From 9d2681ecc9565681db623fb71799e76381998512 Mon Sep 17 00:00:00 2001 From: lizzie Date: Tue, 9 Sep 2025 20:47:49 +0200 Subject: [cmake] enable clang-cl and WoA builds (#348) Compilation and CMake fixes for both Windows on ARM and clang-cl, meaning Windows can now be built on both MSVC and clang on both amd64 and aarch64. Compiling on clang is *dramatically* faster so this should be useful for CI. Co-authored-by: crueter Co-authored-by: crueter Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/348 Reviewed-by: CamilleLaVey Reviewed-by: crueter Co-authored-by: lizzie Co-committed-by: lizzie --- src/core/frontend/framebuffer_layout.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/core/frontend/framebuffer_layout.cpp') diff --git a/src/core/frontend/framebuffer_layout.cpp b/src/core/frontend/framebuffer_layout.cpp index 2590b20da4..3de975c20f 100644 --- a/src/core/frontend/framebuffer_layout.cpp +++ b/src/core/frontend/framebuffer_layout.cpp @@ -14,7 +14,7 @@ namespace Layout { template static Common::Rectangle MaxRectangle(Common::Rectangle window_area, float screen_aspect_ratio) { - const float scale = std::min(static_cast(window_area.GetWidth()), + const float scale = (std::min)(static_cast(window_area.GetWidth()), static_cast(window_area.GetHeight()) / screen_aspect_ratio); return Common::Rectangle{0, 0, static_cast(std::round(scale)), static_cast(std::round(scale * screen_aspect_ratio))}; -- cgit v1.2.3