --git a/src/core/file_sys/sdmc_factory.cpp b/src/core/file_sys/sdmc_factory.cpp index f4dba8f163..7e878123c5 100644 --- a/src/core/file_sys/sdmc_factory.cpp +++ b/src/core/file_sys/sdmc_factory.cpp @@ -29,8 +29,9 @@ ResultVal SDMCFactory::Open() const { VirtualDir SDMCFactory::GetSDMCModificationLoadRoot(u64 title_id) const { // LayeredFS doesn't work on updates and title id-less homebrew - if (title_id == 0 || (title_id & 0xFFF) == 0x800) + if (title_id == 0 || (title_id & 0xFFF) == 0x800) { return nullptr; + } return GetOrCreateDirectoryRelative(dir, fmt::format("/atmosphere/contents/{:016X}", title_id)); } -- cgit v1.2.3