From 5298dba88e1a1cd6d120c56d3ab4d60c3e1f5525 Mon Sep 17 00:00:00 2001 From: german77 Date: Mon, 20 Sep 2021 19:43:16 -0500 Subject: core/hid: Add emulated controllers --- src/core/hid/emulated_controller.cpp | 745 +++++++++++++++++++++++++++++++++++ 1 file changed, 745 insertions(+) create mode 100644 src/core/hid/emulated_controller.cpp (limited to 'src/core/hid/emulated_controller.cpp') diff --git a/src/core/hid/emulated_controller.cpp b/src/core/hid/emulated_controller.cpp new file mode 100644 index 0000000000..4eb5d99bc3 --- /dev/null +++ b/src/core/hid/emulated_controller.cpp @@ -0,0 +1,745 @@ +// Copyright 2021 yuzu Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included + +#include + +#include "core/hid/emulated_controller.h" +#include "core/hid/input_converter.h" + +namespace Core::HID { +constexpr s32 HID_JOYSTICK_MAX = 0x7fff; +constexpr s32 HID_TRIGGER_MAX = 0x7fff; + +EmulatedController::EmulatedController(NpadIdType npad_id_type_) : npad_id_type(npad_id_type_) {} + +EmulatedController::~EmulatedController() = default; + +NpadType EmulatedController::MapSettingsTypeToNPad(Settings::ControllerType type) { + switch (type) { + case Settings::ControllerType::ProController: + return NpadType::ProController; + case Settings::ControllerType::DualJoyconDetached: + return NpadType::JoyconDual; + case Settings::ControllerType::LeftJoycon: + return NpadType::JoyconLeft; + case Settings::ControllerType::RightJoycon: + return NpadType::JoyconRight; + case Settings::ControllerType::Handheld: + return NpadType::Handheld; + case Settings::ControllerType::GameCube: + return NpadType::GameCube; + default: + return NpadType::ProController; + } +} + +Settings::ControllerType EmulatedController::MapNPadToSettingsType(NpadType type) { + switch (type) { + case NpadType::ProController: + return Settings::ControllerType::ProController; + case NpadType::JoyconDual: + return Settings::ControllerType::DualJoyconDetached; + case NpadType::JoyconLeft: + return Settings::ControllerType::LeftJoycon; + case NpadType::JoyconRight: + return Settings::ControllerType::RightJoycon; + case NpadType::Handheld: + return Settings::ControllerType::Handheld; + case NpadType::GameCube: + return Settings::ControllerType::GameCube; + default: + return Settings::ControllerType::ProController; + } +} + +void EmulatedController::ReloadFromSettings() { + const auto player_index = NpadIdTypeToIndex(npad_id_type); + const auto& player = Settings::values.players.GetValue()[player_index]; + + for (std::size_t index = 0; index < player.buttons.size(); ++index) { + button_params[index] = Common::ParamPackage(player.buttons[index]); + } + for (std::size_t index = 0; index < player.analogs.size(); ++index) { + stick_params[index] = Common::ParamPackage(player.analogs[index]); + } + for (std::size_t index = 0; index < player.motions.size(); ++index) { + motion_params[index] = Common::ParamPackage(player.motions[index]); + } + ReloadInput(); +} + +void EmulatedController::ReloadInput() { + const auto player_index = NpadIdTypeToIndex(npad_id_type); + const auto& player = Settings::values.players.GetValue()[player_index]; + const auto left_side = button_params[Settings::NativeButton::ZL]; + const auto right_side = button_params[Settings::NativeButton::ZR]; + + std::transform(button_params.begin() + Settings::NativeButton::BUTTON_HID_BEGIN, + button_params.begin() + Settings::NativeButton::BUTTON_NS_END, + button_devices.begin(), Input::CreateDevice); + std::transform(stick_params.begin() + Settings::NativeAnalog::STICK_HID_BEGIN, + stick_params.begin() + Settings::NativeAnalog::STICK_HID_END, + stick_devices.begin(), Input::CreateDevice); + std::transform(motion_params.begin() + Settings::NativeMotion::MOTION_HID_BEGIN, + motion_params.begin() + Settings::NativeMotion::MOTION_HID_END, + motion_devices.begin(), Input::CreateDevice); + + trigger_devices[0] = + Input::CreateDevice(button_params[Settings::NativeButton::ZL]); + trigger_devices[1] = + Input::CreateDevice(button_params[Settings::NativeButton::ZR]); + + controller.colors_state.left = { + .body = player.body_color_left, + .button = player.button_color_left, + }; + + controller.colors_state.right = { + .body = player.body_color_right, + .button = player.button_color_right, + }; + + controller.colors_state.fullkey = controller.colors_state.left; + + battery_devices[0] = Input::CreateDevice(left_side); + battery_devices[1] = Input::CreateDevice(right_side); + + for (std::size_t index = 0; index < button_devices.size(); ++index) { + if (!button_devices[index]) { + continue; + } + Input::InputCallback button_callback{ + [this, index](Input::CallbackStatus callback) { SetButton(callback, index); }}; + button_devices[index]->SetCallback(button_callback); + } + + for (std::size_t index = 0; index < stick_devices.size(); ++index) { + if (!stick_devices[index]) { + continue; + } + Input::InputCallback stick_callback{ + [this, index](Input::CallbackStatus callback) { SetStick(callback, index); }}; + stick_devices[index]->SetCallback(stick_callback); + } + + for (std::size_t index = 0; index < trigger_devices.size(); ++index) { + if (!trigger_devices[index]) { + continue; + } + Input::InputCallback trigger_callback{ + [this, index](Input::CallbackStatus callback) { SetTrigger(callback, index); }}; + trigger_devices[index]->SetCallback(trigger_callback); + } + + for (std::size_t index = 0; index < battery_devices.size(); ++index) { + if (!battery_devices[index]) { + continue; + } + Input::InputCallback battery_callback{ + [this, index](Input::CallbackStatus callback) { SetBattery(callback, index); }}; + battery_devices[index]->SetCallback(battery_callback); + } + + for (std::size_t index = 0; index < motion_devices.size(); ++index) { + if (!motion_devices[index]) { + continue; + } + Input::InputCallback motion_callback{ + [this, index](Input::CallbackStatus callback) { SetMotion(callback, index); }}; + motion_devices[index]->SetCallback(motion_callback); + } + + SetNpadType(MapSettingsTypeToNPad(player.controller_type)); + + if (player.connected) { + Connect(); + } else { + Disconnect(); + } +} + +void EmulatedController::UnloadInput() { + for (auto& button : button_devices) { + button.reset(); + } + for (auto& stick : stick_devices) { + stick.reset(); + } + for (auto& motion : motion_devices) { + motion.reset(); + } + for (auto& trigger : trigger_devices) { + trigger.reset(); + } + for (auto& battery : battery_devices) { + battery.reset(); + } +} + +void EmulatedController::EnableConfiguration() { + is_configuring = true; + SaveCurrentConfig(); +} + +void EmulatedController::DisableConfiguration() { + is_configuring = false; +} + +bool EmulatedController::IsConfiguring() const { + return is_configuring; +} + +void EmulatedController::SaveCurrentConfig() { + if (!is_configuring) { + return; + } + + const auto player_index = NpadIdTypeToIndex(npad_id_type); + auto& player = Settings::values.players.GetValue()[player_index]; + + for (std::size_t index = 0; index < player.buttons.size(); ++index) { + player.buttons[index] = button_params[index].Serialize(); + } + for (std::size_t index = 0; index < player.analogs.size(); ++index) { + player.analogs[index] = stick_params[index].Serialize(); + } + for (std::size_t index = 0; index < player.motions.size(); ++index) { + player.motions[index] = motion_params[index].Serialize(); + } +} + +void EmulatedController::RestoreConfig() { + if (!is_configuring) { + return; + } + ReloadFromSettings(); +} + +std::vector EmulatedController::GetMappedDevices() const { + std::vector devices; + for (const auto& param : button_params) { + if (!param.Has("engine")) { + continue; + } + const auto devices_it = std::find_if( + devices.begin(), devices.end(), [param](const Common::ParamPackage param_) { + return param.Get("engine", "") == param_.Get("engine", "") && + param.Get("guid", "") == param_.Get("guid", "") && + param.Get("port", "") == param_.Get("port", ""); + }); + if (devices_it != devices.end()) { + continue; + } + Common::ParamPackage device{}; + device.Set("engine", param.Get("engine", "")); + device.Set("guid", param.Get("guid", "")); + device.Set("port", param.Get("port", "")); + devices.push_back(device); + } + + for (const auto& param : stick_params) { + if (!param.Has("engine")) { + continue; + } + if (param.Get("engine", "") == "analog_from_button") { + continue; + } + const auto devices_it = std::find_if( + devices.begin(), devices.end(), [param](const Common::ParamPackage param_) { + return param.Get("engine", "") == param_.Get("engine", "") && + param.Get("guid", "") == param_.Get("guid", "") && + param.Get("port", "") == param_.Get("port", ""); + }); + if (devices_it != devices.end()) { + continue; + } + Common::ParamPackage device{}; + device.Set("engine", param.Get("engine", "")); + device.Set("guid", param.Get("guid", "")); + device.Set("port", param.Get("port", "")); + devices.push_back(device); + } + return devices; +} + +Common::ParamPackage EmulatedController::GetButtonParam(std::size_t index) const { + if (index >= button_params.size()) { + return {}; + } + return button_params[index]; +} + +Common::ParamPackage EmulatedController::GetStickParam(std::size_t index) const { + if (index >= stick_params.size()) { + return {}; + } + return stick_params[index]; +} + +Common::ParamPackage EmulatedController::GetMotionParam(std::size_t index) const { + if (index >= motion_params.size()) { + return {}; + } + return motion_params[index]; +} + +void EmulatedController::SetButtonParam(std::size_t index, Common::ParamPackage param) { + if (index >= button_params.size()) { + return; + } + button_params[index] = param; + ReloadInput(); +} + +void EmulatedController::SetStickParam(std::size_t index, Common::ParamPackage param) { + if (index >= stick_params.size()) { + return; + } + stick_params[index] = param; + ReloadInput(); +} + +void EmulatedController::SetMotionParam(std::size_t index, Common::ParamPackage param) { + if (index >= motion_params.size()) { + return; + } + motion_params[index] = param; + ReloadInput(); +} + +void EmulatedController::SetButton(Input::CallbackStatus callback, std::size_t index) { + if (index >= controller.button_values.size()) { + return; + } + std::lock_guard lock{mutex}; + bool value_changed = false; + const auto new_status = TransformToButton(callback); + auto& current_status = controller.button_values[index]; + current_status.toggle = new_status.toggle; + + // Update button status with current + if (!current_status.toggle) { + current_status.locked = false; + if (current_status.value != new_status.value) { + current_status.value = new_status.value; + value_changed = true; + } + } else { + // Toggle button and lock status + if (new_status.value && !current_status.locked) { + current_status.locked = true; + current_status.value = !current_status.value; + value_changed = true; + } + + // Unlock button ready for next press + if (!new_status.value && current_status.locked) { + current_status.locked = false; + } + } + + if (!value_changed) { + return; + } + + if (is_configuring) { + controller.npad_button_state.raw = NpadButton::None; + controller.debug_pad_button_state.raw = 0; + TriggerOnChange(ControllerTriggerType::Button); + return; + } + + switch (index) { + case Settings::NativeButton::A: + controller.npad_button_state.a.Assign(current_status.value); + controller.debug_pad_button_state.a.Assign(current_status.value); + break; + case Settings::NativeButton::B: + controller.npad_button_state.b.Assign(current_status.value); + controller.debug_pad_button_state.b.Assign(current_status.value); + break; + case Settings::NativeButton::X: + controller.npad_button_state.x.Assign(current_status.value); + controller.debug_pad_button_state.x.Assign(current_status.value); + break; + case Settings::NativeButton::Y: + controller.npad_button_state.y.Assign(current_status.value); + controller.debug_pad_button_state.y.Assign(current_status.value); + break; + case Settings::NativeButton::LStick: + controller.npad_button_state.stick_l.Assign(current_status.value); + break; + case Settings::NativeButton::RStick: + controller.npad_button_state.stick_r.Assign(current_status.value); + break; + case Settings::NativeButton::L: + controller.npad_button_state.l.Assign(current_status.value); + controller.debug_pad_button_state.l.Assign(current_status.value); + break; + case Settings::NativeButton::R: + controller.npad_button_state.r.Assign(current_status.value); + controller.debug_pad_button_state.r.Assign(current_status.value); + break; + case Settings::NativeButton::ZL: + controller.npad_button_state.zl.Assign(current_status.value); + controller.debug_pad_button_state.zl.Assign(current_status.value); + break; + case Settings::NativeButton::ZR: + controller.npad_button_state.zr.Assign(current_status.value); + controller.debug_pad_button_state.zr.Assign(current_status.value); + break; + case Settings::NativeButton::Plus: + controller.npad_button_state.plus.Assign(current_status.value); + controller.debug_pad_button_state.plus.Assign(current_status.value); + break; + case Settings::NativeButton::Minus: + controller.npad_button_state.minus.Assign(current_status.value); + controller.debug_pad_button_state.minus.Assign(current_status.value); + break; + case Settings::NativeButton::DLeft: + controller.npad_button_state.left.Assign(current_status.value); + controller.debug_pad_button_state.d_left.Assign(current_status.value); + break; + case Settings::NativeButton::DUp: + controller.npad_button_state.up.Assign(current_status.value); + controller.debug_pad_button_state.d_up.Assign(current_status.value); + break; + case Settings::NativeButton::DRight: + controller.npad_button_state.right.Assign(current_status.value); + controller.debug_pad_button_state.d_right.Assign(current_status.value); + break; + case Settings::NativeButton::DDown: + controller.npad_button_state.down.Assign(current_status.value); + controller.debug_pad_button_state.d_down.Assign(current_status.value); + break; + case Settings::NativeButton::SL: + controller.npad_button_state.left_sl.Assign(current_status.value); + controller.npad_button_state.right_sl.Assign(current_status.value); + break; + case Settings::NativeButton::SR: + controller.npad_button_state.left_sr.Assign(current_status.value); + controller.npad_button_state.right_sr.Assign(current_status.value); + break; + case Settings::NativeButton::Home: + case Settings::NativeButton::Screenshot: + break; + } + TriggerOnChange(ControllerTriggerType::Button); +} + +void EmulatedController::SetStick(Input::CallbackStatus callback, std::size_t index) { + if (index >= controller.stick_values.size()) { + return; + } + std::lock_guard lock{mutex}; + controller.stick_values[index] = TransformToStick(callback); + + if (is_configuring) { + controller.analog_stick_state.left = {}; + controller.analog_stick_state.right = {}; + TriggerOnChange(ControllerTriggerType::Stick); + return; + } + + const AnalogStickState stick{ + .x = static_cast(controller.stick_values[index].x.value * HID_JOYSTICK_MAX), + .y = static_cast(controller.stick_values[index].y.value * HID_JOYSTICK_MAX), + }; + + switch (index) { + case Settings::NativeAnalog::LStick: + controller.analog_stick_state.left = stick; + controller.npad_button_state.stick_l_left.Assign(controller.stick_values[index].left); + controller.npad_button_state.stick_l_up.Assign(controller.stick_values[index].up); + controller.npad_button_state.stick_l_right.Assign(controller.stick_values[index].right); + controller.npad_button_state.stick_l_down.Assign(controller.stick_values[index].down); + break; + case Settings::NativeAnalog::RStick: + controller.analog_stick_state.right = stick; + controller.npad_button_state.stick_r_left.Assign(controller.stick_values[index].left); + controller.npad_button_state.stick_r_up.Assign(controller.stick_values[index].up); + controller.npad_button_state.stick_r_right.Assign(controller.stick_values[index].right); + controller.npad_button_state.stick_r_down.Assign(controller.stick_values[index].down); + break; + } + + TriggerOnChange(ControllerTriggerType::Stick); +} + +void EmulatedController::SetTrigger(Input::CallbackStatus callback, std::size_t index) { + if (index >= controller.trigger_values.size()) { + return; + } + std::lock_guard lock{mutex}; + controller.trigger_values[index] = TransformToTrigger(callback); + + if (is_configuring) { + controller.gc_trigger_state.left = 0; + controller.gc_trigger_state.right = 0; + TriggerOnChange(ControllerTriggerType::Trigger); + return; + } + + const auto trigger = controller.trigger_values[index]; + + switch (index) { + case Settings::NativeTrigger::LTrigger: + controller.gc_trigger_state.left = static_cast(trigger.analog.value * HID_TRIGGER_MAX); + controller.npad_button_state.zl.Assign(trigger.pressed); + break; + case Settings::NativeTrigger::RTrigger: + controller.gc_trigger_state.right = + static_cast(trigger.analog.value * HID_TRIGGER_MAX); + controller.npad_button_state.zr.Assign(trigger.pressed); + break; + } + + TriggerOnChange(ControllerTriggerType::Trigger); +} + +void EmulatedController::SetMotion(Input::CallbackStatus callback, std::size_t index) { + if (index >= controller.motion_values.size()) { + return; + } + std::lock_guard lock{mutex}; + auto& raw_status = controller.motion_values[index].raw_status; + auto& emulated = controller.motion_values[index].emulated; + + raw_status = TransformToMotion(callback); + emulated.SetAcceleration(Common::Vec3f{ + raw_status.accel.x.value, + raw_status.accel.y.value, + raw_status.accel.z.value, + }); + emulated.SetGyroscope(Common::Vec3f{ + raw_status.gyro.x.value, + raw_status.gyro.y.value, + raw_status.gyro.z.value, + }); + emulated.UpdateRotation(raw_status.delta_timestamp); + emulated.UpdateOrientation(raw_status.delta_timestamp); + + if (is_configuring) { + TriggerOnChange(ControllerTriggerType::Motion); + return; + } + + auto& motion = controller.motion_state[index]; + motion.accel = emulated.GetAcceleration(); + motion.gyro = emulated.GetGyroscope(); + motion.rotation = emulated.GetGyroscope(); + motion.orientation = emulated.GetOrientation(); + motion.is_at_rest = emulated.IsMoving(motion_sensitivity); + + TriggerOnChange(ControllerTriggerType::Motion); +} + +void EmulatedController::SetBattery(Input::CallbackStatus callback, std::size_t index) { + if (index >= controller.battery_values.size()) { + return; + } + std::lock_guard lock{mutex}; + controller.battery_values[index] = TransformToBattery(callback); + + if (is_configuring) { + TriggerOnChange(ControllerTriggerType::Battery); + return; + } + + bool is_charging = false; + bool is_powered = false; + BatteryLevel battery_level = 0; + switch (controller.battery_values[index]) { + case Input::BatteryLevel::Charging: + is_charging = true; + is_powered = true; + battery_level = 6; + break; + case Input::BatteryLevel::Medium: + battery_level = 6; + break; + case Input::BatteryLevel::Low: + battery_level = 4; + break; + case Input::BatteryLevel::Critical: + battery_level = 2; + break; + case Input::BatteryLevel::Empty: + battery_level = 0; + break; + case Input::BatteryLevel::Full: + default: + is_powered = true; + battery_level = 8; + break; + } + + switch (index) { + case 0: + controller.battery_state.left = { + .is_powered = is_powered, + .is_charging = is_charging, + .battery_level = battery_level, + }; + break; + case 1: + controller.battery_state.right = { + .is_powered = is_powered, + .is_charging = is_charging, + .battery_level = battery_level, + }; + break; + case 2: + controller.battery_state.dual = { + .is_powered = is_powered, + .is_charging = is_charging, + .battery_level = battery_level, + }; + break; + } + TriggerOnChange(ControllerTriggerType::Battery); +} + +bool EmulatedController::SetVibration([[maybe_unused]] std::size_t device_index, + [[maybe_unused]] VibrationValue vibration) { + return false; +} + +int EmulatedController::TestVibration(std::size_t device_index) { + return 1; +} + +void EmulatedController::Connect() { + std::lock_guard lock{mutex}; + if (is_connected) { + LOG_WARNING(Service_HID, "Tried to turn on a connected controller {}", npad_id_type); + return; + } + is_connected = true; + TriggerOnChange(ControllerTriggerType::Connected); +} + +void EmulatedController::Disconnect() { + std::lock_guard lock{mutex}; + if (!is_connected) { + LOG_WARNING(Service_HID, "Tried to turn off a disconnected controller {}", npad_id_type); + return; + } + is_connected = false; + TriggerOnChange(ControllerTriggerType::Disconnected); +} + +bool EmulatedController::IsConnected() const { + return is_connected; +} + +bool EmulatedController::IsVibrationEnabled() const { + return is_vibration_enabled; +} + +NpadIdType EmulatedController::GetNpadIdType() const { + return npad_id_type; +} + +NpadType EmulatedController::GetNpadType() const { + return npad_type; +} + +void EmulatedController::SetNpadType(NpadType npad_type_) { + std::lock_guard lock{mutex}; + if (npad_type == npad_type_) { + return; + } + npad_type = npad_type_; + TriggerOnChange(ControllerTriggerType::Type); +} + +ButtonValues EmulatedController::GetButtonsValues() const { + return controller.button_values; +} + +SticksValues EmulatedController::GetSticksValues() const { + return controller.stick_values; +} + +TriggerValues EmulatedController::GetTriggersValues() const { + return controller.trigger_values; +} + +ControllerMotionValues EmulatedController::GetMotionValues() const { + return controller.motion_values; +} + +ColorValues EmulatedController::GetColorsValues() const { + return controller.color_values; +} + +BatteryValues EmulatedController::GetBatteryValues() const { + return controller.battery_values; +} + +NpadButtonState EmulatedController::GetNpadButtons() const { + if (is_configuring) { + return {}; + } + return controller.npad_button_state; +} + +DebugPadButton EmulatedController::GetDebugPadButtons() const { + if (is_configuring) { + return {}; + } + return controller.debug_pad_button_state; +} + +AnalogSticks EmulatedController::GetSticks() const { + if (is_configuring) { + return {}; + } + return controller.analog_stick_state; +} + +NpadGcTriggerState EmulatedController::GetTriggers() const { + if (is_configuring) { + return {}; + } + return controller.gc_trigger_state; +} + +MotionState EmulatedController::GetMotions() const { + return controller.motion_state; +} + +ControllerColors EmulatedController::GetColors() const { + return controller.colors_state; +} + +BatteryLevelState EmulatedController::GetBattery() const { + return controller.battery_state; +} + +void EmulatedController::TriggerOnChange(ControllerTriggerType type) { + for (const std::pair poller_pair : callback_list) { + const ControllerUpdateCallback& poller = poller_pair.second; + if (poller.on_change) { + poller.on_change(type); + } + } +} + +int EmulatedController::SetCallback(ControllerUpdateCallback update_callback) { + std::lock_guard lock{mutex}; + callback_list.insert_or_assign(last_callback_key, update_callback); + return last_callback_key++; +} + +void EmulatedController::DeleteCallback(int key) { + std::lock_guard lock{mutex}; + if (!callback_list.contains(key)) { + LOG_ERROR(Input, "Tried to delete non-existent callback {}", key); + return; + } + callback_list.erase(key); +} +} // namespace Core::HID -- cgit v1.2.3 From 66cf94709ae0d28d0c62d2745b3365fc18658cd5 Mon Sep 17 00:00:00 2001 From: german77 Date: Mon, 11 Oct 2021 00:43:11 -0500 Subject: core/hid: Add output devices --- src/common/input.h | 39 +++++++ src/core/hid/emulated_controller.cpp | 119 ++++++++++++++++----- src/core/hid/emulated_controller.h | 13 ++- src/core/hid/hid_types.h | 18 ++++ src/core/hle/service/hid/controllers/npad.cpp | 27 +---- src/core/hle/service/hid/controllers/npad.h | 18 +--- src/input_common/drivers/gc_adapter.cpp | 8 +- src/input_common/drivers/gc_adapter.h | 2 +- src/input_common/drivers/sdl_driver.cpp | 8 +- src/input_common/drivers/sdl_driver.h | 2 +- src/input_common/helpers/stick_from_buttons.cpp | 3 +- src/input_common/helpers/stick_from_buttons.h | 3 +- src/input_common/helpers/touch_from_buttons.cpp | 4 +- src/input_common/input_engine.h | 18 ++-- src/input_common/input_poller.cpp | 40 ++++++- src/input_common/input_poller.h | 28 ++++- src/input_common/main.cpp | 30 ++++-- src/yuzu/configuration/configure_input_player.cpp | 7 ++ .../configure_input_player_widget.cpp | 59 ++++------ .../configuration/configure_input_player_widget.h | 10 +- 20 files changed, 312 insertions(+), 144 deletions(-) (limited to 'src/core/hid/emulated_controller.cpp') diff --git a/src/common/input.h b/src/common/input.h index 6eefc55f9c..3a28b77a7b 100644 --- a/src/common/input.h +++ b/src/common/input.h @@ -38,6 +38,27 @@ enum class BatteryLevel { Charging, }; +enum class PollingMode { + Active, + Pasive, + Camera, + NCF, + IR, +}; + +enum class VibrationError { + None, + NotSupported, + Disabled, + Unknown, +}; + +enum class PollingError { + None, + NotSupported, + Unknown, +}; + struct AnalogProperties { float deadzone{}; float range{1.0f}; @@ -149,6 +170,24 @@ private: InputCallback callback; }; +/// An abstract class template for an output device (rumble, LED pattern, polling mode). +class OutputDevice { +public: + virtual ~OutputDevice() = default; + + virtual void SetLED([[maybe_unused]] LedStatus led_status) { + return; + } + + virtual VibrationError SetVibration([[maybe_unused]] VibrationStatus vibration_status) { + return VibrationError::NotSupported; + } + + virtual PollingError SetPollingMode([[maybe_unused]] PollingMode polling_mode) { + return PollingError::NotSupported; + } +}; + /// An abstract class template for a factory that can create input devices. template class Factory { diff --git a/src/core/hid/emulated_controller.cpp b/src/core/hid/emulated_controller.cpp index 4eb5d99bc3..b9d16657a5 100644 --- a/src/core/hid/emulated_controller.cpp +++ b/src/core/hid/emulated_controller.cpp @@ -66,12 +66,32 @@ void EmulatedController::ReloadFromSettings() { for (std::size_t index = 0; index < player.motions.size(); ++index) { motion_params[index] = Common::ParamPackage(player.motions[index]); } + + controller.colors_state.left = { + .body = player.body_color_left, + .button = player.button_color_left, + }; + + controller.colors_state.right = { + .body = player.body_color_right, + .button = player.button_color_right, + }; + + controller.colors_state.fullkey = controller.colors_state.left; + + SetNpadType(MapSettingsTypeToNPad(player.controller_type)); + + if (player.connected) { + Connect(); + } else { + Disconnect(); + } + ReloadInput(); } void EmulatedController::ReloadInput() { const auto player_index = NpadIdTypeToIndex(npad_id_type); - const auto& player = Settings::values.players.GetValue()[player_index]; const auto left_side = button_params[Settings::NativeButton::ZL]; const auto right_side = button_params[Settings::NativeButton::ZR]; @@ -90,21 +110,13 @@ void EmulatedController::ReloadInput() { trigger_devices[1] = Input::CreateDevice(button_params[Settings::NativeButton::ZR]); - controller.colors_state.left = { - .body = player.body_color_left, - .button = player.button_color_left, - }; - - controller.colors_state.right = { - .body = player.body_color_right, - .button = player.button_color_right, - }; - - controller.colors_state.fullkey = controller.colors_state.left; - battery_devices[0] = Input::CreateDevice(left_side); battery_devices[1] = Input::CreateDevice(right_side); + button_params[Settings::NativeButton::ZL].Set("output",true); + output_devices[0] = + Input::CreateDevice(button_params[Settings::NativeButton::ZL]); + for (std::size_t index = 0; index < button_devices.size(); ++index) { if (!button_devices[index]) { continue; @@ -149,14 +161,6 @@ void EmulatedController::ReloadInput() { [this, index](Input::CallbackStatus callback) { SetMotion(callback, index); }}; motion_devices[index]->SetCallback(motion_callback); } - - SetNpadType(MapSettingsTypeToNPad(player.controller_type)); - - if (player.connected) { - Connect(); - } else { - Disconnect(); - } } void EmulatedController::UnloadInput() { @@ -197,7 +201,8 @@ void EmulatedController::SaveCurrentConfig() { const auto player_index = NpadIdTypeToIndex(npad_id_type); auto& player = Settings::values.players.GetValue()[player_index]; - + player.connected = is_connected; + player.controller_type = MapNPadToSettingsType(npad_type); for (std::size_t index = 0; index < player.buttons.size(); ++index) { player.buttons[index] = button_params[index].Serialize(); } @@ -601,13 +606,50 @@ void EmulatedController::SetBattery(Input::CallbackStatus callback, std::size_t TriggerOnChange(ControllerTriggerType::Battery); } -bool EmulatedController::SetVibration([[maybe_unused]] std::size_t device_index, - [[maybe_unused]] VibrationValue vibration) { - return false; +bool EmulatedController::SetVibration(std::size_t device_index, VibrationValue vibration) { + if (!output_devices[device_index]) { + return false; + } + + const Input::VibrationStatus status = { + .low_amplitude = vibration.high_amplitude, + .low_frequency = vibration.high_amplitude, + .high_amplitude = vibration.high_amplitude, + .high_frequency = vibration.high_amplitude, + }; + return output_devices[device_index]->SetVibration(status) == Input::VibrationError::None; +} + +bool EmulatedController::TestVibration(std::size_t device_index) { + if (!output_devices[device_index]) { + return false; + } + + // Send a slight vibration to test for rumble support + constexpr Input::VibrationStatus status = { + .low_amplitude = 0.001f, + .low_frequency = 160.0f, + .high_amplitude = 0.001f, + .high_frequency = 320.0f, + }; + return output_devices[device_index]->SetVibration(status) == Input::VibrationError::None; } -int EmulatedController::TestVibration(std::size_t device_index) { - return 1; +void EmulatedController::SetLedPattern() { + for (auto& device : output_devices) { + if (!device) { + continue; + } + + const LedPattern pattern = GetLedPattern(); + const Input::LedStatus status = { + .led_1 = pattern.position1 != 0, + .led_2 = pattern.position2 != 0, + .led_3 = pattern.position3 != 0, + .led_4 = pattern.position4 != 0, + }; + device->SetLED(status); + } } void EmulatedController::Connect() { @@ -655,6 +697,29 @@ void EmulatedController::SetNpadType(NpadType npad_type_) { TriggerOnChange(ControllerTriggerType::Type); } +LedPattern EmulatedController::GetLedPattern() const { + switch (npad_id_type) { + case NpadIdType::Player1: + return LedPattern{1, 0, 0, 0}; + case NpadIdType::Player2: + return LedPattern{1, 1, 0, 0}; + case NpadIdType::Player3: + return LedPattern{1, 1, 1, 0}; + case NpadIdType::Player4: + return LedPattern{1, 1, 1, 1}; + case NpadIdType::Player5: + return LedPattern{1, 0, 0, 1}; + case NpadIdType::Player6: + return LedPattern{1, 0, 1, 0}; + case NpadIdType::Player7: + return LedPattern{1, 0, 1, 1}; + case NpadIdType::Player8: + return LedPattern{0, 1, 1, 0}; + default: + return LedPattern{0, 0, 0, 0}; + } +} + ButtonValues EmulatedController::GetButtonsValues() const { return controller.button_values; } diff --git a/src/core/hid/emulated_controller.h b/src/core/hid/emulated_controller.h index 94db9b00be..322d2cab04 100644 --- a/src/core/hid/emulated_controller.h +++ b/src/core/hid/emulated_controller.h @@ -33,12 +33,14 @@ using ControllerMotionDevices = using TriggerDevices = std::array, Settings::NativeTrigger::NumTriggers>; using BatteryDevices = std::array, 2>; +using OutputDevices = std::array, 2>; using ButtonParams = std::array; using StickParams = std::array; using ControllerMotionParams = std::array; using TriggerParams = std::array; using BatteryParams = std::array; +using OutputParams = std::array; using ButtonValues = std::array; using SticksValues = std::array; @@ -94,6 +96,7 @@ struct ControllerStatus { ControllerColors colors_state{}; BatteryLevelState battery_state{}; }; + enum class ControllerTriggerType { Button, Stick, @@ -137,6 +140,9 @@ public: /// Gets the NpadType for this controller. NpadType GetNpadType() const; + /// Gets the NpadType for this controller. + LedPattern GetLedPattern() const; + void Connect(); void Disconnect(); @@ -179,7 +185,9 @@ public: BatteryLevelState GetBattery() const; bool SetVibration(std::size_t device_index, VibrationValue vibration); - int TestVibration(std::size_t device_index); + bool TestVibration(std::size_t device_index); + + void SetLedPattern(); int SetCallback(ControllerUpdateCallback update_callback); void DeleteCallback(int key); @@ -215,13 +223,14 @@ private: ControllerMotionParams motion_params; TriggerParams trigger_params; BatteryParams battery_params; + OutputParams output_params; ButtonDevices button_devices; StickDevices stick_devices; ControllerMotionDevices motion_devices; TriggerDevices trigger_devices; BatteryDevices battery_devices; - // VibrationDevices vibration_devices; + OutputDevices output_devices; mutable std::mutex mutex; std::unordered_map callback_list; diff --git a/src/core/hid/hid_types.h b/src/core/hid/hid_types.h index d3f7930c93..f12a14cb8e 100644 --- a/src/core/hid/hid_types.h +++ b/src/core/hid/hid_types.h @@ -112,6 +112,8 @@ struct NpadStyleTag { BitField<7, 1, u32> lark; BitField<8, 1, u32> handheld_lark; BitField<9, 1, u32> lucia; + BitField<10, 1, u32> lagoon; + BitField<11, 1, u32> lager; BitField<29, 1, u32> system_ext; BitField<30, 1, u32> system; }; @@ -175,6 +177,22 @@ struct NpadPowerInfo { }; static_assert(sizeof(NpadPowerInfo) == 0xC, "NpadPowerInfo is an invalid size"); +struct LedPattern { + explicit LedPattern(u64 light1, u64 light2, u64 light3, u64 light4) { + position1.Assign(light1); + position2.Assign(light2); + position3.Assign(light3); + position4.Assign(light4); + } + union { + u64 raw{}; + BitField<0, 1, u64> position1; + BitField<1, 1, u64> position2; + BitField<2, 1, u64> position3; + BitField<3, 1, u64> position4; + }; +}; + // This is nn::hid::NpadButton enum class NpadButton : u64 { None = 0, diff --git a/src/core/hle/service/hid/controllers/npad.cpp b/src/core/hle/service/hid/controllers/npad.cpp index 03cbd42f4d..a2e9ddf4d5 100644 --- a/src/core/hle/service/hid/controllers/npad.cpp +++ b/src/core/hle/service/hid/controllers/npad.cpp @@ -796,7 +796,7 @@ void Controller_NPad::InitializeVibrationDeviceAtIndex(std::size_t npad_index, } controller.vibration[device_index].device_mounted = - controller.device->TestVibration(device_index) == 1; + controller.device->TestVibration(device_index); } void Controller_NPad::SetPermitVibrationSession(bool permit_vibration_session) { @@ -954,31 +954,12 @@ bool Controller_NPad::SwapNpadAssignment(u32 npad_id_1, u32 npad_id_2) { return true; } -Controller_NPad::LedPattern Controller_NPad::GetLedPattern(u32 npad_id) { +Core::HID::LedPattern Controller_NPad::GetLedPattern(u32 npad_id) { if (npad_id == npad_id_list.back() || npad_id == npad_id_list[npad_id_list.size() - 2]) { // These are controllers without led patterns - return LedPattern{0, 0, 0, 0}; - } - switch (npad_id) { - case 0: - return LedPattern{1, 0, 0, 0}; - case 1: - return LedPattern{1, 1, 0, 0}; - case 2: - return LedPattern{1, 1, 1, 0}; - case 3: - return LedPattern{1, 1, 1, 1}; - case 4: - return LedPattern{1, 0, 0, 1}; - case 5: - return LedPattern{1, 0, 1, 0}; - case 6: - return LedPattern{1, 0, 1, 1}; - case 7: - return LedPattern{0, 1, 1, 0}; - default: - return LedPattern{0, 0, 0, 0}; + return Core::HID::LedPattern{0, 0, 0, 0}; } + return controller_data[npad_id].device->GetLedPattern(); } bool Controller_NPad::IsUnintendedHomeButtonInputProtectionEnabled(u32 npad_id) const { diff --git a/src/core/hle/service/hid/controllers/npad.h b/src/core/hle/service/hid/controllers/npad.h index 483cae5b68..b0e2f84308 100644 --- a/src/core/hle/service/hid/controllers/npad.h +++ b/src/core/hle/service/hid/controllers/npad.h @@ -115,22 +115,6 @@ public: .freq_high = 320.0f, }; - struct LedPattern { - explicit LedPattern(u64 light1, u64 light2, u64 light3, u64 light4) { - position1.Assign(light1); - position2.Assign(light2); - position3.Assign(light3); - position4.Assign(light4); - } - union { - u64 raw{}; - BitField<0, 1, u64> position1; - BitField<1, 1, u64> position2; - BitField<2, 1, u64> position3; - BitField<3, 1, u64> position4; - }; - }; - void SetSupportedStyleSet(Core::HID::NpadStyleTag style_set); Core::HID::NpadStyleTag GetSupportedStyleSet() const; @@ -186,7 +170,7 @@ public: void SetSixAxisFusionParameters(f32 parameter1, f32 parameter2); std::pair GetSixAxisFusionParameters(); void ResetSixAxisFusionParameters(); - LedPattern GetLedPattern(u32 npad_id); + Core::HID::LedPattern GetLedPattern(u32 npad_id); bool IsUnintendedHomeButtonInputProtectionEnabled(u32 npad_id) const; void SetUnintendedHomeButtonInputProtectionEnabled(bool is_protection_enabled, u32 npad_id); void SetAnalogStickUseCenterClamp(bool use_center_clamp); diff --git a/src/input_common/drivers/gc_adapter.cpp b/src/input_common/drivers/gc_adapter.cpp index 6721ba4f7b..2aa5a16a6e 100644 --- a/src/input_common/drivers/gc_adapter.cpp +++ b/src/input_common/drivers/gc_adapter.cpp @@ -322,13 +322,17 @@ bool GCAdapter::GetGCEndpoint(libusb_device* device) { return true; } -bool GCAdapter::SetRumble(const PadIdentifier& identifier, const Input::VibrationStatus vibration) { +Input::VibrationError GCAdapter::SetRumble(const PadIdentifier& identifier, const Input::VibrationStatus vibration) { const auto mean_amplitude = (vibration.low_amplitude + vibration.high_amplitude) * 0.5f; const auto processed_amplitude = static_cast((mean_amplitude + std::pow(mean_amplitude, 0.3f)) * 0.5f * 0x8); pads[identifier.port].rumble_amplitude = processed_amplitude; - return rumble_enabled; + + if (!rumble_enabled) { + return Input::VibrationError::Disabled; + } + return Input::VibrationError::None; } void GCAdapter::UpdateVibrations() { diff --git a/src/input_common/drivers/gc_adapter.h b/src/input_common/drivers/gc_adapter.h index c0bf1ed7ae..dd23dd9f3b 100644 --- a/src/input_common/drivers/gc_adapter.h +++ b/src/input_common/drivers/gc_adapter.h @@ -24,7 +24,7 @@ public: explicit GCAdapter(const std::string input_engine_); ~GCAdapter(); - bool SetRumble(const PadIdentifier& identifier, + Input::VibrationError SetRumble(const PadIdentifier& identifier, const Input::VibrationStatus vibration) override; /// Used for automapping features diff --git a/src/input_common/drivers/sdl_driver.cpp b/src/input_common/drivers/sdl_driver.cpp index efb4a21068..f7f03c5f23 100644 --- a/src/input_common/drivers/sdl_driver.cpp +++ b/src/input_common/drivers/sdl_driver.cpp @@ -506,7 +506,8 @@ std::vector SDLDriver::GetInputDevices() const { } return devices; } -bool SDLDriver::SetRumble(const PadIdentifier& identifier, const Input::VibrationStatus vibration) { +Input::VibrationError SDLDriver::SetRumble(const PadIdentifier& identifier, + const Input::VibrationStatus vibration) { const auto joystick = GetSDLJoystickByGUID(identifier.guid.Format(), static_cast(identifier.port)); const auto process_amplitude = [](f32 amplitude) { @@ -519,7 +520,10 @@ bool SDLDriver::SetRumble(const PadIdentifier& identifier, const Input::Vibratio .high_frequency = vibration.high_frequency, }; - return joystick->RumblePlay(new_vibration); + if (!joystick->RumblePlay(new_vibration)) { + return Input::VibrationError::Unknown; + } + return Input::VibrationError::None; } Common::ParamPackage SDLDriver::BuildAnalogParamPackageForButton(int port, std::string guid, s32 axis, float value) const { diff --git a/src/input_common/drivers/sdl_driver.h b/src/input_common/drivers/sdl_driver.h index d8d3501842..f66b33c775 100644 --- a/src/input_common/drivers/sdl_driver.h +++ b/src/input_common/drivers/sdl_driver.h @@ -58,7 +58,7 @@ public: std::string GetHatButtonName(u8 direction_value) const override; u8 GetHatButtonId(const std::string direction_name) const override; - bool SetRumble(const PadIdentifier& identifier, + Input::VibrationError SetRumble(const PadIdentifier& identifier, const Input::VibrationStatus vibration) override; private: diff --git a/src/input_common/helpers/stick_from_buttons.cpp b/src/input_common/helpers/stick_from_buttons.cpp index 38f1507462..89ba4aeb12 100644 --- a/src/input_common/helpers/stick_from_buttons.cpp +++ b/src/input_common/helpers/stick_from_buttons.cpp @@ -251,7 +251,8 @@ private: std::chrono::time_point last_update; }; -std::unique_ptr StickFromButton::Create(const Common::ParamPackage& params) { +std::unique_ptr StickFromButton::Create( + const Common::ParamPackage& params) { const std::string null_engine = Common::ParamPackage{{"engine", "null"}}.Serialize(); auto up = Input::CreateDeviceFromString(params.Get("up", null_engine)); auto down = Input::CreateDeviceFromString(params.Get("down", null_engine)); diff --git a/src/input_common/helpers/stick_from_buttons.h b/src/input_common/helpers/stick_from_buttons.h index 1d6e24c98e..87165e022a 100644 --- a/src/input_common/helpers/stick_from_buttons.h +++ b/src/input_common/helpers/stick_from_buttons.h @@ -25,7 +25,8 @@ public: * - "modifier": a serialized ParamPackage for creating a button device as the modifier * - "modifier_scale": a float for the multiplier the modifier gives to the position */ - std::unique_ptr Create(const Common::ParamPackage& params) override; + std::unique_ptr Create( + const Common::ParamPackage& params) override; }; } // namespace InputCommon diff --git a/src/input_common/helpers/touch_from_buttons.cpp b/src/input_common/helpers/touch_from_buttons.cpp index 2abfaf841d..6c9046ffb4 100644 --- a/src/input_common/helpers/touch_from_buttons.cpp +++ b/src/input_common/helpers/touch_from_buttons.cpp @@ -57,7 +57,9 @@ private: const Input::AnalogProperties properties{0.0f, 1.0f, 0.5f, 0.0f, false}; }; -std::unique_ptr TouchFromButton::Create(const Common::ParamPackage& params) { + +std::unique_ptr TouchFromButton::Create( + const Common::ParamPackage& params) { const std::string null_engine = Common::ParamPackage{{"engine", "null"}}.Serialize(); auto button = Input::CreateDeviceFromString(params.Get("button", null_engine)); diff --git a/src/input_common/input_engine.h b/src/input_common/input_engine.h index 86a8e00d8e..8a953c3820 100644 --- a/src/input_common/input_engine.h +++ b/src/input_common/input_engine.h @@ -114,18 +114,24 @@ public: // Disable configuring mode for mapping void EndConfiguration(); - // Sets rumble to a controller - virtual bool SetRumble([[maybe_unused]] const PadIdentifier& identifier, - [[maybe_unused]] const Input::VibrationStatus vibration) { - return false; - } - // Sets a led pattern for a controller virtual void SetLeds([[maybe_unused]] const PadIdentifier& identifier, [[maybe_unused]] const Input::LedStatus led_status) { return; } + // Sets rumble to a controller + virtual Input::VibrationError SetRumble([[maybe_unused]] const PadIdentifier& identifier, + [[maybe_unused]] const Input::VibrationStatus vibration) { + return Input::VibrationError::NotSupported; + } + + // Sets polling mode to a controller + virtual Input::PollingError SetPollingMode([[maybe_unused]] const PadIdentifier& identifier, + [[maybe_unused]] const Input::PollingMode vibration) { + return Input::PollingError::NotSupported; + } + // Returns the engine name [[nodiscard]] const std::string& GetEngineName() const; diff --git a/src/input_common/input_poller.cpp b/src/input_common/input_poller.cpp index 46a7dd2761..781012886a 100644 --- a/src/input_common/input_poller.cpp +++ b/src/input_common/input_poller.cpp @@ -592,6 +592,28 @@ private: InputEngine* input_engine; }; +class OutputFromIdentifier final : public Input::OutputDevice { +public: + explicit OutputFromIdentifier(PadIdentifier identifier_, InputEngine* input_engine_) + : identifier(identifier_), input_engine(input_engine_) {} + + virtual void SetLED( Input::LedStatus led_status) { + input_engine->SetLeds(identifier, led_status); + } + + virtual Input::VibrationError SetVibration(Input::VibrationStatus vibration_status) { + return input_engine->SetRumble(identifier, vibration_status); + } + + virtual Input::PollingError SetPollingMode(Input::PollingMode polling_mode) { + return input_engine->SetPollingMode(identifier, polling_mode); + } + +private: + const PadIdentifier identifier; + InputEngine* input_engine; +}; + std::unique_ptr InputFactory::CreateButtonDevice( const Common::ParamPackage& params) { const PadIdentifier identifier = { @@ -825,7 +847,8 @@ std::unique_ptr InputFactory::CreateMotionDevice(Common::Par InputFactory::InputFactory(std::shared_ptr input_engine_) : input_engine(std::move(input_engine_)) {} -std::unique_ptr InputFactory::Create(const Common::ParamPackage& params) { +std::unique_ptr InputFactory::Create( + const Common::ParamPackage& params) { if (params.Has("button") && params.Has("axis")) { return CreateTriggerDevice(params); } @@ -857,4 +880,19 @@ std::unique_ptr InputFactory::Create(const Common::ParamPack return std::make_unique(); } +OutputFactory::OutputFactory(std::shared_ptr input_engine_) + : input_engine(std::move(input_engine_)) {} + +std::unique_ptr OutputFactory::Create( + const Common::ParamPackage& params) { + const PadIdentifier identifier = { + .guid = Common::UUID{params.Get("guid", "")}, + .port = static_cast(params.Get("port", 0)), + .pad = static_cast(params.Get("pad", 0)), + }; + + input_engine->PreSetController(identifier); + return std::make_unique(identifier, input_engine.get()); +} + } // namespace InputCommon diff --git a/src/input_common/input_poller.h b/src/input_common/input_poller.h index 3c1e5b541f..16cade5faf 100644 --- a/src/input_common/input_poller.h +++ b/src/input_common/input_poller.h @@ -16,12 +16,32 @@ class InputEngine; /** * An Input factory. It receives input events and forward them to all input devices it created. */ + +class OutputFactory final : public Input::Factory { +public: + explicit OutputFactory(std::shared_ptr input_engine_); + + /** + * Creates an output device from the parameters given. + * @param params contains parameters for creating the device: + * @param - "guid": text string for identifing controllers + * @param - "port": port of the connected device + * @param - "pad": slot of the connected controller + * @return an unique ouput device with the parameters specified + */ + std::unique_ptr Create( + const Common::ParamPackage& params) override; + +private: + std::shared_ptr input_engine; +}; + class InputFactory final : public Input::Factory { public: explicit InputFactory(std::shared_ptr input_engine_); /** - * Creates a input device from the parameters given. Identifies the type of input to be returned + * Creates an input device from the parameters given. Identifies the type of input to be returned * if it contains the following parameters: * - button: Contains "button" or "code" * - hat_button: Contains "hat" @@ -32,6 +52,7 @@ public: * - motion: Contains "motion" * - touch: Contains "button", "axis_x" and "axis_y" * - battery: Contains "battery" + * - output: Contains "output" * @param params contains parameters for creating the device: * @param - "code": the code of the keyboard key to bind with the input * @param - "button": same as "code" but for controller buttons @@ -41,10 +62,11 @@ public: * @param - "axis_x": same as axis but specifing horizontal direction * @param - "axis_y": same as axis but specifing vertical direction * @param - "axis_z": same as axis but specifing forward direction - * @param - "battery": Only used as a placeholder to set the input type + * @param - "battery": Only used as a placeholder to set the input type * @return an unique input device with the parameters specified */ - std::unique_ptr Create(const Common::ParamPackage& params) override; + std::unique_ptr Create( + const Common::ParamPackage& params) override; private: /** diff --git a/src/input_common/main.cpp b/src/input_common/main.cpp index 46ca6b76c8..b7fe9cb373 100644 --- a/src/input_common/main.cpp +++ b/src/input_common/main.cpp @@ -46,8 +46,10 @@ struct InputSubsystem::Impl { gcadapter = std::make_shared("gcpad"); gcadapter->SetMappingCallback(mapping_callback); - gcadapter_factory = std::make_shared(gcadapter); - Input::RegisterFactory(gcadapter->GetEngineName(), gcadapter_factory); + gcadapter_input_factory = std::make_shared(gcadapter); + gcadapter_output_factory = std::make_shared(gcadapter); + Input::RegisterFactory(gcadapter->GetEngineName(), gcadapter_input_factory); + Input::RegisterFactory(gcadapter->GetEngineName(), gcadapter_output_factory); udp_client = std::make_shared("cemuhookudp"); udp_client->SetMappingCallback(mapping_callback); @@ -62,8 +64,10 @@ struct InputSubsystem::Impl { #ifdef HAVE_SDL2 sdl = std::make_shared("sdl"); sdl->SetMappingCallback(mapping_callback); - sdl_factory = std::make_shared(sdl); - Input::RegisterFactory(sdl->GetEngineName(), sdl_factory); + sdl_input_factory = std::make_shared(sdl); + sdl_output_factory = std::make_shared(sdl); + Input::RegisterFactory(sdl->GetEngineName(), sdl_input_factory); + Input::RegisterFactory(sdl->GetEngineName(), sdl_output_factory); #endif Input::RegisterFactory("touch_from_button", @@ -247,21 +251,27 @@ struct InputSubsystem::Impl { } std::shared_ptr mapping_factory; + std::shared_ptr keyboard; - std::shared_ptr keyboard_factory; std::shared_ptr mouse; - std::shared_ptr mouse_factory; std::shared_ptr gcadapter; - std::shared_ptr gcadapter_factory; std::shared_ptr touch_screen; - std::shared_ptr touch_screen_factory; + std::shared_ptr tas_input; std::shared_ptr udp_client; + + std::shared_ptr keyboard_factory; + std::shared_ptr mouse_factory; + std::shared_ptr gcadapter_input_factory; + std::shared_ptr touch_screen_factory; std::shared_ptr udp_client_factory; - std::shared_ptr tas_input; std::shared_ptr tas_input_factory; + + std::shared_ptr gcadapter_output_factory; + #ifdef HAVE_SDL2 std::shared_ptr sdl; - std::shared_ptr sdl_factory; + std::shared_ptr sdl_input_factory; + std::shared_ptr sdl_output_factory; #endif }; diff --git a/src/yuzu/configuration/configure_input_player.cpp b/src/yuzu/configuration/configure_input_player.cpp index adc9706f14..ed9c3facf5 100644 --- a/src/yuzu/configuration/configure_input_player.cpp +++ b/src/yuzu/configuration/configure_input_player.cpp @@ -465,6 +465,8 @@ ConfigureInputPlayer::ConfigureInputPlayer(QWidget* parent, std::size_t player_i UpdateControllerEnabledButtons(); UpdateControllerButtonNames(); UpdateMotionButtons(); + emulated_controller->SetNpadType( + GetControllerTypeFromIndex(ui->comboControllerType->currentIndex())); }); connect(ui->comboDevices, qOverload(&QComboBox::activated), this, @@ -540,6 +542,11 @@ void ConfigureInputPlayer::LoadConfiguration() { void ConfigureInputPlayer::ConnectPlayer(bool connected) { ui->groupConnectedController->setChecked(connected); + if (connected) { + emulated_controller->Connect(); + } else { + emulated_controller->Disconnect(); + } } void ConfigureInputPlayer::UpdateInputDeviceCombobox() { diff --git a/src/yuzu/configuration/configure_input_player_widget.cpp b/src/yuzu/configuration/configure_input_player_widget.cpp index 03d29f194e..2ba9d7290c 100644 --- a/src/yuzu/configuration/configure_input_player_widget.cpp +++ b/src/yuzu/configuration/configure_input_player_widget.cpp @@ -24,34 +24,6 @@ PlayerControlPreview::~PlayerControlPreview() { } }; -PlayerControlPreview::LedPattern PlayerControlPreview::GetColorPattern(std::size_t index, - bool player_on) { - if (!player_on) { - return {0, 0, 0, 0}; - } - - switch (index) { - case 0: - return {1, 0, 0, 0}; - case 1: - return {1, 1, 0, 0}; - case 2: - return {1, 1, 1, 0}; - case 3: - return {1, 1, 1, 1}; - case 4: - return {1, 0, 0, 1}; - case 5: - return {1, 0, 1, 0}; - case 6: - return {1, 0, 1, 1}; - case 7: - return {0, 1, 1, 0}; - default: - return {0, 0, 0, 0}; - } -} - void PlayerControlPreview::SetController(Core::HID::EmulatedController* controller_) { if (is_controller_set) { controller->DeleteCallback(callback_key); @@ -160,8 +132,13 @@ void PlayerControlPreview::ControllerUpdate(Core::HID::ControllerTriggerType typ switch (type) { case Core::HID::ControllerTriggerType::Connected: + is_connected = true; + led_pattern = controller->GetLedPattern(); + needs_redraw = true; + break; case Core::HID::ControllerTriggerType::Disconnected: - is_connected = controller->IsConnected(); + is_connected = false; + led_pattern.raw = 0; needs_redraw = true; break; case Core::HID::ControllerTriggerType::Type: @@ -1853,10 +1830,14 @@ void PlayerControlPreview::DrawLeftBody(QPainter& p, const QPointF center) { const float led_size = 5.0f; const QPointF led_position = sideview_center + QPointF(0, -36); int led_count = 0; - for (const auto& color : led_color) { - p.setBrush(color); - DrawRectangle(p, led_position + QPointF(0, 12 * led_count++), led_size, led_size); - } + p.setBrush(led_pattern.position1 ? colors.led_on : colors.led_off); + DrawRectangle(p, led_position + QPointF(0, 12 * led_count++), led_size, led_size); + p.setBrush(led_pattern.position2 ? colors.led_on : colors.led_off); + DrawRectangle(p, led_position + QPointF(0, 12 * led_count++), led_size, led_size); + p.setBrush(led_pattern.position3 ? colors.led_on : colors.led_off); + DrawRectangle(p, led_position + QPointF(0, 12 * led_count++), led_size, led_size); + p.setBrush(led_pattern.position4 ? colors.led_on : colors.led_off); + DrawRectangle(p, led_position + QPointF(0, 12 * led_count++), led_size, led_size); } void PlayerControlPreview::DrawRightBody(QPainter& p, const QPointF center) { @@ -1949,10 +1930,14 @@ void PlayerControlPreview::DrawRightBody(QPainter& p, const QPointF center) { const float led_size = 5.0f; const QPointF led_position = sideview_center + QPointF(0, -36); int led_count = 0; - for (const auto& color : led_color) { - p.setBrush(color); - DrawRectangle(p, led_position + QPointF(0, 12 * led_count++), led_size, led_size); - } + p.setBrush(led_pattern.position1 ? colors.led_on : colors.led_off); + DrawRectangle(p, led_position + QPointF(0, 12 * led_count++), led_size, led_size); + p.setBrush(led_pattern.position2 ? colors.led_on : colors.led_off); + DrawRectangle(p, led_position + QPointF(0, 12 * led_count++), led_size, led_size); + p.setBrush(led_pattern.position3 ? colors.led_on : colors.led_off); + DrawRectangle(p, led_position + QPointF(0, 12 * led_count++), led_size, led_size); + p.setBrush(led_pattern.position4 ? colors.led_on : colors.led_off); + DrawRectangle(p, led_position + QPointF(0, 12 * led_count++), led_size, led_size); } void PlayerControlPreview::DrawProTriggers(QPainter& p, const QPointF center, diff --git a/src/yuzu/configuration/configure_input_player_widget.h b/src/yuzu/configuration/configure_input_player_widget.h index b44a2e347d..16f9748f54 100644 --- a/src/yuzu/configuration/configure_input_player_widget.h +++ b/src/yuzu/configuration/configure_input_player_widget.h @@ -59,13 +59,6 @@ private: SR, }; - struct LedPattern { - bool position1; - bool position2; - bool position3; - bool position4; - }; - struct ColorMapping { QColor outline{}; QColor primary{}; @@ -88,7 +81,6 @@ private: QColor deadzone{}; }; - static LedPattern GetColorPattern(std::size_t index, bool player_on); void UpdateColors(); void ResetInputs(); @@ -194,7 +186,7 @@ private: int callback_key; QColor button_color{}; ColorMapping colors{}; - std::array led_color{}; + Core::HID::LedPattern led_pattern{0, 0, 0, 0}; std::size_t player_index{}; Core::HID::EmulatedController* controller; std::size_t button_mapping_index{Settings::NativeButton::NumButtons}; -- cgit v1.2.3 From 0292fe01987c5580ab39a9ba74f86b5da9fe2c30 Mon Sep 17 00:00:00 2001 From: german77 Date: Fri, 15 Oct 2021 19:07:47 -0500 Subject: kraken: Fix errors from rebase and format files --- src/core/hid/emulated_controller.cpp | 6 +++++- src/core/hle/service/hid/hid.cpp | 1 - src/input_common/drivers/gc_adapter.cpp | 3 ++- src/input_common/drivers/gc_adapter.h | 2 +- src/input_common/drivers/sdl_driver.h | 2 +- src/input_common/helpers/stick_from_buttons.cpp | 3 +-- src/input_common/helpers/stick_from_buttons.h | 3 +-- src/input_common/helpers/touch_from_buttons.cpp | 4 +--- src/input_common/input_engine.h | 10 +++++---- src/input_common/input_poller.cpp | 8 +++---- src/input_common/input_poller.h | 10 ++++----- src/input_common/main.cpp | 6 ++++-- src/yuzu/applets/qt_controller.h | 1 - src/yuzu/configuration/configure_dialog.cpp | 2 +- src/yuzu/configuration/configure_input.cpp | 9 ++++---- .../configure_input_player_widget.cpp | 25 ++++++++++++---------- .../configuration/configure_input_player_widget.h | 16 +++++++++++++- src/yuzu/debugger/controller.cpp | 9 ++++++-- src/yuzu/debugger/controller.h | 9 +++++++- src/yuzu/main.cpp | 7 +++--- 20 files changed, 83 insertions(+), 53 deletions(-) (limited to 'src/core/hid/emulated_controller.cpp') diff --git a/src/core/hid/emulated_controller.cpp b/src/core/hid/emulated_controller.cpp index b9d16657a5..b04ab4cd84 100644 --- a/src/core/hid/emulated_controller.cpp +++ b/src/core/hid/emulated_controller.cpp @@ -91,6 +91,7 @@ void EmulatedController::ReloadFromSettings() { } void EmulatedController::ReloadInput() { + // If you load any device here add the equivalent to the UnloadInput() function const auto player_index = NpadIdTypeToIndex(npad_id_type); const auto left_side = button_params[Settings::NativeButton::ZL]; const auto right_side = button_params[Settings::NativeButton::ZR]; @@ -113,7 +114,7 @@ void EmulatedController::ReloadInput() { battery_devices[0] = Input::CreateDevice(left_side); battery_devices[1] = Input::CreateDevice(right_side); - button_params[Settings::NativeButton::ZL].Set("output",true); + button_params[Settings::NativeButton::ZL].Set("output", true); output_devices[0] = Input::CreateDevice(button_params[Settings::NativeButton::ZL]); @@ -179,6 +180,9 @@ void EmulatedController::UnloadInput() { for (auto& battery : battery_devices) { battery.reset(); } + for (auto& output : output_devices) { + output.reset(); + } } void EmulatedController::EnableConfiguration() { diff --git a/src/core/hle/service/hid/hid.cpp b/src/core/hle/service/hid/hid.cpp index 18f29bb78d..5391334f43 100644 --- a/src/core/hle/service/hid/hid.cpp +++ b/src/core/hle/service/hid/hid.cpp @@ -8,7 +8,6 @@ #include "common/settings.h" #include "core/core.h" #include "core/core_timing.h" -#include "core/frontend/input.h" #include "core/hardware_properties.h" #include "core/hle/ipc_helpers.h" #include "core/hle/kernel/k_readable_event.h" diff --git a/src/input_common/drivers/gc_adapter.cpp b/src/input_common/drivers/gc_adapter.cpp index 2aa5a16a6e..4a56abb997 100644 --- a/src/input_common/drivers/gc_adapter.cpp +++ b/src/input_common/drivers/gc_adapter.cpp @@ -322,7 +322,8 @@ bool GCAdapter::GetGCEndpoint(libusb_device* device) { return true; } -Input::VibrationError GCAdapter::SetRumble(const PadIdentifier& identifier, const Input::VibrationStatus vibration) { +Input::VibrationError GCAdapter::SetRumble(const PadIdentifier& identifier, + const Input::VibrationStatus vibration) { const auto mean_amplitude = (vibration.low_amplitude + vibration.high_amplitude) * 0.5f; const auto processed_amplitude = static_cast((mean_amplitude + std::pow(mean_amplitude, 0.3f)) * 0.5f * 0x8); diff --git a/src/input_common/drivers/gc_adapter.h b/src/input_common/drivers/gc_adapter.h index dd23dd9f3b..dd0e4aa1d5 100644 --- a/src/input_common/drivers/gc_adapter.h +++ b/src/input_common/drivers/gc_adapter.h @@ -25,7 +25,7 @@ public: ~GCAdapter(); Input::VibrationError SetRumble(const PadIdentifier& identifier, - const Input::VibrationStatus vibration) override; + const Input::VibrationStatus vibration) override; /// Used for automapping features std::vector GetInputDevices() const override; diff --git a/src/input_common/drivers/sdl_driver.h b/src/input_common/drivers/sdl_driver.h index f66b33c775..1ff85f48de 100644 --- a/src/input_common/drivers/sdl_driver.h +++ b/src/input_common/drivers/sdl_driver.h @@ -59,7 +59,7 @@ public: u8 GetHatButtonId(const std::string direction_name) const override; Input::VibrationError SetRumble(const PadIdentifier& identifier, - const Input::VibrationStatus vibration) override; + const Input::VibrationStatus vibration) override; private: void InitJoystick(int joystick_index); diff --git a/src/input_common/helpers/stick_from_buttons.cpp b/src/input_common/helpers/stick_from_buttons.cpp index 89ba4aeb12..38f1507462 100644 --- a/src/input_common/helpers/stick_from_buttons.cpp +++ b/src/input_common/helpers/stick_from_buttons.cpp @@ -251,8 +251,7 @@ private: std::chrono::time_point last_update; }; -std::unique_ptr StickFromButton::Create( - const Common::ParamPackage& params) { +std::unique_ptr StickFromButton::Create(const Common::ParamPackage& params) { const std::string null_engine = Common::ParamPackage{{"engine", "null"}}.Serialize(); auto up = Input::CreateDeviceFromString(params.Get("up", null_engine)); auto down = Input::CreateDeviceFromString(params.Get("down", null_engine)); diff --git a/src/input_common/helpers/stick_from_buttons.h b/src/input_common/helpers/stick_from_buttons.h index 87165e022a..1d6e24c98e 100644 --- a/src/input_common/helpers/stick_from_buttons.h +++ b/src/input_common/helpers/stick_from_buttons.h @@ -25,8 +25,7 @@ public: * - "modifier": a serialized ParamPackage for creating a button device as the modifier * - "modifier_scale": a float for the multiplier the modifier gives to the position */ - std::unique_ptr Create( - const Common::ParamPackage& params) override; + std::unique_ptr Create(const Common::ParamPackage& params) override; }; } // namespace InputCommon diff --git a/src/input_common/helpers/touch_from_buttons.cpp b/src/input_common/helpers/touch_from_buttons.cpp index 6c9046ffb4..2abfaf841d 100644 --- a/src/input_common/helpers/touch_from_buttons.cpp +++ b/src/input_common/helpers/touch_from_buttons.cpp @@ -57,9 +57,7 @@ private: const Input::AnalogProperties properties{0.0f, 1.0f, 0.5f, 0.0f, false}; }; - -std::unique_ptr TouchFromButton::Create( - const Common::ParamPackage& params) { +std::unique_ptr TouchFromButton::Create(const Common::ParamPackage& params) { const std::string null_engine = Common::ParamPackage{{"engine", "null"}}.Serialize(); auto button = Input::CreateDeviceFromString(params.Get("button", null_engine)); diff --git a/src/input_common/input_engine.h b/src/input_common/input_engine.h index 8a953c3820..31ce900d76 100644 --- a/src/input_common/input_engine.h +++ b/src/input_common/input_engine.h @@ -121,14 +121,16 @@ public: } // Sets rumble to a controller - virtual Input::VibrationError SetRumble([[maybe_unused]] const PadIdentifier& identifier, - [[maybe_unused]] const Input::VibrationStatus vibration) { + virtual Input::VibrationError SetRumble( + [[maybe_unused]] const PadIdentifier& identifier, + [[maybe_unused]] const Input::VibrationStatus vibration) { return Input::VibrationError::NotSupported; } // Sets polling mode to a controller - virtual Input::PollingError SetPollingMode([[maybe_unused]] const PadIdentifier& identifier, - [[maybe_unused]] const Input::PollingMode vibration) { + virtual Input::PollingError SetPollingMode( + [[maybe_unused]] const PadIdentifier& identifier, + [[maybe_unused]] const Input::PollingMode vibration) { return Input::PollingError::NotSupported; } diff --git a/src/input_common/input_poller.cpp b/src/input_common/input_poller.cpp index 781012886a..62ade951c9 100644 --- a/src/input_common/input_poller.cpp +++ b/src/input_common/input_poller.cpp @@ -597,7 +597,7 @@ public: explicit OutputFromIdentifier(PadIdentifier identifier_, InputEngine* input_engine_) : identifier(identifier_), input_engine(input_engine_) {} - virtual void SetLED( Input::LedStatus led_status) { + virtual void SetLED(Input::LedStatus led_status) { input_engine->SetLeds(identifier, led_status); } @@ -847,8 +847,7 @@ std::unique_ptr InputFactory::CreateMotionDevice(Common::Par InputFactory::InputFactory(std::shared_ptr input_engine_) : input_engine(std::move(input_engine_)) {} -std::unique_ptr InputFactory::Create( - const Common::ParamPackage& params) { +std::unique_ptr InputFactory::Create(const Common::ParamPackage& params) { if (params.Has("button") && params.Has("axis")) { return CreateTriggerDevice(params); } @@ -883,8 +882,7 @@ std::unique_ptr InputFactory::Create( OutputFactory::OutputFactory(std::shared_ptr input_engine_) : input_engine(std::move(input_engine_)) {} -std::unique_ptr OutputFactory::Create( - const Common::ParamPackage& params) { +std::unique_ptr OutputFactory::Create(const Common::ParamPackage& params) { const PadIdentifier identifier = { .guid = Common::UUID{params.Get("guid", "")}, .port = static_cast(params.Get("port", 0)), diff --git a/src/input_common/input_poller.h b/src/input_common/input_poller.h index 16cade5faf..1357e104be 100644 --- a/src/input_common/input_poller.h +++ b/src/input_common/input_poller.h @@ -29,8 +29,7 @@ public: * @param - "pad": slot of the connected controller * @return an unique ouput device with the parameters specified */ - std::unique_ptr Create( - const Common::ParamPackage& params) override; + std::unique_ptr Create(const Common::ParamPackage& params) override; private: std::shared_ptr input_engine; @@ -41,8 +40,8 @@ public: explicit InputFactory(std::shared_ptr input_engine_); /** - * Creates an input device from the parameters given. Identifies the type of input to be returned - * if it contains the following parameters: + * Creates an input device from the parameters given. Identifies the type of input to be + * returned if it contains the following parameters: * - button: Contains "button" or "code" * - hat_button: Contains "hat" * - analog: Contains "axis" @@ -65,8 +64,7 @@ public: * @param - "battery": Only used as a placeholder to set the input type * @return an unique input device with the parameters specified */ - std::unique_ptr Create( - const Common::ParamPackage& params) override; + std::unique_ptr Create(const Common::ParamPackage& params) override; private: /** diff --git a/src/input_common/main.cpp b/src/input_common/main.cpp index b7fe9cb373..7807dd38ff 100644 --- a/src/input_common/main.cpp +++ b/src/input_common/main.cpp @@ -48,8 +48,10 @@ struct InputSubsystem::Impl { gcadapter->SetMappingCallback(mapping_callback); gcadapter_input_factory = std::make_shared(gcadapter); gcadapter_output_factory = std::make_shared(gcadapter); - Input::RegisterFactory(gcadapter->GetEngineName(), gcadapter_input_factory); - Input::RegisterFactory(gcadapter->GetEngineName(), gcadapter_output_factory); + Input::RegisterFactory(gcadapter->GetEngineName(), + gcadapter_input_factory); + Input::RegisterFactory(gcadapter->GetEngineName(), + gcadapter_output_factory); udp_client = std::make_shared("cemuhookudp"); udp_client->SetMappingCallback(mapping_callback); diff --git a/src/yuzu/applets/qt_controller.h b/src/yuzu/applets/qt_controller.h index 98060e6f81..ca09fde04f 100644 --- a/src/yuzu/applets/qt_controller.h +++ b/src/yuzu/applets/qt_controller.h @@ -106,7 +106,6 @@ private: Core::Frontend::ControllerParameters parameters; InputCommon::InputSubsystem* input_subsystem; - Core::System& system; std::unique_ptr input_profiles; diff --git a/src/yuzu/configuration/configure_dialog.cpp b/src/yuzu/configuration/configure_dialog.cpp index 642a5f9660..1eb9d70e53 100644 --- a/src/yuzu/configuration/configure_dialog.cpp +++ b/src/yuzu/configuration/configure_dialog.cpp @@ -74,7 +74,7 @@ ConfigureDialog::ConfigureDialog(QWidget* parent, HotkeyRegistry& registry, hotkeys_tab->Populate(registry); setWindowFlags(windowFlags() & ~Qt::WindowContextHelpButtonHint); - input_tab->Initialize(input_subsystem); + input_tab->Initialize(input_subsystem, system_); general_tab->SetResetCallback([&] { this->close(); }); diff --git a/src/yuzu/configuration/configure_input.cpp b/src/yuzu/configuration/configure_input.cpp index 61513865f4..a8611f77f9 100644 --- a/src/yuzu/configuration/configure_input.cpp +++ b/src/yuzu/configuration/configure_input.cpp @@ -146,10 +146,11 @@ void ConfigureInput::Initialize(InputCommon::InputSubsystem* input_subsystem, Co advanced = new ConfigureInputAdvanced(this); ui->tabAdvanced->setLayout(new QHBoxLayout(ui->tabAdvanced)); ui->tabAdvanced->layout()->addWidget(advanced); - connect(advanced, &ConfigureInputAdvanced::CallDebugControllerDialog, [this, input_subsystem] { - CallConfigureDialog(*this, input_subsystem, profiles.get(), - system); - }); + connect(advanced, &ConfigureInputAdvanced::CallDebugControllerDialog, + [this, input_subsystem, &system] { + CallConfigureDialog(*this, input_subsystem, + profiles.get(), system); + }); connect(advanced, &ConfigureInputAdvanced::CallMouseConfigDialog, [this, input_subsystem] { CallConfigureDialog(*this, input_subsystem); }); diff --git a/src/yuzu/configuration/configure_input_player_widget.cpp b/src/yuzu/configuration/configure_input_player_widget.cpp index 2ba9d7290c..446b72e553 100644 --- a/src/yuzu/configuration/configure_input_player_widget.cpp +++ b/src/yuzu/configuration/configure_input_player_widget.cpp @@ -19,15 +19,11 @@ PlayerControlPreview::PlayerControlPreview(QWidget* parent) : QFrame(parent) { } PlayerControlPreview::~PlayerControlPreview() { - if (is_controller_set) { - controller->DeleteCallback(callback_key); - } + UnloadController(); }; void PlayerControlPreview::SetController(Core::HID::EmulatedController* controller_) { - if (is_controller_set) { - controller->DeleteCallback(callback_key); - } + UnloadController(); is_controller_set = true; controller = controller_; Core::HID::ControllerUpdateCallback engine_callback{ @@ -36,14 +32,21 @@ void PlayerControlPreview::SetController(Core::HID::EmulatedController* controll ControllerUpdate(Core::HID::ControllerTriggerType::All); } -void PlayerControlPreview::BeginMappingButton(std::size_t index) { - button_mapping_index = index; +void PlayerControlPreview::UnloadController() { + if (is_controller_set) { + controller->DeleteCallback(callback_key); + is_controller_set = false; + } +} + +void PlayerControlPreview::BeginMappingButton(std::size_t button_id) { + button_mapping_index = button_id; mapping_active = true; } -void PlayerControlPreview::BeginMappingAnalog(std::size_t index) { - button_mapping_index = Settings::NativeButton::LStick + index; - analog_mapping_index = index; +void PlayerControlPreview::BeginMappingAnalog(std::size_t stick_id) { + button_mapping_index = Settings::NativeButton::LStick + stick_id; + analog_mapping_index = stick_id; mapping_active = true; } diff --git a/src/yuzu/configuration/configure_input_player_widget.h b/src/yuzu/configuration/configure_input_player_widget.h index 16f9748f54..333c3fc56b 100644 --- a/src/yuzu/configuration/configure_input_player_widget.h +++ b/src/yuzu/configuration/configure_input_player_widget.h @@ -25,11 +25,25 @@ public: explicit PlayerControlPreview(QWidget* parent); ~PlayerControlPreview() override; + // Sets the emulated controller to be displayed void SetController(Core::HID::EmulatedController* controller); + + // Disables events from the emulated controller + void UnloadController(); + + // Starts blinking animation at the button specified void BeginMappingButton(std::size_t button_id); - void BeginMappingAnalog(std::size_t button_id); + + // Starts moving animation at the stick specified + void BeginMappingAnalog(std::size_t stick_id); + + // Stops any ongoing animation void EndMapping(); + + // Handles emulated controller events void ControllerUpdate(Core::HID::ControllerTriggerType type); + + // Updates input on sheduled interval void UpdateInput(); protected: diff --git a/src/yuzu/debugger/controller.cpp b/src/yuzu/debugger/controller.cpp index d8e41f8b69..3619aed260 100644 --- a/src/yuzu/debugger/controller.cpp +++ b/src/yuzu/debugger/controller.cpp @@ -10,7 +10,8 @@ #include "yuzu/configuration/configure_input_player_widget.h" #include "yuzu/debugger/controller.h" -ControllerDialog::ControllerDialog(QWidget* parent) : QWidget(parent, Qt::Dialog) { +ControllerDialog::ControllerDialog(Core::System& system, QWidget* parent) + : QWidget(parent, Qt::Dialog) { setObjectName(QStringLiteral("Controller")); setWindowTitle(tr("Controller P1")); resize(500, 350); @@ -20,7 +21,7 @@ ControllerDialog::ControllerDialog(QWidget* parent) : QWidget(parent, Qt::Dialog Qt::WindowMaximizeButtonHint); widget = new PlayerControlPreview(this); - widget->SetController(Core::System::GetInstance().HIDCore().GetEmulatedController( + widget->SetController(system.HIDCore().GetEmulatedController( Core::HID::NpadIdType::Player1)); QLayout* layout = new QVBoxLayout(this); layout->setContentsMargins(0, 0, 0, 0); @@ -45,6 +46,10 @@ QAction* ControllerDialog::toggleViewAction() { return toggle_view_action; } +void ControllerDialog::UnloadController() { + widget->UnloadController(); +} + void ControllerDialog::showEvent(QShowEvent* ev) { if (toggle_view_action) { toggle_view_action->setChecked(isVisible()); diff --git a/src/yuzu/debugger/controller.h b/src/yuzu/debugger/controller.h index 697489cbbd..33f617b9b9 100644 --- a/src/yuzu/debugger/controller.h +++ b/src/yuzu/debugger/controller.h @@ -11,6 +11,10 @@ class QHideEvent; class QShowEvent; class PlayerControlPreview; +namespace Core { +class System; +} + namespace InputCommon { class InputSubsystem; } @@ -19,11 +23,14 @@ class ControllerDialog : public QWidget { Q_OBJECT public: - explicit ControllerDialog(QWidget* parent = nullptr); + explicit ControllerDialog(Core::System& system, QWidget* parent = nullptr); /// Returns a QAction that can be used to toggle visibility of this dialog. QAction* toggleViewAction(); + // Disables events from the emulated controller + void UnloadController(); + protected: void showEvent(QShowEvent* ev) override; void hideEvent(QHideEvent* ev) override; diff --git a/src/yuzu/main.cpp b/src/yuzu/main.cpp index 19cb5313fd..ae997ccfa3 100644 --- a/src/yuzu/main.cpp +++ b/src/yuzu/main.cpp @@ -228,7 +228,7 @@ GMainWindow::GMainWindow() ConnectMenuEvents(); ConnectWidgetEvents(); - Core::System::GetInstance().HIDCore().ReloadInputDevices(); + system->HIDCore().ReloadInputDevices(); const auto branch_name = std::string(Common::g_scm_branch); const auto description = std::string(Common::g_scm_desc); @@ -924,7 +924,7 @@ void GMainWindow::InitializeDebugWidgets() { waitTreeWidget->hide(); debug_menu->addAction(waitTreeWidget->toggleViewAction()); - controller_dialog = new ControllerDialog(this); + controller_dialog = new ControllerDialog(*system, this); controller_dialog->hide(); debug_menu->addAction(controller_dialog->toggleViewAction()); @@ -3372,7 +3372,8 @@ void GMainWindow::closeEvent(QCloseEvent* event) { UpdateUISettings(); game_list->SaveInterfaceLayout(); hotkey_registry.SaveHotkeys(); - Core::System::GetInstance().HIDCore().UnloadInputDevices(); + controller_dialog->UnloadController(); + system->HIDCore().UnloadInputDevices(); // Shutdown session if the emu thread is active... if (emu_thread != nullptr) { -- cgit v1.2.3 From 88cb39be9f1a233b21a2d8ca3740e9aab0db7dfc Mon Sep 17 00:00:00 2001 From: german77 Date: Mon, 18 Oct 2021 23:15:46 -0500 Subject: hid: Fix controller connection/disconnection --- src/core/hid/emulated_console.cpp | 1 - src/core/hid/emulated_controller.cpp | 98 +++++++++++++++++----- src/core/hid/emulated_controller.h | 18 +++- src/core/hid/hid_types.h | 8 +- .../service/hid/controllers/controller_base.cpp | 2 +- src/core/hle/service/hid/controllers/npad.cpp | 77 +++++++++++------ src/core/hle/service/hid/controllers/npad.h | 3 + src/yuzu/configuration/configure_input.cpp | 1 + src/yuzu/configuration/configure_input_player.cpp | 81 ++++++++++++++++-- .../configure_input_player_widget.cpp | 2 +- 10 files changed, 226 insertions(+), 65 deletions(-) (limited to 'src/core/hid/emulated_controller.cpp') diff --git a/src/core/hid/emulated_console.cpp b/src/core/hid/emulated_console.cpp index c65d050411..7f7c8fd59d 100644 --- a/src/core/hid/emulated_console.cpp +++ b/src/core/hid/emulated_console.cpp @@ -53,7 +53,6 @@ void EmulatedConsole::ReloadInput() { touch_button_params.Set("x", x); touch_button_params.Set("y", y); touch_button_params.Set("touch_id", static_cast(index)); - LOG_ERROR(Common, "{} ", touch_button_params.Serialize()); touch_devices[index] = Input::CreateDeviceFromString(touch_button_params.Serialize()); if (!touch_devices[index]) { diff --git a/src/core/hid/emulated_controller.cpp b/src/core/hid/emulated_controller.cpp index b04ab4cd84..7ef6ef1180 100644 --- a/src/core/hid/emulated_controller.cpp +++ b/src/core/hid/emulated_controller.cpp @@ -54,6 +54,7 @@ Settings::ControllerType EmulatedController::MapNPadToSettingsType(NpadType type } void EmulatedController::ReloadFromSettings() { + //LOG_ERROR(Service_HID, "reload config from settings {}", NpadIdTypeToIndex(npad_id_type)); const auto player_index = NpadIdTypeToIndex(npad_id_type); const auto& player = Settings::values.players.GetValue()[player_index]; @@ -91,6 +92,7 @@ void EmulatedController::ReloadFromSettings() { } void EmulatedController::ReloadInput() { + //LOG_ERROR(Service_HID, "reload config {}", NpadIdTypeToIndex(npad_id_type)); // If you load any device here add the equivalent to the UnloadInput() function const auto player_index = NpadIdTypeToIndex(npad_id_type); const auto left_side = button_params[Settings::NativeButton::ZL]; @@ -187,11 +189,29 @@ void EmulatedController::UnloadInput() { void EmulatedController::EnableConfiguration() { is_configuring = true; - SaveCurrentConfig(); + temporary_is_connected = is_connected; + temporary_npad_type = npad_type; } void EmulatedController::DisableConfiguration() { is_configuring = false; + + // Apply temporary npad type to the real controller + if (temporary_npad_type != npad_type) { + if (is_connected) { + Disconnect(); + } + SetNpadType(temporary_npad_type); + } + + // Apply temporary connected status to the real controller + if (temporary_is_connected != is_connected) { + if (temporary_is_connected) { + Connect(); + return; + } + Disconnect(); + } } bool EmulatedController::IsConfiguring() const { @@ -199,10 +219,6 @@ bool EmulatedController::IsConfiguring() const { } void EmulatedController::SaveCurrentConfig() { - if (!is_configuring) { - return; - } - const auto player_index = NpadIdTypeToIndex(npad_id_type); auto& player = Settings::values.players.GetValue()[player_index]; player.connected = is_connected; @@ -657,26 +673,47 @@ void EmulatedController::SetLedPattern() { } void EmulatedController::Connect() { - std::lock_guard lock{mutex}; - if (is_connected) { - LOG_WARNING(Service_HID, "Tried to turn on a connected controller {}", npad_id_type); - return; + { + std::lock_guard lock{mutex}; + if (is_configuring) { + temporary_is_connected = true; + TriggerOnChange(ControllerTriggerType::Connected); + return; + } + + if (is_connected) { + return; + } + is_connected = true; } - is_connected = true; + LOG_ERROR(Service_HID, "Connected controller {}", NpadIdTypeToIndex(npad_id_type)); TriggerOnChange(ControllerTriggerType::Connected); } void EmulatedController::Disconnect() { - std::lock_guard lock{mutex}; - if (!is_connected) { - LOG_WARNING(Service_HID, "Tried to turn off a disconnected controller {}", npad_id_type); - return; + { + std::lock_guard lock{mutex}; + if (is_configuring) { + temporary_is_connected = false; + LOG_ERROR(Service_HID, "Disconnected temporal controller {}", + NpadIdTypeToIndex(npad_id_type)); + TriggerOnChange(ControllerTriggerType::Disconnected); + return; + } + + if (!is_connected) { + return; + } + is_connected = false; } - is_connected = false; + LOG_ERROR(Service_HID, "Disconnected controller {}", NpadIdTypeToIndex(npad_id_type)); TriggerOnChange(ControllerTriggerType::Disconnected); } -bool EmulatedController::IsConnected() const { +bool EmulatedController::IsConnected(bool temporary) const { + if (temporary) { + return temporary_is_connected; + } return is_connected; } @@ -688,16 +725,35 @@ NpadIdType EmulatedController::GetNpadIdType() const { return npad_id_type; } -NpadType EmulatedController::GetNpadType() const { +NpadType EmulatedController::GetNpadType(bool temporary) const { + if (temporary) { + return temporary_npad_type; + } return npad_type; } void EmulatedController::SetNpadType(NpadType npad_type_) { - std::lock_guard lock{mutex}; - if (npad_type == npad_type_) { - return; + { + std::lock_guard lock{mutex}; + + if (is_configuring) { + if (temporary_npad_type == npad_type_) { + return; + } + temporary_npad_type = npad_type_; + TriggerOnChange(ControllerTriggerType::Type); + return; + } + + if (npad_type == npad_type_) { + return; + } + if (is_connected) { + LOG_WARNING(Service_HID, "Controller {} type changed while it's connected", + NpadIdTypeToIndex(npad_id_type)); + } + npad_type = npad_type_; } - npad_type = npad_type_; TriggerOnChange(ControllerTriggerType::Type); } diff --git a/src/core/hid/emulated_controller.h b/src/core/hid/emulated_controller.h index 096fe17052..6a6dc18927 100644 --- a/src/core/hid/emulated_controller.h +++ b/src/core/hid/emulated_controller.h @@ -139,8 +139,12 @@ public: /// Sets the NpadType for this controller void SetNpadType(NpadType npad_type_); - /// Gets the NpadType for this controller - NpadType GetNpadType() const; + /** + * Gets the NpadType for this controller + * @param Returns the temporary value if true + * @return NpadType set on the controller + */ + NpadType GetNpadType(bool temporary = false) const; /// Sets the connected status to true void Connect(); @@ -148,8 +152,12 @@ public: /// Sets the connected status to false void Disconnect(); - /// Returns true if the controller has the connected status - bool IsConnected() const; + /** + * Is the emulated connected + * @param Returns the temporary value if true + * @return true if the controller has the connected status + */ + bool IsConnected(bool temporary = false) const; /// Returns true if vibration is enabled bool IsVibrationEnabled() const; @@ -323,7 +331,9 @@ private: NpadIdType npad_id_type; NpadType npad_type{NpadType::None}; + NpadType temporary_npad_type{NpadType::None}; bool is_connected{false}; + bool temporary_is_connected{false}; bool is_configuring{false}; bool is_vibration_enabled{true}; f32 motion_sensitivity{0.01f}; diff --git a/src/core/hid/hid_types.h b/src/core/hid/hid_types.h index f12a14cb8e..539436283d 100644 --- a/src/core/hid/hid_types.h +++ b/src/core/hid/hid_types.h @@ -47,9 +47,9 @@ constexpr size_t NpadIdTypeToIndex(NpadIdType npad_id_type) { return 6; case NpadIdType::Player8: return 7; - case NpadIdType::Other: - return 8; case NpadIdType::Handheld: + return 8; + case NpadIdType::Other: return 9; default: return 0; @@ -76,9 +76,9 @@ constexpr NpadIdType IndexToNpadIdType(size_t index) { case 7: return NpadIdType::Player8; case 8: - return NpadIdType::Other; - case 9: return NpadIdType::Handheld; + case 9: + return NpadIdType::Other; default: return NpadIdType::Invalid; } diff --git a/src/core/hle/service/hid/controllers/controller_base.cpp b/src/core/hle/service/hid/controllers/controller_base.cpp index 9d1e6db6a2..74a3947842 100644 --- a/src/core/hle/service/hid/controllers/controller_base.cpp +++ b/src/core/hle/service/hid/controllers/controller_base.cpp @@ -11,7 +11,7 @@ ControllerBase::~ControllerBase() = default; void ControllerBase::ActivateController() { if (is_activated) { - OnRelease(); + return; } is_activated = true; OnInit(); diff --git a/src/core/hle/service/hid/controllers/npad.cpp b/src/core/hle/service/hid/controllers/npad.cpp index a2e9ddf4d5..144abab653 100644 --- a/src/core/hle/service/hid/controllers/npad.cpp +++ b/src/core/hle/service/hid/controllers/npad.cpp @@ -125,18 +125,22 @@ void Controller_NPad::ControllerUpdate(Core::HID::ControllerTriggerType type, return; } + auto& controller = controller_data[controller_idx]; + const auto is_connected = controller.device->IsConnected(); + const auto npad_type = controller.device->GetNpadType(); switch (type) { case Core::HID::ControllerTriggerType::Connected: - InitNewlyAddedController(controller_idx); - break; case Core::HID::ControllerTriggerType::Disconnected: - DisconnectNpadAtIndex(controller_idx); + if (is_connected == controller.is_connected) { + return; + } + UpdateControllerAt(npad_type, controller_idx, is_connected); break; case Core::HID::ControllerTriggerType::Type: { - auto& controller = controller_data[controller_idx]; - if (controller.device->IsConnected()) { - LOG_ERROR(Service_HID, "Controller type changed without turning off the controller"); + if (npad_type == controller.npad_type) { + return; } + // UpdateControllerAt(npad_type, controller_idx, is_connected); break; } default: @@ -146,6 +150,7 @@ void Controller_NPad::ControllerUpdate(Core::HID::ControllerTriggerType type, void Controller_NPad::InitNewlyAddedController(std::size_t controller_idx) { auto& controller = controller_data[controller_idx]; + LOG_ERROR(Service_HID, "Connect {} {}", controller_idx, controller.is_connected); const auto controller_type = controller.device->GetNpadType(); auto& shared_memory = controller.shared_memory_entry; if (controller_type == Core::HID::NpadType::None) { @@ -235,20 +240,23 @@ void Controller_NPad::InitNewlyAddedController(std::size_t controller_idx) { shared_memory.battery_level_left = battery_level.left.battery_level; shared_memory.battery_level_right = battery_level.right.battery_level; + controller.is_connected = true; + controller.device->Connect(); SignalStyleSetChangedEvent(IndexToNPad(controller_idx)); + WriteEmptyEntry(controller.shared_memory_entry); } void Controller_NPad::OnInit() { + if (!IsControllerActivated()) { + return; + } + for (std::size_t i = 0; i < controller_data.size(); ++i) { auto& controller = controller_data[i]; controller.styleset_changed_event = service_context.CreateEvent(fmt::format("npad:NpadStyleSetChanged_{}", i)); } - if (!IsControllerActivated()) { - return; - } - if (system.HIDCore().GetSupportedStyleTag().raw == 0) { // We want to support all controllers Core::HID::NpadStyleTag style{}; @@ -277,20 +285,33 @@ void Controller_NPad::OnInit() { for (auto& controller : controller_data) { NPadGenericState dummy_pad_state{}; auto& npad = controller.shared_memory_entry; - for (std::size_t i = 0; i < 17; ++i) { - dummy_pad_state.sampling_number = - npad.fullkey_lifo.ReadCurrentEntry().sampling_number + 1; - npad.fullkey_lifo.WriteNextEntry(dummy_pad_state); - npad.handheld_lifo.WriteNextEntry(dummy_pad_state); - npad.joy_dual_lifo.WriteNextEntry(dummy_pad_state); - npad.joy_left_lifo.WriteNextEntry(dummy_pad_state); - npad.joy_right_lifo.WriteNextEntry(dummy_pad_state); - npad.joy_right_lifo.WriteNextEntry(dummy_pad_state); - npad.palma_lifo.WriteNextEntry(dummy_pad_state); + for (std::size_t i = 0; i < 19; ++i) { + WriteEmptyEntry(npad); } } } +void Controller_NPad::WriteEmptyEntry(NpadInternalState& npad) { + NPadGenericState dummy_pad_state{}; + NpadGcTriggerState dummy_gc_state{}; + dummy_pad_state.sampling_number = npad.fullkey_lifo.ReadCurrentEntry().sampling_number + 1; + npad.fullkey_lifo.WriteNextEntry(dummy_pad_state); + dummy_pad_state.sampling_number = npad.handheld_lifo.ReadCurrentEntry().sampling_number + 1; + npad.handheld_lifo.WriteNextEntry(dummy_pad_state); + dummy_pad_state.sampling_number = npad.joy_dual_lifo.ReadCurrentEntry().sampling_number + 1; + npad.joy_dual_lifo.WriteNextEntry(dummy_pad_state); + dummy_pad_state.sampling_number = npad.joy_left_lifo.ReadCurrentEntry().sampling_number + 1; + npad.joy_left_lifo.WriteNextEntry(dummy_pad_state); + dummy_pad_state.sampling_number = npad.joy_right_lifo.ReadCurrentEntry().sampling_number + 1; + npad.joy_right_lifo.WriteNextEntry(dummy_pad_state); + dummy_pad_state.sampling_number = npad.palma_lifo.ReadCurrentEntry().sampling_number + 1; + npad.palma_lifo.WriteNextEntry(dummy_pad_state); + dummy_pad_state.sampling_number = npad.system_ext_lifo.ReadCurrentEntry().sampling_number + 1; + npad.system_ext_lifo.WriteNextEntry(dummy_pad_state); + dummy_gc_state.sampling_number = npad.gc_trigger_lifo.ReadCurrentEntry().sampling_number + 1; + npad.gc_trigger_lifo.WriteNextEntry(dummy_gc_state); +} + void Controller_NPad::OnRelease() { for (std::size_t i = 0; i < controller_data.size(); ++i) { auto& controller = controller_data[i]; @@ -359,6 +380,7 @@ void Controller_NPad::OnUpdate(const Core::Timing::CoreTiming& core_timing, u8* if (!IsControllerActivated()) { return; } + for (std::size_t i = 0; i < controller_data.size(); ++i) { auto& controller = controller_data[i]; auto& npad = controller.shared_memory_entry; @@ -366,6 +388,9 @@ void Controller_NPad::OnUpdate(const Core::Timing::CoreTiming& core_timing, u8* const auto& controller_type = controller.device->GetNpadType(); if (controller_type == Core::HID::NpadType::None || !controller.device->IsConnected()) { + // Refresh shared memory + std::memcpy(data + NPAD_OFFSET + (i * sizeof(NpadInternalState)), + &controller.shared_memory_entry, sizeof(NpadInternalState)); continue; } const u32 npad_index = static_cast(i); @@ -830,14 +855,14 @@ void Controller_NPad::AddNewControllerAt(Core::HID::NpadType controller, std::si void Controller_NPad::UpdateControllerAt(Core::HID::NpadType type, std::size_t npad_index, bool connected) { - auto& controller = controller_data[npad_index].device; + auto& controller = controller_data[npad_index]; if (!connected) { DisconnectNpadAtIndex(npad_index); return; } - controller->SetNpadType(type); - controller->Connect(); + controller.device->SetNpadType(type); + controller.device->Connect(); InitNewlyAddedController(npad_index); } @@ -847,14 +872,13 @@ void Controller_NPad::DisconnectNpad(u32 npad_id) { void Controller_NPad::DisconnectNpadAtIndex(std::size_t npad_index) { auto& controller = controller_data[npad_index]; + LOG_ERROR(Service_HID, "Disconnect {} {}", npad_index, controller.is_connected); for (std::size_t device_idx = 0; device_idx < controller.vibration.size(); ++device_idx) { // Send an empty vibration to stop any vibrations. VibrateControllerAtIndex(npad_index, device_idx, {}); controller.vibration[device_idx].device_mounted = false; } - controller.device->Disconnect(); - auto& shared_memory_entry = controller.shared_memory_entry; shared_memory_entry.style_set.raw = 0; // Zero out shared_memory_entry.device_type.raw = 0; @@ -868,7 +892,10 @@ void Controller_NPad::DisconnectNpadAtIndex(std::size_t npad_index) { shared_memory_entry.assignment_mode = NpadJoyAssignmentMode::Dual; shared_memory_entry.footer_type = AppletFooterUiType::None; + controller.is_connected = false; + controller.device->Disconnect(); SignalStyleSetChangedEvent(IndexToNPad(npad_index)); + WriteEmptyEntry(controller.shared_memory_entry); } void Controller_NPad::SetGyroscopeZeroDriftMode(GyroscopeZeroDriftMode drift_mode) { diff --git a/src/core/hle/service/hid/controllers/npad.h b/src/core/hle/service/hid/controllers/npad.h index b0e2f84308..d805ccb97a 100644 --- a/src/core/hle/service/hid/controllers/npad.h +++ b/src/core/hle/service/hid/controllers/npad.h @@ -417,6 +417,8 @@ private: std::array vibration{}; bool unintended_home_button_input_protection{}; + bool is_connected{}; + Core::HID::NpadType npad_type{Core::HID::NpadType::None}; // Current pad state NPadGenericState npad_pad_state{}; @@ -435,6 +437,7 @@ private: void InitNewlyAddedController(std::size_t controller_idx); bool IsControllerSupported(Core::HID::NpadType controller) const; void RequestPadStateUpdate(u32 npad_id); + void WriteEmptyEntry(NpadInternalState& npad); std::atomic press_state{}; diff --git a/src/yuzu/configuration/configure_input.cpp b/src/yuzu/configuration/configure_input.cpp index a8611f77f9..67faa8be8a 100644 --- a/src/yuzu/configuration/configure_input.cpp +++ b/src/yuzu/configuration/configure_input.cpp @@ -114,6 +114,7 @@ void ConfigureInput::Initialize(InputCommon::InputSubsystem* input_subsystem, Co player_tabs[i]->setLayout(new QHBoxLayout(player_tabs[i])); player_tabs[i]->layout()->addWidget(player_controllers[i]); connect(player_controllers[i], &ConfigureInputPlayer::Connected, [&, i](bool is_connected) { + // Ensures that the controllers are always connected in sequential order if (is_connected) { for (std::size_t index = 0; index <= i; ++index) { player_connected[index]->setChecked(is_connected); diff --git a/src/yuzu/configuration/configure_input_player.cpp b/src/yuzu/configuration/configure_input_player.cpp index ed9c3facf5..81310a5b3b 100644 --- a/src/yuzu/configuration/configure_input_player.cpp +++ b/src/yuzu/configuration/configure_input_player.cpp @@ -143,8 +143,26 @@ ConfigureInputPlayer::ConfigureInputPlayer(QWidget* parent, std::size_t player_i timeout_timer(std::make_unique()), poll_timer(std::make_unique()), bottom_row(bottom_row), system{system_} { - emulated_controller = system_.HIDCore().GetEmulatedControllerByIndex(player_index); - emulated_controller->EnableConfiguration(); + if (player_index == 0) { + auto* emulated_controller_p1 = + system.HIDCore().GetEmulatedController(Core::HID::NpadIdType::Player1); + auto* emulated_controller_hanheld = + system.HIDCore().GetEmulatedController(Core::HID::NpadIdType::Handheld); + emulated_controller_p1->SaveCurrentConfig(); + emulated_controller_p1->EnableConfiguration(); + emulated_controller_hanheld->SaveCurrentConfig(); + emulated_controller_hanheld->EnableConfiguration(); + if (emulated_controller_hanheld->IsConnected(true)) { + emulated_controller_p1->Disconnect(); + emulated_controller = emulated_controller_hanheld; + } else { + emulated_controller = emulated_controller_p1; + } + } else { + emulated_controller = system_.HIDCore().GetEmulatedControllerByIndex(player_index); + emulated_controller->SaveCurrentConfig(); + emulated_controller->EnableConfiguration(); + } ui->setupUi(this); setFocusPolicy(Qt::ClickFocus); @@ -460,13 +478,36 @@ ConfigureInputPlayer::ConfigureInputPlayer(QWidget* parent, std::size_t player_i UpdateControllerEnabledButtons(); UpdateControllerButtonNames(); UpdateMotionButtons(); - connect(ui->comboControllerType, qOverload(&QComboBox::currentIndexChanged), [this](int) { + connect(ui->comboControllerType, qOverload(&QComboBox::currentIndexChanged), [this, player_index](int) { UpdateControllerAvailableButtons(); UpdateControllerEnabledButtons(); UpdateControllerButtonNames(); UpdateMotionButtons(); - emulated_controller->SetNpadType( - GetControllerTypeFromIndex(ui->comboControllerType->currentIndex())); + const Core::HID::NpadType type = GetControllerTypeFromIndex(ui->comboControllerType->currentIndex()); + + if (player_index == 0) { + auto* emulated_controller_p1 = + system.HIDCore().GetEmulatedController(Core::HID::NpadIdType::Player1); + auto* emulated_controller_hanheld = + system.HIDCore().GetEmulatedController(Core::HID::NpadIdType::Handheld); + bool is_connected = emulated_controller->IsConnected(true); + + emulated_controller_p1->SetNpadType(type); + emulated_controller_hanheld->SetNpadType(type); + if (is_connected) { + if (type == Core::HID::NpadType::Handheld) { + emulated_controller_p1->Disconnect(); + emulated_controller_hanheld->Connect(); + emulated_controller = emulated_controller_hanheld; + } else { + emulated_controller_hanheld->Disconnect(); + emulated_controller_p1->Connect(); + emulated_controller = emulated_controller_p1; + } + } + ui->controllerFrame->SetController(emulated_controller); + } + emulated_controller->SetNpadType(type); }); connect(ui->comboDevices, qOverload(&QComboBox::activated), this, @@ -504,11 +545,35 @@ ConfigureInputPlayer::ConfigureInputPlayer(QWidget* parent, std::size_t player_i } ConfigureInputPlayer::~ConfigureInputPlayer() { - emulated_controller->DisableConfiguration(); + if (player_index == 0) { + auto* emulated_controller_p1 = + system.HIDCore().GetEmulatedController(Core::HID::NpadIdType::Player1); + auto* emulated_controller_hanheld = + system.HIDCore().GetEmulatedController(Core::HID::NpadIdType::Handheld); + emulated_controller_p1->DisableConfiguration(); + emulated_controller_hanheld->DisableConfiguration(); + } else { + emulated_controller->DisableConfiguration(); + } }; void ConfigureInputPlayer::ApplyConfiguration() { + if (player_index == 0) { + auto* emulated_controller_p1 = + system.HIDCore().GetEmulatedController(Core::HID::NpadIdType::Player1); + auto* emulated_controller_hanheld = + system.HIDCore().GetEmulatedController(Core::HID::NpadIdType::Handheld); + emulated_controller_p1->DisableConfiguration(); + emulated_controller_p1->SaveCurrentConfig(); + emulated_controller_p1->EnableConfiguration(); + emulated_controller_hanheld->DisableConfiguration(); + emulated_controller_hanheld->SaveCurrentConfig(); + emulated_controller_hanheld->EnableConfiguration(); + return; + } + emulated_controller->DisableConfiguration(); emulated_controller->SaveCurrentConfig(); + emulated_controller->EnableConfiguration(); } void ConfigureInputPlayer::showEvent(QShowEvent* event) { @@ -535,9 +600,9 @@ void ConfigureInputPlayer::RetranslateUI() { void ConfigureInputPlayer::LoadConfiguration() { UpdateUI(); UpdateInputDeviceCombobox(); - const int comboBoxIndex = GetIndexFromControllerType(emulated_controller->GetNpadType()); + const int comboBoxIndex = GetIndexFromControllerType(emulated_controller->GetNpadType(true)); ui->comboControllerType->setCurrentIndex(comboBoxIndex); - ui->groupConnectedController->setChecked(emulated_controller->IsConnected()); + ui->groupConnectedController->setChecked(emulated_controller->IsConnected(true)); } void ConfigureInputPlayer::ConnectPlayer(bool connected) { diff --git a/src/yuzu/configuration/configure_input_player_widget.cpp b/src/yuzu/configuration/configure_input_player_widget.cpp index 446b72e553..3b79b6076e 100644 --- a/src/yuzu/configuration/configure_input_player_widget.cpp +++ b/src/yuzu/configuration/configure_input_player_widget.cpp @@ -145,7 +145,7 @@ void PlayerControlPreview::ControllerUpdate(Core::HID::ControllerTriggerType typ needs_redraw = true; break; case Core::HID::ControllerTriggerType::Type: - controller_type = controller->GetNpadType(); + controller_type = controller->GetNpadType(true); needs_redraw = true; break; case Core::HID::ControllerTriggerType::Color: -- cgit v1.2.3 From 00f654cd2247f9c980710be27225d980f60518af Mon Sep 17 00:00:00 2001 From: german77 Date: Tue, 19 Oct 2021 00:12:24 -0500 Subject: core/hid: Only signal when needed --- src/common/input.h | 1 + src/core/hid/emulated_controller.cpp | 259 +++++++++++---------- src/core/hid/emulated_controller.h | 6 +- src/core/hid/input_converter.cpp | 2 +- src/core/hle/service/hid/controllers/npad.cpp | 6 +- src/input_common/drivers/gc_adapter.cpp | 75 +++++- src/input_common/drivers/gc_adapter.h | 6 +- src/input_common/drivers/keyboard.cpp | 2 +- src/input_common/drivers/sdl_driver.cpp | 22 +- src/input_common/drivers/tas_input.cpp | 2 +- .../configure_input_player_widget.cpp | 12 +- 11 files changed, 240 insertions(+), 153 deletions(-) (limited to 'src/core/hid/emulated_controller.cpp') diff --git a/src/common/input.h b/src/common/input.h index 3a28b77a7b..8871a9d078 100644 --- a/src/common/input.h +++ b/src/common/input.h @@ -30,6 +30,7 @@ enum class InputType { }; enum class BatteryLevel { + None, Empty, Critical, Low, diff --git a/src/core/hid/emulated_controller.cpp b/src/core/hid/emulated_controller.cpp index 7ef6ef1180..e102c9437e 100644 --- a/src/core/hid/emulated_controller.cpp +++ b/src/core/hid/emulated_controller.cpp @@ -94,7 +94,6 @@ void EmulatedController::ReloadFromSettings() { void EmulatedController::ReloadInput() { //LOG_ERROR(Service_HID, "reload config {}", NpadIdTypeToIndex(npad_id_type)); // If you load any device here add the equivalent to the UnloadInput() function - const auto player_index = NpadIdTypeToIndex(npad_id_type); const auto left_side = button_params[Settings::NativeButton::ZL]; const auto right_side = button_params[Settings::NativeButton::ZR]; @@ -337,120 +336,130 @@ void EmulatedController::SetButton(Input::CallbackStatus callback, std::size_t i if (index >= controller.button_values.size()) { return; } - std::lock_guard lock{mutex}; - bool value_changed = false; - const auto new_status = TransformToButton(callback); - auto& current_status = controller.button_values[index]; - current_status.toggle = new_status.toggle; - - // Update button status with current - if (!current_status.toggle) { - current_status.locked = false; - if (current_status.value != new_status.value) { - current_status.value = new_status.value; - value_changed = true; - } - } else { - // Toggle button and lock status - if (new_status.value && !current_status.locked) { - current_status.locked = true; - current_status.value = !current_status.value; - value_changed = true; - } + { + std::lock_guard lock{mutex}; + bool value_changed = false; + const auto new_status = TransformToButton(callback); + auto& current_status = controller.button_values[index]; + current_status.toggle = new_status.toggle; - // Unlock button ready for next press - if (!new_status.value && current_status.locked) { + // Update button status with current + if (!current_status.toggle) { current_status.locked = false; + if (current_status.value != new_status.value) { + current_status.value = new_status.value; + value_changed = true; + } + } else { + // Toggle button and lock status + if (new_status.value && !current_status.locked) { + current_status.locked = true; + current_status.value = !current_status.value; + value_changed = true; + } + + // Unlock button ready for next press + if (!new_status.value && current_status.locked) { + current_status.locked = false; + } } - } - if (!value_changed) { - return; - } + if (!value_changed) { + return; + } - if (is_configuring) { - controller.npad_button_state.raw = NpadButton::None; - controller.debug_pad_button_state.raw = 0; - TriggerOnChange(ControllerTriggerType::Button); - return; - } + if (is_configuring) { + controller.npad_button_state.raw = NpadButton::None; + controller.debug_pad_button_state.raw = 0; + TriggerOnChange(ControllerTriggerType::Button, false); + return; + } - switch (index) { - case Settings::NativeButton::A: - controller.npad_button_state.a.Assign(current_status.value); - controller.debug_pad_button_state.a.Assign(current_status.value); - break; - case Settings::NativeButton::B: - controller.npad_button_state.b.Assign(current_status.value); - controller.debug_pad_button_state.b.Assign(current_status.value); - break; - case Settings::NativeButton::X: - controller.npad_button_state.x.Assign(current_status.value); - controller.debug_pad_button_state.x.Assign(current_status.value); - break; - case Settings::NativeButton::Y: - controller.npad_button_state.y.Assign(current_status.value); - controller.debug_pad_button_state.y.Assign(current_status.value); - break; - case Settings::NativeButton::LStick: - controller.npad_button_state.stick_l.Assign(current_status.value); - break; - case Settings::NativeButton::RStick: - controller.npad_button_state.stick_r.Assign(current_status.value); - break; - case Settings::NativeButton::L: - controller.npad_button_state.l.Assign(current_status.value); - controller.debug_pad_button_state.l.Assign(current_status.value); - break; - case Settings::NativeButton::R: - controller.npad_button_state.r.Assign(current_status.value); - controller.debug_pad_button_state.r.Assign(current_status.value); - break; - case Settings::NativeButton::ZL: - controller.npad_button_state.zl.Assign(current_status.value); - controller.debug_pad_button_state.zl.Assign(current_status.value); - break; - case Settings::NativeButton::ZR: - controller.npad_button_state.zr.Assign(current_status.value); - controller.debug_pad_button_state.zr.Assign(current_status.value); - break; - case Settings::NativeButton::Plus: - controller.npad_button_state.plus.Assign(current_status.value); - controller.debug_pad_button_state.plus.Assign(current_status.value); - break; - case Settings::NativeButton::Minus: - controller.npad_button_state.minus.Assign(current_status.value); - controller.debug_pad_button_state.minus.Assign(current_status.value); - break; - case Settings::NativeButton::DLeft: - controller.npad_button_state.left.Assign(current_status.value); - controller.debug_pad_button_state.d_left.Assign(current_status.value); - break; - case Settings::NativeButton::DUp: - controller.npad_button_state.up.Assign(current_status.value); - controller.debug_pad_button_state.d_up.Assign(current_status.value); - break; - case Settings::NativeButton::DRight: - controller.npad_button_state.right.Assign(current_status.value); - controller.debug_pad_button_state.d_right.Assign(current_status.value); - break; - case Settings::NativeButton::DDown: - controller.npad_button_state.down.Assign(current_status.value); - controller.debug_pad_button_state.d_down.Assign(current_status.value); - break; - case Settings::NativeButton::SL: - controller.npad_button_state.left_sl.Assign(current_status.value); - controller.npad_button_state.right_sl.Assign(current_status.value); - break; - case Settings::NativeButton::SR: - controller.npad_button_state.left_sr.Assign(current_status.value); - controller.npad_button_state.right_sr.Assign(current_status.value); - break; - case Settings::NativeButton::Home: - case Settings::NativeButton::Screenshot: - break; + switch (index) { + case Settings::NativeButton::A: + controller.npad_button_state.a.Assign(current_status.value); + controller.debug_pad_button_state.a.Assign(current_status.value); + break; + case Settings::NativeButton::B: + controller.npad_button_state.b.Assign(current_status.value); + controller.debug_pad_button_state.b.Assign(current_status.value); + break; + case Settings::NativeButton::X: + controller.npad_button_state.x.Assign(current_status.value); + controller.debug_pad_button_state.x.Assign(current_status.value); + break; + case Settings::NativeButton::Y: + controller.npad_button_state.y.Assign(current_status.value); + controller.debug_pad_button_state.y.Assign(current_status.value); + break; + case Settings::NativeButton::LStick: + controller.npad_button_state.stick_l.Assign(current_status.value); + break; + case Settings::NativeButton::RStick: + controller.npad_button_state.stick_r.Assign(current_status.value); + break; + case Settings::NativeButton::L: + controller.npad_button_state.l.Assign(current_status.value); + controller.debug_pad_button_state.l.Assign(current_status.value); + break; + case Settings::NativeButton::R: + controller.npad_button_state.r.Assign(current_status.value); + controller.debug_pad_button_state.r.Assign(current_status.value); + break; + case Settings::NativeButton::ZL: + controller.npad_button_state.zl.Assign(current_status.value); + controller.debug_pad_button_state.zl.Assign(current_status.value); + break; + case Settings::NativeButton::ZR: + controller.npad_button_state.zr.Assign(current_status.value); + controller.debug_pad_button_state.zr.Assign(current_status.value); + break; + case Settings::NativeButton::Plus: + controller.npad_button_state.plus.Assign(current_status.value); + controller.debug_pad_button_state.plus.Assign(current_status.value); + break; + case Settings::NativeButton::Minus: + controller.npad_button_state.minus.Assign(current_status.value); + controller.debug_pad_button_state.minus.Assign(current_status.value); + break; + case Settings::NativeButton::DLeft: + controller.npad_button_state.left.Assign(current_status.value); + controller.debug_pad_button_state.d_left.Assign(current_status.value); + break; + case Settings::NativeButton::DUp: + controller.npad_button_state.up.Assign(current_status.value); + controller.debug_pad_button_state.d_up.Assign(current_status.value); + break; + case Settings::NativeButton::DRight: + controller.npad_button_state.right.Assign(current_status.value); + controller.debug_pad_button_state.d_right.Assign(current_status.value); + break; + case Settings::NativeButton::DDown: + controller.npad_button_state.down.Assign(current_status.value); + controller.debug_pad_button_state.d_down.Assign(current_status.value); + break; + case Settings::NativeButton::SL: + controller.npad_button_state.left_sl.Assign(current_status.value); + controller.npad_button_state.right_sl.Assign(current_status.value); + break; + case Settings::NativeButton::SR: + controller.npad_button_state.left_sr.Assign(current_status.value); + controller.npad_button_state.right_sr.Assign(current_status.value); + break; + case Settings::NativeButton::Home: + case Settings::NativeButton::Screenshot: + break; + } + } + if (!is_connected) { + if (npad_id_type == NpadIdType::Player1 && npad_type != NpadType::Handheld) { + Connect(); + } + if (npad_id_type == NpadIdType::Handheld && npad_type == NpadType::Handheld) { + Connect(); + } } - TriggerOnChange(ControllerTriggerType::Button); + TriggerOnChange(ControllerTriggerType::Button, true); } void EmulatedController::SetStick(Input::CallbackStatus callback, std::size_t index) { @@ -463,7 +472,7 @@ void EmulatedController::SetStick(Input::CallbackStatus callback, std::size_t in if (is_configuring) { controller.analog_stick_state.left = {}; controller.analog_stick_state.right = {}; - TriggerOnChange(ControllerTriggerType::Stick); + TriggerOnChange(ControllerTriggerType::Stick, false); return; } @@ -489,7 +498,7 @@ void EmulatedController::SetStick(Input::CallbackStatus callback, std::size_t in break; } - TriggerOnChange(ControllerTriggerType::Stick); + TriggerOnChange(ControllerTriggerType::Stick, true); } void EmulatedController::SetTrigger(Input::CallbackStatus callback, std::size_t index) { @@ -502,7 +511,7 @@ void EmulatedController::SetTrigger(Input::CallbackStatus callback, std::size_t if (is_configuring) { controller.gc_trigger_state.left = 0; controller.gc_trigger_state.right = 0; - TriggerOnChange(ControllerTriggerType::Trigger); + TriggerOnChange(ControllerTriggerType::Trigger, false); return; } @@ -520,7 +529,7 @@ void EmulatedController::SetTrigger(Input::CallbackStatus callback, std::size_t break; } - TriggerOnChange(ControllerTriggerType::Trigger); + TriggerOnChange(ControllerTriggerType::Trigger, true); } void EmulatedController::SetMotion(Input::CallbackStatus callback, std::size_t index) { @@ -546,7 +555,7 @@ void EmulatedController::SetMotion(Input::CallbackStatus callback, std::size_t i emulated.UpdateOrientation(raw_status.delta_timestamp); if (is_configuring) { - TriggerOnChange(ControllerTriggerType::Motion); + TriggerOnChange(ControllerTriggerType::Motion, false); return; } @@ -557,7 +566,7 @@ void EmulatedController::SetMotion(Input::CallbackStatus callback, std::size_t i motion.orientation = emulated.GetOrientation(); motion.is_at_rest = emulated.IsMoving(motion_sensitivity); - TriggerOnChange(ControllerTriggerType::Motion); + TriggerOnChange(ControllerTriggerType::Motion, true); } void EmulatedController::SetBattery(Input::CallbackStatus callback, std::size_t index) { @@ -568,7 +577,7 @@ void EmulatedController::SetBattery(Input::CallbackStatus callback, std::size_t controller.battery_values[index] = TransformToBattery(callback); if (is_configuring) { - TriggerOnChange(ControllerTriggerType::Battery); + TriggerOnChange(ControllerTriggerType::Battery, false); return; } @@ -593,6 +602,7 @@ void EmulatedController::SetBattery(Input::CallbackStatus callback, std::size_t case Input::BatteryLevel::Empty: battery_level = 0; break; + case Input::BatteryLevel::None: case Input::BatteryLevel::Full: default: is_powered = true; @@ -623,7 +633,7 @@ void EmulatedController::SetBattery(Input::CallbackStatus callback, std::size_t }; break; } - TriggerOnChange(ControllerTriggerType::Battery); + TriggerOnChange(ControllerTriggerType::Battery, true); } bool EmulatedController::SetVibration(std::size_t device_index, VibrationValue vibration) { @@ -677,7 +687,7 @@ void EmulatedController::Connect() { std::lock_guard lock{mutex}; if (is_configuring) { temporary_is_connected = true; - TriggerOnChange(ControllerTriggerType::Connected); + TriggerOnChange(ControllerTriggerType::Connected,false); return; } @@ -687,7 +697,7 @@ void EmulatedController::Connect() { is_connected = true; } LOG_ERROR(Service_HID, "Connected controller {}", NpadIdTypeToIndex(npad_id_type)); - TriggerOnChange(ControllerTriggerType::Connected); + TriggerOnChange(ControllerTriggerType::Connected,true); } void EmulatedController::Disconnect() { @@ -697,7 +707,7 @@ void EmulatedController::Disconnect() { temporary_is_connected = false; LOG_ERROR(Service_HID, "Disconnected temporal controller {}", NpadIdTypeToIndex(npad_id_type)); - TriggerOnChange(ControllerTriggerType::Disconnected); + TriggerOnChange(ControllerTriggerType::Disconnected,false); return; } @@ -707,7 +717,7 @@ void EmulatedController::Disconnect() { is_connected = false; } LOG_ERROR(Service_HID, "Disconnected controller {}", NpadIdTypeToIndex(npad_id_type)); - TriggerOnChange(ControllerTriggerType::Disconnected); + TriggerOnChange(ControllerTriggerType::Disconnected,true); } bool EmulatedController::IsConnected(bool temporary) const { @@ -741,7 +751,7 @@ void EmulatedController::SetNpadType(NpadType npad_type_) { return; } temporary_npad_type = npad_type_; - TriggerOnChange(ControllerTriggerType::Type); + TriggerOnChange(ControllerTriggerType::Type,false); return; } @@ -754,7 +764,7 @@ void EmulatedController::SetNpadType(NpadType npad_type_) { } npad_type = npad_type_; } - TriggerOnChange(ControllerTriggerType::Type); + TriggerOnChange(ControllerTriggerType::Type,true); } LedPattern EmulatedController::GetLedPattern() const { @@ -844,9 +854,12 @@ BatteryLevelState EmulatedController::GetBattery() const { return controller.battery_state; } -void EmulatedController::TriggerOnChange(ControllerTriggerType type) { +void EmulatedController::TriggerOnChange(ControllerTriggerType type, bool is_service_update) { for (const std::pair poller_pair : callback_list) { const ControllerUpdateCallback& poller = poller_pair.second; + if (!is_service_update && poller.is_service) { + continue; + } if (poller.on_change) { poller.on_change(type); } diff --git a/src/core/hid/emulated_controller.h b/src/core/hid/emulated_controller.h index 6a6dc18927..3a0b20cf81 100644 --- a/src/core/hid/emulated_controller.h +++ b/src/core/hid/emulated_controller.h @@ -113,6 +113,7 @@ enum class ControllerTriggerType { struct ControllerUpdateCallback { std::function on_change; + bool is_service; }; class EmulatedController { @@ -325,9 +326,10 @@ private: /** * Triggers a callback that something has changed on the controller status - * @param Input type of the event to trigger + * @param type: Input type of the event to trigger + * @param is_service_update: indicates if this event should be sended to only services */ - void TriggerOnChange(ControllerTriggerType type); + void TriggerOnChange(ControllerTriggerType type, bool is_service_update); NpadIdType npad_id_type; NpadType npad_type{NpadType::None}; diff --git a/src/core/hid/input_converter.cpp b/src/core/hid/input_converter.cpp index 5834622e92..128a48ec91 100644 --- a/src/core/hid/input_converter.cpp +++ b/src/core/hid/input_converter.cpp @@ -10,7 +10,7 @@ namespace Core::HID { Input::BatteryStatus TransformToBattery(const Input::CallbackStatus& callback) { - Input::BatteryStatus battery{}; + Input::BatteryStatus battery{Input::BatteryStatus::None}; switch (callback.type) { case Input::InputType::Analog: case Input::InputType::Trigger: { diff --git a/src/core/hle/service/hid/controllers/npad.cpp b/src/core/hle/service/hid/controllers/npad.cpp index 144abab653..6b9d6d11c3 100644 --- a/src/core/hle/service/hid/controllers/npad.cpp +++ b/src/core/hle/service/hid/controllers/npad.cpp @@ -104,7 +104,10 @@ Controller_NPad::Controller_NPad(Core::System& system_, controller.vibration[0].latest_vibration_value = DEFAULT_VIBRATION_VALUE; controller.vibration[1].latest_vibration_value = DEFAULT_VIBRATION_VALUE; Core::HID::ControllerUpdateCallback engine_callback{ - [this, i](Core::HID::ControllerTriggerType type) { ControllerUpdate(type, i); }}; + .on_change = [this, + i](Core::HID::ControllerTriggerType type) { ControllerUpdate(type, i); }, + .is_service = true, + }; controller.callback_key = controller.device->SetCallback(engine_callback); } } @@ -283,7 +286,6 @@ void Controller_NPad::OnInit() { // Prefill controller buffers for (auto& controller : controller_data) { - NPadGenericState dummy_pad_state{}; auto& npad = controller.shared_memory_entry; for (std::size_t i = 0; i < 19; ++i) { WriteEmptyEntry(npad); diff --git a/src/input_common/drivers/gc_adapter.cpp b/src/input_common/drivers/gc_adapter.cpp index 4a56abb997..4fb6ab5af8 100644 --- a/src/input_common/drivers/gc_adapter.cpp +++ b/src/input_common/drivers/gc_adapter.cpp @@ -150,7 +150,10 @@ void GCAdapter::UpdatePadType(std::size_t port, ControllerTypes pad_type) { return; } // Device changed reset device and set new type - pads[port] = {}; + pads[port].axis_origin = {}; + pads[port].reset_origin_counter = {}; + pads[port].enable_vibration = {}; + pads[port].rumble_amplitude = {}; pads[port].type = pad_type; } @@ -396,12 +399,11 @@ std::vector GCAdapter::GetInputDevices() const { if (!DeviceConnected(port)) { continue; } - const std::string name = fmt::format("Gamecube Controller {}", port + 1); - devices.emplace_back(Common::ParamPackage{ - {"engine", "gcpad"}, - {"display", std::move(name)}, - {"port", std::to_string(port)}, - }); + Common::ParamPackage identifier{}; + identifier.Set("engine", GetEngineName()); + identifier.Set("display", fmt::format("Gamecube Controller {}", port + 1)); + identifier.Set("port", static_cast(port)); + devices.emplace_back(identifier); } return devices; } @@ -431,7 +433,8 @@ ButtonMapping GCAdapter::GetButtonMappingForDevice(const Common::ParamPackage& p ButtonMapping mapping{}; for (const auto& [switch_button, gcadapter_button] : switch_to_gcadapter_button) { - Common::ParamPackage button_params({{"engine", "gcpad"}}); + Common::ParamPackage button_params{}; + button_params.Set("engine", GetEngineName()); button_params.Set("port", params.Get("port", 0)); button_params.Set("button", static_cast(gcadapter_button)); mapping.insert_or_assign(switch_button, std::move(button_params)); @@ -444,7 +447,8 @@ ButtonMapping GCAdapter::GetButtonMappingForDevice(const Common::ParamPackage& p {Settings::NativeButton::ZR, PadButton::TriggerR, PadAxes::TriggerRight}, }; for (const auto& [switch_button, gcadapter_buton, gcadapter_axis] : switch_to_gcadapter_axis) { - Common::ParamPackage button_params({{"engine", "gcpad"}}); + Common::ParamPackage button_params{}; + button_params.Set("engine", GetEngineName()); button_params.Set("port", params.Get("port", 0)); button_params.Set("button", static_cast(gcadapter_buton)); button_params.Set("axis", static_cast(gcadapter_axis)); @@ -463,13 +467,13 @@ AnalogMapping GCAdapter::GetAnalogMappingForDevice(const Common::ParamPackage& p AnalogMapping mapping = {}; Common::ParamPackage left_analog_params; - left_analog_params.Set("engine", "gcpad"); + left_analog_params.Set("engine", GetEngineName()); left_analog_params.Set("port", params.Get("port", 0)); left_analog_params.Set("axis_x", static_cast(PadAxes::StickX)); left_analog_params.Set("axis_y", static_cast(PadAxes::StickY)); mapping.insert_or_assign(Settings::NativeAnalog::LStick, std::move(left_analog_params)); Common::ParamPackage right_analog_params; - right_analog_params.Set("engine", "gcpad"); + right_analog_params.Set("engine", GetEngineName()); right_analog_params.Set("port", params.Get("port", 0)); right_analog_params.Set("axis_x", static_cast(PadAxes::SubstickX)); right_analog_params.Set("axis_y", static_cast(PadAxes::SubstickY)); @@ -477,9 +481,56 @@ AnalogMapping GCAdapter::GetAnalogMappingForDevice(const Common::ParamPackage& p return mapping; } +std::string GCAdapter::GetUIButtonName(const Common::ParamPackage& params) const { + PadButton button = static_cast(params.Get("button", 0)); + switch (button) { + case PadButton::ButtonLeft: + return "left"; + break; + case PadButton::ButtonRight: + return "right"; + break; + case PadButton::ButtonDown: + return "down"; + break; + case PadButton::ButtonUp: + return "up"; + break; + case PadButton::TriggerZ: + return "Z"; + break; + case PadButton::TriggerR: + return "R"; + break; + case PadButton::TriggerL: + return "L"; + break; + case PadButton::ButtonA: + return "A"; + break; + case PadButton::ButtonB: + return "B"; + break; + case PadButton::ButtonX: + return "X"; + break; + case PadButton::ButtonY: + return "Y"; + break; + case PadButton::ButtonStart: + return "start"; + break; + default: + return "Unkown GC"; + } +} + std::string GCAdapter::GetUIName(const Common::ParamPackage& params) const { if (params.Has("button")) { - return fmt::format("Button {}", params.Get("button", 0)); + return fmt::format("Button {}", GetUIButtonName(params)); + } + if (params.Has("axis")) { + return fmt::format("Axis {}", params.Get("axis",0)); } return "Bad GC Adapter"; diff --git a/src/input_common/drivers/gc_adapter.h b/src/input_common/drivers/gc_adapter.h index dd0e4aa1d5..b82e4803dd 100644 --- a/src/input_common/drivers/gc_adapter.h +++ b/src/input_common/drivers/gc_adapter.h @@ -105,8 +105,12 @@ private: void Reset(); void UpdateVibrations(); - // Updates vibration state of all controllers + + /// Updates vibration state of all controllers void SendVibrations(); + + std::string GetUIButtonName(const Common::ParamPackage& params) const; + std::unique_ptr usb_adapter_handle; std::array pads; diff --git a/src/input_common/drivers/keyboard.cpp b/src/input_common/drivers/keyboard.cpp index b00a4b8d95..85a781a304 100644 --- a/src/input_common/drivers/keyboard.cpp +++ b/src/input_common/drivers/keyboard.cpp @@ -26,7 +26,7 @@ void Keyboard::ReleaseAllKeys() { std::vector Keyboard::GetInputDevices() const { std::vector devices; devices.emplace_back(Common::ParamPackage{ - {"engine", "keyboard"}, + {"engine", GetEngineName()}, {"display", "Keyboard Only"}, }); return devices; diff --git a/src/input_common/drivers/sdl_driver.cpp b/src/input_common/drivers/sdl_driver.cpp index f7f03c5f23..cee2d965fe 100644 --- a/src/input_common/drivers/sdl_driver.cpp +++ b/src/input_common/drivers/sdl_driver.cpp @@ -305,6 +305,7 @@ void SDLDriver::InitJoystick(int joystick_index) { if (joystick_map.find(guid) == joystick_map.end()) { auto joystick = std::make_shared(guid, 0, sdl_joystick, sdl_gamecontroller); PreSetController(joystick->GetPadIdentifier()); + SetBattery(joystick->GetPadIdentifier(), joystick->GetBatteryLevel()); joystick_map[guid].emplace_back(std::move(joystick)); return; } @@ -322,6 +323,7 @@ void SDLDriver::InitJoystick(int joystick_index) { const int port = static_cast(joystick_guid_list.size()); auto joystick = std::make_shared(guid, port, sdl_joystick, sdl_gamecontroller); PreSetController(joystick->GetPadIdentifier()); + SetBattery(joystick->GetPadIdentifier(), joystick->GetBatteryLevel()); joystick_guid_list.emplace_back(std::move(joystick)); } @@ -472,7 +474,7 @@ std::vector SDLDriver::GetInputDevices() const { const std::string name = fmt::format("{} {}", joystick->GetControllerName(), joystick->GetPort()); devices.emplace_back(Common::ParamPackage{ - {"engine", "sdl"}, + {"engine", GetEngineName()}, {"display", std::move(name)}, {"guid", joystick->GetGUID()}, {"port", std::to_string(joystick->GetPort())}, @@ -495,7 +497,7 @@ std::vector SDLDriver::GetInputDevices() const { const std::string name = fmt::format("{} {}", "Nintendo Dual Joy-Con", joystick->GetPort()); devices.emplace_back(Common::ParamPackage{ - {"engine", "sdl"}, + {"engine", GetEngineName()}, {"display", std::move(name)}, {"guid", joystick->GetGUID()}, {"guid2", joystick2->GetGUID()}, @@ -527,7 +529,8 @@ Input::VibrationError SDLDriver::SetRumble(const PadIdentifier& identifier, } Common::ParamPackage SDLDriver::BuildAnalogParamPackageForButton(int port, std::string guid, s32 axis, float value) const { - Common::ParamPackage params({{"engine", "sdl"}}); + Common::ParamPackage params{}; + params.Set("engine", GetEngineName()); params.Set("port", port); params.Set("guid", std::move(guid)); params.Set("axis", axis); @@ -538,7 +541,8 @@ Common::ParamPackage SDLDriver::BuildAnalogParamPackageForButton(int port, std:: Common::ParamPackage SDLDriver::BuildButtonParamPackageForButton(int port, std::string guid, s32 button) const { - Common::ParamPackage params({{"engine", "sdl"}}); + Common::ParamPackage params{}; + params.Set("engine", GetEngineName()); params.Set("port", port); params.Set("guid", std::move(guid)); params.Set("button", button); @@ -547,8 +551,8 @@ Common::ParamPackage SDLDriver::BuildButtonParamPackageForButton(int port, std:: Common::ParamPackage SDLDriver::BuildHatParamPackageForButton(int port, std::string guid, s32 hat, u8 value) const { - Common::ParamPackage params({{"engine", "sdl"}}); - + Common::ParamPackage params{}; + params.Set("engine", GetEngineName()); params.Set("port", port); params.Set("guid", std::move(guid)); params.Set("hat", hat); @@ -557,7 +561,9 @@ Common::ParamPackage SDLDriver::BuildHatParamPackageForButton(int port, std::str } Common::ParamPackage SDLDriver::BuildMotionParam(int port, std::string guid) const { - Common::ParamPackage params({{"engine", "sdl"}, {"motion", "0"}}); + Common::ParamPackage params{}; + params.Set("engine", GetEngineName()); + params.Set("motion", 0); params.Set("port", port); params.Set("guid", std::move(guid)); return params; @@ -583,7 +589,7 @@ Common::ParamPackage SDLDriver::BuildParamPackageForAnalog(PadIdentifier identif int axis_y, float offset_x, float offset_y) const { Common::ParamPackage params; - params.Set("engine", "sdl"); + params.Set("engine", GetEngineName()); params.Set("port", static_cast(identifier.port)); params.Set("guid", identifier.guid.Format()); params.Set("axis_x", axis_x); diff --git a/src/input_common/drivers/tas_input.cpp b/src/input_common/drivers/tas_input.cpp index 5e2101b27d..7e7a1d58f9 100644 --- a/src/input_common/drivers/tas_input.cpp +++ b/src/input_common/drivers/tas_input.cpp @@ -127,7 +127,7 @@ void Tas::WriteTasFile(std::u8string file_name) { std::string output_text; for (size_t frame = 0; frame < record_commands.size(); frame++) { const TASCommand& line = record_commands[frame]; - output_text += fmt::format("{} {} {} {} {}\n", frame, WriteCommandButtons(line.buttons), + output_text += fmt::format("{} {} {} {}\n", frame, WriteCommandButtons(line.buttons), WriteCommandAxis(line.l_axis), WriteCommandAxis(line.r_axis)); } const auto bytes_written = Common::FS::WriteStringToFile( diff --git a/src/yuzu/configuration/configure_input_player_widget.cpp b/src/yuzu/configuration/configure_input_player_widget.cpp index 3b79b6076e..93f7eddc92 100644 --- a/src/yuzu/configuration/configure_input_player_widget.cpp +++ b/src/yuzu/configuration/configure_input_player_widget.cpp @@ -27,7 +27,9 @@ void PlayerControlPreview::SetController(Core::HID::EmulatedController* controll is_controller_set = true; controller = controller_; Core::HID::ControllerUpdateCallback engine_callback{ - [this](Core::HID::ControllerTriggerType type) { ControllerUpdate(type); }}; + .on_change = [this](Core::HID::ControllerTriggerType type) { ControllerUpdate(type); }, + .is_service = false, + }; callback_key = controller->SetCallback(engine_callback); ControllerUpdate(Core::HID::ControllerTriggerType::All); } @@ -810,7 +812,7 @@ void PlayerControlPreview::DrawProController(QPainter& p, const QPointF center) DrawSymbol(p, center + QPoint(29, -56), Symbol::House, 3.9f); // Draw battery - DrawBattery(p, center + QPoint(-30, -165), battery_values[0]); + DrawBattery(p, center + QPoint(-30, -160), battery_values[0]); } void PlayerControlPreview::DrawGCController(QPainter& p, const QPointF center) { @@ -2655,6 +2657,9 @@ void PlayerControlPreview::DrawTriggerButton(QPainter& p, const QPointF center, } void PlayerControlPreview::DrawBattery(QPainter& p, QPointF center, Input::BatteryLevel battery) { + if (battery == Input::BatteryLevel::None) { + return; + } p.setPen(colors.outline); p.setBrush(colors.transparent); p.drawRect(center.x(), center.y(), 56, 20); @@ -2669,6 +2674,7 @@ void PlayerControlPreview::DrawBattery(QPainter& p, QPointF center, Input::Batte p.drawRect(center.x() + 42, center.y(), 14, 20); p.drawRect(center.x() + 28, center.y(), 14, 20); p.drawRect(center.x() + 14, center.y(), 14, 20); + p.drawRect(center.x(), center.y(), 14, 20); break; case Input::BatteryLevel::Medium: p.drawRect(center.x() + 28, center.y(), 14, 20); @@ -2685,6 +2691,8 @@ void PlayerControlPreview::DrawBattery(QPainter& p, QPointF center, Input::Batte case Input::BatteryLevel::Empty: p.drawRect(center.x(), center.y(), 5, 20); break; + default: + break; } } -- cgit v1.2.3 From 6c7814bc9cac4decd42f7ae4bf2eb6ea9b227dbd Mon Sep 17 00:00:00 2001 From: german77 Date: Wed, 20 Oct 2021 14:41:56 -0500 Subject: core/hid: Fix rumble too strong at 1% --- src/common/input.h | 7 +++++++ src/core/hid/emulated_controller.cpp | 34 +++++++++++++++++++++------------ src/input_common/drivers/sdl_driver.cpp | 20 ++++++++++++++++++- 3 files changed, 48 insertions(+), 13 deletions(-) (limited to 'src/core/hid/emulated_controller.cpp') diff --git a/src/common/input.h b/src/common/input.h index 8871a9d078..cdacd46897 100644 --- a/src/common/input.h +++ b/src/common/input.h @@ -60,6 +60,12 @@ enum class PollingError { Unknown, }; +// Hint for amplification curve to be used +enum class VibrationAmplificationType { + Linear, + Exponential, +}; + struct AnalogProperties { float deadzone{}; float range{1.0f}; @@ -126,6 +132,7 @@ struct VibrationStatus { f32 low_frequency{}; f32 high_amplitude{}; f32 high_frequency{}; + VibrationAmplificationType type; }; struct LedStatus { diff --git a/src/core/hid/emulated_controller.cpp b/src/core/hid/emulated_controller.cpp index e102c9437e..7b0c4a49b1 100644 --- a/src/core/hid/emulated_controller.cpp +++ b/src/core/hid/emulated_controller.cpp @@ -54,7 +54,6 @@ Settings::ControllerType EmulatedController::MapNPadToSettingsType(NpadType type } void EmulatedController::ReloadFromSettings() { - //LOG_ERROR(Service_HID, "reload config from settings {}", NpadIdTypeToIndex(npad_id_type)); const auto player_index = NpadIdTypeToIndex(npad_id_type); const auto& player = Settings::values.players.GetValue()[player_index]; @@ -92,7 +91,7 @@ void EmulatedController::ReloadFromSettings() { } void EmulatedController::ReloadInput() { - //LOG_ERROR(Service_HID, "reload config {}", NpadIdTypeToIndex(npad_id_type)); + // LOG_ERROR(Service_HID, "reload config {}", NpadIdTypeToIndex(npad_id_type)); // If you load any device here add the equivalent to the UnloadInput() function const auto left_side = button_params[Settings::NativeButton::ZL]; const auto right_side = button_params[Settings::NativeButton::ZR]; @@ -640,12 +639,22 @@ bool EmulatedController::SetVibration(std::size_t device_index, VibrationValue v if (!output_devices[device_index]) { return false; } + const auto player_index = NpadIdTypeToIndex(npad_id_type); + const auto& player = Settings::values.players.GetValue()[player_index]; + const f32 strength = static_cast(player.vibration_strength) / 100.0f; + + // Exponential amplification is too strong at low amplitudes. Switch to a linear + // amplification if strength is set below 0.7f + const Input::VibrationAmplificationType type = + strength > 0.7f ? Input::VibrationAmplificationType::Exponential + : Input::VibrationAmplificationType::Linear; const Input::VibrationStatus status = { - .low_amplitude = vibration.high_amplitude, - .low_frequency = vibration.high_amplitude, - .high_amplitude = vibration.high_amplitude, - .high_frequency = vibration.high_amplitude, + .low_amplitude = std::min(vibration.low_amplitude * strength, 1.0f), + .low_frequency = vibration.low_frequency, + .high_amplitude = std::min(vibration.high_amplitude * strength, 1.0f), + .high_frequency = vibration.high_frequency, + .type = type, }; return output_devices[device_index]->SetVibration(status) == Input::VibrationError::None; } @@ -661,6 +670,7 @@ bool EmulatedController::TestVibration(std::size_t device_index) { .low_frequency = 160.0f, .high_amplitude = 0.001f, .high_frequency = 320.0f, + .type = Input::VibrationAmplificationType::Linear, }; return output_devices[device_index]->SetVibration(status) == Input::VibrationError::None; } @@ -687,7 +697,7 @@ void EmulatedController::Connect() { std::lock_guard lock{mutex}; if (is_configuring) { temporary_is_connected = true; - TriggerOnChange(ControllerTriggerType::Connected,false); + TriggerOnChange(ControllerTriggerType::Connected, false); return; } @@ -697,7 +707,7 @@ void EmulatedController::Connect() { is_connected = true; } LOG_ERROR(Service_HID, "Connected controller {}", NpadIdTypeToIndex(npad_id_type)); - TriggerOnChange(ControllerTriggerType::Connected,true); + TriggerOnChange(ControllerTriggerType::Connected, true); } void EmulatedController::Disconnect() { @@ -707,7 +717,7 @@ void EmulatedController::Disconnect() { temporary_is_connected = false; LOG_ERROR(Service_HID, "Disconnected temporal controller {}", NpadIdTypeToIndex(npad_id_type)); - TriggerOnChange(ControllerTriggerType::Disconnected,false); + TriggerOnChange(ControllerTriggerType::Disconnected, false); return; } @@ -717,7 +727,7 @@ void EmulatedController::Disconnect() { is_connected = false; } LOG_ERROR(Service_HID, "Disconnected controller {}", NpadIdTypeToIndex(npad_id_type)); - TriggerOnChange(ControllerTriggerType::Disconnected,true); + TriggerOnChange(ControllerTriggerType::Disconnected, true); } bool EmulatedController::IsConnected(bool temporary) const { @@ -751,7 +761,7 @@ void EmulatedController::SetNpadType(NpadType npad_type_) { return; } temporary_npad_type = npad_type_; - TriggerOnChange(ControllerTriggerType::Type,false); + TriggerOnChange(ControllerTriggerType::Type, false); return; } @@ -764,7 +774,7 @@ void EmulatedController::SetNpadType(NpadType npad_type_) { } npad_type = npad_type_; } - TriggerOnChange(ControllerTriggerType::Type,true); + TriggerOnChange(ControllerTriggerType::Type, true); } LedPattern EmulatedController::GetLedPattern() const { diff --git a/src/input_common/drivers/sdl_driver.cpp b/src/input_common/drivers/sdl_driver.cpp index cee2d965fe..d56351815c 100644 --- a/src/input_common/drivers/sdl_driver.cpp +++ b/src/input_common/drivers/sdl_driver.cpp @@ -107,6 +107,14 @@ public: return false; } + + bool HasHDRumble() const { + if (sdl_controller) { + return (SDL_GameControllerGetType(sdl_controller.get()) == + SDL_CONTROLLER_TYPE_NINTENDO_SWITCH_PRO); + } + return false; + } /** * The Pad identifier of the joystick */ @@ -515,16 +523,26 @@ Input::VibrationError SDLDriver::SetRumble(const PadIdentifier& identifier, const auto process_amplitude = [](f32 amplitude) { return (amplitude + std::pow(amplitude, 0.3f)) * 0.5f * 0xFFFF; }; - const Input::VibrationStatus new_vibration{ + const Input::VibrationStatus exponential_vibration{ .low_amplitude = process_amplitude(vibration.low_amplitude), .low_frequency = vibration.low_frequency, .high_amplitude = process_amplitude(vibration.high_amplitude), .high_frequency = vibration.high_frequency, + .type = Input::VibrationAmplificationType::Exponential, }; + Input::VibrationStatus new_vibration{}; + + if (vibration.type == Input::VibrationAmplificationType::Linear || joystick->HasHDRumble()) { + new_vibration = vibration; + } else { + new_vibration = exponential_vibration; + } + if (!joystick->RumblePlay(new_vibration)) { return Input::VibrationError::Unknown; } + return Input::VibrationError::None; } Common::ParamPackage SDLDriver::BuildAnalogParamPackageForButton(int port, std::string guid, -- cgit v1.2.3 From 6774c7988b5a6973cad09b18b2e7bcd0a66f1f8a Mon Sep 17 00:00:00 2001 From: german77 Date: Wed, 20 Oct 2021 17:53:14 -0500 Subject: configuration: Migrate controller settings to emulated controller --- src/core/hid/emulated_controller.cpp | 1 - src/core/hid/emulated_controller.h | 2 +- src/core/hid/hid_core.cpp | 21 +++ src/core/hid/hid_core.h | 10 +- .../hle/service/am/applets/applet_controller.cpp | 14 +- src/input_common/main.cpp | 10 ++ src/yuzu/applets/qt_controller.cpp | 143 +++++++++------------ src/yuzu/applets/qt_controller.h | 14 +- src/yuzu/applets/qt_software_keyboard.cpp | 21 +-- src/yuzu/configuration/configure_input.cpp | 17 ++- .../configure_input_player_widget.cpp | 4 +- src/yuzu/main.cpp | 11 +- 12 files changed, 141 insertions(+), 127 deletions(-) (limited to 'src/core/hid/emulated_controller.cpp') diff --git a/src/core/hid/emulated_controller.cpp b/src/core/hid/emulated_controller.cpp index 7b0c4a49b1..6622603277 100644 --- a/src/core/hid/emulated_controller.cpp +++ b/src/core/hid/emulated_controller.cpp @@ -91,7 +91,6 @@ void EmulatedController::ReloadFromSettings() { } void EmulatedController::ReloadInput() { - // LOG_ERROR(Service_HID, "reload config {}", NpadIdTypeToIndex(npad_id_type)); // If you load any device here add the equivalent to the UnloadInput() function const auto left_side = button_params[Settings::NativeButton::ZL]; const auto right_side = button_params[Settings::NativeButton::ZR]; diff --git a/src/core/hid/emulated_controller.h b/src/core/hid/emulated_controller.h index 3a0b20cf81..f3ee707264 100644 --- a/src/core/hid/emulated_controller.h +++ b/src/core/hid/emulated_controller.h @@ -329,7 +329,7 @@ private: * @param type: Input type of the event to trigger * @param is_service_update: indicates if this event should be sended to only services */ - void TriggerOnChange(ControllerTriggerType type, bool is_service_update); + void TriggerOnChange(ControllerTriggerType type, bool is_service_update); NpadIdType npad_id_type; NpadType npad_type{NpadType::None}; diff --git a/src/core/hid/hid_core.cpp b/src/core/hid/hid_core.cpp index ee76db1106..bd17081bdf 100644 --- a/src/core/hid/hid_core.cpp +++ b/src/core/hid/hid_core.cpp @@ -111,6 +111,27 @@ NpadStyleTag HIDCore::GetSupportedStyleTag() const { return supported_style_tag; } +s8 HIDCore::GetPlayerCount() const { + s8 active_players = 0; + for (std::size_t player_index = 0; player_index < 8; player_index++) { + const auto* controller = GetEmulatedControllerByIndex(player_index); + if (controller->IsConnected()) { + active_players++; + } + } + return active_players; +} + +NpadIdType HIDCore::GetFirstNpadId() const { + for (std::size_t player_index = 0; player_index < 10; player_index++) { + const auto* controller = GetEmulatedControllerByIndex(player_index); + if (controller->IsConnected()) { + return controller->GetNpadIdType(); + } + } + return NpadIdType::Player1; +} + void HIDCore::ReloadInputDevices() { player_1->ReloadFromSettings(); player_2->ReloadFromSettings(); diff --git a/src/core/hid/hid_core.h b/src/core/hid/hid_core.h index f11f48b617..196466a72c 100644 --- a/src/core/hid/hid_core.h +++ b/src/core/hid/hid_core.h @@ -35,10 +35,16 @@ public: void SetSupportedStyleTag(NpadStyleTag style_tag); NpadStyleTag GetSupportedStyleTag() const; - // Reloads all input devices from settings + /// Counts the connected players from P1-P8 + s8 GetPlayerCount() const; + + /// Returns the first connected npad id + NpadIdType GetFirstNpadId() const; + + /// Reloads all input devices from settings void ReloadInputDevices(); - // Removes all callbacks from input common + /// Removes all callbacks from input common void UnloadInputDevices(); private: diff --git a/src/core/hle/service/am/applets/applet_controller.cpp b/src/core/hle/service/am/applets/applet_controller.cpp index c1b6cd1266..658265a004 100644 --- a/src/core/hle/service/am/applets/applet_controller.cpp +++ b/src/core/hle/service/am/applets/applet_controller.cpp @@ -243,19 +243,11 @@ void Controller::Execute() { void Controller::ConfigurationComplete() { ControllerSupportResultInfo result_info{}; - const auto& players = Settings::values.players.GetValue(); - // If enable_single_mode is enabled, player_count is 1 regardless of any other parameters. // Otherwise, only count connected players from P1-P8. - result_info.player_count = - is_single_mode - ? 1 - : static_cast(std::count_if(players.begin(), players.end() - 2, - [](const auto& player) { return player.connected; })); - - result_info.selected_id = HID::Controller_NPad::IndexToNPad(std::distance( - players.begin(), std::find_if(players.begin(), players.end(), - [](const auto& player) { return player.connected; }))); + result_info.player_count = is_single_mode ? 1 : system.HIDCore().GetPlayerCount(); + + result_info.selected_id = static_cast(system.HIDCore().GetFirstNpadId()); result_info.result = 0; diff --git a/src/input_common/main.cpp b/src/input_common/main.cpp index 7807dd38ff..b048783c91 100644 --- a/src/input_common/main.cpp +++ b/src/input_common/main.cpp @@ -32,12 +32,17 @@ struct InputSubsystem::Impl { keyboard = std::make_shared("keyboard"); keyboard->SetMappingCallback(mapping_callback); keyboard_factory = std::make_shared(keyboard); + keyboard_output_factory = std::make_shared(keyboard); Input::RegisterFactory(keyboard->GetEngineName(), keyboard_factory); + Input::RegisterFactory(keyboard->GetEngineName(), + keyboard_output_factory); mouse = std::make_shared("mouse"); mouse->SetMappingCallback(mapping_callback); mouse_factory = std::make_shared(mouse); + mouse_output_factory = std::make_shared(mouse); Input::RegisterFactory(mouse->GetEngineName(), mouse_factory); + Input::RegisterFactory(mouse->GetEngineName(), mouse_output_factory); touch_screen = std::make_shared("touch"); touch_screen_factory = std::make_shared(touch_screen); @@ -61,7 +66,9 @@ struct InputSubsystem::Impl { tas_input = std::make_shared("tas"); tas_input->SetMappingCallback(mapping_callback); tas_input_factory = std::make_shared(tas_input); + tas_output_factory = std::make_shared(tas_input); Input::RegisterFactory(tas_input->GetEngineName(), tas_input_factory); + Input::RegisterFactory(tas_input->GetEngineName(), tas_output_factory); #ifdef HAVE_SDL2 sdl = std::make_shared("sdl"); @@ -268,7 +275,10 @@ struct InputSubsystem::Impl { std::shared_ptr udp_client_factory; std::shared_ptr tas_input_factory; + std::shared_ptr keyboard_output_factory; + std::shared_ptr mouse_output_factory; std::shared_ptr gcadapter_output_factory; + std::shared_ptr tas_output_factory; #ifdef HAVE_SDL2 std::shared_ptr sdl; diff --git a/src/yuzu/applets/qt_controller.cpp b/src/yuzu/applets/qt_controller.cpp index 2cd5ed7185..32cb5b5fff 100644 --- a/src/yuzu/applets/qt_controller.cpp +++ b/src/yuzu/applets/qt_controller.cpp @@ -9,6 +9,8 @@ #include "common/param_package.h" #include "common/string_util.h" #include "core/core.h" +#include "core/hid/emulated_controller.h" +#include "core/hid/hid_types.h" #include "core/hle/lock.h" #include "core/hle/service/hid/controllers/npad.h" #include "core/hle/service/hid/hid.h" @@ -26,48 +28,31 @@ namespace { constexpr std::size_t HANDHELD_INDEX = 8; -constexpr std::array, 8> led_patterns{{ - {true, false, false, false}, - {true, true, false, false}, - {true, true, true, false}, - {true, true, true, true}, - {true, false, false, true}, - {true, false, true, false}, - {true, false, true, true}, - {false, true, true, false}, -}}; - -void UpdateController(Settings::ControllerType controller_type, std::size_t npad_index, - bool connected, Core::System& system) { - if (!system.IsPoweredOn()) { - return; +void UpdateController(Core::HID::EmulatedController* controller, Core::HID::NpadType controller_type, bool connected) { + if (controller->IsConnected()) { + controller->Disconnect(); + } + controller->SetNpadType(controller_type); + if (connected) { + controller->Connect(); } - - auto& npad = - system.ServiceManager() - .GetService("hid") - ->GetAppletResource() - ->GetController(Service::HID::HidController::NPad); - - npad.UpdateControllerAt(Core::HID::EmulatedController::MapSettingsTypeToNPad(controller_type), - npad_index, connected); } // Returns true if the given controller type is compatible with the given parameters. -bool IsControllerCompatible(Settings::ControllerType controller_type, +bool IsControllerCompatible(Core::HID::NpadType controller_type, Core::Frontend::ControllerParameters parameters) { switch (controller_type) { - case Settings::ControllerType::ProController: + case Core::HID::NpadType::ProController: return parameters.allow_pro_controller; - case Settings::ControllerType::DualJoyconDetached: + case Core::HID::NpadType::JoyconDual: return parameters.allow_dual_joycons; - case Settings::ControllerType::LeftJoycon: + case Core::HID::NpadType::JoyconLeft: return parameters.allow_left_joycon; - case Settings::ControllerType::RightJoycon: + case Core::HID::NpadType::JoyconRight: return parameters.allow_right_joycon; - case Settings::ControllerType::Handheld: + case Core::HID::NpadType::Handheld: return parameters.enable_single_mode && parameters.allow_handheld; - case Settings::ControllerType::GameCube: + case Core::HID::NpadType::GameCube: return parameters.allow_gamecube_controller; default: return false; @@ -198,7 +183,7 @@ QtControllerSelectorDialog::QtControllerSelectorDialog( connect(emulated_controllers[i], qOverload(&QComboBox::currentIndexChanged), [this, i](int index) { UpdateDockedState(GetControllerTypeFromIndex(index, i) == - Settings::ControllerType::Handheld); + Core::HID::NpadType::Handheld); }); } } @@ -251,17 +236,17 @@ void QtControllerSelectorDialog::ApplyConfiguration() { } void QtControllerSelectorDialog::LoadConfiguration() { + const auto* handheld = system.HIDCore().GetEmulatedController(Core::HID::NpadIdType::Handheld); for (std::size_t index = 0; index < NUM_PLAYERS; ++index) { - const auto connected = - Settings::values.players.GetValue()[index].connected || - (index == 0 && Settings::values.players.GetValue()[HANDHELD_INDEX].connected); + const auto* controller = system.HIDCore().GetEmulatedControllerByIndex(index); + const auto connected = controller->IsConnected() || (index == 0 && handheld->IsConnected()); player_groupboxes[index]->setChecked(connected); connected_controller_checkboxes[index]->setChecked(connected); - emulated_controllers[index]->setCurrentIndex(GetIndexFromControllerType( - Settings::values.players.GetValue()[index].controller_type, index)); + emulated_controllers[index]->setCurrentIndex( + GetIndexFromControllerType(controller->GetNpadType(), index)); } - UpdateDockedState(Settings::values.players.GetValue()[HANDHELD_INDEX].connected); + UpdateDockedState(handheld->IsConnected()); ui->vibrationGroup->setChecked(Settings::values.vibration_enabled.GetValue()); ui->motionGroup->setChecked(Settings::values.motion_enabled.GetValue()); @@ -417,33 +402,32 @@ void QtControllerSelectorDialog::SetEmulatedControllers(std::size_t player_index emulated_controllers[player_index]->clear(); pairs.emplace_back(emulated_controllers[player_index]->count(), - Settings::ControllerType::ProController); + Core::HID::NpadType::ProController); emulated_controllers[player_index]->addItem(tr("Pro Controller")); pairs.emplace_back(emulated_controllers[player_index]->count(), - Settings::ControllerType::DualJoyconDetached); + Core::HID::NpadType::JoyconDual); emulated_controllers[player_index]->addItem(tr("Dual Joycons")); pairs.emplace_back(emulated_controllers[player_index]->count(), - Settings::ControllerType::LeftJoycon); + Core::HID::NpadType::JoyconLeft); emulated_controllers[player_index]->addItem(tr("Left Joycon")); pairs.emplace_back(emulated_controllers[player_index]->count(), - Settings::ControllerType::RightJoycon); + Core::HID::NpadType::JoyconRight); emulated_controllers[player_index]->addItem(tr("Right Joycon")); if (player_index == 0) { pairs.emplace_back(emulated_controllers[player_index]->count(), - Settings::ControllerType::Handheld); + Core::HID::NpadType::Handheld); emulated_controllers[player_index]->addItem(tr("Handheld")); } - pairs.emplace_back(emulated_controllers[player_index]->count(), - Settings::ControllerType::GameCube); + pairs.emplace_back(emulated_controllers[player_index]->count(), Core::HID::NpadType::GameCube); emulated_controllers[player_index]->addItem(tr("GameCube Controller")); } -Settings::ControllerType QtControllerSelectorDialog::GetControllerTypeFromIndex( +Core::HID::NpadType QtControllerSelectorDialog::GetControllerTypeFromIndex( int index, std::size_t player_index) const { const auto& pairs = index_controller_type_pairs[player_index]; @@ -451,13 +435,13 @@ Settings::ControllerType QtControllerSelectorDialog::GetControllerTypeFromIndex( [index](const auto& pair) { return pair.first == index; }); if (it == pairs.end()) { - return Settings::ControllerType::ProController; + return Core::HID::NpadType::ProController; } return it->second; } -int QtControllerSelectorDialog::GetIndexFromControllerType(Settings::ControllerType type, +int QtControllerSelectorDialog::GetIndexFromControllerType(Core::HID::NpadType type, std::size_t player_index) const { const auto& pairs = index_controller_type_pairs[player_index]; @@ -481,16 +465,16 @@ void QtControllerSelectorDialog::UpdateControllerIcon(std::size_t player_index) const QString stylesheet = [this, player_index] { switch (GetControllerTypeFromIndex(emulated_controllers[player_index]->currentIndex(), player_index)) { - case Settings::ControllerType::ProController: - case Settings::ControllerType::GameCube: + case Core::HID::NpadType::ProController: + case Core::HID::NpadType::GameCube: return QStringLiteral("image: url(:/controller/applet_pro_controller%0); "); - case Settings::ControllerType::DualJoyconDetached: + case Core::HID::NpadType::JoyconDual: return QStringLiteral("image: url(:/controller/applet_dual_joycon%0); "); - case Settings::ControllerType::LeftJoycon: + case Core::HID::NpadType::JoyconLeft: return QStringLiteral("image: url(:/controller/applet_joycon_left%0); "); - case Settings::ControllerType::RightJoycon: + case Core::HID::NpadType::JoyconRight: return QStringLiteral("image: url(:/controller/applet_joycon_right%0); "); - case Settings::ControllerType::Handheld: + case Core::HID::NpadType::Handheld: return QStringLiteral("image: url(:/controller/applet_handheld%0); "); default: return QString{}; @@ -518,54 +502,42 @@ void QtControllerSelectorDialog::UpdateControllerIcon(std::size_t player_index) } void QtControllerSelectorDialog::UpdateControllerState(std::size_t player_index) { - auto& player = Settings::values.players.GetValue()[player_index]; + auto* controller = system.HIDCore().GetEmulatedControllerByIndex(player_index); const auto controller_type = GetControllerTypeFromIndex( emulated_controllers[player_index]->currentIndex(), player_index); const auto player_connected = player_groupboxes[player_index]->isChecked() && - controller_type != Settings::ControllerType::Handheld; + controller_type != Core::HID::NpadType::Handheld; - if (player.controller_type == controller_type && player.connected == player_connected) { + if (controller->GetNpadType() == controller_type && + controller->IsConnected() == player_connected) { // Set vibration devices in the event that the input device has changed. ConfigureVibration::SetVibrationDevices(player_index); return; } // Disconnect the controller first. - UpdateController(controller_type, player_index, false, system); - - player.controller_type = controller_type; - player.connected = player_connected; + UpdateController(controller, controller_type, false); ConfigureVibration::SetVibrationDevices(player_index); // Handheld if (player_index == 0) { - auto& handheld = Settings::values.players.GetValue()[HANDHELD_INDEX]; - if (controller_type == Settings::ControllerType::Handheld) { - handheld = player; + if (controller_type == Core::HID::NpadType::Handheld) { + auto* handheld = + system.HIDCore().GetEmulatedController(Core::HID::NpadIdType::Handheld); + UpdateController(handheld, Core::HID::NpadType::Handheld, + player_groupboxes[player_index]->isChecked()); } - handheld.connected = player_groupboxes[player_index]->isChecked() && - controller_type == Settings::ControllerType::Handheld; - UpdateController(Settings::ControllerType::Handheld, 8, handheld.connected, system); } - if (!player.connected) { - return; - } - - // This emulates a delay between disconnecting and reconnecting controllers as some games - // do not respond to a change in controller type if it was instantaneous. - using namespace std::chrono_literals; - std::this_thread::sleep_for(60ms); - - UpdateController(controller_type, player_index, player_connected, system); + UpdateController(controller, controller_type, player_connected); } void QtControllerSelectorDialog::UpdateLEDPattern(std::size_t player_index) { if (!player_groupboxes[player_index]->isChecked() || GetControllerTypeFromIndex(emulated_controllers[player_index]->currentIndex(), - player_index) == Settings::ControllerType::Handheld) { + player_index) == Core::HID::NpadType::Handheld) { led_patterns_boxes[player_index][0]->setChecked(false); led_patterns_boxes[player_index][1]->setChecked(false); led_patterns_boxes[player_index][2]->setChecked(false); @@ -573,10 +545,12 @@ void QtControllerSelectorDialog::UpdateLEDPattern(std::size_t player_index) { return; } - led_patterns_boxes[player_index][0]->setChecked(led_patterns[player_index][0]); - led_patterns_boxes[player_index][1]->setChecked(led_patterns[player_index][1]); - led_patterns_boxes[player_index][2]->setChecked(led_patterns[player_index][2]); - led_patterns_boxes[player_index][3]->setChecked(led_patterns[player_index][3]); + const auto* controller = system.HIDCore().GetEmulatedControllerByIndex(player_index); + const auto led_pattern = controller->GetLedPattern(); + led_patterns_boxes[player_index][0]->setChecked(led_pattern.position1); + led_patterns_boxes[player_index][1]->setChecked(led_pattern.position2); + led_patterns_boxes[player_index][2]->setChecked(led_pattern.position3); + led_patterns_boxes[player_index][3]->setChecked(led_pattern.position4); } void QtControllerSelectorDialog::UpdateBorderColor(std::size_t player_index) { @@ -656,10 +630,9 @@ void QtControllerSelectorDialog::DisableUnsupportedPlayers() { } for (std::size_t index = max_supported_players; index < NUM_PLAYERS; ++index) { + auto* controller = system.HIDCore().GetEmulatedControllerByIndex(index); // Disconnect any unsupported players here and disable or hide them if applicable. - Settings::values.players.GetValue()[index].connected = false; - UpdateController(Settings::values.players.GetValue()[index].controller_type, index, false, - system); + UpdateController(controller, controller->GetNpadType(), false); // Hide the player widgets when max_supported_controllers is less than or equal to 4. if (max_supported_players <= 4) { player_widgets[index]->hide(); diff --git a/src/yuzu/applets/qt_controller.h b/src/yuzu/applets/qt_controller.h index ca09fde04f..dd981f4795 100644 --- a/src/yuzu/applets/qt_controller.h +++ b/src/yuzu/applets/qt_controller.h @@ -23,10 +23,6 @@ namespace InputCommon { class InputSubsystem; } -namespace Settings { -enum class ControllerType; -} - namespace Ui { class QtControllerSelectorDialog; } @@ -35,6 +31,10 @@ namespace Core { class System; } +namespace Core::HID { +enum class NpadType : u8; +} + class QtControllerSelectorDialog final : public QDialog { Q_OBJECT @@ -74,10 +74,10 @@ private: void SetEmulatedControllers(std::size_t player_index); // Gets the Controller Type for a given controller combobox index per player. - Settings::ControllerType GetControllerTypeFromIndex(int index, std::size_t player_index) const; + Core::HID::NpadType GetControllerTypeFromIndex(int index, std::size_t player_index) const; // Gets the controller combobox index for a given Controller Type per player. - int GetIndexFromControllerType(Settings::ControllerType type, std::size_t player_index) const; + int GetIndexFromControllerType(Core::HID::NpadType type, std::size_t player_index) const; // Updates the controller icons per player. void UpdateControllerIcon(std::size_t player_index); @@ -139,7 +139,7 @@ private: std::array emulated_controllers; /// Pairs of emulated controller index and Controller Type enum per player. - std::array>, NUM_PLAYERS> + std::array>, NUM_PLAYERS> index_controller_type_pairs; // Labels representing the number of connected controllers diff --git a/src/yuzu/applets/qt_software_keyboard.cpp b/src/yuzu/applets/qt_software_keyboard.cpp index 7e87312322..3d91f80341 100644 --- a/src/yuzu/applets/qt_software_keyboard.cpp +++ b/src/yuzu/applets/qt_software_keyboard.cpp @@ -10,6 +10,8 @@ #include "common/settings.h" #include "common/string_util.h" #include "core/core.h" +#include "core/hid/emulated_controller.h" +#include "core/hid/hid_core.h" #include "core/hid/hid_types.h" #include "core/hid/input_interpreter.h" #include "ui_qt_software_keyboard.h" @@ -796,9 +798,10 @@ void QtSoftwareKeyboardDialog::SetTextDrawType() { } void QtSoftwareKeyboardDialog::SetControllerImage() { - const auto controller_type = Settings::values.players.GetValue()[8].connected - ? Settings::values.players.GetValue()[8].controller_type - : Settings::values.players.GetValue()[0].controller_type; + const auto* handheld = system.HIDCore().GetEmulatedController(Core::HID::NpadIdType::Handheld); + const auto* player_1 = system.HIDCore().GetEmulatedController(Core::HID::NpadIdType::Player1); + const auto controller_type = + handheld->IsConnected() ? handheld->GetNpadType() : player_1->GetNpadType(); const QString theme = [] { if (QIcon::themeName().contains(QStringLiteral("dark")) || @@ -810,8 +813,8 @@ void QtSoftwareKeyboardDialog::SetControllerImage() { }(); switch (controller_type) { - case Settings::ControllerType::ProController: - case Settings::ControllerType::GameCube: + case Core::HID::NpadType::ProController: + case Core::HID::NpadType::GameCube: ui->icon_controller->setStyleSheet( QStringLiteral("image: url(:/overlay/controller_pro%1.png);").arg(theme)); ui->icon_controller_shift->setStyleSheet( @@ -819,7 +822,7 @@ void QtSoftwareKeyboardDialog::SetControllerImage() { ui->icon_controller_num->setStyleSheet( QStringLiteral("image: url(:/overlay/controller_pro%1.png);").arg(theme)); break; - case Settings::ControllerType::DualJoyconDetached: + case Core::HID::NpadType::JoyconDual: ui->icon_controller->setStyleSheet( QStringLiteral("image: url(:/overlay/controller_dual_joycon%1.png);").arg(theme)); ui->icon_controller_shift->setStyleSheet( @@ -827,7 +830,7 @@ void QtSoftwareKeyboardDialog::SetControllerImage() { ui->icon_controller_num->setStyleSheet( QStringLiteral("image: url(:/overlay/controller_dual_joycon%1.png);").arg(theme)); break; - case Settings::ControllerType::LeftJoycon: + case Core::HID::NpadType::JoyconLeft: ui->icon_controller->setStyleSheet( QStringLiteral("image: url(:/overlay/controller_single_joycon_left%1.png);") .arg(theme)); @@ -838,7 +841,7 @@ void QtSoftwareKeyboardDialog::SetControllerImage() { QStringLiteral("image: url(:/overlay/controller_single_joycon_left%1.png);") .arg(theme)); break; - case Settings::ControllerType::RightJoycon: + case Core::HID::NpadType::JoyconRight: ui->icon_controller->setStyleSheet( QStringLiteral("image: url(:/overlay/controller_single_joycon_right%1.png);") .arg(theme)); @@ -849,7 +852,7 @@ void QtSoftwareKeyboardDialog::SetControllerImage() { QStringLiteral("image: url(:/overlay/controller_single_joycon_right%1.png);") .arg(theme)); break; - case Settings::ControllerType::Handheld: + case Core::HID::NpadType::Handheld: ui->icon_controller->setStyleSheet( QStringLiteral("image: url(:/overlay/controller_handheld%1.png);").arg(theme)); ui->icon_controller_shift->setStyleSheet( diff --git a/src/yuzu/configuration/configure_input.cpp b/src/yuzu/configuration/configure_input.cpp index 67faa8be8a..dece27fdeb 100644 --- a/src/yuzu/configuration/configure_input.cpp +++ b/src/yuzu/configuration/configure_input.cpp @@ -211,8 +211,10 @@ void ConfigureInput::RetranslateUI() { } void ConfigureInput::LoadConfiguration() { + const auto* handheld = system.HIDCore().GetEmulatedController(Core::HID::NpadIdType::Handheld); + LoadPlayerControllerIndices(); - UpdateDockedState(Settings::values.players.GetValue()[8].connected); + UpdateDockedState(handheld->IsConnected()); ui->vibrationGroup->setChecked(Settings::values.vibration_enabled.GetValue()); ui->motionGroup->setChecked(Settings::values.motion_enabled.GetValue()); @@ -220,9 +222,16 @@ void ConfigureInput::LoadConfiguration() { void ConfigureInput::LoadPlayerControllerIndices() { for (std::size_t i = 0; i < player_connected.size(); ++i) { - const auto connected = Settings::values.players.GetValue()[i].connected || - (i == 0 && Settings::values.players.GetValue()[8].connected); - player_connected[i]->setChecked(connected); + if (i == 0) { + auto* handheld = + system.HIDCore().GetEmulatedController(Core::HID::NpadIdType::Handheld); + if (handheld->IsConnected()) { + player_connected[i]->setChecked(true); + continue; + } + } + const auto* controller = system.HIDCore().GetEmulatedControllerByIndex(i); + player_connected[i]->setChecked(controller->IsConnected()); } } diff --git a/src/yuzu/configuration/configure_input_player_widget.cpp b/src/yuzu/configuration/configure_input_player_widget.cpp index 93f7eddc92..be87204fc3 100644 --- a/src/yuzu/configuration/configure_input_player_widget.cpp +++ b/src/yuzu/configuration/configure_input_player_widget.cpp @@ -104,8 +104,8 @@ void PlayerControlPreview::UpdateColors() { colors.left = colors.primary; colors.right = colors.primary; // Possible alternative to set colors from settings - // colors.left = QColor(Settings::values.players.GetValue()[player_index].body_color_left); - // colors.right = QColor(Settings::values.players.GetValue()[player_index].body_color_right); + // colors.left = QColor(controller->GetColors().left.body); + // colors.right = QColor(controller->GetColors().right.body); } void PlayerControlPreview::ResetInputs() { diff --git a/src/yuzu/main.cpp b/src/yuzu/main.cpp index ae997ccfa3..46a5f62adf 100644 --- a/src/yuzu/main.cpp +++ b/src/yuzu/main.cpp @@ -832,15 +832,16 @@ void GMainWindow::InitializeWidgets() { dock_status_button->setFocusPolicy(Qt::NoFocus); connect(dock_status_button, &QPushButton::clicked, [&] { const bool is_docked = Settings::values.use_docked_mode.GetValue(); - auto& controller_type = Settings::values.players.GetValue()[0].controller_type; + auto* player_1 = system->HIDCore().GetEmulatedController(Core::HID::NpadIdType::Player1); + auto* handheld = system->HIDCore().GetEmulatedController(Core::HID::NpadIdType::Handheld); - if (!is_docked && controller_type == Settings::ControllerType::Handheld) { + if (!is_docked && handheld->IsConnected()) { QMessageBox::warning(this, tr("Invalid config detected"), tr("Handheld controller can't be used on docked mode. Pro " "controller will be selected.")); - controller_type = Settings::ControllerType::ProController; - ConfigureDialog configure_dialog(this, hotkey_registry, input_subsystem.get(), *system); - configure_dialog.ApplyConfiguration(); + handheld->Disconnect(); + player_1->SetNpadType(Core::HID::NpadType::ProController); + player_1->Connect(); } Settings::values.use_docked_mode.SetValue(!is_docked); -- cgit v1.2.3 From 8ea02d19a1673a1a375050e9c98a304dae16cee1 Mon Sep 17 00:00:00 2001 From: german77 Date: Wed, 20 Oct 2021 23:18:04 -0500 Subject: service/hid: Fix gesture input --- src/core/hid/emulated_console.cpp | 57 ++++++----- src/core/hid/emulated_console.h | 3 + src/core/hid/emulated_controller.cpp | 4 - src/core/hle/service/hid/controllers/gesture.cpp | 124 +++++++++++++---------- src/core/hle/service/hid/controllers/gesture.h | 29 ++++-- src/input_common/drivers/gc_adapter.cpp | 4 +- src/input_common/drivers/udp_client.cpp | 27 +++++ src/yuzu/main.cpp | 2 +- 8 files changed, 159 insertions(+), 91 deletions(-) (limited to 'src/core/hid/emulated_controller.cpp') diff --git a/src/core/hid/emulated_console.cpp b/src/core/hid/emulated_console.cpp index 7f7c8fd59d..e82cf59905 100644 --- a/src/core/hid/emulated_console.cpp +++ b/src/core/hid/emulated_console.cpp @@ -20,27 +20,21 @@ void EmulatedConsole::ReloadFromSettings() { ReloadInput(); } -void EmulatedConsole::ReloadInput() { - motion_devices = Input::CreateDevice(motion_params); - if (motion_devices) { - Input::InputCallback motion_callback{ - [this](Input::CallbackStatus callback) { SetMotion(callback); }}; - motion_devices->SetCallback(motion_callback); - } - - // TODO: Fix this mess +void EmulatedConsole::SetTouchParams() { + // TODO(german77): Support any number of fingers std::size_t index = 0; - const std::string mouse_device_string = - fmt::format("engine:mouse,axis_x:10,axis_y:11,button:{}", index); - touch_devices[index] = Input::CreateDeviceFromString(mouse_device_string); - Input::InputCallback trigger_callbackk{ - [this, index](Input::CallbackStatus callback) { SetTouch(callback, index); }}; - touch_devices[index]->SetCallback(trigger_callbackk); - - index++; + + // Hardcode mouse, touchscreen and cemuhook parameters + touch_params[index++] = Common::ParamPackage{"engine:mouse,axis_x:10,axis_y:11,button:0"}; + touch_params[index++] = Common::ParamPackage{"engine:touch,axis_x:0,axis_y:1,button:0"}; + touch_params[index++] = Common::ParamPackage{"engine:touch,axis_x:2,axis_y:3,button:1"}; + touch_params[index++] = Common::ParamPackage{"engine:cemuhookudp,axis_x:0,axis_y:1,button:0"}; + touch_params[index++] = Common::ParamPackage{"engine:cemuhookudp,axis_x:2,axis_y:3,button:1"}; + const auto button_index = static_cast(Settings::values.touch_from_button_map_index.GetValue()); const auto& touch_buttons = Settings::values.touch_from_button_maps[button_index].buttons; + for (const auto& config_entry : touch_buttons) { Common::ParamPackage params{config_entry}; Common::ParamPackage touch_button_params; @@ -53,15 +47,32 @@ void EmulatedConsole::ReloadInput() { touch_button_params.Set("x", x); touch_button_params.Set("y", y); touch_button_params.Set("touch_id", static_cast(index)); - touch_devices[index] = - Input::CreateDeviceFromString(touch_button_params.Serialize()); - if (!touch_devices[index]) { - continue; + touch_params[index] = touch_button_params; + index++; + if (index >= touch_params.size()) { + return; } + } +} - Input::InputCallback trigger_callback{ +void EmulatedConsole::ReloadInput() { + SetTouchParams(); + motion_devices = Input::CreateDevice(motion_params); + if (motion_devices) { + Input::InputCallback motion_callback{ + [this](Input::CallbackStatus callback) { SetMotion(callback); }}; + motion_devices->SetCallback(motion_callback); + } + + std::size_t index = 0; + for (auto& touch_device : touch_devices) { + touch_device = Input::CreateDevice(touch_params[index]); + if (!touch_device) { + continue; + } + Input::InputCallback touch_callback{ [this, index](Input::CallbackStatus callback) { SetTouch(callback, index); }}; - touch_devices[index]->SetCallback(trigger_callback); + touch_device->SetCallback(touch_callback); index++; } } diff --git a/src/core/hid/emulated_console.h b/src/core/hid/emulated_console.h index 7d6cf95069..c48d25794f 100644 --- a/src/core/hid/emulated_console.h +++ b/src/core/hid/emulated_console.h @@ -144,6 +144,9 @@ public: void DeleteCallback(int key); private: + /// Creates and stores the touch params + void SetTouchParams(); + /** * Updates the motion status of the console * @param A CallbackStatus containing gyro and accelerometer data diff --git a/src/core/hid/emulated_controller.cpp b/src/core/hid/emulated_controller.cpp index 6622603277..1ff3022c5f 100644 --- a/src/core/hid/emulated_controller.cpp +++ b/src/core/hid/emulated_controller.cpp @@ -705,7 +705,6 @@ void EmulatedController::Connect() { } is_connected = true; } - LOG_ERROR(Service_HID, "Connected controller {}", NpadIdTypeToIndex(npad_id_type)); TriggerOnChange(ControllerTriggerType::Connected, true); } @@ -714,8 +713,6 @@ void EmulatedController::Disconnect() { std::lock_guard lock{mutex}; if (is_configuring) { temporary_is_connected = false; - LOG_ERROR(Service_HID, "Disconnected temporal controller {}", - NpadIdTypeToIndex(npad_id_type)); TriggerOnChange(ControllerTriggerType::Disconnected, false); return; } @@ -725,7 +722,6 @@ void EmulatedController::Disconnect() { } is_connected = false; } - LOG_ERROR(Service_HID, "Disconnected controller {}", NpadIdTypeToIndex(npad_id_type)); TriggerOnChange(ControllerTriggerType::Disconnected, true); } diff --git a/src/core/hle/service/hid/controllers/gesture.cpp b/src/core/hle/service/hid/controllers/gesture.cpp index 2f98cc54b0..a26ce53837 100644 --- a/src/core/hle/service/hid/controllers/gesture.cpp +++ b/src/core/hle/service/hid/controllers/gesture.cpp @@ -28,12 +28,10 @@ constexpr f32 Square(s32 num) { Controller_Gesture::Controller_Gesture(Core::System& system_) : ControllerBase(system_) { console = system.HIDCore().GetEmulatedConsole(); } - Controller_Gesture::~Controller_Gesture() = default; void Controller_Gesture::OnInit() { - gesture_lifo.entry_count = 0; - gesture_lifo.last_entry_index = 0; + shared_memory.header.entry_count = 0; force_update = true; } @@ -41,27 +39,27 @@ void Controller_Gesture::OnRelease() {} void Controller_Gesture::OnUpdate(const Core::Timing::CoreTiming& core_timing, u8* data, std::size_t size) { - // TODO FIND WTF IS WRONG HERE!!!!!!!! - return; + shared_memory.header.timestamp = core_timing.GetCPUTicks(); + shared_memory.header.total_entry_count = 17; + if (!IsControllerActivated()) { - gesture_lifo.entry_count = 0; - gesture_lifo.last_entry_index = 0; - std::memcpy(data, &gesture_lifo, sizeof(gesture_lifo)); + shared_memory.header.entry_count = 0; + shared_memory.header.last_entry_index = 0; return; } ReadTouchInput(); GestureProperties gesture = GetGestureProperties(); - f32 time_difference = - static_cast(gesture_lifo.timestamp - last_update_timestamp) / (1000 * 1000 * 1000); + f32 time_difference = static_cast(shared_memory.header.timestamp - last_update_timestamp) / + (1000 * 1000 * 1000); // Only update if necesary if (!ShouldUpdateGesture(gesture, time_difference)) { return; } - last_update_timestamp = gesture_lifo.timestamp; + last_update_timestamp = shared_memory.header.timestamp; UpdateGestureSharedMemory(data, size, gesture, time_difference); } @@ -77,7 +75,7 @@ void Controller_Gesture::ReadTouchInput() { bool Controller_Gesture::ShouldUpdateGesture(const GestureProperties& gesture, f32 time_difference) { - const auto& last_entry = gesture_lifo.ReadCurrentEntry().state; + const auto& last_entry = shared_memory.gesture_states[shared_memory.header.last_entry_index]; if (force_update) { force_update = false; return true; @@ -105,16 +103,24 @@ void Controller_Gesture::UpdateGestureSharedMemory(u8* data, std::size_t size, GestureType type = GestureType::Idle; GestureAttribute attributes{}; - const auto& last_entry = gesture_lifo.ReadCurrentEntry().state; + const auto& last_entry = shared_memory.gesture_states[shared_memory.header.last_entry_index]; + shared_memory.header.last_entry_index = (shared_memory.header.last_entry_index + 1) % 17; + auto& cur_entry = shared_memory.gesture_states[shared_memory.header.last_entry_index]; + + if (shared_memory.header.entry_count < 16) { + shared_memory.header.entry_count++; + } + + cur_entry.sampling_number = last_entry.sampling_number + 1; + cur_entry.sampling_number2 = cur_entry.sampling_number; - // Reset next state to default - next_state.sampling_number = last_entry.sampling_number + 1; - next_state.delta = {}; - next_state.vel_x = 0; - next_state.vel_y = 0; - next_state.direction = GestureDirection::None; - next_state.rotation_angle = 0; - next_state.scale = 0; + // Reset values to default + cur_entry.delta = {}; + cur_entry.vel_x = 0; + cur_entry.vel_y = 0; + cur_entry.direction = GestureDirection::None; + cur_entry.rotation_angle = 0; + cur_entry.scale = 0; if (gesture.active_points > 0) { if (last_gesture.active_points == 0) { @@ -127,21 +133,20 @@ void Controller_Gesture::UpdateGestureSharedMemory(u8* data, std::size_t size, } // Apply attributes - next_state.detection_count = gesture.detection_count; - next_state.type = type; - next_state.attributes = attributes; - next_state.pos = gesture.mid_point; - next_state.point_count = static_cast(gesture.active_points); - next_state.points = gesture.points; + cur_entry.detection_count = gesture.detection_count; + cur_entry.type = type; + cur_entry.attributes = attributes; + cur_entry.pos = gesture.mid_point; + cur_entry.point_count = static_cast(gesture.active_points); + cur_entry.points = gesture.points; last_gesture = gesture; - gesture_lifo.WriteNextEntry(next_state); - std::memcpy(data + SHARED_MEMORY_OFFSET, &gesture_lifo, sizeof(gesture_lifo)); + std::memcpy(data + SHARED_MEMORY_OFFSET, &shared_memory, sizeof(SharedMemory)); } void Controller_Gesture::NewGesture(GestureProperties& gesture, GestureType& type, GestureAttribute& attributes) { - const auto& last_entry = gesture_lifo.ReadCurrentEntry().state; + const auto& last_entry = GetLastGestureEntry(); gesture.detection_count++; type = GestureType::Touch; @@ -155,7 +160,7 @@ void Controller_Gesture::NewGesture(GestureProperties& gesture, GestureType& typ void Controller_Gesture::UpdateExistingGesture(GestureProperties& gesture, GestureType& type, f32 time_difference) { - const auto& last_entry = gesture_lifo.ReadCurrentEntry().state; + const auto& last_entry = GetLastGestureEntry(); // Promote to pan type if touch moved for (size_t id = 0; id < MAX_POINTS; id++) { @@ -190,7 +195,7 @@ void Controller_Gesture::UpdateExistingGesture(GestureProperties& gesture, Gestu void Controller_Gesture::EndGesture(GestureProperties& gesture, GestureProperties& last_gesture_props, GestureType& type, GestureAttribute& attributes, f32 time_difference) { - const auto& last_entry = gesture_lifo.ReadCurrentEntry().state; + const auto& last_entry = GetLastGestureEntry(); if (last_gesture_props.active_points != 0) { switch (last_entry.type) { @@ -240,18 +245,19 @@ void Controller_Gesture::SetTapEvent(GestureProperties& gesture, void Controller_Gesture::UpdatePanEvent(GestureProperties& gesture, GestureProperties& last_gesture_props, GestureType& type, f32 time_difference) { - const auto& last_entry = gesture_lifo.ReadCurrentEntry().state; + auto& cur_entry = shared_memory.gesture_states[shared_memory.header.last_entry_index]; + const auto& last_entry = GetLastGestureEntry(); - next_state.delta = gesture.mid_point - last_entry.pos; - next_state.vel_x = static_cast(next_state.delta.x) / time_difference; - next_state.vel_y = static_cast(next_state.delta.y) / time_difference; + cur_entry.delta = gesture.mid_point - last_entry.pos; + cur_entry.vel_x = static_cast(cur_entry.delta.x) / time_difference; + cur_entry.vel_y = static_cast(cur_entry.delta.y) / time_difference; last_pan_time_difference = time_difference; // Promote to pinch type if (std::abs(gesture.average_distance - last_gesture_props.average_distance) > pinch_threshold) { type = GestureType::Pinch; - next_state.scale = gesture.average_distance / last_gesture_props.average_distance; + cur_entry.scale = gesture.average_distance / last_gesture_props.average_distance; } const f32 angle_between_two_lines = std::atan((gesture.angle - last_gesture_props.angle) / @@ -259,21 +265,22 @@ void Controller_Gesture::UpdatePanEvent(GestureProperties& gesture, // Promote to rotate type if (std::abs(angle_between_two_lines) > angle_threshold) { type = GestureType::Rotate; - next_state.scale = 0; - next_state.rotation_angle = angle_between_two_lines * 180.0f / Common::PI; + cur_entry.scale = 0; + cur_entry.rotation_angle = angle_between_two_lines * 180.0f / Common::PI; } } void Controller_Gesture::EndPanEvent(GestureProperties& gesture, GestureProperties& last_gesture_props, GestureType& type, f32 time_difference) { - const auto& last_entry = gesture_lifo.ReadCurrentEntry().state; - next_state.vel_x = + auto& cur_entry = shared_memory.gesture_states[shared_memory.header.last_entry_index]; + const auto& last_entry = GetLastGestureEntry(); + cur_entry.vel_x = static_cast(last_entry.delta.x) / (last_pan_time_difference + time_difference); - next_state.vel_y = + cur_entry.vel_y = static_cast(last_entry.delta.y) / (last_pan_time_difference + time_difference); const f32 curr_vel = - std::sqrt((next_state.vel_x * next_state.vel_x) + (next_state.vel_y * next_state.vel_y)); + std::sqrt((cur_entry.vel_x * cur_entry.vel_x) + (cur_entry.vel_y * cur_entry.vel_y)); // Set swipe event with parameters if (curr_vel > swipe_threshold) { @@ -283,33 +290,42 @@ void Controller_Gesture::EndPanEvent(GestureProperties& gesture, // End panning without swipe type = GestureType::Complete; - next_state.vel_x = 0; - next_state.vel_y = 0; + cur_entry.vel_x = 0; + cur_entry.vel_y = 0; force_update = true; } void Controller_Gesture::SetSwipeEvent(GestureProperties& gesture, GestureProperties& last_gesture_props, GestureType& type) { - const auto& last_entry = gesture_lifo.ReadCurrentEntry().state; + auto& cur_entry = shared_memory.gesture_states[shared_memory.header.last_entry_index]; + const auto& last_entry = GetLastGestureEntry(); type = GestureType::Swipe; gesture = last_gesture_props; force_update = true; - next_state.delta = last_entry.delta; + cur_entry.delta = last_entry.delta; - if (std::abs(next_state.delta.x) > std::abs(next_state.delta.y)) { - if (next_state.delta.x > 0) { - next_state.direction = GestureDirection::Right; + if (std::abs(cur_entry.delta.x) > std::abs(cur_entry.delta.y)) { + if (cur_entry.delta.x > 0) { + cur_entry.direction = GestureDirection::Right; return; } - next_state.direction = GestureDirection::Left; + cur_entry.direction = GestureDirection::Left; return; } - if (next_state.delta.y > 0) { - next_state.direction = GestureDirection::Down; + if (cur_entry.delta.y > 0) { + cur_entry.direction = GestureDirection::Down; return; } - next_state.direction = GestureDirection::Up; + cur_entry.direction = GestureDirection::Up; +} + +Controller_Gesture::GestureState& Controller_Gesture::GetLastGestureEntry() { + return shared_memory.gesture_states[(shared_memory.header.last_entry_index + 16) % 17]; +} + +const Controller_Gesture::GestureState& Controller_Gesture::GetLastGestureEntry() const { + return shared_memory.gesture_states[(shared_memory.header.last_entry_index + 16) % 17]; } Controller_Gesture::GestureProperties Controller_Gesture::GetGestureProperties() { diff --git a/src/core/hle/service/hid/controllers/gesture.h b/src/core/hle/service/hid/controllers/gesture.h index 8e6f315a41..6128fb0ad3 100644 --- a/src/core/hle/service/hid/controllers/gesture.h +++ b/src/core/hle/service/hid/controllers/gesture.h @@ -71,6 +71,7 @@ private: // This is nn::hid::GestureState struct GestureState { s64_le sampling_number; + s64_le sampling_number2; s64_le detection_count; GestureType type; GestureDirection direction; @@ -84,7 +85,21 @@ private: s32_le point_count; std::array, 4> points; }; - static_assert(sizeof(GestureState) == 0x60, "GestureState is an invalid size"); + static_assert(sizeof(GestureState) == 0x68, "GestureState is an invalid size"); + + struct CommonHeader { + s64_le timestamp; + s64_le total_entry_count; + s64_le last_entry_index; + s64_le entry_count; + }; + static_assert(sizeof(CommonHeader) == 0x20, "CommonHeader is an invalid size"); + + struct SharedMemory { + CommonHeader header; + std::array gesture_states; + }; + static_assert(sizeof(SharedMemory) == 0x708, "SharedMemory is an invalid size"); struct Finger { Common::Point pos{}; @@ -137,17 +152,17 @@ private: void SetSwipeEvent(GestureProperties& gesture, GestureProperties& last_gesture_props, GestureType& type); + // Retrieves the last gesture entry, as indicated by shared memory indices. + [[nodiscard]] GestureState& GetLastGestureEntry(); + [[nodiscard]] const GestureState& GetLastGestureEntry() const; + // Returns the average distance, angle and middle point of the active fingers GestureProperties GetGestureProperties(); - // This is nn::hid::detail::GestureLifo - Lifo gesture_lifo{}; - static_assert(sizeof(gesture_lifo) == 0x708, "gesture_lifo is an invalid size"); - GestureState next_state{}; - - std::array fingers{}; + SharedMemory shared_memory{}; Core::HID::EmulatedConsole* console; + std::array fingers{}; GestureProperties last_gesture{}; s64_le last_update_timestamp{}; s64_le last_tap_timestamp{}; diff --git a/src/input_common/drivers/gc_adapter.cpp b/src/input_common/drivers/gc_adapter.cpp index 4fb6ab5af8..25b66f528b 100644 --- a/src/input_common/drivers/gc_adapter.cpp +++ b/src/input_common/drivers/gc_adapter.cpp @@ -209,7 +209,7 @@ void GCAdapter::UpdateStateAxes(std::size_t port, const AdapterPayload& adapter_ pads[port].axis_origin[index] = axis_value; pads[port].reset_origin_counter++; } - const f32 axis_status = (axis_value - pads[port].axis_origin[index]) / 110.0f; + const f32 axis_status = (axis_value - pads[port].axis_origin[index]) / 100.0f; SetAxis(pads[port].identifier, static_cast(index), axis_status); } } @@ -530,7 +530,7 @@ std::string GCAdapter::GetUIName(const Common::ParamPackage& params) const { return fmt::format("Button {}", GetUIButtonName(params)); } if (params.Has("axis")) { - return fmt::format("Axis {}", params.Get("axis",0)); + return fmt::format("Axis {}", params.Get("axis", 0)); } return "Bad GC Adapter"; diff --git a/src/input_common/drivers/udp_client.cpp b/src/input_common/drivers/udp_client.cpp index 6fcc3a01b7..f0c0a6b8bf 100644 --- a/src/input_common/drivers/udp_client.cpp +++ b/src/input_common/drivers/udp_client.cpp @@ -243,6 +243,33 @@ void UDPClient::OnPadData(Response::PadData data, std::size_t client) { }; const PadIdentifier identifier = GetPadIdentifier(pad_index); SetMotion(identifier, 0, motion); + + for (std::size_t id = 0; id < data.touch.size(); ++id) { + const auto touch_pad = data.touch[id]; + const int touch_id = static_cast(client * 2 + id); + + // TODO: Use custom calibration per device + const Common::ParamPackage touch_param(Settings::values.touch_device.GetValue()); + const u16 min_x = static_cast(touch_param.Get("min_x", 100)); + const u16 min_y = static_cast(touch_param.Get("min_y", 50)); + const u16 max_x = static_cast(touch_param.Get("max_x", 1800)); + const u16 max_y = static_cast(touch_param.Get("max_y", 850)); + + const f32 x = + static_cast(std::clamp(static_cast(touch_pad.x), min_x, max_x) - min_x) / + static_cast(max_x - min_x); + const f32 y = + static_cast(std::clamp(static_cast(touch_pad.y), min_y, max_y) - min_y) / + static_cast(max_y - min_y); + + if (touch_pad.is_active) { + SetAxis(identifier, touch_id * 2, x); + SetAxis(identifier, touch_id * 2 + 1, y); + SetButton(identifier, touch_id, true); + continue; + } + SetButton(identifier, touch_id, false); + } } void UDPClient::StartCommunication(std::size_t client, const std::string& host, u16 port) { diff --git a/src/yuzu/main.cpp b/src/yuzu/main.cpp index 46a5f62adf..022d11cc49 100644 --- a/src/yuzu/main.cpp +++ b/src/yuzu/main.cpp @@ -2973,7 +2973,7 @@ void GMainWindow::UpdateWindowTitle(std::string_view title_name, std::string_vie QString GMainWindow::GetTasStateDescription() const { auto [tas_status, current_tas_frame, total_tas_frames] = input_subsystem->GetTas()->GetStatus(); switch (tas_status) { - case InputCommon::TasInput::TasState::Running : + case InputCommon::TasInput::TasState::Running: return tr("TAS state: Running %1/%2").arg(current_tas_frame).arg(total_tas_frames); case InputCommon::TasInput::TasState::Recording: return tr("TAS state: Recording %1").arg(total_tas_frames); -- cgit v1.2.3 From b3f59b44076a9cfa405bf907b1e49d4b3e1279c5 Mon Sep 17 00:00:00 2001 From: german77 Date: Thu, 21 Oct 2021 13:56:52 -0500 Subject: kraken: Address comments from review review fixes --- src/core/frontend/applets/controller.cpp | 51 +++++++++++---------------- src/core/frontend/applets/controller.h | 8 ++--- src/core/hid/emulated_console.cpp | 2 -- src/core/hid/emulated_controller.cpp | 12 +++++-- src/core/hid/emulated_controller.h | 1 - src/core/hid/hid_core.cpp | 4 +-- src/core/hid/hid_core.h | 3 ++ src/core/hle/service/am/applets/applets.cpp | 2 +- src/core/hle/service/hid/controllers/npad.cpp | 10 +++--- src/core/hle/service/hid/controllers/npad.h | 2 +- src/core/hle/service/hid/hid.cpp | 3 +- src/input_common/drivers/udp_client.cpp | 2 ++ src/input_common/drivers/udp_client.h | 4 +-- src/input_common/helpers/stick_from_buttons.h | 1 - src/input_common/main.cpp | 7 ++-- 15 files changed, 56 insertions(+), 56 deletions(-) (limited to 'src/core/hid/emulated_controller.cpp') diff --git a/src/core/frontend/applets/controller.cpp b/src/core/frontend/applets/controller.cpp index ca1edce15f..30500ef1ef 100644 --- a/src/core/frontend/applets/controller.cpp +++ b/src/core/frontend/applets/controller.cpp @@ -5,16 +5,16 @@ #include "common/assert.h" #include "common/logging/log.h" #include "core/frontend/applets/controller.h" -#include "core/hle/service/hid/controllers/npad.h" -#include "core/hle/service/hid/hid.h" -#include "core/hle/service/sm/sm.h" +#include "core/hid/emulated_controller.h" +#include "core/hid/hid_core.h" +#include "core/hid/hid_types.h" namespace Core::Frontend { ControllerApplet::~ControllerApplet() = default; -DefaultControllerApplet::DefaultControllerApplet(Service::SM::ServiceManager& service_manager_) - : service_manager{service_manager_} {} +DefaultControllerApplet::DefaultControllerApplet(HID::HIDCore& hid_core_) + : hid_core{hid_core_} {} DefaultControllerApplet::~DefaultControllerApplet() = default; @@ -22,24 +22,20 @@ void DefaultControllerApplet::ReconfigureControllers(std::function callb const ControllerParameters& parameters) const { LOG_INFO(Service_HID, "called, deducing the best configuration based on the given parameters!"); - auto& npad = - service_manager.GetService("hid") - ->GetAppletResource() - ->GetController(Service::HID::HidController::NPad); - - auto& players = Settings::values.players.GetValue(); - const std::size_t min_supported_players = parameters.enable_single_mode ? 1 : parameters.min_players; // Disconnect Handheld first. - npad.DisconnectNpadAtIndex(8); + auto* handheld =hid_core.GetEmulatedController(Core::HID::NpadIdType::Handheld); + handheld->Disconnect(); // Deduce the best configuration based on the input parameters. - for (std::size_t index = 0; index < players.size() - 2; ++index) { + for (std::size_t index = 0; index < hid_core.available_controllers - 2; ++index) { + auto* controller = hid_core.GetEmulatedControllerByIndex(index); + // First, disconnect all controllers regardless of the value of keep_controllers_connected. // This makes it easy to connect the desired controllers. - npad.DisconnectNpadAtIndex(index); + controller->Disconnect(); // Only connect the minimum number of required players. if (index >= min_supported_players) { @@ -49,32 +45,27 @@ void DefaultControllerApplet::ReconfigureControllers(std::function callb // Connect controllers based on the following priority list from highest to lowest priority: // Pro Controller -> Dual Joycons -> Left Joycon/Right Joycon -> Handheld if (parameters.allow_pro_controller) { - npad.AddNewControllerAt(Core::HID::EmulatedController::MapSettingsTypeToNPad( - Settings::ControllerType::ProController), - index); + controller->SetNpadType(Core::HID::NpadType::ProController); + controller->Connect(); } else if (parameters.allow_dual_joycons) { - npad.AddNewControllerAt(Core::HID::EmulatedController::MapSettingsTypeToNPad( - Settings::ControllerType::DualJoyconDetached), - index); + controller->SetNpadType(Core::HID::NpadType::JoyconDual); + controller->Connect(); } else if (parameters.allow_left_joycon && parameters.allow_right_joycon) { // Assign left joycons to even player indices and right joycons to odd player indices. // We do this since Captain Toad Treasure Tracker expects a left joycon for Player 1 and // a right Joycon for Player 2 in 2 Player Assist mode. if (index % 2 == 0) { - npad.AddNewControllerAt(Core::HID::EmulatedController::MapSettingsTypeToNPad( - Settings::ControllerType::LeftJoycon), - index); + controller->SetNpadType(Core::HID::NpadType::JoyconLeft); + controller->Connect(); } else { - npad.AddNewControllerAt(Core::HID::EmulatedController::MapSettingsTypeToNPad( - Settings::ControllerType::RightJoycon), - index); + controller->SetNpadType(Core::HID::NpadType::JoyconRight); + controller->Connect(); } } else if (index == 0 && parameters.enable_single_mode && parameters.allow_handheld && !Settings::values.use_docked_mode.GetValue()) { // We should *never* reach here under any normal circumstances. - npad.AddNewControllerAt(Core::HID::EmulatedController::MapSettingsTypeToNPad( - Settings::ControllerType::Handheld), - index); + controller->SetNpadType(Core::HID::NpadType::Handheld); + controller->Connect(); } else { UNREACHABLE_MSG("Unable to add a new controller based on the given parameters!"); } diff --git a/src/core/frontend/applets/controller.h b/src/core/frontend/applets/controller.h index b0626a0f9c..014bc89011 100644 --- a/src/core/frontend/applets/controller.h +++ b/src/core/frontend/applets/controller.h @@ -8,8 +8,8 @@ #include "common/common_types.h" -namespace Service::SM { -class ServiceManager; +namespace Core::HID { +class HIDCore; } namespace Core::Frontend { @@ -44,14 +44,14 @@ public: class DefaultControllerApplet final : public ControllerApplet { public: - explicit DefaultControllerApplet(Service::SM::ServiceManager& service_manager_); + explicit DefaultControllerApplet(HID::HIDCore& hid_core_); ~DefaultControllerApplet() override; void ReconfigureControllers(std::function callback, const ControllerParameters& parameters) const override; private: - Service::SM::ServiceManager& service_manager; + HID::HIDCore& hid_core; }; } // namespace Core::Frontend diff --git a/src/core/hid/emulated_console.cpp b/src/core/hid/emulated_console.cpp index e82cf59905..540fd107be 100644 --- a/src/core/hid/emulated_console.cpp +++ b/src/core/hid/emulated_console.cpp @@ -2,8 +2,6 @@ // Licensed under GPLv2 or any later version // Refer to the license.txt file included -#include - #include "core/hid/emulated_console.h" #include "core/hid/input_converter.h" diff --git a/src/core/hid/emulated_controller.cpp b/src/core/hid/emulated_controller.cpp index 1ff3022c5f..d59758e999 100644 --- a/src/core/hid/emulated_controller.cpp +++ b/src/core/hid/emulated_controller.cpp @@ -2,8 +2,6 @@ // Licensed under GPLv2 or any later version // Refer to the license.txt file included -#include - #include "core/hid/emulated_controller.h" #include "core/hid/input_converter.h" @@ -635,6 +633,9 @@ void EmulatedController::SetBattery(Input::CallbackStatus callback, std::size_t } bool EmulatedController::SetVibration(std::size_t device_index, VibrationValue vibration) { + if (device_index >= output_devices.size()) { + return false; + } if (!output_devices[device_index]) { return false; } @@ -659,6 +660,9 @@ bool EmulatedController::SetVibration(std::size_t device_index, VibrationValue v } bool EmulatedController::TestVibration(std::size_t device_index) { + if (device_index >= output_devices.size()) { + return false; + } if (!output_devices[device_index]) { return false; } @@ -733,7 +737,9 @@ bool EmulatedController::IsConnected(bool temporary) const { } bool EmulatedController::IsVibrationEnabled() const { - return is_vibration_enabled; + const auto player_index = NpadIdTypeToIndex(npad_id_type); + const auto& player = Settings::values.players.GetValue()[player_index]; + return player.vibration_enabled; } NpadIdType EmulatedController::GetNpadIdType() const { diff --git a/src/core/hid/emulated_controller.h b/src/core/hid/emulated_controller.h index f3ee707264..50f21ccd9c 100644 --- a/src/core/hid/emulated_controller.h +++ b/src/core/hid/emulated_controller.h @@ -337,7 +337,6 @@ private: bool is_connected{false}; bool temporary_is_connected{false}; bool is_configuring{false}; - bool is_vibration_enabled{true}; f32 motion_sensitivity{0.01f}; ButtonParams button_params; diff --git a/src/core/hid/hid_core.cpp b/src/core/hid/hid_core.cpp index bd17081bdf..cc1b3c2950 100644 --- a/src/core/hid/hid_core.cpp +++ b/src/core/hid/hid_core.cpp @@ -113,7 +113,7 @@ NpadStyleTag HIDCore::GetSupportedStyleTag() const { s8 HIDCore::GetPlayerCount() const { s8 active_players = 0; - for (std::size_t player_index = 0; player_index < 8; player_index++) { + for (std::size_t player_index = 0; player_index < available_controllers -2; player_index++) { const auto* controller = GetEmulatedControllerByIndex(player_index); if (controller->IsConnected()) { active_players++; @@ -123,7 +123,7 @@ s8 HIDCore::GetPlayerCount() const { } NpadIdType HIDCore::GetFirstNpadId() const { - for (std::size_t player_index = 0; player_index < 10; player_index++) { + for (std::size_t player_index = 0; player_index < available_controllers; player_index++) { const auto* controller = GetEmulatedControllerByIndex(player_index); if (controller->IsConnected()) { return controller->GetNpadIdType(); diff --git a/src/core/hid/hid_core.h b/src/core/hid/hid_core.h index 196466a72c..a4a66a3a44 100644 --- a/src/core/hid/hid_core.h +++ b/src/core/hid/hid_core.h @@ -47,6 +47,9 @@ public: /// Removes all callbacks from input common void UnloadInputDevices(); + /// Number of emulated controllers + const std::size_t available_controllers{10}; + private: std::unique_ptr player_1; std::unique_ptr player_2; diff --git a/src/core/hle/service/am/applets/applets.cpp b/src/core/hle/service/am/applets/applets.cpp index 7320b1c0fe..134ac1ee2c 100644 --- a/src/core/hle/service/am/applets/applets.cpp +++ b/src/core/hle/service/am/applets/applets.cpp @@ -231,7 +231,7 @@ void AppletManager::SetDefaultAppletFrontendSet() { void AppletManager::SetDefaultAppletsIfMissing() { if (frontend.controller == nullptr) { frontend.controller = - std::make_unique(system.ServiceManager()); + std::make_unique(system.HIDCore()); } if (frontend.error == nullptr) { diff --git a/src/core/hle/service/hid/controllers/npad.cpp b/src/core/hle/service/hid/controllers/npad.cpp index 6b9d6d11c3..62b324080e 100644 --- a/src/core/hle/service/hid/controllers/npad.cpp +++ b/src/core/hle/service/hid/controllers/npad.cpp @@ -608,15 +608,15 @@ void Controller_NPad::OnMotionUpdate(const Core::Timing::CoreTiming& core_timing sixaxis_fullkey_state.sampling_number = npad.sixaxis_fullkey_lifo.ReadCurrentEntry().state.sampling_number + 1; sixaxis_handheld_state.sampling_number = - npad.sixaxis_fullkey_lifo.ReadCurrentEntry().state.sampling_number + 1; + npad.sixaxis_handheld_lifo.ReadCurrentEntry().state.sampling_number + 1; sixaxis_dual_left_state.sampling_number = - npad.sixaxis_fullkey_lifo.ReadCurrentEntry().state.sampling_number + 1; + npad.sixaxis_dual_left_lifo.ReadCurrentEntry().state.sampling_number + 1; sixaxis_dual_right_state.sampling_number = - npad.sixaxis_fullkey_lifo.ReadCurrentEntry().state.sampling_number + 1; + npad.sixaxis_dual_right_lifo.ReadCurrentEntry().state.sampling_number + 1; sixaxis_left_lifo_state.sampling_number = - npad.sixaxis_fullkey_lifo.ReadCurrentEntry().state.sampling_number + 1; + npad.sixaxis_left_lifo.ReadCurrentEntry().state.sampling_number + 1; sixaxis_right_lifo_state.sampling_number = - npad.sixaxis_fullkey_lifo.ReadCurrentEntry().state.sampling_number + 1; + npad.sixaxis_right_lifo.ReadCurrentEntry().state.sampling_number + 1; npad.sixaxis_fullkey_lifo.WriteNextEntry(sixaxis_fullkey_state); npad.sixaxis_handheld_lifo.WriteNextEntry(sixaxis_handheld_state); diff --git a/src/core/hle/service/hid/controllers/npad.h b/src/core/hle/service/hid/controllers/npad.h index d805ccb97a..1c6ea6f888 100644 --- a/src/core/hle/service/hid/controllers/npad.h +++ b/src/core/hle/service/hid/controllers/npad.h @@ -342,7 +342,7 @@ private: INSERT_PADDING_BYTES(0x4); }; - // This is nn::hid::server::NpadGcTriggerState + // This is nn::hid::system::AppletFooterUiType enum class AppletFooterUiType : u8 { None = 0, HandheldNone = 1, diff --git a/src/core/hle/service/hid/hid.cpp b/src/core/hle/service/hid/hid.cpp index 5391334f43..ac48f96d3b 100644 --- a/src/core/hle/service/hid/hid.cpp +++ b/src/core/hle/service/hid/hid.cpp @@ -8,7 +8,6 @@ #include "common/settings.h" #include "core/core.h" #include "core/core_timing.h" -#include "core/hardware_properties.h" #include "core/hle/ipc_helpers.h" #include "core/hle/kernel/k_readable_event.h" #include "core/hle/kernel/k_shared_memory.h" @@ -34,7 +33,7 @@ namespace Service::HID { // Updating period for each HID device. -// Period time is obtained by measuring the number of samples in a second +// Period time is obtained by measuring the number of samples in a second on HW using a homebrew constexpr auto pad_update_ns = std::chrono::nanoseconds{4 * 1000 * 1000}; // (4ms, 250Hz) constexpr auto motion_update_ns = std::chrono::nanoseconds{5 * 1000 * 1000}; // (5ms, 200Hz) constexpr std::size_t SHARED_MEMORY_SIZE = 0x40000; diff --git a/src/input_common/drivers/udp_client.cpp b/src/input_common/drivers/udp_client.cpp index f0c0a6b8bf..192ab336b9 100644 --- a/src/input_common/drivers/udp_client.cpp +++ b/src/input_common/drivers/udp_client.cpp @@ -268,6 +268,8 @@ void UDPClient::OnPadData(Response::PadData data, std::size_t client) { SetButton(identifier, touch_id, true); continue; } + SetAxis(identifier, touch_id * 2, 0); + SetAxis(identifier, touch_id * 2 + 1, 0); SetButton(identifier, touch_id, false); } } diff --git a/src/input_common/drivers/udp_client.h b/src/input_common/drivers/udp_client.h index 58b2e921d1..639325b177 100644 --- a/src/input_common/drivers/udp_client.h +++ b/src/input_common/drivers/udp_client.h @@ -1,6 +1,6 @@ -// Copyright 2021 yuzu Emulator Project +// Copyright 2018 Citra Emulator Project // Licensed under GPLv2 or any later version -// Refer to the license.txt file included +// Refer to the license.txt file included. #pragma once diff --git a/src/input_common/helpers/stick_from_buttons.h b/src/input_common/helpers/stick_from_buttons.h index 1d6e24c98e..82dff5ca87 100644 --- a/src/input_common/helpers/stick_from_buttons.h +++ b/src/input_common/helpers/stick_from_buttons.h @@ -1,4 +1,3 @@ - // Copyright 2017 Citra Emulator Project // Licensed under GPLv2 or any later version // Refer to the license.txt file included. diff --git a/src/input_common/main.cpp b/src/input_common/main.cpp index b048783c91..8f7ce59b78 100644 --- a/src/input_common/main.cpp +++ b/src/input_common/main.cpp @@ -87,25 +87,30 @@ struct InputSubsystem::Impl { void Shutdown() { Input::UnregisterFactory(keyboard->GetEngineName()); + Input::UnregisterFactory(keyboard->GetEngineName()); keyboard.reset(); Input::UnregisterFactory(mouse->GetEngineName()); + Input::UnregisterFactory(mouse->GetEngineName()); mouse.reset(); Input::UnregisterFactory(touch_screen->GetEngineName()); touch_screen.reset(); Input::UnregisterFactory(gcadapter->GetEngineName()); + Input::UnregisterFactory(gcadapter->GetEngineName()); gcadapter.reset(); Input::UnregisterFactory(udp_client->GetEngineName()); udp_client.reset(); Input::UnregisterFactory(tas_input->GetEngineName()); + Input::UnregisterFactory(tas_input->GetEngineName()); tas_input.reset(); #ifdef HAVE_SDL2 Input::UnregisterFactory(sdl->GetEngineName()); + Input::UnregisterFactory(sdl->GetEngineName()); sdl.reset(); #endif @@ -124,8 +129,6 @@ struct InputSubsystem::Impl { devices.insert(devices.end(), mouse_devices.begin(), mouse_devices.end()); auto gcadapter_devices = gcadapter->GetInputDevices(); devices.insert(devices.end(), gcadapter_devices.begin(), gcadapter_devices.end()); - auto tas_input_devices = tas_input->GetInputDevices(); - devices.insert(devices.end(), tas_input_devices.begin(), tas_input_devices.end()); #ifdef HAVE_SDL2 auto sdl_devices = sdl->GetInputDevices(); devices.insert(devices.end(), sdl_devices.begin(), sdl_devices.end()); -- cgit v1.2.3 From d813cbd592e396948704104686852df6124a53c7 Mon Sep 17 00:00:00 2001 From: german77 Date: Fri, 22 Oct 2021 23:04:06 -0500 Subject: Morph review first wave --- src/core/core.h | 2 +- src/core/frontend/applets/controller.cpp | 5 +-- src/core/hid/emulated_console.cpp | 4 +- src/core/hid/emulated_console.h | 10 ++--- src/core/hid/emulated_controller.cpp | 6 +-- src/core/hid/emulated_controller.h | 22 +++++----- src/core/hid/emulated_devices.cpp | 4 +- src/core/hid/hid_core.cpp | 8 ++-- src/core/hid/hid_types.h | 48 +++++++++++----------- src/core/hid/input_converter.cpp | 12 +++--- .../hle/service/hid/controllers/console_sixaxis.h | 14 +++---- src/core/hle/service/hid/controllers/debug_pad.h | 4 +- src/core/hle/service/hid/controllers/gesture.cpp | 9 ++-- src/core/hle/service/hid/controllers/gesture.h | 33 +++++++-------- src/core/hle/service/hid/controllers/keyboard.h | 2 +- src/core/hle/service/hid/controllers/npad.cpp | 4 +- src/core/hle/service/hid/controllers/npad.h | 22 +++++----- src/core/hle/service/hid/controllers/stubbed.h | 8 ++-- .../hle/service/hid/controllers/touchscreen.cpp | 4 +- src/core/hle/service/hid/controllers/touchscreen.h | 14 ++----- src/core/hle/service/hid/controllers/xpad.h | 6 +-- src/core/hle/service/hid/ring_lifo.h | 10 ++--- .../configure_input_player_widget.cpp | 2 +- 23 files changed, 117 insertions(+), 136 deletions(-) (limited to 'src/core/hid/emulated_controller.cpp') diff --git a/src/core/core.h b/src/core/core.h index 5a031efb0b..645e5c241c 100644 --- a/src/core/core.h +++ b/src/core/core.h @@ -289,7 +289,7 @@ public: /// Provides a constant reference to the kernel instance. [[nodiscard]] const Kernel::KernelCore& Kernel() const; - /// Gets a mutable reference to the HID interface + /// Gets a mutable reference to the HID interface. [[nodiscard]] HID::HIDCore& HIDCore(); /// Gets an immutable reference to the HID interface. diff --git a/src/core/frontend/applets/controller.cpp b/src/core/frontend/applets/controller.cpp index 30500ef1ef..212ace8924 100644 --- a/src/core/frontend/applets/controller.cpp +++ b/src/core/frontend/applets/controller.cpp @@ -13,8 +13,7 @@ namespace Core::Frontend { ControllerApplet::~ControllerApplet() = default; -DefaultControllerApplet::DefaultControllerApplet(HID::HIDCore& hid_core_) - : hid_core{hid_core_} {} +DefaultControllerApplet::DefaultControllerApplet(HID::HIDCore& hid_core_) : hid_core{hid_core_} {} DefaultControllerApplet::~DefaultControllerApplet() = default; @@ -26,7 +25,7 @@ void DefaultControllerApplet::ReconfigureControllers(std::function callb parameters.enable_single_mode ? 1 : parameters.min_players; // Disconnect Handheld first. - auto* handheld =hid_core.GetEmulatedController(Core::HID::NpadIdType::Handheld); + auto* handheld = hid_core.GetEmulatedController(Core::HID::NpadIdType::Handheld); handheld->Disconnect(); // Deduce the best configuration based on the input parameters. diff --git a/src/core/hid/emulated_console.cpp b/src/core/hid/emulated_console.cpp index 540fd107be..d1d4a5355c 100644 --- a/src/core/hid/emulated_console.cpp +++ b/src/core/hid/emulated_console.cpp @@ -6,7 +6,7 @@ #include "core/hid/input_converter.h" namespace Core::HID { -EmulatedConsole::EmulatedConsole() {} +EmulatedConsole::EmulatedConsole() = default; EmulatedConsole::~EmulatedConsole() = default; @@ -191,7 +191,7 @@ TouchFingerState EmulatedConsole::GetTouch() const { } void EmulatedConsole::TriggerOnChange(ConsoleTriggerType type) { - for (const std::pair poller_pair : callback_list) { + for (const auto& poller_pair : callback_list) { const ConsoleUpdateCallback& poller = poller_pair.second; if (poller.on_change) { poller.on_change(type); diff --git a/src/core/hid/emulated_console.h b/src/core/hid/emulated_console.h index c48d25794f..f26f24f2ec 100644 --- a/src/core/hid/emulated_console.h +++ b/src/core/hid/emulated_console.h @@ -20,7 +20,7 @@ namespace Core::HID { struct ConsoleMotionInfo { - Input::MotionStatus raw_status; + Input::MotionStatus raw_status{}; MotionInput emulated{}; }; @@ -34,21 +34,21 @@ using ConsoleMotionValues = ConsoleMotionInfo; using TouchValues = std::array; struct TouchFinger { - u64_le last_touch{}; + u64 last_touch{}; Common::Point position{}; - u32_le id{}; - bool pressed{}; + u32 id{}; TouchAttribute attribute{}; + bool pressed{}; }; // Contains all motion related data that is used on the services struct ConsoleMotion { - bool is_at_rest{}; Common::Vec3f accel{}; Common::Vec3f gyro{}; Common::Vec3f rotation{}; std::array orientation{}; Common::Quaternion quaternion{}; + bool is_at_rest{}; }; using TouchFingerState = std::array; diff --git a/src/core/hid/emulated_controller.cpp b/src/core/hid/emulated_controller.cpp index d59758e999..228f801833 100644 --- a/src/core/hid/emulated_controller.cpp +++ b/src/core/hid/emulated_controller.cpp @@ -865,10 +865,10 @@ BatteryLevelState EmulatedController::GetBattery() const { return controller.battery_state; } -void EmulatedController::TriggerOnChange(ControllerTriggerType type, bool is_service_update) { - for (const std::pair poller_pair : callback_list) { +void EmulatedController::TriggerOnChange(ControllerTriggerType type, bool is_npad_service_update) { + for (const auto& poller_pair : callback_list) { const ControllerUpdateCallback& poller = poller_pair.second; - if (!is_service_update && poller.is_service) { + if (!is_npad_service_update && poller.is_npad_service) { continue; } if (poller.on_change) { diff --git a/src/core/hid/emulated_controller.h b/src/core/hid/emulated_controller.h index 50f21ccd9c..d667685493 100644 --- a/src/core/hid/emulated_controller.h +++ b/src/core/hid/emulated_controller.h @@ -20,7 +20,7 @@ namespace Core::HID { struct ControllerMotionInfo { - Input::MotionStatus raw_status; + Input::MotionStatus raw_status{}; MotionInput emulated{}; }; @@ -51,28 +51,28 @@ using BatteryValues = std::array; using VibrationValues = std::array; struct AnalogSticks { - AnalogStickState left; - AnalogStickState right; + AnalogStickState left{}; + AnalogStickState right{}; }; struct ControllerColors { - NpadControllerColor fullkey; - NpadControllerColor left; - NpadControllerColor right; + NpadControllerColor fullkey{}; + NpadControllerColor left{}; + NpadControllerColor right{}; }; struct BatteryLevelState { - NpadPowerInfo dual; - NpadPowerInfo left; - NpadPowerInfo right; + NpadPowerInfo dual{}; + NpadPowerInfo left{}; + NpadPowerInfo right{}; }; struct ControllerMotion { - bool is_at_rest; Common::Vec3f accel{}; Common::Vec3f gyro{}; Common::Vec3f rotation{}; std::array orientation{}; + bool is_at_rest{}; }; using MotionState = std::array; @@ -113,7 +113,7 @@ enum class ControllerTriggerType { struct ControllerUpdateCallback { std::function on_change; - bool is_service; + bool is_npad_service; }; class EmulatedController { diff --git a/src/core/hid/emulated_devices.cpp b/src/core/hid/emulated_devices.cpp index 54a753d8a5..1c4065cd85 100644 --- a/src/core/hid/emulated_devices.cpp +++ b/src/core/hid/emulated_devices.cpp @@ -9,7 +9,7 @@ namespace Core::HID { -EmulatedDevices::EmulatedDevices() {} +EmulatedDevices::EmulatedDevices() = default; EmulatedDevices::~EmulatedDevices() = default; @@ -332,7 +332,7 @@ MousePosition EmulatedDevices::GetMousePosition() const { } void EmulatedDevices::TriggerOnChange(DeviceTriggerType type) { - for (const std::pair poller_pair : callback_list) { + for (const auto& poller_pair : callback_list) { const InterfaceUpdateCallback& poller = poller_pair.second; if (poller.on_change) { poller.on_change(type); diff --git a/src/core/hid/hid_core.cpp b/src/core/hid/hid_core.cpp index cc1b3c2950..3cb26e1e71 100644 --- a/src/core/hid/hid_core.cpp +++ b/src/core/hid/hid_core.cpp @@ -113,8 +113,8 @@ NpadStyleTag HIDCore::GetSupportedStyleTag() const { s8 HIDCore::GetPlayerCount() const { s8 active_players = 0; - for (std::size_t player_index = 0; player_index < available_controllers -2; player_index++) { - const auto* controller = GetEmulatedControllerByIndex(player_index); + for (std::size_t player_index = 0; player_index < available_controllers - 2; ++player_index) { + const auto* const controller = GetEmulatedControllerByIndex(player_index); if (controller->IsConnected()) { active_players++; } @@ -123,8 +123,8 @@ s8 HIDCore::GetPlayerCount() const { } NpadIdType HIDCore::GetFirstNpadId() const { - for (std::size_t player_index = 0; player_index < available_controllers; player_index++) { - const auto* controller = GetEmulatedControllerByIndex(player_index); + for (std::size_t player_index = 0; player_index < available_controllers; ++player_index) { + const auto* const controller = GetEmulatedControllerByIndex(player_index); if (controller->IsConnected()) { return controller->GetNpadIdType(); } diff --git a/src/core/hid/hid_types.h b/src/core/hid/hid_types.h index 539436283d..59ec593b84 100644 --- a/src/core/hid/hid_types.h +++ b/src/core/hid/hid_types.h @@ -100,7 +100,7 @@ enum class NpadType : u8 { // This is nn::hid::NpadStyleTag struct NpadStyleTag { union { - u32_le raw{}; + u32 raw{}; BitField<0, 1, u32> fullkey; BitField<1, 1, u32> handheld; @@ -132,35 +132,35 @@ static_assert(sizeof(TouchAttribute) == 0x4, "TouchAttribute is an invalid size" // This is nn::hid::TouchState struct TouchState { - u64_le delta_time; + u64 delta_time; TouchAttribute attribute; - u32_le finger; - Common::Point position; - u32_le diameter_x; - u32_le diameter_y; - u32_le rotation_angle; + u32 finger; + Common::Point position; + u32 diameter_x; + u32 diameter_y; + u32 rotation_angle; }; static_assert(sizeof(TouchState) == 0x28, "Touchstate is an invalid size"); // This is nn::hid::NpadControllerColor struct NpadControllerColor { - u32_le body; - u32_le button; + u32 body; + u32 button; }; static_assert(sizeof(NpadControllerColor) == 8, "NpadControllerColor is an invalid size"); // This is nn::hid::AnalogStickState struct AnalogStickState { - s32_le x; - s32_le y; + s32 x; + s32 y; }; static_assert(sizeof(AnalogStickState) == 8, "AnalogStickState is an invalid size"); // This is nn::hid::server::NpadGcTriggerState struct NpadGcTriggerState { - s64_le sampling_number{}; - s32_le left{}; - s32_le right{}; + s64 sampling_number{}; + s32 left{}; + s32 right{}; }; static_assert(sizeof(NpadGcTriggerState) == 0x10, "NpadGcTriggerState is an invalid size"); @@ -286,7 +286,7 @@ static_assert(sizeof(NpadButtonState) == 0x8, "NpadButtonState has incorrect siz // This is nn::hid::DebugPadButton struct DebugPadButton { union { - u32_le raw{}; + u32 raw{}; BitField<0, 1, u32> a; BitField<1, 1, u32> b; BitField<2, 1, u32> x; @@ -345,7 +345,7 @@ static_assert(sizeof(VibrationDeviceInfo) == 0x8, "VibrationDeviceInfo has incor // This is nn::hid::KeyboardModifier struct KeyboardModifier { union { - u32_le raw{}; + u32 raw{}; BitField<0, 1, u32> control; BitField<1, 1, u32> shift; BitField<2, 1, u32> left_alt; @@ -383,7 +383,7 @@ static_assert(sizeof(MouseButton) == 0x4, "MouseButton is an invalid size"); // This is nn::hid::MouseAttribute struct MouseAttribute { union { - u32_le raw{}; + u32 raw{}; BitField<0, 1, u32> transferable; BitField<1, 1, u32> is_connected; }; @@ -392,13 +392,13 @@ static_assert(sizeof(MouseAttribute) == 0x4, "MouseAttribute is an invalid size" // This is nn::hid::detail::MouseState struct MouseState { - s64_le sampling_number; - s32_le x; - s32_le y; - s32_le delta_x; - s32_le delta_y; - s32_le delta_wheel_x; - s32_le delta_wheel_y; + s64 sampling_number; + s32 x; + s32 y; + s32 delta_x; + s32 delta_y; + s32 delta_wheel_x; + s32 delta_wheel_y; MouseButton button; MouseAttribute attribute; }; diff --git a/src/core/hid/input_converter.cpp b/src/core/hid/input_converter.cpp index 128a48ec91..b3c8913cea 100644 --- a/src/core/hid/input_converter.cpp +++ b/src/core/hid/input_converter.cpp @@ -142,8 +142,8 @@ Input::StickStatus TransformToStick(const Input::CallbackStatus& callback) { } SanitizeStick(status.x, status.y, true); - const Input::AnalogProperties& properties_x = status.x.properties; - const Input::AnalogProperties& properties_y = status.y.properties; + const auto& properties_x = status.x.properties; + const auto& properties_y = status.y.properties; const float x = status.x.value; const float y = status.y.value; @@ -213,7 +213,7 @@ Input::TriggerStatus TransformToTrigger(const Input::CallbackStatus& callback) { } SanitizeAnalog(status.analog, true); - const Input::AnalogProperties& properties = status.analog.properties; + const auto& properties = status.analog.properties; float& value = status.analog.value; // Set button status @@ -231,7 +231,7 @@ Input::TriggerStatus TransformToTrigger(const Input::CallbackStatus& callback) { } void SanitizeAnalog(Input::AnalogStatus& analog, bool clamp_value) { - const Input::AnalogProperties& properties = analog.properties; + const auto& properties = analog.properties; float& raw_value = analog.raw_value; float& value = analog.value; @@ -271,8 +271,8 @@ void SanitizeAnalog(Input::AnalogStatus& analog, bool clamp_value) { } void SanitizeStick(Input::AnalogStatus& analog_x, Input::AnalogStatus& analog_y, bool clamp_value) { - const Input::AnalogProperties& properties_x = analog_x.properties; - const Input::AnalogProperties& properties_y = analog_y.properties; + const auto& properties_x = analog_x.properties; + const auto& properties_y = analog_y.properties; float& raw_x = analog_x.raw_value; float& raw_y = analog_y.raw_value; float& x = analog_x.value; diff --git a/src/core/hle/service/hid/controllers/console_sixaxis.h b/src/core/hle/service/hid/controllers/console_sixaxis.h index 6d18d2ce07..95729e6b23 100644 --- a/src/core/hle/service/hid/controllers/console_sixaxis.h +++ b/src/core/hle/service/hid/controllers/console_sixaxis.h @@ -35,8 +35,8 @@ public: private: struct SevenSixAxisState { INSERT_PADDING_WORDS(4); // unused - s64_le sampling_number{}; - s64_le sampling_number2{}; + s64 sampling_number{}; + s64 sampling_number2{}; u64 unknown{}; Common::Vec3f accel{}; Common::Vec3f gyro{}; @@ -45,10 +45,10 @@ private: static_assert(sizeof(SevenSixAxisState) == 0x50, "SevenSixAxisState is an invalid size"); struct CommonHeader { - s64_le timestamp; - s64_le total_entry_count; - s64_le last_entry_index; - s64_le entry_count; + s64 timestamp; + s64 total_entry_count; + s64 last_entry_index; + s64 entry_count; }; static_assert(sizeof(CommonHeader) == 0x20, "CommonHeader is an invalid size"); @@ -61,7 +61,7 @@ private: // This is nn::hid::detail::ConsoleSixAxisSensorSharedMemoryFormat struct ConsoleSharedMemory { - u64_le sampling_number{}; + u64 sampling_number{}; bool is_seven_six_axis_sensor_at_rest{}; f32 verticalization_error{}; Common::Vec3f gyro_bias{}; diff --git a/src/core/hle/service/hid/controllers/debug_pad.h b/src/core/hle/service/hid/controllers/debug_pad.h index 11b6c669b4..bd0f15eaa6 100644 --- a/src/core/hle/service/hid/controllers/debug_pad.h +++ b/src/core/hle/service/hid/controllers/debug_pad.h @@ -38,7 +38,7 @@ private: // This is nn::hid::DebugPadAttribute struct DebugPadAttribute { union { - u32_le raw{}; + u32 raw{}; BitField<0, 1, u32> connected; }; }; @@ -46,7 +46,7 @@ private: // This is nn::hid::DebugPadState struct DebugPadState { - s64_le sampling_number; + s64 sampling_number; DebugPadAttribute attribute; Core::HID::DebugPadButton pad_state; Core::HID::AnalogStickState r_stick; diff --git a/src/core/hle/service/hid/controllers/gesture.cpp b/src/core/hle/service/hid/controllers/gesture.cpp index a82d04b3b9..7a7bc68a2a 100644 --- a/src/core/hle/service/hid/controllers/gesture.cpp +++ b/src/core/hle/service/hid/controllers/gesture.cpp @@ -65,10 +65,7 @@ void Controller_Gesture::OnUpdate(const Core::Timing::CoreTiming& core_timing, u void Controller_Gesture::ReadTouchInput() { const auto touch_status = console->GetTouch(); for (std::size_t id = 0; id < fingers.size(); ++id) { - const Core::HID::TouchFinger& status = touch_status[id]; - Finger& finger = fingers[id]; - finger.pos = status.position; - finger.pressed = status.pressed; + fingers[id] = touch_status[id]; } } @@ -315,14 +312,14 @@ const Controller_Gesture::GestureState& Controller_Gesture::GetLastGestureEntry( Controller_Gesture::GestureProperties Controller_Gesture::GetGestureProperties() { GestureProperties gesture; - std::array active_fingers; + std::array active_fingers; const auto end_iter = std::copy_if(fingers.begin(), fingers.end(), active_fingers.begin(), [](const auto& finger) { return finger.pressed; }); gesture.active_points = static_cast(std::distance(active_fingers.begin(), end_iter)); for (size_t id = 0; id < gesture.active_points; ++id) { - const auto& [active_x, active_y] = active_fingers[id].pos; + const auto& [active_x, active_y] = active_fingers[id].position; gesture.points[id] = { .x = static_cast(active_x * Layout::ScreenUndocked::Width), .y = static_cast(active_y * Layout::ScreenUndocked::Height), diff --git a/src/core/hle/service/hid/controllers/gesture.h b/src/core/hle/service/hid/controllers/gesture.h index 6f5abaa4fa..58139a5cf9 100644 --- a/src/core/hle/service/hid/controllers/gesture.h +++ b/src/core/hle/service/hid/controllers/gesture.h @@ -60,7 +60,7 @@ private: // This is nn::hid::GestureAttribute struct GestureAttribute { union { - u32_le raw{}; + u32 raw{}; BitField<4, 1, u32> is_new_touch; BitField<8, 1, u32> is_double_tap; @@ -70,33 +70,28 @@ private: // This is nn::hid::GestureState struct GestureState { - s64_le sampling_number; - s64_le detection_count; + s64 sampling_number; + s64 detection_count; GestureType type; GestureDirection direction; - Common::Point pos; - Common::Point delta; + Common::Point pos; + Common::Point delta; f32 vel_x; f32 vel_y; GestureAttribute attributes; f32 scale; f32 rotation_angle; - s32_le point_count; - std::array, 4> points; + s32 point_count; + std::array, 4> points; }; static_assert(sizeof(GestureState) == 0x60, "GestureState is an invalid size"); - struct Finger { - Common::Point pos{}; - bool pressed{}; - }; - struct GestureProperties { - std::array, MAX_POINTS> points{}; + std::array, MAX_POINTS> points{}; std::size_t active_points{}; - Common::Point mid_point{}; - s64_le detection_count{}; - u64_le delta_time{}; + Common::Point mid_point{}; + s64 detection_count{}; + u64 delta_time{}; f32 average_distance{}; f32 angle{}; }; @@ -150,10 +145,10 @@ private: Core::HID::EmulatedConsole* console; - std::array fingers{}; + std::array fingers{}; GestureProperties last_gesture{}; - s64_le last_update_timestamp{}; - s64_le last_tap_timestamp{}; + s64 last_update_timestamp{}; + s64 last_tap_timestamp{}; f32 last_pan_time_difference{}; bool force_update{false}; bool enable_press_and_tap{false}; diff --git a/src/core/hle/service/hid/controllers/keyboard.h b/src/core/hle/service/hid/controllers/keyboard.h index 6919e092a2..aba4f123ec 100644 --- a/src/core/hle/service/hid/controllers/keyboard.h +++ b/src/core/hle/service/hid/controllers/keyboard.h @@ -37,7 +37,7 @@ public: private: // This is nn::hid::detail::KeyboardState struct KeyboardState { - s64_le sampling_number; + s64 sampling_number; Core::HID::KeyboardModifier modifier; Core::HID::KeyboardKey key; }; diff --git a/src/core/hle/service/hid/controllers/npad.cpp b/src/core/hle/service/hid/controllers/npad.cpp index aad298364c..7bf31f63a8 100644 --- a/src/core/hle/service/hid/controllers/npad.cpp +++ b/src/core/hle/service/hid/controllers/npad.cpp @@ -106,7 +106,7 @@ Controller_NPad::Controller_NPad(Core::System& system_, Core::HID::ControllerUpdateCallback engine_callback{ .on_change = [this, i](Core::HID::ControllerTriggerType type) { ControllerUpdate(type, i); }, - .is_service = true, + .is_npad_service = true, }; controller.callback_key = controller.device->SetCallback(engine_callback); } @@ -157,7 +157,6 @@ void Controller_NPad::ControllerUpdate(Core::HID::ControllerTriggerType type, void Controller_NPad::InitNewlyAddedController(std::size_t controller_idx) { auto& controller = controller_data[controller_idx]; - LOG_WARNING(Service_HID, "Connect {} {}", controller_idx, controller.is_connected); const auto controller_type = controller.device->GetNpadType(); auto& shared_memory = controller.shared_memory_entry; if (controller_type == Core::HID::NpadType::None) { @@ -892,7 +891,6 @@ void Controller_NPad::DisconnectNpad(u32 npad_id) { void Controller_NPad::DisconnectNpadAtIndex(std::size_t npad_index) { auto& controller = controller_data[npad_index]; - LOG_WARNING(Service_HID, "Disconnect {} {}", npad_index, controller.is_connected); for (std::size_t device_idx = 0; device_idx < controller.vibration.size(); ++device_idx) { // Send an empty vibration to stop any vibrations. VibrateControllerAtIndex(npad_index, device_idx, {}); diff --git a/src/core/hle/service/hid/controllers/npad.h b/src/core/hle/service/hid/controllers/npad.h index 7c534a32f9..0a2dc69920 100644 --- a/src/core/hle/service/hid/controllers/npad.h +++ b/src/core/hle/service/hid/controllers/npad.h @@ -195,7 +195,7 @@ public: private: // This is nn::hid::detail::ColorAttribute - enum class ColorAttribute : u32_le { + enum class ColorAttribute : u32 { Ok = 0, ReadError = 1, NoController = 2, @@ -220,7 +220,7 @@ private: // This is nn::hid::NpadAttribute struct NpadAttribute { union { - u32_le raw{}; + u32 raw{}; BitField<0, 1, u32> is_connected; BitField<1, 1, u32> is_wired; BitField<2, 1, u32> is_left_connected; @@ -251,7 +251,7 @@ private: // This is nn::hid::SixAxisSensorAttribute struct SixAxisSensorAttribute { union { - u32_le raw{}; + u32 raw{}; BitField<0, 1, u32> is_connected; BitField<1, 1, u32> is_interpolated; }; @@ -260,8 +260,8 @@ private: // This is nn::hid::SixAxisSensorState struct SixAxisSensorState { - s64_le delta_time{}; - s64_le sampling_number{}; + s64 delta_time{}; + s64 sampling_number{}; Common::Vec3f accel{}; Common::Vec3f gyro{}; Common::Vec3f rotation{}; @@ -273,16 +273,16 @@ private: // This is nn::hid::server::NpadGcTriggerState struct NpadGcTriggerState { - s64_le sampling_number{}; - s32_le l_analog{}; - s32_le r_analog{}; + s64 sampling_number{}; + s32 l_analog{}; + s32 r_analog{}; }; static_assert(sizeof(NpadGcTriggerState) == 0x10, "NpadGcTriggerState is an invalid size"); // This is nn::hid::NpadSystemProperties struct NPadSystemProperties { union { - s64_le raw{}; + s64 raw{}; BitField<0, 1, s64> is_charging_joy_dual; BitField<1, 1, s64> is_charging_joy_left; BitField<2, 1, s64> is_charging_joy_right; @@ -303,7 +303,7 @@ private: // This is nn::hid::NpadSystemButtonProperties struct NpadSystemButtonProperties { union { - s32_le raw{}; + s32 raw{}; BitField<0, 1, s32> is_home_button_protection_enabled; }; }; @@ -313,7 +313,7 @@ private: // This is nn::hid::system::DeviceType struct DeviceType { union { - u32_le raw{}; + u32 raw{}; BitField<0, 1, s32> fullkey; BitField<1, 1, s32> debug_pad; BitField<2, 1, s32> handheld_left; diff --git a/src/core/hle/service/hid/controllers/stubbed.h b/src/core/hle/service/hid/controllers/stubbed.h index 29f95a1006..10aecad4ca 100644 --- a/src/core/hle/service/hid/controllers/stubbed.h +++ b/src/core/hle/service/hid/controllers/stubbed.h @@ -26,10 +26,10 @@ public: private: struct CommonHeader { - s64_le timestamp; - s64_le total_entry_count; - s64_le last_entry_index; - s64_le entry_count; + s64 timestamp; + s64 total_entry_count; + s64 last_entry_index; + s64 entry_count; }; static_assert(sizeof(CommonHeader) == 0x20, "CommonHeader is an invalid size"); diff --git a/src/core/hle/service/hid/controllers/touchscreen.cpp b/src/core/hle/service/hid/controllers/touchscreen.cpp index e0a44d06b2..5ba8d96a83 100644 --- a/src/core/hle/service/hid/controllers/touchscreen.cpp +++ b/src/core/hle/service/hid/controllers/touchscreen.cpp @@ -66,7 +66,7 @@ void Controller_Touchscreen::OnUpdate(const Core::Timing::CoreTiming& core_timin } } - std::array active_fingers; + std::array active_fingers; const auto end_iter = std::copy_if(fingers.begin(), fingers.end(), active_fingers.begin(), [](const auto& finger) { return finger.pressed; }); const auto active_fingers_count = @@ -76,7 +76,7 @@ void Controller_Touchscreen::OnUpdate(const Core::Timing::CoreTiming& core_timin const auto& last_entry = touch_screen_lifo.ReadCurrentEntry().state; next_state.sampling_number = last_entry.sampling_number + 1; - next_state.entry_count = static_cast(active_fingers_count); + next_state.entry_count = static_cast(active_fingers_count); for (std::size_t id = 0; id < MAX_FINGERS; ++id) { auto& touch_entry = next_state.states[id]; diff --git a/src/core/hle/service/hid/controllers/touchscreen.h b/src/core/hle/service/hid/controllers/touchscreen.h index bcf79237dd..fa4dfa1a20 100644 --- a/src/core/hle/service/hid/controllers/touchscreen.h +++ b/src/core/hle/service/hid/controllers/touchscreen.h @@ -50,27 +50,19 @@ private: // This is nn::hid::TouchScreenState struct TouchScreenState { - s64_le sampling_number; - s32_le entry_count; + s64 sampling_number; + s32 entry_count; INSERT_PADDING_BYTES(4); // Reserved std::array states; }; static_assert(sizeof(TouchScreenState) == 0x290, "TouchScreenState is an invalid size"); - struct Finger { - u64_le last_touch{}; - Common::Point position; - u32_le id{}; - bool pressed{}; - Core::HID::TouchAttribute attribute; - }; - // This is nn::hid::detail::TouchScreenLifo Lifo touch_screen_lifo{}; static_assert(sizeof(touch_screen_lifo) == 0x2C38, "touch_screen_lifo is an invalid size"); TouchScreenState next_state{}; - std::array fingers; + std::array fingers; Core::HID::EmulatedConsole* console; }; } // namespace Service::HID diff --git a/src/core/hle/service/hid/controllers/xpad.h b/src/core/hle/service/hid/controllers/xpad.h index a5421f93b6..75e0d29116 100644 --- a/src/core/hle/service/hid/controllers/xpad.h +++ b/src/core/hle/service/hid/controllers/xpad.h @@ -31,7 +31,7 @@ private: // This is nn::hid::BasicXpadAttributeSet struct BasicXpadAttributeSet { union { - u32_le raw{}; + u32 raw{}; BitField<0, 1, u32> is_connected; BitField<1, 1, u32> is_wired; BitField<2, 1, u32> is_left_connected; @@ -45,7 +45,7 @@ private: // This is nn::hid::BasicXpadButtonSet struct BasicXpadButtonSet { union { - u32_le raw{}; + u32 raw{}; // Button states BitField<0, 1, u32> a; BitField<1, 1, u32> b; @@ -93,7 +93,7 @@ private: // This is nn::hid::detail::BasicXpadState struct BasicXpadState { - s64_le sampling_number; + s64 sampling_number; BasicXpadAttributeSet attributes; BasicXpadButtonSet pad_states; Core::HID::AnalogStickState l_stick; diff --git a/src/core/hle/service/hid/ring_lifo.h b/src/core/hle/service/hid/ring_lifo.h index 1cc2a194f0..f68d827622 100644 --- a/src/core/hle/service/hid/ring_lifo.h +++ b/src/core/hle/service/hid/ring_lifo.h @@ -12,16 +12,16 @@ constexpr std::size_t max_entry_size = 17; template struct AtomicStorage { - s64_le sampling_number; + s64 sampling_number; State state; }; template struct Lifo { - s64_le timestamp{}; - s64_le total_entry_count = max_entry_size; - s64_le last_entry_index{}; - s64_le entry_count{}; + s64 timestamp{}; + s64 total_entry_count = max_entry_size; + s64 last_entry_index{}; + s64 entry_count{}; std::array, max_entry_size> entries{}; const AtomicStorage& ReadCurrentEntry() const { diff --git a/src/yuzu/configuration/configure_input_player_widget.cpp b/src/yuzu/configuration/configure_input_player_widget.cpp index be87204fc3..3f179150dc 100644 --- a/src/yuzu/configuration/configure_input_player_widget.cpp +++ b/src/yuzu/configuration/configure_input_player_widget.cpp @@ -28,7 +28,7 @@ void PlayerControlPreview::SetController(Core::HID::EmulatedController* controll controller = controller_; Core::HID::ControllerUpdateCallback engine_callback{ .on_change = [this](Core::HID::ControllerTriggerType type) { ControllerUpdate(type); }, - .is_service = false, + .is_npad_service = false, }; callback_key = controller->SetCallback(engine_callback); ControllerUpdate(Core::HID::ControllerTriggerType::All); -- cgit v1.2.3 From d1bac9024d8bec7c387f835934ef7847b0e42175 Mon Sep 17 00:00:00 2001 From: german77 Date: Sun, 24 Oct 2021 11:22:20 -0500 Subject: settings: Fix mouse and keyboard mappings --- src/core/hid/emulated_controller.cpp | 8 +- src/core/hid/emulated_devices.cpp | 19 +-- src/core/hid/emulated_devices.h | 3 + src/input_common/drivers/mouse.cpp | 17 ++- src/input_common/drivers/mouse.h | 1 + src/input_common/input_engine.cpp | 2 + src/input_common/main.cpp | 3 + src/yuzu/configuration/configure_input_player.cpp | 147 +++++++++------------- src/yuzu/configuration/configure_vibration.cpp | 4 +- src/yuzu/debugger/controller.cpp | 3 +- 10 files changed, 102 insertions(+), 105 deletions(-) (limited to 'src/core/hid/emulated_controller.cpp') diff --git a/src/core/hid/emulated_controller.cpp b/src/core/hid/emulated_controller.cpp index 228f801833..bd0b89c056 100644 --- a/src/core/hid/emulated_controller.cpp +++ b/src/core/hid/emulated_controller.cpp @@ -246,7 +246,7 @@ std::vector EmulatedController::GetMappedDevices() const { devices.begin(), devices.end(), [param](const Common::ParamPackage param_) { return param.Get("engine", "") == param_.Get("engine", "") && param.Get("guid", "") == param_.Get("guid", "") && - param.Get("port", "") == param_.Get("port", ""); + param.Get("port", 0) == param_.Get("port", 0); }); if (devices_it != devices.end()) { continue; @@ -254,7 +254,7 @@ std::vector EmulatedController::GetMappedDevices() const { Common::ParamPackage device{}; device.Set("engine", param.Get("engine", "")); device.Set("guid", param.Get("guid", "")); - device.Set("port", param.Get("port", "")); + device.Set("port", param.Get("port", 0)); devices.push_back(device); } @@ -269,7 +269,7 @@ std::vector EmulatedController::GetMappedDevices() const { devices.begin(), devices.end(), [param](const Common::ParamPackage param_) { return param.Get("engine", "") == param_.Get("engine", "") && param.Get("guid", "") == param_.Get("guid", "") && - param.Get("port", "") == param_.Get("port", ""); + param.Get("port", 0) == param_.Get("port", 0); }); if (devices_it != devices.end()) { continue; @@ -277,7 +277,7 @@ std::vector EmulatedController::GetMappedDevices() const { Common::ParamPackage device{}; device.Set("engine", param.Get("engine", "")); device.Set("guid", param.Get("guid", "")); - device.Set("port", param.Get("port", "")); + device.Set("port", param.Get("port", 0)); devices.push_back(device); } return devices; diff --git a/src/core/hid/emulated_devices.cpp b/src/core/hid/emulated_devices.cpp index 1c4065cd85..5afd83f62c 100644 --- a/src/core/hid/emulated_devices.cpp +++ b/src/core/hid/emulated_devices.cpp @@ -162,17 +162,22 @@ void EmulatedDevices::SetKeyboardButton(Input::CallbackStatus callback, std::siz return; } - // TODO(german77): Do this properly - // switch (index) { - // case Settings::NativeKeyboard::A: - // interface_status.keyboard_state.a.Assign(current_status.value); - // break; - // .... - // } + UpdateKey(index, current_status.value); TriggerOnChange(DeviceTriggerType::Keyboard); } +void EmulatedDevices::UpdateKey(std::size_t key_index, bool status) { + constexpr u8 KEYS_PER_BYTE = 8; + auto& entry = device_status.keyboard_state.key[key_index / KEYS_PER_BYTE]; + const u8 mask = 1 << (key_index % KEYS_PER_BYTE); + if (status) { + entry = entry | mask; + } else { + entry = entry & ~mask; + } +} + void EmulatedDevices::SetKeyboardModifier(Input::CallbackStatus callback, std::size_t index) { if (index >= device_status.keyboard_moddifier_values.size()) { return; diff --git a/src/core/hid/emulated_devices.h b/src/core/hid/emulated_devices.h index c6c19fae4e..7ed95eac6b 100644 --- a/src/core/hid/emulated_devices.h +++ b/src/core/hid/emulated_devices.h @@ -143,6 +143,9 @@ public: void DeleteCallback(int key); private: + /// Helps assigning a value to keyboard_state + void UpdateKey(std::size_t key_index, bool status); + /** * Updates the touch status of the console * @param callback: A CallbackStatus containing the key status diff --git a/src/input_common/drivers/mouse.cpp b/src/input_common/drivers/mouse.cpp index 2c2432fb72..1c32b54bea 100644 --- a/src/input_common/drivers/mouse.cpp +++ b/src/input_common/drivers/mouse.cpp @@ -121,12 +121,27 @@ void Mouse::StopPanning() { std::vector Mouse::GetInputDevices() const { std::vector devices; devices.emplace_back(Common::ParamPackage{ - {"engine", "keyboard"}, + {"engine", GetEngineName()}, {"display", "Keyboard/Mouse"}, }); return devices; } +AnalogMapping Mouse::GetAnalogMappingForDevice( + [[maybe_unused]] const Common::ParamPackage& params) { + // Only overwrite different buttons from default + AnalogMapping mapping = {}; + Common::ParamPackage right_analog_params; + right_analog_params.Set("engine", GetEngineName()); + right_analog_params.Set("axis_x", 0); + right_analog_params.Set("axis_y", 1); + right_analog_params.Set("threshold", 0.5f); + right_analog_params.Set("range", 1.0f); + right_analog_params.Set("deadzone", 0.0f); + mapping.insert_or_assign(Settings::NativeAnalog::RStick, std::move(right_analog_params)); + return mapping; +} + std::string Mouse::GetUIName(const Common::ParamPackage& params) const { if (params.Has("button")) { return fmt::format("Mouse {}", params.Get("button", 0)); diff --git a/src/input_common/drivers/mouse.h b/src/input_common/drivers/mouse.h index e8355751a4..d3178b1a9b 100644 --- a/src/input_common/drivers/mouse.h +++ b/src/input_common/drivers/mouse.h @@ -55,6 +55,7 @@ public: void ReleaseAllButtons(); std::vector GetInputDevices() const override; + AnalogMapping GetAnalogMappingForDevice(const Common::ParamPackage& params) override; std::string GetUIName(const Common::ParamPackage& params) const override; private: diff --git a/src/input_common/input_engine.cpp b/src/input_common/input_engine.cpp index 1534f24b04..9cfe0f2323 100644 --- a/src/input_common/input_engine.cpp +++ b/src/input_common/input_engine.cpp @@ -202,6 +202,8 @@ void InputEngine::TriggerOnButtonChange(const PadIdentifier& identifier, int but if (!configuring || !mapping_callback.on_data) { return; } + + PreSetButton(identifier, button); if (value == GetButton(identifier, button)) { return; } diff --git a/src/input_common/main.cpp b/src/input_common/main.cpp index 8f7ce59b78..07d514ad73 100644 --- a/src/input_common/main.cpp +++ b/src/input_common/main.cpp @@ -143,6 +143,9 @@ struct InputSubsystem::Impl { return {}; } const std::string engine = params.Get("engine", ""); + if (engine == mouse->GetEngineName()) { + return mouse->GetAnalogMappingForDevice(params); + } if (engine == gcadapter->GetEngineName()) { return gcadapter->GetAnalogMappingForDevice(params); } diff --git a/src/yuzu/configuration/configure_input_player.cpp b/src/yuzu/configuration/configure_input_player.cpp index cd33b57118..4160963333 100644 --- a/src/yuzu/configuration/configure_input_player.cpp +++ b/src/yuzu/configuration/configure_input_player.cpp @@ -478,37 +478,39 @@ ConfigureInputPlayer::ConfigureInputPlayer(QWidget* parent, std::size_t player_i UpdateControllerEnabledButtons(); UpdateControllerButtonNames(); UpdateMotionButtons(); - connect(ui->comboControllerType, qOverload(&QComboBox::currentIndexChanged), [this, player_index](int) { - UpdateControllerAvailableButtons(); - UpdateControllerEnabledButtons(); - UpdateControllerButtonNames(); - UpdateMotionButtons(); - const Core::HID::NpadType type = GetControllerTypeFromIndex(ui->comboControllerType->currentIndex()); - - if (player_index == 0) { - auto* emulated_controller_p1 = - system.HIDCore().GetEmulatedController(Core::HID::NpadIdType::Player1); - auto* emulated_controller_hanheld = - system.HIDCore().GetEmulatedController(Core::HID::NpadIdType::Handheld); - bool is_connected = emulated_controller->IsConnected(true); - - emulated_controller_p1->SetNpadType(type); - emulated_controller_hanheld->SetNpadType(type); - if (is_connected) { - if (type == Core::HID::NpadType::Handheld) { - emulated_controller_p1->Disconnect(); - emulated_controller_hanheld->Connect(); - emulated_controller = emulated_controller_hanheld; - } else { - emulated_controller_hanheld->Disconnect(); - emulated_controller_p1->Connect(); - emulated_controller = emulated_controller_p1; + connect(ui->comboControllerType, qOverload(&QComboBox::currentIndexChanged), + [this, player_index](int) { + UpdateControllerAvailableButtons(); + UpdateControllerEnabledButtons(); + UpdateControllerButtonNames(); + UpdateMotionButtons(); + const Core::HID::NpadType type = + GetControllerTypeFromIndex(ui->comboControllerType->currentIndex()); + + if (player_index == 0) { + auto* emulated_controller_p1 = + system.HIDCore().GetEmulatedController(Core::HID::NpadIdType::Player1); + auto* emulated_controller_hanheld = + system.HIDCore().GetEmulatedController(Core::HID::NpadIdType::Handheld); + bool is_connected = emulated_controller->IsConnected(true); + + emulated_controller_p1->SetNpadType(type); + emulated_controller_hanheld->SetNpadType(type); + if (is_connected) { + if (type == Core::HID::NpadType::Handheld) { + emulated_controller_p1->Disconnect(); + emulated_controller_hanheld->Connect(); + emulated_controller = emulated_controller_hanheld; + } else { + emulated_controller_hanheld->Disconnect(); + emulated_controller_p1->Connect(); + emulated_controller = emulated_controller_p1; + } + } + ui->controllerFrame->SetController(emulated_controller); } - } - ui->controllerFrame->SetController(emulated_controller); - } - emulated_controller->SetNpadType(type); - }); + emulated_controller->SetNpadType(type); + }); connect(ui->comboDevices, qOverload(&QComboBox::activated), this, &ConfigureInputPlayer::UpdateMappingWithDefaults); @@ -555,7 +557,7 @@ ConfigureInputPlayer::~ConfigureInputPlayer() { } else { emulated_controller->DisableConfiguration(); } -}; +} void ConfigureInputPlayer::ApplyConfiguration() { if (player_index == 0) { @@ -642,7 +644,7 @@ void ConfigureInputPlayer::UpdateInputDeviceCombobox() { const auto first_engine = devices[0].Get("engine", ""); const auto first_guid = devices[0].Get("guid", ""); - const auto first_port = devices[0].Get("port", ""); + const auto first_port = devices[0].Get("port", 0); if (devices.size() == 1) { const auto devices_it = @@ -650,7 +652,7 @@ void ConfigureInputPlayer::UpdateInputDeviceCombobox() { [first_engine, first_guid, first_port](const Common::ParamPackage param) { return param.Get("engine", "") == first_engine && param.Get("guid", "") == first_guid && - param.Get("port", "") == first_port; + param.Get("port", 0) == first_port; }); const int device_index = devices_it != input_devices.end() @@ -662,7 +664,7 @@ void ConfigureInputPlayer::UpdateInputDeviceCombobox() { const auto second_engine = devices[1].Get("engine", ""); const auto second_guid = devices[1].Get("guid", ""); - const auto second_port = devices[1].Get("port", ""); + const auto second_port = devices[1].Get("port", 0); const bool is_keyboard_mouse = (first_engine == "keyboard" || first_engine == "mouse") && (second_engine == "keyboard" || second_engine == "mouse"); @@ -684,7 +686,7 @@ void ConfigureInputPlayer::UpdateInputDeviceCombobox() { param.Get("guid2", "") == second_guid) || (param.Get("guid", "") == second_guid && param.Get("guid2", "") == first_guid); return param.Get("engine", "") == first_engine && is_guid_valid && - param.Get("port", "") == first_port; + param.Get("port", 0) == first_port; }); const int device_index = devices_it != input_devices.end() @@ -1096,8 +1098,8 @@ void ConfigureInputPlayer::UpdateMappingWithDefaults() { emulated_controller->SetMotionParam(motion_id, {}); } - // Reset keyboard bindings - if (ui->comboDevices->currentIndex() == 1) { + // Reset keyboard or mouse bindings + if (ui->comboDevices->currentIndex() == 1 || ui->comboDevices->currentIndex() == 2) { for (int button_id = 0; button_id < Settings::NativeButton::NumButtons; ++button_id) { emulated_controller->SetButtonParam( button_id, Common::ParamPackage{InputCommon::GenerateKeyboardParam( @@ -1122,63 +1124,30 @@ void ConfigureInputPlayer::UpdateMappingWithDefaults() { Config::default_motions[motion_id])}); } - UpdateUI(); - return; - } - - // Reset keyboard with mouse bindings - if (ui->comboDevices->currentIndex() == 2) { - for (int button_id = 0; button_id < Settings::NativeButton::NumButtons; ++button_id) { - emulated_controller->SetButtonParam( - button_id, Common::ParamPackage{InputCommon::GenerateKeyboardParam( - Config::default_buttons[button_id])}); - } - - Common::ParamPackage left_analog_param{}; - for (int sub_button_id = 0; sub_button_id < ANALOG_SUB_BUTTONS_NUM; ++sub_button_id) { - Common::ParamPackage params{InputCommon::GenerateKeyboardParam( - Config::default_analogs[Settings::NativeAnalog::LStick][sub_button_id])}; - SetAnalogParam(params, left_analog_param, analog_sub_buttons[sub_button_id]); - } - left_analog_param.Set("modifier", - InputCommon::GenerateKeyboardParam( - Config::default_stick_mod[Settings::NativeAnalog::LStick])); - emulated_controller->SetStickParam(Settings::NativeAnalog::LStick, left_analog_param); - - Common::ParamPackage right_analog_param{}; - right_analog_param.Set("engine", "mouse"); - right_analog_param.Set("port", 0); - right_analog_param.Set("axis_x", 0); - right_analog_param.Set("axis_y", 1); - emulated_controller->SetStickParam(Settings::NativeAnalog::RStick, - std::move(right_analog_param)); - - for (int motion_id = 0; motion_id < Settings::NativeMotion::NumMotions; ++motion_id) { - emulated_controller->SetMotionParam( - motion_id, Common::ParamPackage{InputCommon::GenerateKeyboardParam( - Config::default_motions[motion_id])}); + // If mouse is selected we want to override with mappings from the driver + if (ui->comboDevices->currentIndex() == 1) { + UpdateUI(); + return; } - - UpdateUI(); - return; } // Reset controller bindings const auto& device = input_devices[ui->comboDevices->currentIndex()]; - auto button_mapping = input_subsystem->GetButtonMappingForDevice(device); - auto analog_mapping = input_subsystem->GetAnalogMappingForDevice(device); - auto motion_mapping = input_subsystem->GetMotionMappingForDevice(device); - for (std::size_t i = 0; i < button_mapping.size(); ++i) { - emulated_controller->SetButtonParam( - i, button_mapping[static_cast(i)]); + auto button_mappings = input_subsystem->GetButtonMappingForDevice(device); + auto analog_mappings = input_subsystem->GetAnalogMappingForDevice(device); + auto motion_mappings = input_subsystem->GetMotionMappingForDevice(device); + + for (const auto& button_mapping : button_mappings) { + const std::size_t index = button_mapping.first; + emulated_controller->SetButtonParam(index, button_mapping.second); } - for (std::size_t i = 0; i < analog_mapping.size(); ++i) { - emulated_controller->SetStickParam( - i, analog_mapping[static_cast(i)]); + for (const auto& analog_mapping : analog_mappings) { + const std::size_t index = analog_mapping.first; + emulated_controller->SetStickParam(index, analog_mapping.second); } - for (std::size_t i = 0; i < motion_mapping.size(); ++i) { - emulated_controller->SetMotionParam( - i, motion_mapping[static_cast(i)]); + for (const auto& motion_mapping : motion_mappings) { + const std::size_t index = motion_mapping.first; + emulated_controller->SetMotionParam(index, motion_mapping.second); } UpdateUI(); @@ -1237,7 +1206,7 @@ bool ConfigureInputPlayer::IsInputAcceptable(const Common::ParamPackage& params) } // Keyboard/Mouse - if (ui->comboDevices->currentIndex() == 2) { + if (ui->comboDevices->currentIndex() == 1 || ui->comboDevices->currentIndex() == 2) { return params.Get("engine", "") == "keyboard" || params.Get("engine", "") == "mouse"; } @@ -1245,7 +1214,7 @@ bool ConfigureInputPlayer::IsInputAcceptable(const Common::ParamPackage& params) return params.Get("engine", "") == current_input_device.Get("engine", "") && (params.Get("guid", "") == current_input_device.Get("guid", "") || params.Get("guid", "") == current_input_device.Get("guid2", "")) && - params.Get("port", "") == current_input_device.Get("port", ""); + params.Get("port", 0) == current_input_device.Get("port", 0); } void ConfigureInputPlayer::mousePressEvent(QMouseEvent* event) { diff --git a/src/yuzu/configuration/configure_vibration.cpp b/src/yuzu/configuration/configure_vibration.cpp index 46a0f30258..f1ce7205d5 100644 --- a/src/yuzu/configuration/configure_vibration.cpp +++ b/src/yuzu/configuration/configure_vibration.cpp @@ -97,7 +97,7 @@ void ConfigureVibration::SetVibrationDevices(std::size_t player_index) { const auto engine = param.Get("engine", ""); const auto guid = param.Get("guid", ""); - const auto port = param.Get("port", ""); + const auto port = param.Get("port", 0); if (engine.empty() || engine == "keyboard" || engine == "mouse" || engine == "tas") { continue; @@ -105,7 +105,7 @@ void ConfigureVibration::SetVibrationDevices(std::size_t player_index) { vibration_param_str += fmt::format("engine:{}", engine); - if (!port.empty()) { + if (port != 0) { vibration_param_str += fmt::format(",port:{}", port); } if (!guid.empty()) { diff --git a/src/yuzu/debugger/controller.cpp b/src/yuzu/debugger/controller.cpp index 3619aed260..f93a46421b 100644 --- a/src/yuzu/debugger/controller.cpp +++ b/src/yuzu/debugger/controller.cpp @@ -21,8 +21,7 @@ ControllerDialog::ControllerDialog(Core::System& system, QWidget* parent) Qt::WindowMaximizeButtonHint); widget = new PlayerControlPreview(this); - widget->SetController(system.HIDCore().GetEmulatedController( - Core::HID::NpadIdType::Player1)); + widget->SetController(system.HIDCore().GetEmulatedController(Core::HID::NpadIdType::Player1)); QLayout* layout = new QVBoxLayout(this); layout->setContentsMargins(0, 0, 0, 0); layout->addWidget(widget); -- cgit v1.2.3 From ae6ba2c8bd37f4c29ef841f2c1fd6422875df205 Mon Sep 17 00:00:00 2001 From: german77 Date: Sun, 24 Oct 2021 20:28:54 -0500 Subject: input_common: Add manual update options to input devices --- src/common/input.h | 10 ++++++++++ src/core/hid/emulated_controller.cpp | 9 +++++++++ src/input_common/helpers/stick_from_buttons.cpp | 16 ++++++++++++++++ src/input_common/helpers/touch_from_buttons.cpp | 1 + src/input_common/input_poller.cpp | 20 ++++++++++++++++++++ 5 files changed, 56 insertions(+) (limited to 'src/core/hid/emulated_controller.cpp') diff --git a/src/common/input.h b/src/common/input.h index cdacd46897..cb84f1005a 100644 --- a/src/common/input.h +++ b/src/common/input.h @@ -164,6 +164,16 @@ class InputDevice { public: virtual ~InputDevice() = default; + // Request input device to update if necessary + virtual void SoftUpdate() { + return; + } + + // Force input device to update data regarless of the current state + virtual void ForceUpdate() { + return; + } + void SetCallback(InputCallback callback_) { callback = std::move(callback_); } diff --git a/src/core/hid/emulated_controller.cpp b/src/core/hid/emulated_controller.cpp index bd0b89c056..48add394b4 100644 --- a/src/core/hid/emulated_controller.cpp +++ b/src/core/hid/emulated_controller.cpp @@ -122,6 +122,7 @@ void EmulatedController::ReloadInput() { Input::InputCallback button_callback{ [this, index](Input::CallbackStatus callback) { SetButton(callback, index); }}; button_devices[index]->SetCallback(button_callback); + button_devices[index]->ForceUpdate(); } for (std::size_t index = 0; index < stick_devices.size(); ++index) { @@ -131,6 +132,7 @@ void EmulatedController::ReloadInput() { Input::InputCallback stick_callback{ [this, index](Input::CallbackStatus callback) { SetStick(callback, index); }}; stick_devices[index]->SetCallback(stick_callback); + stick_devices[index]->ForceUpdate(); } for (std::size_t index = 0; index < trigger_devices.size(); ++index) { @@ -140,6 +142,7 @@ void EmulatedController::ReloadInput() { Input::InputCallback trigger_callback{ [this, index](Input::CallbackStatus callback) { SetTrigger(callback, index); }}; trigger_devices[index]->SetCallback(trigger_callback); + trigger_devices[index]->ForceUpdate(); } for (std::size_t index = 0; index < battery_devices.size(); ++index) { @@ -149,6 +152,7 @@ void EmulatedController::ReloadInput() { Input::InputCallback battery_callback{ [this, index](Input::CallbackStatus callback) { SetBattery(callback, index); }}; battery_devices[index]->SetCallback(battery_callback); + battery_devices[index]->ForceUpdate(); } for (std::size_t index = 0; index < motion_devices.size(); ++index) { @@ -158,6 +162,7 @@ void EmulatedController::ReloadInput() { Input::InputCallback motion_callback{ [this, index](Input::CallbackStatus callback) { SetMotion(callback, index); }}; motion_devices[index]->SetCallback(motion_callback); + motion_devices[index]->ForceUpdate(); } } @@ -843,6 +848,10 @@ AnalogSticks EmulatedController::GetSticks() const { if (is_configuring) { return {}; } + // Some drivers like stick from buttons need constant refreshing + for (auto& device : stick_devices) { + device->SoftUpdate(); + } return controller.analog_stick_state; } diff --git a/src/input_common/helpers/stick_from_buttons.cpp b/src/input_common/helpers/stick_from_buttons.cpp index 38f1507462..9101f11cee 100644 --- a/src/input_common/helpers/stick_from_buttons.cpp +++ b/src/input_common/helpers/stick_from_buttons.cpp @@ -200,6 +200,22 @@ public: TriggerOnChange(status); } + void ForceUpdate() override{ + up->ForceUpdate(); + down->ForceUpdate(); + left->ForceUpdate(); + right->ForceUpdate(); + modifier->ForceUpdate(); + } + + void SoftUpdate() override { + Input::CallbackStatus status{ + .type = Input::InputType::Stick, + .stick_status = GetStatus(), + }; + TriggerOnChange(status); + } + Input::StickStatus GetStatus() const { Input::StickStatus status{}; status.x.properties = properties; diff --git a/src/input_common/helpers/touch_from_buttons.cpp b/src/input_common/helpers/touch_from_buttons.cpp index 2abfaf841d..bb2bad5b11 100644 --- a/src/input_common/helpers/touch_from_buttons.cpp +++ b/src/input_common/helpers/touch_from_buttons.cpp @@ -17,6 +17,7 @@ public: Input::InputCallback button_up_callback{ [this](Input::CallbackStatus callback_) { UpdateButtonStatus(callback_); }}; button->SetCallback(button_up_callback); + button->ForceUpdate(); } Input::TouchStatus GetStatus(bool pressed) const { diff --git a/src/input_common/input_poller.cpp b/src/input_common/input_poller.cpp index 62ade951c9..024bd28ef1 100644 --- a/src/input_common/input_poller.cpp +++ b/src/input_common/input_poller.cpp @@ -45,6 +45,16 @@ public: }; } + void ForceUpdate() { + const Input::CallbackStatus status{ + .type = Input::InputType::Button, + .button_status = GetStatus(), + }; + + last_button_value = status.button_status.value; + TriggerOnChange(status); + } + void OnChange() { const Input::CallbackStatus status{ .type = Input::InputType::Button, @@ -96,6 +106,16 @@ public: }; } + void ForceUpdate() { + const Input::CallbackStatus status{ + .type = Input::InputType::Button, + .button_status = GetStatus(), + }; + + last_button_value = status.button_status.value; + TriggerOnChange(status); + } + void OnChange() { const Input::CallbackStatus status{ .type = Input::InputType::Button, -- cgit v1.2.3 From 012691087a9661ad99efbad9e8d603686a1af8f5 Mon Sep 17 00:00:00 2001 From: german77 Date: Sun, 24 Oct 2021 23:23:54 -0500 Subject: core/hid: Rework battery mappings --- src/core/hid/emulated_controller.cpp | 50 +++++++++++++--------- src/core/hid/emulated_controller.h | 28 ++++++++---- src/core/hid/emulated_devices.cpp | 2 +- src/core/hid/input_converter.cpp | 4 ++ src/core/hle/service/hid/controllers/npad.cpp | 11 ++++- src/input_common/helpers/stick_from_buttons.cpp | 2 +- src/input_common/input_poller.cpp | 39 +++++++++++++++-- src/yuzu/configuration/configure_input_player.cpp | 2 +- .../configure_input_player_widget.cpp | 17 ++++---- 9 files changed, 109 insertions(+), 46 deletions(-) (limited to 'src/core/hid/emulated_controller.cpp') diff --git a/src/core/hid/emulated_controller.cpp b/src/core/hid/emulated_controller.cpp index 48add394b4..83ced56351 100644 --- a/src/core/hid/emulated_controller.cpp +++ b/src/core/hid/emulated_controller.cpp @@ -87,11 +87,23 @@ void EmulatedController::ReloadFromSettings() { ReloadInput(); } +void EmulatedController::LoadDevices() { + const auto left_joycon = button_params[Settings::NativeButton::ZL]; + const auto right_joycon = button_params[Settings::NativeButton::ZR]; -void EmulatedController::ReloadInput() { - // If you load any device here add the equivalent to the UnloadInput() function - const auto left_side = button_params[Settings::NativeButton::ZL]; - const auto right_side = button_params[Settings::NativeButton::ZR]; + // Triggers for GC controllers + trigger_params[LeftIndex] = button_params[Settings::NativeButton::ZL]; + trigger_params[RightIndex] = button_params[Settings::NativeButton::ZR]; + + battery_params[LeftIndex] = left_joycon; + battery_params[RightIndex] = right_joycon; + battery_params[LeftIndex].Set("battery", true); + battery_params[RightIndex].Set("battery", true); + + output_params[LeftIndex] = left_joycon; + output_params[RightIndex] = right_joycon; + output_params[LeftIndex].Set("output", true); + output_params[RightIndex].Set("output", true); std::transform(button_params.begin() + Settings::NativeButton::BUTTON_HID_BEGIN, button_params.begin() + Settings::NativeButton::BUTTON_NS_END, @@ -102,19 +114,17 @@ void EmulatedController::ReloadInput() { std::transform(motion_params.begin() + Settings::NativeMotion::MOTION_HID_BEGIN, motion_params.begin() + Settings::NativeMotion::MOTION_HID_END, motion_devices.begin(), Input::CreateDevice); + std::transform(trigger_params.begin(), trigger_params.end(), trigger_devices.begin(), + Input::CreateDevice); + std::transform(battery_params.begin(), battery_params.begin(), battery_devices.end(), + Input::CreateDevice); + std::transform(output_params.begin(), output_params.end(), output_devices.begin(), + Input::CreateDevice); +} - trigger_devices[0] = - Input::CreateDevice(button_params[Settings::NativeButton::ZL]); - trigger_devices[1] = - Input::CreateDevice(button_params[Settings::NativeButton::ZR]); - - battery_devices[0] = Input::CreateDevice(left_side); - battery_devices[1] = Input::CreateDevice(right_side); - - button_params[Settings::NativeButton::ZL].Set("output", true); - output_devices[0] = - Input::CreateDevice(button_params[Settings::NativeButton::ZL]); - +void EmulatedController::ReloadInput() { + // If you load any device here add the equivalent to the UnloadInput() function + LoadDevices(); for (std::size_t index = 0; index < button_devices.size(); ++index) { if (!button_devices[index]) { continue; @@ -241,7 +251,7 @@ void EmulatedController::RestoreConfig() { ReloadFromSettings(); } -std::vector EmulatedController::GetMappedDevices() const { +std::vector EmulatedController::GetMappedDevices(DeviceIndex device_index) const { std::vector devices; for (const auto& param : button_params) { if (!param.Has("engine")) { @@ -612,21 +622,21 @@ void EmulatedController::SetBattery(Input::CallbackStatus callback, std::size_t } switch (index) { - case 0: + case LeftIndex: controller.battery_state.left = { .is_powered = is_powered, .is_charging = is_charging, .battery_level = battery_level, }; break; - case 1: + case RightIndex: controller.battery_state.right = { .is_powered = is_powered, .is_charging = is_charging, .battery_level = battery_level, }; break; - case 2: + case DualIndex: controller.battery_state.dual = { .is_powered = is_powered, .is_charging = is_charging, diff --git a/src/core/hid/emulated_controller.h b/src/core/hid/emulated_controller.h index d667685493..eb705a2412 100644 --- a/src/core/hid/emulated_controller.h +++ b/src/core/hid/emulated_controller.h @@ -18,7 +18,7 @@ #include "core/hid/motion_input.h" namespace Core::HID { - +const std::size_t max_emulated_controllers = 2; struct ControllerMotionInfo { Input::MotionStatus raw_status{}; MotionInput emulated{}; @@ -32,23 +32,23 @@ using ControllerMotionDevices = std::array, Settings::NativeMotion::NumMotions>; using TriggerDevices = std::array, Settings::NativeTrigger::NumTriggers>; -using BatteryDevices = std::array, 2>; -using OutputDevices = std::array, 2>; +using BatteryDevices = std::array, max_emulated_controllers>; +using OutputDevices = std::array, max_emulated_controllers>; using ButtonParams = std::array; using StickParams = std::array; using ControllerMotionParams = std::array; using TriggerParams = std::array; -using BatteryParams = std::array; -using OutputParams = std::array; +using BatteryParams = std::array; +using OutputParams = std::array; using ButtonValues = std::array; using SticksValues = std::array; using TriggerValues = std::array; using ControllerMotionValues = std::array; -using ColorValues = std::array; -using BatteryValues = std::array; -using VibrationValues = std::array; +using ColorValues = std::array; +using BatteryValues = std::array; +using VibrationValues = std::array; struct AnalogSticks { AnalogStickState left{}; @@ -75,6 +75,13 @@ struct ControllerMotion { bool is_at_rest{}; }; +enum DeviceIndex : u8 { + LeftIndex, + RightIndex, + DualIndex, + AllDevices, +}; + using MotionState = std::array; struct ControllerStatus { @@ -189,7 +196,7 @@ public: void RestoreConfig(); /// Returns a vector of mapped devices from the mapped button and stick parameters - std::vector GetMappedDevices() const; + std::vector GetMappedDevices(DeviceIndex device_index) const; // Returns the current mapped button device Common::ParamPackage GetButtonParam(std::size_t index) const; @@ -289,6 +296,9 @@ public: void DeleteCallback(int key); private: + /// creates input devices from params + void LoadDevices(); + /** * Updates the button status of the controller * @param callback: A CallbackStatus containing the button status diff --git a/src/core/hid/emulated_devices.cpp b/src/core/hid/emulated_devices.cpp index 5afd83f62c..eb59c310c7 100644 --- a/src/core/hid/emulated_devices.cpp +++ b/src/core/hid/emulated_devices.cpp @@ -174,7 +174,7 @@ void EmulatedDevices::UpdateKey(std::size_t key_index, bool status) { if (status) { entry = entry | mask; } else { - entry = entry & ~mask; + entry = static_cast(entry & ~mask); } } diff --git a/src/core/hid/input_converter.cpp b/src/core/hid/input_converter.cpp index b3c8913cea..e2598f367c 100644 --- a/src/core/hid/input_converter.cpp +++ b/src/core/hid/input_converter.cpp @@ -33,6 +33,10 @@ Input::BatteryStatus TransformToBattery(const Input::CallbackStatus& callback) { } break; } + case Input::InputType::Button: + battery = callback.button_status.value ? Input::BatteryLevel::Charging + : Input::BatteryLevel::Critical; + break; case Input::InputType::Battery: battery = callback.battery_status; break; diff --git a/src/core/hle/service/hid/controllers/npad.cpp b/src/core/hle/service/hid/controllers/npad.cpp index 7bf31f63a8..9f84e20c24 100644 --- a/src/core/hle/service/hid/controllers/npad.cpp +++ b/src/core/hle/service/hid/controllers/npad.cpp @@ -101,8 +101,9 @@ Controller_NPad::Controller_NPad(Core::System& system_, for (std::size_t i = 0; i < controller_data.size(); ++i) { auto& controller = controller_data[i]; controller.device = system.HIDCore().GetEmulatedControllerByIndex(i); - controller.vibration[0].latest_vibration_value = DEFAULT_VIBRATION_VALUE; - controller.vibration[1].latest_vibration_value = DEFAULT_VIBRATION_VALUE; + controller.vibration[Core::HID::DeviceIndex::LeftIndex].latest_vibration_value = DEFAULT_VIBRATION_VALUE; + controller.vibration[Core::HID::DeviceIndex::RightIndex].latest_vibration_value = + DEFAULT_VIBRATION_VALUE; Core::HID::ControllerUpdateCallback engine_callback{ .on_change = [this, i](Core::HID::ControllerTriggerType type) { ControllerUpdate(type, i); }, @@ -285,9 +286,12 @@ void Controller_NPad::OnInit() { auto& npad = controller.shared_memory_entry; npad.fullkey_color = { .attribute = ColorAttribute::NoController, + .fullkey = {}, }; npad.joycon_color = { .attribute = ColorAttribute::NoController, + .left = {}, + .right = {}, }; // HW seems to initialize the first 19 entries for (std::size_t i = 0; i < 19; ++i) { @@ -907,9 +911,12 @@ void Controller_NPad::DisconnectNpadAtIndex(std::size_t npad_index) { shared_memory_entry.battery_level_right = 0; shared_memory_entry.fullkey_color = { .attribute = ColorAttribute::NoController, + .fullkey = {}, }; shared_memory_entry.joycon_color = { .attribute = ColorAttribute::NoController, + .left = {}, + .right = {}, }; shared_memory_entry.assignment_mode = NpadJoyAssignmentMode::Dual; shared_memory_entry.footer_type = AppletFooterUiType::None; diff --git a/src/input_common/helpers/stick_from_buttons.cpp b/src/input_common/helpers/stick_from_buttons.cpp index 9101f11cee..806a0e8bba 100644 --- a/src/input_common/helpers/stick_from_buttons.cpp +++ b/src/input_common/helpers/stick_from_buttons.cpp @@ -200,7 +200,7 @@ public: TriggerOnChange(status); } - void ForceUpdate() override{ + void ForceUpdate() override { up->ForceUpdate(); down->ForceUpdate(); left->ForceUpdate(); diff --git a/src/input_common/input_poller.cpp b/src/input_common/input_poller.cpp index 024bd28ef1..6edb8d9005 100644 --- a/src/input_common/input_poller.cpp +++ b/src/input_common/input_poller.cpp @@ -183,6 +183,17 @@ public: return status; } + void ForceUpdate() { + const Input::CallbackStatus status{ + .type = Input::InputType::Stick, + .stick_status = GetStatus(), + }; + + last_axis_x_value = status.stick_status.x.raw_value; + last_axis_y_value = status.stick_status.y.raw_value; + TriggerOnChange(status); + } + void OnChange() { const Input::CallbackStatus status{ .type = Input::InputType::Stick, @@ -448,6 +459,16 @@ public: return static_cast(input_engine->GetBattery(identifier)); } + void ForceUpdate() { + const Input::CallbackStatus status{ + .type = Input::InputType::Battery, + .battery_status = GetStatus(), + }; + + last_battery_value = status.battery_status; + TriggerOnChange(status); + } + void OnChange() { const Input::CallbackStatus status{ .type = Input::InputType::Battery, @@ -579,6 +600,18 @@ public: return status; } + void ForceUpdate() { + const Input::CallbackStatus status{ + .type = Input::InputType::Motion, + .motion_status = GetStatus(), + }; + + last_axis_x_value = status.motion_status.gyro.x.raw_value; + last_axis_y_value = status.motion_status.gyro.y.raw_value; + last_axis_z_value = status.motion_status.gyro.z.raw_value; + TriggerOnChange(status); + } + void OnChange() { const Input::CallbackStatus status{ .type = Input::InputType::Motion, @@ -868,6 +901,9 @@ InputFactory::InputFactory(std::shared_ptr input_engine_) : input_engine(std::move(input_engine_)) {} std::unique_ptr InputFactory::Create(const Common::ParamPackage& params) { + if (params.Has("battery")) { + return CreateBatteryDevice(params); + } if (params.Has("button") && params.Has("axis")) { return CreateTriggerDevice(params); } @@ -892,9 +928,6 @@ std::unique_ptr InputFactory::Create(const Common::ParamPack if (params.Has("axis")) { return CreateAnalogDevice(params); } - if (params.Has("battery")) { - return CreateBatteryDevice(params); - } LOG_ERROR(Input, "Invalid parameters given"); return std::make_unique(); } diff --git a/src/yuzu/configuration/configure_input_player.cpp b/src/yuzu/configuration/configure_input_player.cpp index 4160963333..acb29a6b42 100644 --- a/src/yuzu/configuration/configure_input_player.cpp +++ b/src/yuzu/configuration/configure_input_player.cpp @@ -630,7 +630,7 @@ void ConfigureInputPlayer::UpdateInputDeviceCombobox() { return; } - const auto devices = emulated_controller->GetMappedDevices(); + const auto devices = emulated_controller->GetMappedDevices(Core::HID::DeviceIndex::AllDevices); UpdateInputDevices(); if (devices.empty()) { diff --git a/src/yuzu/configuration/configure_input_player_widget.cpp b/src/yuzu/configuration/configure_input_player_widget.cpp index 3f179150dc..67e56ed3ab 100644 --- a/src/yuzu/configuration/configure_input_player_widget.cpp +++ b/src/yuzu/configuration/configure_input_player_widget.cpp @@ -356,7 +356,7 @@ void PlayerControlPreview::DrawLeftController(QPainter& p, const QPointF center) DrawCircle(p, center + QPoint(26, 71), 5); // Draw battery - DrawBattery(p, center + QPoint(-170, -140), battery_values[0]); + DrawBattery(p, center + QPoint(-170, -140), battery_values[Core::HID::DeviceIndex::LeftIndex]); } void PlayerControlPreview::DrawRightController(QPainter& p, const QPointF center) { @@ -482,7 +482,7 @@ void PlayerControlPreview::DrawRightController(QPainter& p, const QPointF center DrawSymbol(p, center + QPoint(-26, 66), Symbol::House, 5); // Draw battery - DrawBattery(p, center + QPoint(110, -140), battery_values[1]); + DrawBattery(p, center + QPoint(110, -140), battery_values[Core::HID::DeviceIndex::RightIndex]); } void PlayerControlPreview::DrawDualController(QPainter& p, const QPointF center) { @@ -618,8 +618,8 @@ void PlayerControlPreview::DrawDualController(QPainter& p, const QPointF center) DrawSymbol(p, center + QPoint(50, 60), Symbol::House, 4.2f); // Draw battery - DrawBattery(p, center + QPoint(-100, -160), battery_values[0]); - DrawBattery(p, center + QPoint(40, -160), battery_values[1]); + DrawBattery(p, center + QPoint(-100, -160), battery_values[Core::HID::DeviceIndex::LeftIndex]); + DrawBattery(p, center + QPoint(40, -160), battery_values[Core::HID::DeviceIndex::RightIndex]); } void PlayerControlPreview::DrawHandheldController(QPainter& p, const QPointF center) { @@ -720,9 +720,8 @@ void PlayerControlPreview::DrawHandheldController(QPainter& p, const QPointF cen DrawSymbol(p, center + QPoint(161, 37), Symbol::House, 2.75f); // Draw battery - DrawBattery(p, center + QPoint(-200, 110), battery_values[0]); - DrawBattery(p, center + QPoint(-30, 110), battery_values[1]); - DrawBattery(p, center + QPoint(130, 110), battery_values[2]); + DrawBattery(p, center + QPoint(-200, 110), battery_values[Core::HID::DeviceIndex::LeftIndex]); + DrawBattery(p, center + QPoint(130, 110), battery_values[Core::HID::DeviceIndex::RightIndex]); } void PlayerControlPreview::DrawProController(QPainter& p, const QPointF center) { @@ -812,7 +811,7 @@ void PlayerControlPreview::DrawProController(QPainter& p, const QPointF center) DrawSymbol(p, center + QPoint(29, -56), Symbol::House, 3.9f); // Draw battery - DrawBattery(p, center + QPoint(-30, -160), battery_values[0]); + DrawBattery(p, center + QPoint(-30, -160), battery_values[Core::HID::DeviceIndex::LeftIndex]); } void PlayerControlPreview::DrawGCController(QPainter& p, const QPointF center) { @@ -868,7 +867,7 @@ void PlayerControlPreview::DrawGCController(QPainter& p, const QPointF center) { DrawCircleButton(p, center + QPoint(0, -44), button_values[Plus], 8); // Draw battery - DrawBattery(p, center + QPoint(-30, -165), battery_values[0]); + DrawBattery(p, center + QPoint(-30, -165), battery_values[Core::HID::DeviceIndex::LeftIndex]); } constexpr std::array symbol_a = { -- cgit v1.2.3 From 124404e7567eefde03f3b4e56bf1425da7113e1a Mon Sep 17 00:00:00 2001 From: german77 Date: Tue, 26 Oct 2021 23:37:46 -0500 Subject: input_common: Add multiple vibration curves --- src/core/hid/emulated_controller.cpp | 10 +++++++++- src/input_common/drivers/sdl_driver.cpp | 33 +++++++++++++++++++-------------- 2 files changed, 28 insertions(+), 15 deletions(-) (limited to 'src/core/hid/emulated_controller.cpp') diff --git a/src/core/hid/emulated_controller.cpp b/src/core/hid/emulated_controller.cpp index 83ced56351..916368c687 100644 --- a/src/core/hid/emulated_controller.cpp +++ b/src/core/hid/emulated_controller.cpp @@ -251,7 +251,8 @@ void EmulatedController::RestoreConfig() { ReloadFromSettings(); } -std::vector EmulatedController::GetMappedDevices(DeviceIndex device_index) const { +std::vector EmulatedController::GetMappedDevices( + DeviceIndex device_index) const { std::vector devices; for (const auto& param : button_params) { if (!param.Has("engine")) { @@ -658,6 +659,10 @@ bool EmulatedController::SetVibration(std::size_t device_index, VibrationValue v const auto& player = Settings::values.players.GetValue()[player_index]; const f32 strength = static_cast(player.vibration_strength) / 100.0f; + if (!player.vibration_enabled) { + return false; + } + // Exponential amplification is too strong at low amplitudes. Switch to a linear // amplification if strength is set below 0.7f const Input::VibrationAmplificationType type = @@ -860,6 +865,9 @@ AnalogSticks EmulatedController::GetSticks() const { } // Some drivers like stick from buttons need constant refreshing for (auto& device : stick_devices) { + if (!device) { + continue; + } device->SoftUpdate(); } return controller.analog_stick_state; diff --git a/src/input_common/drivers/sdl_driver.cpp b/src/input_common/drivers/sdl_driver.cpp index d56351815c..53e282ef3c 100644 --- a/src/input_common/drivers/sdl_driver.cpp +++ b/src/input_common/drivers/sdl_driver.cpp @@ -94,7 +94,6 @@ public: bool RumblePlay(const Input::VibrationStatus vibration) { constexpr u32 rumble_max_duration_ms = 1000; - if (sdl_controller) { return SDL_GameControllerRumble( sdl_controller.get(), static_cast(vibration.low_amplitude), @@ -520,25 +519,31 @@ Input::VibrationError SDLDriver::SetRumble(const PadIdentifier& identifier, const Input::VibrationStatus vibration) { const auto joystick = GetSDLJoystickByGUID(identifier.guid.Format(), static_cast(identifier.port)); - const auto process_amplitude = [](f32 amplitude) { - return (amplitude + std::pow(amplitude, 0.3f)) * 0.5f * 0xFFFF; + const auto process_amplitude_exp = [](f32 amplitude, f32 factor) { + return (amplitude + std::pow(amplitude, factor)) * 0.5f * 0xFFFF; }; - const Input::VibrationStatus exponential_vibration{ - .low_amplitude = process_amplitude(vibration.low_amplitude), + + // Default exponential curve for rumble + f32 factor = 0.35f; + + // If vibration is set as a linear output use a flatter value + if (vibration.type == Input::VibrationAmplificationType::Linear) { + factor = 0.5f; + } + + // Amplitude for HD rumble needs no modification + if (joystick->HasHDRumble()) { + factor = 1.0f; + } + + const Input::VibrationStatus new_vibration{ + .low_amplitude = process_amplitude_exp(vibration.low_amplitude, factor), .low_frequency = vibration.low_frequency, - .high_amplitude = process_amplitude(vibration.high_amplitude), + .high_amplitude = process_amplitude_exp(vibration.high_amplitude, factor), .high_frequency = vibration.high_frequency, .type = Input::VibrationAmplificationType::Exponential, }; - Input::VibrationStatus new_vibration{}; - - if (vibration.type == Input::VibrationAmplificationType::Linear || joystick->HasHDRumble()) { - new_vibration = vibration; - } else { - new_vibration = exponential_vibration; - } - if (!joystick->RumblePlay(new_vibration)) { return Input::VibrationError::Unknown; } -- cgit v1.2.3 From d0389d2971f8414aaa97158961675bc9fd31df79 Mon Sep 17 00:00:00 2001 From: german77 Date: Wed, 27 Oct 2021 00:20:28 -0500 Subject: core/hid: Add TAS input --- src/common/settings.h | 1 - src/core/hid/emulated_controller.cpp | 72 ++++++++++++++++++++++++++++++++ src/core/hid/emulated_controller.h | 9 ++++ src/yuzu/configuration/config.cpp | 2 - src/yuzu/configuration/configure_tas.cpp | 2 - src/yuzu/configuration/configure_tas.ui | 9 +--- 6 files changed, 82 insertions(+), 13 deletions(-) (limited to 'src/core/hid/emulated_controller.cpp') diff --git a/src/common/settings.h b/src/common/settings.h index 4cf28617c6..dac44d0006 100644 --- a/src/common/settings.h +++ b/src/common/settings.h @@ -567,7 +567,6 @@ struct Values { BasicSetting pause_tas_on_load{true, "pause_tas_on_load"}; BasicSetting tas_enable{false, "tas_enable"}; BasicSetting tas_loop{false, "tas_loop"}; - BasicSetting tas_swap_controllers{true, "tas_swap_controllers"}; BasicSetting mouse_panning{false, "mouse_panning"}; BasicRangedSetting mouse_panning_sensitivity{10, 1, 100, "mouse_panning_sensitivity"}; diff --git a/src/core/hid/emulated_controller.cpp b/src/core/hid/emulated_controller.cpp index 916368c687..2b051ccaf2 100644 --- a/src/core/hid/emulated_controller.cpp +++ b/src/core/hid/emulated_controller.cpp @@ -105,6 +105,8 @@ void EmulatedController::LoadDevices() { output_params[LeftIndex].Set("output", true); output_params[RightIndex].Set("output", true); + LoadTASParams(); + std::transform(button_params.begin() + Settings::NativeButton::BUTTON_HID_BEGIN, button_params.begin() + Settings::NativeButton::BUTTON_NS_END, button_devices.begin(), Input::CreateDevice); @@ -120,6 +122,51 @@ void EmulatedController::LoadDevices() { Input::CreateDevice); std::transform(output_params.begin(), output_params.end(), output_devices.begin(), Input::CreateDevice); + + // Initialize TAS devices + std::transform(tas_button_params.begin(), tas_button_params.end(), tas_button_devices.begin(), + Input::CreateDevice); + std::transform(tas_stick_params.begin(), tas_stick_params.begin(), tas_stick_devices.begin(), + Input::CreateDevice); +} + +void EmulatedController::LoadTASParams() { + const auto player_index = NpadIdTypeToIndex(npad_id_type); + Common::ParamPackage common_params{}; + common_params.Set("engine", "tas"); + common_params.Set("pad", static_cast(player_index)); + for (auto& param : tas_button_params) { + param = common_params; + } + for (auto& param : tas_stick_params) { + param = common_params; + } + + tas_button_params[Settings::NativeButton::A].Set("button", 1 << 0); + tas_button_params[Settings::NativeButton::B].Set("button", 1 << 1); + tas_button_params[Settings::NativeButton::X].Set("button", 1 << 2); + tas_button_params[Settings::NativeButton::Y].Set("button", 1 << 3); + tas_button_params[Settings::NativeButton::LStick].Set("button", 1 << 4); + tas_button_params[Settings::NativeButton::RStick].Set("button", 1 << 5); + tas_button_params[Settings::NativeButton::L].Set("button", 1 << 6); + tas_button_params[Settings::NativeButton::R].Set("button", 1 << 7); + tas_button_params[Settings::NativeButton::ZL].Set("button", 1 << 8); + tas_button_params[Settings::NativeButton::ZR].Set("button", 1 << 9); + tas_button_params[Settings::NativeButton::Plus].Set("button", 1 << 10); + tas_button_params[Settings::NativeButton::Minus].Set("button", 1 << 11); + tas_button_params[Settings::NativeButton::DLeft].Set("button", 1 << 12); + tas_button_params[Settings::NativeButton::DUp].Set("button", 1 << 13); + tas_button_params[Settings::NativeButton::DRight].Set("button", 1 << 14); + tas_button_params[Settings::NativeButton::DDown].Set("button", 1 << 15); + tas_button_params[Settings::NativeButton::SL].Set("button", 1 << 16); + tas_button_params[Settings::NativeButton::SR].Set("button", 1 << 17); + tas_button_params[Settings::NativeButton::Home].Set("button", 1 << 18); + tas_button_params[Settings::NativeButton::Screenshot].Set("button", 1 << 19); + + tas_stick_params[Settings::NativeAnalog::LStick].Set("axis_x", 0); + tas_stick_params[Settings::NativeAnalog::LStick].Set("axis_y", 1); + tas_stick_params[Settings::NativeAnalog::RStick].Set("axis_x", 2); + tas_stick_params[Settings::NativeAnalog::RStick].Set("axis_y", 3); } void EmulatedController::ReloadInput() { @@ -174,6 +221,25 @@ void EmulatedController::ReloadInput() { motion_devices[index]->SetCallback(motion_callback); motion_devices[index]->ForceUpdate(); } + + // Register TAS devices. No need to force update + for (std::size_t index = 0; index < tas_button_devices.size(); ++index) { + if (!tas_button_devices[index]) { + continue; + } + Input::InputCallback button_callback{ + [this, index](Input::CallbackStatus callback) { SetButton(callback, index); }}; + tas_button_devices[index]->SetCallback(button_callback); + } + + for (std::size_t index = 0; index < tas_stick_devices.size(); ++index) { + if (!tas_stick_devices[index]) { + continue; + } + Input::InputCallback stick_callback{ + [this, index](Input::CallbackStatus callback) { SetStick(callback, index); }}; + tas_stick_devices[index]->SetCallback(stick_callback); + } } void EmulatedController::UnloadInput() { @@ -195,6 +261,12 @@ void EmulatedController::UnloadInput() { for (auto& output : output_devices) { output.reset(); } + for (auto& button : tas_button_devices) { + button.reset(); + } + for (auto& stick : tas_stick_devices) { + stick.reset(); + } } void EmulatedController::EnableConfiguration() { diff --git a/src/core/hid/emulated_controller.h b/src/core/hid/emulated_controller.h index eb705a2412..eec51e34a6 100644 --- a/src/core/hid/emulated_controller.h +++ b/src/core/hid/emulated_controller.h @@ -299,6 +299,9 @@ private: /// creates input devices from params void LoadDevices(); + /// Set the params for TAS devices + void LoadTASParams(); + /** * Updates the button status of the controller * @param callback: A CallbackStatus containing the button status @@ -363,6 +366,12 @@ private: BatteryDevices battery_devices; OutputDevices output_devices; + // TAS related variables + ButtonParams tas_button_params; + StickParams tas_stick_params; + ButtonDevices tas_button_devices; + StickDevices tas_stick_devices; + mutable std::mutex mutex; std::unordered_map callback_list; int last_callback_key = 0; diff --git a/src/yuzu/configuration/config.cpp b/src/yuzu/configuration/config.cpp index 56af075072..7a748d9c83 100644 --- a/src/yuzu/configuration/config.cpp +++ b/src/yuzu/configuration/config.cpp @@ -573,7 +573,6 @@ void Config::ReadControlValues() { ReadBasicSetting(Settings::values.tas_enable); ReadBasicSetting(Settings::values.tas_loop); - ReadBasicSetting(Settings::values.tas_swap_controllers); ReadBasicSetting(Settings::values.pause_tas_on_load); ReadGlobalSetting(Settings::values.use_docked_mode); @@ -1209,7 +1208,6 @@ void Config::SaveControlValues() { WriteBasicSetting(Settings::values.tas_enable); WriteBasicSetting(Settings::values.tas_loop); - WriteBasicSetting(Settings::values.tas_swap_controllers); WriteBasicSetting(Settings::values.pause_tas_on_load); qt_config->endGroup(); diff --git a/src/yuzu/configuration/configure_tas.cpp b/src/yuzu/configuration/configure_tas.cpp index 8e5a4c72d1..979a8db61e 100644 --- a/src/yuzu/configuration/configure_tas.cpp +++ b/src/yuzu/configuration/configure_tas.cpp @@ -32,7 +32,6 @@ void ConfigureTasDialog::LoadConfiguration() { ui->tas_path_edit->setText( QString::fromStdString(Common::FS::GetYuzuPathString(Common::FS::YuzuPath::TASDir))); ui->tas_enable->setChecked(Settings::values.tas_enable.GetValue()); - ui->tas_control_swap->setChecked(Settings::values.tas_swap_controllers.GetValue()); ui->tas_loop_script->setChecked(Settings::values.tas_loop.GetValue()); ui->tas_pause_on_load->setChecked(Settings::values.pause_tas_on_load.GetValue()); } @@ -40,7 +39,6 @@ void ConfigureTasDialog::LoadConfiguration() { void ConfigureTasDialog::ApplyConfiguration() { Common::FS::SetYuzuPath(Common::FS::YuzuPath::TASDir, ui->tas_path_edit->text().toStdString()); Settings::values.tas_enable.SetValue(ui->tas_enable->isChecked()); - Settings::values.tas_swap_controllers.SetValue(ui->tas_control_swap->isChecked()); Settings::values.tas_loop.SetValue(ui->tas_loop_script->isChecked()); Settings::values.pause_tas_on_load.SetValue(ui->tas_pause_on_load->isChecked()); } diff --git a/src/yuzu/configuration/configure_tas.ui b/src/yuzu/configuration/configure_tas.ui index 7d44895c40..cf88a5bf08 100644 --- a/src/yuzu/configuration/configure_tas.ui +++ b/src/yuzu/configuration/configure_tas.ui @@ -59,20 +59,13 @@ - - - Automatic controller profile swapping - - - - Loop script - + false -- cgit v1.2.3 From df91c97a360993718b9562280958fb7013d233ba Mon Sep 17 00:00:00 2001 From: german77 Date: Sat, 30 Oct 2021 12:12:52 -0500 Subject: core/hid: Explain better what a temporary value does --- src/core/hid/emulated_controller.cpp | 38 +++++++++++++++++++----------------- src/core/hid/emulated_controller.h | 14 +++++++------ 2 files changed, 28 insertions(+), 24 deletions(-) (limited to 'src/core/hid/emulated_controller.cpp') diff --git a/src/core/hid/emulated_controller.cpp b/src/core/hid/emulated_controller.cpp index 2b051ccaf2..3c3fa16d60 100644 --- a/src/core/hid/emulated_controller.cpp +++ b/src/core/hid/emulated_controller.cpp @@ -88,8 +88,9 @@ void EmulatedController::ReloadFromSettings() { ReloadInput(); } void EmulatedController::LoadDevices() { - const auto left_joycon = button_params[Settings::NativeButton::ZL]; - const auto right_joycon = button_params[Settings::NativeButton::ZR]; + // TODO(german77): Use more buttons to detect the correct device + const auto left_joycon = button_params[Settings::NativeButton::A]; + const auto right_joycon = button_params[Settings::NativeButton::DRight]; // Triggers for GC controllers trigger_params[LeftIndex] = button_params[Settings::NativeButton::ZL]; @@ -142,6 +143,7 @@ void EmulatedController::LoadTASParams() { param = common_params; } + // TODO(german77): Replace this with an input profile or something better tas_button_params[Settings::NativeButton::A].Set("button", 1 << 0); tas_button_params[Settings::NativeButton::B].Set("button", 1 << 1); tas_button_params[Settings::NativeButton::X].Set("button", 1 << 2); @@ -271,24 +273,24 @@ void EmulatedController::UnloadInput() { void EmulatedController::EnableConfiguration() { is_configuring = true; - temporary_is_connected = is_connected; - temporary_npad_type = npad_type; + tmp_is_connected = is_connected; + tmp_npad_type = npad_type; } void EmulatedController::DisableConfiguration() { is_configuring = false; // Apply temporary npad type to the real controller - if (temporary_npad_type != npad_type) { + if (tmp_npad_type != npad_type) { if (is_connected) { Disconnect(); } - SetNpadType(temporary_npad_type); + SetNpadType(tmp_npad_type); } // Apply temporary connected status to the real controller - if (temporary_is_connected != is_connected) { - if (temporary_is_connected) { + if (tmp_is_connected != is_connected) { + if (tmp_is_connected) { Connect(); return; } @@ -791,7 +793,7 @@ void EmulatedController::Connect() { { std::lock_guard lock{mutex}; if (is_configuring) { - temporary_is_connected = true; + tmp_is_connected = true; TriggerOnChange(ControllerTriggerType::Connected, false); return; } @@ -808,7 +810,7 @@ void EmulatedController::Disconnect() { { std::lock_guard lock{mutex}; if (is_configuring) { - temporary_is_connected = false; + tmp_is_connected = false; TriggerOnChange(ControllerTriggerType::Disconnected, false); return; } @@ -821,9 +823,9 @@ void EmulatedController::Disconnect() { TriggerOnChange(ControllerTriggerType::Disconnected, true); } -bool EmulatedController::IsConnected(bool temporary) const { - if (temporary) { - return temporary_is_connected; +bool EmulatedController::IsConnected(bool get_temporary_value) const { + if (get_temporary_value) { + return tmp_is_connected; } return is_connected; } @@ -838,9 +840,9 @@ NpadIdType EmulatedController::GetNpadIdType() const { return npad_id_type; } -NpadType EmulatedController::GetNpadType(bool temporary) const { - if (temporary) { - return temporary_npad_type; +NpadType EmulatedController::GetNpadType(bool get_temporary_value) const { + if (get_temporary_value) { + return tmp_npad_type; } return npad_type; } @@ -850,10 +852,10 @@ void EmulatedController::SetNpadType(NpadType npad_type_) { std::lock_guard lock{mutex}; if (is_configuring) { - if (temporary_npad_type == npad_type_) { + if (tmp_npad_type == npad_type_) { return; } - temporary_npad_type = npad_type_; + tmp_npad_type = npad_type_; TriggerOnChange(ControllerTriggerType::Type, false); return; } diff --git a/src/core/hid/emulated_controller.h b/src/core/hid/emulated_controller.h index eec51e34a6..fea401365a 100644 --- a/src/core/hid/emulated_controller.h +++ b/src/core/hid/emulated_controller.h @@ -149,10 +149,10 @@ public: /** * Gets the NpadType for this controller - * @param Returns the temporary value if true + * @param If true tmp_npad_type will be returned * @return NpadType set on the controller */ - NpadType GetNpadType(bool temporary = false) const; + NpadType GetNpadType(bool get_temporary_value = false) const; /// Sets the connected status to true void Connect(); @@ -162,10 +162,10 @@ public: /** * Is the emulated connected - * @param Returns the temporary value if true + * @param If true tmp_is_connected will be returned * @return true if the controller has the connected status */ - bool IsConnected(bool temporary = false) const; + bool IsConnected(bool get_temporary_value = false) const; /// Returns true if vibration is enabled bool IsVibrationEnabled() const; @@ -346,12 +346,14 @@ private: NpadIdType npad_id_type; NpadType npad_type{NpadType::None}; - NpadType temporary_npad_type{NpadType::None}; bool is_connected{false}; - bool temporary_is_connected{false}; bool is_configuring{false}; f32 motion_sensitivity{0.01f}; + // Temporary values to avoid doing changes while the controller is on configuration mode + NpadType tmp_npad_type{NpadType::None}; + bool tmp_is_connected{false}; + ButtonParams button_params; StickParams stick_params; ControllerMotionParams motion_params; -- cgit v1.2.3 From f63c6fce6d04a63383f178c6c9f7218371ce2cc8 Mon Sep 17 00:00:00 2001 From: german77 Date: Sat, 30 Oct 2021 20:16:10 -0500 Subject: input_common: Revert deleted TAS functions --- src/core/hid/emulated_controller.cpp | 44 ++++++++++++------------- src/input_common/drivers/tas_input.cpp | 23 ++++++------- src/input_common/drivers/tas_input.h | 14 ++++---- src/yuzu/bootmanager.cpp | 1 + src/yuzu/debugger/controller.cpp | 60 ++++++++++++++++++++++++++++++++-- src/yuzu/debugger/controller.h | 26 ++++++++++++--- src/yuzu/main.cpp | 2 +- 7 files changed, 122 insertions(+), 48 deletions(-) (limited to 'src/core/hid/emulated_controller.cpp') diff --git a/src/core/hid/emulated_controller.cpp b/src/core/hid/emulated_controller.cpp index 3c3fa16d60..69568f4e92 100644 --- a/src/core/hid/emulated_controller.cpp +++ b/src/core/hid/emulated_controller.cpp @@ -127,7 +127,7 @@ void EmulatedController::LoadDevices() { // Initialize TAS devices std::transform(tas_button_params.begin(), tas_button_params.end(), tas_button_devices.begin(), Input::CreateDevice); - std::transform(tas_stick_params.begin(), tas_stick_params.begin(), tas_stick_devices.begin(), + std::transform(tas_stick_params.begin(), tas_stick_params.end(), tas_stick_devices.begin(), Input::CreateDevice); } @@ -135,7 +135,7 @@ void EmulatedController::LoadTASParams() { const auto player_index = NpadIdTypeToIndex(npad_id_type); Common::ParamPackage common_params{}; common_params.Set("engine", "tas"); - common_params.Set("pad", static_cast(player_index)); + common_params.Set("port", static_cast(player_index)); for (auto& param : tas_button_params) { param = common_params; } @@ -144,26 +144,26 @@ void EmulatedController::LoadTASParams() { } // TODO(german77): Replace this with an input profile or something better - tas_button_params[Settings::NativeButton::A].Set("button", 1 << 0); - tas_button_params[Settings::NativeButton::B].Set("button", 1 << 1); - tas_button_params[Settings::NativeButton::X].Set("button", 1 << 2); - tas_button_params[Settings::NativeButton::Y].Set("button", 1 << 3); - tas_button_params[Settings::NativeButton::LStick].Set("button", 1 << 4); - tas_button_params[Settings::NativeButton::RStick].Set("button", 1 << 5); - tas_button_params[Settings::NativeButton::L].Set("button", 1 << 6); - tas_button_params[Settings::NativeButton::R].Set("button", 1 << 7); - tas_button_params[Settings::NativeButton::ZL].Set("button", 1 << 8); - tas_button_params[Settings::NativeButton::ZR].Set("button", 1 << 9); - tas_button_params[Settings::NativeButton::Plus].Set("button", 1 << 10); - tas_button_params[Settings::NativeButton::Minus].Set("button", 1 << 11); - tas_button_params[Settings::NativeButton::DLeft].Set("button", 1 << 12); - tas_button_params[Settings::NativeButton::DUp].Set("button", 1 << 13); - tas_button_params[Settings::NativeButton::DRight].Set("button", 1 << 14); - tas_button_params[Settings::NativeButton::DDown].Set("button", 1 << 15); - tas_button_params[Settings::NativeButton::SL].Set("button", 1 << 16); - tas_button_params[Settings::NativeButton::SR].Set("button", 1 << 17); - tas_button_params[Settings::NativeButton::Home].Set("button", 1 << 18); - tas_button_params[Settings::NativeButton::Screenshot].Set("button", 1 << 19); + tas_button_params[Settings::NativeButton::A].Set("button", 0); + tas_button_params[Settings::NativeButton::B].Set("button", 1); + tas_button_params[Settings::NativeButton::X].Set("button", 2); + tas_button_params[Settings::NativeButton::Y].Set("button", 3); + tas_button_params[Settings::NativeButton::LStick].Set("button", 4); + tas_button_params[Settings::NativeButton::RStick].Set("button", 5); + tas_button_params[Settings::NativeButton::L].Set("button", 6); + tas_button_params[Settings::NativeButton::R].Set("button", 7); + tas_button_params[Settings::NativeButton::ZL].Set("button", 8); + tas_button_params[Settings::NativeButton::ZR].Set("button", 9); + tas_button_params[Settings::NativeButton::Plus].Set("button", 10); + tas_button_params[Settings::NativeButton::Minus].Set("button", 11); + tas_button_params[Settings::NativeButton::DLeft].Set("button", 12); + tas_button_params[Settings::NativeButton::DUp].Set("button", 13); + tas_button_params[Settings::NativeButton::DRight].Set("button", 14); + tas_button_params[Settings::NativeButton::DDown].Set("button", 15); + tas_button_params[Settings::NativeButton::SL].Set("button", 16); + tas_button_params[Settings::NativeButton::SR].Set("button", 17); + tas_button_params[Settings::NativeButton::Home].Set("button", 18); + tas_button_params[Settings::NativeButton::Screenshot].Set("button", 19); tas_stick_params[Settings::NativeAnalog::LStick].Set("axis_x", 0); tas_stick_params[Settings::NativeAnalog::LStick].Set("axis_y", 1); diff --git a/src/input_common/drivers/tas_input.cpp b/src/input_common/drivers/tas_input.cpp index 7e7a1d58f9..d2748b2407 100644 --- a/src/input_common/drivers/tas_input.cpp +++ b/src/input_common/drivers/tas_input.cpp @@ -141,7 +141,7 @@ void Tas::WriteTasFile(std::u8string file_name) { } } -void Tas::RecordInput(u32 buttons, TasAnalog left_axis, TasAnalog right_axis) { +void Tas::RecordInput(u64 buttons, TasAnalog left_axis, TasAnalog right_axis) { last_input = { .buttons = buttons, .l_axis = FlipAxisY(left_axis), @@ -195,7 +195,7 @@ void Tas::UpdateThread() { } if (current_command < script_length) { LOG_DEBUG(Input, "Playing TAS {}/{}", current_command, script_length); - size_t frame = current_command++; + const size_t frame = current_command++; for (size_t player_index = 0; player_index < commands.size(); player_index++) { TASCommand command{}; if (frame < commands[player_index].size()) { @@ -207,8 +207,8 @@ void Tas::UpdateThread() { .port = player_index, .pad = 0, }; - for (std::size_t i = 0; i < sizeof(command.buttons); ++i) { - const bool button_status = (command.buttons & (1U << i)) != 0; + for (std::size_t i = 0; i < sizeof(command.buttons) * 8; ++i) { + const bool button_status = (command.buttons & (1LLU << i)) != 0; const int button = static_cast(i); SetButton(identifier, button, button_status); } @@ -244,14 +244,14 @@ TasAnalog Tas::ReadCommandAxis(const std::string& line) const { return {x, y}; } -u32 Tas::ReadCommandButtons(const std::string& data) const { +u64 Tas::ReadCommandButtons(const std::string& data) const { std::stringstream button_text(data); std::string line; - u32 buttons = 0; + u64 buttons = 0; while (std::getline(button_text, line, ';')) { for (auto [text, tas_button] : text_to_tas_button) { if (text == line) { - buttons |= static_cast(tas_button); + buttons |= static_cast(tas_button); break; } } @@ -259,13 +259,14 @@ u32 Tas::ReadCommandButtons(const std::string& data) const { return buttons; } -std::string Tas::WriteCommandButtons(u32 buttons) const { +std::string Tas::WriteCommandButtons(u64 buttons) const { std::string returns = ""; for (auto [text_button, tas_button] : text_to_tas_button) { - if ((buttons & static_cast(tas_button)) != 0) - returns += fmt::format("{};", text_button.substr(4)); + if ((buttons & static_cast(tas_button)) != 0) { + returns += fmt::format("{};", text_button); + } } - return returns.empty() ? "NONE" : returns.substr(2); + return returns.empty() ? "NONE" : returns; } std::string Tas::WriteCommandAxis(TasAnalog analog) const { diff --git a/src/input_common/drivers/tas_input.h b/src/input_common/drivers/tas_input.h index 9fadc118b7..5f5c3267c3 100644 --- a/src/input_common/drivers/tas_input.h +++ b/src/input_common/drivers/tas_input.h @@ -47,7 +47,7 @@ namespace InputCommon::TasInput { constexpr size_t PLAYER_NUMBER = 10; -enum class TasButton : u32 { +enum class TasButton : u64 { BUTTON_A = 1U << 0, BUTTON_B = 1U << 1, BUTTON_X = 1U << 2, @@ -92,7 +92,7 @@ public: * @param left_axis: value of the left axis * @param right_axis: value of the right axis */ - void RecordInput(u32 buttons, TasAnalog left_axis, TasAnalog right_axis); + void RecordInput(u64 buttons, TasAnalog left_axis, TasAnalog right_axis); // Main loop that records or executes input void UpdateThread(); @@ -129,7 +129,7 @@ public: private: struct TASCommand { - u32 buttons{}; + u64 buttons{}; TasAnalog l_axis{}; TasAnalog r_axis{}; }; @@ -164,9 +164,9 @@ private: * Parses a string containing the button values. Each button is represented by it's text format * specified in text_to_tas_button array * @param line: string containing button name with the following format "a;b;c;d..." - * @return Returns a u32 with each bit representing the status of a button + * @return Returns a u64 with each bit representing the status of a button */ - u32 ReadCommandButtons(const std::string& line) const; + u64 ReadCommandButtons(const std::string& line) const; /** * Reset state of all players @@ -174,11 +174,11 @@ private: void ClearInput(); /** - * Converts an u32 containing the button status into the text equivalent + * Converts an u64 containing the button status into the text equivalent * @param buttons: bitfield with the status of the buttons * @return Returns a string with the name of the buttons to be written to the file */ - std::string WriteCommandButtons(u32 buttons) const; + std::string WriteCommandButtons(u64 buttons) const; /** * Converts an TAS analog object containing the axis status into the text equivalent diff --git a/src/yuzu/bootmanager.cpp b/src/yuzu/bootmanager.cpp index 726f789b7f..4b3cd9f3e4 100644 --- a/src/yuzu/bootmanager.cpp +++ b/src/yuzu/bootmanager.cpp @@ -35,6 +35,7 @@ #include "core/frontend/framebuffer_layout.h" #include "input_common/drivers/keyboard.h" #include "input_common/drivers/mouse.h" +#include "input_common/drivers/tas_input.h" #include "input_common/drivers/touch_screen.h" #include "input_common/main.h" #include "video_core/renderer_base.h" diff --git a/src/yuzu/debugger/controller.cpp b/src/yuzu/debugger/controller.cpp index f93a46421b..aaca494b8d 100644 --- a/src/yuzu/debugger/controller.cpp +++ b/src/yuzu/debugger/controller.cpp @@ -7,11 +7,16 @@ #include #include "common/settings.h" #include "core/core.h" +#include "core/hid/emulated_controller.h" +#include "input_common/drivers/tas_input.h" +#include "input_common/main.h" #include "yuzu/configuration/configure_input_player_widget.h" #include "yuzu/debugger/controller.h" -ControllerDialog::ControllerDialog(Core::System& system, QWidget* parent) - : QWidget(parent, Qt::Dialog) { +ControllerDialog::ControllerDialog(Core::System& system_, + std::shared_ptr input_subsystem_, + QWidget* parent) + : QWidget(parent, Qt::Dialog), system{system_}, input_subsystem{input_subsystem_} { setObjectName(QStringLiteral("Controller")); setWindowTitle(tr("Controller P1")); resize(500, 350); @@ -21,7 +26,7 @@ ControllerDialog::ControllerDialog(Core::System& system, QWidget* parent) Qt::WindowMaximizeButtonHint); widget = new PlayerControlPreview(this); - widget->SetController(system.HIDCore().GetEmulatedController(Core::HID::NpadIdType::Player1)); + refreshConfiguration(); QLayout* layout = new QVBoxLayout(this); layout->setContentsMargins(0, 0, 0, 0); layout->addWidget(widget); @@ -34,6 +39,22 @@ ControllerDialog::ControllerDialog(Core::System& system, QWidget* parent) widget->setFocus(); } +void ControllerDialog::refreshConfiguration() { + UnloadController(); + auto* player_1 = system.HIDCore().GetEmulatedController(Core::HID::NpadIdType::Player1); + auto* handheld = system.HIDCore().GetEmulatedController(Core::HID::NpadIdType::Handheld); + // Display the correct controller + controller = handheld->IsConnected() ? handheld : player_1; + + Core::HID::ControllerUpdateCallback engine_callback{ + .on_change = [this](Core::HID::ControllerTriggerType type) { ControllerUpdate(type); }, + .is_npad_service = true, + }; + callback_key = controller->SetCallback(engine_callback); + widget->SetController(controller); + is_controller_set = true; +} + QAction* ControllerDialog::toggleViewAction() { if (toggle_view_action == nullptr) { toggle_view_action = new QAction(tr("&Controller P1"), this); @@ -47,6 +68,10 @@ QAction* ControllerDialog::toggleViewAction() { void ControllerDialog::UnloadController() { widget->UnloadController(); + if (is_controller_set) { + controller->DeleteCallback(callback_key); + is_controller_set = false; + } } void ControllerDialog::showEvent(QShowEvent* ev) { @@ -62,3 +87,32 @@ void ControllerDialog::hideEvent(QHideEvent* ev) { } QWidget::hideEvent(ev); } + +void ControllerDialog::ControllerUpdate(Core::HID::ControllerTriggerType type) { + // TODO(german77): Remove TAS from here + switch (type) { + case Core::HID::ControllerTriggerType::Button: + case Core::HID::ControllerTriggerType::Stick: { + const auto buttons_values = controller->GetButtonsValues(); + const auto stick_values = controller->GetSticksValues(); + u64 buttons = 0; + std::size_t index = 0; + for (const auto& button : buttons_values) { + buttons |= button.value ? 1LLU << index : 0; + index++; + } + const InputCommon::TasInput::TasAnalog left_axis = { + .x = stick_values[Settings::NativeAnalog::LStick].x.value, + .y = stick_values[Settings::NativeAnalog::LStick].y.value, + }; + const InputCommon::TasInput::TasAnalog right_axis = { + .x = stick_values[Settings::NativeAnalog::RStick].x.value, + .y = stick_values[Settings::NativeAnalog::RStick].y.value, + }; + input_subsystem->GetTas()->RecordInput(buttons, left_axis, right_axis); + break; + } + default: + break; + } +} diff --git a/src/yuzu/debugger/controller.h b/src/yuzu/debugger/controller.h index 33f617b9b9..ba4185a4bb 100644 --- a/src/yuzu/debugger/controller.h +++ b/src/yuzu/debugger/controller.h @@ -11,24 +11,33 @@ class QHideEvent; class QShowEvent; class PlayerControlPreview; +namespace InputCommon { +class InputSubsystem; +} + namespace Core { class System; } -namespace InputCommon { -class InputSubsystem; +namespace Core::HID { +class EmulatedController; } class ControllerDialog : public QWidget { Q_OBJECT public: - explicit ControllerDialog(Core::System& system, QWidget* parent = nullptr); + explicit ControllerDialog(Core::System& system_, + std::shared_ptr input_subsystem_, + QWidget* parent = nullptr); /// Returns a QAction that can be used to toggle visibility of this dialog. QAction* toggleViewAction(); - // Disables events from the emulated controller + /// Reloads the widget to apply any changes in the configuration + void refreshConfiguration(); + + /// Disables events from the emulated controller void UnloadController(); protected: @@ -36,6 +45,15 @@ protected: void hideEvent(QHideEvent* ev) override; private: + /// Redirects input from the widget to the TAS driver + void ControllerUpdate(Core::HID::ControllerTriggerType type); + + int callback_key; + bool is_controller_set{}; + Core::HID::EmulatedController* controller; + QAction* toggle_view_action = nullptr; PlayerControlPreview* widget; + Core::System& system; + std::shared_ptr input_subsystem; }; diff --git a/src/yuzu/main.cpp b/src/yuzu/main.cpp index 022d11cc49..56db337a4e 100644 --- a/src/yuzu/main.cpp +++ b/src/yuzu/main.cpp @@ -925,7 +925,7 @@ void GMainWindow::InitializeDebugWidgets() { waitTreeWidget->hide(); debug_menu->addAction(waitTreeWidget->toggleViewAction()); - controller_dialog = new ControllerDialog(*system, this); + controller_dialog = new ControllerDialog(*system, input_subsystem, this); controller_dialog->hide(); debug_menu->addAction(controller_dialog->toggleViewAction()); -- cgit v1.2.3 From 9f91335a718fbbe6066e017dcf389f669b7cf6bf Mon Sep 17 00:00:00 2001 From: german77 Date: Sat, 30 Oct 2021 22:23:10 -0500 Subject: kraken: Address comments from review start lion review --- src/common/input.h | 4 +- src/common/settings.h | 1 - src/core/hid/emulated_console.cpp | 17 +- src/core/hid/emulated_console.h | 15 +- src/core/hid/emulated_controller.cpp | 88 ++++----- src/core/hid/emulated_controller.h | 42 +++-- src/core/hid/emulated_devices.cpp | 37 ++-- src/core/hid/emulated_devices.h | 28 +-- src/core/hid/input_converter.cpp | 75 ++++---- src/core/hid/input_converter.h | 17 +- src/core/hle/service/hid/controllers/debug_pad.cpp | 3 - src/core/hle/service/hid/controllers/keyboard.cpp | 1 - src/core/hle/service/hid/controllers/npad.h | 3 +- src/core/hle/service/hid/ring_lifo.h | 6 +- src/input_common/drivers/gc_adapter.cpp | 10 +- src/input_common/drivers/gc_adapter.h | 7 +- src/input_common/drivers/keyboard.h | 2 +- src/input_common/drivers/mouse.h | 2 +- src/input_common/drivers/sdl_driver.cpp | 16 +- src/input_common/drivers/sdl_driver.h | 7 +- src/input_common/drivers/touch_screen.h | 2 +- src/input_common/helpers/stick_from_buttons.cpp | 70 +++---- src/input_common/helpers/stick_from_buttons.h | 4 +- src/input_common/helpers/touch_from_buttons.cpp | 29 +-- src/input_common/helpers/touch_from_buttons.h | 4 +- src/input_common/input_engine.h | 14 +- src/input_common/input_poller.cpp | 202 +++++++++++---------- src/input_common/input_poller.h | 32 ++-- src/input_common/main.cpp | 76 ++++---- .../configure_input_player_widget.cpp | 105 ++++++----- .../configuration/configure_input_player_widget.h | 81 +++++---- 31 files changed, 534 insertions(+), 466 deletions(-) (limited to 'src/core/hid/emulated_controller.cpp') diff --git a/src/common/input.h b/src/common/input.h index cb84f1005a..6d3227f5e2 100644 --- a/src/common/input.h +++ b/src/common/input.h @@ -12,7 +12,7 @@ #include "common/logging/log.h" #include "common/param_package.h" -namespace Input { +namespace Common::Input { enum class InputType { None, @@ -296,4 +296,4 @@ std::unique_ptr CreateDevice(const Common::ParamPackage package return pair->second->Create(package); } -} // namespace Input +} // namespace Common::Input diff --git a/src/common/settings.h b/src/common/settings.h index dac44d0006..95225fba7e 100644 --- a/src/common/settings.h +++ b/src/common/settings.h @@ -6,7 +6,6 @@ #include #include -#include #include #include #include diff --git a/src/core/hid/emulated_console.cpp b/src/core/hid/emulated_console.cpp index d1d4a5355c..c259de0f17 100644 --- a/src/core/hid/emulated_console.cpp +++ b/src/core/hid/emulated_console.cpp @@ -55,21 +55,21 @@ void EmulatedConsole::SetTouchParams() { void EmulatedConsole::ReloadInput() { SetTouchParams(); - motion_devices = Input::CreateDevice(motion_params); + motion_devices = Common::Input::CreateDevice(motion_params); if (motion_devices) { - Input::InputCallback motion_callback{ - [this](Input::CallbackStatus callback) { SetMotion(callback); }}; + Common::Input::InputCallback motion_callback{ + [this](Common::Input::CallbackStatus callback) { SetMotion(callback); }}; motion_devices->SetCallback(motion_callback); } std::size_t index = 0; for (auto& touch_device : touch_devices) { - touch_device = Input::CreateDevice(touch_params[index]); + touch_device = Common::Input::CreateDevice(touch_params[index]); if (!touch_device) { continue; } - Input::InputCallback touch_callback{ - [this, index](Input::CallbackStatus callback) { SetTouch(callback, index); }}; + Common::Input::InputCallback touch_callback{ + [this, index](Common::Input::CallbackStatus callback) { SetTouch(callback, index); }}; touch_device->SetCallback(touch_callback); index++; } @@ -117,7 +117,7 @@ void EmulatedConsole::SetMotionParam(Common::ParamPackage param) { ReloadInput(); } -void EmulatedConsole::SetMotion(Input::CallbackStatus callback) { +void EmulatedConsole::SetMotion(Common::Input::CallbackStatus callback) { std::lock_guard lock{mutex}; auto& raw_status = console.motion_values.raw_status; auto& emulated = console.motion_values.emulated; @@ -152,7 +152,8 @@ void EmulatedConsole::SetMotion(Input::CallbackStatus callback) { TriggerOnChange(ConsoleTriggerType::Motion); } -void EmulatedConsole::SetTouch(Input::CallbackStatus callback, [[maybe_unused]] std::size_t index) { +void EmulatedConsole::SetTouch(Common::Input::CallbackStatus callback, + [[maybe_unused]] std::size_t index) { if (index >= console.touch_values.size()) { return; } diff --git a/src/core/hid/emulated_console.h b/src/core/hid/emulated_console.h index f26f24f2ec..9aec482a6d 100644 --- a/src/core/hid/emulated_console.h +++ b/src/core/hid/emulated_console.h @@ -4,10 +4,13 @@ #pragma once +#include #include +#include #include #include +#include "common/common_types.h" #include "common/input.h" #include "common/param_package.h" #include "common/point.h" @@ -20,18 +23,18 @@ namespace Core::HID { struct ConsoleMotionInfo { - Input::MotionStatus raw_status{}; + Common::Input::MotionStatus raw_status{}; MotionInput emulated{}; }; -using ConsoleMotionDevices = std::unique_ptr; -using TouchDevices = std::array, 16>; +using ConsoleMotionDevices = std::unique_ptr; +using TouchDevices = std::array, 16>; using ConsoleMotionParams = Common::ParamPackage; using TouchParams = std::array; using ConsoleMotionValues = ConsoleMotionInfo; -using TouchValues = std::array; +using TouchValues = std::array; struct TouchFinger { u64 last_touch{}; @@ -151,14 +154,14 @@ private: * Updates the motion status of the console * @param A CallbackStatus containing gyro and accelerometer data */ - void SetMotion(Input::CallbackStatus callback); + void SetMotion(Common::Input::CallbackStatus callback); /** * Updates the touch status of the console * @param callback: A CallbackStatus containing the touch position * @param index: Finger ID to be updated */ - void SetTouch(Input::CallbackStatus callback, std::size_t index); + void SetTouch(Common::Input::CallbackStatus callback, std::size_t index); /** * Triggers a callback that something has changed on the console status diff --git a/src/core/hid/emulated_controller.cpp b/src/core/hid/emulated_controller.cpp index 69568f4e92..49893cdbda 100644 --- a/src/core/hid/emulated_controller.cpp +++ b/src/core/hid/emulated_controller.cpp @@ -110,25 +110,25 @@ void EmulatedController::LoadDevices() { std::transform(button_params.begin() + Settings::NativeButton::BUTTON_HID_BEGIN, button_params.begin() + Settings::NativeButton::BUTTON_NS_END, - button_devices.begin(), Input::CreateDevice); + button_devices.begin(), Common::Input::CreateDevice); std::transform(stick_params.begin() + Settings::NativeAnalog::STICK_HID_BEGIN, stick_params.begin() + Settings::NativeAnalog::STICK_HID_END, - stick_devices.begin(), Input::CreateDevice); + stick_devices.begin(), Common::Input::CreateDevice); std::transform(motion_params.begin() + Settings::NativeMotion::MOTION_HID_BEGIN, motion_params.begin() + Settings::NativeMotion::MOTION_HID_END, - motion_devices.begin(), Input::CreateDevice); + motion_devices.begin(), Common::Input::CreateDevice); std::transform(trigger_params.begin(), trigger_params.end(), trigger_devices.begin(), - Input::CreateDevice); + Common::Input::CreateDevice); std::transform(battery_params.begin(), battery_params.begin(), battery_devices.end(), - Input::CreateDevice); + Common::Input::CreateDevice); std::transform(output_params.begin(), output_params.end(), output_devices.begin(), - Input::CreateDevice); + Common::Input::CreateDevice); // Initialize TAS devices std::transform(tas_button_params.begin(), tas_button_params.end(), tas_button_devices.begin(), - Input::CreateDevice); + Common::Input::CreateDevice); std::transform(tas_stick_params.begin(), tas_stick_params.end(), tas_stick_devices.begin(), - Input::CreateDevice); + Common::Input::CreateDevice); } void EmulatedController::LoadTASParams() { @@ -178,8 +178,8 @@ void EmulatedController::ReloadInput() { if (!button_devices[index]) { continue; } - Input::InputCallback button_callback{ - [this, index](Input::CallbackStatus callback) { SetButton(callback, index); }}; + Common::Input::InputCallback button_callback{ + [this, index](Common::Input::CallbackStatus callback) { SetButton(callback, index); }}; button_devices[index]->SetCallback(button_callback); button_devices[index]->ForceUpdate(); } @@ -188,8 +188,8 @@ void EmulatedController::ReloadInput() { if (!stick_devices[index]) { continue; } - Input::InputCallback stick_callback{ - [this, index](Input::CallbackStatus callback) { SetStick(callback, index); }}; + Common::Input::InputCallback stick_callback{ + [this, index](Common::Input::CallbackStatus callback) { SetStick(callback, index); }}; stick_devices[index]->SetCallback(stick_callback); stick_devices[index]->ForceUpdate(); } @@ -198,8 +198,8 @@ void EmulatedController::ReloadInput() { if (!trigger_devices[index]) { continue; } - Input::InputCallback trigger_callback{ - [this, index](Input::CallbackStatus callback) { SetTrigger(callback, index); }}; + Common::Input::InputCallback trigger_callback{ + [this, index](Common::Input::CallbackStatus callback) { SetTrigger(callback, index); }}; trigger_devices[index]->SetCallback(trigger_callback); trigger_devices[index]->ForceUpdate(); } @@ -208,8 +208,8 @@ void EmulatedController::ReloadInput() { if (!battery_devices[index]) { continue; } - Input::InputCallback battery_callback{ - [this, index](Input::CallbackStatus callback) { SetBattery(callback, index); }}; + Common::Input::InputCallback battery_callback{ + [this, index](Common::Input::CallbackStatus callback) { SetBattery(callback, index); }}; battery_devices[index]->SetCallback(battery_callback); battery_devices[index]->ForceUpdate(); } @@ -218,8 +218,8 @@ void EmulatedController::ReloadInput() { if (!motion_devices[index]) { continue; } - Input::InputCallback motion_callback{ - [this, index](Input::CallbackStatus callback) { SetMotion(callback, index); }}; + Common::Input::InputCallback motion_callback{ + [this, index](Common::Input::CallbackStatus callback) { SetMotion(callback, index); }}; motion_devices[index]->SetCallback(motion_callback); motion_devices[index]->ForceUpdate(); } @@ -229,8 +229,8 @@ void EmulatedController::ReloadInput() { if (!tas_button_devices[index]) { continue; } - Input::InputCallback button_callback{ - [this, index](Input::CallbackStatus callback) { SetButton(callback, index); }}; + Common::Input::InputCallback button_callback{ + [this, index](Common::Input::CallbackStatus callback) { SetButton(callback, index); }}; tas_button_devices[index]->SetCallback(button_callback); } @@ -238,8 +238,8 @@ void EmulatedController::ReloadInput() { if (!tas_stick_devices[index]) { continue; } - Input::InputCallback stick_callback{ - [this, index](Input::CallbackStatus callback) { SetStick(callback, index); }}; + Common::Input::InputCallback stick_callback{ + [this, index](Common::Input::CallbackStatus callback) { SetStick(callback, index); }}; tas_stick_devices[index]->SetCallback(stick_callback); } } @@ -418,7 +418,7 @@ void EmulatedController::SetMotionParam(std::size_t index, Common::ParamPackage ReloadInput(); } -void EmulatedController::SetButton(Input::CallbackStatus callback, std::size_t index) { +void EmulatedController::SetButton(Common::Input::CallbackStatus callback, std::size_t index) { if (index >= controller.button_values.size()) { return; } @@ -548,7 +548,7 @@ void EmulatedController::SetButton(Input::CallbackStatus callback, std::size_t i TriggerOnChange(ControllerTriggerType::Button, true); } -void EmulatedController::SetStick(Input::CallbackStatus callback, std::size_t index) { +void EmulatedController::SetStick(Common::Input::CallbackStatus callback, std::size_t index) { if (index >= controller.stick_values.size()) { return; } @@ -587,7 +587,7 @@ void EmulatedController::SetStick(Input::CallbackStatus callback, std::size_t in TriggerOnChange(ControllerTriggerType::Stick, true); } -void EmulatedController::SetTrigger(Input::CallbackStatus callback, std::size_t index) { +void EmulatedController::SetTrigger(Common::Input::CallbackStatus callback, std::size_t index) { if (index >= controller.trigger_values.size()) { return; } @@ -618,7 +618,7 @@ void EmulatedController::SetTrigger(Input::CallbackStatus callback, std::size_t TriggerOnChange(ControllerTriggerType::Trigger, true); } -void EmulatedController::SetMotion(Input::CallbackStatus callback, std::size_t index) { +void EmulatedController::SetMotion(Common::Input::CallbackStatus callback, std::size_t index) { if (index >= controller.motion_values.size()) { return; } @@ -655,7 +655,7 @@ void EmulatedController::SetMotion(Input::CallbackStatus callback, std::size_t i TriggerOnChange(ControllerTriggerType::Motion, true); } -void EmulatedController::SetBattery(Input::CallbackStatus callback, std::size_t index) { +void EmulatedController::SetBattery(Common::Input::CallbackStatus callback, std::size_t index) { if (index >= controller.battery_values.size()) { return; } @@ -671,25 +671,25 @@ void EmulatedController::SetBattery(Input::CallbackStatus callback, std::size_t bool is_powered = false; BatteryLevel battery_level = 0; switch (controller.battery_values[index]) { - case Input::BatteryLevel::Charging: + case Common::Input::BatteryLevel::Charging: is_charging = true; is_powered = true; battery_level = 6; break; - case Input::BatteryLevel::Medium: + case Common::Input::BatteryLevel::Medium: battery_level = 6; break; - case Input::BatteryLevel::Low: + case Common::Input::BatteryLevel::Low: battery_level = 4; break; - case Input::BatteryLevel::Critical: + case Common::Input::BatteryLevel::Critical: battery_level = 2; break; - case Input::BatteryLevel::Empty: + case Common::Input::BatteryLevel::Empty: battery_level = 0; break; - case Input::BatteryLevel::None: - case Input::BatteryLevel::Full: + case Common::Input::BatteryLevel::None: + case Common::Input::BatteryLevel::Full: default: is_powered = true; battery_level = 8; @@ -739,18 +739,19 @@ bool EmulatedController::SetVibration(std::size_t device_index, VibrationValue v // Exponential amplification is too strong at low amplitudes. Switch to a linear // amplification if strength is set below 0.7f - const Input::VibrationAmplificationType type = - strength > 0.7f ? Input::VibrationAmplificationType::Exponential - : Input::VibrationAmplificationType::Linear; + const Common::Input::VibrationAmplificationType type = + strength > 0.7f ? Common::Input::VibrationAmplificationType::Exponential + : Common::Input::VibrationAmplificationType::Linear; - const Input::VibrationStatus status = { + const Common::Input::VibrationStatus status = { .low_amplitude = std::min(vibration.low_amplitude * strength, 1.0f), .low_frequency = vibration.low_frequency, .high_amplitude = std::min(vibration.high_amplitude * strength, 1.0f), .high_frequency = vibration.high_frequency, .type = type, }; - return output_devices[device_index]->SetVibration(status) == Input::VibrationError::None; + return output_devices[device_index]->SetVibration(status) == + Common::Input::VibrationError::None; } bool EmulatedController::TestVibration(std::size_t device_index) { @@ -762,14 +763,15 @@ bool EmulatedController::TestVibration(std::size_t device_index) { } // Send a slight vibration to test for rumble support - constexpr Input::VibrationStatus status = { + constexpr Common::Input::VibrationStatus status = { .low_amplitude = 0.001f, .low_frequency = 160.0f, .high_amplitude = 0.001f, .high_frequency = 320.0f, - .type = Input::VibrationAmplificationType::Linear, + .type = Common::Input::VibrationAmplificationType::Linear, }; - return output_devices[device_index]->SetVibration(status) == Input::VibrationError::None; + return output_devices[device_index]->SetVibration(status) == + Common::Input::VibrationError::None; } void EmulatedController::SetLedPattern() { @@ -779,7 +781,7 @@ void EmulatedController::SetLedPattern() { } const LedPattern pattern = GetLedPattern(); - const Input::LedStatus status = { + const Common::Input::LedStatus status = { .led_1 = pattern.position1 != 0, .led_2 = pattern.position2 != 0, .led_3 = pattern.position3 != 0, diff --git a/src/core/hid/emulated_controller.h b/src/core/hid/emulated_controller.h index fea401365a..dd9a93364a 100644 --- a/src/core/hid/emulated_controller.h +++ b/src/core/hid/emulated_controller.h @@ -4,10 +4,13 @@ #pragma once +#include #include +#include #include #include +#include "common/common_types.h" #include "common/input.h" #include "common/param_package.h" #include "common/point.h" @@ -20,20 +23,22 @@ namespace Core::HID { const std::size_t max_emulated_controllers = 2; struct ControllerMotionInfo { - Input::MotionStatus raw_status{}; + Common::Input::MotionStatus raw_status{}; MotionInput emulated{}; }; using ButtonDevices = - std::array, Settings::NativeButton::NumButtons>; + std::array, Settings::NativeButton::NumButtons>; using StickDevices = - std::array, Settings::NativeAnalog::NumAnalogs>; + std::array, Settings::NativeAnalog::NumAnalogs>; using ControllerMotionDevices = - std::array, Settings::NativeMotion::NumMotions>; + std::array, Settings::NativeMotion::NumMotions>; using TriggerDevices = - std::array, Settings::NativeTrigger::NumTriggers>; -using BatteryDevices = std::array, max_emulated_controllers>; -using OutputDevices = std::array, max_emulated_controllers>; + std::array, Settings::NativeTrigger::NumTriggers>; +using BatteryDevices = + std::array, max_emulated_controllers>; +using OutputDevices = + std::array, max_emulated_controllers>; using ButtonParams = std::array; using StickParams = std::array; @@ -42,13 +47,14 @@ using TriggerParams = std::array; using OutputParams = std::array; -using ButtonValues = std::array; -using SticksValues = std::array; -using TriggerValues = std::array; +using ButtonValues = std::array; +using SticksValues = std::array; +using TriggerValues = + std::array; using ControllerMotionValues = std::array; -using ColorValues = std::array; -using BatteryValues = std::array; -using VibrationValues = std::array; +using ColorValues = std::array; +using BatteryValues = std::array; +using VibrationValues = std::array; struct AnalogSticks { AnalogStickState left{}; @@ -307,35 +313,35 @@ private: * @param callback: A CallbackStatus containing the button status * @param index: Button ID of the to be updated */ - void SetButton(Input::CallbackStatus callback, std::size_t index); + void SetButton(Common::Input::CallbackStatus callback, std::size_t index); /** * Updates the analog stick status of the controller * @param callback: A CallbackStatus containing the analog stick status * @param index: stick ID of the to be updated */ - void SetStick(Input::CallbackStatus callback, std::size_t index); + void SetStick(Common::Input::CallbackStatus callback, std::size_t index); /** * Updates the trigger status of the controller * @param callback: A CallbackStatus containing the trigger status * @param index: trigger ID of the to be updated */ - void SetTrigger(Input::CallbackStatus callback, std::size_t index); + void SetTrigger(Common::Input::CallbackStatus callback, std::size_t index); /** * Updates the motion status of the controller * @param callback: A CallbackStatus containing gyro and accelerometer data * @param index: motion ID of the to be updated */ - void SetMotion(Input::CallbackStatus callback, std::size_t index); + void SetMotion(Common::Input::CallbackStatus callback, std::size_t index); /** * Updates the battery status of the controller * @param callback: A CallbackStatus containing the battery status * @param index: Button ID of the to be updated */ - void SetBattery(Input::CallbackStatus callback, std::size_t index); + void SetBattery(Common::Input::CallbackStatus callback, std::size_t index); /** * Triggers a callback that something has changed on the controller status diff --git a/src/core/hid/emulated_devices.cpp b/src/core/hid/emulated_devices.cpp index eb59c310c7..c76a86b6c4 100644 --- a/src/core/hid/emulated_devices.cpp +++ b/src/core/hid/emulated_devices.cpp @@ -2,6 +2,7 @@ // Licensed under GPLv2 or any later version // Refer to the license.txt file included +#include #include #include "core/hid/emulated_devices.h" @@ -25,21 +26,25 @@ void EmulatedDevices::ReloadFromSettings() { void EmulatedDevices::ReloadInput() { std::transform(mouse_button_params.begin() + Settings::NativeMouseButton::MOUSE_HID_BEGIN, mouse_button_params.begin() + Settings::NativeMouseButton::MOUSE_HID_END, - mouse_button_devices.begin(), Input::CreateDevice); + mouse_button_devices.begin(), + Common::Input::CreateDevice); std::transform(Settings::values.keyboard_keys.begin(), Settings::values.keyboard_keys.end(), - keyboard_devices.begin(), Input::CreateDeviceFromString); + keyboard_devices.begin(), + Common::Input::CreateDeviceFromString); std::transform(Settings::values.keyboard_mods.begin(), Settings::values.keyboard_mods.end(), keyboard_modifier_devices.begin(), - Input::CreateDeviceFromString); + Common::Input::CreateDeviceFromString); for (std::size_t index = 0; index < mouse_button_devices.size(); ++index) { if (!mouse_button_devices[index]) { continue; } - Input::InputCallback button_callback{ - [this, index](Input::CallbackStatus callback) { SetMouseButton(callback, index); }}; + Common::Input::InputCallback button_callback{ + [this, index](Common::Input::CallbackStatus callback) { + SetMouseButton(callback, index); + }}; mouse_button_devices[index]->SetCallback(button_callback); } @@ -47,8 +52,10 @@ void EmulatedDevices::ReloadInput() { if (!keyboard_devices[index]) { continue; } - Input::InputCallback button_callback{ - [this, index](Input::CallbackStatus callback) { SetKeyboardButton(callback, index); }}; + Common::Input::InputCallback button_callback{ + [this, index](Common::Input::CallbackStatus callback) { + SetKeyboardButton(callback, index); + }}; keyboard_devices[index]->SetCallback(button_callback); } @@ -56,9 +63,10 @@ void EmulatedDevices::ReloadInput() { if (!keyboard_modifier_devices[index]) { continue; } - Input::InputCallback button_callback{[this, index](Input::CallbackStatus callback) { - SetKeyboardModifier(callback, index); - }}; + Common::Input::InputCallback button_callback{ + [this, index](Common::Input::CallbackStatus callback) { + SetKeyboardModifier(callback, index); + }}; keyboard_modifier_devices[index]->SetCallback(button_callback); } } @@ -122,7 +130,7 @@ void EmulatedDevices::SetMouseButtonParam(std::size_t index, Common::ParamPackag ReloadInput(); } -void EmulatedDevices::SetKeyboardButton(Input::CallbackStatus callback, std::size_t index) { +void EmulatedDevices::SetKeyboardButton(Common::Input::CallbackStatus callback, std::size_t index) { if (index >= device_status.keyboard_values.size()) { return; } @@ -170,7 +178,7 @@ void EmulatedDevices::SetKeyboardButton(Input::CallbackStatus callback, std::siz void EmulatedDevices::UpdateKey(std::size_t key_index, bool status) { constexpr u8 KEYS_PER_BYTE = 8; auto& entry = device_status.keyboard_state.key[key_index / KEYS_PER_BYTE]; - const u8 mask = 1 << (key_index % KEYS_PER_BYTE); + const u8 mask = static_cast(1 << (key_index % KEYS_PER_BYTE)); if (status) { entry = entry | mask; } else { @@ -178,7 +186,8 @@ void EmulatedDevices::UpdateKey(std::size_t key_index, bool status) { } } -void EmulatedDevices::SetKeyboardModifier(Input::CallbackStatus callback, std::size_t index) { +void EmulatedDevices::SetKeyboardModifier(Common::Input::CallbackStatus callback, + std::size_t index) { if (index >= device_status.keyboard_moddifier_values.size()) { return; } @@ -247,7 +256,7 @@ void EmulatedDevices::SetKeyboardModifier(Input::CallbackStatus callback, std::s TriggerOnChange(DeviceTriggerType::KeyboardModdifier); } -void EmulatedDevices::SetMouseButton(Input::CallbackStatus callback, std::size_t index) { +void EmulatedDevices::SetMouseButton(Common::Input::CallbackStatus callback, std::size_t index) { if (index >= device_status.mouse_button_values.size()) { return; } diff --git a/src/core/hid/emulated_devices.h b/src/core/hid/emulated_devices.h index 7ed95eac6b..418b2f9b55 100644 --- a/src/core/hid/emulated_devices.h +++ b/src/core/hid/emulated_devices.h @@ -4,10 +4,13 @@ #pragma once +#include #include +#include #include #include +#include "common/common_types.h" #include "common/input.h" #include "common/param_package.h" #include "common/settings.h" @@ -16,21 +19,22 @@ namespace Core::HID { -using KeyboardDevices = - std::array, Settings::NativeKeyboard::NumKeyboardKeys>; -using KeyboardModifierDevices = - std::array, Settings::NativeKeyboard::NumKeyboardMods>; -using MouseButtonDevices = - std::array, Settings::NativeMouseButton::NumMouseButtons>; +using KeyboardDevices = std::array, + Settings::NativeKeyboard::NumKeyboardKeys>; +using KeyboardModifierDevices = std::array, + Settings::NativeKeyboard::NumKeyboardMods>; +using MouseButtonDevices = std::array, + Settings::NativeMouseButton::NumMouseButtons>; using MouseButtonParams = std::array; -using KeyboardValues = std::array; +using KeyboardValues = + std::array; using KeyboardModifierValues = - std::array; + std::array; using MouseButtonValues = - std::array; + std::array; struct MousePosition { s32 x; @@ -151,21 +155,21 @@ private: * @param callback: A CallbackStatus containing the key status * @param index: key ID to be updated */ - void SetKeyboardButton(Input::CallbackStatus callback, std::size_t index); + void SetKeyboardButton(Common::Input::CallbackStatus callback, std::size_t index); /** * Updates the touch status of the console * @param callback: A CallbackStatus containing the modifier key status * @param index: modifier key ID to be updated */ - void SetKeyboardModifier(Input::CallbackStatus callback, std::size_t index); + void SetKeyboardModifier(Common::Input::CallbackStatus callback, std::size_t index); /** * Updates the touch status of the console * @param callback: A CallbackStatus containing the button status * @param index: Button ID of the to be updated */ - void SetMouseButton(Input::CallbackStatus callback, std::size_t index); + void SetMouseButton(Common::Input::CallbackStatus callback, std::size_t index); /** * Triggers a callback that something has changed on the device status diff --git a/src/core/hid/input_converter.cpp b/src/core/hid/input_converter.cpp index e2598f367c..14204917e1 100644 --- a/src/core/hid/input_converter.cpp +++ b/src/core/hid/input_converter.cpp @@ -9,35 +9,35 @@ namespace Core::HID { -Input::BatteryStatus TransformToBattery(const Input::CallbackStatus& callback) { - Input::BatteryStatus battery{Input::BatteryStatus::None}; +Common::Input::BatteryStatus TransformToBattery(const Common::Input::CallbackStatus& callback) { + Common::Input::BatteryStatus battery{Common::Input::BatteryStatus::None}; switch (callback.type) { - case Input::InputType::Analog: - case Input::InputType::Trigger: { + case Common::Input::InputType::Analog: + case Common::Input::InputType::Trigger: { const auto value = TransformToTrigger(callback).analog.value; - battery = Input::BatteryLevel::Empty; + battery = Common::Input::BatteryLevel::Empty; if (value > 0.2f) { - battery = Input::BatteryLevel::Critical; + battery = Common::Input::BatteryLevel::Critical; } if (value > 0.4f) { - battery = Input::BatteryLevel::Low; + battery = Common::Input::BatteryLevel::Low; } if (value > 0.6f) { - battery = Input::BatteryLevel::Medium; + battery = Common::Input::BatteryLevel::Medium; } if (value > 0.8f) { - battery = Input::BatteryLevel::Full; + battery = Common::Input::BatteryLevel::Full; } if (value >= 1.0f) { - battery = Input::BatteryLevel::Charging; + battery = Common::Input::BatteryLevel::Charging; } break; } - case Input::InputType::Button: - battery = callback.button_status.value ? Input::BatteryLevel::Charging - : Input::BatteryLevel::Critical; + case Common::Input::InputType::Button: + battery = callback.button_status.value ? Common::Input::BatteryLevel::Charging + : Common::Input::BatteryLevel::Critical; break; - case Input::InputType::Battery: + case Common::Input::InputType::Battery: battery = callback.battery_status; break; default: @@ -48,14 +48,14 @@ Input::BatteryStatus TransformToBattery(const Input::CallbackStatus& callback) { return battery; } -Input::ButtonStatus TransformToButton(const Input::CallbackStatus& callback) { - Input::ButtonStatus status{}; +Common::Input::ButtonStatus TransformToButton(const Common::Input::CallbackStatus& callback) { + Common::Input::ButtonStatus status{}; switch (callback.type) { - case Input::InputType::Analog: - case Input::InputType::Trigger: + case Common::Input::InputType::Analog: + case Common::Input::InputType::Trigger: status.value = TransformToTrigger(callback).pressed; break; - case Input::InputType::Button: + case Common::Input::InputType::Button: status = callback.button_status; break; default: @@ -70,15 +70,15 @@ Input::ButtonStatus TransformToButton(const Input::CallbackStatus& callback) { return status; } -Input::MotionStatus TransformToMotion(const Input::CallbackStatus& callback) { - Input::MotionStatus status{}; +Common::Input::MotionStatus TransformToMotion(const Common::Input::CallbackStatus& callback) { + Common::Input::MotionStatus status{}; switch (callback.type) { - case Input::InputType::Button: { + case Common::Input::InputType::Button: { if (TransformToButton(callback).value) { std::random_device device; std::mt19937 gen(device()); std::uniform_int_distribution distribution(-1000, 1000); - Input::AnalogProperties properties{ + Common::Input::AnalogProperties properties{ .deadzone = 0.0, .range = 1.0f, .offset = 0.0, @@ -116,7 +116,7 @@ Input::MotionStatus TransformToMotion(const Input::CallbackStatus& callback) { } break; } - case Input::InputType::Motion: + case Common::Input::InputType::Motion: status = callback.motion_status; break; default: @@ -133,11 +133,11 @@ Input::MotionStatus TransformToMotion(const Input::CallbackStatus& callback) { return status; } -Input::StickStatus TransformToStick(const Input::CallbackStatus& callback) { - Input::StickStatus status{}; +Common::Input::StickStatus TransformToStick(const Common::Input::CallbackStatus& callback) { + Common::Input::StickStatus status{}; switch (callback.type) { - case Input::InputType::Stick: + case Common::Input::InputType::Stick: status = callback.stick_status; break; default: @@ -160,11 +160,11 @@ Input::StickStatus TransformToStick(const Input::CallbackStatus& callback) { return status; } -Input::TouchStatus TransformToTouch(const Input::CallbackStatus& callback) { - Input::TouchStatus status{}; +Common::Input::TouchStatus TransformToTouch(const Common::Input::CallbackStatus& callback) { + Common::Input::TouchStatus status{}; switch (callback.type) { - case Input::InputType::Touch: + case Common::Input::InputType::Touch: status = callback.touch_status; break; default: @@ -192,22 +192,22 @@ Input::TouchStatus TransformToTouch(const Input::CallbackStatus& callback) { return status; } -Input::TriggerStatus TransformToTrigger(const Input::CallbackStatus& callback) { - Input::TriggerStatus status{}; +Common::Input::TriggerStatus TransformToTrigger(const Common::Input::CallbackStatus& callback) { + Common::Input::TriggerStatus status{}; float& raw_value = status.analog.raw_value; bool calculate_button_value = true; switch (callback.type) { - case Input::InputType::Analog: + case Common::Input::InputType::Analog: status.analog.properties = callback.analog_status.properties; raw_value = callback.analog_status.raw_value; break; - case Input::InputType::Button: + case Common::Input::InputType::Button: status.analog.properties.range = 1.0f; status.analog.properties.inverted = callback.button_status.inverted; raw_value = callback.button_status.value ? 1.0f : 0.0f; break; - case Input::InputType::Trigger: + case Common::Input::InputType::Trigger: status = callback.trigger_status; calculate_button_value = false; break; @@ -234,7 +234,7 @@ Input::TriggerStatus TransformToTrigger(const Input::CallbackStatus& callback) { return status; } -void SanitizeAnalog(Input::AnalogStatus& analog, bool clamp_value) { +void SanitizeAnalog(Common::Input::AnalogStatus& analog, bool clamp_value) { const auto& properties = analog.properties; float& raw_value = analog.raw_value; float& value = analog.value; @@ -274,7 +274,8 @@ void SanitizeAnalog(Input::AnalogStatus& analog, bool clamp_value) { } } -void SanitizeStick(Input::AnalogStatus& analog_x, Input::AnalogStatus& analog_y, bool clamp_value) { +void SanitizeStick(Common::Input::AnalogStatus& analog_x, Common::Input::AnalogStatus& analog_y, + bool clamp_value) { const auto& properties_x = analog_x.properties; const auto& properties_y = analog_y.properties; float& raw_x = analog_x.raw_value; diff --git a/src/core/hid/input_converter.h b/src/core/hid/input_converter.h index 3cc32e26a9..b38e657b08 100644 --- a/src/core/hid/input_converter.h +++ b/src/core/hid/input_converter.h @@ -16,7 +16,7 @@ namespace Core::HID { * @param Supported callbacks: Analog, Battery, Trigger. * @return A valid BatteryStatus object. */ -Input::BatteryStatus TransformToBattery(const Input::CallbackStatus& callback); +Common::Input::BatteryStatus TransformToBattery(const Common::Input::CallbackStatus& callback); /** * Converts raw input data into a valid button status. Applies invert properties to the output. @@ -24,7 +24,7 @@ Input::BatteryStatus TransformToBattery(const Input::CallbackStatus& callback); * @param Supported callbacks: Analog, Button, Trigger. * @return A valid TouchStatus object. */ -Input::ButtonStatus TransformToButton(const Input::CallbackStatus& callback); +Common::Input::ButtonStatus TransformToButton(const Common::Input::CallbackStatus& callback); /** * Converts raw input data into a valid motion status. @@ -32,7 +32,7 @@ Input::ButtonStatus TransformToButton(const Input::CallbackStatus& callback); * @param Supported callbacks: Motion. * @return A valid TouchStatus object. */ -Input::MotionStatus TransformToMotion(const Input::CallbackStatus& callback); +Common::Input::MotionStatus TransformToMotion(const Common::Input::CallbackStatus& callback); /** * Converts raw input data into a valid stick status. Applies offset, deadzone, range and invert @@ -41,7 +41,7 @@ Input::MotionStatus TransformToMotion(const Input::CallbackStatus& callback); * @param Supported callbacks: Stick. * @return A valid StickStatus object. */ -Input::StickStatus TransformToStick(const Input::CallbackStatus& callback); +Common::Input::StickStatus TransformToStick(const Common::Input::CallbackStatus& callback); /** * Converts raw input data into a valid touch status. @@ -49,7 +49,7 @@ Input::StickStatus TransformToStick(const Input::CallbackStatus& callback); * @param Supported callbacks: Touch. * @return A valid TouchStatus object. */ -Input::TouchStatus TransformToTouch(const Input::CallbackStatus& callback); +Common::Input::TouchStatus TransformToTouch(const Common::Input::CallbackStatus& callback); /** * Converts raw input data into a valid trigger status. Applies offset, deadzone, range and @@ -58,20 +58,21 @@ Input::TouchStatus TransformToTouch(const Input::CallbackStatus& callback); * @param Supported callbacks: Analog, Button, Trigger. * @return A valid TriggerStatus object. */ -Input::TriggerStatus TransformToTrigger(const Input::CallbackStatus& callback); +Common::Input::TriggerStatus TransformToTrigger(const Common::Input::CallbackStatus& callback); /** * Converts raw analog data into a valid analog value * @param An analog object containing raw data and properties, bool that determines if the value * needs to be clamped between -1.0f and 1.0f. */ -void SanitizeAnalog(Input::AnalogStatus& analog, bool clamp_value); +void SanitizeAnalog(Common::Input::AnalogStatus& analog, bool clamp_value); /** * Converts raw stick data into a valid stick value * @param Two analog objects containing raw data and properties, bool that determines if the value * needs to be clamped into the unit circle. */ -void SanitizeStick(Input::AnalogStatus& analog_x, Input::AnalogStatus& analog_y, bool clamp_value); +void SanitizeStick(Common::Input::AnalogStatus& analog_x, Common::Input::AnalogStatus& analog_y, + bool clamp_value); } // namespace Core::HID diff --git a/src/core/hle/service/hid/controllers/debug_pad.cpp b/src/core/hle/service/hid/controllers/debug_pad.cpp index 345134357d..b009ed086e 100644 --- a/src/core/hle/service/hid/controllers/debug_pad.cpp +++ b/src/core/hle/service/hid/controllers/debug_pad.cpp @@ -13,9 +13,6 @@ namespace Service::HID { constexpr std::size_t SHARED_MEMORY_OFFSET = 0x00000; -constexpr s32 HID_JOYSTICK_MAX = 0x7fff; -[[maybe_unused]] constexpr s32 HID_JOYSTICK_MIN = -0x7fff; -enum class JoystickId : std::size_t { Joystick_Left, Joystick_Right }; Controller_DebugPad::Controller_DebugPad(Core::System& system_) : ControllerBase{system_} { controller = system.HIDCore().GetEmulatedController(Core::HID::NpadIdType::Other); diff --git a/src/core/hle/service/hid/controllers/keyboard.cpp b/src/core/hle/service/hid/controllers/keyboard.cpp index f4d49965ff..60dc62f2c8 100644 --- a/src/core/hle/service/hid/controllers/keyboard.cpp +++ b/src/core/hle/service/hid/controllers/keyboard.cpp @@ -12,7 +12,6 @@ namespace Service::HID { constexpr std::size_t SHARED_MEMORY_OFFSET = 0x3800; -constexpr u8 KEYS_PER_BYTE = 8; Controller_Keyboard::Controller_Keyboard(Core::System& system_) : ControllerBase{system_} { emulated_devices = system.HIDCore().GetEmulatedDevices(); diff --git a/src/core/hle/service/hid/controllers/npad.h b/src/core/hle/service/hid/controllers/npad.h index af4934c558..4a9c9cc1ab 100644 --- a/src/core/hle/service/hid/controllers/npad.h +++ b/src/core/hle/service/hid/controllers/npad.h @@ -403,8 +403,7 @@ private: AppletFooterUiType type; INSERT_PADDING_BYTES(0x5B); // Reserved }; - static_assert(sizeof(AppletFooterUi) == 0x60, - "AppletFooterUi is an invalid size"); + static_assert(sizeof(AppletFooterUi) == 0x60, "AppletFooterUi is an invalid size"); // This is nn::hid::NpadLarkType enum class NpadLarkType : u32 { diff --git a/src/core/hle/service/hid/ring_lifo.h b/src/core/hle/service/hid/ring_lifo.h index 382350a2d2..6209ed0d15 100644 --- a/src/core/hle/service/hid/ring_lifo.h +++ b/src/core/hle/service/hid/ring_lifo.h @@ -4,6 +4,8 @@ #pragma once +#include + #include "common/common_types.h" #include "common/swap.h" @@ -29,10 +31,10 @@ struct Lifo { } const AtomicStorage& ReadPreviousEntry() const { - return entries[GetPreviuousEntryIndex()]; + return entries[GetPreviousEntryIndex()]; } - std::size_t GetPreviuousEntryIndex() const { + std::size_t GetPreviousEntryIndex() const { return (buffer_tail + total_buffer_count - 1) % total_buffer_count; } diff --git a/src/input_common/drivers/gc_adapter.cpp b/src/input_common/drivers/gc_adapter.cpp index 62dc287119..2550f8cba5 100644 --- a/src/input_common/drivers/gc_adapter.cpp +++ b/src/input_common/drivers/gc_adapter.cpp @@ -248,7 +248,7 @@ bool GCAdapter::Setup() { std::size_t port = 0; for (GCController& pad : pads) { pad.identifier = { - .guid = Common::UUID{""}, + .guid = Common::UUID{Common::INVALID_UUID}, .port = port++, .pad = 0, }; @@ -325,8 +325,8 @@ bool GCAdapter::GetGCEndpoint(libusb_device* device) { return true; } -Input::VibrationError GCAdapter::SetRumble(const PadIdentifier& identifier, - const Input::VibrationStatus vibration) { +Common::Input::VibrationError GCAdapter::SetRumble(const PadIdentifier& identifier, + const Common::Input::VibrationStatus vibration) { const auto mean_amplitude = (vibration.low_amplitude + vibration.high_amplitude) * 0.5f; const auto processed_amplitude = static_cast((mean_amplitude + std::pow(mean_amplitude, 0.3f)) * 0.5f * 0x8); @@ -334,9 +334,9 @@ Input::VibrationError GCAdapter::SetRumble(const PadIdentifier& identifier, pads[identifier.port].rumble_amplitude = processed_amplitude; if (!rumble_enabled) { - return Input::VibrationError::Disabled; + return Common::Input::VibrationError::Disabled; } - return Input::VibrationError::None; + return Common::Input::VibrationError::None; } void GCAdapter::UpdateVibrations() { diff --git a/src/input_common/drivers/gc_adapter.h b/src/input_common/drivers/gc_adapter.h index b82e4803dd..fba90352e9 100644 --- a/src/input_common/drivers/gc_adapter.h +++ b/src/input_common/drivers/gc_adapter.h @@ -4,8 +4,11 @@ #pragma once +#include +#include #include #include +#include #include #include "input_common/input_engine.h" @@ -24,8 +27,8 @@ public: explicit GCAdapter(const std::string input_engine_); ~GCAdapter(); - Input::VibrationError SetRumble(const PadIdentifier& identifier, - const Input::VibrationStatus vibration) override; + Common::Input::VibrationError SetRumble( + const PadIdentifier& identifier, const Common::Input::VibrationStatus vibration) override; /// Used for automapping features std::vector GetInputDevices() const override; diff --git a/src/input_common/drivers/keyboard.h b/src/input_common/drivers/keyboard.h index a3e0d8a617..58df150507 100644 --- a/src/input_common/drivers/keyboard.h +++ b/src/input_common/drivers/keyboard.h @@ -35,7 +35,7 @@ public: private: const PadIdentifier identifier = { - .guid = Common::UUID{""}, + .guid = Common::UUID{Common::INVALID_UUID}, .port = 0, .pad = 0, }; diff --git a/src/input_common/drivers/mouse.h b/src/input_common/drivers/mouse.h index d3178b1a9b..cf09184098 100644 --- a/src/input_common/drivers/mouse.h +++ b/src/input_common/drivers/mouse.h @@ -63,7 +63,7 @@ private: void StopPanning(); const PadIdentifier identifier = { - .guid = Common::UUID{""}, + .guid = Common::UUID{Common::INVALID_UUID}, .port = 0, .pad = 0, }; diff --git a/src/input_common/drivers/sdl_driver.cpp b/src/input_common/drivers/sdl_driver.cpp index 53e282ef3c..1e3741e0f8 100644 --- a/src/input_common/drivers/sdl_driver.cpp +++ b/src/input_common/drivers/sdl_driver.cpp @@ -92,7 +92,7 @@ public: return motion; } - bool RumblePlay(const Input::VibrationStatus vibration) { + bool RumblePlay(const Common::Input::VibrationStatus vibration) { constexpr u32 rumble_max_duration_ms = 1000; if (sdl_controller) { return SDL_GameControllerRumble( @@ -515,8 +515,8 @@ std::vector SDLDriver::GetInputDevices() const { } return devices; } -Input::VibrationError SDLDriver::SetRumble(const PadIdentifier& identifier, - const Input::VibrationStatus vibration) { +Common::Input::VibrationError SDLDriver::SetRumble(const PadIdentifier& identifier, + const Common::Input::VibrationStatus vibration) { const auto joystick = GetSDLJoystickByGUID(identifier.guid.Format(), static_cast(identifier.port)); const auto process_amplitude_exp = [](f32 amplitude, f32 factor) { @@ -527,7 +527,7 @@ Input::VibrationError SDLDriver::SetRumble(const PadIdentifier& identifier, f32 factor = 0.35f; // If vibration is set as a linear output use a flatter value - if (vibration.type == Input::VibrationAmplificationType::Linear) { + if (vibration.type == Common::Input::VibrationAmplificationType::Linear) { factor = 0.5f; } @@ -536,19 +536,19 @@ Input::VibrationError SDLDriver::SetRumble(const PadIdentifier& identifier, factor = 1.0f; } - const Input::VibrationStatus new_vibration{ + const Common::Input::VibrationStatus new_vibration{ .low_amplitude = process_amplitude_exp(vibration.low_amplitude, factor), .low_frequency = vibration.low_frequency, .high_amplitude = process_amplitude_exp(vibration.high_amplitude, factor), .high_frequency = vibration.high_frequency, - .type = Input::VibrationAmplificationType::Exponential, + .type = Common::Input::VibrationAmplificationType::Exponential, }; if (!joystick->RumblePlay(new_vibration)) { - return Input::VibrationError::Unknown; + return Common::Input::VibrationError::Unknown; } - return Input::VibrationError::None; + return Common::Input::VibrationError::None; } Common::ParamPackage SDLDriver::BuildAnalogParamPackageForButton(int port, std::string guid, s32 axis, float value) const { diff --git a/src/input_common/drivers/sdl_driver.h b/src/input_common/drivers/sdl_driver.h index 1ff85f48de..b879df8abf 100644 --- a/src/input_common/drivers/sdl_driver.h +++ b/src/input_common/drivers/sdl_driver.h @@ -58,8 +58,8 @@ public: std::string GetHatButtonName(u8 direction_value) const override; u8 GetHatButtonId(const std::string direction_name) const override; - Input::VibrationError SetRumble(const PadIdentifier& identifier, - const Input::VibrationStatus vibration) override; + Common::Input::VibrationError SetRumble( + const PadIdentifier& identifier, const Common::Input::VibrationStatus vibration) override; private: void InitJoystick(int joystick_index); @@ -105,9 +105,6 @@ private: /// Returns true if the button is on the left joycon bool IsButtonOnLeftSide(Settings::NativeButton::Values button) const; - // Set to true if SDL supports game controller subsystem - bool has_gamecontroller = false; - /// Map of GUID of a list of corresponding virtual Joysticks std::unordered_map>> joystick_map; std::mutex joystick_map_mutex; diff --git a/src/input_common/drivers/touch_screen.h b/src/input_common/drivers/touch_screen.h index 5fbb2f47ff..d297d253ce 100644 --- a/src/input_common/drivers/touch_screen.h +++ b/src/input_common/drivers/touch_screen.h @@ -41,7 +41,7 @@ public: private: const PadIdentifier identifier = { - .guid = Common::UUID{""}, + .guid = Common::UUID{Common::INVALID_UUID}, .port = 0, .pad = 0, }; diff --git a/src/input_common/helpers/stick_from_buttons.cpp b/src/input_common/helpers/stick_from_buttons.cpp index 806a0e8bba..1d5948f793 100644 --- a/src/input_common/helpers/stick_from_buttons.cpp +++ b/src/input_common/helpers/stick_from_buttons.cpp @@ -10,25 +10,27 @@ namespace InputCommon { -class Stick final : public Input::InputDevice { +class Stick final : public Common::Input::InputDevice { public: - using Button = std::unique_ptr; + using Button = std::unique_ptr; Stick(Button up_, Button down_, Button left_, Button right_, Button modifier_, float modifier_scale_, float modifier_angle_) : up(std::move(up_)), down(std::move(down_)), left(std::move(left_)), right(std::move(right_)), modifier(std::move(modifier_)), modifier_scale(modifier_scale_), modifier_angle(modifier_angle_) { - Input::InputCallback button_up_callback{ - [this](Input::CallbackStatus callback_) { UpdateUpButtonStatus(callback_); }}; - Input::InputCallback button_down_callback{ - [this](Input::CallbackStatus callback_) { UpdateDownButtonStatus(callback_); }}; - Input::InputCallback button_left_callback{ - [this](Input::CallbackStatus callback_) { UpdateLeftButtonStatus(callback_); }}; - Input::InputCallback button_right_callback{ - [this](Input::CallbackStatus callback_) { UpdateRightButtonStatus(callback_); }}; - Input::InputCallback button_modifier_callback{ - [this](Input::CallbackStatus callback_) { UpdateModButtonStatus(callback_); }}; + Common::Input::InputCallback button_up_callback{ + [this](Common::Input::CallbackStatus callback_) { UpdateUpButtonStatus(callback_); }}; + Common::Input::InputCallback button_down_callback{ + [this](Common::Input::CallbackStatus callback_) { UpdateDownButtonStatus(callback_); }}; + Common::Input::InputCallback button_left_callback{ + [this](Common::Input::CallbackStatus callback_) { UpdateLeftButtonStatus(callback_); }}; + Common::Input::InputCallback button_right_callback{ + [this](Common::Input::CallbackStatus callback_) { + UpdateRightButtonStatus(callback_); + }}; + Common::Input::InputCallback button_modifier_callback{ + [this](Common::Input::CallbackStatus callback_) { UpdateModButtonStatus(callback_); }}; up->SetCallback(button_up_callback); down->SetCallback(button_down_callback); left->SetCallback(button_left_callback); @@ -129,27 +131,27 @@ public: } } - void UpdateUpButtonStatus(Input::CallbackStatus button_callback) { + void UpdateUpButtonStatus(Common::Input::CallbackStatus button_callback) { up_status = button_callback.button_status.value; UpdateStatus(); } - void UpdateDownButtonStatus(Input::CallbackStatus button_callback) { + void UpdateDownButtonStatus(Common::Input::CallbackStatus button_callback) { down_status = button_callback.button_status.value; UpdateStatus(); } - void UpdateLeftButtonStatus(Input::CallbackStatus button_callback) { + void UpdateLeftButtonStatus(Common::Input::CallbackStatus button_callback) { left_status = button_callback.button_status.value; UpdateStatus(); } - void UpdateRightButtonStatus(Input::CallbackStatus button_callback) { + void UpdateRightButtonStatus(Common::Input::CallbackStatus button_callback) { right_status = button_callback.button_status.value; UpdateStatus(); } - void UpdateModButtonStatus(Input::CallbackStatus button_callback) { + void UpdateModButtonStatus(Common::Input::CallbackStatus button_callback) { modifier_status = button_callback.button_status.value; UpdateStatus(); } @@ -193,8 +195,8 @@ public: } last_update = now; - Input::CallbackStatus status{ - .type = Input::InputType::Stick, + Common::Input::CallbackStatus status{ + .type = Common::Input::InputType::Stick, .stick_status = GetStatus(), }; TriggerOnChange(status); @@ -209,15 +211,15 @@ public: } void SoftUpdate() override { - Input::CallbackStatus status{ - .type = Input::InputType::Stick, + Common::Input::CallbackStatus status{ + .type = Common::Input::InputType::Stick, .stick_status = GetStatus(), }; TriggerOnChange(status); } - Input::StickStatus GetStatus() const { - Input::StickStatus status{}; + Common::Input::StickStatus GetStatus() const { + Common::Input::StickStatus status{}; status.x.properties = properties; status.y.properties = properties; if (Settings::values.emulate_analog_keyboard) { @@ -263,19 +265,23 @@ private: bool left_status; bool right_status; bool modifier_status; - const Input::AnalogProperties properties{0.0f, 1.0f, 0.5f, 0.0f, false}; + const Common::Input::AnalogProperties properties{0.0f, 1.0f, 0.5f, 0.0f, false}; std::chrono::time_point last_update; }; -std::unique_ptr StickFromButton::Create(const Common::ParamPackage& params) { +std::unique_ptr StickFromButton::Create( + const Common::ParamPackage& params) { const std::string null_engine = Common::ParamPackage{{"engine", "null"}}.Serialize(); - auto up = Input::CreateDeviceFromString(params.Get("up", null_engine)); - auto down = Input::CreateDeviceFromString(params.Get("down", null_engine)); - auto left = Input::CreateDeviceFromString(params.Get("left", null_engine)); - auto right = - Input::CreateDeviceFromString(params.Get("right", null_engine)); - auto modifier = - Input::CreateDeviceFromString(params.Get("modifier", null_engine)); + auto up = Common::Input::CreateDeviceFromString( + params.Get("up", null_engine)); + auto down = Common::Input::CreateDeviceFromString( + params.Get("down", null_engine)); + auto left = Common::Input::CreateDeviceFromString( + params.Get("left", null_engine)); + auto right = Common::Input::CreateDeviceFromString( + params.Get("right", null_engine)); + auto modifier = Common::Input::CreateDeviceFromString( + params.Get("modifier", null_engine)); auto modifier_scale = params.Get("modifier_scale", 0.5f); auto modifier_angle = params.Get("modifier_angle", 5.5f); return std::make_unique(std::move(up), std::move(down), std::move(left), diff --git a/src/input_common/helpers/stick_from_buttons.h b/src/input_common/helpers/stick_from_buttons.h index 82dff5ca87..437ace4f7e 100644 --- a/src/input_common/helpers/stick_from_buttons.h +++ b/src/input_common/helpers/stick_from_buttons.h @@ -12,7 +12,7 @@ namespace InputCommon { * An analog device factory that takes direction button devices and combines them into a analog * device. */ -class StickFromButton final : public Input::Factory { +class StickFromButton final : public Common::Input::Factory { public: /** * Creates an analog device from direction button devices @@ -24,7 +24,7 @@ public: * - "modifier": a serialized ParamPackage for creating a button device as the modifier * - "modifier_scale": a float for the multiplier the modifier gives to the position */ - std::unique_ptr Create(const Common::ParamPackage& params) override; + std::unique_ptr Create(const Common::ParamPackage& params) override; }; } // namespace InputCommon diff --git a/src/input_common/helpers/touch_from_buttons.cpp b/src/input_common/helpers/touch_from_buttons.cpp index bb2bad5b11..fee41cae34 100644 --- a/src/input_common/helpers/touch_from_buttons.cpp +++ b/src/input_common/helpers/touch_from_buttons.cpp @@ -9,22 +9,22 @@ namespace InputCommon { -class TouchFromButtonDevice final : public Input::InputDevice { +class TouchFromButtonDevice final : public Common::Input::InputDevice { public: - using Button = std::unique_ptr; + using Button = std::unique_ptr; TouchFromButtonDevice(Button button_, u32 touch_id_, float x_, float y_) : button(std::move(button_)), touch_id(touch_id_), x(x_), y(y_) { - Input::InputCallback button_up_callback{ - [this](Input::CallbackStatus callback_) { UpdateButtonStatus(callback_); }}; + Common::Input::InputCallback button_up_callback{ + [this](Common::Input::CallbackStatus callback_) { UpdateButtonStatus(callback_); }}; button->SetCallback(button_up_callback); button->ForceUpdate(); } - Input::TouchStatus GetStatus(bool pressed) const { - const Input::ButtonStatus button_status{ + Common::Input::TouchStatus GetStatus(bool pressed) const { + const Common::Input::ButtonStatus button_status{ .value = pressed, }; - Input::TouchStatus status{ + Common::Input::TouchStatus status{ .pressed = button_status, .x = {}, .y = {}, @@ -42,9 +42,9 @@ public: return status; } - void UpdateButtonStatus(Input::CallbackStatus button_callback) { - const Input::CallbackStatus status{ - .type = Input::InputType::Touch, + void UpdateButtonStatus(Common::Input::CallbackStatus button_callback) { + const Common::Input::CallbackStatus status{ + .type = Common::Input::InputType::Touch, .touch_status = GetStatus(button_callback.button_status.value), }; TriggerOnChange(status); @@ -55,13 +55,14 @@ private: const u32 touch_id; const float x; const float y; - const Input::AnalogProperties properties{0.0f, 1.0f, 0.5f, 0.0f, false}; + const Common::Input::AnalogProperties properties{0.0f, 1.0f, 0.5f, 0.0f, false}; }; -std::unique_ptr TouchFromButton::Create(const Common::ParamPackage& params) { +std::unique_ptr TouchFromButton::Create( + const Common::ParamPackage& params) { const std::string null_engine = Common::ParamPackage{{"engine", "null"}}.Serialize(); - auto button = - Input::CreateDeviceFromString(params.Get("button", null_engine)); + auto button = Common::Input::CreateDeviceFromString( + params.Get("button", null_engine)); const auto touch_id = params.Get("touch_id", 0); const float x = params.Get("x", 0.0f) / 1280.0f; const float y = params.Get("y", 0.0f) / 720.0f; diff --git a/src/input_common/helpers/touch_from_buttons.h b/src/input_common/helpers/touch_from_buttons.h index 21b353728a..628f182157 100644 --- a/src/input_common/helpers/touch_from_buttons.h +++ b/src/input_common/helpers/touch_from_buttons.h @@ -11,12 +11,12 @@ namespace InputCommon { /** * A touch device factory that takes a list of button devices and combines them into a touch device. */ -class TouchFromButton final : public Input::Factory { +class TouchFromButton final : public Common::Input::Factory { public: /** * Creates a touch device from a list of button devices */ - std::unique_ptr Create(const Common::ParamPackage& params) override; + std::unique_ptr Create(const Common::ParamPackage& params) override; }; } // namespace InputCommon diff --git a/src/input_common/input_engine.h b/src/input_common/input_engine.h index 31ce900d76..ed79d3d934 100644 --- a/src/input_common/input_engine.h +++ b/src/input_common/input_engine.h @@ -116,22 +116,22 @@ public: // Sets a led pattern for a controller virtual void SetLeds([[maybe_unused]] const PadIdentifier& identifier, - [[maybe_unused]] const Input::LedStatus led_status) { + [[maybe_unused]] const Common::Input::LedStatus led_status) { return; } // Sets rumble to a controller - virtual Input::VibrationError SetRumble( + virtual Common::Input::VibrationError SetRumble( [[maybe_unused]] const PadIdentifier& identifier, - [[maybe_unused]] const Input::VibrationStatus vibration) { - return Input::VibrationError::NotSupported; + [[maybe_unused]] const Common::Input::VibrationStatus vibration) { + return Common::Input::VibrationError::NotSupported; } // Sets polling mode to a controller - virtual Input::PollingError SetPollingMode( + virtual Common::Input::PollingError SetPollingMode( [[maybe_unused]] const PadIdentifier& identifier, - [[maybe_unused]] const Input::PollingMode vibration) { - return Input::PollingError::NotSupported; + [[maybe_unused]] const Common::Input::PollingMode vibration) { + return Common::Input::PollingError::NotSupported; } // Returns the engine name diff --git a/src/input_common/input_poller.cpp b/src/input_common/input_poller.cpp index 6edb8d9005..2b3b779380 100644 --- a/src/input_common/input_poller.cpp +++ b/src/input_common/input_poller.cpp @@ -10,13 +10,13 @@ namespace InputCommon { -class DummyInput final : public Input::InputDevice { +class DummyInput final : public Common::Input::InputDevice { public: explicit DummyInput() {} ~DummyInput() {} }; -class InputFromButton final : public Input::InputDevice { +class InputFromButton final : public Common::Input::InputDevice { public: explicit InputFromButton(PadIdentifier identifier_, u32 button_, bool toggle_, bool inverted_, InputEngine* input_engine_) @@ -37,7 +37,7 @@ public: input_engine->DeleteCallback(callback_key); } - Input::ButtonStatus GetStatus() const { + Common::Input::ButtonStatus GetStatus() const { return { .value = input_engine->GetButton(identifier, button), .inverted = inverted, @@ -46,8 +46,8 @@ public: } void ForceUpdate() { - const Input::CallbackStatus status{ - .type = Input::InputType::Button, + const Common::Input::CallbackStatus status{ + .type = Common::Input::InputType::Button, .button_status = GetStatus(), }; @@ -56,8 +56,8 @@ public: } void OnChange() { - const Input::CallbackStatus status{ - .type = Input::InputType::Button, + const Common::Input::CallbackStatus status{ + .type = Common::Input::InputType::Button, .button_status = GetStatus(), }; @@ -77,7 +77,7 @@ private: InputEngine* input_engine; }; -class InputFromHatButton final : public Input::InputDevice { +class InputFromHatButton final : public Common::Input::InputDevice { public: explicit InputFromHatButton(PadIdentifier identifier_, u32 button_, u8 direction_, bool toggle_, bool inverted_, InputEngine* input_engine_) @@ -98,7 +98,7 @@ public: input_engine->DeleteCallback(callback_key); } - Input::ButtonStatus GetStatus() const { + Common::Input::ButtonStatus GetStatus() const { return { .value = input_engine->GetHatButton(identifier, button, direction), .inverted = inverted, @@ -107,8 +107,8 @@ public: } void ForceUpdate() { - const Input::CallbackStatus status{ - .type = Input::InputType::Button, + const Common::Input::CallbackStatus status{ + .type = Common::Input::InputType::Button, .button_status = GetStatus(), }; @@ -117,8 +117,8 @@ public: } void OnChange() { - const Input::CallbackStatus status{ - .type = Input::InputType::Button, + const Common::Input::CallbackStatus status{ + .type = Common::Input::InputType::Button, .button_status = GetStatus(), }; @@ -139,11 +139,12 @@ private: InputEngine* input_engine; }; -class InputFromStick final : public Input::InputDevice { +class InputFromStick final : public Common::Input::InputDevice { public: explicit InputFromStick(PadIdentifier identifier_, u32 axis_x_, u32 axis_y_, - Input::AnalogProperties properties_x_, - Input::AnalogProperties properties_y_, InputEngine* input_engine_) + Common::Input::AnalogProperties properties_x_, + Common::Input::AnalogProperties properties_y_, + InputEngine* input_engine_) : identifier(identifier_), axis_x(axis_x_), axis_y(axis_y_), properties_x(properties_x_), properties_y(properties_y_), input_engine(input_engine_) { UpdateCallback engine_callback{[this]() { OnChange(); }}; @@ -170,8 +171,8 @@ public: input_engine->DeleteCallback(callback_key_y); } - Input::StickStatus GetStatus() const { - Input::StickStatus status; + Common::Input::StickStatus GetStatus() const { + Common::Input::StickStatus status; status.x = { .raw_value = input_engine->GetAxis(identifier, axis_x), .properties = properties_x, @@ -184,8 +185,8 @@ public: } void ForceUpdate() { - const Input::CallbackStatus status{ - .type = Input::InputType::Stick, + const Common::Input::CallbackStatus status{ + .type = Common::Input::InputType::Stick, .stick_status = GetStatus(), }; @@ -195,8 +196,8 @@ public: } void OnChange() { - const Input::CallbackStatus status{ - .type = Input::InputType::Stick, + const Common::Input::CallbackStatus status{ + .type = Common::Input::InputType::Stick, .stick_status = GetStatus(), }; @@ -212,8 +213,8 @@ private: const PadIdentifier identifier; const u32 axis_x; const u32 axis_y; - const Input::AnalogProperties properties_x; - const Input::AnalogProperties properties_y; + const Common::Input::AnalogProperties properties_x; + const Common::Input::AnalogProperties properties_y; int callback_key_x; int callback_key_y; float last_axis_x_value; @@ -221,12 +222,13 @@ private: InputEngine* input_engine; }; -class InputFromTouch final : public Input::InputDevice { +class InputFromTouch final : public Common::Input::InputDevice { public: explicit InputFromTouch(PadIdentifier identifier_, u32 touch_id_, u32 button_, bool toggle_, bool inverted_, u32 axis_x_, u32 axis_y_, - Input::AnalogProperties properties_x_, - Input::AnalogProperties properties_y_, InputEngine* input_engine_) + Common::Input::AnalogProperties properties_x_, + Common::Input::AnalogProperties properties_y_, + InputEngine* input_engine_) : identifier(identifier_), touch_id(touch_id_), button(button_), toggle(toggle_), inverted(inverted_), axis_x(axis_x_), axis_y(axis_y_), properties_x(properties_x_), properties_y(properties_y_), input_engine(input_engine_) { @@ -263,8 +265,8 @@ public: input_engine->DeleteCallback(callback_key_y); } - Input::TouchStatus GetStatus() const { - Input::TouchStatus status; + Common::Input::TouchStatus GetStatus() const { + Common::Input::TouchStatus status; status.id = touch_id; status.pressed = { .value = input_engine->GetButton(identifier, button), @@ -283,8 +285,8 @@ public: } void OnChange() { - const Input::CallbackStatus status{ - .type = Input::InputType::Touch, + const Common::Input::CallbackStatus status{ + .type = Common::Input::InputType::Touch, .touch_status = GetStatus(), }; @@ -306,8 +308,8 @@ private: const bool inverted; const u32 axis_x; const u32 axis_y; - const Input::AnalogProperties properties_x; - const Input::AnalogProperties properties_y; + const Common::Input::AnalogProperties properties_x; + const Common::Input::AnalogProperties properties_y; int callback_key_button; int callback_key_x; int callback_key_y; @@ -317,10 +319,10 @@ private: InputEngine* input_engine; }; -class InputFromTrigger final : public Input::InputDevice { +class InputFromTrigger final : public Common::Input::InputDevice { public: explicit InputFromTrigger(PadIdentifier identifier_, u32 button_, bool toggle_, bool inverted_, - u32 axis_, Input::AnalogProperties properties_, + u32 axis_, Common::Input::AnalogProperties properties_, InputEngine* input_engine_) : identifier(identifier_), button(button_), toggle(toggle_), inverted(inverted_), axis(axis_), properties(properties_), input_engine(input_engine_) { @@ -348,8 +350,8 @@ public: input_engine->DeleteCallback(axis_callback_key); } - Input::TriggerStatus GetStatus() const { - const Input::AnalogStatus analog_status{ + Common::Input::TriggerStatus GetStatus() const { + const Common::Input::AnalogStatus analog_status{ .raw_value = input_engine->GetAxis(identifier, axis), .properties = properties, }; @@ -360,8 +362,8 @@ public: } void OnChange() { - const Input::CallbackStatus status{ - .type = Input::InputType::Trigger, + const Common::Input::CallbackStatus status{ + .type = Common::Input::InputType::Trigger, .trigger_status = GetStatus(), }; @@ -379,7 +381,7 @@ private: const bool toggle; const bool inverted; const u32 axis; - const Input::AnalogProperties properties; + const Common::Input::AnalogProperties properties; int callback_key_button; int axis_callback_key; bool last_button_value; @@ -387,10 +389,11 @@ private: InputEngine* input_engine; }; -class InputFromAnalog final : public Input::InputDevice { +class InputFromAnalog final : public Common::Input::InputDevice { public: explicit InputFromAnalog(PadIdentifier identifier_, u32 axis_, - Input::AnalogProperties properties_, InputEngine* input_engine_) + Common::Input::AnalogProperties properties_, + InputEngine* input_engine_) : identifier(identifier_), axis(axis_), properties(properties_), input_engine(input_engine_) { UpdateCallback engine_callback{[this]() { OnChange(); }}; @@ -408,7 +411,7 @@ public: input_engine->DeleteCallback(callback_key); } - Input::AnalogStatus GetStatus() const { + Common::Input::AnalogStatus GetStatus() const { return { .raw_value = input_engine->GetAxis(identifier, axis), .properties = properties, @@ -416,8 +419,8 @@ public: } void OnChange() { - const Input::CallbackStatus status{ - .type = Input::InputType::Analog, + const Common::Input::CallbackStatus status{ + .type = Common::Input::InputType::Analog, .analog_status = GetStatus(), }; @@ -430,13 +433,13 @@ public: private: const PadIdentifier identifier; const u32 axis; - const Input::AnalogProperties properties; + const Common::Input::AnalogProperties properties; int callback_key; float last_axis_value; InputEngine* input_engine; }; -class InputFromBattery final : public Input::InputDevice { +class InputFromBattery final : public Common::Input::InputDevice { public: explicit InputFromBattery(PadIdentifier identifier_, InputEngine* input_engine_) : identifier(identifier_), input_engine(input_engine_) { @@ -447,7 +450,7 @@ public: .index = 0, .callback = engine_callback, }; - last_battery_value = Input::BatteryStatus::Charging; + last_battery_value = Common::Input::BatteryStatus::Charging; callback_key = input_engine->SetCallback(input_identifier); } @@ -455,13 +458,13 @@ public: input_engine->DeleteCallback(callback_key); } - Input::BatteryStatus GetStatus() const { - return static_cast(input_engine->GetBattery(identifier)); + Common::Input::BatteryStatus GetStatus() const { + return static_cast(input_engine->GetBattery(identifier)); } void ForceUpdate() { - const Input::CallbackStatus status{ - .type = Input::InputType::Battery, + const Common::Input::CallbackStatus status{ + .type = Common::Input::InputType::Battery, .battery_status = GetStatus(), }; @@ -470,8 +473,8 @@ public: } void OnChange() { - const Input::CallbackStatus status{ - .type = Input::InputType::Battery, + const Common::Input::CallbackStatus status{ + .type = Common::Input::InputType::Battery, .battery_status = GetStatus(), }; @@ -484,11 +487,11 @@ public: private: const PadIdentifier identifier; int callback_key; - Input::BatteryStatus last_battery_value; + Common::Input::BatteryStatus last_battery_value; InputEngine* input_engine; }; -class InputFromMotion final : public Input::InputDevice { +class InputFromMotion final : public Common::Input::InputDevice { public: explicit InputFromMotion(PadIdentifier identifier_, u32 motion_sensor_, InputEngine* input_engine_) @@ -507,10 +510,10 @@ public: input_engine->DeleteCallback(callback_key); } - Input::MotionStatus GetStatus() const { + Common::Input::MotionStatus GetStatus() const { const auto basic_motion = input_engine->GetMotion(identifier, motion_sensor); - Input::MotionStatus status{}; - const Input::AnalogProperties properties = { + Common::Input::MotionStatus status{}; + const Common::Input::AnalogProperties properties = { .deadzone = 0.001f, .range = 1.0f, .offset = 0.0f, @@ -526,8 +529,8 @@ public: } void OnChange() { - const Input::CallbackStatus status{ - .type = Input::InputType::Motion, + const Common::Input::CallbackStatus status{ + .type = Common::Input::InputType::Motion, .motion_status = GetStatus(), }; @@ -541,12 +544,13 @@ private: InputEngine* input_engine; }; -class InputFromAxisMotion final : public Input::InputDevice { +class InputFromAxisMotion final : public Common::Input::InputDevice { public: explicit InputFromAxisMotion(PadIdentifier identifier_, u32 axis_x_, u32 axis_y_, u32 axis_z_, - Input::AnalogProperties properties_x_, - Input::AnalogProperties properties_y_, - Input::AnalogProperties properties_z_, InputEngine* input_engine_) + Common::Input::AnalogProperties properties_x_, + Common::Input::AnalogProperties properties_y_, + Common::Input::AnalogProperties properties_z_, + InputEngine* input_engine_) : identifier(identifier_), axis_x(axis_x_), axis_y(axis_y_), axis_z(axis_z_), properties_x(properties_x_), properties_y(properties_y_), properties_z(properties_z_), input_engine(input_engine_) { @@ -583,8 +587,8 @@ public: input_engine->DeleteCallback(callback_key_z); } - Input::MotionStatus GetStatus() const { - Input::MotionStatus status{}; + Common::Input::MotionStatus GetStatus() const { + Common::Input::MotionStatus status{}; status.gyro.x = { .raw_value = input_engine->GetAxis(identifier, axis_x), .properties = properties_x, @@ -601,8 +605,8 @@ public: } void ForceUpdate() { - const Input::CallbackStatus status{ - .type = Input::InputType::Motion, + const Common::Input::CallbackStatus status{ + .type = Common::Input::InputType::Motion, .motion_status = GetStatus(), }; @@ -613,8 +617,8 @@ public: } void OnChange() { - const Input::CallbackStatus status{ - .type = Input::InputType::Motion, + const Common::Input::CallbackStatus status{ + .type = Common::Input::InputType::Motion, .motion_status = GetStatus(), }; @@ -633,9 +637,9 @@ private: const u32 axis_x; const u32 axis_y; const u32 axis_z; - const Input::AnalogProperties properties_x; - const Input::AnalogProperties properties_y; - const Input::AnalogProperties properties_z; + const Common::Input::AnalogProperties properties_x; + const Common::Input::AnalogProperties properties_y; + const Common::Input::AnalogProperties properties_z; int callback_key_x; int callback_key_y; int callback_key_z; @@ -645,20 +649,21 @@ private: InputEngine* input_engine; }; -class OutputFromIdentifier final : public Input::OutputDevice { +class OutputFromIdentifier final : public Common::Input::OutputDevice { public: explicit OutputFromIdentifier(PadIdentifier identifier_, InputEngine* input_engine_) : identifier(identifier_), input_engine(input_engine_) {} - virtual void SetLED(Input::LedStatus led_status) { + virtual void SetLED(Common::Input::LedStatus led_status) { input_engine->SetLeds(identifier, led_status); } - virtual Input::VibrationError SetVibration(Input::VibrationStatus vibration_status) { + virtual Common::Input::VibrationError SetVibration( + Common::Input::VibrationStatus vibration_status) { return input_engine->SetRumble(identifier, vibration_status); } - virtual Input::PollingError SetPollingMode(Input::PollingMode polling_mode) { + virtual Common::Input::PollingError SetPollingMode(Common::Input::PollingMode polling_mode) { return input_engine->SetPollingMode(identifier, polling_mode); } @@ -667,7 +672,7 @@ private: InputEngine* input_engine; }; -std::unique_ptr InputFactory::CreateButtonDevice( +std::unique_ptr InputFactory::CreateButtonDevice( const Common::ParamPackage& params) { const PadIdentifier identifier = { .guid = Common::UUID{params.Get("guid", "")}, @@ -690,7 +695,7 @@ std::unique_ptr InputFactory::CreateButtonDevice( input_engine.get()); } -std::unique_ptr InputFactory::CreateHatButtonDevice( +std::unique_ptr InputFactory::CreateHatButtonDevice( const Common::ParamPackage& params) { const PadIdentifier identifier = { .guid = Common::UUID{params.Get("guid", "")}, @@ -709,7 +714,7 @@ std::unique_ptr InputFactory::CreateHatButtonDevice( input_engine.get()); } -std::unique_ptr InputFactory::CreateStickDevice( +std::unique_ptr InputFactory::CreateStickDevice( const Common::ParamPackage& params) { const auto deadzone = std::clamp(params.Get("deadzone", 0.15f), 0.0f, 1.0f); const auto range = std::clamp(params.Get("range", 1.0f), 0.25f, 1.50f); @@ -721,7 +726,7 @@ std::unique_ptr InputFactory::CreateStickDevice( }; const auto axis_x = static_cast(params.Get("axis_x", 0)); - const Input::AnalogProperties properties_x = { + const Common::Input::AnalogProperties properties_x = { .deadzone = deadzone, .range = range, .threshold = threshold, @@ -730,7 +735,7 @@ std::unique_ptr InputFactory::CreateStickDevice( }; const auto axis_y = static_cast(params.Get("axis_y", 1)); - const Input::AnalogProperties properties_y = { + const Common::Input::AnalogProperties properties_y = { .deadzone = deadzone, .range = range, .threshold = threshold, @@ -744,7 +749,7 @@ std::unique_ptr InputFactory::CreateStickDevice( input_engine.get()); } -std::unique_ptr InputFactory::CreateAnalogDevice( +std::unique_ptr InputFactory::CreateAnalogDevice( const Common::ParamPackage& params) { const PadIdentifier identifier = { .guid = Common::UUID{params.Get("guid", "")}, @@ -753,7 +758,7 @@ std::unique_ptr InputFactory::CreateAnalogDevice( }; const auto axis = static_cast(params.Get("axis", 0)); - const Input::AnalogProperties properties = { + const Common::Input::AnalogProperties properties = { .deadzone = std::clamp(params.Get("deadzone", 0.0f), 0.0f, 1.0f), .range = std::clamp(params.Get("range", 1.0f), 0.25f, 1.50f), .threshold = std::clamp(params.Get("threshold", 0.5f), 0.0f, 1.0f), @@ -765,7 +770,7 @@ std::unique_ptr InputFactory::CreateAnalogDevice( return std::make_unique(identifier, axis, properties, input_engine.get()); } -std::unique_ptr InputFactory::CreateTriggerDevice( +std::unique_ptr InputFactory::CreateTriggerDevice( const Common::ParamPackage& params) { const PadIdentifier identifier = { .guid = Common::UUID{params.Get("guid", "")}, @@ -778,7 +783,7 @@ std::unique_ptr InputFactory::CreateTriggerDevice( const auto inverted = params.Get("inverted", false); const auto axis = static_cast(params.Get("axis", 0)); - const Input::AnalogProperties properties = { + const Common::Input::AnalogProperties properties = { .deadzone = std::clamp(params.Get("deadzone", 0.0f), 0.0f, 1.0f), .range = std::clamp(params.Get("range", 1.0f), 0.25f, 2.50f), .threshold = std::clamp(params.Get("threshold", 0.5f), 0.0f, 1.0f), @@ -792,7 +797,7 @@ std::unique_ptr InputFactory::CreateTriggerDevice( properties, input_engine.get()); } -std::unique_ptr InputFactory::CreateTouchDevice( +std::unique_ptr InputFactory::CreateTouchDevice( const Common::ParamPackage& params) { const auto touch_id = params.Get("touch_id", 0); const auto deadzone = std::clamp(params.Get("deadzone", 0.0f), 0.0f, 1.0f); @@ -809,7 +814,7 @@ std::unique_ptr InputFactory::CreateTouchDevice( const auto inverted = params.Get("inverted", false); const auto axis_x = static_cast(params.Get("axis_x", 0)); - const Input::AnalogProperties properties_x = { + const Common::Input::AnalogProperties properties_x = { .deadzone = deadzone, .range = range, .threshold = threshold, @@ -818,7 +823,7 @@ std::unique_ptr InputFactory::CreateTouchDevice( }; const auto axis_y = static_cast(params.Get("axis_y", 1)); - const Input::AnalogProperties properties_y = { + const Common::Input::AnalogProperties properties_y = { .deadzone = deadzone, .range = range, .threshold = threshold, @@ -833,7 +838,7 @@ std::unique_ptr InputFactory::CreateTouchDevice( axis_y, properties_x, properties_y, input_engine.get()); } -std::unique_ptr InputFactory::CreateBatteryDevice( +std::unique_ptr InputFactory::CreateBatteryDevice( const Common::ParamPackage& params) { const PadIdentifier identifier = { .guid = Common::UUID{params.Get("guid", "")}, @@ -845,7 +850,8 @@ std::unique_ptr InputFactory::CreateBatteryDevice( return std::make_unique(identifier, input_engine.get()); } -std::unique_ptr InputFactory::CreateMotionDevice(Common::ParamPackage params) { +std::unique_ptr InputFactory::CreateMotionDevice( + Common::ParamPackage params) { const PadIdentifier identifier = { .guid = Common::UUID{params.Get("guid", "")}, .port = static_cast(params.Get("port", 0)), @@ -864,7 +870,7 @@ std::unique_ptr InputFactory::CreateMotionDevice(Common::Par const auto threshold = std::clamp(params.Get("threshold", 0.5f), 0.0f, 1.0f); const auto axis_x = static_cast(params.Get("axis_x", 0)); - const Input::AnalogProperties properties_x = { + const Common::Input::AnalogProperties properties_x = { .deadzone = deadzone, .range = range, .threshold = threshold, @@ -873,7 +879,7 @@ std::unique_ptr InputFactory::CreateMotionDevice(Common::Par }; const auto axis_y = static_cast(params.Get("axis_y", 1)); - const Input::AnalogProperties properties_y = { + const Common::Input::AnalogProperties properties_y = { .deadzone = deadzone, .range = range, .threshold = threshold, @@ -882,7 +888,7 @@ std::unique_ptr InputFactory::CreateMotionDevice(Common::Par }; const auto axis_z = static_cast(params.Get("axis_z", 1)); - const Input::AnalogProperties properties_z = { + const Common::Input::AnalogProperties properties_z = { .deadzone = deadzone, .range = range, .threshold = threshold, @@ -900,7 +906,8 @@ std::unique_ptr InputFactory::CreateMotionDevice(Common::Par InputFactory::InputFactory(std::shared_ptr input_engine_) : input_engine(std::move(input_engine_)) {} -std::unique_ptr InputFactory::Create(const Common::ParamPackage& params) { +std::unique_ptr InputFactory::Create( + const Common::ParamPackage& params) { if (params.Has("battery")) { return CreateBatteryDevice(params); } @@ -935,7 +942,8 @@ std::unique_ptr InputFactory::Create(const Common::ParamPack OutputFactory::OutputFactory(std::shared_ptr input_engine_) : input_engine(std::move(input_engine_)) {} -std::unique_ptr OutputFactory::Create(const Common::ParamPackage& params) { +std::unique_ptr OutputFactory::Create( + const Common::ParamPackage& params) { const PadIdentifier identifier = { .guid = Common::UUID{params.Get("guid", "")}, .port = static_cast(params.Get("port", 0)), diff --git a/src/input_common/input_poller.h b/src/input_common/input_poller.h index 1357e104be..573f09fded 100644 --- a/src/input_common/input_poller.h +++ b/src/input_common/input_poller.h @@ -17,7 +17,7 @@ class InputEngine; * An Input factory. It receives input events and forward them to all input devices it created. */ -class OutputFactory final : public Input::Factory { +class OutputFactory final : public Common::Input::Factory { public: explicit OutputFactory(std::shared_ptr input_engine_); @@ -29,13 +29,14 @@ public: * @param - "pad": slot of the connected controller * @return an unique ouput device with the parameters specified */ - std::unique_ptr Create(const Common::ParamPackage& params) override; + std::unique_ptr Create( + const Common::ParamPackage& params) override; private: std::shared_ptr input_engine; }; -class InputFactory final : public Input::Factory { +class InputFactory final : public Common::Input::Factory { public: explicit InputFactory(std::shared_ptr input_engine_); @@ -64,7 +65,7 @@ public: * @param - "battery": Only used as a placeholder to set the input type * @return an unique input device with the parameters specified */ - std::unique_ptr Create(const Common::ParamPackage& params) override; + std::unique_ptr Create(const Common::ParamPackage& params) override; private: /** @@ -79,7 +80,8 @@ private: * @param - "pad": slot of the connected controller * @return an unique input device with the parameters specified */ - std::unique_ptr CreateButtonDevice(const Common::ParamPackage& params); + std::unique_ptr CreateButtonDevice( + const Common::ParamPackage& params); /** * Creates a hat button device from the parameters given. @@ -93,7 +95,8 @@ private: * @param - "pad": slot of the connected controller * @return an unique input device with the parameters specified */ - std::unique_ptr CreateHatButtonDevice(const Common::ParamPackage& params); + std::unique_ptr CreateHatButtonDevice( + const Common::ParamPackage& params); /** * Creates a stick device from the parameters given. @@ -112,7 +115,8 @@ private: * @param - "pad": slot of the connected controller * @return an unique input device with the parameters specified */ - std::unique_ptr CreateStickDevice(const Common::ParamPackage& params); + std::unique_ptr CreateStickDevice( + const Common::ParamPackage& params); /** * Creates an analog device from the parameters given. @@ -128,7 +132,8 @@ private: * @param - "pad": slot of the connected controller * @return an unique input device with the parameters specified */ - std::unique_ptr CreateAnalogDevice(const Common::ParamPackage& params); + std::unique_ptr CreateAnalogDevice( + const Common::ParamPackage& params); /** * Creates a trigger device from the parameters given. @@ -148,7 +153,8 @@ private: * @param - "pad": slot of the connected controller * @return an unique input device with the parameters specified */ - std::unique_ptr CreateTriggerDevice(const Common::ParamPackage& params); + std::unique_ptr CreateTriggerDevice( + const Common::ParamPackage& params); /** * Creates a touch device from the parameters given. @@ -171,7 +177,8 @@ private: * @param - "pad": slot of the connected controller * @return an unique input device with the parameters specified */ - std::unique_ptr CreateTouchDevice(const Common::ParamPackage& params); + std::unique_ptr CreateTouchDevice( + const Common::ParamPackage& params); /** * Creates a battery device from the parameters given. @@ -181,7 +188,8 @@ private: * @param - "pad": slot of the connected controller * @return an unique input device with the parameters specified */ - std::unique_ptr CreateBatteryDevice(const Common::ParamPackage& params); + std::unique_ptr CreateBatteryDevice( + const Common::ParamPackage& params); /** * Creates a motion device from the parameters given. @@ -202,7 +210,7 @@ private: * @param - "pad": slot of the connected controller * @return an unique input device with the parameters specified */ - std::unique_ptr CreateMotionDevice(Common::ParamPackage params); + std::unique_ptr CreateMotionDevice(Common::ParamPackage params); std::shared_ptr input_engine; }; diff --git a/src/input_common/main.cpp b/src/input_common/main.cpp index 07d514ad73..df36a337c7 100644 --- a/src/input_common/main.cpp +++ b/src/input_common/main.cpp @@ -33,89 +33,97 @@ struct InputSubsystem::Impl { keyboard->SetMappingCallback(mapping_callback); keyboard_factory = std::make_shared(keyboard); keyboard_output_factory = std::make_shared(keyboard); - Input::RegisterFactory(keyboard->GetEngineName(), keyboard_factory); - Input::RegisterFactory(keyboard->GetEngineName(), - keyboard_output_factory); + Common::Input::RegisterFactory(keyboard->GetEngineName(), + keyboard_factory); + Common::Input::RegisterFactory(keyboard->GetEngineName(), + keyboard_output_factory); mouse = std::make_shared("mouse"); mouse->SetMappingCallback(mapping_callback); mouse_factory = std::make_shared(mouse); mouse_output_factory = std::make_shared(mouse); - Input::RegisterFactory(mouse->GetEngineName(), mouse_factory); - Input::RegisterFactory(mouse->GetEngineName(), mouse_output_factory); + Common::Input::RegisterFactory(mouse->GetEngineName(), + mouse_factory); + Common::Input::RegisterFactory(mouse->GetEngineName(), + mouse_output_factory); touch_screen = std::make_shared("touch"); touch_screen_factory = std::make_shared(touch_screen); - Input::RegisterFactory(touch_screen->GetEngineName(), - touch_screen_factory); + Common::Input::RegisterFactory(touch_screen->GetEngineName(), + touch_screen_factory); gcadapter = std::make_shared("gcpad"); gcadapter->SetMappingCallback(mapping_callback); gcadapter_input_factory = std::make_shared(gcadapter); gcadapter_output_factory = std::make_shared(gcadapter); - Input::RegisterFactory(gcadapter->GetEngineName(), - gcadapter_input_factory); - Input::RegisterFactory(gcadapter->GetEngineName(), - gcadapter_output_factory); + Common::Input::RegisterFactory(gcadapter->GetEngineName(), + gcadapter_input_factory); + Common::Input::RegisterFactory(gcadapter->GetEngineName(), + gcadapter_output_factory); udp_client = std::make_shared("cemuhookudp"); udp_client->SetMappingCallback(mapping_callback); udp_client_factory = std::make_shared(udp_client); - Input::RegisterFactory(udp_client->GetEngineName(), udp_client_factory); + Common::Input::RegisterFactory(udp_client->GetEngineName(), + udp_client_factory); tas_input = std::make_shared("tas"); tas_input->SetMappingCallback(mapping_callback); tas_input_factory = std::make_shared(tas_input); tas_output_factory = std::make_shared(tas_input); - Input::RegisterFactory(tas_input->GetEngineName(), tas_input_factory); - Input::RegisterFactory(tas_input->GetEngineName(), tas_output_factory); + Common::Input::RegisterFactory(tas_input->GetEngineName(), + tas_input_factory); + Common::Input::RegisterFactory(tas_input->GetEngineName(), + tas_output_factory); #ifdef HAVE_SDL2 sdl = std::make_shared("sdl"); sdl->SetMappingCallback(mapping_callback); sdl_input_factory = std::make_shared(sdl); sdl_output_factory = std::make_shared(sdl); - Input::RegisterFactory(sdl->GetEngineName(), sdl_input_factory); - Input::RegisterFactory(sdl->GetEngineName(), sdl_output_factory); + Common::Input::RegisterFactory(sdl->GetEngineName(), + sdl_input_factory); + Common::Input::RegisterFactory(sdl->GetEngineName(), + sdl_output_factory); #endif - Input::RegisterFactory("touch_from_button", - std::make_shared()); - Input::RegisterFactory("analog_from_button", - std::make_shared()); + Common::Input::RegisterFactory( + "touch_from_button", std::make_shared()); + Common::Input::RegisterFactory( + "analog_from_button", std::make_shared()); } void Shutdown() { - Input::UnregisterFactory(keyboard->GetEngineName()); - Input::UnregisterFactory(keyboard->GetEngineName()); + Common::Input::UnregisterFactory(keyboard->GetEngineName()); + Common::Input::UnregisterFactory(keyboard->GetEngineName()); keyboard.reset(); - Input::UnregisterFactory(mouse->GetEngineName()); - Input::UnregisterFactory(mouse->GetEngineName()); + Common::Input::UnregisterFactory(mouse->GetEngineName()); + Common::Input::UnregisterFactory(mouse->GetEngineName()); mouse.reset(); - Input::UnregisterFactory(touch_screen->GetEngineName()); + Common::Input::UnregisterFactory(touch_screen->GetEngineName()); touch_screen.reset(); - Input::UnregisterFactory(gcadapter->GetEngineName()); - Input::UnregisterFactory(gcadapter->GetEngineName()); + Common::Input::UnregisterFactory(gcadapter->GetEngineName()); + Common::Input::UnregisterFactory(gcadapter->GetEngineName()); gcadapter.reset(); - Input::UnregisterFactory(udp_client->GetEngineName()); + Common::Input::UnregisterFactory(udp_client->GetEngineName()); udp_client.reset(); - Input::UnregisterFactory(tas_input->GetEngineName()); - Input::UnregisterFactory(tas_input->GetEngineName()); + Common::Input::UnregisterFactory(tas_input->GetEngineName()); + Common::Input::UnregisterFactory(tas_input->GetEngineName()); tas_input.reset(); #ifdef HAVE_SDL2 - Input::UnregisterFactory(sdl->GetEngineName()); - Input::UnregisterFactory(sdl->GetEngineName()); + Common::Input::UnregisterFactory(sdl->GetEngineName()); + Common::Input::UnregisterFactory(sdl->GetEngineName()); sdl.reset(); #endif - Input::UnregisterFactory("touch_from_button"); - Input::UnregisterFactory("analog_from_button"); + Common::Input::UnregisterFactory("touch_from_button"); + Common::Input::UnregisterFactory("analog_from_button"); } [[nodiscard]] std::vector GetInputDevices() const { diff --git a/src/yuzu/configuration/configure_input_player_widget.cpp b/src/yuzu/configuration/configure_input_player_widget.cpp index 67e56ed3ab..bb20e9339b 100644 --- a/src/yuzu/configuration/configure_input_player_widget.cpp +++ b/src/yuzu/configuration/configure_input_player_widget.cpp @@ -1945,8 +1945,8 @@ void PlayerControlPreview::DrawRightBody(QPainter& p, const QPointF center) { } void PlayerControlPreview::DrawProTriggers(QPainter& p, const QPointF center, - const Input::ButtonStatus& left_pressed, - const Input::ButtonStatus& right_pressed) { + const Common::Input::ButtonStatus& left_pressed, + const Common::Input::ButtonStatus& right_pressed) { std::array qleft_trigger; std::array qright_trigger; std::array qbody_top; @@ -1984,8 +1984,8 @@ void PlayerControlPreview::DrawProTriggers(QPainter& p, const QPointF center, } void PlayerControlPreview::DrawGCTriggers(QPainter& p, const QPointF center, - Input::TriggerStatus left_trigger, - Input::TriggerStatus right_trigger) { + Common::Input::TriggerStatus left_trigger, + Common::Input::TriggerStatus right_trigger) { std::array qleft_trigger; std::array qright_trigger; @@ -2022,8 +2022,8 @@ void PlayerControlPreview::DrawGCTriggers(QPainter& p, const QPointF center, } void PlayerControlPreview::DrawHandheldTriggers(QPainter& p, const QPointF center, - const Input::ButtonStatus& left_pressed, - const Input::ButtonStatus& right_pressed) { + const Common::Input::ButtonStatus& left_pressed, + const Common::Input::ButtonStatus& right_pressed) { std::array qleft_trigger; std::array qright_trigger; @@ -2048,8 +2048,8 @@ void PlayerControlPreview::DrawHandheldTriggers(QPainter& p, const QPointF cente } void PlayerControlPreview::DrawDualTriggers(QPainter& p, const QPointF center, - const Input::ButtonStatus& left_pressed, - const Input::ButtonStatus& right_pressed) { + const Common::Input::ButtonStatus& left_pressed, + const Common::Input::ButtonStatus& right_pressed) { std::array qleft_trigger; std::array qright_trigger; constexpr float size = 1.62f; @@ -2076,9 +2076,9 @@ void PlayerControlPreview::DrawDualTriggers(QPainter& p, const QPointF center, DrawPolygon(p, qright_trigger); } -void PlayerControlPreview::DrawDualTriggersTopView(QPainter& p, const QPointF center, - const Input::ButtonStatus& left_pressed, - const Input::ButtonStatus& right_pressed) { +void PlayerControlPreview::DrawDualTriggersTopView( + QPainter& p, const QPointF center, const Common::Input::ButtonStatus& left_pressed, + const Common::Input::ButtonStatus& right_pressed) { std::array qleft_trigger; std::array qright_trigger; constexpr float size = 0.9f; @@ -2113,9 +2113,9 @@ void PlayerControlPreview::DrawDualTriggersTopView(QPainter& p, const QPointF ce DrawSymbol(p, center + QPointF(177, -84), Symbol::R, 1.0f); } -void PlayerControlPreview::DrawDualZTriggersTopView(QPainter& p, const QPointF center, - const Input::ButtonStatus& left_pressed, - const Input::ButtonStatus& right_pressed) { +void PlayerControlPreview::DrawDualZTriggersTopView( + QPainter& p, const QPointF center, const Common::Input::ButtonStatus& left_pressed, + const Common::Input::ButtonStatus& right_pressed) { std::array qleft_trigger; std::array qright_trigger; constexpr float size = 0.9f; @@ -2149,7 +2149,7 @@ void PlayerControlPreview::DrawDualZTriggersTopView(QPainter& p, const QPointF c } void PlayerControlPreview::DrawLeftTriggers(QPainter& p, const QPointF center, - const Input::ButtonStatus& left_pressed) { + const Common::Input::ButtonStatus& left_pressed) { std::array qleft_trigger; constexpr float size = 1.78f; constexpr float offset = 311.5f; @@ -2166,7 +2166,7 @@ void PlayerControlPreview::DrawLeftTriggers(QPainter& p, const QPointF center, } void PlayerControlPreview::DrawLeftZTriggers(QPainter& p, const QPointF center, - const Input::ButtonStatus& left_pressed) { + const Common::Input::ButtonStatus& left_pressed) { std::array qleft_trigger; constexpr float size = 1.1115f; constexpr float offset2 = 335; @@ -2184,8 +2184,8 @@ void PlayerControlPreview::DrawLeftZTriggers(QPainter& p, const QPointF center, 225 * 16, 44 * 16); } -void PlayerControlPreview::DrawLeftTriggersTopView(QPainter& p, const QPointF center, - const Input::ButtonStatus& left_pressed) { +void PlayerControlPreview::DrawLeftTriggersTopView( + QPainter& p, const QPointF center, const Common::Input::ButtonStatus& left_pressed) { std::array qleft_trigger; for (std::size_t point = 0; point < left_joystick_L_topview.size() / 2; ++point) { @@ -2203,8 +2203,8 @@ void PlayerControlPreview::DrawLeftTriggersTopView(QPainter& p, const QPointF ce DrawSymbol(p, center + QPointF(-143, -36), Symbol::L, 1.0f); } -void PlayerControlPreview::DrawLeftZTriggersTopView(QPainter& p, const QPointF center, - const Input::ButtonStatus& left_pressed) { +void PlayerControlPreview::DrawLeftZTriggersTopView( + QPainter& p, const QPointF center, const Common::Input::ButtonStatus& left_pressed) { std::array qleft_trigger; for (std::size_t point = 0; point < left_joystick_ZL_topview.size() / 2; ++point) { @@ -2223,7 +2223,7 @@ void PlayerControlPreview::DrawLeftZTriggersTopView(QPainter& p, const QPointF c } void PlayerControlPreview::DrawRightTriggers(QPainter& p, const QPointF center, - const Input::ButtonStatus& right_pressed) { + const Common::Input::ButtonStatus& right_pressed) { std::array qright_trigger; constexpr float size = 1.78f; constexpr float offset = 311.5f; @@ -2240,7 +2240,7 @@ void PlayerControlPreview::DrawRightTriggers(QPainter& p, const QPointF center, } void PlayerControlPreview::DrawRightZTriggers(QPainter& p, const QPointF center, - const Input::ButtonStatus& right_pressed) { + const Common::Input::ButtonStatus& right_pressed) { std::array qright_trigger; constexpr float size = 1.1115f; constexpr float offset2 = 335; @@ -2259,8 +2259,8 @@ void PlayerControlPreview::DrawRightZTriggers(QPainter& p, const QPointF center, 271 * 16, 44 * 16); } -void PlayerControlPreview::DrawRightTriggersTopView(QPainter& p, const QPointF center, - const Input::ButtonStatus& right_pressed) { +void PlayerControlPreview::DrawRightTriggersTopView( + QPainter& p, const QPointF center, const Common::Input::ButtonStatus& right_pressed) { std::array qright_trigger; for (std::size_t point = 0; point < left_joystick_L_topview.size() / 2; ++point) { @@ -2278,8 +2278,8 @@ void PlayerControlPreview::DrawRightTriggersTopView(QPainter& p, const QPointF c DrawSymbol(p, center + QPointF(137, -36), Symbol::R, 1.0f); } -void PlayerControlPreview::DrawRightZTriggersTopView(QPainter& p, const QPointF center, - const Input::ButtonStatus& right_pressed) { +void PlayerControlPreview::DrawRightZTriggersTopView( + QPainter& p, const QPointF center, const Common::Input::ButtonStatus& right_pressed) { std::array qright_trigger; for (std::size_t point = 0; point < left_joystick_ZL_topview.size() / 2; ++point) { @@ -2298,7 +2298,7 @@ void PlayerControlPreview::DrawRightZTriggersTopView(QPainter& p, const QPointF } void PlayerControlPreview::DrawJoystick(QPainter& p, const QPointF center, float size, - const Input::ButtonStatus& pressed) { + const Common::Input::ButtonStatus& pressed) { const float radius1 = 13.0f * size; const float radius2 = 9.0f * size; @@ -2317,7 +2317,8 @@ void PlayerControlPreview::DrawJoystick(QPainter& p, const QPointF center, float } void PlayerControlPreview::DrawJoystickSideview(QPainter& p, const QPointF center, float angle, - float size, const Input::ButtonStatus& pressed) { + float size, + const Common::Input::ButtonStatus& pressed) { QVector joystick; joystick.reserve(static_cast(left_joystick_sideview.size() / 2)); @@ -2342,7 +2343,7 @@ void PlayerControlPreview::DrawJoystickSideview(QPainter& p, const QPointF cente void PlayerControlPreview::DrawProJoystick(QPainter& p, const QPointF center, const QPointF offset, float offset_scalar, - const Input::ButtonStatus& pressed) { + const Common::Input::ButtonStatus& pressed) { const float radius1 = 24.0f; const float radius2 = 17.0f; @@ -2377,7 +2378,7 @@ void PlayerControlPreview::DrawProJoystick(QPainter& p, const QPointF center, co } void PlayerControlPreview::DrawGCJoystick(QPainter& p, const QPointF center, - const Input::ButtonStatus& pressed) { + const Common::Input::ButtonStatus& pressed) { // Outer circle p.setPen(colors.outline); p.setBrush(pressed.value ? colors.highlight : colors.button); @@ -2414,8 +2415,8 @@ void PlayerControlPreview::DrawRawJoystick(QPainter& p, QPointF center_left, QPo } } -void PlayerControlPreview::DrawJoystickProperties(QPainter& p, const QPointF center, - const Input::AnalogProperties& properties) { +void PlayerControlPreview::DrawJoystickProperties( + QPainter& p, const QPointF center, const Common::Input::AnalogProperties& properties) { constexpr float size = 45.0f; const float range = size * properties.range; const float deadzone = size * properties.deadzone; @@ -2435,7 +2436,7 @@ void PlayerControlPreview::DrawJoystickProperties(QPainter& p, const QPointF cen } void PlayerControlPreview::DrawJoystickDot(QPainter& p, const QPointF center, - const Input::StickStatus& stick, bool raw) { + const Common::Input::StickStatus& stick, bool raw) { constexpr float size = 45.0f; const float range = size * stick.x.properties.range; @@ -2450,7 +2451,7 @@ void PlayerControlPreview::DrawJoystickDot(QPainter& p, const QPointF center, } void PlayerControlPreview::DrawRoundButton(QPainter& p, QPointF center, - const Input::ButtonStatus& pressed, float width, + const Common::Input::ButtonStatus& pressed, float width, float height, Direction direction, float radius) { p.setBrush(button_color); if (pressed.value) { @@ -2476,13 +2477,15 @@ void PlayerControlPreview::DrawRoundButton(QPainter& p, QPointF center, p.drawRoundedRect(rect, radius, radius); } void PlayerControlPreview::DrawMinusButton(QPainter& p, const QPointF center, - const Input::ButtonStatus& pressed, int button_size) { + const Common::Input::ButtonStatus& pressed, + int button_size) { p.setPen(colors.outline); p.setBrush(pressed.value ? colors.highlight : colors.button); DrawRectangle(p, center, button_size, button_size / 3.0f); } void PlayerControlPreview::DrawPlusButton(QPainter& p, const QPointF center, - const Input::ButtonStatus& pressed, int button_size) { + const Common::Input::ButtonStatus& pressed, + int button_size) { // Draw outer line p.setPen(colors.outline); p.setBrush(pressed.value ? colors.highlight : colors.button); @@ -2499,7 +2502,7 @@ void PlayerControlPreview::DrawPlusButton(QPainter& p, const QPointF center, } void PlayerControlPreview::DrawGCButtonX(QPainter& p, const QPointF center, - const Input::ButtonStatus& pressed) { + const Common::Input::ButtonStatus& pressed) { std::array button_x; for (std::size_t point = 0; point < gc_button_x.size() / 2; ++point) { @@ -2512,7 +2515,7 @@ void PlayerControlPreview::DrawGCButtonX(QPainter& p, const QPointF center, } void PlayerControlPreview::DrawGCButtonY(QPainter& p, const QPointF center, - const Input::ButtonStatus& pressed) { + const Common::Input::ButtonStatus& pressed) { std::array button_x; for (std::size_t point = 0; point < gc_button_y.size() / 2; ++point) { @@ -2525,7 +2528,7 @@ void PlayerControlPreview::DrawGCButtonY(QPainter& p, const QPointF center, } void PlayerControlPreview::DrawGCButtonZ(QPainter& p, const QPointF center, - const Input::ButtonStatus& pressed) { + const Common::Input::ButtonStatus& pressed) { std::array button_x; for (std::size_t point = 0; point < gc_button_z.size() / 2; ++point) { @@ -2539,7 +2542,8 @@ void PlayerControlPreview::DrawGCButtonZ(QPainter& p, const QPointF center, } void PlayerControlPreview::DrawCircleButton(QPainter& p, const QPointF center, - const Input::ButtonStatus& pressed, float button_size) { + const Common::Input::ButtonStatus& pressed, + float button_size) { p.setBrush(button_color); if (pressed.value) { p.setBrush(colors.highlight); @@ -2571,7 +2575,7 @@ void PlayerControlPreview::DrawArrowButtonOutline(QPainter& p, const QPointF cen void PlayerControlPreview::DrawArrowButton(QPainter& p, const QPointF center, const Direction direction, - const Input::ButtonStatus& pressed, float size) { + const Common::Input::ButtonStatus& pressed, float size) { std::array arrow_button; QPoint offset; @@ -2628,7 +2632,7 @@ void PlayerControlPreview::DrawArrowButton(QPainter& p, const QPointF center, void PlayerControlPreview::DrawTriggerButton(QPainter& p, const QPointF center, const Direction direction, - const Input::ButtonStatus& pressed) { + const Common::Input::ButtonStatus& pressed) { std::array qtrigger_button; for (std::size_t point = 0; point < trigger_button.size() / 2; ++point) { @@ -2655,8 +2659,9 @@ void PlayerControlPreview::DrawTriggerButton(QPainter& p, const QPointF center, DrawPolygon(p, qtrigger_button); } -void PlayerControlPreview::DrawBattery(QPainter& p, QPointF center, Input::BatteryLevel battery) { - if (battery == Input::BatteryLevel::None) { +void PlayerControlPreview::DrawBattery(QPainter& p, QPointF center, + Common::Input::BatteryLevel battery) { + if (battery == Common::Input::BatteryLevel::None) { return; } p.setPen(colors.outline); @@ -2665,29 +2670,29 @@ void PlayerControlPreview::DrawBattery(QPainter& p, QPointF center, Input::Batte p.drawRect(center.x() + 56, center.y() + 6, 3, 8); p.setBrush(colors.deadzone); switch (battery) { - case Input::BatteryLevel::Charging: + case Common::Input::BatteryLevel::Charging: p.setBrush(colors.indicator2); p.drawText(center + QPoint(2, 14), tr("Charging")); break; - case Input::BatteryLevel::Full: + case Common::Input::BatteryLevel::Full: p.drawRect(center.x() + 42, center.y(), 14, 20); p.drawRect(center.x() + 28, center.y(), 14, 20); p.drawRect(center.x() + 14, center.y(), 14, 20); p.drawRect(center.x(), center.y(), 14, 20); break; - case Input::BatteryLevel::Medium: + case Common::Input::BatteryLevel::Medium: p.drawRect(center.x() + 28, center.y(), 14, 20); p.drawRect(center.x() + 14, center.y(), 14, 20); p.drawRect(center.x(), center.y(), 14, 20); break; - case Input::BatteryLevel::Low: + case Common::Input::BatteryLevel::Low: p.drawRect(center.x() + 14, center.y(), 14, 20); p.drawRect(center.x(), center.y(), 14, 20); break; - case Input::BatteryLevel::Critical: + case Common::Input::BatteryLevel::Critical: p.drawRect(center.x(), center.y(), 14, 20); break; - case Input::BatteryLevel::Empty: + case Common::Input::BatteryLevel::Empty: p.drawRect(center.x(), center.y(), 5, 20); break; default: diff --git a/src/yuzu/configuration/configure_input_player_widget.h b/src/yuzu/configuration/configure_input_player_widget.h index 333c3fc56b..430e4f4f4c 100644 --- a/src/yuzu/configuration/configure_input_player_widget.h +++ b/src/yuzu/configuration/configure_input_player_widget.h @@ -115,66 +115,75 @@ private: void DrawGCBody(QPainter& p, QPointF center); // Draw triggers functions - void DrawProTriggers(QPainter& p, QPointF center, const Input::ButtonStatus& left_pressed, - const Input::ButtonStatus& right_pressed); - void DrawGCTriggers(QPainter& p, QPointF center, Input::TriggerStatus left_trigger, - Input::TriggerStatus right_trigger); - void DrawHandheldTriggers(QPainter& p, QPointF center, const Input::ButtonStatus& left_pressed, - const Input::ButtonStatus& right_pressed); - void DrawDualTriggers(QPainter& p, QPointF center, const Input::ButtonStatus& left_pressed, - const Input::ButtonStatus& right_pressed); + void DrawProTriggers(QPainter& p, QPointF center, + const Common::Input::ButtonStatus& left_pressed, + const Common::Input::ButtonStatus& right_pressed); + void DrawGCTriggers(QPainter& p, QPointF center, Common::Input::TriggerStatus left_trigger, + Common::Input::TriggerStatus right_trigger); + void DrawHandheldTriggers(QPainter& p, QPointF center, + const Common::Input::ButtonStatus& left_pressed, + const Common::Input::ButtonStatus& right_pressed); + void DrawDualTriggers(QPainter& p, QPointF center, + const Common::Input::ButtonStatus& left_pressed, + const Common::Input::ButtonStatus& right_pressed); void DrawDualTriggersTopView(QPainter& p, QPointF center, - const Input::ButtonStatus& left_pressed, - const Input::ButtonStatus& right_pressed); + const Common::Input::ButtonStatus& left_pressed, + const Common::Input::ButtonStatus& right_pressed); void DrawDualZTriggersTopView(QPainter& p, QPointF center, - const Input::ButtonStatus& left_pressed, - const Input::ButtonStatus& right_pressed); - void DrawLeftTriggers(QPainter& p, QPointF center, const Input::ButtonStatus& left_pressed); - void DrawLeftZTriggers(QPainter& p, QPointF center, const Input::ButtonStatus& left_pressed); + const Common::Input::ButtonStatus& left_pressed, + const Common::Input::ButtonStatus& right_pressed); + void DrawLeftTriggers(QPainter& p, QPointF center, + const Common::Input::ButtonStatus& left_pressed); + void DrawLeftZTriggers(QPainter& p, QPointF center, + const Common::Input::ButtonStatus& left_pressed); void DrawLeftTriggersTopView(QPainter& p, QPointF center, - const Input::ButtonStatus& left_pressed); + const Common::Input::ButtonStatus& left_pressed); void DrawLeftZTriggersTopView(QPainter& p, QPointF center, - const Input::ButtonStatus& left_pressed); - void DrawRightTriggers(QPainter& p, QPointF center, const Input::ButtonStatus& right_pressed); - void DrawRightZTriggers(QPainter& p, QPointF center, const Input::ButtonStatus& right_pressed); + const Common::Input::ButtonStatus& left_pressed); + void DrawRightTriggers(QPainter& p, QPointF center, + const Common::Input::ButtonStatus& right_pressed); + void DrawRightZTriggers(QPainter& p, QPointF center, + const Common::Input::ButtonStatus& right_pressed); void DrawRightTriggersTopView(QPainter& p, QPointF center, - const Input::ButtonStatus& right_pressed); + const Common::Input::ButtonStatus& right_pressed); void DrawRightZTriggersTopView(QPainter& p, QPointF center, - const Input::ButtonStatus& right_pressed); + const Common::Input::ButtonStatus& right_pressed); // Draw joystick functions - void DrawJoystick(QPainter& p, QPointF center, float size, const Input::ButtonStatus& pressed); + void DrawJoystick(QPainter& p, QPointF center, float size, + const Common::Input::ButtonStatus& pressed); void DrawJoystickSideview(QPainter& p, QPointF center, float angle, float size, - const Input::ButtonStatus& pressed); + const Common::Input::ButtonStatus& pressed); void DrawRawJoystick(QPainter& p, QPointF center_left, QPointF center_right); void DrawJoystickProperties(QPainter& p, QPointF center, - const Input::AnalogProperties& properties); - void DrawJoystickDot(QPainter& p, QPointF center, const Input::StickStatus& stick, bool raw); + const Common::Input::AnalogProperties& properties); + void DrawJoystickDot(QPainter& p, QPointF center, const Common::Input::StickStatus& stick, + bool raw); void DrawProJoystick(QPainter& p, QPointF center, QPointF offset, float scalar, - const Input::ButtonStatus& pressed); - void DrawGCJoystick(QPainter& p, QPointF center, const Input::ButtonStatus& pressed); + const Common::Input::ButtonStatus& pressed); + void DrawGCJoystick(QPainter& p, QPointF center, const Common::Input::ButtonStatus& pressed); // Draw button functions - void DrawCircleButton(QPainter& p, QPointF center, const Input::ButtonStatus& pressed, + void DrawCircleButton(QPainter& p, QPointF center, const Common::Input::ButtonStatus& pressed, float button_size); - void DrawRoundButton(QPainter& p, QPointF center, const Input::ButtonStatus& pressed, + void DrawRoundButton(QPainter& p, QPointF center, const Common::Input::ButtonStatus& pressed, float width, float height, Direction direction = Direction::None, float radius = 2); - void DrawMinusButton(QPainter& p, QPointF center, const Input::ButtonStatus& pressed, + void DrawMinusButton(QPainter& p, QPointF center, const Common::Input::ButtonStatus& pressed, int button_size); - void DrawPlusButton(QPainter& p, QPointF center, const Input::ButtonStatus& pressed, + void DrawPlusButton(QPainter& p, QPointF center, const Common::Input::ButtonStatus& pressed, int button_size); - void DrawGCButtonX(QPainter& p, QPointF center, const Input::ButtonStatus& pressed); - void DrawGCButtonY(QPainter& p, QPointF center, const Input::ButtonStatus& pressed); - void DrawGCButtonZ(QPainter& p, QPointF center, const Input::ButtonStatus& pressed); + void DrawGCButtonX(QPainter& p, QPointF center, const Common::Input::ButtonStatus& pressed); + void DrawGCButtonY(QPainter& p, QPointF center, const Common::Input::ButtonStatus& pressed); + void DrawGCButtonZ(QPainter& p, QPointF center, const Common::Input::ButtonStatus& pressed); void DrawArrowButtonOutline(QPainter& p, const QPointF center, float size = 1.0f); void DrawArrowButton(QPainter& p, QPointF center, Direction direction, - const Input::ButtonStatus& pressed, float size = 1.0f); + const Common::Input::ButtonStatus& pressed, float size = 1.0f); void DrawTriggerButton(QPainter& p, QPointF center, Direction direction, - const Input::ButtonStatus& pressed); + const Common::Input::ButtonStatus& pressed); // Draw battery functions - void DrawBattery(QPainter& p, QPointF center, Input::BatteryLevel battery); + void DrawBattery(QPainter& p, QPointF center, Common::Input::BatteryLevel battery); // Draw icon functions void DrawSymbol(QPainter& p, QPointF center, Symbol symbol, float icon_size); -- cgit v1.2.3 From a8852024b611f38bedd166a7239f4b4d73fb06ce Mon Sep 17 00:00:00 2001 From: german77 Date: Sun, 31 Oct 2021 10:41:44 -0500 Subject: settings: Fix Debug controller type options --- src/common/input.h | 4 +- src/core/hid/emulated_console.cpp | 3 +- src/core/hid/emulated_controller.cpp | 11 ++- src/core/hid/input_converter.cpp | 4 +- src/input_common/drivers/tas_input.h | 1 - src/input_common/helpers/touch_from_buttons.cpp | 4 +- src/input_common/input_engine.cpp | 2 +- src/input_common/input_engine.h | 5 +- src/input_common/input_poller.cpp | 89 ++++++++++++---------- src/yuzu/applets/qt_controller.cpp | 2 - src/yuzu/configuration/configure_input_player.cpp | 2 - src/yuzu/configuration/configure_input_player.ui | 25 ------ .../configure_input_player_widget.cpp | 20 ++--- 13 files changed, 77 insertions(+), 95 deletions(-) (limited to 'src/core/hid/emulated_controller.cpp') diff --git a/src/common/input.h b/src/common/input.h index 6d3227f5e2..16b1e6f1ba 100644 --- a/src/common/input.h +++ b/src/common/input.h @@ -100,7 +100,7 @@ struct StickStatus { struct TriggerStatus { AnalogStatus analog{}; - bool pressed{}; + ButtonStatus pressed{}; }; struct MotionSensor { @@ -119,7 +119,7 @@ struct TouchStatus { ButtonStatus pressed{}; AnalogStatus x{}; AnalogStatus y{}; - u32 id{}; + int id{}; }; struct BodyColorStatus { diff --git a/src/core/hid/emulated_console.cpp b/src/core/hid/emulated_console.cpp index c259de0f17..0129099544 100644 --- a/src/core/hid/emulated_console.cpp +++ b/src/core/hid/emulated_console.cpp @@ -166,9 +166,10 @@ void EmulatedConsole::SetTouch(Common::Input::CallbackStatus callback, return; } + // TODO(german77): Remap touch id in sequential order console.touch_state[index] = { .position = {console.touch_values[index].x.value, console.touch_values[index].y.value}, - .id = console.touch_values[index].id, + .id = static_cast(console.touch_values[index].id), .pressed = console.touch_values[index].pressed.value, }; diff --git a/src/core/hid/emulated_controller.cpp b/src/core/hid/emulated_controller.cpp index 49893cdbda..9a18642791 100644 --- a/src/core/hid/emulated_controller.cpp +++ b/src/core/hid/emulated_controller.cpp @@ -77,7 +77,12 @@ void EmulatedController::ReloadFromSettings() { controller.colors_state.fullkey = controller.colors_state.left; - SetNpadType(MapSettingsTypeToNPad(player.controller_type)); + // Other or debug controller should always be a pro controller + if (npad_id_type != NpadIdType::Other) { + SetNpadType(MapSettingsTypeToNPad(player.controller_type)); + } else { + SetNpadType(NpadType::ProController); + } if (player.connected) { Connect(); @@ -606,12 +611,12 @@ void EmulatedController::SetTrigger(Common::Input::CallbackStatus callback, std: switch (index) { case Settings::NativeTrigger::LTrigger: controller.gc_trigger_state.left = static_cast(trigger.analog.value * HID_TRIGGER_MAX); - controller.npad_button_state.zl.Assign(trigger.pressed); + controller.npad_button_state.zl.Assign(trigger.pressed.value); break; case Settings::NativeTrigger::RTrigger: controller.gc_trigger_state.right = static_cast(trigger.analog.value * HID_TRIGGER_MAX); - controller.npad_button_state.zr.Assign(trigger.pressed); + controller.npad_button_state.zr.Assign(trigger.pressed.value); break; } diff --git a/src/core/hid/input_converter.cpp b/src/core/hid/input_converter.cpp index 14204917e1..5b123bd3ab 100644 --- a/src/core/hid/input_converter.cpp +++ b/src/core/hid/input_converter.cpp @@ -53,7 +53,7 @@ Common::Input::ButtonStatus TransformToButton(const Common::Input::CallbackStatu switch (callback.type) { case Common::Input::InputType::Analog: case Common::Input::InputType::Trigger: - status.value = TransformToTrigger(callback).pressed; + status.value = TransformToTrigger(callback).pressed.value; break; case Common::Input::InputType::Button: status = callback.button_status; @@ -222,7 +222,7 @@ Common::Input::TriggerStatus TransformToTrigger(const Common::Input::CallbackSta // Set button status if (calculate_button_value) { - status.pressed = value > properties.threshold; + status.pressed.value = value > properties.threshold; } // Adjust if value is inverted diff --git a/src/input_common/drivers/tas_input.h b/src/input_common/drivers/tas_input.h index 5f5c3267c3..82dc9d6160 100644 --- a/src/input_common/drivers/tas_input.h +++ b/src/input_common/drivers/tas_input.h @@ -188,7 +188,6 @@ private: std::string WriteCommandAxis(TasAnalog data) const; size_t script_length{0}; - bool is_old_input_saved{false}; bool is_recording{false}; bool is_running{false}; bool needs_reset{false}; diff --git a/src/input_common/helpers/touch_from_buttons.cpp b/src/input_common/helpers/touch_from_buttons.cpp index fee41cae34..0243437158 100644 --- a/src/input_common/helpers/touch_from_buttons.cpp +++ b/src/input_common/helpers/touch_from_buttons.cpp @@ -12,7 +12,7 @@ namespace InputCommon { class TouchFromButtonDevice final : public Common::Input::InputDevice { public: using Button = std::unique_ptr; - TouchFromButtonDevice(Button button_, u32 touch_id_, float x_, float y_) + TouchFromButtonDevice(Button button_, int touch_id_, float x_, float y_) : button(std::move(button_)), touch_id(touch_id_), x(x_), y(y_) { Common::Input::InputCallback button_up_callback{ [this](Common::Input::CallbackStatus callback_) { UpdateButtonStatus(callback_); }}; @@ -52,7 +52,7 @@ public: private: Button button; - const u32 touch_id; + const int touch_id; const float x; const float y; const Common::Input::AnalogProperties properties{0.0f, 1.0f, 0.5f, 0.0f, false}; diff --git a/src/input_common/input_engine.cpp b/src/input_common/input_engine.cpp index 9cfe0f2323..965a2bdf16 100644 --- a/src/input_common/input_engine.cpp +++ b/src/input_common/input_engine.cpp @@ -315,7 +315,7 @@ void InputEngine::TriggerOnMotionChange(const PadIdentifier& identifier, int mot bool InputEngine::IsInputIdentifierEqual(const InputIdentifier& input_identifier, const PadIdentifier& identifier, EngineInputType type, - std::size_t index) const { + int index) const { if (input_identifier.type != type) { return false; } diff --git a/src/input_common/input_engine.h b/src/input_common/input_engine.h index ed79d3d934..5430c0cf8f 100644 --- a/src/input_common/input_engine.h +++ b/src/input_common/input_engine.h @@ -96,7 +96,7 @@ struct MappingCallback { struct InputIdentifier { PadIdentifier identifier; EngineInputType type; - std::size_t index; + int index; UpdateCallback callback; }; @@ -216,12 +216,11 @@ private: bool IsInputIdentifierEqual(const InputIdentifier& input_identifier, const PadIdentifier& identifier, EngineInputType type, - std::size_t index) const; + int index) const; mutable std::mutex mutex; mutable std::mutex mutex_callback; bool configuring{false}; - bool is_callback_enabled{true}; const std::string input_engine; int last_callback_key = 0; std::unordered_map controller_list; diff --git a/src/input_common/input_poller.cpp b/src/input_common/input_poller.cpp index 2b3b779380..01c4358023 100644 --- a/src/input_common/input_poller.cpp +++ b/src/input_common/input_poller.cpp @@ -18,7 +18,7 @@ public: class InputFromButton final : public Common::Input::InputDevice { public: - explicit InputFromButton(PadIdentifier identifier_, u32 button_, bool toggle_, bool inverted_, + explicit InputFromButton(PadIdentifier identifier_, int button_, bool toggle_, bool inverted_, InputEngine* input_engine_) : identifier(identifier_), button(button_), toggle(toggle_), inverted(inverted_), input_engine(input_engine_) { @@ -69,7 +69,7 @@ public: private: const PadIdentifier identifier; - const u32 button; + const int button; const bool toggle; const bool inverted; int callback_key; @@ -79,7 +79,7 @@ private: class InputFromHatButton final : public Common::Input::InputDevice { public: - explicit InputFromHatButton(PadIdentifier identifier_, u32 button_, u8 direction_, bool toggle_, + explicit InputFromHatButton(PadIdentifier identifier_, int button_, u8 direction_, bool toggle_, bool inverted_, InputEngine* input_engine_) : identifier(identifier_), button(button_), direction(direction_), toggle(toggle_), inverted(inverted_), input_engine(input_engine_) { @@ -130,7 +130,7 @@ public: private: const PadIdentifier identifier; - const u32 button; + const int button; const u8 direction; const bool toggle; const bool inverted; @@ -141,7 +141,7 @@ private: class InputFromStick final : public Common::Input::InputDevice { public: - explicit InputFromStick(PadIdentifier identifier_, u32 axis_x_, u32 axis_y_, + explicit InputFromStick(PadIdentifier identifier_, int axis_x_, int axis_y_, Common::Input::AnalogProperties properties_x_, Common::Input::AnalogProperties properties_y_, InputEngine* input_engine_) @@ -211,8 +211,8 @@ public: private: const PadIdentifier identifier; - const u32 axis_x; - const u32 axis_y; + const int axis_x; + const int axis_y; const Common::Input::AnalogProperties properties_x; const Common::Input::AnalogProperties properties_y; int callback_key_x; @@ -224,8 +224,8 @@ private: class InputFromTouch final : public Common::Input::InputDevice { public: - explicit InputFromTouch(PadIdentifier identifier_, u32 touch_id_, u32 button_, bool toggle_, - bool inverted_, u32 axis_x_, u32 axis_y_, + explicit InputFromTouch(PadIdentifier identifier_, int touch_id_, int button_, bool toggle_, + bool inverted_, int axis_x_, int axis_y_, Common::Input::AnalogProperties properties_x_, Common::Input::AnalogProperties properties_y_, InputEngine* input_engine_) @@ -302,12 +302,12 @@ public: private: const PadIdentifier identifier; - const u32 touch_id; - const u32 button; + const int touch_id; + const int button; const bool toggle; const bool inverted; - const u32 axis_x; - const u32 axis_y; + const int axis_x; + const int axis_y; const Common::Input::AnalogProperties properties_x; const Common::Input::AnalogProperties properties_y; int callback_key_button; @@ -321,8 +321,8 @@ private: class InputFromTrigger final : public Common::Input::InputDevice { public: - explicit InputFromTrigger(PadIdentifier identifier_, u32 button_, bool toggle_, bool inverted_, - u32 axis_, Common::Input::AnalogProperties properties_, + explicit InputFromTrigger(PadIdentifier identifier_, int button_, bool toggle_, bool inverted_, + int axis_, Common::Input::AnalogProperties properties_, InputEngine* input_engine_) : identifier(identifier_), button(button_), toggle(toggle_), inverted(inverted_), axis(axis_), properties(properties_), input_engine(input_engine_) { @@ -355,9 +355,14 @@ public: .raw_value = input_engine->GetAxis(identifier, axis), .properties = properties, }; + const Common::Input::ButtonStatus button_status{ + .value = input_engine->GetButton(identifier, button), + .inverted = inverted, + .toggle = toggle, + }; return { .analog = analog_status, - .pressed = input_engine->GetButton(identifier, button), + .pressed = button_status, }; } @@ -368,19 +373,19 @@ public: }; if (status.trigger_status.analog.raw_value != last_axis_value || - status.trigger_status.pressed != last_button_value) { + status.trigger_status.pressed.value != last_button_value) { last_axis_value = status.trigger_status.analog.raw_value; - last_button_value = status.trigger_status.pressed; + last_button_value = status.trigger_status.pressed.value; TriggerOnChange(status); } } private: const PadIdentifier identifier; - const u32 button; + const int button; const bool toggle; const bool inverted; - const u32 axis; + const int axis; const Common::Input::AnalogProperties properties; int callback_key_button; int axis_callback_key; @@ -391,7 +396,7 @@ private: class InputFromAnalog final : public Common::Input::InputDevice { public: - explicit InputFromAnalog(PadIdentifier identifier_, u32 axis_, + explicit InputFromAnalog(PadIdentifier identifier_, int axis_, Common::Input::AnalogProperties properties_, InputEngine* input_engine_) : identifier(identifier_), axis(axis_), properties(properties_), @@ -432,7 +437,7 @@ public: private: const PadIdentifier identifier; - const u32 axis; + const int axis; const Common::Input::AnalogProperties properties; int callback_key; float last_axis_value; @@ -493,7 +498,7 @@ private: class InputFromMotion final : public Common::Input::InputDevice { public: - explicit InputFromMotion(PadIdentifier identifier_, u32 motion_sensor_, + explicit InputFromMotion(PadIdentifier identifier_, int motion_sensor_, InputEngine* input_engine_) : identifier(identifier_), motion_sensor(motion_sensor_), input_engine(input_engine_) { UpdateCallback engine_callback{[this]() { OnChange(); }}; @@ -539,14 +544,14 @@ public: private: const PadIdentifier identifier; - const u32 motion_sensor; + const int motion_sensor; int callback_key; InputEngine* input_engine; }; class InputFromAxisMotion final : public Common::Input::InputDevice { public: - explicit InputFromAxisMotion(PadIdentifier identifier_, u32 axis_x_, u32 axis_y_, u32 axis_z_, + explicit InputFromAxisMotion(PadIdentifier identifier_, int axis_x_, int axis_y_, int axis_z_, Common::Input::AnalogProperties properties_x_, Common::Input::AnalogProperties properties_y_, Common::Input::AnalogProperties properties_z_, @@ -634,9 +639,9 @@ public: private: const PadIdentifier identifier; - const u32 axis_x; - const u32 axis_y; - const u32 axis_z; + const int axis_x; + const int axis_y; + const int axis_z; const Common::Input::AnalogProperties properties_x; const Common::Input::AnalogProperties properties_y; const Common::Input::AnalogProperties properties_z; @@ -680,8 +685,8 @@ std::unique_ptr InputFactory::CreateButtonDevice( .pad = static_cast(params.Get("pad", 0)), }; - const auto button_id = static_cast(params.Get("button", 0)); - const auto keyboard_key = static_cast(params.Get("code", 0)); + const auto button_id = params.Get("button", 0); + const auto keyboard_key = params.Get("code", 0); const auto toggle = params.Get("toggle", false); const auto inverted = params.Get("inverted", false); input_engine->PreSetController(identifier); @@ -703,7 +708,7 @@ std::unique_ptr InputFactory::CreateHatButtonDevice( .pad = static_cast(params.Get("pad", 0)), }; - const auto button_id = static_cast(params.Get("hat", 0)); + const auto button_id = params.Get("hat", 0); const auto direction = input_engine->GetHatButtonId(params.Get("direction", "")); const auto toggle = params.Get("toggle", false); const auto inverted = params.Get("inverted", false); @@ -725,7 +730,7 @@ std::unique_ptr InputFactory::CreateStickDevice( .pad = static_cast(params.Get("pad", 0)), }; - const auto axis_x = static_cast(params.Get("axis_x", 0)); + const auto axis_x = params.Get("axis_x", 0); const Common::Input::AnalogProperties properties_x = { .deadzone = deadzone, .range = range, @@ -734,7 +739,7 @@ std::unique_ptr InputFactory::CreateStickDevice( .inverted = params.Get("invert_x", "+") == "-", }; - const auto axis_y = static_cast(params.Get("axis_y", 1)); + const auto axis_y = params.Get("axis_y", 1); const Common::Input::AnalogProperties properties_y = { .deadzone = deadzone, .range = range, @@ -757,7 +762,7 @@ std::unique_ptr InputFactory::CreateAnalogDevice( .pad = static_cast(params.Get("pad", 0)), }; - const auto axis = static_cast(params.Get("axis", 0)); + const auto axis = params.Get("axis", 0); const Common::Input::AnalogProperties properties = { .deadzone = std::clamp(params.Get("deadzone", 0.0f), 0.0f, 1.0f), .range = std::clamp(params.Get("range", 1.0f), 0.25f, 1.50f), @@ -778,11 +783,11 @@ std::unique_ptr InputFactory::CreateTriggerDevice( .pad = static_cast(params.Get("pad", 0)), }; - const auto button = static_cast(params.Get("button", 0)); + const auto button = params.Get("button", 0); const auto toggle = params.Get("toggle", false); const auto inverted = params.Get("inverted", false); - const auto axis = static_cast(params.Get("axis", 0)); + const auto axis = params.Get("axis", 0); const Common::Input::AnalogProperties properties = { .deadzone = std::clamp(params.Get("deadzone", 0.0f), 0.0f, 1.0f), .range = std::clamp(params.Get("range", 1.0f), 0.25f, 2.50f), @@ -809,11 +814,11 @@ std::unique_ptr InputFactory::CreateTouchDevice( .pad = static_cast(params.Get("pad", 0)), }; - const auto button = static_cast(params.Get("button", 0)); + const auto button = params.Get("button", 0); const auto toggle = params.Get("toggle", false); const auto inverted = params.Get("inverted", false); - const auto axis_x = static_cast(params.Get("axis_x", 0)); + const auto axis_x = params.Get("axis_x", 0); const Common::Input::AnalogProperties properties_x = { .deadzone = deadzone, .range = range, @@ -822,7 +827,7 @@ std::unique_ptr InputFactory::CreateTouchDevice( .inverted = params.Get("invert_x", "+") == "-", }; - const auto axis_y = static_cast(params.Get("axis_y", 1)); + const auto axis_y = params.Get("axis_y", 1); const Common::Input::AnalogProperties properties_y = { .deadzone = deadzone, .range = range, @@ -869,7 +874,7 @@ std::unique_ptr InputFactory::CreateMotionDevice( const auto range = std::clamp(params.Get("range", 1.0f), 0.25f, 1.50f); const auto threshold = std::clamp(params.Get("threshold", 0.5f), 0.0f, 1.0f); - const auto axis_x = static_cast(params.Get("axis_x", 0)); + const auto axis_x = params.Get("axis_x", 0); const Common::Input::AnalogProperties properties_x = { .deadzone = deadzone, .range = range, @@ -878,7 +883,7 @@ std::unique_ptr InputFactory::CreateMotionDevice( .inverted = params.Get("invert_x", "+") == "-", }; - const auto axis_y = static_cast(params.Get("axis_y", 1)); + const auto axis_y = params.Get("axis_y", 1); const Common::Input::AnalogProperties properties_y = { .deadzone = deadzone, .range = range, @@ -887,7 +892,7 @@ std::unique_ptr InputFactory::CreateMotionDevice( .inverted = params.Get("invert_y", "+") != "+", }; - const auto axis_z = static_cast(params.Get("axis_z", 1)); + const auto axis_z = params.Get("axis_z", 1); const Common::Input::AnalogProperties properties_z = { .deadzone = deadzone, .range = range, diff --git a/src/yuzu/applets/qt_controller.cpp b/src/yuzu/applets/qt_controller.cpp index 59289c6a5f..e9cb578b4a 100644 --- a/src/yuzu/applets/qt_controller.cpp +++ b/src/yuzu/applets/qt_controller.cpp @@ -26,8 +26,6 @@ namespace { -constexpr std::size_t HANDHELD_INDEX = 8; - void UpdateController(Core::HID::EmulatedController* controller, Core::HID::NpadType controller_type, bool connected) { if (controller->IsConnected()) { diff --git a/src/yuzu/configuration/configure_input_player.cpp b/src/yuzu/configuration/configure_input_player.cpp index 9a1b3575e2..8d6289d8e6 100644 --- a/src/yuzu/configuration/configure_input_player.cpp +++ b/src/yuzu/configuration/configure_input_player.cpp @@ -38,8 +38,6 @@ const std::array namespace { -constexpr std::size_t HANDHELD_INDEX = 8; - QString GetKeyName(int key_code) { switch (key_code) { case Qt::Key_Shift: diff --git a/src/yuzu/configuration/configure_input_player.ui b/src/yuzu/configuration/configure_input_player.ui index 14ca02fd84..958a892290 100644 --- a/src/yuzu/configuration/configure_input_player.ui +++ b/src/yuzu/configuration/configure_input_player.ui @@ -89,31 +89,6 @@ 21 - - - Pro Controller - - - - - Dual Joycons - - - - - Left Joycon - - - - - Right Joycon - - - - - Handheld - - diff --git a/src/yuzu/configuration/configure_input_player_widget.cpp b/src/yuzu/configuration/configure_input_player_widget.cpp index bb20e9339b..99c4f13c36 100644 --- a/src/yuzu/configuration/configure_input_player_widget.cpp +++ b/src/yuzu/configuration/configure_input_player_widget.cpp @@ -118,7 +118,7 @@ void PlayerControlPreview::ResetInputs() { }); trigger_values.fill({ .analog = {.value = 0, .properties = {0, 1, 0}}, - .pressed = false, + .pressed = {.value = false}, }); update(); } @@ -2001,11 +2001,11 @@ void PlayerControlPreview::DrawGCTriggers(QPainter& p, const QPointF center, // Left trigger p.setPen(colors.outline); - p.setBrush(left_trigger.pressed ? colors.highlight : colors.button); + p.setBrush(left_trigger.pressed.value ? colors.highlight : colors.button); DrawPolygon(p, qleft_trigger); // Right trigger - p.setBrush(right_trigger.pressed ? colors.highlight : colors.button); + p.setBrush(right_trigger.pressed.value ? colors.highlight : colors.button); DrawPolygon(p, qright_trigger); // Draw L text @@ -2587,15 +2587,17 @@ void PlayerControlPreview::DrawArrowButton(QPainter& p, const QPointF center, case Direction::Up: arrow_button[point] = center + QPointF(up_arrow_x * size, up_arrow_y * size); break; - case Direction::Left: - arrow_button[point] = center + QPointF(up_arrow_y * size, up_arrow_x * size); - break; case Direction::Right: arrow_button[point] = center + QPointF(-up_arrow_y * size, up_arrow_x * size); break; case Direction::Down: arrow_button[point] = center + QPointF(up_arrow_x * size, -up_arrow_y * size); break; + case Direction::Left: + // Compiler doesn't optimize this correctly + arrow_button[point] = center + QPointF(up_arrow_button[point * 2 + 1] * size, + up_arrow_button[point * 2 + 0] * size); + break; case Direction::None: break; } @@ -2610,15 +2612,15 @@ void PlayerControlPreview::DrawArrowButton(QPainter& p, const QPointF center, case Direction::Up: offset = QPoint(0, -20 * size); break; - case Direction::Left: - offset = QPoint(-20 * size, 0); - break; case Direction::Right: offset = QPoint(20 * size, 0); break; case Direction::Down: offset = QPoint(0, 20 * size); break; + case Direction::Left: + offset = QPoint(-20 * size, 0); + break; case Direction::None: offset = QPoint(0, 0); break; -- cgit v1.2.3 From 4736326a0555257e551e4a7b8626e3c22d684306 Mon Sep 17 00:00:00 2001 From: german77 Date: Mon, 1 Nov 2021 14:17:53 -0600 Subject: second commit lion review --- src/common/input.h | 2 +- src/core/hid/emulated_console.cpp | 5 +++-- src/core/hid/emulated_controller.cpp | 5 +++-- src/core/hid/emulated_devices.cpp | 5 +++-- src/core/hid/hid_core.cpp | 3 +++ src/core/hid/hid_core.h | 10 +++++++--- src/core/hid/input_converter.h | 12 ++++++++++-- src/core/hle/service/am/applets/applet_controller.cpp | 2 ++ src/core/hle/service/hid/controllers/console_sixaxis.cpp | 1 + src/core/hle/service/hid/controllers/debug_pad.cpp | 1 + src/core/hle/service/hid/controllers/gesture.h | 5 +---- src/core/hle/service/hid/controllers/keyboard.cpp | 1 + src/core/hle/service/hid/controllers/mouse.cpp | 1 + src/core/hle/service/hid/controllers/npad.cpp | 2 ++ src/core/hle/service/hid/controllers/npad.h | 6 +++++- src/core/hle/service/hid/controllers/touchscreen.h | 1 + src/input_common/drivers/keyboard.cpp | 6 ++++++ src/input_common/drivers/keyboard.h | 7 ------- src/input_common/drivers/mouse.cpp | 5 +++++ src/input_common/drivers/mouse.h | 5 ----- src/input_common/drivers/touch_screen.cpp | 6 ++++++ src/input_common/drivers/touch_screen.h | 8 +------- src/input_common/input_engine.cpp | 5 +++-- src/yuzu/applets/qt_controller.cpp | 1 + src/yuzu/configuration/configure_input_player_widget.cpp | 5 ++--- src/yuzu/configuration/configure_input_player_widget.h | 1 + src/yuzu/debugger/controller.h | 3 ++- src/yuzu/main.cpp | 1 + 28 files changed, 73 insertions(+), 42 deletions(-) (limited to 'src/core/hid/emulated_controller.cpp') diff --git a/src/common/input.h b/src/common/input.h index 16b1e6f1ba..12acd8785f 100644 --- a/src/common/input.h +++ b/src/common/input.h @@ -29,7 +29,7 @@ enum class InputType { Ir, }; -enum class BatteryLevel { +enum class BatteryLevel : u32 { None, Empty, Critical, diff --git a/src/core/hid/emulated_console.cpp b/src/core/hid/emulated_console.cpp index 0129099544..dfbaa3f8c6 100644 --- a/src/core/hid/emulated_console.cpp +++ b/src/core/hid/emulated_console.cpp @@ -209,10 +209,11 @@ int EmulatedConsole::SetCallback(ConsoleUpdateCallback update_callback) { void EmulatedConsole::DeleteCallback(int key) { std::lock_guard lock{mutex}; - if (!callback_list.contains(key)) { + const auto& iterator = callback_list.find(key); + if (iterator == callback_list.end()) { LOG_ERROR(Input, "Tried to delete non-existent callback {}", key); return; } - callback_list.erase(key); + callback_list.erase(iterator); } } // namespace Core::HID diff --git a/src/core/hid/emulated_controller.cpp b/src/core/hid/emulated_controller.cpp index 9a18642791..7bab00bb1b 100644 --- a/src/core/hid/emulated_controller.cpp +++ b/src/core/hid/emulated_controller.cpp @@ -993,10 +993,11 @@ int EmulatedController::SetCallback(ControllerUpdateCallback update_callback) { void EmulatedController::DeleteCallback(int key) { std::lock_guard lock{mutex}; - if (!callback_list.contains(key)) { + const auto& iterator = callback_list.find(key); + if (iterator == callback_list.end()) { LOG_ERROR(Input, "Tried to delete non-existent callback {}", key); return; } - callback_list.erase(key); + callback_list.erase(iterator); } } // namespace Core::HID diff --git a/src/core/hid/emulated_devices.cpp b/src/core/hid/emulated_devices.cpp index c76a86b6c4..e97470240e 100644 --- a/src/core/hid/emulated_devices.cpp +++ b/src/core/hid/emulated_devices.cpp @@ -362,10 +362,11 @@ int EmulatedDevices::SetCallback(InterfaceUpdateCallback update_callback) { void EmulatedDevices::DeleteCallback(int key) { std::lock_guard lock{mutex}; - if (!callback_list.contains(key)) { + const auto& iterator = callback_list.find(key); + if (iterator == callback_list.end()) { LOG_ERROR(Input, "Tried to delete non-existent callback {}", key); return; } - callback_list.erase(key); + callback_list.erase(iterator); } } // namespace Core::HID diff --git a/src/core/hid/hid_core.cpp b/src/core/hid/hid_core.cpp index 3cb26e1e71..741a69c3cc 100644 --- a/src/core/hid/hid_core.cpp +++ b/src/core/hid/hid_core.cpp @@ -3,6 +3,9 @@ // Refer to the license.txt file included. #include "common/assert.h" +#include "core/hid/emulated_console.h" +#include "core/hid/emulated_controller.h" +#include "core/hid/emulated_devices.h" #include "core/hid/hid_core.h" namespace Core::HID { diff --git a/src/core/hid/hid_core.h b/src/core/hid/hid_core.h index a4a66a3a44..1fe2fd89be 100644 --- a/src/core/hid/hid_core.h +++ b/src/core/hid/hid_core.h @@ -6,9 +6,13 @@ #include -#include "core/hid/emulated_console.h" -#include "core/hid/emulated_controller.h" -#include "core/hid/emulated_devices.h" +#include "core/hid/hid_types.h" + +namespace Core::HID { +class EmulatedConsole; +class EmulatedController; +class EmulatedDevices; +} // namespace Core::HID namespace Core::HID { diff --git a/src/core/hid/input_converter.h b/src/core/hid/input_converter.h index b38e657b08..2a722b39f8 100644 --- a/src/core/hid/input_converter.h +++ b/src/core/hid/input_converter.h @@ -4,9 +4,17 @@ #pragma once -namespace Input { +namespace Common::Input { struct CallbackStatus; -}; +enum class BatteryLevel : u32; +using BatteryStatus = BatteryLevel; +struct AnalogStatus; +struct ButtonStatus; +struct MotionStatus; +struct StickStatus; +struct TouchStatus; +struct TriggerStatus; +}; // namespace Common::Input namespace Core::HID { diff --git a/src/core/hle/service/am/applets/applet_controller.cpp b/src/core/hle/service/am/applets/applet_controller.cpp index 658265a004..374e0c7f46 100644 --- a/src/core/hle/service/am/applets/applet_controller.cpp +++ b/src/core/hle/service/am/applets/applet_controller.cpp @@ -10,6 +10,8 @@ #include "common/string_util.h" #include "core/core.h" #include "core/frontend/applets/controller.h" +#include "core/hid/emulated_controller.h" +#include "core/hid/hid_core.h" #include "core/hle/result.h" #include "core/hle/service/am/am.h" #include "core/hle/service/am/applets/applet_controller.h" diff --git a/src/core/hle/service/hid/controllers/console_sixaxis.cpp b/src/core/hle/service/hid/controllers/console_sixaxis.cpp index 1d351fde05..2bebcf0d0b 100644 --- a/src/core/hle/service/hid/controllers/console_sixaxis.cpp +++ b/src/core/hle/service/hid/controllers/console_sixaxis.cpp @@ -5,6 +5,7 @@ #include "common/settings.h" #include "core/core.h" #include "core/core_timing.h" +#include "core/hid/emulated_console.h" #include "core/hle/service/hid/controllers/console_sixaxis.h" namespace Service::HID { diff --git a/src/core/hle/service/hid/controllers/debug_pad.cpp b/src/core/hle/service/hid/controllers/debug_pad.cpp index b009ed086e..86b95f2c8b 100644 --- a/src/core/hle/service/hid/controllers/debug_pad.cpp +++ b/src/core/hle/service/hid/controllers/debug_pad.cpp @@ -7,6 +7,7 @@ #include "common/settings.h" #include "core/core.h" #include "core/core_timing.h" +#include "core/hid/emulated_controller.h" #include "core/hid/hid_core.h" #include "core/hid/hid_types.h" #include "core/hle/service/hid/controllers/debug_pad.h" diff --git a/src/core/hle/service/hid/controllers/gesture.h b/src/core/hle/service/hid/controllers/gesture.h index 58139a5cf9..9bffde438e 100644 --- a/src/core/hle/service/hid/controllers/gesture.h +++ b/src/core/hle/service/hid/controllers/gesture.h @@ -8,13 +8,10 @@ #include "common/bit_field.h" #include "common/common_types.h" #include "common/point.h" +#include "core/hid/emulated_console.h" #include "core/hle/service/hid/controllers/controller_base.h" #include "core/hle/service/hid/ring_lifo.h" -namespace Core::HID { -class EmulatedController; -} // namespace Core::HID - namespace Service::HID { class Controller_Gesture final : public ControllerBase { public: diff --git a/src/core/hle/service/hid/controllers/keyboard.cpp b/src/core/hle/service/hid/controllers/keyboard.cpp index 60dc62f2c8..acea68e24e 100644 --- a/src/core/hle/service/hid/controllers/keyboard.cpp +++ b/src/core/hle/service/hid/controllers/keyboard.cpp @@ -7,6 +7,7 @@ #include "common/settings.h" #include "core/core.h" #include "core/core_timing.h" +#include "core/hid/emulated_devices.h" #include "core/hid/hid_core.h" #include "core/hle/service/hid/controllers/keyboard.h" diff --git a/src/core/hle/service/hid/controllers/mouse.cpp b/src/core/hle/service/hid/controllers/mouse.cpp index 7ec75e8c87..21f7e48bb6 100644 --- a/src/core/hle/service/hid/controllers/mouse.cpp +++ b/src/core/hle/service/hid/controllers/mouse.cpp @@ -7,6 +7,7 @@ #include "core/core.h" #include "core/core_timing.h" #include "core/frontend/emu_window.h" +#include "core/hid/emulated_devices.h" #include "core/hid/hid_core.h" #include "core/hle/service/hid/controllers/mouse.h" diff --git a/src/core/hle/service/hid/controllers/npad.cpp b/src/core/hle/service/hid/controllers/npad.cpp index 9f82f872ae..0b5a236969 100644 --- a/src/core/hle/service/hid/controllers/npad.cpp +++ b/src/core/hle/service/hid/controllers/npad.cpp @@ -12,6 +12,8 @@ #include "common/settings.h" #include "core/core.h" #include "core/core_timing.h" +#include "core/hid/emulated_controller.h" +#include "core/hid/hid_core.h" #include "core/hle/kernel/k_event.h" #include "core/hle/kernel/k_readable_event.h" #include "core/hle/kernel/k_writable_event.h" diff --git a/src/core/hle/service/hid/controllers/npad.h b/src/core/hle/service/hid/controllers/npad.h index 4a9c9cc1ab..871d245fd8 100644 --- a/src/core/hle/service/hid/controllers/npad.h +++ b/src/core/hle/service/hid/controllers/npad.h @@ -12,11 +12,15 @@ #include "common/common_types.h" #include "common/quaternion.h" #include "common/settings.h" -#include "core/hid/hid_core.h" #include "core/hid/hid_types.h" #include "core/hle/service/hid/controllers/controller_base.h" #include "core/hle/service/hid/ring_lifo.h" +namespace Core::HID { +class EmulatedController; +enum class ControllerTriggerType; +} // namespace Core::HID + namespace Kernel { class KEvent; class KReadableEvent; diff --git a/src/core/hle/service/hid/controllers/touchscreen.h b/src/core/hle/service/hid/controllers/touchscreen.h index fa4dfa1a20..50dadd25f5 100644 --- a/src/core/hle/service/hid/controllers/touchscreen.h +++ b/src/core/hle/service/hid/controllers/touchscreen.h @@ -9,6 +9,7 @@ #include "common/common_types.h" #include "common/point.h" #include "common/swap.h" +#include "core/hid/emulated_console.h" #include "core/hid/hid_core.h" #include "core/hid/hid_types.h" #include "core/hle/service/hid/controllers/controller_base.h" diff --git a/src/input_common/drivers/keyboard.cpp b/src/input_common/drivers/keyboard.cpp index 85a781a304..549704e89a 100644 --- a/src/input_common/drivers/keyboard.cpp +++ b/src/input_common/drivers/keyboard.cpp @@ -7,6 +7,12 @@ namespace InputCommon { +constexpr PadIdentifier identifier = { + .guid = Common::UUID{Common::INVALID_UUID}, + .port = 0, + .pad = 0, +}; + Keyboard::Keyboard(const std::string& input_engine_) : InputEngine(input_engine_) { PreSetController(identifier); } diff --git a/src/input_common/drivers/keyboard.h b/src/input_common/drivers/keyboard.h index 58df150507..46fe785764 100644 --- a/src/input_common/drivers/keyboard.h +++ b/src/input_common/drivers/keyboard.h @@ -32,13 +32,6 @@ public: /// Used for automapping features std::vector GetInputDevices() const override; - -private: - const PadIdentifier identifier = { - .guid = Common::UUID{Common::INVALID_UUID}, - .port = 0, - .pad = 0, - }; }; } // namespace InputCommon diff --git a/src/input_common/drivers/mouse.cpp b/src/input_common/drivers/mouse.cpp index 1c32b54bea..afa92b4583 100644 --- a/src/input_common/drivers/mouse.cpp +++ b/src/input_common/drivers/mouse.cpp @@ -14,6 +14,11 @@ namespace InputCommon { constexpr int touch_axis_x = 10; constexpr int touch_axis_y = 11; +constexpr PadIdentifier identifier = { + .guid = Common::UUID{Common::INVALID_UUID}, + .port = 0, + .pad = 0, +}; Mouse::Mouse(const std::string input_engine_) : InputEngine(input_engine_) { PreSetController(identifier); diff --git a/src/input_common/drivers/mouse.h b/src/input_common/drivers/mouse.h index cf09184098..1be362b946 100644 --- a/src/input_common/drivers/mouse.h +++ b/src/input_common/drivers/mouse.h @@ -62,11 +62,6 @@ private: void UpdateThread(std::stop_token stop_token); void StopPanning(); - const PadIdentifier identifier = { - .guid = Common::UUID{Common::INVALID_UUID}, - .port = 0, - .pad = 0, - }; Common::Vec2 mouse_origin; Common::Vec2 last_mouse_position; Common::Vec2 last_mouse_change; diff --git a/src/input_common/drivers/touch_screen.cpp b/src/input_common/drivers/touch_screen.cpp index e13835e9f3..377c9ee2b5 100644 --- a/src/input_common/drivers/touch_screen.cpp +++ b/src/input_common/drivers/touch_screen.cpp @@ -7,6 +7,12 @@ namespace InputCommon { +constexpr PadIdentifier identifier = { + .guid = Common::UUID{Common::INVALID_UUID}, + .port = 0, + .pad = 0, +}; + TouchScreen::TouchScreen(const std::string input_engine_) : InputEngine(input_engine_) { PreSetController(identifier); } diff --git a/src/input_common/drivers/touch_screen.h b/src/input_common/drivers/touch_screen.h index d297d253ce..0f4cd0e7ad 100644 --- a/src/input_common/drivers/touch_screen.h +++ b/src/input_common/drivers/touch_screen.h @@ -37,14 +37,8 @@ public: */ void TouchReleased(std::size_t finger); + /// Resets all inputs to their initial value void ReleaseAllTouch(); - -private: - const PadIdentifier identifier = { - .guid = Common::UUID{Common::INVALID_UUID}, - .port = 0, - .pad = 0, - }; }; } // namespace InputCommon diff --git a/src/input_common/input_engine.cpp b/src/input_common/input_engine.cpp index 965a2bdf16..139d8d2e61 100644 --- a/src/input_common/input_engine.cpp +++ b/src/input_common/input_engine.cpp @@ -353,11 +353,12 @@ void InputEngine::SetMappingCallback(MappingCallback callback) { void InputEngine::DeleteCallback(int key) { std::lock_guard lock{mutex_callback}; - if (!callback_list.contains(key)) { + const auto& iterator = callback_list.find(key); + if (iterator == callback_list.end()) { LOG_ERROR(Input, "Tried to delete non-existent callback {}", key); return; } - callback_list.erase(key); + callback_list.erase(iterator); } } // namespace InputCommon diff --git a/src/yuzu/applets/qt_controller.cpp b/src/yuzu/applets/qt_controller.cpp index e9cb578b4a..9c6377cf0a 100644 --- a/src/yuzu/applets/qt_controller.cpp +++ b/src/yuzu/applets/qt_controller.cpp @@ -10,6 +10,7 @@ #include "common/string_util.h" #include "core/core.h" #include "core/hid/emulated_controller.h" +#include "core/hid/hid_core.h" #include "core/hid/hid_types.h" #include "core/hle/lock.h" #include "core/hle/service/hid/controllers/npad.h" diff --git a/src/yuzu/configuration/configure_input_player_widget.cpp b/src/yuzu/configuration/configure_input_player_widget.cpp index 99c4f13c36..7e71a0f58a 100644 --- a/src/yuzu/configuration/configure_input_player_widget.cpp +++ b/src/yuzu/configuration/configure_input_player_widget.cpp @@ -2594,9 +2594,8 @@ void PlayerControlPreview::DrawArrowButton(QPainter& p, const QPointF center, arrow_button[point] = center + QPointF(up_arrow_x * size, -up_arrow_y * size); break; case Direction::Left: - // Compiler doesn't optimize this correctly - arrow_button[point] = center + QPointF(up_arrow_button[point * 2 + 1] * size, - up_arrow_button[point * 2 + 0] * size); + // Compiler doesn't optimize this correctly check why + arrow_button[point] = center + QPointF(up_arrow_y * size, up_arrow_x * size); break; case Direction::None: break; diff --git a/src/yuzu/configuration/configure_input_player_widget.h b/src/yuzu/configuration/configure_input_player_widget.h index 430e4f4f4c..acc53a9e30 100644 --- a/src/yuzu/configuration/configure_input_player_widget.h +++ b/src/yuzu/configuration/configure_input_player_widget.h @@ -9,6 +9,7 @@ #include #include "common/input.h" #include "common/settings.h" +#include "core/hid/emulated_controller.h" #include "core/hid/hid_core.h" #include "core/hid/hid_types.h" diff --git a/src/yuzu/debugger/controller.h b/src/yuzu/debugger/controller.h index ba4185a4bb..d08643baaf 100644 --- a/src/yuzu/debugger/controller.h +++ b/src/yuzu/debugger/controller.h @@ -21,7 +21,8 @@ class System; namespace Core::HID { class EmulatedController; -} +enum class ControllerTriggerType; +} // namespace Core::HID class ControllerDialog : public QWidget { Q_OBJECT diff --git a/src/yuzu/main.cpp b/src/yuzu/main.cpp index 56db337a4e..7c95851b37 100644 --- a/src/yuzu/main.cpp +++ b/src/yuzu/main.cpp @@ -26,6 +26,7 @@ #include "core/frontend/applets/controller.h" #include "core/frontend/applets/general_frontend.h" #include "core/frontend/applets/software_keyboard.h" +#include "core/hid/emulated_controller.h" #include "core/hid/hid_core.h" #include "core/hle/service/acc/profile_manager.h" #include "core/hle/service/am/applet_ae.h" -- cgit v1.2.3 From 93997b234f69a41872985614fd0f6c8d9dcd353b Mon Sep 17 00:00:00 2001 From: german77 Date: Mon, 1 Nov 2021 19:49:14 -0600 Subject: core/hid: Fully emulate motion from button --- src/common/input.h | 5 ++ src/core/hid/emulated_controller.cpp | 11 +++- src/core/hid/emulated_controller.h | 1 + src/core/hid/input_converter.cpp | 78 ++++++++++++++----------- src/core/hid/motion_input.h | 16 +++++ src/input_common/helpers/stick_from_buttons.cpp | 12 ++++ src/input_common/helpers/touch_from_buttons.cpp | 11 +++- 7 files changed, 97 insertions(+), 37 deletions(-) (limited to 'src/core/hid/emulated_controller.cpp') diff --git a/src/common/input.h b/src/common/input.h index 12acd8785f..8f29026a11 100644 --- a/src/common/input.h +++ b/src/common/input.h @@ -110,9 +110,14 @@ struct MotionSensor { }; struct MotionStatus { + // Gyroscope vector measurement in radians/s. MotionSensor gyro{}; + // Acceleration vector measurement in G force MotionSensor accel{}; + // Time since last measurement in microseconds u64 delta_timestamp{}; + // Request to update after reading the value + bool force_update{}; }; struct TouchStatus { diff --git a/src/core/hid/emulated_controller.cpp b/src/core/hid/emulated_controller.cpp index 7bab00bb1b..2db2b4da09 100644 --- a/src/core/hid/emulated_controller.cpp +++ b/src/core/hid/emulated_controller.cpp @@ -644,6 +644,7 @@ void EmulatedController::SetMotion(Common::Input::CallbackStatus callback, std:: }); emulated.UpdateRotation(raw_status.delta_timestamp); emulated.UpdateOrientation(raw_status.delta_timestamp); + force_update_motion = raw_status.force_update; if (is_configuring) { TriggerOnChange(ControllerTriggerType::Motion, false); @@ -653,7 +654,7 @@ void EmulatedController::SetMotion(Common::Input::CallbackStatus callback, std:: auto& motion = controller.motion_state[index]; motion.accel = emulated.GetAcceleration(); motion.gyro = emulated.GetGyroscope(); - motion.rotation = emulated.GetGyroscope(); + motion.rotation = emulated.GetRotations(); motion.orientation = emulated.GetOrientation(); motion.is_at_rest = emulated.IsMoving(motion_sensitivity); @@ -962,6 +963,14 @@ NpadGcTriggerState EmulatedController::GetTriggers() const { } MotionState EmulatedController::GetMotions() const { + if (force_update_motion) { + for (auto& device : motion_devices) { + if (!device) { + continue; + } + device->ForceUpdate(); + } + } return controller.motion_state; } diff --git a/src/core/hid/emulated_controller.h b/src/core/hid/emulated_controller.h index dd9a93364a..2f7afff56d 100644 --- a/src/core/hid/emulated_controller.h +++ b/src/core/hid/emulated_controller.h @@ -355,6 +355,7 @@ private: bool is_connected{false}; bool is_configuring{false}; f32 motion_sensitivity{0.01f}; + bool force_update_motion{false}; // Temporary values to avoid doing changes while the controller is on configuration mode NpadType tmp_npad_type{NpadType::None}; diff --git a/src/core/hid/input_converter.cpp b/src/core/hid/input_converter.cpp index 5b123bd3ab..480b862fdc 100644 --- a/src/core/hid/input_converter.cpp +++ b/src/core/hid/input_converter.cpp @@ -74,45 +74,53 @@ Common::Input::MotionStatus TransformToMotion(const Common::Input::CallbackStatu Common::Input::MotionStatus status{}; switch (callback.type) { case Common::Input::InputType::Button: { + Common::Input::AnalogProperties properties{ + .deadzone = 0.0f, + .range = 1.0f, + .offset = 0.0f, + }; + status.delta_timestamp = 5000; + status.force_update = true; + status.accel.x = { + .value = 0.0f, + .raw_value = 0.0f, + .properties = properties, + }; + status.accel.y = { + .value = 0.0f, + .raw_value = 0.0f, + .properties = properties, + }; + status.accel.z = { + .value = 0.0f, + .raw_value = -1.0f, + .properties = properties, + }; + status.gyro.x = { + .value = 0.0f, + .raw_value = 0.0f, + .properties = properties, + }; + status.gyro.y = { + .value = 0.0f, + .raw_value = 0.0f, + .properties = properties, + }; + status.gyro.z = { + .value = 0.0f, + .raw_value = 0.0f, + .properties = properties, + }; if (TransformToButton(callback).value) { std::random_device device; std::mt19937 gen(device()); std::uniform_int_distribution distribution(-1000, 1000); - Common::Input::AnalogProperties properties{ - .deadzone = 0.0, - .range = 1.0f, - .offset = 0.0, - }; - status.accel.x = { - .value = 0, - .raw_value = static_cast(distribution(gen)) * 0.001f, - .properties = properties, - }; - status.accel.y = { - .value = 0, - .raw_value = static_cast(distribution(gen)) * 0.001f, - .properties = properties, - }; - status.accel.z = { - .value = 0, - .raw_value = static_cast(distribution(gen)) * 0.001f, - .properties = properties, - }; - status.gyro.x = { - .value = 0, - .raw_value = static_cast(distribution(gen)) * 0.001f, - .properties = properties, - }; - status.gyro.y = { - .value = 0, - .raw_value = static_cast(distribution(gen)) * 0.001f, - .properties = properties, - }; - status.gyro.z = { - .value = 0, - .raw_value = static_cast(distribution(gen)) * 0.001f, - .properties = properties, - }; + status.accel.x.raw_value = static_cast(distribution(gen)) * 0.001f; + status.accel.y.raw_value = static_cast(distribution(gen)) * 0.001f; + status.accel.z.raw_value = static_cast(distribution(gen)) * 0.001f; + status.gyro.x.raw_value = static_cast(distribution(gen)) * 0.001f; + status.gyro.y.raw_value = static_cast(distribution(gen)) * 0.001f; + status.gyro.z.raw_value = static_cast(distribution(gen)) * 0.001f; } break; } diff --git a/src/core/hid/motion_input.h b/src/core/hid/motion_input.h index 3deef5ac30..5b5b420bba 100644 --- a/src/core/hid/motion_input.h +++ b/src/core/hid/motion_input.h @@ -56,15 +56,31 @@ private: Common::Vec3f integral_error; Common::Vec3f derivative_error; + // Quaternion containing the device orientation Common::Quaternion quat{{0.0f, 0.0f, -1.0f}, 0.0f}; + + // Number of full rotations in each axis Common::Vec3f rotations; + + // Acceleration vector measurement in G force Common::Vec3f accel; + + // Gyroscope vector measurement in radians/s. Common::Vec3f gyro; + + // Vector to be substracted from gyro measurements Common::Vec3f gyro_drift; + // Minimum gyro amplitude to detect if the device is moving f32 gyro_threshold = 0.0f; + + // Number of invalid sequential data u32 reset_counter = 0; + + // If the provided data is invalid the device will be autocalibrated bool reset_enabled = true; + + // Use accelerometer values to calculate position bool only_accelerometer = true; }; diff --git a/src/input_common/helpers/stick_from_buttons.cpp b/src/input_common/helpers/stick_from_buttons.cpp index 1d5948f793..77fcd655ed 100644 --- a/src/input_common/helpers/stick_from_buttons.cpp +++ b/src/input_common/helpers/stick_from_buttons.cpp @@ -36,6 +36,8 @@ public: left->SetCallback(button_left_callback); right->SetCallback(button_right_callback); modifier->SetCallback(button_modifier_callback); + last_x_axis_value = 0.0f; + last_y_axis_value = 0.0f; } bool IsAngleGreater(float old_angle, float new_angle) const { @@ -199,6 +201,8 @@ public: .type = Common::Input::InputType::Stick, .stick_status = GetStatus(), }; + last_x_axis_value = status.stick_status.x.raw_value; + last_y_axis_value = status.stick_status.y.raw_value; TriggerOnChange(status); } @@ -215,6 +219,12 @@ public: .type = Common::Input::InputType::Stick, .stick_status = GetStatus(), }; + if (last_x_axis_value == status.stick_status.x.raw_value && + last_y_axis_value == status.stick_status.y.raw_value) { + return; + } + last_x_axis_value = status.stick_status.x.raw_value; + last_y_axis_value = status.stick_status.y.raw_value; TriggerOnChange(status); } @@ -265,6 +275,8 @@ private: bool left_status; bool right_status; bool modifier_status; + float last_x_axis_value; + float last_y_axis_value; const Common::Input::AnalogProperties properties{0.0f, 1.0f, 0.5f, 0.0f, false}; std::chrono::time_point last_update; }; diff --git a/src/input_common/helpers/touch_from_buttons.cpp b/src/input_common/helpers/touch_from_buttons.cpp index 0243437158..35d60bc909 100644 --- a/src/input_common/helpers/touch_from_buttons.cpp +++ b/src/input_common/helpers/touch_from_buttons.cpp @@ -16,10 +16,15 @@ public: : button(std::move(button_)), touch_id(touch_id_), x(x_), y(y_) { Common::Input::InputCallback button_up_callback{ [this](Common::Input::CallbackStatus callback_) { UpdateButtonStatus(callback_); }}; + last_button_value = false; button->SetCallback(button_up_callback); button->ForceUpdate(); } + void ForceUpdate() override { + button->ForceUpdate(); + } + Common::Input::TouchStatus GetStatus(bool pressed) const { const Common::Input::ButtonStatus button_status{ .value = pressed, @@ -47,11 +52,15 @@ public: .type = Common::Input::InputType::Touch, .touch_status = GetStatus(button_callback.button_status.value), }; - TriggerOnChange(status); + if (last_button_value != button_callback.button_status.value) { + last_button_value = button_callback.button_status.value; + TriggerOnChange(status); + } } private: Button button; + bool last_button_value; const int touch_id; const float x; const float y; -- cgit v1.2.3 From a4cdafed5470a299d4009e6cf1406846e54fd0fe Mon Sep 17 00:00:00 2001 From: german77 Date: Tue, 2 Nov 2021 22:50:30 -0600 Subject: core/hid: Prevent Emulated controller from flapping with multiple inputs devices --- src/common/input.h | 4 ++ src/core/hid/emulated_controller.cpp | 68 +++++++++++++++++++++++++++++----- src/core/hid/emulated_controller.h | 6 +-- src/input_common/drivers/tas_input.cpp | 24 +++++------- src/input_common/drivers/tas_input.h | 11 ++---- 5 files changed, 77 insertions(+), 36 deletions(-) (limited to 'src/core/hid/emulated_controller.cpp') diff --git a/src/common/input.h b/src/common/input.h index 8f29026a11..f21872b0a5 100644 --- a/src/common/input.h +++ b/src/common/input.h @@ -11,6 +11,7 @@ #include #include "common/logging/log.h" #include "common/param_package.h" +#include "common/uuid.h" namespace Common::Input { @@ -81,6 +82,7 @@ struct AnalogStatus { }; struct ButtonStatus { + Common::UUID uuid{}; bool value{}; bool inverted{}; bool toggle{}; @@ -90,6 +92,7 @@ struct ButtonStatus { using BatteryStatus = BatteryLevel; struct StickStatus { + Common::UUID uuid{}; AnalogStatus x{}; AnalogStatus y{}; bool left{}; @@ -99,6 +102,7 @@ struct StickStatus { }; struct TriggerStatus { + Common::UUID uuid{}; AnalogStatus analog{}; ButtonStatus pressed{}; }; diff --git a/src/core/hid/emulated_controller.cpp b/src/core/hid/emulated_controller.cpp index 2db2b4da09..6fe3744fd2 100644 --- a/src/core/hid/emulated_controller.cpp +++ b/src/core/hid/emulated_controller.cpp @@ -183,8 +183,11 @@ void EmulatedController::ReloadInput() { if (!button_devices[index]) { continue; } + const auto uuid = Common::UUID{button_params[index].Get("guid", "")}; Common::Input::InputCallback button_callback{ - [this, index](Common::Input::CallbackStatus callback) { SetButton(callback, index); }}; + [this, index, uuid](Common::Input::CallbackStatus callback) { + SetButton(callback, index, uuid); + }}; button_devices[index]->SetCallback(button_callback); button_devices[index]->ForceUpdate(); } @@ -193,8 +196,11 @@ void EmulatedController::ReloadInput() { if (!stick_devices[index]) { continue; } + const auto uuid = Common::UUID{stick_params[index].Get("guid", "")}; Common::Input::InputCallback stick_callback{ - [this, index](Common::Input::CallbackStatus callback) { SetStick(callback, index); }}; + [this, index, uuid](Common::Input::CallbackStatus callback) { + SetStick(callback, index, uuid); + }}; stick_devices[index]->SetCallback(stick_callback); stick_devices[index]->ForceUpdate(); } @@ -203,8 +209,11 @@ void EmulatedController::ReloadInput() { if (!trigger_devices[index]) { continue; } + const auto uuid = Common::UUID{trigger_params[index].Get("guid", "")}; Common::Input::InputCallback trigger_callback{ - [this, index](Common::Input::CallbackStatus callback) { SetTrigger(callback, index); }}; + [this, index, uuid](Common::Input::CallbackStatus callback) { + SetTrigger(callback, index, uuid); + }}; trigger_devices[index]->SetCallback(trigger_callback); trigger_devices[index]->ForceUpdate(); } @@ -229,13 +238,18 @@ void EmulatedController::ReloadInput() { motion_devices[index]->ForceUpdate(); } + // Use a common UUID for TAS + const auto tas_uuid = Common::UUID{0x0, 0x7A5}; + // Register TAS devices. No need to force update for (std::size_t index = 0; index < tas_button_devices.size(); ++index) { if (!tas_button_devices[index]) { continue; } Common::Input::InputCallback button_callback{ - [this, index](Common::Input::CallbackStatus callback) { SetButton(callback, index); }}; + [this, index, tas_uuid](Common::Input::CallbackStatus callback) { + SetButton(callback, index, tas_uuid); + }}; tas_button_devices[index]->SetCallback(button_callback); } @@ -244,7 +258,9 @@ void EmulatedController::ReloadInput() { continue; } Common::Input::InputCallback stick_callback{ - [this, index](Common::Input::CallbackStatus callback) { SetStick(callback, index); }}; + [this, index, tas_uuid](Common::Input::CallbackStatus callback) { + SetStick(callback, index, tas_uuid); + }}; tas_stick_devices[index]->SetCallback(stick_callback); } } @@ -423,7 +439,8 @@ void EmulatedController::SetMotionParam(std::size_t index, Common::ParamPackage ReloadInput(); } -void EmulatedController::SetButton(Common::Input::CallbackStatus callback, std::size_t index) { +void EmulatedController::SetButton(Common::Input::CallbackStatus callback, std::size_t index, + Common::UUID uuid) { if (index >= controller.button_values.size()) { return; } @@ -432,7 +449,16 @@ void EmulatedController::SetButton(Common::Input::CallbackStatus callback, std:: bool value_changed = false; const auto new_status = TransformToButton(callback); auto& current_status = controller.button_values[index]; + + // Only read button values that have the same uuid or are pressed once + if (current_status.uuid != uuid) { + if (!new_status.value) { + return; + } + } + current_status.toggle = new_status.toggle; + current_status.uuid = uuid; // Update button status with current if (!current_status.toggle) { @@ -553,12 +579,23 @@ void EmulatedController::SetButton(Common::Input::CallbackStatus callback, std:: TriggerOnChange(ControllerTriggerType::Button, true); } -void EmulatedController::SetStick(Common::Input::CallbackStatus callback, std::size_t index) { +void EmulatedController::SetStick(Common::Input::CallbackStatus callback, std::size_t index, + Common::UUID uuid) { if (index >= controller.stick_values.size()) { return; } std::lock_guard lock{mutex}; - controller.stick_values[index] = TransformToStick(callback); + const auto stick_value = TransformToStick(callback); + + // Only read stick values that have the same uuid or are over the threshold to avoid flapping + if (controller.stick_values[index].uuid != uuid) { + if (!stick_value.down && !stick_value.up && !stick_value.left && !stick_value.right) { + return; + } + } + + controller.stick_values[index] = stick_value; + controller.stick_values[index].uuid = uuid; if (is_configuring) { controller.analog_stick_state.left = {}; @@ -592,12 +629,23 @@ void EmulatedController::SetStick(Common::Input::CallbackStatus callback, std::s TriggerOnChange(ControllerTriggerType::Stick, true); } -void EmulatedController::SetTrigger(Common::Input::CallbackStatus callback, std::size_t index) { +void EmulatedController::SetTrigger(Common::Input::CallbackStatus callback, std::size_t index, + Common::UUID uuid) { if (index >= controller.trigger_values.size()) { return; } std::lock_guard lock{mutex}; - controller.trigger_values[index] = TransformToTrigger(callback); + const auto trigger_value = TransformToTrigger(callback); + + // Only read trigger values that have the same uuid or are pressed once + if (controller.stick_values[index].uuid != uuid) { + if (!trigger_value.pressed.value) { + return; + } + } + + controller.trigger_values[index] = trigger_value; + controller.trigger_values[index].uuid = uuid; if (is_configuring) { controller.gc_trigger_state.left = 0; diff --git a/src/core/hid/emulated_controller.h b/src/core/hid/emulated_controller.h index 2f7afff56d..9a8bdf14dc 100644 --- a/src/core/hid/emulated_controller.h +++ b/src/core/hid/emulated_controller.h @@ -313,21 +313,21 @@ private: * @param callback: A CallbackStatus containing the button status * @param index: Button ID of the to be updated */ - void SetButton(Common::Input::CallbackStatus callback, std::size_t index); + void SetButton(Common::Input::CallbackStatus callback, std::size_t index, Common::UUID uuid); /** * Updates the analog stick status of the controller * @param callback: A CallbackStatus containing the analog stick status * @param index: stick ID of the to be updated */ - void SetStick(Common::Input::CallbackStatus callback, std::size_t index); + void SetStick(Common::Input::CallbackStatus callback, std::size_t index, Common::UUID uuid); /** * Updates the trigger status of the controller * @param callback: A CallbackStatus containing the trigger status * @param index: trigger ID of the to be updated */ - void SetTrigger(Common::Input::CallbackStatus callback, std::size_t index); + void SetTrigger(Common::Input::CallbackStatus callback, std::size_t index, Common::UUID uuid); /** * Updates the motion status of the controller diff --git a/src/input_common/drivers/tas_input.cpp b/src/input_common/drivers/tas_input.cpp index d2748b2407..bb9c236eae 100644 --- a/src/input_common/drivers/tas_input.cpp +++ b/src/input_common/drivers/tas_input.cpp @@ -71,21 +71,21 @@ Tas::~Tas() { void Tas::LoadTasFiles() { script_length = 0; for (size_t i = 0; i < commands.size(); i++) { - LoadTasFile(i); + LoadTasFile(i, 0); if (commands[i].size() > script_length) { script_length = commands[i].size(); } } } -void Tas::LoadTasFile(size_t player_index) { +void Tas::LoadTasFile(size_t player_index, size_t file_index) { if (!commands[player_index].empty()) { commands[player_index].clear(); } - std::string file = - Common::FS::ReadStringFromFile(Common::FS::GetYuzuPath(Common::FS::YuzuPath::TASDir) / - fmt::format("script0-{}.txt", player_index + 1), - Common::FS::FileType::BinaryFile); + std::string file = Common::FS::ReadStringFromFile( + Common::FS::GetYuzuPath(Common::FS::YuzuPath::TASDir) / + fmt::format("script{}-{}.txt", file_index, player_index + 1), + Common::FS::FileType::BinaryFile); std::stringstream command_line(file); std::string line; int frame_no = 0; @@ -144,15 +144,8 @@ void Tas::WriteTasFile(std::u8string file_name) { void Tas::RecordInput(u64 buttons, TasAnalog left_axis, TasAnalog right_axis) { last_input = { .buttons = buttons, - .l_axis = FlipAxisY(left_axis), - .r_axis = FlipAxisY(right_axis), - }; -} - -TasAnalog Tas::FlipAxisY(TasAnalog old) { - return { - .x = old.x, - .y = -old.y, + .l_axis = left_axis, + .r_axis = right_axis, }; } @@ -219,6 +212,7 @@ void Tas::UpdateThread() { } } else { is_running = Settings::values.tas_loop.GetValue(); + LoadTasFiles(); current_command = 0; ClearInput(); } diff --git a/src/input_common/drivers/tas_input.h b/src/input_common/drivers/tas_input.h index 82dc9d6160..bfb37a638b 100644 --- a/src/input_common/drivers/tas_input.h +++ b/src/input_common/drivers/tas_input.h @@ -138,21 +138,16 @@ private: void LoadTasFiles(); /** Loads TAS file from the specified player - * @param player_index: player number where data is going to be stored + * @param player_index: player number to save the script + * @param file_index: script number of the file */ - void LoadTasFile(size_t player_index); + void LoadTasFile(size_t player_index, size_t file_index); /** Writes a TAS file from the recorded commands * @param file_name: name of the file to be written */ void WriteTasFile(std::u8string file_name); - /** Inverts the Y axis polarity - * @param old: value of the axis - * @return new value of the axis - */ - TasAnalog FlipAxisY(TasAnalog old); - /** * Parses a string containing the axis values. X and Y have a range from -32767 to 32767 * @param line: string containing axis values with the following format "x;y" -- cgit v1.2.3 From 8517d89be065c07b70a77437cfefd2cd8a7fb515 Mon Sep 17 00:00:00 2001 From: german77 Date: Thu, 4 Nov 2021 12:08:54 -0600 Subject: core/hid: Rename NpadType to NpadStyleIndex --- src/core/frontend/applets/controller.cpp | 10 +- src/core/hid/emulated_controller.cpp | 44 +++---- src/core/hid/emulated_controller.h | 18 +-- src/core/hid/hid_types.h | 13 ++- src/core/hle/service/hid/controllers/npad.cpp | 129 +++++++++++---------- src/core/hle/service/hid/controllers/npad.h | 11 +- src/core/hle/service/hid/hid.cpp | 14 +-- src/yuzu/applets/qt_controller.cpp | 65 ++++++----- src/yuzu/applets/qt_controller.h | 8 +- src/yuzu/applets/qt_software_keyboard.cpp | 14 +-- src/yuzu/configuration/configure_input_player.cpp | 87 +++++++------- src/yuzu/configuration/configure_input_player.h | 8 +- .../configure_input_player_widget.cpp | 18 +-- .../configuration/configure_input_player_widget.h | 2 +- src/yuzu/main.cpp | 2 +- 15 files changed, 228 insertions(+), 215 deletions(-) (limited to 'src/core/hid/emulated_controller.cpp') diff --git a/src/core/frontend/applets/controller.cpp b/src/core/frontend/applets/controller.cpp index 212ace8924..6dbd38ffae 100644 --- a/src/core/frontend/applets/controller.cpp +++ b/src/core/frontend/applets/controller.cpp @@ -44,26 +44,26 @@ void DefaultControllerApplet::ReconfigureControllers(std::function callb // Connect controllers based on the following priority list from highest to lowest priority: // Pro Controller -> Dual Joycons -> Left Joycon/Right Joycon -> Handheld if (parameters.allow_pro_controller) { - controller->SetNpadType(Core::HID::NpadType::ProController); + controller->SetNpadStyleIndex(Core::HID::NpadStyleIndex::ProController); controller->Connect(); } else if (parameters.allow_dual_joycons) { - controller->SetNpadType(Core::HID::NpadType::JoyconDual); + controller->SetNpadStyleIndex(Core::HID::NpadStyleIndex::JoyconDual); controller->Connect(); } else if (parameters.allow_left_joycon && parameters.allow_right_joycon) { // Assign left joycons to even player indices and right joycons to odd player indices. // We do this since Captain Toad Treasure Tracker expects a left joycon for Player 1 and // a right Joycon for Player 2 in 2 Player Assist mode. if (index % 2 == 0) { - controller->SetNpadType(Core::HID::NpadType::JoyconLeft); + controller->SetNpadStyleIndex(Core::HID::NpadStyleIndex::JoyconLeft); controller->Connect(); } else { - controller->SetNpadType(Core::HID::NpadType::JoyconRight); + controller->SetNpadStyleIndex(Core::HID::NpadStyleIndex::JoyconRight); controller->Connect(); } } else if (index == 0 && parameters.enable_single_mode && parameters.allow_handheld && !Settings::values.use_docked_mode.GetValue()) { // We should *never* reach here under any normal circumstances. - controller->SetNpadType(Core::HID::NpadType::Handheld); + controller->SetNpadStyleIndex(Core::HID::NpadStyleIndex::Handheld); controller->Connect(); } else { UNREACHABLE_MSG("Unable to add a new controller based on the given parameters!"); diff --git a/src/core/hid/emulated_controller.cpp b/src/core/hid/emulated_controller.cpp index 6fe3744fd2..a200992f2f 100644 --- a/src/core/hid/emulated_controller.cpp +++ b/src/core/hid/emulated_controller.cpp @@ -13,38 +13,38 @@ EmulatedController::EmulatedController(NpadIdType npad_id_type_) : npad_id_type( EmulatedController::~EmulatedController() = default; -NpadType EmulatedController::MapSettingsTypeToNPad(Settings::ControllerType type) { +NpadStyleIndex EmulatedController::MapSettingsTypeToNPad(Settings::ControllerType type) { switch (type) { case Settings::ControllerType::ProController: - return NpadType::ProController; + return NpadStyleIndex::ProController; case Settings::ControllerType::DualJoyconDetached: - return NpadType::JoyconDual; + return NpadStyleIndex::JoyconDual; case Settings::ControllerType::LeftJoycon: - return NpadType::JoyconLeft; + return NpadStyleIndex::JoyconLeft; case Settings::ControllerType::RightJoycon: - return NpadType::JoyconRight; + return NpadStyleIndex::JoyconRight; case Settings::ControllerType::Handheld: - return NpadType::Handheld; + return NpadStyleIndex::Handheld; case Settings::ControllerType::GameCube: - return NpadType::GameCube; + return NpadStyleIndex::GameCube; default: - return NpadType::ProController; + return NpadStyleIndex::ProController; } } -Settings::ControllerType EmulatedController::MapNPadToSettingsType(NpadType type) { +Settings::ControllerType EmulatedController::MapNPadToSettingsType(NpadStyleIndex type) { switch (type) { - case NpadType::ProController: + case NpadStyleIndex::ProController: return Settings::ControllerType::ProController; - case NpadType::JoyconDual: + case NpadStyleIndex::JoyconDual: return Settings::ControllerType::DualJoyconDetached; - case NpadType::JoyconLeft: + case NpadStyleIndex::JoyconLeft: return Settings::ControllerType::LeftJoycon; - case NpadType::JoyconRight: + case NpadStyleIndex::JoyconRight: return Settings::ControllerType::RightJoycon; - case NpadType::Handheld: + case NpadStyleIndex::Handheld: return Settings::ControllerType::Handheld; - case NpadType::GameCube: + case NpadStyleIndex::GameCube: return Settings::ControllerType::GameCube; default: return Settings::ControllerType::ProController; @@ -79,9 +79,9 @@ void EmulatedController::ReloadFromSettings() { // Other or debug controller should always be a pro controller if (npad_id_type != NpadIdType::Other) { - SetNpadType(MapSettingsTypeToNPad(player.controller_type)); + SetNpadStyleIndex(MapSettingsTypeToNPad(player.controller_type)); } else { - SetNpadType(NpadType::ProController); + SetNpadStyleIndex(NpadStyleIndex::ProController); } if (player.connected) { @@ -306,7 +306,7 @@ void EmulatedController::DisableConfiguration() { if (is_connected) { Disconnect(); } - SetNpadType(tmp_npad_type); + SetNpadStyleIndex(tmp_npad_type); } // Apply temporary connected status to the real controller @@ -569,10 +569,10 @@ void EmulatedController::SetButton(Common::Input::CallbackStatus callback, std:: } } if (!is_connected) { - if (npad_id_type == NpadIdType::Player1 && npad_type != NpadType::Handheld) { + if (npad_id_type == NpadIdType::Player1 && npad_type != NpadStyleIndex::Handheld) { Connect(); } - if (npad_id_type == NpadIdType::Handheld && npad_type == NpadType::Handheld) { + if (npad_id_type == NpadIdType::Handheld && npad_type == NpadStyleIndex::Handheld) { Connect(); } } @@ -896,14 +896,14 @@ NpadIdType EmulatedController::GetNpadIdType() const { return npad_id_type; } -NpadType EmulatedController::GetNpadType(bool get_temporary_value) const { +NpadStyleIndex EmulatedController::GetNpadStyleIndex(bool get_temporary_value) const { if (get_temporary_value) { return tmp_npad_type; } return npad_type; } -void EmulatedController::SetNpadType(NpadType npad_type_) { +void EmulatedController::SetNpadStyleIndex(NpadStyleIndex npad_type_) { { std::lock_guard lock{mutex}; diff --git a/src/core/hid/emulated_controller.h b/src/core/hid/emulated_controller.h index 9a8bdf14dc..fa2e89c0b8 100644 --- a/src/core/hid/emulated_controller.h +++ b/src/core/hid/emulated_controller.h @@ -142,23 +142,23 @@ public: YUZU_NON_MOVEABLE(EmulatedController); /// Converts the controller type from settings to npad type - static NpadType MapSettingsTypeToNPad(Settings::ControllerType type); + static NpadStyleIndex MapSettingsTypeToNPad(Settings::ControllerType type); /// Converts npad type to the equivalent of controller type from settings - static Settings::ControllerType MapNPadToSettingsType(NpadType type); + static Settings::ControllerType MapNPadToSettingsType(NpadStyleIndex type); /// Gets the NpadIdType for this controller NpadIdType GetNpadIdType() const; - /// Sets the NpadType for this controller - void SetNpadType(NpadType npad_type_); + /// Sets the NpadStyleIndex for this controller + void SetNpadStyleIndex(NpadStyleIndex npad_type_); /** - * Gets the NpadType for this controller + * Gets the NpadStyleIndex for this controller * @param If true tmp_npad_type will be returned - * @return NpadType set on the controller + * @return NpadStyleIndex set on the controller */ - NpadType GetNpadType(bool get_temporary_value = false) const; + NpadStyleIndex GetNpadStyleIndex(bool get_temporary_value = false) const; /// Sets the connected status to true void Connect(); @@ -351,14 +351,14 @@ private: void TriggerOnChange(ControllerTriggerType type, bool is_service_update); NpadIdType npad_id_type; - NpadType npad_type{NpadType::None}; + NpadStyleIndex npad_type{NpadStyleIndex::None}; bool is_connected{false}; bool is_configuring{false}; f32 motion_sensitivity{0.01f}; bool force_update_motion{false}; // Temporary values to avoid doing changes while the controller is on configuration mode - NpadType tmp_npad_type{NpadType::None}; + NpadStyleIndex tmp_npad_type{NpadStyleIndex::None}; bool tmp_is_connected{false}; ButtonParams button_params; diff --git a/src/core/hid/hid_types.h b/src/core/hid/hid_types.h index f8a0d5edd0..7e4f6a804e 100644 --- a/src/core/hid/hid_types.h +++ b/src/core/hid/hid_types.h @@ -84,8 +84,8 @@ constexpr NpadIdType IndexToNpadIdType(size_t index) { } } -// This is nn::hid::NpadType -enum class NpadType : u8 { +// This is nn::hid::NpadStyleIndex +enum class NpadStyleIndex : u8 { None = 0, ProController = 3, Handheld = 4, @@ -94,7 +94,14 @@ enum class NpadType : u8 { JoyconRight = 7, GameCube = 8, Pokeball = 9, - MaxNpadType = 10, + NES = 10, + HandheldNES = 11, + SNES = 12, + N64 = 13, + SegaGenesis = 14, + SystemExt = 32, + System = 33, + MaxNpadType = 34, }; // This is nn::hid::NpadStyleTag diff --git a/src/core/hle/service/hid/controllers/npad.cpp b/src/core/hle/service/hid/controllers/npad.cpp index 0b5a236969..e4a3d91634 100644 --- a/src/core/hle/service/hid/controllers/npad.cpp +++ b/src/core/hle/service/hid/controllers/npad.cpp @@ -93,7 +93,7 @@ bool Controller_NPad::IsNpadIdValid(u32 npad_id) { bool Controller_NPad::IsDeviceHandleValid(const DeviceHandle& device_handle) { return IsNpadIdValid(device_handle.npad_id) && - device_handle.npad_type < Core::HID::NpadType::MaxNpadType && + device_handle.npad_type < Core::HID::NpadStyleIndex::MaxNpadType && device_handle.device_index < DeviceIndex::MaxDeviceIndex; } @@ -134,7 +134,7 @@ void Controller_NPad::ControllerUpdate(Core::HID::ControllerTriggerType type, auto& controller = controller_data[controller_idx]; const auto is_connected = controller.device->IsConnected(); - const auto npad_type = controller.device->GetNpadType(); + const auto npad_type = controller.device->GetNpadStyleIndex(); switch (type) { case Core::HID::ControllerTriggerType::Connected: case Core::HID::ControllerTriggerType::Disconnected: @@ -161,9 +161,9 @@ void Controller_NPad::ControllerUpdate(Core::HID::ControllerTriggerType type, void Controller_NPad::InitNewlyAddedController(std::size_t controller_idx) { auto& controller = controller_data[controller_idx]; - const auto controller_type = controller.device->GetNpadType(); + const auto controller_type = controller.device->GetNpadStyleIndex(); auto& shared_memory = controller.shared_memory_entry; - if (controller_type == Core::HID::NpadType::None) { + if (controller_type == Core::HID::NpadStyleIndex::None) { controller.styleset_changed_event->GetWritableEvent().Signal(); return; } @@ -171,10 +171,10 @@ void Controller_NPad::InitNewlyAddedController(std::size_t controller_idx) { shared_memory.device_type.raw = 0; shared_memory.system_properties.raw = 0; switch (controller_type) { - case Core::HID::NpadType::None: + case Core::HID::NpadStyleIndex::None: UNREACHABLE(); break; - case Core::HID::NpadType::ProController: + case Core::HID::NpadStyleIndex::ProController: shared_memory.style_set.fullkey.Assign(1); shared_memory.device_type.fullkey.Assign(1); shared_memory.system_properties.is_vertical.Assign(1); @@ -183,7 +183,7 @@ void Controller_NPad::InitNewlyAddedController(std::size_t controller_idx) { shared_memory.assignment_mode = NpadJoyAssignmentMode::Single; shared_memory.applet_footer.type = AppletFooterUiType::SwitchProController; break; - case Core::HID::NpadType::Handheld: + case Core::HID::NpadStyleIndex::Handheld: shared_memory.style_set.handheld.Assign(1); shared_memory.device_type.handheld_left.Assign(1); shared_memory.device_type.handheld_right.Assign(1); @@ -193,7 +193,7 @@ void Controller_NPad::InitNewlyAddedController(std::size_t controller_idx) { shared_memory.assignment_mode = NpadJoyAssignmentMode::Dual; shared_memory.applet_footer.type = AppletFooterUiType::HandheldJoyConLeftJoyConRight; break; - case Core::HID::NpadType::JoyconDual: + case Core::HID::NpadStyleIndex::JoyconDual: shared_memory.style_set.joycon_dual.Assign(1); shared_memory.device_type.joycon_left.Assign(1); shared_memory.device_type.joycon_right.Assign(1); @@ -203,7 +203,7 @@ void Controller_NPad::InitNewlyAddedController(std::size_t controller_idx) { shared_memory.assignment_mode = NpadJoyAssignmentMode::Dual; shared_memory.applet_footer.type = AppletFooterUiType::JoyDual; break; - case Core::HID::NpadType::JoyconLeft: + case Core::HID::NpadStyleIndex::JoyconLeft: shared_memory.style_set.joycon_left.Assign(1); shared_memory.device_type.joycon_left.Assign(1); shared_memory.system_properties.is_horizontal.Assign(1); @@ -211,7 +211,7 @@ void Controller_NPad::InitNewlyAddedController(std::size_t controller_idx) { shared_memory.assignment_mode = NpadJoyAssignmentMode::Single; shared_memory.applet_footer.type = AppletFooterUiType::JoyLeftHorizontal; break; - case Core::HID::NpadType::JoyconRight: + case Core::HID::NpadStyleIndex::JoyconRight: shared_memory.style_set.joycon_right.Assign(1); shared_memory.device_type.joycon_right.Assign(1); shared_memory.system_properties.is_horizontal.Assign(1); @@ -219,14 +219,14 @@ void Controller_NPad::InitNewlyAddedController(std::size_t controller_idx) { shared_memory.assignment_mode = NpadJoyAssignmentMode::Single; shared_memory.applet_footer.type = AppletFooterUiType::JoyRightHorizontal; break; - case Core::HID::NpadType::GameCube: + case Core::HID::NpadStyleIndex::GameCube: shared_memory.style_set.gamecube.Assign(1); // The GC Controller behaves like a wired Pro Controller shared_memory.device_type.fullkey.Assign(1); shared_memory.system_properties.is_vertical.Assign(1); shared_memory.system_properties.use_plus.Assign(1); break; - case Core::HID::NpadType::Pokeball: + case Core::HID::NpadStyleIndex::Pokeball: shared_memory.style_set.palma.Assign(1); shared_memory.device_type.palma.Assign(1); shared_memory.assignment_mode = NpadJoyAssignmentMode::Single; @@ -307,7 +307,7 @@ void Controller_NPad::OnInit() { const auto& device = controller.device; if (device->IsConnected()) { const std::size_t index = Core::HID::NpadIdTypeToIndex(device->GetNpadIdType()); - AddNewControllerAt(device->GetNpadType(), index); + AddNewControllerAt(device->GetNpadStyleIndex(), index); } } } @@ -347,7 +347,7 @@ void Controller_NPad::RequestPadStateUpdate(u32 npad_id) { std::lock_guard lock{mutex}; const auto controller_idx = NPadIdToIndex(npad_id); auto& controller = controller_data[controller_idx]; - const auto controller_type = controller.device->GetNpadType(); + const auto controller_type = controller.device->GetNpadStyleIndex(); if (!controller.device->IsConnected()) { return; } @@ -359,7 +359,7 @@ void Controller_NPad::RequestPadStateUpdate(u32 npad_id) { using btn = Core::HID::NpadButton; pad_entry.npad_buttons.raw = btn::None; - if (controller_type != Core::HID::NpadType::JoyconLeft) { + if (controller_type != Core::HID::NpadStyleIndex::JoyconLeft) { constexpr btn right_button_mask = btn::A | btn::B | btn::X | btn::Y | btn::StickR | btn::R | btn::ZR | btn::Plus | btn::StickRLeft | btn::StickRUp | btn::StickRRight | btn::StickRDown; @@ -367,7 +367,7 @@ void Controller_NPad::RequestPadStateUpdate(u32 npad_id) { pad_entry.r_stick = stick_state.right; } - if (controller_type != Core::HID::NpadType::JoyconRight) { + if (controller_type != Core::HID::NpadStyleIndex::JoyconRight) { constexpr btn left_button_mask = btn::Left | btn::Up | btn::Right | btn::Down | btn::StickL | btn::L | btn::ZL | btn::Minus | btn::StickLLeft | btn::StickLUp | btn::StickLRight | btn::StickLDown; @@ -375,17 +375,17 @@ void Controller_NPad::RequestPadStateUpdate(u32 npad_id) { pad_entry.l_stick = stick_state.left; } - if (controller_type == Core::HID::NpadType::JoyconLeft) { + if (controller_type == Core::HID::NpadStyleIndex::JoyconLeft) { pad_entry.npad_buttons.left_sl.Assign(button_state.left_sl); pad_entry.npad_buttons.left_sr.Assign(button_state.left_sr); } - if (controller_type == Core::HID::NpadType::JoyconRight) { + if (controller_type == Core::HID::NpadStyleIndex::JoyconRight) { pad_entry.npad_buttons.right_sl.Assign(button_state.right_sl); pad_entry.npad_buttons.right_sr.Assign(button_state.right_sr); } - if (controller_type == Core::HID::NpadType::GameCube) { + if (controller_type == Core::HID::NpadStyleIndex::GameCube) { const auto& trigger_state = controller.device->GetTriggers(); trigger_entry.l_analog = trigger_state.left; trigger_entry.r_analog = trigger_state.right; @@ -406,9 +406,10 @@ void Controller_NPad::OnUpdate(const Core::Timing::CoreTiming& core_timing, u8* auto& controller = controller_data[i]; auto& npad = controller.shared_memory_entry; - const auto& controller_type = controller.device->GetNpadType(); + const auto& controller_type = controller.device->GetNpadStyleIndex(); - if (controller_type == Core::HID::NpadType::None || !controller.device->IsConnected()) { + if (controller_type == Core::HID::NpadStyleIndex::None || + !controller.device->IsConnected()) { // Refresh shared memory std::memcpy(data + NPAD_OFFSET + (i * sizeof(NpadInternalState)), &controller.shared_memory_entry, sizeof(NpadInternalState)); @@ -426,10 +427,10 @@ void Controller_NPad::OnUpdate(const Core::Timing::CoreTiming& core_timing, u8* libnx_state.connection_status.raw = 0; libnx_state.connection_status.is_connected.Assign(1); switch (controller_type) { - case Core::HID::NpadType::None: + case Core::HID::NpadStyleIndex::None: UNREACHABLE(); break; - case Core::HID::NpadType::ProController: + case Core::HID::NpadStyleIndex::ProController: pad_state.connection_status.raw = 0; pad_state.connection_status.is_connected.Assign(1); pad_state.connection_status.is_wired.Assign(1); @@ -439,7 +440,7 @@ void Controller_NPad::OnUpdate(const Core::Timing::CoreTiming& core_timing, u8* npad.fullkey_lifo.ReadCurrentEntry().state.sampling_number + 1; npad.fullkey_lifo.WriteNextEntry(pad_state); break; - case Core::HID::NpadType::Handheld: + case Core::HID::NpadStyleIndex::Handheld: pad_state.connection_status.raw = 0; pad_state.connection_status.is_connected.Assign(1); pad_state.connection_status.is_wired.Assign(1); @@ -457,7 +458,7 @@ void Controller_NPad::OnUpdate(const Core::Timing::CoreTiming& core_timing, u8* npad.handheld_lifo.ReadCurrentEntry().state.sampling_number + 1; npad.handheld_lifo.WriteNextEntry(pad_state); break; - case Core::HID::NpadType::JoyconDual: + case Core::HID::NpadStyleIndex::JoyconDual: pad_state.connection_status.raw = 0; pad_state.connection_status.is_connected.Assign(1); pad_state.connection_status.is_left_connected.Assign(1); @@ -469,7 +470,7 @@ void Controller_NPad::OnUpdate(const Core::Timing::CoreTiming& core_timing, u8* npad.joy_dual_lifo.ReadCurrentEntry().state.sampling_number + 1; npad.joy_dual_lifo.WriteNextEntry(pad_state); break; - case Core::HID::NpadType::JoyconLeft: + case Core::HID::NpadStyleIndex::JoyconLeft: pad_state.connection_status.raw = 0; pad_state.connection_status.is_connected.Assign(1); pad_state.connection_status.is_left_connected.Assign(1); @@ -479,7 +480,7 @@ void Controller_NPad::OnUpdate(const Core::Timing::CoreTiming& core_timing, u8* npad.joy_left_lifo.ReadCurrentEntry().state.sampling_number + 1; npad.joy_left_lifo.WriteNextEntry(pad_state); break; - case Core::HID::NpadType::JoyconRight: + case Core::HID::NpadStyleIndex::JoyconRight: pad_state.connection_status.raw = 0; pad_state.connection_status.is_connected.Assign(1); pad_state.connection_status.is_right_connected.Assign(1); @@ -489,7 +490,7 @@ void Controller_NPad::OnUpdate(const Core::Timing::CoreTiming& core_timing, u8* npad.joy_right_lifo.ReadCurrentEntry().state.sampling_number + 1; npad.joy_right_lifo.WriteNextEntry(pad_state); break; - case Core::HID::NpadType::GameCube: + case Core::HID::NpadStyleIndex::GameCube: pad_state.connection_status.raw = 0; pad_state.connection_status.is_connected.Assign(1); pad_state.connection_status.is_wired.Assign(1); @@ -502,7 +503,7 @@ void Controller_NPad::OnUpdate(const Core::Timing::CoreTiming& core_timing, u8* npad.fullkey_lifo.WriteNextEntry(pad_state); npad.gc_trigger_lifo.WriteNextEntry(trigger_state); break; - case Core::HID::NpadType::Pokeball: + case Core::HID::NpadStyleIndex::Pokeball: pad_state.connection_status.raw = 0; pad_state.connection_status.is_connected.Assign(1); pad_state.sampling_number = @@ -534,9 +535,10 @@ void Controller_NPad::OnMotionUpdate(const Core::Timing::CoreTiming& core_timing for (std::size_t i = 0; i < controller_data.size(); ++i) { auto& controller = controller_data[i]; - const auto& controller_type = controller.device->GetNpadType(); + const auto& controller_type = controller.device->GetNpadStyleIndex(); - if (controller_type == Core::HID::NpadType::None || !controller.device->IsConnected()) { + if (controller_type == Core::HID::NpadStyleIndex::None || + !controller.device->IsConnected()) { continue; } @@ -557,10 +559,10 @@ void Controller_NPad::OnMotionUpdate(const Core::Timing::CoreTiming& core_timing } switch (controller_type) { - case Core::HID::NpadType::None: + case Core::HID::NpadStyleIndex::None: UNREACHABLE(); break; - case Core::HID::NpadType::ProController: + case Core::HID::NpadStyleIndex::ProController: sixaxis_fullkey_state.attribute.raw = 0; if (sixaxis_sensors_enabled) { sixaxis_fullkey_state.attribute.is_connected.Assign(1); @@ -570,7 +572,7 @@ void Controller_NPad::OnMotionUpdate(const Core::Timing::CoreTiming& core_timing sixaxis_fullkey_state.orientation = motion_state[0].orientation; } break; - case Core::HID::NpadType::Handheld: + case Core::HID::NpadStyleIndex::Handheld: sixaxis_handheld_state.attribute.raw = 0; if (sixaxis_sensors_enabled) { sixaxis_handheld_state.attribute.is_connected.Assign(1); @@ -580,7 +582,7 @@ void Controller_NPad::OnMotionUpdate(const Core::Timing::CoreTiming& core_timing sixaxis_handheld_state.orientation = motion_state[0].orientation; } break; - case Core::HID::NpadType::JoyconDual: + case Core::HID::NpadStyleIndex::JoyconDual: sixaxis_dual_left_state.attribute.raw = 0; sixaxis_dual_right_state.attribute.raw = 0; if (sixaxis_sensors_enabled) { @@ -600,7 +602,7 @@ void Controller_NPad::OnMotionUpdate(const Core::Timing::CoreTiming& core_timing sixaxis_dual_right_state.orientation = motion_state[1].orientation; } break; - case Core::HID::NpadType::JoyconLeft: + case Core::HID::NpadStyleIndex::JoyconLeft: sixaxis_left_lifo_state.attribute.raw = 0; if (sixaxis_sensors_enabled) { sixaxis_left_lifo_state.attribute.is_connected.Assign(1); @@ -610,7 +612,7 @@ void Controller_NPad::OnMotionUpdate(const Core::Timing::CoreTiming& core_timing sixaxis_left_lifo_state.orientation = motion_state[0].orientation; } break; - case Core::HID::NpadType::JoyconRight: + case Core::HID::NpadStyleIndex::JoyconRight: sixaxis_right_lifo_state.attribute.raw = 0; if (sixaxis_sensors_enabled) { sixaxis_right_lifo_state.attribute.is_connected.Assign(1); @@ -779,11 +781,11 @@ void Controller_NPad::VibrateController(const DeviceHandle& vibration_device_han } // Some games try to send mismatched parameters in the device handle, block these. - if ((controller.device->GetNpadType() == Core::HID::NpadType::JoyconLeft && - (vibration_device_handle.npad_type == Core::HID::NpadType::JoyconRight || + if ((controller.device->GetNpadStyleIndex() == Core::HID::NpadStyleIndex::JoyconLeft && + (vibration_device_handle.npad_type == Core::HID::NpadStyleIndex::JoyconRight || vibration_device_handle.device_index == DeviceIndex::Right)) || - (controller.device->GetNpadType() == Core::HID::NpadType::JoyconRight && - (vibration_device_handle.npad_type == Core::HID::NpadType::JoyconLeft || + (controller.device->GetNpadStyleIndex() == Core::HID::NpadStyleIndex::JoyconRight && + (vibration_device_handle.npad_type == Core::HID::NpadStyleIndex::JoyconLeft || vibration_device_handle.device_index == DeviceIndex::Left))) { return; } @@ -876,11 +878,12 @@ void Controller_NPad::SignalStyleSetChangedEvent(u32 npad_id) const { controller.styleset_changed_event->GetWritableEvent().Signal(); } -void Controller_NPad::AddNewControllerAt(Core::HID::NpadType controller, std::size_t npad_index) { +void Controller_NPad::AddNewControllerAt(Core::HID::NpadStyleIndex controller, + std::size_t npad_index) { UpdateControllerAt(controller, npad_index, true); } -void Controller_NPad::UpdateControllerAt(Core::HID::NpadType type, std::size_t npad_index, +void Controller_NPad::UpdateControllerAt(Core::HID::NpadStyleIndex type, std::size_t npad_index, bool connected) { auto& controller = controller_data[npad_index]; if (!connected) { @@ -888,7 +891,7 @@ void Controller_NPad::UpdateControllerAt(Core::HID::NpadType type, std::size_t n return; } - controller.device->SetNpadType(type); + controller.device->SetNpadStyleIndex(type); InitNewlyAddedController(npad_index); } @@ -971,13 +974,13 @@ void Controller_NPad::MergeSingleJoyAsDualJoy(u32 npad_id_1, u32 npad_id_2) { // If the controllers at both npad indices form a pair of left and right joycons, merge them. // Otherwise, do nothing. - if ((controller_1->GetNpadType() == Core::HID::NpadType::JoyconLeft && - controller_2->GetNpadType() == Core::HID::NpadType::JoyconRight) || - (controller_2->GetNpadType() == Core::HID::NpadType::JoyconLeft && - controller_1->GetNpadType() == Core::HID::NpadType::JoyconRight)) { + if ((controller_1->GetNpadStyleIndex() == Core::HID::NpadStyleIndex::JoyconLeft && + controller_2->GetNpadStyleIndex() == Core::HID::NpadStyleIndex::JoyconRight) || + (controller_2->GetNpadStyleIndex() == Core::HID::NpadStyleIndex::JoyconLeft && + controller_1->GetNpadStyleIndex() == Core::HID::NpadStyleIndex::JoyconRight)) { // Disconnect the joycon at the second id and connect the dual joycon at the first index. DisconnectNpad(npad_id_2); - AddNewControllerAt(Core::HID::NpadType::JoyconDual, npad_index_1); + AddNewControllerAt(Core::HID::NpadStyleIndex::JoyconDual, npad_index_1); } } @@ -1000,8 +1003,8 @@ bool Controller_NPad::SwapNpadAssignment(u32 npad_id_1, u32 npad_id_2) { const auto npad_index_2 = NPadIdToIndex(npad_id_2); const auto& controller_1 = controller_data[npad_index_1].device; const auto& controller_2 = controller_data[npad_index_2].device; - const auto type_index_1 = controller_1->GetNpadType(); - const auto type_index_2 = controller_2->GetNpadType(); + const auto type_index_1 = controller_1->GetNpadStyleIndex(); + const auto type_index_2 = controller_2->GetNpadStyleIndex(); if (!IsControllerSupported(type_index_1) || !IsControllerSupported(type_index_2)) { return false; @@ -1039,9 +1042,9 @@ void Controller_NPad::SetAnalogStickUseCenterClamp(bool use_center_clamp) { void Controller_NPad::ClearAllConnectedControllers() { for (auto& controller : controller_data) { if (controller.device->IsConnected() && - controller.device->GetNpadType() != Core::HID::NpadType::None) { - controller.device->SetNpadType(Core::HID::NpadType::None); + controller.device->GetNpadStyleIndex() != Core::HID::NpadStyleIndex::None) { controller.device->Disconnect(); + controller.device->SetNpadStyleIndex(Core::HID::NpadStyleIndex::None); } } } @@ -1054,7 +1057,7 @@ void Controller_NPad::DisconnectAllConnectedControllers() { void Controller_NPad::ConnectAllDisconnectedControllers() { for (auto& controller : controller_data) { - if (controller.device->GetNpadType() != Core::HID::NpadType::None && + if (controller.device->GetNpadStyleIndex() != Core::HID::NpadStyleIndex::None && !controller.device->IsConnected()) { controller.device->Connect(); } @@ -1063,8 +1066,8 @@ void Controller_NPad::ConnectAllDisconnectedControllers() { void Controller_NPad::ClearAllControllers() { for (auto& controller : controller_data) { - controller.device->SetNpadType(Core::HID::NpadType::None); controller.device->Disconnect(); + controller.device->SetNpadStyleIndex(Core::HID::NpadStyleIndex::None); } } @@ -1072,8 +1075,8 @@ u32 Controller_NPad::GetAndResetPressState() { return press_state.exchange(0); } -bool Controller_NPad::IsControllerSupported(Core::HID::NpadType controller) const { - if (controller == Core::HID::NpadType::Handheld) { +bool Controller_NPad::IsControllerSupported(Core::HID::NpadStyleIndex controller) const { + if (controller == Core::HID::NpadStyleIndex::Handheld) { const bool support_handheld = std::find(supported_npad_id_types.begin(), supported_npad_id_types.end(), NPAD_HANDHELD) != supported_npad_id_types.end(); @@ -1093,17 +1096,17 @@ bool Controller_NPad::IsControllerSupported(Core::HID::NpadType controller) cons [](u32 npad_id) { return npad_id <= MAX_NPAD_ID; })) { Core::HID::NpadStyleTag style = GetSupportedStyleSet(); switch (controller) { - case Core::HID::NpadType::ProController: + case Core::HID::NpadStyleIndex::ProController: return style.fullkey; - case Core::HID::NpadType::JoyconDual: + case Core::HID::NpadStyleIndex::JoyconDual: return style.joycon_dual; - case Core::HID::NpadType::JoyconLeft: + case Core::HID::NpadStyleIndex::JoyconLeft: return style.joycon_left; - case Core::HID::NpadType::JoyconRight: + case Core::HID::NpadStyleIndex::JoyconRight: return style.joycon_right; - case Core::HID::NpadType::GameCube: + case Core::HID::NpadStyleIndex::GameCube: return style.gamecube; - case Core::HID::NpadType::Pokeball: + case Core::HID::NpadStyleIndex::Pokeball: return style.palma; default: return false; diff --git a/src/core/hle/service/hid/controllers/npad.h b/src/core/hle/service/hid/controllers/npad.h index 871d245fd8..512fb5afcd 100644 --- a/src/core/hle/service/hid/controllers/npad.h +++ b/src/core/hle/service/hid/controllers/npad.h @@ -96,7 +96,7 @@ public: }; struct DeviceHandle { - Core::HID::NpadType npad_type; + Core::HID::NpadStyleIndex npad_type; u8 npad_id; DeviceIndex device_index; INSERT_PADDING_BYTES_NOINIT(1); @@ -160,9 +160,10 @@ public: void SignalStyleSetChangedEvent(u32 npad_id) const; // Adds a new controller at an index. - void AddNewControllerAt(Core::HID::NpadType controller, std::size_t npad_index); + void AddNewControllerAt(Core::HID::NpadStyleIndex controller, std::size_t npad_index); // Adds a new controller at an index with connection status. - void UpdateControllerAt(Core::HID::NpadType controller, std::size_t npad_index, bool connected); + void UpdateControllerAt(Core::HID::NpadStyleIndex controller, std::size_t npad_index, + bool connected); void DisconnectNpad(u32 npad_id); void DisconnectNpadAtIndex(std::size_t index); @@ -496,7 +497,7 @@ private: std::array vibration{}; bool unintended_home_button_input_protection{}; bool is_connected{}; - Core::HID::NpadType npad_type{Core::HID::NpadType::None}; + Core::HID::NpadStyleIndex npad_type{Core::HID::NpadStyleIndex::None}; // Current pad state NPadGenericState npad_pad_state{}; @@ -513,7 +514,7 @@ private: void ControllerUpdate(Core::HID::ControllerTriggerType type, std::size_t controller_idx); void InitNewlyAddedController(std::size_t controller_idx); - bool IsControllerSupported(Core::HID::NpadType controller) const; + bool IsControllerSupported(Core::HID::NpadStyleIndex controller) const; void RequestPadStateUpdate(u32 npad_id); void WriteEmptyEntry(NpadInternalState& npad); diff --git a/src/core/hle/service/hid/hid.cpp b/src/core/hle/service/hid/hid.cpp index ac48f96d3b..648e69de9f 100644 --- a/src/core/hle/service/hid/hid.cpp +++ b/src/core/hle/service/hid/hid.cpp @@ -1131,18 +1131,18 @@ void Hid::GetVibrationDeviceInfo(Kernel::HLERequestContext& ctx) { Core::HID::VibrationDeviceInfo vibration_device_info; switch (vibration_device_handle.npad_type) { - case Core::HID::NpadType::ProController: - case Core::HID::NpadType::Handheld: - case Core::HID::NpadType::JoyconDual: - case Core::HID::NpadType::JoyconLeft: - case Core::HID::NpadType::JoyconRight: + case Core::HID::NpadStyleIndex::ProController: + case Core::HID::NpadStyleIndex::Handheld: + case Core::HID::NpadStyleIndex::JoyconDual: + case Core::HID::NpadStyleIndex::JoyconLeft: + case Core::HID::NpadStyleIndex::JoyconRight: default: vibration_device_info.type = Core::HID::VibrationDeviceType::LinearResonantActuator; break; - case Core::HID::NpadType::GameCube: + case Core::HID::NpadStyleIndex::GameCube: vibration_device_info.type = Core::HID::VibrationDeviceType::GcErm; break; - case Core::HID::NpadType::Pokeball: + case Core::HID::NpadStyleIndex::Pokeball: vibration_device_info.type = Core::HID::VibrationDeviceType::Unknown; break; } diff --git a/src/yuzu/applets/qt_controller.cpp b/src/yuzu/applets/qt_controller.cpp index 9c6377cf0a..6a2cdda634 100644 --- a/src/yuzu/applets/qt_controller.cpp +++ b/src/yuzu/applets/qt_controller.cpp @@ -28,31 +28,31 @@ namespace { void UpdateController(Core::HID::EmulatedController* controller, - Core::HID::NpadType controller_type, bool connected) { + Core::HID::NpadStyleIndex controller_type, bool connected) { if (controller->IsConnected()) { controller->Disconnect(); } - controller->SetNpadType(controller_type); + controller->SetNpadStyleIndex(controller_type); if (connected) { controller->Connect(); } } // Returns true if the given controller type is compatible with the given parameters. -bool IsControllerCompatible(Core::HID::NpadType controller_type, +bool IsControllerCompatible(Core::HID::NpadStyleIndex controller_type, Core::Frontend::ControllerParameters parameters) { switch (controller_type) { - case Core::HID::NpadType::ProController: + case Core::HID::NpadStyleIndex::ProController: return parameters.allow_pro_controller; - case Core::HID::NpadType::JoyconDual: + case Core::HID::NpadStyleIndex::JoyconDual: return parameters.allow_dual_joycons; - case Core::HID::NpadType::JoyconLeft: + case Core::HID::NpadStyleIndex::JoyconLeft: return parameters.allow_left_joycon; - case Core::HID::NpadType::JoyconRight: + case Core::HID::NpadStyleIndex::JoyconRight: return parameters.allow_right_joycon; - case Core::HID::NpadType::Handheld: + case Core::HID::NpadStyleIndex::Handheld: return parameters.enable_single_mode && parameters.allow_handheld; - case Core::HID::NpadType::GameCube: + case Core::HID::NpadStyleIndex::GameCube: return parameters.allow_gamecube_controller; default: return false; @@ -183,7 +183,7 @@ QtControllerSelectorDialog::QtControllerSelectorDialog( connect(emulated_controllers[i], qOverload(&QComboBox::currentIndexChanged), [this, i](int index) { UpdateDockedState(GetControllerTypeFromIndex(index, i) == - Core::HID::NpadType::Handheld); + Core::HID::NpadStyleIndex::Handheld); }); } } @@ -243,7 +243,7 @@ void QtControllerSelectorDialog::LoadConfiguration() { player_groupboxes[index]->setChecked(connected); connected_controller_checkboxes[index]->setChecked(connected); emulated_controllers[index]->setCurrentIndex( - GetIndexFromControllerType(controller->GetNpadType(), index)); + GetIndexFromControllerType(controller->GetNpadStyleIndex(), index)); } UpdateDockedState(handheld->IsConnected()); @@ -402,32 +402,33 @@ void QtControllerSelectorDialog::SetEmulatedControllers(std::size_t player_index emulated_controllers[player_index]->clear(); pairs.emplace_back(emulated_controllers[player_index]->count(), - Core::HID::NpadType::ProController); + Core::HID::NpadStyleIndex::ProController); emulated_controllers[player_index]->addItem(tr("Pro Controller")); pairs.emplace_back(emulated_controllers[player_index]->count(), - Core::HID::NpadType::JoyconDual); + Core::HID::NpadStyleIndex::JoyconDual); emulated_controllers[player_index]->addItem(tr("Dual Joycons")); pairs.emplace_back(emulated_controllers[player_index]->count(), - Core::HID::NpadType::JoyconLeft); + Core::HID::NpadStyleIndex::JoyconLeft); emulated_controllers[player_index]->addItem(tr("Left Joycon")); pairs.emplace_back(emulated_controllers[player_index]->count(), - Core::HID::NpadType::JoyconRight); + Core::HID::NpadStyleIndex::JoyconRight); emulated_controllers[player_index]->addItem(tr("Right Joycon")); if (player_index == 0) { pairs.emplace_back(emulated_controllers[player_index]->count(), - Core::HID::NpadType::Handheld); + Core::HID::NpadStyleIndex::Handheld); emulated_controllers[player_index]->addItem(tr("Handheld")); } - pairs.emplace_back(emulated_controllers[player_index]->count(), Core::HID::NpadType::GameCube); + pairs.emplace_back(emulated_controllers[player_index]->count(), + Core::HID::NpadStyleIndex::GameCube); emulated_controllers[player_index]->addItem(tr("GameCube Controller")); } -Core::HID::NpadType QtControllerSelectorDialog::GetControllerTypeFromIndex( +Core::HID::NpadStyleIndex QtControllerSelectorDialog::GetControllerTypeFromIndex( int index, std::size_t player_index) const { const auto& pairs = index_controller_type_pairs[player_index]; @@ -435,13 +436,13 @@ Core::HID::NpadType QtControllerSelectorDialog::GetControllerTypeFromIndex( [index](const auto& pair) { return pair.first == index; }); if (it == pairs.end()) { - return Core::HID::NpadType::ProController; + return Core::HID::NpadStyleIndex::ProController; } return it->second; } -int QtControllerSelectorDialog::GetIndexFromControllerType(Core::HID::NpadType type, +int QtControllerSelectorDialog::GetIndexFromControllerType(Core::HID::NpadStyleIndex type, std::size_t player_index) const { const auto& pairs = index_controller_type_pairs[player_index]; @@ -465,16 +466,16 @@ void QtControllerSelectorDialog::UpdateControllerIcon(std::size_t player_index) const QString stylesheet = [this, player_index] { switch (GetControllerTypeFromIndex(emulated_controllers[player_index]->currentIndex(), player_index)) { - case Core::HID::NpadType::ProController: - case Core::HID::NpadType::GameCube: + case Core::HID::NpadStyleIndex::ProController: + case Core::HID::NpadStyleIndex::GameCube: return QStringLiteral("image: url(:/controller/applet_pro_controller%0); "); - case Core::HID::NpadType::JoyconDual: + case Core::HID::NpadStyleIndex::JoyconDual: return QStringLiteral("image: url(:/controller/applet_dual_joycon%0); "); - case Core::HID::NpadType::JoyconLeft: + case Core::HID::NpadStyleIndex::JoyconLeft: return QStringLiteral("image: url(:/controller/applet_joycon_left%0); "); - case Core::HID::NpadType::JoyconRight: + case Core::HID::NpadStyleIndex::JoyconRight: return QStringLiteral("image: url(:/controller/applet_joycon_right%0); "); - case Core::HID::NpadType::Handheld: + case Core::HID::NpadStyleIndex::Handheld: return QStringLiteral("image: url(:/controller/applet_handheld%0); "); default: return QString{}; @@ -507,9 +508,9 @@ void QtControllerSelectorDialog::UpdateControllerState(std::size_t player_index) const auto controller_type = GetControllerTypeFromIndex( emulated_controllers[player_index]->currentIndex(), player_index); const auto player_connected = player_groupboxes[player_index]->isChecked() && - controller_type != Core::HID::NpadType::Handheld; + controller_type != Core::HID::NpadStyleIndex::Handheld; - if (controller->GetNpadType() == controller_type && + if (controller->GetNpadStyleIndex() == controller_type && controller->IsConnected() == player_connected) { // Set vibration devices in the event that the input device has changed. ConfigureVibration::SetVibrationDevices(player_index); @@ -523,10 +524,10 @@ void QtControllerSelectorDialog::UpdateControllerState(std::size_t player_index) // Handheld if (player_index == 0) { - if (controller_type == Core::HID::NpadType::Handheld) { + if (controller_type == Core::HID::NpadStyleIndex::Handheld) { auto* handheld = system.HIDCore().GetEmulatedController(Core::HID::NpadIdType::Handheld); - UpdateController(handheld, Core::HID::NpadType::Handheld, + UpdateController(handheld, Core::HID::NpadStyleIndex::Handheld, player_groupboxes[player_index]->isChecked()); } } @@ -537,7 +538,7 @@ void QtControllerSelectorDialog::UpdateControllerState(std::size_t player_index) void QtControllerSelectorDialog::UpdateLEDPattern(std::size_t player_index) { if (!player_groupboxes[player_index]->isChecked() || GetControllerTypeFromIndex(emulated_controllers[player_index]->currentIndex(), - player_index) == Core::HID::NpadType::Handheld) { + player_index) == Core::HID::NpadStyleIndex::Handheld) { led_patterns_boxes[player_index][0]->setChecked(false); led_patterns_boxes[player_index][1]->setChecked(false); led_patterns_boxes[player_index][2]->setChecked(false); @@ -632,7 +633,7 @@ void QtControllerSelectorDialog::DisableUnsupportedPlayers() { for (std::size_t index = max_supported_players; index < NUM_PLAYERS; ++index) { auto* controller = system.HIDCore().GetEmulatedControllerByIndex(index); // Disconnect any unsupported players here and disable or hide them if applicable. - UpdateController(controller, controller->GetNpadType(), false); + UpdateController(controller, controller->GetNpadStyleIndex(), false); // Hide the player widgets when max_supported_controllers is less than or equal to 4. if (max_supported_players <= 4) { player_widgets[index]->hide(); diff --git a/src/yuzu/applets/qt_controller.h b/src/yuzu/applets/qt_controller.h index dd981f4795..cc343e5aea 100644 --- a/src/yuzu/applets/qt_controller.h +++ b/src/yuzu/applets/qt_controller.h @@ -32,7 +32,7 @@ class System; } namespace Core::HID { -enum class NpadType : u8; +enum class NpadStyleIndex : u8; } class QtControllerSelectorDialog final : public QDialog { @@ -74,10 +74,10 @@ private: void SetEmulatedControllers(std::size_t player_index); // Gets the Controller Type for a given controller combobox index per player. - Core::HID::NpadType GetControllerTypeFromIndex(int index, std::size_t player_index) const; + Core::HID::NpadStyleIndex GetControllerTypeFromIndex(int index, std::size_t player_index) const; // Gets the controller combobox index for a given Controller Type per player. - int GetIndexFromControllerType(Core::HID::NpadType type, std::size_t player_index) const; + int GetIndexFromControllerType(Core::HID::NpadStyleIndex type, std::size_t player_index) const; // Updates the controller icons per player. void UpdateControllerIcon(std::size_t player_index); @@ -139,7 +139,7 @@ private: std::array emulated_controllers; /// Pairs of emulated controller index and Controller Type enum per player. - std::array>, NUM_PLAYERS> + std::array>, NUM_PLAYERS> index_controller_type_pairs; // Labels representing the number of connected controllers diff --git a/src/yuzu/applets/qt_software_keyboard.cpp b/src/yuzu/applets/qt_software_keyboard.cpp index 3d91f80341..de7f98c4f3 100644 --- a/src/yuzu/applets/qt_software_keyboard.cpp +++ b/src/yuzu/applets/qt_software_keyboard.cpp @@ -801,7 +801,7 @@ void QtSoftwareKeyboardDialog::SetControllerImage() { const auto* handheld = system.HIDCore().GetEmulatedController(Core::HID::NpadIdType::Handheld); const auto* player_1 = system.HIDCore().GetEmulatedController(Core::HID::NpadIdType::Player1); const auto controller_type = - handheld->IsConnected() ? handheld->GetNpadType() : player_1->GetNpadType(); + handheld->IsConnected() ? handheld->GetNpadStyleIndex() : player_1->GetNpadStyleIndex(); const QString theme = [] { if (QIcon::themeName().contains(QStringLiteral("dark")) || @@ -813,8 +813,8 @@ void QtSoftwareKeyboardDialog::SetControllerImage() { }(); switch (controller_type) { - case Core::HID::NpadType::ProController: - case Core::HID::NpadType::GameCube: + case Core::HID::NpadStyleIndex::ProController: + case Core::HID::NpadStyleIndex::GameCube: ui->icon_controller->setStyleSheet( QStringLiteral("image: url(:/overlay/controller_pro%1.png);").arg(theme)); ui->icon_controller_shift->setStyleSheet( @@ -822,7 +822,7 @@ void QtSoftwareKeyboardDialog::SetControllerImage() { ui->icon_controller_num->setStyleSheet( QStringLiteral("image: url(:/overlay/controller_pro%1.png);").arg(theme)); break; - case Core::HID::NpadType::JoyconDual: + case Core::HID::NpadStyleIndex::JoyconDual: ui->icon_controller->setStyleSheet( QStringLiteral("image: url(:/overlay/controller_dual_joycon%1.png);").arg(theme)); ui->icon_controller_shift->setStyleSheet( @@ -830,7 +830,7 @@ void QtSoftwareKeyboardDialog::SetControllerImage() { ui->icon_controller_num->setStyleSheet( QStringLiteral("image: url(:/overlay/controller_dual_joycon%1.png);").arg(theme)); break; - case Core::HID::NpadType::JoyconLeft: + case Core::HID::NpadStyleIndex::JoyconLeft: ui->icon_controller->setStyleSheet( QStringLiteral("image: url(:/overlay/controller_single_joycon_left%1.png);") .arg(theme)); @@ -841,7 +841,7 @@ void QtSoftwareKeyboardDialog::SetControllerImage() { QStringLiteral("image: url(:/overlay/controller_single_joycon_left%1.png);") .arg(theme)); break; - case Core::HID::NpadType::JoyconRight: + case Core::HID::NpadStyleIndex::JoyconRight: ui->icon_controller->setStyleSheet( QStringLiteral("image: url(:/overlay/controller_single_joycon_right%1.png);") .arg(theme)); @@ -852,7 +852,7 @@ void QtSoftwareKeyboardDialog::SetControllerImage() { QStringLiteral("image: url(:/overlay/controller_single_joycon_right%1.png);") .arg(theme)); break; - case Core::HID::NpadType::Handheld: + case Core::HID::NpadStyleIndex::Handheld: ui->icon_controller->setStyleSheet( QStringLiteral("image: url(:/overlay/controller_handheld%1.png);").arg(theme)); ui->icon_controller_shift->setStyleSheet( diff --git a/src/yuzu/configuration/configure_input_player.cpp b/src/yuzu/configuration/configure_input_player.cpp index 8d6289d8e6..95a9b86146 100644 --- a/src/yuzu/configuration/configure_input_player.cpp +++ b/src/yuzu/configuration/configure_input_player.cpp @@ -455,7 +455,7 @@ ConfigureInputPlayer::ConfigureInputPlayer(QWidget* parent, std::size_t player_i connect(ui->comboControllerType, qOverload(&QComboBox::currentIndexChanged), [this](int index) { emit HandheldStateChanged(GetControllerTypeFromIndex(index) == - Core::HID::NpadType::Handheld); + Core::HID::NpadStyleIndex::Handheld); }); } @@ -482,7 +482,7 @@ ConfigureInputPlayer::ConfigureInputPlayer(QWidget* parent, std::size_t player_i UpdateControllerEnabledButtons(); UpdateControllerButtonNames(); UpdateMotionButtons(); - const Core::HID::NpadType type = + const Core::HID::NpadStyleIndex type = GetControllerTypeFromIndex(ui->comboControllerType->currentIndex()); if (player_index == 0) { @@ -492,10 +492,10 @@ ConfigureInputPlayer::ConfigureInputPlayer(QWidget* parent, std::size_t player_i system.HIDCore().GetEmulatedController(Core::HID::NpadIdType::Handheld); bool is_connected = emulated_controller->IsConnected(true); - emulated_controller_p1->SetNpadType(type); - emulated_controller_hanheld->SetNpadType(type); + emulated_controller_p1->SetNpadStyleIndex(type); + emulated_controller_hanheld->SetNpadStyleIndex(type); if (is_connected) { - if (type == Core::HID::NpadType::Handheld) { + if (type == Core::HID::NpadStyleIndex::Handheld) { emulated_controller_p1->Disconnect(); emulated_controller_hanheld->Connect(); emulated_controller = emulated_controller_hanheld; @@ -507,7 +507,7 @@ ConfigureInputPlayer::ConfigureInputPlayer(QWidget* parent, std::size_t player_i } ui->controllerFrame->SetController(emulated_controller); } - emulated_controller->SetNpadType(type); + emulated_controller->SetNpadStyleIndex(type); }); connect(ui->comboDevices, qOverload(&QComboBox::activated), this, @@ -607,7 +607,8 @@ void ConfigureInputPlayer::LoadConfiguration() { return; } - const int comboBoxIndex = GetIndexFromControllerType(emulated_controller->GetNpadType(true)); + const int comboBoxIndex = + GetIndexFromControllerType(emulated_controller->GetNpadStyleIndex(true)); ui->comboControllerType->setCurrentIndex(comboBoxIndex); ui->groupConnectedController->setChecked(emulated_controller->IsConnected(true)); } @@ -810,37 +811,37 @@ void ConfigureInputPlayer::SetConnectableControllers() { if (enable_all || npad_style_set.fullkey == 1) { index_controller_type_pairs.emplace_back(ui->comboControllerType->count(), - Core::HID::NpadType::ProController); + Core::HID::NpadStyleIndex::ProController); ui->comboControllerType->addItem(tr("Pro Controller")); } if (enable_all || npad_style_set.joycon_dual == 1) { index_controller_type_pairs.emplace_back(ui->comboControllerType->count(), - Core::HID::NpadType::JoyconDual); + Core::HID::NpadStyleIndex::JoyconDual); ui->comboControllerType->addItem(tr("Dual Joycons")); } if (enable_all || npad_style_set.joycon_left == 1) { index_controller_type_pairs.emplace_back(ui->comboControllerType->count(), - Core::HID::NpadType::JoyconLeft); + Core::HID::NpadStyleIndex::JoyconLeft); ui->comboControllerType->addItem(tr("Left Joycon")); } if (enable_all || npad_style_set.joycon_right == 1) { index_controller_type_pairs.emplace_back(ui->comboControllerType->count(), - Core::HID::NpadType::JoyconRight); + Core::HID::NpadStyleIndex::JoyconRight); ui->comboControllerType->addItem(tr("Right Joycon")); } if (player_index == 0 && (enable_all || npad_style_set.handheld == 1)) { index_controller_type_pairs.emplace_back(ui->comboControllerType->count(), - Core::HID::NpadType::Handheld); + Core::HID::NpadStyleIndex::Handheld); ui->comboControllerType->addItem(tr("Handheld")); } if (enable_all || npad_style_set.gamecube == 1) { index_controller_type_pairs.emplace_back(ui->comboControllerType->count(), - Core::HID::NpadType::GameCube); + Core::HID::NpadStyleIndex::GameCube); ui->comboControllerType->addItem(tr("GameCube Controller")); } }; @@ -853,19 +854,19 @@ void ConfigureInputPlayer::SetConnectableControllers() { add_controllers(false, system.HIDCore().GetSupportedStyleTag()); } -Core::HID::NpadType ConfigureInputPlayer::GetControllerTypeFromIndex(int index) const { +Core::HID::NpadStyleIndex ConfigureInputPlayer::GetControllerTypeFromIndex(int index) const { const auto it = std::find_if(index_controller_type_pairs.begin(), index_controller_type_pairs.end(), [index](const auto& pair) { return pair.first == index; }); if (it == index_controller_type_pairs.end()) { - return Core::HID::NpadType::ProController; + return Core::HID::NpadStyleIndex::ProController; } return it->second; } -int ConfigureInputPlayer::GetIndexFromControllerType(Core::HID::NpadType type) const { +int ConfigureInputPlayer::GetIndexFromControllerType(Core::HID::NpadStyleIndex type) const { const auto it = std::find_if(index_controller_type_pairs.begin(), index_controller_type_pairs.end(), [type](const auto& pair) { return pair.second == type; }); @@ -888,7 +889,7 @@ void ConfigureInputPlayer::UpdateInputDevices() { void ConfigureInputPlayer::UpdateControllerAvailableButtons() { auto layout = GetControllerTypeFromIndex(ui->comboControllerType->currentIndex()); if (debug) { - layout = Core::HID::NpadType::ProController; + layout = Core::HID::NpadStyleIndex::ProController; } // List of all the widgets that will be hidden by any of the following layouts that need @@ -913,15 +914,15 @@ void ConfigureInputPlayer::UpdateControllerAvailableButtons() { std::vector layout_hidden; switch (layout) { - case Core::HID::NpadType::ProController: - case Core::HID::NpadType::JoyconDual: - case Core::HID::NpadType::Handheld: + case Core::HID::NpadStyleIndex::ProController: + case Core::HID::NpadStyleIndex::JoyconDual: + case Core::HID::NpadStyleIndex::Handheld: layout_hidden = { ui->buttonShoulderButtonsSLSR, ui->horizontalSpacerShoulderButtonsWidget2, }; break; - case Core::HID::NpadType::JoyconLeft: + case Core::HID::NpadStyleIndex::JoyconLeft: layout_hidden = { ui->horizontalSpacerShoulderButtonsWidget2, ui->buttonShoulderButtonsRight, @@ -929,7 +930,7 @@ void ConfigureInputPlayer::UpdateControllerAvailableButtons() { ui->bottomRight, }; break; - case Core::HID::NpadType::JoyconRight: + case Core::HID::NpadStyleIndex::JoyconRight: layout_hidden = { ui->horizontalSpacerShoulderButtonsWidget, ui->buttonShoulderButtonsLeft, @@ -937,7 +938,7 @@ void ConfigureInputPlayer::UpdateControllerAvailableButtons() { ui->bottomLeft, }; break; - case Core::HID::NpadType::GameCube: + case Core::HID::NpadStyleIndex::GameCube: layout_hidden = { ui->buttonShoulderButtonsSLSR, ui->horizontalSpacerShoulderButtonsWidget2, @@ -957,7 +958,7 @@ void ConfigureInputPlayer::UpdateControllerAvailableButtons() { void ConfigureInputPlayer::UpdateControllerEnabledButtons() { auto layout = GetControllerTypeFromIndex(ui->comboControllerType->currentIndex()); if (debug) { - layout = Core::HID::NpadType::ProController; + layout = Core::HID::NpadStyleIndex::ProController; } // List of all the widgets that will be disabled by any of the following layouts that need @@ -974,13 +975,13 @@ void ConfigureInputPlayer::UpdateControllerEnabledButtons() { std::vector layout_disable; switch (layout) { - case Core::HID::NpadType::ProController: - case Core::HID::NpadType::JoyconDual: - case Core::HID::NpadType::Handheld: - case Core::HID::NpadType::JoyconLeft: - case Core::HID::NpadType::JoyconRight: + case Core::HID::NpadStyleIndex::ProController: + case Core::HID::NpadStyleIndex::JoyconDual: + case Core::HID::NpadStyleIndex::Handheld: + case Core::HID::NpadStyleIndex::JoyconLeft: + case Core::HID::NpadStyleIndex::JoyconRight: break; - case Core::HID::NpadType::GameCube: + case Core::HID::NpadStyleIndex::GameCube: layout_disable = { ui->buttonHome, ui->buttonLStickPressedGroup, @@ -1007,24 +1008,24 @@ void ConfigureInputPlayer::UpdateMotionButtons() { // Show/hide the "Motion 1/2" groupboxes depending on the currently selected controller. switch (GetControllerTypeFromIndex(ui->comboControllerType->currentIndex())) { - case Core::HID::NpadType::ProController: - case Core::HID::NpadType::JoyconLeft: - case Core::HID::NpadType::Handheld: + case Core::HID::NpadStyleIndex::ProController: + case Core::HID::NpadStyleIndex::JoyconLeft: + case Core::HID::NpadStyleIndex::Handheld: // Show "Motion 1" and hide "Motion 2". ui->buttonMotionLeftGroup->show(); ui->buttonMotionRightGroup->hide(); break; - case Core::HID::NpadType::JoyconRight: + case Core::HID::NpadStyleIndex::JoyconRight: // Show "Motion 2" and hide "Motion 1". ui->buttonMotionLeftGroup->hide(); ui->buttonMotionRightGroup->show(); break; - case Core::HID::NpadType::GameCube: + case Core::HID::NpadStyleIndex::GameCube: // Hide both "Motion 1/2". ui->buttonMotionLeftGroup->hide(); ui->buttonMotionRightGroup->hide(); break; - case Core::HID::NpadType::JoyconDual: + case Core::HID::NpadStyleIndex::JoyconDual: default: // Show both "Motion 1/2". ui->buttonMotionLeftGroup->show(); @@ -1036,15 +1037,15 @@ void ConfigureInputPlayer::UpdateMotionButtons() { void ConfigureInputPlayer::UpdateControllerButtonNames() { auto layout = GetControllerTypeFromIndex(ui->comboControllerType->currentIndex()); if (debug) { - layout = Core::HID::NpadType::ProController; + layout = Core::HID::NpadStyleIndex::ProController; } switch (layout) { - case Core::HID::NpadType::ProController: - case Core::HID::NpadType::JoyconDual: - case Core::HID::NpadType::Handheld: - case Core::HID::NpadType::JoyconLeft: - case Core::HID::NpadType::JoyconRight: + case Core::HID::NpadStyleIndex::ProController: + case Core::HID::NpadStyleIndex::JoyconDual: + case Core::HID::NpadStyleIndex::Handheld: + case Core::HID::NpadStyleIndex::JoyconLeft: + case Core::HID::NpadStyleIndex::JoyconRight: ui->buttonMiscButtonsPlusGroup->setTitle(tr("Plus")); ui->buttonShoulderButtonsButtonZLGroup->setTitle(tr("ZL")); ui->buttonShoulderButtonsZRGroup->setTitle(tr("ZR")); @@ -1052,7 +1053,7 @@ void ConfigureInputPlayer::UpdateControllerButtonNames() { ui->LStick->setTitle(tr("Left Stick")); ui->RStick->setTitle(tr("Right Stick")); break; - case Core::HID::NpadType::GameCube: + case Core::HID::NpadStyleIndex::GameCube: ui->buttonMiscButtonsPlusGroup->setTitle(tr("Start / Pause")); ui->buttonShoulderButtonsButtonZLGroup->setTitle(tr("L")); ui->buttonShoulderButtonsZRGroup->setTitle(tr("R")); diff --git a/src/yuzu/configuration/configure_input_player.h b/src/yuzu/configuration/configure_input_player.h index 02d6920f1e..7bff4b1963 100644 --- a/src/yuzu/configuration/configure_input_player.h +++ b/src/yuzu/configuration/configure_input_player.h @@ -51,7 +51,7 @@ class System; namespace Core::HID { class EmulatedController; -enum class NpadType : u8; +enum class NpadStyleIndex : u8; } // namespace Core::HID class ConfigureInputPlayer : public QWidget { @@ -134,10 +134,10 @@ private: void SetConnectableControllers(); /// Gets the Controller Type for a given controller combobox index. - Core::HID::NpadType GetControllerTypeFromIndex(int index) const; + Core::HID::NpadStyleIndex GetControllerTypeFromIndex(int index) const; /// Gets the controller combobox index for a given Controller Type. - int GetIndexFromControllerType(Core::HID::NpadType type) const; + int GetIndexFromControllerType(Core::HID::NpadStyleIndex type) const; /// Update the available input devices. void UpdateInputDevices(); @@ -182,7 +182,7 @@ private: std::unique_ptr poll_timer; /// Stores a pair of "Connected Controllers" combobox index and Controller Type enum. - std::vector> index_controller_type_pairs; + std::vector> index_controller_type_pairs; static constexpr int PLAYER_COUNT = 8; std::array player_connected_checkbox; diff --git a/src/yuzu/configuration/configure_input_player_widget.cpp b/src/yuzu/configuration/configure_input_player_widget.cpp index 7e71a0f58a..e63c25e70d 100644 --- a/src/yuzu/configuration/configure_input_player_widget.cpp +++ b/src/yuzu/configuration/configure_input_player_widget.cpp @@ -147,7 +147,7 @@ void PlayerControlPreview::ControllerUpdate(Core::HID::ControllerTriggerType typ needs_redraw = true; break; case Core::HID::ControllerTriggerType::Type: - controller_type = controller->GetNpadType(true); + controller_type = controller->GetNpadStyleIndex(true); needs_redraw = true; break; case Core::HID::ControllerTriggerType::Color: @@ -221,22 +221,22 @@ void PlayerControlPreview::paintEvent(QPaintEvent* event) { const QPointF center = rect().center(); switch (controller_type) { - case Core::HID::NpadType::Handheld: + case Core::HID::NpadStyleIndex::Handheld: DrawHandheldController(p, center); break; - case Core::HID::NpadType::JoyconDual: + case Core::HID::NpadStyleIndex::JoyconDual: DrawDualController(p, center); break; - case Core::HID::NpadType::JoyconLeft: + case Core::HID::NpadStyleIndex::JoyconLeft: DrawLeftController(p, center); break; - case Core::HID::NpadType::JoyconRight: + case Core::HID::NpadStyleIndex::JoyconRight: DrawRightController(p, center); break; - case Core::HID::NpadType::GameCube: + case Core::HID::NpadStyleIndex::GameCube: DrawGCController(p, center); break; - case Core::HID::NpadType::ProController: + case Core::HID::NpadStyleIndex::ProController: default: DrawProController(p, center); break; @@ -2394,7 +2394,7 @@ void PlayerControlPreview::DrawGCJoystick(QPainter& p, const QPointF center, void PlayerControlPreview::DrawRawJoystick(QPainter& p, QPointF center_left, QPointF center_right) { using namespace Settings::NativeAnalog; - if (controller_type != Core::HID::NpadType::JoyconLeft) { + if (controller_type != Core::HID::NpadStyleIndex::JoyconLeft) { DrawJoystickProperties(p, center_right, stick_values[RStick].x.properties); p.setPen(colors.indicator); p.setBrush(colors.indicator); @@ -2404,7 +2404,7 @@ void PlayerControlPreview::DrawRawJoystick(QPainter& p, QPointF center_left, QPo DrawJoystickDot(p, center_right, stick_values[RStick], false); } - if (controller_type != Core::HID::NpadType::JoyconRight) { + if (controller_type != Core::HID::NpadStyleIndex::JoyconRight) { DrawJoystickProperties(p, center_left, stick_values[LStick].x.properties); p.setPen(colors.indicator); p.setBrush(colors.indicator); diff --git a/src/yuzu/configuration/configure_input_player_widget.h b/src/yuzu/configuration/configure_input_player_widget.h index acc53a9e30..ee217f3c92 100644 --- a/src/yuzu/configuration/configure_input_player_widget.h +++ b/src/yuzu/configuration/configure_input_player_widget.h @@ -203,7 +203,7 @@ private: bool is_controller_set{}; bool is_connected{}; bool needs_redraw{}; - Core::HID::NpadType controller_type; + Core::HID::NpadStyleIndex controller_type; bool mapping_active{}; int blink_counter{}; diff --git a/src/yuzu/main.cpp b/src/yuzu/main.cpp index 7c95851b37..a10522f5fb 100644 --- a/src/yuzu/main.cpp +++ b/src/yuzu/main.cpp @@ -841,7 +841,7 @@ void GMainWindow::InitializeWidgets() { tr("Handheld controller can't be used on docked mode. Pro " "controller will be selected.")); handheld->Disconnect(); - player_1->SetNpadType(Core::HID::NpadType::ProController); + player_1->SetNpadStyleIndex(Core::HID::NpadStyleIndex::ProController); player_1->Connect(); } -- cgit v1.2.3 From 0cf8201c5da22a31e562a8ec66aabe29b51c2dd1 Mon Sep 17 00:00:00 2001 From: german77 Date: Thu, 4 Nov 2021 13:08:30 -0600 Subject: settings: Fix controller preview not displaying the correct controller --- src/core/hid/emulated_controller.cpp | 4 ++-- src/yuzu/configuration/configure_input_player_widget.cpp | 4 ++-- src/yuzu/main.cpp | 3 +++ 3 files changed, 7 insertions(+), 4 deletions(-) (limited to 'src/core/hid/emulated_controller.cpp') diff --git a/src/core/hid/emulated_controller.cpp b/src/core/hid/emulated_controller.cpp index a200992f2f..a9038e06f6 100644 --- a/src/core/hid/emulated_controller.cpp +++ b/src/core/hid/emulated_controller.cpp @@ -880,7 +880,7 @@ void EmulatedController::Disconnect() { } bool EmulatedController::IsConnected(bool get_temporary_value) const { - if (get_temporary_value) { + if (get_temporary_value && is_configuring) { return tmp_is_connected; } return is_connected; @@ -897,7 +897,7 @@ NpadIdType EmulatedController::GetNpadIdType() const { } NpadStyleIndex EmulatedController::GetNpadStyleIndex(bool get_temporary_value) const { - if (get_temporary_value) { + if (get_temporary_value && is_configuring) { return tmp_npad_type; } return npad_type; diff --git a/src/yuzu/configuration/configure_input_player_widget.cpp b/src/yuzu/configuration/configure_input_player_widget.cpp index e63c25e70d..af65cf64cd 100644 --- a/src/yuzu/configuration/configure_input_player_widget.cpp +++ b/src/yuzu/configuration/configure_input_player_widget.cpp @@ -2394,7 +2394,7 @@ void PlayerControlPreview::DrawGCJoystick(QPainter& p, const QPointF center, void PlayerControlPreview::DrawRawJoystick(QPainter& p, QPointF center_left, QPointF center_right) { using namespace Settings::NativeAnalog; - if (controller_type != Core::HID::NpadStyleIndex::JoyconLeft) { + if (center_right != QPointF(0, 0)) { DrawJoystickProperties(p, center_right, stick_values[RStick].x.properties); p.setPen(colors.indicator); p.setBrush(colors.indicator); @@ -2404,7 +2404,7 @@ void PlayerControlPreview::DrawRawJoystick(QPainter& p, QPointF center_left, QPo DrawJoystickDot(p, center_right, stick_values[RStick], false); } - if (controller_type != Core::HID::NpadStyleIndex::JoyconRight) { + if (center_left != QPointF(0, 0)) { DrawJoystickProperties(p, center_left, stick_values[LStick].x.properties); p.setPen(colors.indicator); p.setBrush(colors.indicator); diff --git a/src/yuzu/main.cpp b/src/yuzu/main.cpp index a10522f5fb..baf7b38b41 100644 --- a/src/yuzu/main.cpp +++ b/src/yuzu/main.cpp @@ -230,6 +230,7 @@ GMainWindow::GMainWindow() ConnectWidgetEvents(); system->HIDCore().ReloadInputDevices(); + controller_dialog->refreshConfiguration(); const auto branch_name = std::string(Common::g_scm_branch); const auto description = std::string(Common::g_scm_desc); @@ -843,6 +844,7 @@ void GMainWindow::InitializeWidgets() { handheld->Disconnect(); player_1->SetNpadStyleIndex(Core::HID::NpadStyleIndex::ProController); player_1->Connect(); + controller_dialog->refreshConfiguration(); } Settings::values.use_docked_mode.SetValue(!is_docked); @@ -2744,6 +2746,7 @@ void GMainWindow::OnConfigure() { } UpdateStatusButtons(); + controller_dialog->refreshConfiguration(); } void GMainWindow::OnConfigureTas() { -- cgit v1.2.3 From 99485a06a7406e8ca8c7f45e6c54dfcb94c25a7f Mon Sep 17 00:00:00 2001 From: german77 Date: Mon, 8 Nov 2021 20:28:09 -0600 Subject: core/hid: Remove usage of native types, fix a couple of errors with motion --- src/core/hid/emulated_console.cpp | 2 +- src/core/hid/emulated_controller.cpp | 4 +- src/core/hid/emulated_controller.h | 4 +- src/core/hid/hid_types.h | 67 ++- .../hle/service/am/applets/applet_controller.cpp | 1 + .../hle/service/am/applets/applet_controller.h | 6 +- src/core/hle/service/hid/controllers/npad.cpp | 498 ++++++++++++--------- src/core/hle/service/hid/controllers/npad.h | 161 +++---- src/core/hle/service/hid/hid.cpp | 289 ++++++------ src/yuzu/configuration/configure_input_player.cpp | 4 +- .../configure_input_player_widget.cpp | 24 +- 11 files changed, 632 insertions(+), 428 deletions(-) (limited to 'src/core/hid/emulated_controller.cpp') diff --git a/src/core/hid/emulated_console.cpp b/src/core/hid/emulated_console.cpp index 864481f527..374dd5d41b 100644 --- a/src/core/hid/emulated_console.cpp +++ b/src/core/hid/emulated_console.cpp @@ -152,7 +152,7 @@ void EmulatedConsole::SetMotion(Common::Input::CallbackStatus callback) { motion.rotation = emulated.GetGyroscope(); motion.orientation = emulated.GetOrientation(); motion.quaternion = emulated.GetQuaternion(); - motion.is_at_rest = emulated.IsMoving(motion_sensitivity); + motion.is_at_rest = !emulated.IsMoving(motion_sensitivity); TriggerOnChange(ConsoleTriggerType::Motion); } diff --git a/src/core/hid/emulated_controller.cpp b/src/core/hid/emulated_controller.cpp index a9038e06f6..54c1a23243 100644 --- a/src/core/hid/emulated_controller.cpp +++ b/src/core/hid/emulated_controller.cpp @@ -347,7 +347,7 @@ void EmulatedController::RestoreConfig() { } std::vector EmulatedController::GetMappedDevices( - DeviceIndex device_index) const { + EmulatedDeviceIndex device_index) const { std::vector devices; for (const auto& param : button_params) { if (!param.Has("engine")) { @@ -704,7 +704,7 @@ void EmulatedController::SetMotion(Common::Input::CallbackStatus callback, std:: motion.gyro = emulated.GetGyroscope(); motion.rotation = emulated.GetRotations(); motion.orientation = emulated.GetOrientation(); - motion.is_at_rest = emulated.IsMoving(motion_sensitivity); + motion.is_at_rest = !emulated.IsMoving(motion_sensitivity); TriggerOnChange(ControllerTriggerType::Motion, true); } diff --git a/src/core/hid/emulated_controller.h b/src/core/hid/emulated_controller.h index fa2e89c0b8..2c5d51bc8f 100644 --- a/src/core/hid/emulated_controller.h +++ b/src/core/hid/emulated_controller.h @@ -81,7 +81,7 @@ struct ControllerMotion { bool is_at_rest{}; }; -enum DeviceIndex : u8 { +enum EmulatedDeviceIndex : u8 { LeftIndex, RightIndex, DualIndex, @@ -202,7 +202,7 @@ public: void RestoreConfig(); /// Returns a vector of mapped devices from the mapped button and stick parameters - std::vector GetMappedDevices(DeviceIndex device_index) const; + std::vector GetMappedDevices(EmulatedDeviceIndex device_index) const; // Returns the current mapped button device Common::ParamPackage GetButtonParam(std::size_t index) const; diff --git a/src/core/hid/hid_types.h b/src/core/hid/hid_types.h index 22177b5ed8..f224cb7443 100644 --- a/src/core/hid/hid_types.h +++ b/src/core/hid/hid_types.h @@ -13,7 +13,7 @@ namespace Core::HID { // This is nn::hid::NpadIdType -enum class NpadIdType : u8 { +enum class NpadIdType : u32 { Player1 = 0x0, Player2 = 0x1, Player3 = 0x2, @@ -25,7 +25,7 @@ enum class NpadIdType : u8 { Other = 0x10, Handheld = 0x20, - Invalid = 0xFF, + Invalid = 0xFFFFFFFF, }; /// Converts a NpadIdType to an array index. @@ -104,10 +104,30 @@ enum class NpadStyleIndex : u8 { MaxNpadType = 34, }; +// This is nn::hid::NpadStyleSet +enum class NpadStyleSet : u32 { + None = 0, + Fullkey = 1U << 0, + Handheld = 1U << 1, + JoyDual = 1U << 2, + JoyLeft = 1U << 3, + JoyRight = 1U << 4, + Gc = 1U << 5, + Palma = 1U << 6, + Lark = 1U << 7, + HandheldLark = 1U << 8, + Lucia = 1U << 9, + Lagoon = 1U << 10, + Lager = 1U << 11, + SystemExt = 1U << 29, + System = 1U << 30, +}; +static_assert(sizeof(NpadStyleSet) == 4, "NpadStyleSet is an invalid size"); + // This is nn::hid::NpadStyleTag struct NpadStyleTag { union { - u32 raw{}; + NpadStyleSet raw{}; BitField<0, 1, u32> fullkey; BitField<1, 1, u32> handheld; @@ -322,6 +342,47 @@ struct DebugPadButton { }; static_assert(sizeof(DebugPadButton) == 0x4, "DebugPadButton is an invalid size"); +enum class DeviceIndex : u8 { + Left = 0, + Right = 1, + None = 2, + MaxDeviceIndex = 3, +}; + +// This is nn::hid::ConsoleSixAxisSensorHandle +struct ConsoleSixAxisSensorHandle { + u8 unknown_1; + u8 unknown_2; + INSERT_PADDING_BYTES_NOINIT(2); +}; +static_assert(sizeof(ConsoleSixAxisSensorHandle) == 4, + "ConsoleSixAxisSensorHandle is an invalid size"); + +// This is nn::hid::SixAxisSensorHandle +struct SixAxisSensorHandle { + NpadStyleIndex npad_type; + u8 npad_id; + DeviceIndex device_index; + INSERT_PADDING_BYTES_NOINIT(1); +}; +static_assert(sizeof(SixAxisSensorHandle) == 4, "SixAxisSensorHandle is an invalid size"); + +struct SixAxisSensorFusionParameters { + f32 parameter1; + f32 parameter2; +}; +static_assert(sizeof(SixAxisSensorFusionParameters) == 8, + "SixAxisSensorFusionParameters is an invalid size"); + +// This is nn::hid::VibrationDeviceHandle +struct VibrationDeviceHandle { + NpadStyleIndex npad_type; + u8 npad_id; + DeviceIndex device_index; + INSERT_PADDING_BYTES_NOINIT(1); +}; +static_assert(sizeof(VibrationDeviceHandle) == 4, "SixAxisSensorHandle is an invalid size"); + // This is nn::hid::VibrationDeviceType enum class VibrationDeviceType : u32 { Unknown = 0, diff --git a/src/core/hle/service/am/applets/applet_controller.cpp b/src/core/hle/service/am/applets/applet_controller.cpp index 374e0c7f46..d073f22108 100644 --- a/src/core/hle/service/am/applets/applet_controller.cpp +++ b/src/core/hle/service/am/applets/applet_controller.cpp @@ -12,6 +12,7 @@ #include "core/frontend/applets/controller.h" #include "core/hid/emulated_controller.h" #include "core/hid/hid_core.h" +#include "core/hid/hid_types.h" #include "core/hle/result.h" #include "core/hle/service/am/am.h" #include "core/hle/service/am/applets/applet_controller.h" diff --git a/src/core/hle/service/am/applets/applet_controller.h b/src/core/hle/service/am/applets/applet_controller.h index 0a34c4fc0c..1a832505eb 100644 --- a/src/core/hle/service/am/applets/applet_controller.h +++ b/src/core/hle/service/am/applets/applet_controller.h @@ -16,6 +16,10 @@ namespace Core { class System; } +namespace Core::HID { +enum class NpadStyleSet : u32; +} + namespace Service::AM::Applets { using IdentificationColor = std::array; @@ -52,7 +56,7 @@ struct ControllerSupportArgPrivate { bool flag_1{}; ControllerSupportMode mode{}; ControllerSupportCaller caller{}; - u32 style_set{}; + Core::HID::NpadStyleSet style_set{}; u32 joy_hold_type{}; }; static_assert(sizeof(ControllerSupportArgPrivate) == 0x14, diff --git a/src/core/hle/service/hid/controllers/npad.cpp b/src/core/hle/service/hid/controllers/npad.cpp index b97e575f39..eaec791399 100644 --- a/src/core/hle/service/hid/controllers/npad.cpp +++ b/src/core/hle/service/hid/controllers/npad.cpp @@ -21,68 +21,25 @@ namespace Service::HID { constexpr std::size_t NPAD_OFFSET = 0x9A00; -constexpr u32 MAX_NPAD_ID = 7; -constexpr std::size_t HANDHELD_INDEX = 8; -constexpr std::array npad_id_list{ - 0, 1, 2, 3, 4, 5, 6, 7, NPAD_HANDHELD, NPAD_UNKNOWN, +constexpr std::array npad_id_list{ + Core::HID::NpadIdType::Player1, Core::HID::NpadIdType::Player2, Core::HID::NpadIdType::Player3, + Core::HID::NpadIdType::Player4, Core::HID::NpadIdType::Player5, Core::HID::NpadIdType::Player6, + Core::HID::NpadIdType::Player7, Core::HID::NpadIdType::Player8, Core::HID::NpadIdType::Other, + Core::HID::NpadIdType::Handheld, }; -std::size_t Controller_NPad::NPadIdToIndex(u32 npad_id) { +bool Controller_NPad::IsNpadIdValid(Core::HID::NpadIdType npad_id) { switch (npad_id) { - case 0: - case 1: - case 2: - case 3: - case 4: - case 5: - case 6: - case 7: - return npad_id; - case HANDHELD_INDEX: - case NPAD_HANDHELD: - return HANDHELD_INDEX; - case 9: - case NPAD_UNKNOWN: - return 9; - default: - UNIMPLEMENTED_MSG("Unknown npad id {}", npad_id); - return 0; - } -} - -u32 Controller_NPad::IndexToNPad(std::size_t index) { - switch (index) { - case 0: - case 1: - case 2: - case 3: - case 4: - case 5: - case 6: - case 7: - return static_cast(index); - case HANDHELD_INDEX: - return NPAD_HANDHELD; - case 9: - return NPAD_UNKNOWN; - default: - UNIMPLEMENTED_MSG("Unknown npad index {}", index); - return 0; - } -} - -bool Controller_NPad::IsNpadIdValid(u32 npad_id) { - switch (npad_id) { - case 0: - case 1: - case 2: - case 3: - case 4: - case 5: - case 6: - case 7: - case NPAD_UNKNOWN: - case NPAD_HANDHELD: + case Core::HID::NpadIdType::Player1: + case Core::HID::NpadIdType::Player2: + case Core::HID::NpadIdType::Player3: + case Core::HID::NpadIdType::Player4: + case Core::HID::NpadIdType::Player5: + case Core::HID::NpadIdType::Player6: + case Core::HID::NpadIdType::Player7: + case Core::HID::NpadIdType::Player8: + case Core::HID::NpadIdType::Other: + case Core::HID::NpadIdType::Handheld: return true; default: LOG_ERROR(Service_HID, "Invalid npad id {}", npad_id); @@ -90,10 +47,16 @@ bool Controller_NPad::IsNpadIdValid(u32 npad_id) { } } -bool Controller_NPad::IsDeviceHandleValid(const DeviceHandle& device_handle) { - return IsNpadIdValid(device_handle.npad_id) && +bool Controller_NPad::IsDeviceHandleValid(const Core::HID::VibrationDeviceHandle& device_handle) { + return IsNpadIdValid(static_cast(device_handle.npad_id)) && + device_handle.npad_type < Core::HID::NpadStyleIndex::MaxNpadType && + device_handle.device_index < Core::HID::DeviceIndex::MaxDeviceIndex; +} + +bool Controller_NPad::IsDeviceHandleValid(const Core::HID::SixAxisSensorHandle& device_handle) { + return IsNpadIdValid(static_cast(device_handle.npad_id)) && device_handle.npad_type < Core::HID::NpadStyleIndex::MaxNpadType && - device_handle.device_index < DeviceIndex::MaxDeviceIndex; + device_handle.device_index < Core::HID::DeviceIndex::MaxDeviceIndex; } Controller_NPad::Controller_NPad(Core::HID::HIDCore& hid_core_, @@ -102,9 +65,9 @@ Controller_NPad::Controller_NPad(Core::HID::HIDCore& hid_core_, for (std::size_t i = 0; i < controller_data.size(); ++i) { auto& controller = controller_data[i]; controller.device = hid_core.GetEmulatedControllerByIndex(i); - controller.vibration[Core::HID::DeviceIndex::LeftIndex].latest_vibration_value = + controller.vibration[Core::HID::EmulatedDeviceIndex::LeftIndex].latest_vibration_value = DEFAULT_VIBRATION_VALUE; - controller.vibration[Core::HID::DeviceIndex::RightIndex].latest_vibration_value = + controller.vibration[Core::HID::EmulatedDeviceIndex::RightIndex].latest_vibration_value = DEFAULT_VIBRATION_VALUE; Core::HID::ControllerUpdateCallback engine_callback{ .on_change = [this, @@ -130,17 +93,21 @@ void Controller_NPad::ControllerUpdate(Core::HID::ControllerTriggerType type, ControllerUpdate(Core::HID::ControllerTriggerType::Battery, controller_idx); return; } + if (controller_idx >= controller_data.size()) { + return; + } auto& controller = controller_data[controller_idx]; const auto is_connected = controller.device->IsConnected(); const auto npad_type = controller.device->GetNpadStyleIndex(); + const auto npad_id = controller.device->GetNpadIdType(); switch (type) { case Core::HID::ControllerTriggerType::Connected: case Core::HID::ControllerTriggerType::Disconnected: if (is_connected == controller.is_connected) { return; } - UpdateControllerAt(npad_type, controller_idx, is_connected); + UpdateControllerAt(npad_type, npad_id, is_connected); break; case Core::HID::ControllerTriggerType::Battery: { if (!controller.is_connected) { @@ -158,15 +125,16 @@ void Controller_NPad::ControllerUpdate(Core::HID::ControllerTriggerType type, } } -void Controller_NPad::InitNewlyAddedController(std::size_t controller_idx) { - auto& controller = controller_data[controller_idx]; +void Controller_NPad::InitNewlyAddedController(Core::HID::NpadIdType npad_id) { + LOG_DEBUG(Service_HID, "Npad connected {}", npad_id); + auto& controller = GetControllerFromNpadIdType(npad_id); const auto controller_type = controller.device->GetNpadStyleIndex(); auto& shared_memory = controller.shared_memory_entry; if (controller_type == Core::HID::NpadStyleIndex::None) { controller.styleset_changed_event->GetWritableEvent().Signal(); return; } - shared_memory.style_set.raw = 0; // Zero out + shared_memory.style_tag.raw = Core::HID::NpadStyleSet::None; shared_memory.device_type.raw = 0; shared_memory.system_properties.raw = 0; switch (controller_type) { @@ -174,7 +142,7 @@ void Controller_NPad::InitNewlyAddedController(std::size_t controller_idx) { UNREACHABLE(); break; case Core::HID::NpadStyleIndex::ProController: - shared_memory.style_set.fullkey.Assign(1); + shared_memory.style_tag.fullkey.Assign(1); shared_memory.device_type.fullkey.Assign(1); shared_memory.system_properties.is_vertical.Assign(1); shared_memory.system_properties.use_plus.Assign(1); @@ -183,7 +151,7 @@ void Controller_NPad::InitNewlyAddedController(std::size_t controller_idx) { shared_memory.applet_footer.type = AppletFooterUiType::SwitchProController; break; case Core::HID::NpadStyleIndex::Handheld: - shared_memory.style_set.handheld.Assign(1); + shared_memory.style_tag.handheld.Assign(1); shared_memory.device_type.handheld_left.Assign(1); shared_memory.device_type.handheld_right.Assign(1); shared_memory.system_properties.is_vertical.Assign(1); @@ -193,7 +161,7 @@ void Controller_NPad::InitNewlyAddedController(std::size_t controller_idx) { shared_memory.applet_footer.type = AppletFooterUiType::HandheldJoyConLeftJoyConRight; break; case Core::HID::NpadStyleIndex::JoyconDual: - shared_memory.style_set.joycon_dual.Assign(1); + shared_memory.style_tag.joycon_dual.Assign(1); shared_memory.device_type.joycon_left.Assign(1); shared_memory.device_type.joycon_right.Assign(1); shared_memory.system_properties.is_vertical.Assign(1); @@ -203,7 +171,7 @@ void Controller_NPad::InitNewlyAddedController(std::size_t controller_idx) { shared_memory.applet_footer.type = AppletFooterUiType::JoyDual; break; case Core::HID::NpadStyleIndex::JoyconLeft: - shared_memory.style_set.joycon_left.Assign(1); + shared_memory.style_tag.joycon_left.Assign(1); shared_memory.device_type.joycon_left.Assign(1); shared_memory.system_properties.is_horizontal.Assign(1); shared_memory.system_properties.use_minus.Assign(1); @@ -211,7 +179,7 @@ void Controller_NPad::InitNewlyAddedController(std::size_t controller_idx) { shared_memory.applet_footer.type = AppletFooterUiType::JoyLeftHorizontal; break; case Core::HID::NpadStyleIndex::JoyconRight: - shared_memory.style_set.joycon_right.Assign(1); + shared_memory.style_tag.joycon_right.Assign(1); shared_memory.device_type.joycon_right.Assign(1); shared_memory.system_properties.is_horizontal.Assign(1); shared_memory.system_properties.use_plus.Assign(1); @@ -219,32 +187,32 @@ void Controller_NPad::InitNewlyAddedController(std::size_t controller_idx) { shared_memory.applet_footer.type = AppletFooterUiType::JoyRightHorizontal; break; case Core::HID::NpadStyleIndex::GameCube: - shared_memory.style_set.gamecube.Assign(1); + shared_memory.style_tag.gamecube.Assign(1); shared_memory.device_type.fullkey.Assign(1); shared_memory.system_properties.is_vertical.Assign(1); shared_memory.system_properties.use_plus.Assign(1); break; case Core::HID::NpadStyleIndex::Pokeball: - shared_memory.style_set.palma.Assign(1); + shared_memory.style_tag.palma.Assign(1); shared_memory.device_type.palma.Assign(1); shared_memory.assignment_mode = NpadJoyAssignmentMode::Single; break; case Core::HID::NpadStyleIndex::NES: - shared_memory.style_set.lark.Assign(1); + shared_memory.style_tag.lark.Assign(1); shared_memory.device_type.fullkey.Assign(1); break; case Core::HID::NpadStyleIndex::SNES: - shared_memory.style_set.lucia.Assign(1); + shared_memory.style_tag.lucia.Assign(1); shared_memory.device_type.fullkey.Assign(1); shared_memory.applet_footer.type = AppletFooterUiType::Lucia; break; case Core::HID::NpadStyleIndex::N64: - shared_memory.style_set.lagoon.Assign(1); + shared_memory.style_tag.lagoon.Assign(1); shared_memory.device_type.fullkey.Assign(1); shared_memory.applet_footer.type = AppletFooterUiType::Lagon; break; case Core::HID::NpadStyleIndex::SegaGenesis: - shared_memory.style_set.lager.Assign(1); + shared_memory.style_tag.lager.Assign(1); shared_memory.device_type.fullkey.Assign(1); break; default: @@ -268,7 +236,7 @@ void Controller_NPad::InitNewlyAddedController(std::size_t controller_idx) { controller.is_connected = true; controller.device->Connect(); - SignalStyleSetChangedEvent(IndexToNPad(controller_idx)); + SignalStyleSetChangedEvent(npad_id); WriteEmptyEntry(controller.shared_memory_entry); } @@ -283,7 +251,7 @@ void Controller_NPad::OnInit() { service_context.CreateEvent(fmt::format("npad:NpadStyleSetChanged_{}", i)); } - if (hid_core.GetSupportedStyleTag().raw == 0) { + if (hid_core.GetSupportedStyleTag().raw == Core::HID::NpadStyleSet::None) { // We want to support all controllers Core::HID::NpadStyleTag style{}; style.handheld.Assign(1); @@ -298,7 +266,7 @@ void Controller_NPad::OnInit() { supported_npad_id_types.resize(npad_id_list.size()); std::memcpy(supported_npad_id_types.data(), npad_id_list.data(), - npad_id_list.size() * sizeof(u32)); + npad_id_list.size() * sizeof(Core::HID::NpadIdType)); // Prefill controller buffers for (auto& controller : controller_data) { @@ -322,8 +290,7 @@ void Controller_NPad::OnInit() { for (auto& controller : controller_data) { const auto& device = controller.device; if (device->IsConnected()) { - const std::size_t index = Core::HID::NpadIdTypeToIndex(device->GetNpadIdType()); - AddNewControllerAt(device->GetNpadStyleIndex(), index); + AddNewControllerAt(device->GetNpadStyleIndex(), device->GetNpadIdType()); } } } @@ -354,15 +321,14 @@ void Controller_NPad::OnRelease() { auto& controller = controller_data[i]; service_context.CloseEvent(controller.styleset_changed_event); for (std::size_t device_idx = 0; device_idx < controller.vibration.size(); ++device_idx) { - VibrateControllerAtIndex(i, device_idx, {}); + VibrateControllerAtIndex(controller.device->GetNpadIdType(), device_idx, {}); } } } -void Controller_NPad::RequestPadStateUpdate(u32 npad_id) { +void Controller_NPad::RequestPadStateUpdate(Core::HID::NpadIdType npad_id) { std::lock_guard lock{mutex}; - const auto controller_idx = NPadIdToIndex(npad_id); - auto& controller = controller_data[controller_idx]; + auto& controller = GetControllerFromNpadIdType(npad_id); const auto controller_type = controller.device->GetNpadStyleIndex(); if (!controller.device->IsConnected()) { return; @@ -431,9 +397,8 @@ void Controller_NPad::OnUpdate(const Core::Timing::CoreTiming& core_timing, u8* &controller.shared_memory_entry, sizeof(NpadInternalState)); continue; } - const u32 npad_index = static_cast(i); - RequestPadStateUpdate(npad_index); + RequestPadStateUpdate(controller.device->GetNpadIdType()); auto& pad_state = controller.npad_pad_state; auto& libnx_state = controller.npad_libnx_state; auto& trigger_state = controller.npad_trigger_state; @@ -571,10 +536,11 @@ void Controller_NPad::OnMotionUpdate(const Core::Timing::CoreTiming& core_timing auto& sixaxis_left_lifo_state = controller.sixaxis_left_lifo_state; auto& sixaxis_right_lifo_state = controller.sixaxis_right_lifo_state; - if (sixaxis_sensors_enabled && Settings::values.motion_enabled.GetValue()) { - sixaxis_at_rest = true; + if (controller.sixaxis_sensor_enabled && Settings::values.motion_enabled.GetValue()) { + controller.sixaxis_at_rest = true; for (std::size_t e = 0; e < motion_state.size(); ++e) { - sixaxis_at_rest = sixaxis_at_rest && motion_state[e].is_at_rest; + controller.sixaxis_at_rest = + controller.sixaxis_at_rest && motion_state[e].is_at_rest; } } @@ -584,7 +550,7 @@ void Controller_NPad::OnMotionUpdate(const Core::Timing::CoreTiming& core_timing break; case Core::HID::NpadStyleIndex::ProController: sixaxis_fullkey_state.attribute.raw = 0; - if (sixaxis_sensors_enabled) { + if (controller.sixaxis_sensor_enabled) { sixaxis_fullkey_state.attribute.is_connected.Assign(1); sixaxis_fullkey_state.accel = motion_state[0].accel; sixaxis_fullkey_state.gyro = motion_state[0].gyro; @@ -594,7 +560,7 @@ void Controller_NPad::OnMotionUpdate(const Core::Timing::CoreTiming& core_timing break; case Core::HID::NpadStyleIndex::Handheld: sixaxis_handheld_state.attribute.raw = 0; - if (sixaxis_sensors_enabled) { + if (controller.sixaxis_sensor_enabled) { sixaxis_handheld_state.attribute.is_connected.Assign(1); sixaxis_handheld_state.accel = motion_state[0].accel; sixaxis_handheld_state.gyro = motion_state[0].gyro; @@ -605,7 +571,7 @@ void Controller_NPad::OnMotionUpdate(const Core::Timing::CoreTiming& core_timing case Core::HID::NpadStyleIndex::JoyconDual: sixaxis_dual_left_state.attribute.raw = 0; sixaxis_dual_right_state.attribute.raw = 0; - if (sixaxis_sensors_enabled) { + if (controller.sixaxis_sensor_enabled) { // Set motion for the left joycon sixaxis_dual_left_state.attribute.is_connected.Assign(1); sixaxis_dual_left_state.accel = motion_state[0].accel; @@ -613,7 +579,7 @@ void Controller_NPad::OnMotionUpdate(const Core::Timing::CoreTiming& core_timing sixaxis_dual_left_state.rotation = motion_state[0].rotation; sixaxis_dual_left_state.orientation = motion_state[0].orientation; } - if (sixaxis_sensors_enabled) { + if (controller.sixaxis_sensor_enabled) { // Set motion for the right joycon sixaxis_dual_right_state.attribute.is_connected.Assign(1); sixaxis_dual_right_state.accel = motion_state[1].accel; @@ -624,7 +590,7 @@ void Controller_NPad::OnMotionUpdate(const Core::Timing::CoreTiming& core_timing break; case Core::HID::NpadStyleIndex::JoyconLeft: sixaxis_left_lifo_state.attribute.raw = 0; - if (sixaxis_sensors_enabled) { + if (controller.sixaxis_sensor_enabled) { sixaxis_left_lifo_state.attribute.is_connected.Assign(1); sixaxis_left_lifo_state.accel = motion_state[0].accel; sixaxis_left_lifo_state.gyro = motion_state[0].gyro; @@ -634,7 +600,7 @@ void Controller_NPad::OnMotionUpdate(const Core::Timing::CoreTiming& core_timing break; case Core::HID::NpadStyleIndex::JoyconRight: sixaxis_right_lifo_state.attribute.raw = 0; - if (sixaxis_sensors_enabled) { + if (controller.sixaxis_sensor_enabled) { sixaxis_right_lifo_state.attribute.is_connected.Assign(1); sixaxis_right_lifo_state.accel = motion_state[1].accel; sixaxis_right_lifo_state.gyro = motion_state[1].gyro; @@ -724,26 +690,30 @@ Controller_NPad::NpadCommunicationMode Controller_NPad::GetNpadCommunicationMode return communication_mode; } -void Controller_NPad::SetNpadMode(u32 npad_id, NpadJoyAssignmentMode assignment_mode) { - const std::size_t npad_index = NPadIdToIndex(npad_id); - ASSERT(npad_index < controller_data.size()); - auto& controller = controller_data[npad_index]; +void Controller_NPad::SetNpadMode(Core::HID::NpadIdType npad_id, + NpadJoyAssignmentMode assignment_mode) { + if (!IsNpadIdValid(npad_id)) { + LOG_ERROR(Service_HID, "Invalid NpadIdType npad_id:{}", npad_id); + return; + } + + auto& controller = GetControllerFromNpadIdType(npad_id); if (controller.shared_memory_entry.assignment_mode != assignment_mode) { controller.shared_memory_entry.assignment_mode = assignment_mode; } } -bool Controller_NPad::VibrateControllerAtIndex(std::size_t npad_index, std::size_t device_index, - const VibrationValue& vibration_value) { - auto& controller = controller_data[npad_index]; - +bool Controller_NPad::VibrateControllerAtIndex(Core::HID::NpadIdType npad_id, + std::size_t device_index, + const Core::HID::VibrationValue& vibration_value) { + auto& controller = GetControllerFromNpadIdType(npad_id); if (!controller.device->IsConnected()) { return false; } if (!controller.device->IsVibrationEnabled()) { - if (controller.vibration[device_index].latest_vibration_value.amp_low != 0.0f || - controller.vibration[device_index].latest_vibration_value.amp_high != 0.0f) { + if (controller.vibration[device_index].latest_vibration_value.low_amplitude != 0.0f || + controller.vibration[device_index].latest_vibration_value.high_amplitude != 0.0f) { // Send an empty vibration to stop any vibrations. Core::HID::VibrationValue vibration{0.0f, 160.0f, 0.0f, 320.0f}; controller.device->SetVibration(device_index, vibration); @@ -762,7 +732,7 @@ bool Controller_NPad::VibrateControllerAtIndex(std::size_t npad_index, std::size const auto now = steady_clock::now(); // Filter out non-zero vibrations that are within 10ms of each other. - if ((vibration_value.amp_low != 0.0f || vibration_value.amp_high != 0.0f) && + if ((vibration_value.low_amplitude != 0.0f || vibration_value.high_amplitude != 0.0f) && duration_cast( now - controller.vibration[device_index].last_vibration_timepoint) < milliseconds(10)) { @@ -772,13 +742,15 @@ bool Controller_NPad::VibrateControllerAtIndex(std::size_t npad_index, std::size controller.vibration[device_index].last_vibration_timepoint = now; } - Core::HID::VibrationValue vibration{vibration_value.amp_low, vibration_value.freq_low, - vibration_value.amp_high, vibration_value.freq_high}; + Core::HID::VibrationValue vibration{ + vibration_value.low_amplitude, vibration_value.low_frequency, + vibration_value.high_amplitude, vibration_value.high_frequency}; return controller.device->SetVibration(device_index, vibration); } -void Controller_NPad::VibrateController(const DeviceHandle& vibration_device_handle, - const VibrationValue& vibration_value) { +void Controller_NPad::VibrateController( + const Core::HID::VibrationDeviceHandle& vibration_device_handle, + const Core::HID::VibrationValue& vibration_value) { if (!IsDeviceHandleValid(vibration_device_handle)) { return; } @@ -787,15 +759,14 @@ void Controller_NPad::VibrateController(const DeviceHandle& vibration_device_han return; } - const auto npad_index = NPadIdToIndex(vibration_device_handle.npad_id); - auto& controller = controller_data[npad_index]; + auto& controller = GetControllerFromHandle(vibration_device_handle); const auto device_index = static_cast(vibration_device_handle.device_index); if (!controller.vibration[device_index].device_mounted || !controller.device->IsConnected()) { return; } - if (vibration_device_handle.device_index == DeviceIndex::None) { + if (vibration_device_handle.device_index == Core::HID::DeviceIndex::None) { UNREACHABLE_MSG("DeviceIndex should never be None!"); return; } @@ -803,28 +774,30 @@ void Controller_NPad::VibrateController(const DeviceHandle& vibration_device_han // Some games try to send mismatched parameters in the device handle, block these. if ((controller.device->GetNpadStyleIndex() == Core::HID::NpadStyleIndex::JoyconLeft && (vibration_device_handle.npad_type == Core::HID::NpadStyleIndex::JoyconRight || - vibration_device_handle.device_index == DeviceIndex::Right)) || + vibration_device_handle.device_index == Core::HID::DeviceIndex::Right)) || (controller.device->GetNpadStyleIndex() == Core::HID::NpadStyleIndex::JoyconRight && (vibration_device_handle.npad_type == Core::HID::NpadStyleIndex::JoyconLeft || - vibration_device_handle.device_index == DeviceIndex::Left))) { + vibration_device_handle.device_index == Core::HID::DeviceIndex::Left))) { return; } // Filter out vibrations with equivalent values to reduce unnecessary state changes. - if (vibration_value.amp_low == - controller.vibration[device_index].latest_vibration_value.amp_low && - vibration_value.amp_high == - controller.vibration[device_index].latest_vibration_value.amp_high) { + if (vibration_value.low_amplitude == + controller.vibration[device_index].latest_vibration_value.low_amplitude && + vibration_value.high_amplitude == + controller.vibration[device_index].latest_vibration_value.high_amplitude) { return; } - if (VibrateControllerAtIndex(npad_index, device_index, vibration_value)) { + if (VibrateControllerAtIndex(controller.device->GetNpadIdType(), device_index, + vibration_value)) { controller.vibration[device_index].latest_vibration_value = vibration_value; } } -void Controller_NPad::VibrateControllers(const std::vector& vibration_device_handles, - const std::vector& vibration_values) { +void Controller_NPad::VibrateControllers( + const std::vector& vibration_device_handles, + const std::vector& vibration_values) { if (!Settings::values.vibration_enabled.GetValue() && !permit_vibration_session_enabled) { return; } @@ -839,31 +812,31 @@ void Controller_NPad::VibrateControllers(const std::vector& vibrat } } -Controller_NPad::VibrationValue Controller_NPad::GetLastVibration( - const DeviceHandle& vibration_device_handle) const { +Core::HID::VibrationValue Controller_NPad::GetLastVibration( + const Core::HID::VibrationDeviceHandle& vibration_device_handle) const { if (!IsDeviceHandleValid(vibration_device_handle)) { return {}; } - const auto npad_index = NPadIdToIndex(vibration_device_handle.npad_id); - const auto& controller = controller_data[npad_index]; + const auto& controller = GetControllerFromHandle(vibration_device_handle); const auto device_index = static_cast(vibration_device_handle.device_index); return controller.vibration[device_index].latest_vibration_value; } -void Controller_NPad::InitializeVibrationDevice(const DeviceHandle& vibration_device_handle) { +void Controller_NPad::InitializeVibrationDevice( + const Core::HID::VibrationDeviceHandle& vibration_device_handle) { if (!IsDeviceHandleValid(vibration_device_handle)) { return; } - const auto npad_index = NPadIdToIndex(vibration_device_handle.npad_id); + const auto npad_index = static_cast(vibration_device_handle.npad_id); const auto device_index = static_cast(vibration_device_handle.device_index); InitializeVibrationDeviceAtIndex(npad_index, device_index); } -void Controller_NPad::InitializeVibrationDeviceAtIndex(std::size_t npad_index, +void Controller_NPad::InitializeVibrationDeviceAtIndex(Core::HID::NpadIdType npad_id, std::size_t device_index) { - auto& controller = controller_data[npad_index]; + auto& controller = GetControllerFromNpadIdType(npad_id); if (!Settings::values.vibration_enabled.GetValue()) { controller.vibration[device_index].device_mounted = false; return; @@ -877,58 +850,67 @@ void Controller_NPad::SetPermitVibrationSession(bool permit_vibration_session) { permit_vibration_session_enabled = permit_vibration_session; } -bool Controller_NPad::IsVibrationDeviceMounted(const DeviceHandle& vibration_device_handle) const { +bool Controller_NPad::IsVibrationDeviceMounted( + const Core::HID::VibrationDeviceHandle& vibration_device_handle) const { if (!IsDeviceHandleValid(vibration_device_handle)) { return false; } - const auto npad_index = NPadIdToIndex(vibration_device_handle.npad_id); - const auto& controller = controller_data[npad_index]; + const auto& controller = GetControllerFromHandle(vibration_device_handle); const auto device_index = static_cast(vibration_device_handle.device_index); return controller.vibration[device_index].device_mounted; } -Kernel::KReadableEvent& Controller_NPad::GetStyleSetChangedEvent(u32 npad_id) { - const auto& controller = controller_data[NPadIdToIndex(npad_id)]; +Kernel::KReadableEvent& Controller_NPad::GetStyleSetChangedEvent(Core::HID::NpadIdType npad_id) { + if (!IsNpadIdValid(npad_id)) { + LOG_ERROR(Service_HID, "Invalid NpadIdType npad_id:{}", npad_id); + // Fallback to player 1 + const auto& controller = GetControllerFromNpadIdType(Core::HID::NpadIdType::Player1); + return controller.styleset_changed_event->GetReadableEvent(); + } + + const auto& controller = GetControllerFromNpadIdType(npad_id); return controller.styleset_changed_event->GetReadableEvent(); } -void Controller_NPad::SignalStyleSetChangedEvent(u32 npad_id) const { - const auto& controller = controller_data[NPadIdToIndex(npad_id)]; +void Controller_NPad::SignalStyleSetChangedEvent(Core::HID::NpadIdType npad_id) const { + const auto& controller = GetControllerFromNpadIdType(npad_id); controller.styleset_changed_event->GetWritableEvent().Signal(); } void Controller_NPad::AddNewControllerAt(Core::HID::NpadStyleIndex controller, - std::size_t npad_index) { - UpdateControllerAt(controller, npad_index, true); + Core::HID::NpadIdType npad_id) { + UpdateControllerAt(controller, npad_id, true); } -void Controller_NPad::UpdateControllerAt(Core::HID::NpadStyleIndex type, std::size_t npad_index, - bool connected) { - auto& controller = controller_data[npad_index]; +void Controller_NPad::UpdateControllerAt(Core::HID::NpadStyleIndex type, + Core::HID::NpadIdType npad_id, bool connected) { + auto& controller = GetControllerFromNpadIdType(npad_id); if (!connected) { - DisconnectNpadAtIndex(npad_index); + DisconnectNpad(npad_id); return; } controller.device->SetNpadStyleIndex(type); - InitNewlyAddedController(npad_index); + InitNewlyAddedController(npad_id); } -void Controller_NPad::DisconnectNpad(u32 npad_id) { - DisconnectNpadAtIndex(NPadIdToIndex(npad_id)); -} +void Controller_NPad::DisconnectNpad(Core::HID::NpadIdType npad_id) { + if (!IsNpadIdValid(npad_id)) { + LOG_ERROR(Service_HID, "Invalid NpadIdType npad_id:{}", npad_id); + return; + } -void Controller_NPad::DisconnectNpadAtIndex(std::size_t npad_index) { - auto& controller = controller_data[npad_index]; + LOG_DEBUG(Service_HID, "Npad disconnected {}", npad_id); + auto& controller = GetControllerFromNpadIdType(npad_id); for (std::size_t device_idx = 0; device_idx < controller.vibration.size(); ++device_idx) { // Send an empty vibration to stop any vibrations. - VibrateControllerAtIndex(npad_index, device_idx, {}); + VibrateControllerAtIndex(npad_id, device_idx, {}); controller.vibration[device_idx].device_mounted = false; } auto& shared_memory_entry = controller.shared_memory_entry; - shared_memory_entry.style_set.raw = 0; // Zero out + shared_memory_entry.style_tag.raw = Core::HID::NpadStyleSet::None; // Zero out shared_memory_entry.device_type.raw = 0; shared_memory_entry.system_properties.raw = 0; shared_memory_entry.button_properties.raw = 0; @@ -949,48 +931,102 @@ void Controller_NPad::DisconnectNpadAtIndex(std::size_t npad_index) { controller.is_connected = false; controller.device->Disconnect(); - SignalStyleSetChangedEvent(IndexToNPad(npad_index)); + SignalStyleSetChangedEvent(npad_id); WriteEmptyEntry(controller.shared_memory_entry); } -void Controller_NPad::SetGyroscopeZeroDriftMode(GyroscopeZeroDriftMode drift_mode) { - gyroscope_zero_drift_mode = drift_mode; +void Controller_NPad::SetGyroscopeZeroDriftMode(Core::HID::SixAxisSensorHandle sixaxis_handle, + GyroscopeZeroDriftMode drift_mode) { + if (!IsDeviceHandleValid(sixaxis_handle)) { + LOG_ERROR(Service_HID, "Invalid handle"); + return; + } + auto& controller = GetControllerFromHandle(sixaxis_handle); + controller.gyroscope_zero_drift_mode = drift_mode; } -Controller_NPad::GyroscopeZeroDriftMode Controller_NPad::GetGyroscopeZeroDriftMode() const { - return gyroscope_zero_drift_mode; +Controller_NPad::GyroscopeZeroDriftMode Controller_NPad::GetGyroscopeZeroDriftMode( + Core::HID::SixAxisSensorHandle sixaxis_handle) const { + if (!IsDeviceHandleValid(sixaxis_handle)) { + LOG_ERROR(Service_HID, "Invalid handle"); + // Return the default value + return GyroscopeZeroDriftMode::Standard; + } + const auto& controller = GetControllerFromHandle(sixaxis_handle); + return controller.gyroscope_zero_drift_mode; } -bool Controller_NPad::IsSixAxisSensorAtRest() const { - return sixaxis_at_rest; +bool Controller_NPad::IsSixAxisSensorAtRest(Core::HID::SixAxisSensorHandle sixaxis_handle) const { + if (!IsDeviceHandleValid(sixaxis_handle)) { + LOG_ERROR(Service_HID, "Invalid handle"); + // Return the default value + return true; + } + const auto& controller = GetControllerFromHandle(sixaxis_handle); + return controller.sixaxis_at_rest; +} + +void Controller_NPad::SetSixAxisEnabled(Core::HID::SixAxisSensorHandle sixaxis_handle, + bool sixaxis_status) { + if (!IsDeviceHandleValid(sixaxis_handle)) { + LOG_ERROR(Service_HID, "Invalid handle"); + return; + } + auto& controller = GetControllerFromHandle(sixaxis_handle); + controller.sixaxis_sensor_enabled = sixaxis_status; } -void Controller_NPad::SetSixAxisEnabled(bool six_axis_status) { - sixaxis_sensors_enabled = six_axis_status; +void Controller_NPad::SetSixAxisFusionEnabled(Core::HID::SixAxisSensorHandle sixaxis_handle, + bool sixaxis_fusion_status) { + if (!IsDeviceHandleValid(sixaxis_handle)) { + LOG_ERROR(Service_HID, "Invalid handle"); + return; + } + auto& controller = GetControllerFromHandle(sixaxis_handle); + controller.sixaxis_fusion_enabled = sixaxis_fusion_status; } -void Controller_NPad::SetSixAxisFusionParameters(f32 parameter1, f32 parameter2) { - sixaxis_fusion_parameter1 = parameter1; - sixaxis_fusion_parameter2 = parameter2; +void Controller_NPad::SetSixAxisFusionParameters( + Core::HID::SixAxisSensorHandle sixaxis_handle, + Core::HID::SixAxisSensorFusionParameters sixaxis_fusion_parameters) { + if (!IsDeviceHandleValid(sixaxis_handle)) { + LOG_ERROR(Service_HID, "Invalid handle"); + return; + } + auto& controller = GetControllerFromHandle(sixaxis_handle); + controller.sixaxis_fusion = sixaxis_fusion_parameters; } -std::pair Controller_NPad::GetSixAxisFusionParameters() { - return { - sixaxis_fusion_parameter1, - sixaxis_fusion_parameter2, - }; +Core::HID::SixAxisSensorFusionParameters Controller_NPad::GetSixAxisFusionParameters( + Core::HID::SixAxisSensorHandle sixaxis_handle) { + if (!IsDeviceHandleValid(sixaxis_handle)) { + LOG_ERROR(Service_HID, "Invalid handle"); + // Since these parameters are unknow just return zeros + return {}; + } + auto& controller = GetControllerFromHandle(sixaxis_handle); + return controller.sixaxis_fusion; } -void Controller_NPad::ResetSixAxisFusionParameters() { - sixaxis_fusion_parameter1 = 0.0f; - sixaxis_fusion_parameter2 = 0.0f; +void Controller_NPad::ResetSixAxisFusionParameters(Core::HID::SixAxisSensorHandle sixaxis_handle) { + if (!IsDeviceHandleValid(sixaxis_handle)) { + LOG_ERROR(Service_HID, "Invalid handle"); + return; + } + auto& controller = GetControllerFromHandle(sixaxis_handle); + // Since these parameters are unknow just fill with zeros + controller.sixaxis_fusion = {}; } -void Controller_NPad::MergeSingleJoyAsDualJoy(u32 npad_id_1, u32 npad_id_2) { - const auto npad_index_1 = NPadIdToIndex(npad_id_1); - const auto npad_index_2 = NPadIdToIndex(npad_id_2); - const auto& controller_1 = controller_data[npad_index_1].device; - const auto& controller_2 = controller_data[npad_index_2].device; +void Controller_NPad::MergeSingleJoyAsDualJoy(Core::HID::NpadIdType npad_id_1, + Core::HID::NpadIdType npad_id_2) { + if (!IsNpadIdValid(npad_id_1) || !IsNpadIdValid(npad_id_2)) { + LOG_ERROR(Service_HID, "Invalid NpadIdType npad_id_1:{}, npad_id_2:{}", npad_id_1, + npad_id_2); + return; + } + auto& controller_1 = GetControllerFromNpadIdType(npad_id_1).device; + auto& controller_2 = GetControllerFromNpadIdType(npad_id_2).device; // If the controllers at both npad indices form a pair of left and right joycons, merge them. // Otherwise, do nothing. @@ -1000,7 +1036,7 @@ void Controller_NPad::MergeSingleJoyAsDualJoy(u32 npad_id_1, u32 npad_id_2) { controller_1->GetNpadStyleIndex() == Core::HID::NpadStyleIndex::JoyconRight)) { // Disconnect the joycon at the second id and connect the dual joycon at the first index. DisconnectNpad(npad_id_2); - AddNewControllerAt(Core::HID::NpadStyleIndex::JoyconDual, npad_index_1); + AddNewControllerAt(Core::HID::NpadStyleIndex::JoyconDual, npad_id_1); } } @@ -1014,15 +1050,20 @@ void Controller_NPad::StopLRAssignmentMode() { is_in_lr_assignment_mode = false; } -bool Controller_NPad::SwapNpadAssignment(u32 npad_id_1, u32 npad_id_2) { - if (npad_id_1 == NPAD_HANDHELD || npad_id_2 == NPAD_HANDHELD || npad_id_1 == NPAD_UNKNOWN || - npad_id_2 == NPAD_UNKNOWN) { +bool Controller_NPad::SwapNpadAssignment(Core::HID::NpadIdType npad_id_1, + Core::HID::NpadIdType npad_id_2) { + if (!IsNpadIdValid(npad_id_1) || !IsNpadIdValid(npad_id_2)) { + LOG_ERROR(Service_HID, "Invalid NpadIdType npad_id_1:{}, npad_id_2:{}", npad_id_1, + npad_id_2); + return false; + } + if (npad_id_1 == Core::HID::NpadIdType::Handheld || + npad_id_2 == Core::HID::NpadIdType::Handheld || npad_id_1 == Core::HID::NpadIdType::Other || + npad_id_2 == Core::HID::NpadIdType::Other) { return true; } - const auto npad_index_1 = NPadIdToIndex(npad_id_1); - const auto npad_index_2 = NPadIdToIndex(npad_id_2); - const auto& controller_1 = controller_data[npad_index_1].device; - const auto& controller_2 = controller_data[npad_index_2].device; + const auto& controller_1 = GetControllerFromNpadIdType(npad_id_1).device; + const auto& controller_2 = GetControllerFromNpadIdType(npad_id_2).device; const auto type_index_1 = controller_1->GetNpadStyleIndex(); const auto type_index_2 = controller_2->GetNpadStyleIndex(); @@ -1030,28 +1071,39 @@ bool Controller_NPad::SwapNpadAssignment(u32 npad_id_1, u32 npad_id_2) { return false; } - AddNewControllerAt(type_index_2, npad_index_1); - AddNewControllerAt(type_index_1, npad_index_2); + AddNewControllerAt(type_index_2, npad_id_1); + AddNewControllerAt(type_index_1, npad_id_2); return true; } -Core::HID::LedPattern Controller_NPad::GetLedPattern(u32 npad_id) { - if (npad_id == npad_id_list.back() || npad_id == npad_id_list[npad_id_list.size() - 2]) { - // These are controllers without led patterns +Core::HID::LedPattern Controller_NPad::GetLedPattern(Core::HID::NpadIdType npad_id) { + if (!IsNpadIdValid(npad_id)) { + LOG_ERROR(Service_HID, "Invalid NpadIdType npad_id:{}", npad_id); return Core::HID::LedPattern{0, 0, 0, 0}; } - return controller_data[npad_id].device->GetLedPattern(); + const auto& controller = GetControllerFromNpadIdType(npad_id).device; + return controller->GetLedPattern(); } -bool Controller_NPad::IsUnintendedHomeButtonInputProtectionEnabled(u32 npad_id) const { - auto& controller = controller_data[NPadIdToIndex(npad_id)]; +bool Controller_NPad::IsUnintendedHomeButtonInputProtectionEnabled( + Core::HID::NpadIdType npad_id) const { + if (!IsNpadIdValid(npad_id)) { + LOG_ERROR(Service_HID, "Invalid NpadIdType npad_id:{}", npad_id); + // Return the default value + return false; + } + const auto& controller = GetControllerFromNpadIdType(npad_id); return controller.unintended_home_button_input_protection; } void Controller_NPad::SetUnintendedHomeButtonInputProtectionEnabled(bool is_protection_enabled, - u32 npad_id) { - auto& controller = controller_data[NPadIdToIndex(npad_id)]; + Core::HID::NpadIdType npad_id) { + if (!IsNpadIdValid(npad_id)) { + LOG_ERROR(Service_HID, "Invalid NpadIdType npad_id:{}", npad_id); + return; + } + auto& controller = GetControllerFromNpadIdType(npad_id); controller.unintended_home_button_input_protection = is_protection_enabled; } @@ -1099,7 +1151,7 @@ bool Controller_NPad::IsControllerSupported(Core::HID::NpadStyleIndex controller if (controller == Core::HID::NpadStyleIndex::Handheld) { const bool support_handheld = std::find(supported_npad_id_types.begin(), supported_npad_id_types.end(), - NPAD_HANDHELD) != supported_npad_id_types.end(); + Core::HID::NpadIdType::Handheld) != supported_npad_id_types.end(); // Handheld is not even a supported type, lets stop here if (!support_handheld) { return false; @@ -1113,7 +1165,9 @@ bool Controller_NPad::IsControllerSupported(Core::HID::NpadStyleIndex controller } if (std::any_of(supported_npad_id_types.begin(), supported_npad_id_types.end(), - [](u32 npad_id) { return npad_id <= MAX_NPAD_ID; })) { + [](Core::HID::NpadIdType npad_id) { + return npad_id <= Core::HID::NpadIdType::Player8; + })) { Core::HID::NpadStyleTag style = GetSupportedStyleSet(); switch (controller) { case Core::HID::NpadStyleIndex::ProController: @@ -1144,4 +1198,48 @@ bool Controller_NPad::IsControllerSupported(Core::HID::NpadStyleIndex controller return false; } +Controller_NPad::NpadControllerData& Controller_NPad::GetControllerFromHandle( + const Core::HID::SixAxisSensorHandle& device_handle) { + const auto npad_id = static_cast(device_handle.npad_id); + return GetControllerFromNpadIdType(npad_id); +} + +const Controller_NPad::NpadControllerData& Controller_NPad::GetControllerFromHandle( + const Core::HID::SixAxisSensorHandle& device_handle) const { + const auto npad_id = static_cast(device_handle.npad_id); + return GetControllerFromNpadIdType(npad_id); +} + +Controller_NPad::NpadControllerData& Controller_NPad::GetControllerFromHandle( + const Core::HID::VibrationDeviceHandle& device_handle) { + const auto npad_id = static_cast(device_handle.npad_id); + return GetControllerFromNpadIdType(npad_id); +} + +const Controller_NPad::NpadControllerData& Controller_NPad::GetControllerFromHandle( + const Core::HID::VibrationDeviceHandle& device_handle) const { + const auto npad_id = static_cast(device_handle.npad_id); + return GetControllerFromNpadIdType(npad_id); +} + +Controller_NPad::NpadControllerData& Controller_NPad::GetControllerFromNpadIdType( + Core::HID::NpadIdType npad_id) { + if (!IsNpadIdValid(npad_id)) { + LOG_ERROR(Service_HID, "Invalid NpadIdType npad_id:{}", npad_id); + npad_id = Core::HID::NpadIdType::Player1; + } + const auto npad_index = Core::HID::NpadIdTypeToIndex(npad_id); + return controller_data[npad_index]; +} + +const Controller_NPad::NpadControllerData& Controller_NPad::GetControllerFromNpadIdType( + Core::HID::NpadIdType npad_id) const { + if (!IsNpadIdValid(npad_id)) { + LOG_ERROR(Service_HID, "Invalid NpadIdType npad_id:{}", npad_id); + npad_id = Core::HID::NpadIdType::Player1; + } + const auto npad_index = Core::HID::NpadIdTypeToIndex(npad_id); + return controller_data[npad_index]; +} + } // namespace Service::HID diff --git a/src/core/hle/service/hid/controllers/npad.h b/src/core/hle/service/hid/controllers/npad.h index a996755ed5..3798c037fa 100644 --- a/src/core/hle/service/hid/controllers/npad.h +++ b/src/core/hle/service/hid/controllers/npad.h @@ -31,9 +31,6 @@ class ServiceContext; namespace Service::HID { -constexpr u32 NPAD_HANDHELD = 32; -constexpr u32 NPAD_UNKNOWN = 16; // TODO(ogniK): What is this? - class Controller_NPad final : public ControllerBase { public: explicit Controller_NPad(Core::HID::HIDCore& hid_core_, @@ -53,13 +50,6 @@ public: void OnMotionUpdate(const Core::Timing::CoreTiming& core_timing, u8* data, std::size_t size) override; - enum class DeviceIndex : u8 { - Left = 0, - Right = 1, - None = 2, - MaxDeviceIndex = 3, - }; - // This is nn::hid::GyroscopeZeroDriftMode enum class GyroscopeZeroDriftMode : u32 { Loose = 0, @@ -79,6 +69,12 @@ public: Single = 1, }; + // This is nn::hid::NpadJoyDeviceType + enum class NpadJoyDeviceType : s64 { + Left = 0, + Right = 1, + }; + // This is nn::hid::NpadHandheldActivationMode enum class NpadHandheldActivationMode : u64 { Dual = 0, @@ -94,28 +90,11 @@ public: Default = 3, }; - struct DeviceHandle { - Core::HID::NpadStyleIndex npad_type; - u8 npad_id; - DeviceIndex device_index; - INSERT_PADDING_BYTES_NOINIT(1); - }; - static_assert(sizeof(DeviceHandle) == 4, "DeviceHandle is an invalid size"); - - // This is nn::hid::VibrationValue - struct VibrationValue { - f32 amp_low; - f32 freq_low; - f32 amp_high; - f32 freq_high; - }; - static_assert(sizeof(VibrationValue) == 0x10, "Vibration is an invalid size"); - - static constexpr VibrationValue DEFAULT_VIBRATION_VALUE{ - .amp_low = 0.0f, - .freq_low = 160.0f, - .amp_high = 0.0f, - .freq_high = 320.0f, + static constexpr Core::HID::VibrationValue DEFAULT_VIBRATION_VALUE{ + .low_amplitude = 0.0f, + .low_frequency = 160.0f, + .high_amplitude = 0.0f, + .high_frequency = 320.0f, }; void SetSupportedStyleSet(Core::HID::NpadStyleTag style_set); @@ -134,68 +113,77 @@ public: void SetNpadCommunicationMode(NpadCommunicationMode communication_mode_); NpadCommunicationMode GetNpadCommunicationMode() const; - void SetNpadMode(u32 npad_id, NpadJoyAssignmentMode assignment_mode); + void SetNpadMode(Core::HID::NpadIdType npad_id, NpadJoyAssignmentMode assignment_mode); - bool VibrateControllerAtIndex(std::size_t npad_index, std::size_t device_index, - const VibrationValue& vibration_value); + bool VibrateControllerAtIndex(Core::HID::NpadIdType npad_id, std::size_t device_index, + const Core::HID::VibrationValue& vibration_value); - void VibrateController(const DeviceHandle& vibration_device_handle, - const VibrationValue& vibration_value); + void VibrateController(const Core::HID::VibrationDeviceHandle& vibration_device_handle, + const Core::HID::VibrationValue& vibration_value); - void VibrateControllers(const std::vector& vibration_device_handles, - const std::vector& vibration_values); + void VibrateControllers( + const std::vector& vibration_device_handles, + const std::vector& vibration_values); - VibrationValue GetLastVibration(const DeviceHandle& vibration_device_handle) const; + Core::HID::VibrationValue GetLastVibration( + const Core::HID::VibrationDeviceHandle& vibration_device_handle) const; - void InitializeVibrationDevice(const DeviceHandle& vibration_device_handle); + void InitializeVibrationDevice(const Core::HID::VibrationDeviceHandle& vibration_device_handle); - void InitializeVibrationDeviceAtIndex(std::size_t npad_index, std::size_t device_index); + void InitializeVibrationDeviceAtIndex(Core::HID::NpadIdType npad_id, std::size_t device_index); void SetPermitVibrationSession(bool permit_vibration_session); - bool IsVibrationDeviceMounted(const DeviceHandle& vibration_device_handle) const; + bool IsVibrationDeviceMounted( + const Core::HID::VibrationDeviceHandle& vibration_device_handle) const; - Kernel::KReadableEvent& GetStyleSetChangedEvent(u32 npad_id); - void SignalStyleSetChangedEvent(u32 npad_id) const; + Kernel::KReadableEvent& GetStyleSetChangedEvent(Core::HID::NpadIdType npad_id); + void SignalStyleSetChangedEvent(Core::HID::NpadIdType npad_id) const; // Adds a new controller at an index. - void AddNewControllerAt(Core::HID::NpadStyleIndex controller, std::size_t npad_index); + void AddNewControllerAt(Core::HID::NpadStyleIndex controller, Core::HID::NpadIdType npad_id); // Adds a new controller at an index with connection status. - void UpdateControllerAt(Core::HID::NpadStyleIndex controller, std::size_t npad_index, + void UpdateControllerAt(Core::HID::NpadStyleIndex controller, Core::HID::NpadIdType npad_id, bool connected); - void DisconnectNpad(u32 npad_id); - void DisconnectNpadAtIndex(std::size_t index); - - void SetGyroscopeZeroDriftMode(GyroscopeZeroDriftMode drift_mode); - GyroscopeZeroDriftMode GetGyroscopeZeroDriftMode() const; - bool IsSixAxisSensorAtRest() const; - void SetSixAxisEnabled(bool six_axis_status); - void SetSixAxisFusionParameters(f32 parameter1, f32 parameter2); - std::pair GetSixAxisFusionParameters(); - void ResetSixAxisFusionParameters(); - Core::HID::LedPattern GetLedPattern(u32 npad_id); - bool IsUnintendedHomeButtonInputProtectionEnabled(u32 npad_id) const; - void SetUnintendedHomeButtonInputProtectionEnabled(bool is_protection_enabled, u32 npad_id); + void DisconnectNpad(Core::HID::NpadIdType npad_id); + + void SetGyroscopeZeroDriftMode(Core::HID::SixAxisSensorHandle sixaxis_handle, + GyroscopeZeroDriftMode drift_mode); + GyroscopeZeroDriftMode GetGyroscopeZeroDriftMode( + Core::HID::SixAxisSensorHandle sixaxis_handle) const; + bool IsSixAxisSensorAtRest(Core::HID::SixAxisSensorHandle sixaxis_handle) const; + void SetSixAxisEnabled(Core::HID::SixAxisSensorHandle sixaxis_handle, bool sixaxis_status); + void SetSixAxisFusionEnabled(Core::HID::SixAxisSensorHandle sixaxis_handle, + bool sixaxis_fusion_status); + void SetSixAxisFusionParameters( + Core::HID::SixAxisSensorHandle sixaxis_handle, + Core::HID::SixAxisSensorFusionParameters sixaxis_fusion_parameters); + Core::HID::SixAxisSensorFusionParameters GetSixAxisFusionParameters( + Core::HID::SixAxisSensorHandle sixaxis_handle); + void ResetSixAxisFusionParameters(Core::HID::SixAxisSensorHandle sixaxis_handle); + Core::HID::LedPattern GetLedPattern(Core::HID::NpadIdType npad_id); + bool IsUnintendedHomeButtonInputProtectionEnabled(Core::HID::NpadIdType npad_id) const; + void SetUnintendedHomeButtonInputProtectionEnabled(bool is_protection_enabled, + Core::HID::NpadIdType npad_id); void SetAnalogStickUseCenterClamp(bool use_center_clamp); void ClearAllConnectedControllers(); void DisconnectAllConnectedControllers(); void ConnectAllDisconnectedControllers(); void ClearAllControllers(); - void MergeSingleJoyAsDualJoy(u32 npad_id_1, u32 npad_id_2); + void MergeSingleJoyAsDualJoy(Core::HID::NpadIdType npad_id_1, Core::HID::NpadIdType npad_id_2); void StartLRAssignmentMode(); void StopLRAssignmentMode(); - bool SwapNpadAssignment(u32 npad_id_1, u32 npad_id_2); + bool SwapNpadAssignment(Core::HID::NpadIdType npad_id_1, Core::HID::NpadIdType npad_id_2); // Logical OR for all buttons presses on all controllers // Specifically for cheat engine and other features. u32 GetAndResetPressState(); - static std::size_t NPadIdToIndex(u32 npad_id); - static u32 IndexToNPad(std::size_t index); - static bool IsNpadIdValid(u32 npad_id); - static bool IsDeviceHandleValid(const DeviceHandle& device_handle); + static bool IsNpadIdValid(Core::HID::NpadIdType npad_id); + static bool IsDeviceHandleValid(const Core::HID::SixAxisSensorHandle& device_handle); + static bool IsDeviceHandleValid(const Core::HID::VibrationDeviceHandle& device_handle); private: // This is nn::hid::detail::ColorAttribute @@ -441,7 +429,7 @@ private: // This is nn::hid::detail::NpadInternalState struct NpadInternalState { - Core::HID::NpadStyleTag style_set; + Core::HID::NpadStyleTag style_tag; NpadJoyAssignmentMode assignment_mode; NpadFullKeyColorState fullkey_color; NpadJoyColorState joycon_color; @@ -476,19 +464,19 @@ private: NpadLuciaType lucia_type; NpadLagonType lagon_type; NpadLagerType lager_type; - INSERT_PADDING_BYTES( - 0x4); // FW 13.x Investigate there is some sort of bitflag related to joycons + // FW 13.x Investigate there is some sort of bitflag related to joycons + INSERT_PADDING_BYTES(0x4); INSERT_PADDING_BYTES(0xc08); // Unknown }; static_assert(sizeof(NpadInternalState) == 0x5000, "NpadInternalState is an invalid size"); struct VibrationData { bool device_mounted{}; - VibrationValue latest_vibration_value{}; + Core::HID::VibrationValue latest_vibration_value{}; std::chrono::steady_clock::time_point last_vibration_timepoint{}; }; - struct ControllerData { + struct NpadControllerData { Core::HID::EmulatedController* device; Kernel::KEvent* styleset_changed_event{}; NpadInternalState shared_memory_entry{}; @@ -498,6 +486,13 @@ private: bool is_connected{}; Core::HID::NpadStyleIndex npad_type{Core::HID::NpadStyleIndex::None}; + // Motion parameters + bool sixaxis_at_rest{true}; + bool sixaxis_sensor_enabled{true}; + bool sixaxis_fusion_enabled{false}; + Core::HID::SixAxisSensorFusionParameters sixaxis_fusion{}; + GyroscopeZeroDriftMode gyroscope_zero_drift_mode{GyroscopeZeroDriftMode::Standard}; + // Current pad state NPadGenericState npad_pad_state{}; NPadGenericState npad_libnx_state{}; @@ -512,27 +507,33 @@ private: }; void ControllerUpdate(Core::HID::ControllerTriggerType type, std::size_t controller_idx); - void InitNewlyAddedController(std::size_t controller_idx); + void InitNewlyAddedController(Core::HID::NpadIdType npad_id); bool IsControllerSupported(Core::HID::NpadStyleIndex controller) const; - void RequestPadStateUpdate(u32 npad_id); + void RequestPadStateUpdate(Core::HID::NpadIdType npad_id); void WriteEmptyEntry(NpadInternalState& npad); + NpadControllerData& GetControllerFromHandle( + const Core::HID::SixAxisSensorHandle& device_handle); + const NpadControllerData& GetControllerFromHandle( + const Core::HID::SixAxisSensorHandle& device_handle) const; + NpadControllerData& GetControllerFromHandle( + const Core::HID::VibrationDeviceHandle& device_handle); + const NpadControllerData& GetControllerFromHandle( + const Core::HID::VibrationDeviceHandle& device_handle) const; + NpadControllerData& GetControllerFromNpadIdType(Core::HID::NpadIdType npad_id); + const NpadControllerData& GetControllerFromNpadIdType(Core::HID::NpadIdType npad_id) const; + std::atomic press_state{}; - std::array controller_data{}; + std::array controller_data{}; KernelHelpers::ServiceContext& service_context; std::mutex mutex; - std::vector supported_npad_id_types{}; + std::vector supported_npad_id_types{}; NpadJoyHoldType hold_type{NpadJoyHoldType::Vertical}; NpadHandheldActivationMode handheld_activation_mode{NpadHandheldActivationMode::Dual}; NpadCommunicationMode communication_mode{NpadCommunicationMode::Default}; bool permit_vibration_session_enabled{false}; bool analog_stick_use_center_clamp{}; - GyroscopeZeroDriftMode gyroscope_zero_drift_mode{GyroscopeZeroDriftMode::Standard}; - bool sixaxis_sensors_enabled{true}; - f32 sixaxis_fusion_parameter1{}; - f32 sixaxis_fusion_parameter2{}; - bool sixaxis_at_rest{true}; bool is_in_lr_assignment_mode{false}; }; } // namespace Service::HID diff --git a/src/core/hle/service/hid/hid.cpp b/src/core/hle/service/hid/hid.cpp index 96e8fb7e1c..496b55d0ef 100644 --- a/src/core/hle/service/hid/hid.cpp +++ b/src/core/hle/service/hid/hid.cpp @@ -161,7 +161,7 @@ public: private: void InitializeVibrationDevice(Kernel::HLERequestContext& ctx) { IPC::RequestParser rp{ctx}; - const auto vibration_device_handle{rp.PopRaw()}; + const auto vibration_device_handle{rp.PopRaw()}; if (applet_resource != nullptr) { applet_resource->GetController(HidController::NPad) @@ -417,6 +417,7 @@ void Hid::ActivateXpad(Kernel::HLERequestContext& ctx) { INSERT_PADDING_WORDS_NOINIT(1); u64 applet_resource_user_id; }; + static_assert(sizeof(Parameters) == 0x10, "Parameters has incorrect size."); const auto parameters{rp.PopRaw()}; @@ -443,19 +444,18 @@ void Hid::GetXpadIDs(Kernel::HLERequestContext& ctx) { void Hid::ActivateSixAxisSensor(Kernel::HLERequestContext& ctx) { IPC::RequestParser rp{ctx}; struct Parameters { - Controller_NPad::DeviceHandle sixaxis_handle; + u32 basic_xpad_id; INSERT_PADDING_WORDS_NOINIT(1); u64 applet_resource_user_id; }; + static_assert(sizeof(Parameters) == 0x10, "Parameters has incorrect size."); const auto parameters{rp.PopRaw()}; - applet_resource->GetController(HidController::NPad).SetSixAxisEnabled(true); + // This function does nothing on 10.0.0+ - LOG_DEBUG(Service_HID, - "called, npad_type={}, npad_id={}, device_index={}, applet_resource_user_id={}", - parameters.sixaxis_handle.npad_type, parameters.sixaxis_handle.npad_id, - parameters.sixaxis_handle.device_index, parameters.applet_resource_user_id); + LOG_WARNING(Service_HID, "(STUBBED) called, basic_xpad_id={}, applet_resource_user_id={}", + parameters.basic_xpad_id, parameters.applet_resource_user_id); IPC::ResponseBuilder rb{ctx, 2}; rb.Push(ResultSuccess); @@ -464,19 +464,18 @@ void Hid::ActivateSixAxisSensor(Kernel::HLERequestContext& ctx) { void Hid::DeactivateSixAxisSensor(Kernel::HLERequestContext& ctx) { IPC::RequestParser rp{ctx}; struct Parameters { - Controller_NPad::DeviceHandle sixaxis_handle; + u32 basic_xpad_id; INSERT_PADDING_WORDS_NOINIT(1); u64 applet_resource_user_id; }; + static_assert(sizeof(Parameters) == 0x10, "Parameters has incorrect size."); const auto parameters{rp.PopRaw()}; - applet_resource->GetController(HidController::NPad).SetSixAxisEnabled(false); + // This function does nothing on 10.0.0+ - LOG_DEBUG(Service_HID, - "called, npad_type={}, npad_id={}, device_index={}, applet_resource_user_id={}", - parameters.sixaxis_handle.npad_type, parameters.sixaxis_handle.npad_id, - parameters.sixaxis_handle.device_index, parameters.applet_resource_user_id); + LOG_WARNING(Service_HID, "(STUBBED) called, basic_xpad_id={}, applet_resource_user_id={}", + parameters.basic_xpad_id, parameters.applet_resource_user_id); IPC::ResponseBuilder rb{ctx, 2}; rb.Push(ResultSuccess); @@ -485,14 +484,16 @@ void Hid::DeactivateSixAxisSensor(Kernel::HLERequestContext& ctx) { void Hid::StartSixAxisSensor(Kernel::HLERequestContext& ctx) { IPC::RequestParser rp{ctx}; struct Parameters { - Controller_NPad::DeviceHandle sixaxis_handle; + Core::HID::SixAxisSensorHandle sixaxis_handle; INSERT_PADDING_WORDS_NOINIT(1); u64 applet_resource_user_id; }; + static_assert(sizeof(Parameters) == 0x10, "Parameters has incorrect size."); const auto parameters{rp.PopRaw()}; - applet_resource->GetController(HidController::NPad).SetSixAxisEnabled(true); + applet_resource->GetController(HidController::NPad) + .SetSixAxisEnabled(parameters.sixaxis_handle, true); LOG_DEBUG(Service_HID, "called, npad_type={}, npad_id={}, device_index={}, applet_resource_user_id={}", @@ -506,14 +507,16 @@ void Hid::StartSixAxisSensor(Kernel::HLERequestContext& ctx) { void Hid::StopSixAxisSensor(Kernel::HLERequestContext& ctx) { IPC::RequestParser rp{ctx}; struct Parameters { - Controller_NPad::DeviceHandle sixaxis_handle; + Core::HID::SixAxisSensorHandle sixaxis_handle; INSERT_PADDING_WORDS_NOINIT(1); u64 applet_resource_user_id; }; + static_assert(sizeof(Parameters) == 0x10, "Parameters has incorrect size."); const auto parameters{rp.PopRaw()}; - applet_resource->GetController(HidController::NPad).SetSixAxisEnabled(false); + applet_resource->GetController(HidController::NPad) + .SetSixAxisEnabled(parameters.sixaxis_handle, false); LOG_DEBUG(Service_HID, "called, npad_type={}, npad_id={}, device_index={}, applet_resource_user_id={}", @@ -529,19 +532,23 @@ void Hid::EnableSixAxisSensorFusion(Kernel::HLERequestContext& ctx) { struct Parameters { bool enable_sixaxis_sensor_fusion; INSERT_PADDING_BYTES_NOINIT(3); - Controller_NPad::DeviceHandle sixaxis_handle; + Core::HID::SixAxisSensorHandle sixaxis_handle; u64 applet_resource_user_id; }; static_assert(sizeof(Parameters) == 0x10, "Parameters has incorrect size."); const auto parameters{rp.PopRaw()}; - LOG_WARNING(Service_HID, - "(STUBBED) called, enable_sixaxis_sensor_fusion={}, npad_type={}, npad_id={}, " - "device_index={}, applet_resource_user_id={}", - parameters.enable_sixaxis_sensor_fusion, parameters.sixaxis_handle.npad_type, - parameters.sixaxis_handle.npad_id, parameters.sixaxis_handle.device_index, - parameters.applet_resource_user_id); + applet_resource->GetController(HidController::NPad) + .SetSixAxisFusionEnabled(parameters.sixaxis_handle, + parameters.enable_sixaxis_sensor_fusion); + + LOG_DEBUG(Service_HID, + "called, enable_sixaxis_sensor_fusion={}, npad_type={}, npad_id={}, " + "device_index={}, applet_resource_user_id={}", + parameters.enable_sixaxis_sensor_fusion, parameters.sixaxis_handle.npad_type, + parameters.sixaxis_handle.npad_id, parameters.sixaxis_handle.device_index, + parameters.applet_resource_user_id); IPC::ResponseBuilder rb{ctx, 2}; rb.Push(ResultSuccess); @@ -550,9 +557,9 @@ void Hid::EnableSixAxisSensorFusion(Kernel::HLERequestContext& ctx) { void Hid::SetSixAxisSensorFusionParameters(Kernel::HLERequestContext& ctx) { IPC::RequestParser rp{ctx}; struct Parameters { - Controller_NPad::DeviceHandle sixaxis_handle; - f32 parameter1; - f32 parameter2; + Core::HID::SixAxisSensorHandle sixaxis_handle; + Core::HID::SixAxisSensorFusionParameters sixaxis_fusion; + INSERT_PADDING_WORDS_NOINIT(1); u64 applet_resource_user_id; }; static_assert(sizeof(Parameters) == 0x18, "Parameters has incorrect size."); @@ -560,14 +567,14 @@ void Hid::SetSixAxisSensorFusionParameters(Kernel::HLERequestContext& ctx) { const auto parameters{rp.PopRaw()}; applet_resource->GetController(HidController::NPad) - .SetSixAxisFusionParameters(parameters.parameter1, parameters.parameter2); + .SetSixAxisFusionParameters(parameters.sixaxis_handle, parameters.sixaxis_fusion); - LOG_WARNING(Service_HID, - "(STUBBED) called, npad_type={}, npad_id={}, device_index={}, parameter1={}, " - "parameter2={}, applet_resource_user_id={}", - parameters.sixaxis_handle.npad_type, parameters.sixaxis_handle.npad_id, - parameters.sixaxis_handle.device_index, parameters.parameter1, - parameters.parameter2, parameters.applet_resource_user_id); + LOG_DEBUG(Service_HID, + "called, npad_type={}, npad_id={}, device_index={}, parameter1={}, " + "parameter2={}, applet_resource_user_id={}", + parameters.sixaxis_handle.npad_type, parameters.sixaxis_handle.npad_id, + parameters.sixaxis_handle.device_index, parameters.sixaxis_fusion.parameter1, + parameters.sixaxis_fusion.parameter2, parameters.applet_resource_user_id); IPC::ResponseBuilder rb{ctx, 2}; rb.Push(ResultSuccess); @@ -576,35 +583,33 @@ void Hid::SetSixAxisSensorFusionParameters(Kernel::HLERequestContext& ctx) { void Hid::GetSixAxisSensorFusionParameters(Kernel::HLERequestContext& ctx) { IPC::RequestParser rp{ctx}; struct Parameters { - Controller_NPad::DeviceHandle sixaxis_handle; + Core::HID::SixAxisSensorHandle sixaxis_handle; + INSERT_PADDING_WORDS_NOINIT(1); u64 applet_resource_user_id; }; static_assert(sizeof(Parameters) == 0x10, "Parameters has incorrect size."); - f32 parameter1 = 0; - f32 parameter2 = 0; const auto parameters{rp.PopRaw()}; - std::tie(parameter1, parameter2) = + const auto sixaxis_fusion_parameters = applet_resource->GetController(HidController::NPad) - .GetSixAxisFusionParameters(); + .GetSixAxisFusionParameters(parameters.sixaxis_handle); - LOG_WARNING( - Service_HID, - "(STUBBED) called, npad_type={}, npad_id={}, device_index={}, applet_resource_user_id={}", - parameters.sixaxis_handle.npad_type, parameters.sixaxis_handle.npad_id, - parameters.sixaxis_handle.device_index, parameters.applet_resource_user_id); + LOG_DEBUG(Service_HID, + "called, npad_type={}, npad_id={}, device_index={}, applet_resource_user_id={}", + parameters.sixaxis_handle.npad_type, parameters.sixaxis_handle.npad_id, + parameters.sixaxis_handle.device_index, parameters.applet_resource_user_id); IPC::ResponseBuilder rb{ctx, 4}; rb.Push(ResultSuccess); - rb.Push(parameter1); - rb.Push(parameter2); + rb.PushRaw(sixaxis_fusion_parameters); } void Hid::ResetSixAxisSensorFusionParameters(Kernel::HLERequestContext& ctx) { IPC::RequestParser rp{ctx}; struct Parameters { - Controller_NPad::DeviceHandle sixaxis_handle; + Core::HID::SixAxisSensorHandle sixaxis_handle; + INSERT_PADDING_WORDS_NOINIT(1); u64 applet_resource_user_id; }; static_assert(sizeof(Parameters) == 0x10, "Parameters has incorrect size."); @@ -612,13 +617,12 @@ void Hid::ResetSixAxisSensorFusionParameters(Kernel::HLERequestContext& ctx) { const auto parameters{rp.PopRaw()}; applet_resource->GetController(HidController::NPad) - .ResetSixAxisFusionParameters(); + .ResetSixAxisFusionParameters(parameters.sixaxis_handle); - LOG_WARNING( - Service_HID, - "(STUBBED) called, npad_type={}, npad_id={}, device_index={}, applet_resource_user_id={}", - parameters.sixaxis_handle.npad_type, parameters.sixaxis_handle.npad_id, - parameters.sixaxis_handle.device_index, parameters.applet_resource_user_id); + LOG_DEBUG(Service_HID, + "called, npad_type={}, npad_id={}, device_index={}, applet_resource_user_id={}", + parameters.sixaxis_handle.npad_type, parameters.sixaxis_handle.npad_id, + parameters.sixaxis_handle.device_index, parameters.applet_resource_user_id); IPC::ResponseBuilder rb{ctx, 2}; rb.Push(ResultSuccess); @@ -626,12 +630,12 @@ void Hid::ResetSixAxisSensorFusionParameters(Kernel::HLERequestContext& ctx) { void Hid::SetGyroscopeZeroDriftMode(Kernel::HLERequestContext& ctx) { IPC::RequestParser rp{ctx}; - const auto sixaxis_handle{rp.PopRaw()}; + const auto sixaxis_handle{rp.PopRaw()}; const auto drift_mode{rp.PopEnum()}; const auto applet_resource_user_id{rp.Pop()}; applet_resource->GetController(HidController::NPad) - .SetGyroscopeZeroDriftMode(drift_mode); + .SetGyroscopeZeroDriftMode(sixaxis_handle, drift_mode); LOG_DEBUG(Service_HID, "called, npad_type={}, npad_id={}, device_index={}, drift_mode={}, " @@ -646,10 +650,11 @@ void Hid::SetGyroscopeZeroDriftMode(Kernel::HLERequestContext& ctx) { void Hid::GetGyroscopeZeroDriftMode(Kernel::HLERequestContext& ctx) { IPC::RequestParser rp{ctx}; struct Parameters { - Controller_NPad::DeviceHandle sixaxis_handle; + Core::HID::SixAxisSensorHandle sixaxis_handle; INSERT_PADDING_WORDS_NOINIT(1); u64 applet_resource_user_id; }; + static_assert(sizeof(Parameters) == 0x10, "Parameters has incorrect size."); const auto parameters{rp.PopRaw()}; @@ -661,21 +666,23 @@ void Hid::GetGyroscopeZeroDriftMode(Kernel::HLERequestContext& ctx) { IPC::ResponseBuilder rb{ctx, 3}; rb.Push(ResultSuccess); rb.PushEnum(applet_resource->GetController(HidController::NPad) - .GetGyroscopeZeroDriftMode()); + .GetGyroscopeZeroDriftMode(parameters.sixaxis_handle)); } void Hid::ResetGyroscopeZeroDriftMode(Kernel::HLERequestContext& ctx) { IPC::RequestParser rp{ctx}; struct Parameters { - Controller_NPad::DeviceHandle sixaxis_handle; + Core::HID::SixAxisSensorHandle sixaxis_handle; INSERT_PADDING_WORDS_NOINIT(1); u64 applet_resource_user_id; }; + static_assert(sizeof(Parameters) == 0x10, "Parameters has incorrect size."); const auto parameters{rp.PopRaw()}; + const auto drift_mode{Controller_NPad::GyroscopeZeroDriftMode::Standard}; applet_resource->GetController(HidController::NPad) - .SetGyroscopeZeroDriftMode(Controller_NPad::GyroscopeZeroDriftMode::Standard); + .SetGyroscopeZeroDriftMode(parameters.sixaxis_handle, drift_mode); LOG_DEBUG(Service_HID, "called, npad_type={}, npad_id={}, device_index={}, applet_resource_user_id={}", @@ -689,10 +696,11 @@ void Hid::ResetGyroscopeZeroDriftMode(Kernel::HLERequestContext& ctx) { void Hid::IsSixAxisSensorAtRest(Kernel::HLERequestContext& ctx) { IPC::RequestParser rp{ctx}; struct Parameters { - Controller_NPad::DeviceHandle sixaxis_handle; + Core::HID::SixAxisSensorHandle sixaxis_handle; INSERT_PADDING_WORDS_NOINIT(1); u64 applet_resource_user_id; }; + static_assert(sizeof(Parameters) == 0x10, "Parameters has incorrect size."); const auto parameters{rp.PopRaw()}; @@ -704,16 +712,17 @@ void Hid::IsSixAxisSensorAtRest(Kernel::HLERequestContext& ctx) { IPC::ResponseBuilder rb{ctx, 3}; rb.Push(ResultSuccess); rb.Push(applet_resource->GetController(HidController::NPad) - .IsSixAxisSensorAtRest()); + .IsSixAxisSensorAtRest(parameters.sixaxis_handle)); } void Hid::IsFirmwareUpdateAvailableForSixAxisSensor(Kernel::HLERequestContext& ctx) { IPC::RequestParser rp{ctx}; struct Parameters { - Controller_NPad::DeviceHandle sixaxis_handle; + Core::HID::SixAxisSensorHandle sixaxis_handle; INSERT_PADDING_WORDS_NOINIT(1); u64 applet_resource_user_id; }; + static_assert(sizeof(Parameters) == 0x10, "Parameters has incorrect size."); const auto parameters{rp.PopRaw()}; @@ -735,13 +744,14 @@ void Hid::ActivateGesture(Kernel::HLERequestContext& ctx) { INSERT_PADDING_WORDS_NOINIT(1); u64 applet_resource_user_id; }; + static_assert(sizeof(Parameters) == 0x10, "Parameters has incorrect size."); const auto parameters{rp.PopRaw()}; applet_resource->ActivateController(HidController::Gesture); - LOG_DEBUG(Service_HID, "called, unknown={}, applet_resource_user_id={}", parameters.unknown, - parameters.applet_resource_user_id); + LOG_WARNING(Service_HID, "(STUBBED) called, unknown={}, applet_resource_user_id={}", + parameters.unknown, parameters.applet_resource_user_id); IPC::ResponseBuilder rb{ctx, 2}; rb.Push(ResultSuccess); @@ -749,12 +759,20 @@ void Hid::ActivateGesture(Kernel::HLERequestContext& ctx) { void Hid::SetSupportedNpadStyleSet(Kernel::HLERequestContext& ctx) { IPC::RequestParser rp{ctx}; - const auto supported_styleset{rp.Pop()}; + struct Parameters { + Core::HID::NpadStyleSet supported_styleset; + INSERT_PADDING_WORDS_NOINIT(1); + u64 applet_resource_user_id; + }; + static_assert(sizeof(Parameters) == 0x10, "Parameters has incorrect size."); + + const auto parameters{rp.PopRaw()}; applet_resource->GetController(HidController::NPad) - .SetSupportedStyleSet({supported_styleset}); + .SetSupportedStyleSet({parameters.supported_styleset}); - LOG_DEBUG(Service_HID, "called, supported_styleset={}", supported_styleset); + LOG_DEBUG(Service_HID, "called, supported_styleset={}, applet_resource_user_id={}", + parameters.supported_styleset, parameters.applet_resource_user_id); IPC::ResponseBuilder rb{ctx, 2}; rb.Push(ResultSuccess); @@ -768,9 +786,9 @@ void Hid::GetSupportedNpadStyleSet(Kernel::HLERequestContext& ctx) { IPC::ResponseBuilder rb{ctx, 3}; rb.Push(ResultSuccess); - rb.Push(applet_resource->GetController(HidController::NPad) - .GetSupportedStyleSet() - .raw); + rb.PushEnum(applet_resource->GetController(HidController::NPad) + .GetSupportedStyleSet() + .raw); } void Hid::SetSupportedNpadIdType(Kernel::HLERequestContext& ctx) { @@ -813,11 +831,12 @@ void Hid::DeactivateNpad(Kernel::HLERequestContext& ctx) { void Hid::AcquireNpadStyleSetUpdateEventHandle(Kernel::HLERequestContext& ctx) { IPC::RequestParser rp{ctx}; struct Parameters { - u32 npad_id; + Core::HID::NpadIdType npad_id; INSERT_PADDING_WORDS_NOINIT(1); u64 applet_resource_user_id; u64 unknown; }; + static_assert(sizeof(Parameters) == 0x18, "Parameters has incorrect size."); const auto parameters{rp.PopRaw()}; @@ -833,10 +852,11 @@ void Hid::AcquireNpadStyleSetUpdateEventHandle(Kernel::HLERequestContext& ctx) { void Hid::DisconnectNpad(Kernel::HLERequestContext& ctx) { IPC::RequestParser rp{ctx}; struct Parameters { - u32 npad_id; + Core::HID::NpadIdType npad_id; INSERT_PADDING_WORDS_NOINIT(1); u64 applet_resource_user_id; }; + static_assert(sizeof(Parameters) == 0x10, "Parameters has incorrect size."); const auto parameters{rp.PopRaw()}; @@ -852,7 +872,7 @@ void Hid::DisconnectNpad(Kernel::HLERequestContext& ctx) { void Hid::GetPlayerLedPattern(Kernel::HLERequestContext& ctx) { IPC::RequestParser rp{ctx}; - const auto npad_id{rp.Pop()}; + const auto npad_id{rp.PopEnum()}; LOG_DEBUG(Service_HID, "called, npad_id={}", npad_id); @@ -867,16 +887,17 @@ void Hid::ActivateNpadWithRevision(Kernel::HLERequestContext& ctx) { // Should have no effect with how our npad sets up the data IPC::RequestParser rp{ctx}; struct Parameters { - u32 unknown; + s32 revision; INSERT_PADDING_WORDS_NOINIT(1); u64 applet_resource_user_id; }; + static_assert(sizeof(Parameters) == 0x10, "Parameters has incorrect size."); const auto parameters{rp.PopRaw()}; applet_resource->ActivateController(HidController::NPad); - LOG_DEBUG(Service_HID, "called, unknown={}, applet_resource_user_id={}", parameters.unknown, + LOG_DEBUG(Service_HID, "called, revision={}, applet_resource_user_id={}", parameters.revision, parameters.applet_resource_user_id); IPC::ResponseBuilder rb{ctx, 2}; @@ -911,10 +932,11 @@ void Hid::GetNpadJoyHoldType(Kernel::HLERequestContext& ctx) { void Hid::SetNpadJoyAssignmentModeSingleByDefault(Kernel::HLERequestContext& ctx) { IPC::RequestParser rp{ctx}; struct Parameters { - u32 npad_id; + Core::HID::NpadIdType npad_id; INSERT_PADDING_WORDS_NOINIT(1); u64 applet_resource_user_id; }; + static_assert(sizeof(Parameters) == 0x10, "Parameters has incorrect size."); const auto parameters{rp.PopRaw()}; @@ -932,11 +954,12 @@ void Hid::SetNpadJoyAssignmentModeSingle(Kernel::HLERequestContext& ctx) { // TODO: Check the differences between this and SetNpadJoyAssignmentModeSingleByDefault IPC::RequestParser rp{ctx}; struct Parameters { - u32 npad_id; + Core::HID::NpadIdType npad_id; INSERT_PADDING_WORDS_NOINIT(1); u64 applet_resource_user_id; u64 npad_joy_device_type; }; + static_assert(sizeof(Parameters) == 0x18, "Parameters has incorrect size."); const auto parameters{rp.PopRaw()}; @@ -955,10 +978,11 @@ void Hid::SetNpadJoyAssignmentModeSingle(Kernel::HLERequestContext& ctx) { void Hid::SetNpadJoyAssignmentModeDual(Kernel::HLERequestContext& ctx) { IPC::RequestParser rp{ctx}; struct Parameters { - u32 npad_id; + Core::HID::NpadIdType npad_id; INSERT_PADDING_WORDS_NOINIT(1); u64 applet_resource_user_id; }; + static_assert(sizeof(Parameters) == 0x10, "Parameters has incorrect size."); const auto parameters{rp.PopRaw()}; @@ -974,8 +998,8 @@ void Hid::SetNpadJoyAssignmentModeDual(Kernel::HLERequestContext& ctx) { void Hid::MergeSingleJoyAsDualJoy(Kernel::HLERequestContext& ctx) { IPC::RequestParser rp{ctx}; - const auto npad_id_1{rp.Pop()}; - const auto npad_id_2{rp.Pop()}; + const auto npad_id_1{rp.PopEnum()}; + const auto npad_id_2{rp.PopEnum()}; const auto applet_resource_user_id{rp.Pop()}; applet_resource->GetController(HidController::NPad) @@ -1041,8 +1065,8 @@ void Hid::GetNpadHandheldActivationMode(Kernel::HLERequestContext& ctx) { void Hid::SwapNpadAssignment(Kernel::HLERequestContext& ctx) { IPC::RequestParser rp{ctx}; - const auto npad_id_1{rp.Pop()}; - const auto npad_id_2{rp.Pop()}; + const auto npad_id_1{rp.PopEnum()}; + const auto npad_id_2{rp.PopEnum()}; const auto applet_resource_user_id{rp.Pop()}; const bool res = applet_resource->GetController(HidController::NPad) @@ -1063,10 +1087,11 @@ void Hid::SwapNpadAssignment(Kernel::HLERequestContext& ctx) { void Hid::IsUnintendedHomeButtonInputProtectionEnabled(Kernel::HLERequestContext& ctx) { IPC::RequestParser rp{ctx}; struct Parameters { - u32 npad_id; + Core::HID::NpadIdType npad_id; INSERT_PADDING_WORDS_NOINIT(1); u64 applet_resource_user_id; }; + static_assert(sizeof(Parameters) == 0x10, "Parameters has incorrect size."); const auto parameters{rp.PopRaw()}; @@ -1084,9 +1109,10 @@ void Hid::EnableUnintendedHomeButtonInputProtection(Kernel::HLERequestContext& c struct Parameters { bool unintended_home_button_input_protection; INSERT_PADDING_BYTES_NOINIT(3); - u32 npad_id; + Core::HID::NpadIdType npad_id; u64 applet_resource_user_id; }; + static_assert(sizeof(Parameters) == 0x10, "Parameters has incorrect size."); const auto parameters{rp.PopRaw()}; @@ -1108,6 +1134,7 @@ void Hid::SetNpadAnalogStickUseCenterClamp(Kernel::HLERequestContext& ctx) { IPC::RequestParser rp{ctx}; struct Parameters { bool analog_stick_use_center_clamp; + INSERT_PADDING_BYTES_NOINIT(7); u64 applet_resource_user_id; }; static_assert(sizeof(Parameters) == 0x10, "Parameters has incorrect size."); @@ -1127,7 +1154,7 @@ void Hid::SetNpadAnalogStickUseCenterClamp(Kernel::HLERequestContext& ctx) { void Hid::GetVibrationDeviceInfo(Kernel::HLERequestContext& ctx) { IPC::RequestParser rp{ctx}; - const auto vibration_device_handle{rp.PopRaw()}; + const auto vibration_device_handle{rp.PopRaw()}; Core::HID::VibrationDeviceInfo vibration_device_info; @@ -1149,13 +1176,13 @@ void Hid::GetVibrationDeviceInfo(Kernel::HLERequestContext& ctx) { } switch (vibration_device_handle.device_index) { - case Controller_NPad::DeviceIndex::Left: + case Core::HID::DeviceIndex::Left: vibration_device_info.position = Core::HID::VibrationDevicePosition::Left; break; - case Controller_NPad::DeviceIndex::Right: + case Core::HID::DeviceIndex::Right: vibration_device_info.position = Core::HID::VibrationDevicePosition::Right; break; - case Controller_NPad::DeviceIndex::None: + case Core::HID::DeviceIndex::None: default: UNREACHABLE_MSG("DeviceIndex should never be None!"); vibration_device_info.position = Core::HID::VibrationDevicePosition::None; @@ -1173,11 +1200,12 @@ void Hid::GetVibrationDeviceInfo(Kernel::HLERequestContext& ctx) { void Hid::SendVibrationValue(Kernel::HLERequestContext& ctx) { IPC::RequestParser rp{ctx}; struct Parameters { - Controller_NPad::DeviceHandle vibration_device_handle; - Controller_NPad::VibrationValue vibration_value; + Core::HID::VibrationDeviceHandle vibration_device_handle; + Core::HID::VibrationValue vibration_value; INSERT_PADDING_WORDS_NOINIT(1); u64 applet_resource_user_id; }; + static_assert(sizeof(Parameters) == 0x20, "Parameters has incorrect size."); const auto parameters{rp.PopRaw()}; @@ -1197,10 +1225,11 @@ void Hid::SendVibrationValue(Kernel::HLERequestContext& ctx) { void Hid::GetActualVibrationValue(Kernel::HLERequestContext& ctx) { IPC::RequestParser rp{ctx}; struct Parameters { - Controller_NPad::DeviceHandle vibration_device_handle; + Core::HID::VibrationDeviceHandle vibration_device_handle; INSERT_PADDING_WORDS_NOINIT(1); u64 applet_resource_user_id; }; + static_assert(sizeof(Parameters) == 0x10, "Parameters has incorrect size."); const auto parameters{rp.PopRaw()}; @@ -1251,10 +1280,10 @@ void Hid::SendVibrationValues(Kernel::HLERequestContext& ctx) { const auto handles = ctx.ReadBuffer(0); const auto vibrations = ctx.ReadBuffer(1); - std::vector vibration_device_handles( - handles.size() / sizeof(Controller_NPad::DeviceHandle)); - std::vector vibration_values( - vibrations.size() / sizeof(Controller_NPad::VibrationValue)); + std::vector vibration_device_handles( + handles.size() / sizeof(Core::HID::VibrationDeviceHandle)); + std::vector vibration_values(vibrations.size() / + sizeof(Core::HID::VibrationValue)); std::memcpy(vibration_device_handles.data(), handles.data(), handles.size()); std::memcpy(vibration_values.data(), vibrations.data(), vibrations.size()); @@ -1271,7 +1300,8 @@ void Hid::SendVibrationValues(Kernel::HLERequestContext& ctx) { void Hid::SendVibrationGcErmCommand(Kernel::HLERequestContext& ctx) { IPC::RequestParser rp{ctx}; struct Parameters { - Controller_NPad::DeviceHandle vibration_device_handle; + Core::HID::VibrationDeviceHandle vibration_device_handle; + INSERT_PADDING_WORDS_NOINIT(1); u64 applet_resource_user_id; Core::HID::VibrationGcErmCommand gc_erm_command; }; @@ -1288,25 +1318,25 @@ void Hid::SendVibrationGcErmCommand(Kernel::HLERequestContext& ctx) { const auto vibration_value = [parameters] { switch (parameters.gc_erm_command) { case Core::HID::VibrationGcErmCommand::Stop: - return Controller_NPad::VibrationValue{ - .amp_low = 0.0f, - .freq_low = 160.0f, - .amp_high = 0.0f, - .freq_high = 320.0f, + return Core::HID::VibrationValue{ + .low_amplitude = 0.0f, + .low_frequency = 160.0f, + .high_amplitude = 0.0f, + .high_frequency = 320.0f, }; case Core::HID::VibrationGcErmCommand::Start: - return Controller_NPad::VibrationValue{ - .amp_low = 1.0f, - .freq_low = 160.0f, - .amp_high = 1.0f, - .freq_high = 320.0f, + return Core::HID::VibrationValue{ + .low_amplitude = 1.0f, + .low_frequency = 160.0f, + .high_amplitude = 1.0f, + .high_frequency = 320.0f, }; case Core::HID::VibrationGcErmCommand::StopHard: - return Controller_NPad::VibrationValue{ - .amp_low = 0.0f, - .freq_low = 0.0f, - .amp_high = 0.0f, - .freq_high = 0.0f, + return Core::HID::VibrationValue{ + .low_amplitude = 0.0f, + .low_frequency = 0.0f, + .high_amplitude = 0.0f, + .high_frequency = 0.0f, }; default: return Controller_NPad::DEFAULT_VIBRATION_VALUE; @@ -1331,7 +1361,7 @@ void Hid::SendVibrationGcErmCommand(Kernel::HLERequestContext& ctx) { void Hid::GetActualVibrationGcErmCommand(Kernel::HLERequestContext& ctx) { IPC::RequestParser rp{ctx}; struct Parameters { - Controller_NPad::DeviceHandle vibration_device_handle; + Core::HID::VibrationDeviceHandle vibration_device_handle; INSERT_PADDING_WORDS_NOINIT(1); u64 applet_resource_user_id; }; @@ -1342,7 +1372,7 @@ void Hid::GetActualVibrationGcErmCommand(Kernel::HLERequestContext& ctx) { .GetLastVibration(parameters.vibration_device_handle); const auto gc_erm_command = [last_vibration] { - if (last_vibration.amp_low != 0.0f || last_vibration.amp_high != 0.0f) { + if (last_vibration.low_amplitude != 0.0f || last_vibration.high_amplitude != 0.0f) { return Core::HID::VibrationGcErmCommand::Start; } @@ -1352,7 +1382,7 @@ void Hid::GetActualVibrationGcErmCommand(Kernel::HLERequestContext& ctx) { * SendVibrationGcErmCommand, in order to differentiate between Stop and StopHard commands. * This is done to reuse the controller vibration functions made for regular controllers. */ - if (last_vibration.freq_low == 0.0f && last_vibration.freq_high == 0.0f) { + if (last_vibration.low_frequency == 0.0f && last_vibration.high_frequency == 0.0f) { return Core::HID::VibrationGcErmCommand::StopHard; } @@ -1396,10 +1426,11 @@ void Hid::EndPermitVibrationSession(Kernel::HLERequestContext& ctx) { void Hid::IsVibrationDeviceMounted(Kernel::HLERequestContext& ctx) { IPC::RequestParser rp{ctx}; struct Parameters { - Controller_NPad::DeviceHandle vibration_device_handle; + Core::HID::VibrationDeviceHandle vibration_device_handle; INSERT_PADDING_WORDS_NOINIT(1); u64 applet_resource_user_id; }; + static_assert(sizeof(Parameters) == 0x10, "Parameters has incorrect size."); const auto parameters{rp.PopRaw()}; @@ -1430,18 +1461,18 @@ void Hid::ActivateConsoleSixAxisSensor(Kernel::HLERequestContext& ctx) { void Hid::StartConsoleSixAxisSensor(Kernel::HLERequestContext& ctx) { IPC::RequestParser rp{ctx}; struct Parameters { - Controller_NPad::DeviceHandle sixaxis_handle; + Core::HID::ConsoleSixAxisSensorHandle console_sixaxis_handle; INSERT_PADDING_WORDS_NOINIT(1); u64 applet_resource_user_id; }; + static_assert(sizeof(Parameters) == 0x10, "Parameters has incorrect size."); const auto parameters{rp.PopRaw()}; - LOG_WARNING( - Service_HID, - "(STUBBED) called, npad_type={}, npad_id={}, device_index={}, applet_resource_user_id={}", - parameters.sixaxis_handle.npad_type, parameters.sixaxis_handle.npad_id, - parameters.sixaxis_handle.device_index, parameters.applet_resource_user_id); + LOG_WARNING(Service_HID, + "(STUBBED) called, unknown_1={}, unknown_2={}, applet_resource_user_id={}", + parameters.console_sixaxis_handle.unknown_1, + parameters.console_sixaxis_handle.unknown_2, parameters.applet_resource_user_id); IPC::ResponseBuilder rb{ctx, 2}; rb.Push(ResultSuccess); @@ -1450,18 +1481,18 @@ void Hid::StartConsoleSixAxisSensor(Kernel::HLERequestContext& ctx) { void Hid::StopConsoleSixAxisSensor(Kernel::HLERequestContext& ctx) { IPC::RequestParser rp{ctx}; struct Parameters { - Controller_NPad::DeviceHandle sixaxis_handle; + Core::HID::ConsoleSixAxisSensorHandle console_sixaxis_handle; INSERT_PADDING_WORDS_NOINIT(1); u64 applet_resource_user_id; }; + static_assert(sizeof(Parameters) == 0x10, "Parameters has incorrect size."); const auto parameters{rp.PopRaw()}; - LOG_WARNING( - Service_HID, - "(STUBBED) called, npad_type={}, npad_id={}, device_index={}, applet_resource_user_id={}", - parameters.sixaxis_handle.npad_type, parameters.sixaxis_handle.npad_id, - parameters.sixaxis_handle.device_index, parameters.applet_resource_user_id); + LOG_WARNING(Service_HID, + "(STUBBED) called, unknown_1={}, unknown_2={}, applet_resource_user_id={}", + parameters.console_sixaxis_handle.unknown_1, + parameters.console_sixaxis_handle.unknown_2, parameters.applet_resource_user_id); IPC::ResponseBuilder rb{ctx, 2}; rb.Push(ResultSuccess); @@ -1615,10 +1646,8 @@ void Hid::SetNpadCommunicationMode(Kernel::HLERequestContext& ctx) { void Hid::GetNpadCommunicationMode(Kernel::HLERequestContext& ctx) { IPC::RequestParser rp{ctx}; - const auto applet_resource_user_id{rp.Pop()}; - LOG_WARNING(Service_HID, "(STUBBED) called, applet_resource_user_id={}", - applet_resource_user_id); + LOG_WARNING(Service_HID, "(STUBBED) called"); IPC::ResponseBuilder rb{ctx, 4}; rb.Push(ResultSuccess); diff --git a/src/yuzu/configuration/configure_input_player.cpp b/src/yuzu/configuration/configure_input_player.cpp index 76f55eb54b..0254ea6fe1 100644 --- a/src/yuzu/configuration/configure_input_player.cpp +++ b/src/yuzu/configuration/configure_input_player.cpp @@ -627,7 +627,8 @@ void ConfigureInputPlayer::UpdateInputDeviceCombobox() { return; } - const auto devices = emulated_controller->GetMappedDevices(Core::HID::DeviceIndex::AllDevices); + const auto devices = + emulated_controller->GetMappedDevices(Core::HID::EmulatedDeviceIndex::AllDevices); UpdateInputDevices(); if (devices.empty()) { @@ -846,6 +847,7 @@ void ConfigureInputPlayer::SetConnectableControllers() { if (!is_powered_on) { add_controllers(true); + return; } add_controllers(false, hid_core.GetSupportedStyleTag()); diff --git a/src/yuzu/configuration/configure_input_player_widget.cpp b/src/yuzu/configuration/configure_input_player_widget.cpp index ff40f57f55..6630321cb6 100644 --- a/src/yuzu/configuration/configure_input_player_widget.cpp +++ b/src/yuzu/configuration/configure_input_player_widget.cpp @@ -357,7 +357,8 @@ void PlayerControlPreview::DrawLeftController(QPainter& p, const QPointF center) DrawCircle(p, center + QPoint(26, 71), 5); // Draw battery - DrawBattery(p, center + QPoint(-170, -140), battery_values[Core::HID::DeviceIndex::LeftIndex]); + DrawBattery(p, center + QPoint(-170, -140), + battery_values[Core::HID::EmulatedDeviceIndex::LeftIndex]); } void PlayerControlPreview::DrawRightController(QPainter& p, const QPointF center) { @@ -483,7 +484,8 @@ void PlayerControlPreview::DrawRightController(QPainter& p, const QPointF center DrawSymbol(p, center + QPoint(-26, 66), Symbol::House, 5); // Draw battery - DrawBattery(p, center + QPoint(110, -140), battery_values[Core::HID::DeviceIndex::RightIndex]); + DrawBattery(p, center + QPoint(110, -140), + battery_values[Core::HID::EmulatedDeviceIndex::RightIndex]); } void PlayerControlPreview::DrawDualController(QPainter& p, const QPointF center) { @@ -619,8 +621,10 @@ void PlayerControlPreview::DrawDualController(QPainter& p, const QPointF center) DrawSymbol(p, center + QPoint(50, 60), Symbol::House, 4.2f); // Draw battery - DrawBattery(p, center + QPoint(-100, -160), battery_values[Core::HID::DeviceIndex::LeftIndex]); - DrawBattery(p, center + QPoint(40, -160), battery_values[Core::HID::DeviceIndex::RightIndex]); + DrawBattery(p, center + QPoint(-100, -160), + battery_values[Core::HID::EmulatedDeviceIndex::LeftIndex]); + DrawBattery(p, center + QPoint(40, -160), + battery_values[Core::HID::EmulatedDeviceIndex::RightIndex]); } void PlayerControlPreview::DrawHandheldController(QPainter& p, const QPointF center) { @@ -721,8 +725,10 @@ void PlayerControlPreview::DrawHandheldController(QPainter& p, const QPointF cen DrawSymbol(p, center + QPoint(161, 37), Symbol::House, 2.75f); // Draw battery - DrawBattery(p, center + QPoint(-200, 110), battery_values[Core::HID::DeviceIndex::LeftIndex]); - DrawBattery(p, center + QPoint(130, 110), battery_values[Core::HID::DeviceIndex::RightIndex]); + DrawBattery(p, center + QPoint(-200, 110), + battery_values[Core::HID::EmulatedDeviceIndex::LeftIndex]); + DrawBattery(p, center + QPoint(130, 110), + battery_values[Core::HID::EmulatedDeviceIndex::RightIndex]); } void PlayerControlPreview::DrawProController(QPainter& p, const QPointF center) { @@ -812,7 +818,8 @@ void PlayerControlPreview::DrawProController(QPainter& p, const QPointF center) DrawSymbol(p, center + QPoint(29, -56), Symbol::House, 3.9f); // Draw battery - DrawBattery(p, center + QPoint(-30, -160), battery_values[Core::HID::DeviceIndex::LeftIndex]); + DrawBattery(p, center + QPoint(-30, -160), + battery_values[Core::HID::EmulatedDeviceIndex::LeftIndex]); } void PlayerControlPreview::DrawGCController(QPainter& p, const QPointF center) { @@ -868,7 +875,8 @@ void PlayerControlPreview::DrawGCController(QPainter& p, const QPointF center) { DrawCircleButton(p, center + QPoint(0, -44), button_values[Plus], 8); // Draw battery - DrawBattery(p, center + QPoint(-30, -165), battery_values[Core::HID::DeviceIndex::LeftIndex]); + DrawBattery(p, center + QPoint(-30, -165), + battery_values[Core::HID::EmulatedDeviceIndex::LeftIndex]); } constexpr std::array symbol_a = { -- cgit v1.2.3 From d20817d2f1bcababf11fe3f03bf8eca99f92c922 Mon Sep 17 00:00:00 2001 From: Narr the Reg Date: Mon, 22 Nov 2021 22:15:34 -0600 Subject: service/hid: Finish converting LIFO objects and address some nits --- src/core/hid/emulated_controller.cpp | 2 +- src/core/hid/hid_types.h | 6 +-- .../service/hid/controllers/console_sixaxis.cpp | 31 +++++------- .../hle/service/hid/controllers/console_sixaxis.h | 31 +++--------- .../hle/service/hid/controllers/controller_base.h | 2 + src/core/hle/service/hid/controllers/debug_pad.h | 2 +- src/core/hle/service/hid/controllers/gesture.h | 2 +- src/core/hle/service/hid/controllers/keyboard.h | 2 +- src/core/hle/service/hid/controllers/mouse.h | 2 +- src/core/hle/service/hid/controllers/npad.cpp | 2 + src/core/hle/service/hid/controllers/npad.h | 56 +++++++--------------- src/core/hle/service/hid/controllers/touchscreen.h | 2 +- src/core/hle/service/hid/controllers/xpad.h | 2 +- src/core/hle/service/hid/ring_lifo.h | 3 +- 14 files changed, 50 insertions(+), 95 deletions(-) (limited to 'src/core/hid/emulated_controller.cpp') diff --git a/src/core/hid/emulated_controller.cpp b/src/core/hid/emulated_controller.cpp index 54c1a23243..54d4ed93d7 100644 --- a/src/core/hid/emulated_controller.cpp +++ b/src/core/hid/emulated_controller.cpp @@ -723,7 +723,7 @@ void EmulatedController::SetBattery(Common::Input::CallbackStatus callback, std: bool is_charging = false; bool is_powered = false; - BatteryLevel battery_level = 0; + NpadBatteryLevel battery_level = 0; switch (controller.battery_values[index]) { case Common::Input::BatteryLevel::Charging: is_charging = true; diff --git a/src/core/hid/hid_types.h b/src/core/hid/hid_types.h index 3cbe162603..acf54e233a 100644 --- a/src/core/hid/hid_types.h +++ b/src/core/hid/hid_types.h @@ -346,15 +346,15 @@ struct NpadGcTriggerState { static_assert(sizeof(NpadGcTriggerState) == 0x10, "NpadGcTriggerState is an invalid size"); // This is nn::hid::system::NpadBatteryLevel -using BatteryLevel = u32; -static_assert(sizeof(BatteryLevel) == 0x4, "BatteryLevel is an invalid size"); +using NpadBatteryLevel = u32; +static_assert(sizeof(NpadBatteryLevel) == 0x4, "NpadBatteryLevel is an invalid size"); // This is nn::hid::system::NpadPowerInfo struct NpadPowerInfo { bool is_powered; bool is_charging; INSERT_PADDING_BYTES(0x6); - BatteryLevel battery_level; + NpadBatteryLevel battery_level; }; static_assert(sizeof(NpadPowerInfo) == 0xC, "NpadPowerInfo is an invalid size"); diff --git a/src/core/hle/service/hid/controllers/console_sixaxis.cpp b/src/core/hle/service/hid/controllers/console_sixaxis.cpp index ea7e8f18fd..f0f3105dc5 100644 --- a/src/core/hle/service/hid/controllers/console_sixaxis.cpp +++ b/src/core/hle/service/hid/controllers/console_sixaxis.cpp @@ -24,34 +24,25 @@ void Controller_ConsoleSixAxis::OnRelease() {} void Controller_ConsoleSixAxis::OnUpdate(const Core::Timing::CoreTiming& core_timing, u8* data, std::size_t size) { - seven_six_axis.header.timestamp = core_timing.GetCPUTicks(); - seven_six_axis.header.total_entry_count = 17; - if (!IsControllerActivated() || !is_transfer_memory_set) { - seven_six_axis.header.entry_count = 0; - seven_six_axis.header.last_entry_index = 0; + seven_sixaxis_lifo.buffer_count = 0; + seven_sixaxis_lifo.buffer_tail = 0; return; } - seven_six_axis.header.entry_count = 16; - - const auto& last_entry = - seven_six_axis.sevensixaxis_states[seven_six_axis.header.last_entry_index]; - seven_six_axis.header.last_entry_index = (seven_six_axis.header.last_entry_index + 1) % 17; - auto& cur_entry = seven_six_axis.sevensixaxis_states[seven_six_axis.header.last_entry_index]; - cur_entry.sampling_number = last_entry.sampling_number + 1; - cur_entry.sampling_number2 = cur_entry.sampling_number; + const auto& last_entry = seven_sixaxis_lifo.ReadCurrentEntry().state; + next_seven_sixaxis_state.sampling_number = last_entry.sampling_number + 1; // Try to read sixaxis sensor states const auto motion_status = console->GetMotion(); console_six_axis.is_seven_six_axis_sensor_at_rest = motion_status.is_at_rest; - cur_entry.accel = motion_status.accel; + next_seven_sixaxis_state.accel = motion_status.accel; // Zero gyro values as they just mess up with the camera // Note: Probably a correct sensivity setting must be set - cur_entry.gyro = {}; - cur_entry.quaternion = { + next_seven_sixaxis_state.gyro = {}; + next_seven_sixaxis_state.quaternion = { { motion_status.quaternion.xyz.y, motion_status.quaternion.xyz.x, @@ -68,7 +59,8 @@ void Controller_ConsoleSixAxis::OnUpdate(const Core::Timing::CoreTiming& core_ti // Update console six axis shared memory std::memcpy(data + SHARED_MEMORY_OFFSET, &console_six_axis, sizeof(console_six_axis)); // Update seven six axis transfer memory - std::memcpy(transfer_memory, &seven_six_axis, sizeof(seven_six_axis)); + seven_sixaxis_lifo.WriteNextEntry(next_seven_sixaxis_state); + std::memcpy(transfer_memory, &seven_sixaxis_lifo, sizeof(seven_sixaxis_lifo)); } void Controller_ConsoleSixAxis::SetTransferMemoryPointer(u8* t_mem) { @@ -77,8 +69,7 @@ void Controller_ConsoleSixAxis::SetTransferMemoryPointer(u8* t_mem) { } void Controller_ConsoleSixAxis::ResetTimestamp() { - auto& cur_entry = seven_six_axis.sevensixaxis_states[seven_six_axis.header.last_entry_index]; - cur_entry.sampling_number = 0; - cur_entry.sampling_number2 = 0; + seven_sixaxis_lifo.buffer_count = 0; + seven_sixaxis_lifo.buffer_tail = 0; } } // namespace Service::HID diff --git a/src/core/hle/service/hid/controllers/console_sixaxis.h b/src/core/hle/service/hid/controllers/console_sixaxis.h index 7c92413e8d..2792418588 100644 --- a/src/core/hle/service/hid/controllers/console_sixaxis.h +++ b/src/core/hle/service/hid/controllers/console_sixaxis.h @@ -10,6 +10,7 @@ #include "common/quaternion.h" #include "core/hid/hid_types.h" #include "core/hle/service/hid/controllers/controller_base.h" +#include "core/hle/service/hid/ring_lifo.h" namespace Core::HID { class EmulatedConsole; @@ -40,50 +41,30 @@ private: struct SevenSixAxisState { INSERT_PADDING_WORDS(4); // unused s64 sampling_number{}; - s64 sampling_number2{}; u64 unknown{}; Common::Vec3f accel{}; Common::Vec3f gyro{}; Common::Quaternion quaternion{}; }; - static_assert(sizeof(SevenSixAxisState) == 0x50, "SevenSixAxisState is an invalid size"); - - struct CommonHeader { - s64 timestamp; - s64 total_entry_count; - s64 last_entry_index; - s64 entry_count; - }; - static_assert(sizeof(CommonHeader) == 0x20, "CommonHeader is an invalid size"); - - // TODO(german77): SevenSixAxisMemory doesn't follow the standard lifo. Investigate - struct SevenSixAxisMemory { - CommonHeader header{}; - std::array sevensixaxis_states{}; - }; - static_assert(sizeof(SevenSixAxisMemory) == 0xA70, "SevenSixAxisMemory is an invalid size"); + static_assert(sizeof(SevenSixAxisState) == 0x48, "SevenSixAxisState is an invalid size"); // This is nn::hid::detail::ConsoleSixAxisSensorSharedMemoryFormat struct ConsoleSharedMemory { u64 sampling_number{}; bool is_seven_six_axis_sensor_at_rest{}; + INSERT_PADDING_BYTES(4); // padding f32 verticalization_error{}; Common::Vec3f gyro_bias{}; }; static_assert(sizeof(ConsoleSharedMemory) == 0x20, "ConsoleSharedMemory is an invalid size"); - struct MotionDevice { - Common::Vec3f accel; - Common::Vec3f gyro; - Common::Vec3f rotation; - std::array orientation; - Common::Quaternion quaternion; - }; + Lifo seven_sixaxis_lifo{}; + static_assert(sizeof(seven_sixaxis_lifo) == 0xA70, "SevenSixAxisState is an invalid size"); Core::HID::EmulatedConsole* console; u8* transfer_memory = nullptr; bool is_transfer_memory_set = false; ConsoleSharedMemory console_six_axis{}; - SevenSixAxisMemory seven_six_axis{}; + SevenSixAxisState next_seven_sixaxis_state{}; }; } // namespace Service::HID diff --git a/src/core/hle/service/hid/controllers/controller_base.h b/src/core/hle/service/hid/controllers/controller_base.h index 8125bbc842..7450eb20a7 100644 --- a/src/core/hle/service/hid/controllers/controller_base.h +++ b/src/core/hle/service/hid/controllers/controller_base.h @@ -41,6 +41,8 @@ public: bool IsControllerActivated() const; + static const std::size_t hid_entry_count = 17; + protected: bool is_activated{false}; diff --git a/src/core/hle/service/hid/controllers/debug_pad.h b/src/core/hle/service/hid/controllers/debug_pad.h index 15b3afb7a3..afe374fc26 100644 --- a/src/core/hle/service/hid/controllers/debug_pad.h +++ b/src/core/hle/service/hid/controllers/debug_pad.h @@ -54,7 +54,7 @@ private: static_assert(sizeof(DebugPadState) == 0x20, "DebugPadState is an invalid state"); // This is nn::hid::detail::DebugPadLifo - Lifo debug_pad_lifo{}; + Lifo debug_pad_lifo{}; static_assert(sizeof(debug_pad_lifo) == 0x2C8, "debug_pad_lifo is an invalid size"); DebugPadState next_state{}; diff --git a/src/core/hle/service/hid/controllers/gesture.h b/src/core/hle/service/hid/controllers/gesture.h index f924464e0d..0936a3fa37 100644 --- a/src/core/hle/service/hid/controllers/gesture.h +++ b/src/core/hle/service/hid/controllers/gesture.h @@ -136,7 +136,7 @@ private: GestureProperties GetGestureProperties(); // This is nn::hid::detail::GestureLifo - Lifo gesture_lifo{}; + Lifo gesture_lifo{}; static_assert(sizeof(gesture_lifo) == 0x708, "gesture_lifo is an invalid size"); GestureState next_state{}; diff --git a/src/core/hle/service/hid/controllers/keyboard.h b/src/core/hle/service/hid/controllers/keyboard.h index 0d61cb4709..cf62d38961 100644 --- a/src/core/hle/service/hid/controllers/keyboard.h +++ b/src/core/hle/service/hid/controllers/keyboard.h @@ -44,7 +44,7 @@ private: static_assert(sizeof(KeyboardState) == 0x30, "KeyboardState is an invalid size"); // This is nn::hid::detail::KeyboardLifo - Lifo keyboard_lifo{}; + Lifo keyboard_lifo{}; static_assert(sizeof(keyboard_lifo) == 0x3D8, "keyboard_lifo is an invalid size"); KeyboardState next_state{}; diff --git a/src/core/hle/service/hid/controllers/mouse.h b/src/core/hle/service/hid/controllers/mouse.h index 1ac69aa6ff..7559fc78d2 100644 --- a/src/core/hle/service/hid/controllers/mouse.h +++ b/src/core/hle/service/hid/controllers/mouse.h @@ -34,7 +34,7 @@ public: private: // This is nn::hid::detail::MouseLifo - Lifo mouse_lifo{}; + Lifo mouse_lifo{}; static_assert(sizeof(mouse_lifo) == 0x350, "mouse_lifo is an invalid size"); Core::HID::MouseState next_state{}; diff --git a/src/core/hle/service/hid/controllers/npad.cpp b/src/core/hle/service/hid/controllers/npad.cpp index 4b23230e1c..dd4d954aac 100644 --- a/src/core/hle/service/hid/controllers/npad.cpp +++ b/src/core/hle/service/hid/controllers/npad.cpp @@ -157,6 +157,7 @@ void Controller_NPad::InitNewlyAddedController(Core::HID::NpadIdType npad_id) { shared_memory.system_properties.is_vertical.Assign(1); shared_memory.system_properties.use_plus.Assign(1); shared_memory.system_properties.use_minus.Assign(1); + shared_memory.system_properties.use_directional_buttons.Assign(1); shared_memory.assignment_mode = NpadJoyAssignmentMode::Dual; shared_memory.applet_footer.type = AppletFooterUiType::HandheldJoyConLeftJoyConRight; break; @@ -167,6 +168,7 @@ void Controller_NPad::InitNewlyAddedController(Core::HID::NpadIdType npad_id) { shared_memory.system_properties.is_vertical.Assign(1); shared_memory.system_properties.use_plus.Assign(1); shared_memory.system_properties.use_minus.Assign(1); + shared_memory.system_properties.use_directional_buttons.Assign(1); shared_memory.assignment_mode = NpadJoyAssignmentMode::Dual; shared_memory.applet_footer.type = AppletFooterUiType::JoyDual; break; diff --git a/src/core/hle/service/hid/controllers/npad.h b/src/core/hle/service/hid/controllers/npad.h index 3798c037fa..9fa113bb6b 100644 --- a/src/core/hle/service/hid/controllers/npad.h +++ b/src/core/hle/service/hid/controllers/npad.h @@ -339,26 +339,6 @@ private: static_assert(sizeof(NfcXcdDeviceHandleStateImpl) == 0x18, "NfcXcdDeviceHandleStateImpl is an invalid size"); - // nn::hid::detail::NfcXcdDeviceHandleStateImplAtomicStorage - struct NfcXcdDeviceHandleStateImplAtomicStorage { - u64 sampling_number; - NfcXcdDeviceHandleStateImpl nfc_xcd_device_handle_state; - }; - static_assert(sizeof(NfcXcdDeviceHandleStateImplAtomicStorage) == 0x20, - "NfcXcdDeviceHandleStateImplAtomicStorage is an invalid size"); - - // This is nn::hid::detail::NfcXcdDeviceHandleState - struct NfcXcdDeviceHandleState { - // TODO(german77): Make this struct a ring lifo object - INSERT_PADDING_BYTES(0x8); // Unused - s64 total_buffer_count = max_buffer_size; - s64 buffer_tail{}; - s64 buffer_count{}; - std::array nfc_xcd_device_handle_storage; - }; - static_assert(sizeof(NfcXcdDeviceHandleState) == 0x60, - "NfcXcdDeviceHandleState is an invalid size"); - // This is nn::hid::system::AppletFooterUiAttributesSet struct AppletFooterUiAttributes { INSERT_PADDING_BYTES(0x4); @@ -433,32 +413,32 @@ private: NpadJoyAssignmentMode assignment_mode; NpadFullKeyColorState fullkey_color; NpadJoyColorState joycon_color; - Lifo fullkey_lifo; - Lifo handheld_lifo; - Lifo joy_dual_lifo; - Lifo joy_left_lifo; - Lifo joy_right_lifo; - Lifo palma_lifo; - Lifo system_ext_lifo; - Lifo sixaxis_fullkey_lifo; - Lifo sixaxis_handheld_lifo; - Lifo sixaxis_dual_left_lifo; - Lifo sixaxis_dual_right_lifo; - Lifo sixaxis_left_lifo; - Lifo sixaxis_right_lifo; + Lifo fullkey_lifo; + Lifo handheld_lifo; + Lifo joy_dual_lifo; + Lifo joy_left_lifo; + Lifo joy_right_lifo; + Lifo palma_lifo; + Lifo system_ext_lifo; + Lifo sixaxis_fullkey_lifo; + Lifo sixaxis_handheld_lifo; + Lifo sixaxis_dual_left_lifo; + Lifo sixaxis_dual_right_lifo; + Lifo sixaxis_left_lifo; + Lifo sixaxis_right_lifo; DeviceType device_type; INSERT_PADDING_BYTES(0x4); // Reserved NPadSystemProperties system_properties; NpadSystemButtonProperties button_properties; - Core::HID::BatteryLevel battery_level_dual; - Core::HID::BatteryLevel battery_level_left; - Core::HID::BatteryLevel battery_level_right; + Core::HID::NpadBatteryLevel battery_level_dual; + Core::HID::NpadBatteryLevel battery_level_left; + Core::HID::NpadBatteryLevel battery_level_right; union { - NfcXcdDeviceHandleState nfc_xcd_device_handle; + Lifo nfc_xcd_device_lifo{}; AppletFooterUi applet_footer; }; INSERT_PADDING_BYTES(0x20); // Unknown - Lifo gc_trigger_lifo; + Lifo gc_trigger_lifo; NpadLarkType lark_type_l_and_main; NpadLarkType lark_type_r; NpadLuciaType lucia_type; diff --git a/src/core/hle/service/hid/controllers/touchscreen.h b/src/core/hle/service/hid/controllers/touchscreen.h index 135c2bf138..708dde4f08 100644 --- a/src/core/hle/service/hid/controllers/touchscreen.h +++ b/src/core/hle/service/hid/controllers/touchscreen.h @@ -61,7 +61,7 @@ private: static_assert(sizeof(TouchScreenState) == 0x290, "TouchScreenState is an invalid size"); // This is nn::hid::detail::TouchScreenLifo - Lifo touch_screen_lifo{}; + Lifo touch_screen_lifo{}; static_assert(sizeof(touch_screen_lifo) == 0x2C38, "touch_screen_lifo is an invalid size"); TouchScreenState next_state{}; diff --git a/src/core/hle/service/hid/controllers/xpad.h b/src/core/hle/service/hid/controllers/xpad.h index 54dae0be1b..ba8db8d9d8 100644 --- a/src/core/hle/service/hid/controllers/xpad.h +++ b/src/core/hle/service/hid/controllers/xpad.h @@ -102,7 +102,7 @@ private: static_assert(sizeof(BasicXpadState) == 0x20, "BasicXpadState is an invalid size"); // This is nn::hid::detail::BasicXpadLifo - Lifo basic_xpad_lifo{}; + Lifo basic_xpad_lifo{}; static_assert(sizeof(basic_xpad_lifo) == 0x2C8, "basic_xpad_lifo is an invalid size"); BasicXpadState next_state{}; }; diff --git a/src/core/hle/service/hid/ring_lifo.h b/src/core/hle/service/hid/ring_lifo.h index f0e0bab7fe..44c20d9673 100644 --- a/src/core/hle/service/hid/ring_lifo.h +++ b/src/core/hle/service/hid/ring_lifo.h @@ -9,7 +9,6 @@ #include "common/common_types.h" namespace Service::HID { -constexpr std::size_t max_buffer_size = 17; template struct AtomicStorage { @@ -17,7 +16,7 @@ struct AtomicStorage { State state; }; -template +template struct Lifo { s64 timestamp{}; s64 total_buffer_count = static_cast(max_buffer_size); -- cgit v1.2.3 From 8df8dd6c5c64e3d50417efae9bee027a7fbc14fe Mon Sep 17 00:00:00 2001 From: german77 Date: Fri, 26 Nov 2021 19:29:08 -0600 Subject: config: Remove vibration configuration --- src/common/settings_input.h | 2 - src/core/hid/emulated_controller.cpp | 5 +- src/yuzu/applets/qt_controller.cpp | 4 -- src/yuzu/configuration/config.cpp | 17 ------ src/yuzu/configuration/configure_vibration.cpp | 74 -------------------------- src/yuzu/configuration/configure_vibration.h | 3 -- src/yuzu/main.cpp | 2 - 7 files changed, 3 insertions(+), 104 deletions(-) (limited to 'src/core/hid/emulated_controller.cpp') diff --git a/src/common/settings_input.h b/src/common/settings_input.h index 9a88044881..9e3df73763 100644 --- a/src/common/settings_input.h +++ b/src/common/settings_input.h @@ -357,7 +357,6 @@ constexpr int NUM_KEYBOARD_MODS_HID = NumKeyboardMods; using AnalogsRaw = std::array; using ButtonsRaw = std::array; using MotionsRaw = std::array; -using VibrationsRaw = std::array; constexpr u32 JOYCON_BODY_NEON_RED = 0xFF3C28; constexpr u32 JOYCON_BUTTONS_NEON_RED = 0x1E0A0A; @@ -378,7 +377,6 @@ struct PlayerInput { ControllerType controller_type; ButtonsRaw buttons; AnalogsRaw analogs; - VibrationsRaw vibrations; MotionsRaw motions; bool vibration_enabled; diff --git a/src/core/hid/emulated_controller.cpp b/src/core/hid/emulated_controller.cpp index 54d4ed93d7..06ae41c3eb 100644 --- a/src/core/hid/emulated_controller.cpp +++ b/src/core/hid/emulated_controller.cpp @@ -92,10 +92,11 @@ void EmulatedController::ReloadFromSettings() { ReloadInput(); } + void EmulatedController::LoadDevices() { // TODO(german77): Use more buttons to detect the correct device - const auto left_joycon = button_params[Settings::NativeButton::A]; - const auto right_joycon = button_params[Settings::NativeButton::DRight]; + const auto left_joycon = button_params[Settings::NativeButton::DRight]; + const auto right_joycon = button_params[Settings::NativeButton::A]; // Triggers for GC controllers trigger_params[LeftIndex] = button_params[Settings::NativeButton::ZL]; diff --git a/src/yuzu/applets/qt_controller.cpp b/src/yuzu/applets/qt_controller.cpp index eaa0f39f21..589e0577a0 100644 --- a/src/yuzu/applets/qt_controller.cpp +++ b/src/yuzu/applets/qt_controller.cpp @@ -517,16 +517,12 @@ void QtControllerSelectorDialog::UpdateControllerState(std::size_t player_index) if (controller->GetNpadStyleIndex(true) == controller_type && controller->IsConnected(true) == player_connected) { - // Set vibration devices in the event that the input device has changed. - ConfigureVibration::SetVibrationDevices(player_index); return; } // Disconnect the controller first. UpdateController(controller, controller_type, false); - ConfigureVibration::SetVibrationDevices(player_index); - // Handheld if (player_index == 0) { if (controller_type == Core::HID::NpadStyleIndex::Handheld) { diff --git a/src/yuzu/configuration/config.cpp b/src/yuzu/configuration/config.cpp index 38fd6e93b3..2c70d05486 100644 --- a/src/yuzu/configuration/config.cpp +++ b/src/yuzu/configuration/config.cpp @@ -273,18 +273,6 @@ void Config::ReadPlayerValue(std::size_t player_index) { } } - for (int i = 0; i < Settings::NativeVibration::NumVibrations; ++i) { - auto& player_vibrations = player.vibrations[i]; - - player_vibrations = - qt_config - ->value(QStringLiteral("%1").arg(player_prefix) + - QString::fromUtf8(Settings::NativeVibration::mapping[i]), - QString{}) - .toString() - .toStdString(); - } - for (int i = 0; i < Settings::NativeMotion::NumMotions; ++i) { const std::string default_param = InputCommon::GenerateKeyboardParam(default_motions[i]); auto& player_motions = player.motions[i]; @@ -891,11 +879,6 @@ void Config::SavePlayerValue(std::size_t player_index) { QString::fromStdString(player.analogs[i]), QString::fromStdString(default_param)); } - for (int i = 0; i < Settings::NativeVibration::NumVibrations; ++i) { - WriteSetting(QStringLiteral("%1").arg(player_prefix) + - QString::fromStdString(Settings::NativeVibration::mapping[i]), - QString::fromStdString(player.vibrations[i]), QString{}); - } for (int i = 0; i < Settings::NativeMotion::NumMotions; ++i) { const std::string default_param = InputCommon::GenerateKeyboardParam(default_motions[i]); WriteSetting(QStringLiteral("%1").arg(player_prefix) + diff --git a/src/yuzu/configuration/configure_vibration.cpp b/src/yuzu/configuration/configure_vibration.cpp index f1ce7205d5..adce04b278 100644 --- a/src/yuzu/configuration/configure_vibration.cpp +++ b/src/yuzu/configuration/configure_vibration.cpp @@ -59,80 +59,6 @@ void ConfigureVibration::ApplyConfiguration() { ui->checkBoxAccurateVibration->isChecked()); } -void ConfigureVibration::SetVibrationDevices(std::size_t player_index) { - using namespace Settings::NativeButton; - static constexpr std::array, 2> buttons{{ - {DLeft, DUp, DRight, DDown, L, ZL}, // Left Buttons - {A, B, X, Y, R, ZR}, // Right Buttons - }}; - - auto& player = Settings::values.players.GetValue()[player_index]; - - for (std::size_t device_idx = 0; device_idx < buttons.size(); ++device_idx) { - std::unordered_map params_count; - - for (const auto button_index : buttons[device_idx]) { - const auto& player_button = player.buttons[button_index]; - - if (params_count.find(player_button) != params_count.end()) { - ++params_count[player_button]; - continue; - } - - params_count.insert_or_assign(player_button, 1); - } - - const auto it = std::max_element( - params_count.begin(), params_count.end(), - [](const auto& lhs, const auto& rhs) { return lhs.second < rhs.second; }); - - auto& vibration_param_str = player.vibrations[device_idx]; - vibration_param_str.clear(); - - if (it->first.empty()) { - continue; - } - - const auto param = Common::ParamPackage(it->first); - - const auto engine = param.Get("engine", ""); - const auto guid = param.Get("guid", ""); - const auto port = param.Get("port", 0); - - if (engine.empty() || engine == "keyboard" || engine == "mouse" || engine == "tas") { - continue; - } - - vibration_param_str += fmt::format("engine:{}", engine); - - if (port != 0) { - vibration_param_str += fmt::format(",port:{}", port); - } - if (!guid.empty()) { - vibration_param_str += fmt::format(",guid:{}", guid); - } - } - - if (player.vibrations[0] != player.vibrations[1]) { - return; - } - - if (!player.vibrations[0].empty() && - player.controller_type != Settings::ControllerType::RightJoycon) { - player.vibrations[1].clear(); - } else if (!player.vibrations[1].empty() && - player.controller_type == Settings::ControllerType::RightJoycon) { - player.vibrations[0].clear(); - } -} - -void ConfigureVibration::SetAllVibrationDevices() { - // Set vibration devices for all player indices including handheld - for (std::size_t player_idx = 0; player_idx < NUM_PLAYERS + 1; ++player_idx) { - SetVibrationDevices(player_idx); - } -} - void ConfigureVibration::changeEvent(QEvent* event) { if (event->type() == QEvent::LanguageChange) { RetranslateUI(); diff --git a/src/yuzu/configuration/configure_vibration.h b/src/yuzu/configuration/configure_vibration.h index 07411a86f8..37bbc26536 100644 --- a/src/yuzu/configuration/configure_vibration.h +++ b/src/yuzu/configuration/configure_vibration.h @@ -24,9 +24,6 @@ public: void ApplyConfiguration(); - static void SetVibrationDevices(std::size_t player_index); - static void SetAllVibrationDevices(); - private: void changeEvent(QEvent* event) override; void RetranslateUI(); diff --git a/src/yuzu/main.cpp b/src/yuzu/main.cpp index 09ea21f5e5..552db6387d 100644 --- a/src/yuzu/main.cpp +++ b/src/yuzu/main.cpp @@ -1380,8 +1380,6 @@ void GMainWindow::BootGame(const QString& filename, u64 program_id, std::size_t Config per_game_config(*system, config_file_name, Config::ConfigType::PerGameConfig); } - ConfigureVibration::SetAllVibrationDevices(); - // Disable fps limit toggle when booting a new title Settings::values.disable_fps_limit.SetValue(false); -- cgit v1.2.3 From b7357d95a7d22cedf4ff60f90eb7a4f6ed4553f4 Mon Sep 17 00:00:00 2001 From: german77 Date: Sat, 27 Nov 2021 20:05:45 -0600 Subject: settings: Add debug setting to enable all controllers --- src/common/settings.h | 1 + src/common/settings_input.h | 5 ++++ src/core/hid/emulated_controller.cpp | 20 +++++++++++++ src/core/hle/service/hid/controllers/npad.cpp | 4 +++ src/yuzu/configuration/config.cpp | 2 ++ src/yuzu/configuration/configure_debug.cpp | 2 ++ src/yuzu/configuration/configure_debug.ui | 7 +++++ src/yuzu/configuration/configure_input_player.cpp | 34 +++++++++++++++++++++++ 8 files changed, 75 insertions(+) (limited to 'src/core/hid/emulated_controller.cpp') diff --git a/src/common/settings.h b/src/common/settings.h index e4e049f670..313f1fa7f7 100644 --- a/src/common/settings.h +++ b/src/common/settings.h @@ -604,6 +604,7 @@ struct Values { BasicSetting extended_logging{false, "extended_logging"}; BasicSetting use_debug_asserts{false, "use_debug_asserts"}; BasicSetting use_auto_stub{false, "use_auto_stub"}; + BasicSetting enable_all_controllers{false, "enable_all_controllers"}; // Miscellaneous BasicSetting log_filter{"*:Info", "log_filter"}; diff --git a/src/common/settings_input.h b/src/common/settings_input.h index 9e3df73763..4ff37e1863 100644 --- a/src/common/settings_input.h +++ b/src/common/settings_input.h @@ -370,6 +370,11 @@ enum class ControllerType { RightJoycon, Handheld, GameCube, + Pokeball, + NES, + SNES, + N64, + SegaGenesis, }; struct PlayerInput { diff --git a/src/core/hid/emulated_controller.cpp b/src/core/hid/emulated_controller.cpp index 06ae41c3eb..466ff55423 100644 --- a/src/core/hid/emulated_controller.cpp +++ b/src/core/hid/emulated_controller.cpp @@ -27,6 +27,16 @@ NpadStyleIndex EmulatedController::MapSettingsTypeToNPad(Settings::ControllerTyp return NpadStyleIndex::Handheld; case Settings::ControllerType::GameCube: return NpadStyleIndex::GameCube; + case Settings::ControllerType::Pokeball: + return NpadStyleIndex::Pokeball; + case Settings::ControllerType::NES: + return NpadStyleIndex::NES; + case Settings::ControllerType::SNES: + return NpadStyleIndex::SNES; + case Settings::ControllerType::N64: + return NpadStyleIndex::N64; + case Settings::ControllerType::SegaGenesis: + return NpadStyleIndex::SegaGenesis; default: return NpadStyleIndex::ProController; } @@ -46,6 +56,16 @@ Settings::ControllerType EmulatedController::MapNPadToSettingsType(NpadStyleInde return Settings::ControllerType::Handheld; case NpadStyleIndex::GameCube: return Settings::ControllerType::GameCube; + case NpadStyleIndex::Pokeball: + return Settings::ControllerType::Pokeball; + case NpadStyleIndex::NES: + return Settings::ControllerType::NES; + case NpadStyleIndex::SNES: + return Settings::ControllerType::SNES; + case NpadStyleIndex::N64: + return Settings::ControllerType::N64; + case NpadStyleIndex::SegaGenesis: + return Settings::ControllerType::SegaGenesis; default: return Settings::ControllerType::ProController; } diff --git a/src/core/hle/service/hid/controllers/npad.cpp b/src/core/hle/service/hid/controllers/npad.cpp index dd4d954aac..04b3a68c3a 100644 --- a/src/core/hle/service/hid/controllers/npad.cpp +++ b/src/core/hle/service/hid/controllers/npad.cpp @@ -263,6 +263,10 @@ void Controller_NPad::OnInit() { style.fullkey.Assign(1); style.gamecube.Assign(1); style.palma.Assign(1); + style.lark.Assign(1); + style.lucia.Assign(1); + style.lagoon.Assign(1); + style.lager.Assign(1); hid_core.SetSupportedStyleTag(style); } diff --git a/src/yuzu/configuration/config.cpp b/src/yuzu/configuration/config.cpp index 2c70d05486..463d500c29 100644 --- a/src/yuzu/configuration/config.cpp +++ b/src/yuzu/configuration/config.cpp @@ -508,6 +508,7 @@ void Config::ReadDebuggingValues() { ReadBasicSetting(Settings::values.extended_logging); ReadBasicSetting(Settings::values.use_debug_asserts); ReadBasicSetting(Settings::values.use_auto_stub); + ReadBasicSetting(Settings::values.enable_all_controllers); qt_config->endGroup(); } @@ -1051,6 +1052,7 @@ void Config::SaveDebuggingValues() { WriteBasicSetting(Settings::values.quest_flag); WriteBasicSetting(Settings::values.use_debug_asserts); WriteBasicSetting(Settings::values.disable_macro_jit); + WriteBasicSetting(Settings::values.enable_all_controllers); qt_config->endGroup(); } diff --git a/src/yuzu/configuration/configure_debug.cpp b/src/yuzu/configuration/configure_debug.cpp index 07bfa03603..633fc295b6 100644 --- a/src/yuzu/configuration/configure_debug.cpp +++ b/src/yuzu/configuration/configure_debug.cpp @@ -42,6 +42,7 @@ void ConfigureDebug::SetConfiguration() { ui->quest_flag->setChecked(Settings::values.quest_flag.GetValue()); ui->use_debug_asserts->setChecked(Settings::values.use_debug_asserts.GetValue()); ui->use_auto_stub->setChecked(Settings::values.use_auto_stub.GetValue()); + ui->enable_all_controllers->setChecked(Settings::values.enable_all_controllers.GetValue()); ui->enable_graphics_debugging->setEnabled(runtime_lock); ui->enable_graphics_debugging->setChecked(Settings::values.renderer_debug.GetValue()); ui->enable_shader_feedback->setEnabled(runtime_lock); @@ -67,6 +68,7 @@ void ConfigureDebug::ApplyConfiguration() { Settings::values.quest_flag = ui->quest_flag->isChecked(); Settings::values.use_debug_asserts = ui->use_debug_asserts->isChecked(); Settings::values.use_auto_stub = ui->use_auto_stub->isChecked(); + Settings::values.enable_all_controllers = ui->enable_all_controllers->isChecked(); Settings::values.renderer_debug = ui->enable_graphics_debugging->isChecked(); Settings::values.renderer_shader_feedback = ui->enable_shader_feedback->isChecked(); Settings::values.cpu_debug_mode = ui->enable_cpu_debugging->isChecked(); diff --git a/src/yuzu/configuration/configure_debug.ui b/src/yuzu/configuration/configure_debug.ui index b884a56b0a..0f3b51c8df 100644 --- a/src/yuzu/configuration/configure_debug.ui +++ b/src/yuzu/configuration/configure_debug.ui @@ -198,6 +198,13 @@ + + + + Enable all Controller Types + + + diff --git a/src/yuzu/configuration/configure_input_player.cpp b/src/yuzu/configuration/configure_input_player.cpp index ec071d6ec4..16284d5a6c 100644 --- a/src/yuzu/configuration/configure_input_player.cpp +++ b/src/yuzu/configuration/configure_input_player.cpp @@ -947,6 +947,40 @@ void ConfigureInputPlayer::SetConnectableControllers() { Core::HID::NpadStyleIndex::GameCube); ui->comboControllerType->addItem(tr("GameCube Controller")); } + + // Disable all unsupported controllers + if (!Settings::values.enable_all_controllers) { + return; + } + if (enable_all || npad_style_set.palma == 1) { + index_controller_type_pairs.emplace_back(ui->comboControllerType->count(), + Core::HID::NpadStyleIndex::Pokeball); + ui->comboControllerType->addItem(tr("Poke Ball Plus")); + } + + if (enable_all || npad_style_set.lark == 1) { + index_controller_type_pairs.emplace_back(ui->comboControllerType->count(), + Core::HID::NpadStyleIndex::NES); + ui->comboControllerType->addItem(tr("NES Controller")); + } + + if (enable_all || npad_style_set.lucia == 1) { + index_controller_type_pairs.emplace_back(ui->comboControllerType->count(), + Core::HID::NpadStyleIndex::SNES); + ui->comboControllerType->addItem(tr("SNES Controller")); + } + + if (enable_all || npad_style_set.lagoon == 1) { + index_controller_type_pairs.emplace_back(ui->comboControllerType->count(), + Core::HID::NpadStyleIndex::N64); + ui->comboControllerType->addItem(tr("N64 Controller")); + } + + if (enable_all || npad_style_set.lager == 1) { + index_controller_type_pairs.emplace_back(ui->comboControllerType->count(), + Core::HID::NpadStyleIndex::SegaGenesis); + ui->comboControllerType->addItem(tr("Sega Genesis")); + } }; if (!is_powered_on) { -- cgit v1.2.3 From 5fae083bc35b8409f34d9b502fd7afa6cdfbaeef Mon Sep 17 00:00:00 2001 From: german77 Date: Sat, 4 Dec 2021 19:37:03 -0600 Subject: core/hid: Ensure only valid npad are connected --- src/core/hid/emulated_controller.cpp | 43 +++++++ src/core/hid/emulated_controller.h | 14 +++ src/core/hid/hid_core.cpp | 10 ++ src/core/hid/hid_core.h | 2 +- src/core/hid/hid_types.h | 2 + src/core/hle/service/hid/controllers/npad.cpp | 30 +++-- src/yuzu/configuration/configure_input_player.cpp | 131 ++++++++++------------ src/yuzu/main.cpp | 3 + 8 files changed, 147 insertions(+), 88 deletions(-) (limited to 'src/core/hid/emulated_controller.cpp') diff --git a/src/core/hid/emulated_controller.cpp b/src/core/hid/emulated_controller.cpp index 466ff55423..7207067941 100644 --- a/src/core/hid/emulated_controller.cpp +++ b/src/core/hid/emulated_controller.cpp @@ -866,7 +866,50 @@ void EmulatedController::SetLedPattern() { } } +void EmulatedController::SetSupportedNpadStyleTag(NpadStyleTag supported_styles) { + supported_style_tag = supported_styles; + if (!is_connected) { + return; + } + if (!IsControllerSupported()) { + LOG_ERROR(Service_HID, "Controller type {} is not supported. Disconnecting controller", + npad_type); + Disconnect(); + } +} + +bool EmulatedController::IsControllerSupported() const { + switch (npad_type) { + case NpadStyleIndex::ProController: + return supported_style_tag.fullkey; + case NpadStyleIndex::JoyconDual: + return supported_style_tag.joycon_dual; + case NpadStyleIndex::JoyconLeft: + return supported_style_tag.joycon_left; + case NpadStyleIndex::JoyconRight: + return supported_style_tag.joycon_right; + case NpadStyleIndex::GameCube: + return supported_style_tag.gamecube; + case NpadStyleIndex::Pokeball: + return supported_style_tag.palma; + case NpadStyleIndex::NES: + return supported_style_tag.lark; + case NpadStyleIndex::SNES: + return supported_style_tag.lucia; + case NpadStyleIndex::N64: + return supported_style_tag.lagoon; + case NpadStyleIndex::SegaGenesis: + return supported_style_tag.lager; + default: + return false; + } +} + void EmulatedController::Connect() { + if (!IsControllerSupported()) { + LOG_ERROR(Service_HID, "Controller type {} is not supported", npad_type); + return; + } { std::lock_guard lock{mutex}; if (is_configuring) { diff --git a/src/core/hid/emulated_controller.h b/src/core/hid/emulated_controller.h index 5887e3e38c..425b3e7c47 100644 --- a/src/core/hid/emulated_controller.h +++ b/src/core/hid/emulated_controller.h @@ -160,6 +160,13 @@ public: */ NpadStyleIndex GetNpadStyleIndex(bool get_temporary_value = false) const; + /** + * Sets the supported controller types. Disconnects the controller if current type is not + * supported + * @param supported_styles bitflag with supported types + */ + void SetSupportedNpadStyleTag(NpadStyleTag supported_styles); + /// Sets the connected status to true void Connect(); @@ -310,6 +317,12 @@ private: /// Set the params for TAS devices void LoadTASParams(); + /** + * Checks the current controller type against the supported_style_tag + * @return true if the controller is supported + */ + bool IsControllerSupported() const; + /** * Updates the button status of the controller * @param callback A CallbackStatus containing the button status @@ -354,6 +367,7 @@ private: NpadIdType npad_id_type; NpadStyleIndex npad_type{NpadStyleIndex::None}; + NpadStyleTag supported_style_tag{NpadStyleSet::All}; bool is_connected{false}; bool is_configuring{false}; f32 motion_sensitivity{0.01f}; diff --git a/src/core/hid/hid_core.cpp b/src/core/hid/hid_core.cpp index 946adde006..0c3eb5a62e 100644 --- a/src/core/hid/hid_core.cpp +++ b/src/core/hid/hid_core.cpp @@ -108,6 +108,16 @@ const EmulatedController* HIDCore::GetEmulatedControllerByIndex(std::size_t inde void HIDCore::SetSupportedStyleTag(NpadStyleTag style_tag) { supported_style_tag.raw = style_tag.raw; + player_1->SetSupportedNpadStyleTag(supported_style_tag); + player_2->SetSupportedNpadStyleTag(supported_style_tag); + player_3->SetSupportedNpadStyleTag(supported_style_tag); + player_4->SetSupportedNpadStyleTag(supported_style_tag); + player_5->SetSupportedNpadStyleTag(supported_style_tag); + player_6->SetSupportedNpadStyleTag(supported_style_tag); + player_7->SetSupportedNpadStyleTag(supported_style_tag); + player_8->SetSupportedNpadStyleTag(supported_style_tag); + other->SetSupportedNpadStyleTag(supported_style_tag); + handheld->SetSupportedNpadStyleTag(supported_style_tag); } NpadStyleTag HIDCore::GetSupportedStyleTag() const { diff --git a/src/core/hid/hid_core.h b/src/core/hid/hid_core.h index 140a0e9629..2fb0f7e19e 100644 --- a/src/core/hid/hid_core.h +++ b/src/core/hid/hid_core.h @@ -73,7 +73,7 @@ private: std::unique_ptr handheld; std::unique_ptr console; std::unique_ptr devices; - NpadStyleTag supported_style_tag; + NpadStyleTag supported_style_tag{NpadStyleSet::All}; }; } // namespace Core::HID diff --git a/src/core/hid/hid_types.h b/src/core/hid/hid_types.h index 780659b86d..7c12f01fc8 100644 --- a/src/core/hid/hid_types.h +++ b/src/core/hid/hid_types.h @@ -256,6 +256,8 @@ enum class NpadStyleSet : u32 { Lager = 1U << 11, SystemExt = 1U << 29, System = 1U << 30, + + All = 0xFFFFFFFFU, }; static_assert(sizeof(NpadStyleSet) == 4, "NpadStyleSet is an invalid size"); diff --git a/src/core/hle/service/hid/controllers/npad.cpp b/src/core/hle/service/hid/controllers/npad.cpp index 6916930f75..ae56f10cf8 100644 --- a/src/core/hle/service/hid/controllers/npad.cpp +++ b/src/core/hle/service/hid/controllers/npad.cpp @@ -126,8 +126,11 @@ void Controller_NPad::ControllerUpdate(Core::HID::ControllerTriggerType type, } void Controller_NPad::InitNewlyAddedController(Core::HID::NpadIdType npad_id) { - LOG_DEBUG(Service_HID, "Npad connected {}", npad_id); auto& controller = GetControllerFromNpadIdType(npad_id); + if (!IsControllerSupported(controller.device->GetNpadStyleIndex())) { + return; + } + LOG_DEBUG(Service_HID, "Npad connected {}", npad_id); const auto controller_type = controller.device->GetNpadStyleIndex(); auto& shared_memory = controller.shared_memory_entry; if (controller_type == Core::HID::NpadStyleIndex::None) { @@ -255,19 +258,7 @@ void Controller_NPad::OnInit() { if (hid_core.GetSupportedStyleTag().raw == Core::HID::NpadStyleSet::None) { // We want to support all controllers - Core::HID::NpadStyleTag style{}; - style.handheld.Assign(1); - style.joycon_left.Assign(1); - style.joycon_right.Assign(1); - style.joycon_dual.Assign(1); - style.fullkey.Assign(1); - style.gamecube.Assign(1); - style.palma.Assign(1); - style.lark.Assign(1); - style.lucia.Assign(1); - style.lagoon.Assign(1); - style.lager.Assign(1); - hid_core.SetSupportedStyleTag(style); + hid_core.SetSupportedStyleTag({Core::HID::NpadStyleSet::All}); } supported_npad_id_types.resize(npad_id_list.size()); @@ -1072,13 +1063,18 @@ bool Controller_NPad::SwapNpadAssignment(Core::HID::NpadIdType npad_id_1, const auto& controller_2 = GetControllerFromNpadIdType(npad_id_2).device; const auto type_index_1 = controller_1->GetNpadStyleIndex(); const auto type_index_2 = controller_2->GetNpadStyleIndex(); + const auto is_connected_1 = controller_1->IsConnected(); + const auto is_connected_2 = controller_2->IsConnected(); - if (!IsControllerSupported(type_index_1) || !IsControllerSupported(type_index_2)) { + if (!IsControllerSupported(type_index_1) && is_connected_1) { + return false; + } + if (!IsControllerSupported(type_index_2) && is_connected_2) { return false; } - AddNewControllerAt(type_index_2, npad_id_1); - AddNewControllerAt(type_index_1, npad_id_2); + UpdateControllerAt(type_index_2, npad_id_1, is_connected_2); + UpdateControllerAt(type_index_1, npad_id_2, is_connected_1); return true; } diff --git a/src/yuzu/configuration/configure_input_player.cpp b/src/yuzu/configuration/configure_input_player.cpp index 34099bc835..8a8be8e406 100644 --- a/src/yuzu/configuration/configure_input_player.cpp +++ b/src/yuzu/configuration/configure_input_player.cpp @@ -907,88 +907,79 @@ void ConfigureInputPlayer::UpdateUI() { } void ConfigureInputPlayer::SetConnectableControllers() { - const auto add_controllers = [this](bool enable_all, - Core::HID::NpadStyleTag npad_style_set = {}) { - index_controller_type_pairs.clear(); - ui->comboControllerType->clear(); - - if (enable_all || npad_style_set.fullkey == 1) { - index_controller_type_pairs.emplace_back(ui->comboControllerType->count(), - Core::HID::NpadStyleIndex::ProController); - ui->comboControllerType->addItem(tr("Pro Controller")); - } - - if (enable_all || npad_style_set.joycon_dual == 1) { - index_controller_type_pairs.emplace_back(ui->comboControllerType->count(), - Core::HID::NpadStyleIndex::JoyconDual); - ui->comboControllerType->addItem(tr("Dual Joycons")); - } + Core::HID::NpadStyleTag npad_style_set = hid_core.GetSupportedStyleTag(); + index_controller_type_pairs.clear(); + ui->comboControllerType->clear(); - if (enable_all || npad_style_set.joycon_left == 1) { - index_controller_type_pairs.emplace_back(ui->comboControllerType->count(), - Core::HID::NpadStyleIndex::JoyconLeft); - ui->comboControllerType->addItem(tr("Left Joycon")); - } + if (npad_style_set.fullkey == 1) { + index_controller_type_pairs.emplace_back(ui->comboControllerType->count(), + Core::HID::NpadStyleIndex::ProController); + ui->comboControllerType->addItem(tr("Pro Controller")); + } - if (enable_all || npad_style_set.joycon_right == 1) { - index_controller_type_pairs.emplace_back(ui->comboControllerType->count(), - Core::HID::NpadStyleIndex::JoyconRight); - ui->comboControllerType->addItem(tr("Right Joycon")); - } + if (npad_style_set.joycon_dual == 1) { + index_controller_type_pairs.emplace_back(ui->comboControllerType->count(), + Core::HID::NpadStyleIndex::JoyconDual); + ui->comboControllerType->addItem(tr("Dual Joycons")); + } - if (player_index == 0 && (enable_all || npad_style_set.handheld == 1)) { - index_controller_type_pairs.emplace_back(ui->comboControllerType->count(), - Core::HID::NpadStyleIndex::Handheld); - ui->comboControllerType->addItem(tr("Handheld")); - } + if (npad_style_set.joycon_left == 1) { + index_controller_type_pairs.emplace_back(ui->comboControllerType->count(), + Core::HID::NpadStyleIndex::JoyconLeft); + ui->comboControllerType->addItem(tr("Left Joycon")); + } - if (enable_all || npad_style_set.gamecube == 1) { - index_controller_type_pairs.emplace_back(ui->comboControllerType->count(), - Core::HID::NpadStyleIndex::GameCube); - ui->comboControllerType->addItem(tr("GameCube Controller")); - } + if (npad_style_set.joycon_right == 1) { + index_controller_type_pairs.emplace_back(ui->comboControllerType->count(), + Core::HID::NpadStyleIndex::JoyconRight); + ui->comboControllerType->addItem(tr("Right Joycon")); + } - // Disable all unsupported controllers - if (!Settings::values.enable_all_controllers) { - return; - } - if (enable_all || npad_style_set.palma == 1) { - index_controller_type_pairs.emplace_back(ui->comboControllerType->count(), - Core::HID::NpadStyleIndex::Pokeball); - ui->comboControllerType->addItem(tr("Poke Ball Plus")); - } + if (player_index == 0 && npad_style_set.handheld == 1) { + index_controller_type_pairs.emplace_back(ui->comboControllerType->count(), + Core::HID::NpadStyleIndex::Handheld); + ui->comboControllerType->addItem(tr("Handheld")); + } - if (enable_all || npad_style_set.lark == 1) { - index_controller_type_pairs.emplace_back(ui->comboControllerType->count(), - Core::HID::NpadStyleIndex::NES); - ui->comboControllerType->addItem(tr("NES Controller")); - } + if (npad_style_set.gamecube == 1) { + index_controller_type_pairs.emplace_back(ui->comboControllerType->count(), + Core::HID::NpadStyleIndex::GameCube); + ui->comboControllerType->addItem(tr("GameCube Controller")); + } - if (enable_all || npad_style_set.lucia == 1) { - index_controller_type_pairs.emplace_back(ui->comboControllerType->count(), - Core::HID::NpadStyleIndex::SNES); - ui->comboControllerType->addItem(tr("SNES Controller")); - } + // Disable all unsupported controllers + if (!Settings::values.enable_all_controllers) { + return; + } + if (npad_style_set.palma == 1) { + index_controller_type_pairs.emplace_back(ui->comboControllerType->count(), + Core::HID::NpadStyleIndex::Pokeball); + ui->comboControllerType->addItem(tr("Poke Ball Plus")); + } - if (enable_all || npad_style_set.lagoon == 1) { - index_controller_type_pairs.emplace_back(ui->comboControllerType->count(), - Core::HID::NpadStyleIndex::N64); - ui->comboControllerType->addItem(tr("N64 Controller")); - } + if (npad_style_set.lark == 1) { + index_controller_type_pairs.emplace_back(ui->comboControllerType->count(), + Core::HID::NpadStyleIndex::NES); + ui->comboControllerType->addItem(tr("NES Controller")); + } - if (enable_all || npad_style_set.lager == 1) { - index_controller_type_pairs.emplace_back(ui->comboControllerType->count(), - Core::HID::NpadStyleIndex::SegaGenesis); - ui->comboControllerType->addItem(tr("Sega Genesis")); - } - }; + if (npad_style_set.lucia == 1) { + index_controller_type_pairs.emplace_back(ui->comboControllerType->count(), + Core::HID::NpadStyleIndex::SNES); + ui->comboControllerType->addItem(tr("SNES Controller")); + } - if (!is_powered_on) { - add_controllers(true); - return; + if (npad_style_set.lagoon == 1) { + index_controller_type_pairs.emplace_back(ui->comboControllerType->count(), + Core::HID::NpadStyleIndex::N64); + ui->comboControllerType->addItem(tr("N64 Controller")); } - add_controllers(false, hid_core.GetSupportedStyleTag()); + if (npad_style_set.lager == 1) { + index_controller_type_pairs.emplace_back(ui->comboControllerType->count(), + Core::HID::NpadStyleIndex::SegaGenesis); + ui->comboControllerType->addItem(tr("Sega Genesis")); + } } Core::HID::NpadStyleIndex ConfigureInputPlayer::GetControllerTypeFromIndex(int index) const { diff --git a/src/yuzu/main.cpp b/src/yuzu/main.cpp index f266fd9632..5a9dec8f3a 100644 --- a/src/yuzu/main.cpp +++ b/src/yuzu/main.cpp @@ -1516,6 +1516,9 @@ void GMainWindow::ShutdownGame() { input_subsystem->GetTas()->Stop(); OnTasStateChanged(); + // Enable all controllers + system->HIDCore().SetSupportedStyleTag({Core::HID::NpadStyleSet::All}); + render_window->removeEventFilter(render_window); render_window->setAttribute(Qt::WA_Hover, false); -- cgit v1.2.3 From 2ba689014104bc61e6af00926b74c28ad9eccb1e Mon Sep 17 00:00:00 2001 From: german77 Date: Sun, 5 Dec 2021 13:57:48 -0600 Subject: core/hid: Add missing controller type --- src/core/hid/emulated_controller.cpp | 2 ++ 1 file changed, 2 insertions(+) (limited to 'src/core/hid/emulated_controller.cpp') diff --git a/src/core/hid/emulated_controller.cpp b/src/core/hid/emulated_controller.cpp index 7207067941..fbb19f2300 100644 --- a/src/core/hid/emulated_controller.cpp +++ b/src/core/hid/emulated_controller.cpp @@ -882,6 +882,8 @@ bool EmulatedController::IsControllerSupported() const { switch (npad_type) { case NpadStyleIndex::ProController: return supported_style_tag.fullkey; + case NpadStyleIndex::Handheld: + return supported_style_tag.handheld; case NpadStyleIndex::JoyconDual: return supported_style_tag.joycon_dual; case NpadStyleIndex::JoyconLeft: -- cgit v1.2.3 From 726de453bb7f1ef19349cd8833d0a3bacb4b1a44 Mon Sep 17 00:00:00 2001 From: Lioncash Date: Mon, 13 Dec 2021 21:09:28 -0500 Subject: common/input: Avoid numerous large copies of CallbackStatus CallbackStatus instances aren't the cheapest things to copy around (relative to everything else), given that they're currently 520 bytes in size and are currently copied numerous times when callbacks are invoked. Instead, we can pass the status by const reference to avoid all the copying. --- src/common/input.h | 4 +- src/core/hid/emulated_console.cpp | 21 +++--- src/core/hid/emulated_console.h | 4 +- src/core/hid/emulated_controller.cpp | 95 ++++++++++++++----------- src/core/hid/emulated_controller.h | 13 ++-- src/core/hid/emulated_devices.cpp | 66 +++++++++-------- src/core/hid/emulated_devices.h | 11 ++- src/input_common/helpers/stick_from_buttons.cpp | 75 +++++++++++-------- src/input_common/helpers/touch_from_buttons.cpp | 11 +-- 9 files changed, 171 insertions(+), 129 deletions(-) (limited to 'src/core/hid/emulated_controller.cpp') diff --git a/src/common/input.h b/src/common/input.h index 848ad7b811..f775a4c011 100644 --- a/src/common/input.h +++ b/src/common/input.h @@ -227,7 +227,7 @@ struct CallbackStatus { // Triggered once every input change struct InputCallback { - std::function on_change; + std::function on_change; }; /// An abstract class template for an input device (a button, an analog input, etc.). @@ -247,7 +247,7 @@ public: } // Triggers the function set in the callback - void TriggerOnChange(CallbackStatus status) { + void TriggerOnChange(const CallbackStatus& status) { if (callback.on_change) { callback.on_change(status); } diff --git a/src/core/hid/emulated_console.cpp b/src/core/hid/emulated_console.cpp index 80db8e9c6d..685ec080ce 100644 --- a/src/core/hid/emulated_console.cpp +++ b/src/core/hid/emulated_console.cpp @@ -66,9 +66,10 @@ void EmulatedConsole::ReloadInput() { motion_devices = Common::Input::CreateDevice(motion_params); if (motion_devices) { - Common::Input::InputCallback motion_callback{ - [this](Common::Input::CallbackStatus callback) { SetMotion(callback); }}; - motion_devices->SetCallback(motion_callback); + motion_devices->SetCallback({ + .on_change = + [this](const Common::Input::CallbackStatus& callback) { SetMotion(callback); }, + }); } // Unique index for identifying touch device source @@ -78,9 +79,12 @@ void EmulatedConsole::ReloadInput() { if (!touch_device) { continue; } - Common::Input::InputCallback touch_callback{ - [this, index](Common::Input::CallbackStatus callback) { SetTouch(callback, index); }}; - touch_device->SetCallback(touch_callback); + touch_device->SetCallback({ + .on_change = + [this, index](const Common::Input::CallbackStatus& callback) { + SetTouch(callback, index); + }, + }); index++; } } @@ -127,7 +131,7 @@ void EmulatedConsole::SetMotionParam(Common::ParamPackage param) { ReloadInput(); } -void EmulatedConsole::SetMotion(Common::Input::CallbackStatus callback) { +void EmulatedConsole::SetMotion(const Common::Input::CallbackStatus& callback) { std::lock_guard lock{mutex}; auto& raw_status = console.motion_values.raw_status; auto& emulated = console.motion_values.emulated; @@ -162,8 +166,7 @@ void EmulatedConsole::SetMotion(Common::Input::CallbackStatus callback) { TriggerOnChange(ConsoleTriggerType::Motion); } -void EmulatedConsole::SetTouch(Common::Input::CallbackStatus callback, - [[maybe_unused]] std::size_t index) { +void EmulatedConsole::SetTouch(const Common::Input::CallbackStatus& callback, std::size_t index) { if (index >= console.touch_values.size()) { return; } diff --git a/src/core/hid/emulated_console.h b/src/core/hid/emulated_console.h index bb3d7ab907..3afd284d5b 100644 --- a/src/core/hid/emulated_console.h +++ b/src/core/hid/emulated_console.h @@ -155,14 +155,14 @@ private: * Updates the motion status of the console * @param callback A CallbackStatus containing gyro and accelerometer data */ - void SetMotion(Common::Input::CallbackStatus callback); + void SetMotion(const Common::Input::CallbackStatus& callback); /** * Updates the touch status of the console * @param callback A CallbackStatus containing the touch position * @param index Finger ID to be updated */ - void SetTouch(Common::Input::CallbackStatus callback, std::size_t index); + void SetTouch(const Common::Input::CallbackStatus& callback, std::size_t index); /** * Triggers a callback that something has changed on the console status diff --git a/src/core/hid/emulated_controller.cpp b/src/core/hid/emulated_controller.cpp index fbb19f2300..eb2e0ab4f9 100644 --- a/src/core/hid/emulated_controller.cpp +++ b/src/core/hid/emulated_controller.cpp @@ -205,11 +205,12 @@ void EmulatedController::ReloadInput() { continue; } const auto uuid = Common::UUID{button_params[index].Get("guid", "")}; - Common::Input::InputCallback button_callback{ - [this, index, uuid](Common::Input::CallbackStatus callback) { - SetButton(callback, index, uuid); - }}; - button_devices[index]->SetCallback(button_callback); + button_devices[index]->SetCallback({ + .on_change = + [this, index, uuid](const Common::Input::CallbackStatus& callback) { + SetButton(callback, index, uuid); + }, + }); button_devices[index]->ForceUpdate(); } @@ -218,11 +219,12 @@ void EmulatedController::ReloadInput() { continue; } const auto uuid = Common::UUID{stick_params[index].Get("guid", "")}; - Common::Input::InputCallback stick_callback{ - [this, index, uuid](Common::Input::CallbackStatus callback) { - SetStick(callback, index, uuid); - }}; - stick_devices[index]->SetCallback(stick_callback); + stick_devices[index]->SetCallback({ + .on_change = + [this, index, uuid](const Common::Input::CallbackStatus& callback) { + SetStick(callback, index, uuid); + }, + }); stick_devices[index]->ForceUpdate(); } @@ -231,11 +233,12 @@ void EmulatedController::ReloadInput() { continue; } const auto uuid = Common::UUID{trigger_params[index].Get("guid", "")}; - Common::Input::InputCallback trigger_callback{ - [this, index, uuid](Common::Input::CallbackStatus callback) { - SetTrigger(callback, index, uuid); - }}; - trigger_devices[index]->SetCallback(trigger_callback); + trigger_devices[index]->SetCallback({ + .on_change = + [this, index, uuid](const Common::Input::CallbackStatus& callback) { + SetTrigger(callback, index, uuid); + }, + }); trigger_devices[index]->ForceUpdate(); } @@ -243,9 +246,12 @@ void EmulatedController::ReloadInput() { if (!battery_devices[index]) { continue; } - Common::Input::InputCallback battery_callback{ - [this, index](Common::Input::CallbackStatus callback) { SetBattery(callback, index); }}; - battery_devices[index]->SetCallback(battery_callback); + battery_devices[index]->SetCallback({ + .on_change = + [this, index](const Common::Input::CallbackStatus& callback) { + SetBattery(callback, index); + }, + }); battery_devices[index]->ForceUpdate(); } @@ -253,9 +259,12 @@ void EmulatedController::ReloadInput() { if (!motion_devices[index]) { continue; } - Common::Input::InputCallback motion_callback{ - [this, index](Common::Input::CallbackStatus callback) { SetMotion(callback, index); }}; - motion_devices[index]->SetCallback(motion_callback); + motion_devices[index]->SetCallback({ + .on_change = + [this, index](const Common::Input::CallbackStatus& callback) { + SetMotion(callback, index); + }, + }); motion_devices[index]->ForceUpdate(); } @@ -267,22 +276,24 @@ void EmulatedController::ReloadInput() { if (!tas_button_devices[index]) { continue; } - Common::Input::InputCallback button_callback{ - [this, index, tas_uuid](Common::Input::CallbackStatus callback) { - SetButton(callback, index, tas_uuid); - }}; - tas_button_devices[index]->SetCallback(button_callback); + tas_button_devices[index]->SetCallback({ + .on_change = + [this, index, tas_uuid](const Common::Input::CallbackStatus& callback) { + SetButton(callback, index, tas_uuid); + }, + }); } for (std::size_t index = 0; index < tas_stick_devices.size(); ++index) { if (!tas_stick_devices[index]) { continue; } - Common::Input::InputCallback stick_callback{ - [this, index, tas_uuid](Common::Input::CallbackStatus callback) { - SetStick(callback, index, tas_uuid); - }}; - tas_stick_devices[index]->SetCallback(stick_callback); + tas_stick_devices[index]->SetCallback({ + .on_change = + [this, index, tas_uuid](const Common::Input::CallbackStatus& callback) { + SetStick(callback, index, tas_uuid); + }, + }); } } @@ -440,7 +451,7 @@ void EmulatedController::SetButtonParam(std::size_t index, Common::ParamPackage if (index >= button_params.size()) { return; } - button_params[index] = param; + button_params[index] = std::move(param); ReloadInput(); } @@ -448,7 +459,7 @@ void EmulatedController::SetStickParam(std::size_t index, Common::ParamPackage p if (index >= stick_params.size()) { return; } - stick_params[index] = param; + stick_params[index] = std::move(param); ReloadInput(); } @@ -456,11 +467,11 @@ void EmulatedController::SetMotionParam(std::size_t index, Common::ParamPackage if (index >= motion_params.size()) { return; } - motion_params[index] = param; + motion_params[index] = std::move(param); ReloadInput(); } -void EmulatedController::SetButton(Common::Input::CallbackStatus callback, std::size_t index, +void EmulatedController::SetButton(const Common::Input::CallbackStatus& callback, std::size_t index, Common::UUID uuid) { if (index >= controller.button_values.size()) { return; @@ -600,7 +611,7 @@ void EmulatedController::SetButton(Common::Input::CallbackStatus callback, std:: TriggerOnChange(ControllerTriggerType::Button, true); } -void EmulatedController::SetStick(Common::Input::CallbackStatus callback, std::size_t index, +void EmulatedController::SetStick(const Common::Input::CallbackStatus& callback, std::size_t index, Common::UUID uuid) { if (index >= controller.stick_values.size()) { return; @@ -650,8 +661,8 @@ void EmulatedController::SetStick(Common::Input::CallbackStatus callback, std::s TriggerOnChange(ControllerTriggerType::Stick, true); } -void EmulatedController::SetTrigger(Common::Input::CallbackStatus callback, std::size_t index, - Common::UUID uuid) { +void EmulatedController::SetTrigger(const Common::Input::CallbackStatus& callback, + std::size_t index, Common::UUID uuid) { if (index >= controller.trigger_values.size()) { return; } @@ -692,7 +703,8 @@ void EmulatedController::SetTrigger(Common::Input::CallbackStatus callback, std: TriggerOnChange(ControllerTriggerType::Trigger, true); } -void EmulatedController::SetMotion(Common::Input::CallbackStatus callback, std::size_t index) { +void EmulatedController::SetMotion(const Common::Input::CallbackStatus& callback, + std::size_t index) { if (index >= controller.motion_values.size()) { return; } @@ -730,7 +742,8 @@ void EmulatedController::SetMotion(Common::Input::CallbackStatus callback, std:: TriggerOnChange(ControllerTriggerType::Motion, true); } -void EmulatedController::SetBattery(Common::Input::CallbackStatus callback, std::size_t index) { +void EmulatedController::SetBattery(const Common::Input::CallbackStatus& callback, + std::size_t index) { if (index >= controller.battery_values.size()) { return; } @@ -1110,7 +1123,7 @@ void EmulatedController::TriggerOnChange(ControllerTriggerType type, bool is_npa int EmulatedController::SetCallback(ControllerUpdateCallback update_callback) { std::lock_guard lock{mutex}; - callback_list.insert_or_assign(last_callback_key, update_callback); + callback_list.insert_or_assign(last_callback_key, std::move(update_callback)); return last_callback_key++; } diff --git a/src/core/hid/emulated_controller.h b/src/core/hid/emulated_controller.h index 425b3e7c47..e42aafebc4 100644 --- a/src/core/hid/emulated_controller.h +++ b/src/core/hid/emulated_controller.h @@ -328,35 +328,38 @@ private: * @param callback A CallbackStatus containing the button status * @param index Button ID of the to be updated */ - void SetButton(Common::Input::CallbackStatus callback, std::size_t index, Common::UUID uuid); + void SetButton(const Common::Input::CallbackStatus& callback, std::size_t index, + Common::UUID uuid); /** * Updates the analog stick status of the controller * @param callback A CallbackStatus containing the analog stick status * @param index stick ID of the to be updated */ - void SetStick(Common::Input::CallbackStatus callback, std::size_t index, Common::UUID uuid); + void SetStick(const Common::Input::CallbackStatus& callback, std::size_t index, + Common::UUID uuid); /** * Updates the trigger status of the controller * @param callback A CallbackStatus containing the trigger status * @param index trigger ID of the to be updated */ - void SetTrigger(Common::Input::CallbackStatus callback, std::size_t index, Common::UUID uuid); + void SetTrigger(const Common::Input::CallbackStatus& callback, std::size_t index, + Common::UUID uuid); /** * Updates the motion status of the controller * @param callback A CallbackStatus containing gyro and accelerometer data * @param index motion ID of the to be updated */ - void SetMotion(Common::Input::CallbackStatus callback, std::size_t index); + void SetMotion(const Common::Input::CallbackStatus& callback, std::size_t index); /** * Updates the battery status of the controller * @param callback A CallbackStatus containing the battery status * @param index Button ID of the to be updated */ - void SetBattery(Common::Input::CallbackStatus callback, std::size_t index); + void SetBattery(const Common::Input::CallbackStatus& callback, std::size_t index); /** * Triggers a callback that something has changed on the controller status diff --git a/src/core/hid/emulated_devices.cpp b/src/core/hid/emulated_devices.cpp index 874780ec28..708480f2d8 100644 --- a/src/core/hid/emulated_devices.cpp +++ b/src/core/hid/emulated_devices.cpp @@ -70,50 +70,55 @@ void EmulatedDevices::ReloadInput() { if (!mouse_button_devices[index]) { continue; } - Common::Input::InputCallback button_callback{ - [this, index](Common::Input::CallbackStatus callback) { - SetMouseButton(callback, index); - }}; - mouse_button_devices[index]->SetCallback(button_callback); + mouse_button_devices[index]->SetCallback({ + .on_change = + [this, index](const Common::Input::CallbackStatus& callback) { + SetMouseButton(callback, index); + }, + }); } for (std::size_t index = 0; index < mouse_analog_devices.size(); ++index) { if (!mouse_analog_devices[index]) { continue; } - Common::Input::InputCallback button_callback{ - [this, index](Common::Input::CallbackStatus callback) { - SetMouseAnalog(callback, index); - }}; - mouse_analog_devices[index]->SetCallback(button_callback); + mouse_analog_devices[index]->SetCallback({ + .on_change = + [this, index](const Common::Input::CallbackStatus& callback) { + SetMouseAnalog(callback, index); + }, + }); } if (mouse_stick_device) { - Common::Input::InputCallback button_callback{ - [this](Common::Input::CallbackStatus callback) { SetMouseStick(callback); }}; - mouse_stick_device->SetCallback(button_callback); + mouse_stick_device->SetCallback({ + .on_change = + [this](const Common::Input::CallbackStatus& callback) { SetMouseStick(callback); }, + }); } for (std::size_t index = 0; index < keyboard_devices.size(); ++index) { if (!keyboard_devices[index]) { continue; } - Common::Input::InputCallback button_callback{ - [this, index](Common::Input::CallbackStatus callback) { - SetKeyboardButton(callback, index); - }}; - keyboard_devices[index]->SetCallback(button_callback); + keyboard_devices[index]->SetCallback({ + .on_change = + [this, index](const Common::Input::CallbackStatus& callback) { + SetKeyboardButton(callback, index); + }, + }); } for (std::size_t index = 0; index < keyboard_modifier_devices.size(); ++index) { if (!keyboard_modifier_devices[index]) { continue; } - Common::Input::InputCallback button_callback{ - [this, index](Common::Input::CallbackStatus callback) { - SetKeyboardModifier(callback, index); - }}; - keyboard_modifier_devices[index]->SetCallback(button_callback); + keyboard_modifier_devices[index]->SetCallback({ + .on_change = + [this, index](const Common::Input::CallbackStatus& callback) { + SetKeyboardModifier(callback, index); + }, + }); } } @@ -159,7 +164,8 @@ void EmulatedDevices::RestoreConfig() { ReloadFromSettings(); } -void EmulatedDevices::SetKeyboardButton(Common::Input::CallbackStatus callback, std::size_t index) { +void EmulatedDevices::SetKeyboardButton(const Common::Input::CallbackStatus& callback, + std::size_t index) { if (index >= device_status.keyboard_values.size()) { return; } @@ -216,7 +222,7 @@ void EmulatedDevices::UpdateKey(std::size_t key_index, bool status) { } } -void EmulatedDevices::SetKeyboardModifier(Common::Input::CallbackStatus callback, +void EmulatedDevices::SetKeyboardModifier(const Common::Input::CallbackStatus& callback, std::size_t index) { if (index >= device_status.keyboard_moddifier_values.size()) { return; @@ -286,7 +292,8 @@ void EmulatedDevices::SetKeyboardModifier(Common::Input::CallbackStatus callback TriggerOnChange(DeviceTriggerType::KeyboardModdifier); } -void EmulatedDevices::SetMouseButton(Common::Input::CallbackStatus callback, std::size_t index) { +void EmulatedDevices::SetMouseButton(const Common::Input::CallbackStatus& callback, + std::size_t index) { if (index >= device_status.mouse_button_values.size()) { return; } @@ -347,7 +354,8 @@ void EmulatedDevices::SetMouseButton(Common::Input::CallbackStatus callback, std TriggerOnChange(DeviceTriggerType::Mouse); } -void EmulatedDevices::SetMouseAnalog(Common::Input::CallbackStatus callback, std::size_t index) { +void EmulatedDevices::SetMouseAnalog(const Common::Input::CallbackStatus& callback, + std::size_t index) { if (index >= device_status.mouse_analog_values.size()) { return; } @@ -374,7 +382,7 @@ void EmulatedDevices::SetMouseAnalog(Common::Input::CallbackStatus callback, std TriggerOnChange(DeviceTriggerType::Mouse); } -void EmulatedDevices::SetMouseStick(Common::Input::CallbackStatus callback) { +void EmulatedDevices::SetMouseStick(const Common::Input::CallbackStatus& callback) { std::lock_guard lock{mutex}; const auto touch_value = TransformToTouch(callback); @@ -435,7 +443,7 @@ void EmulatedDevices::TriggerOnChange(DeviceTriggerType type) { int EmulatedDevices::SetCallback(InterfaceUpdateCallback update_callback) { std::lock_guard lock{mutex}; - callback_list.insert_or_assign(last_callback_key, update_callback); + callback_list.insert_or_assign(last_callback_key, std::move(update_callback)); return last_callback_key++; } diff --git a/src/core/hid/emulated_devices.h b/src/core/hid/emulated_devices.h index c723276812..790d3b411e 100644 --- a/src/core/hid/emulated_devices.h +++ b/src/core/hid/emulated_devices.h @@ -156,35 +156,34 @@ private: * @param callback A CallbackStatus containing the key status * @param index key ID to be updated */ - void SetKeyboardButton(Common::Input::CallbackStatus callback, std::size_t index); + void SetKeyboardButton(const Common::Input::CallbackStatus& callback, std::size_t index); /** * Updates the keyboard status of the keyboard device * @param callback A CallbackStatus containing the modifier key status * @param index modifier key ID to be updated */ - void SetKeyboardModifier(Common::Input::CallbackStatus callback, std::size_t index); + void SetKeyboardModifier(const Common::Input::CallbackStatus& callback, std::size_t index); /** * Updates the mouse button status of the mouse device * @param callback A CallbackStatus containing the button status * @param index Button ID to be updated */ - void SetMouseButton(Common::Input::CallbackStatus callback, std::size_t index); + void SetMouseButton(const Common::Input::CallbackStatus& callback, std::size_t index); /** * Updates the mouse wheel status of the mouse device * @param callback A CallbackStatus containing the wheel status * @param index wheel ID to be updated */ - void SetMouseAnalog(Common::Input::CallbackStatus callback, std::size_t index); + void SetMouseAnalog(const Common::Input::CallbackStatus& callback, std::size_t index); /** * Updates the mouse position status of the mouse device * @param callback A CallbackStatus containing the position status - * @param index stick ID to be updated */ - void SetMouseStick(Common::Input::CallbackStatus callback); + void SetMouseStick(const Common::Input::CallbackStatus& callback); /** * Triggers a callback that something has changed on the device status diff --git a/src/input_common/helpers/stick_from_buttons.cpp b/src/input_common/helpers/stick_from_buttons.cpp index 77fcd655ed..e23394f5f5 100644 --- a/src/input_common/helpers/stick_from_buttons.cpp +++ b/src/input_common/helpers/stick_from_buttons.cpp @@ -19,23 +19,36 @@ public: : up(std::move(up_)), down(std::move(down_)), left(std::move(left_)), right(std::move(right_)), modifier(std::move(modifier_)), modifier_scale(modifier_scale_), modifier_angle(modifier_angle_) { - Common::Input::InputCallback button_up_callback{ - [this](Common::Input::CallbackStatus callback_) { UpdateUpButtonStatus(callback_); }}; - Common::Input::InputCallback button_down_callback{ - [this](Common::Input::CallbackStatus callback_) { UpdateDownButtonStatus(callback_); }}; - Common::Input::InputCallback button_left_callback{ - [this](Common::Input::CallbackStatus callback_) { UpdateLeftButtonStatus(callback_); }}; - Common::Input::InputCallback button_right_callback{ - [this](Common::Input::CallbackStatus callback_) { - UpdateRightButtonStatus(callback_); - }}; - Common::Input::InputCallback button_modifier_callback{ - [this](Common::Input::CallbackStatus callback_) { UpdateModButtonStatus(callback_); }}; - up->SetCallback(button_up_callback); - down->SetCallback(button_down_callback); - left->SetCallback(button_left_callback); - right->SetCallback(button_right_callback); - modifier->SetCallback(button_modifier_callback); + up->SetCallback({ + .on_change = + [this](const Common::Input::CallbackStatus& callback_) { + UpdateUpButtonStatus(callback_); + }, + }); + down->SetCallback({ + .on_change = + [this](const Common::Input::CallbackStatus& callback_) { + UpdateDownButtonStatus(callback_); + }, + }); + left->SetCallback({ + .on_change = + [this](const Common::Input::CallbackStatus& callback_) { + UpdateLeftButtonStatus(callback_); + }, + }); + right->SetCallback({ + .on_change = + [this](const Common::Input::CallbackStatus& callback_) { + UpdateRightButtonStatus(callback_); + }, + }); + modifier->SetCallback({ + .on_change = + [this](const Common::Input::CallbackStatus& callback_) { + UpdateModButtonStatus(callback_); + }, + }); last_x_axis_value = 0.0f; last_y_axis_value = 0.0f; } @@ -133,27 +146,27 @@ public: } } - void UpdateUpButtonStatus(Common::Input::CallbackStatus button_callback) { + void UpdateUpButtonStatus(const Common::Input::CallbackStatus& button_callback) { up_status = button_callback.button_status.value; UpdateStatus(); } - void UpdateDownButtonStatus(Common::Input::CallbackStatus button_callback) { + void UpdateDownButtonStatus(const Common::Input::CallbackStatus& button_callback) { down_status = button_callback.button_status.value; UpdateStatus(); } - void UpdateLeftButtonStatus(Common::Input::CallbackStatus button_callback) { + void UpdateLeftButtonStatus(const Common::Input::CallbackStatus& button_callback) { left_status = button_callback.button_status.value; UpdateStatus(); } - void UpdateRightButtonStatus(Common::Input::CallbackStatus button_callback) { + void UpdateRightButtonStatus(const Common::Input::CallbackStatus& button_callback) { right_status = button_callback.button_status.value; UpdateStatus(); } - void UpdateModButtonStatus(Common::Input::CallbackStatus button_callback) { + void UpdateModButtonStatus(const Common::Input::CallbackStatus& button_callback) { modifier_status = button_callback.button_status.value; UpdateStatus(); } @@ -265,18 +278,18 @@ private: Button left; Button right; Button modifier; - float modifier_scale; - float modifier_angle; + float modifier_scale{}; + float modifier_angle{}; float angle{}; float goal_angle{}; float amplitude{}; - bool up_status; - bool down_status; - bool left_status; - bool right_status; - bool modifier_status; - float last_x_axis_value; - float last_y_axis_value; + bool up_status{}; + bool down_status{}; + bool left_status{}; + bool right_status{}; + bool modifier_status{}; + float last_x_axis_value{}; + float last_y_axis_value{}; const Common::Input::AnalogProperties properties{0.0f, 1.0f, 0.5f, 0.0f, false}; std::chrono::time_point last_update; }; diff --git a/src/input_common/helpers/touch_from_buttons.cpp b/src/input_common/helpers/touch_from_buttons.cpp index 35d60bc909..ece1e3b32d 100644 --- a/src/input_common/helpers/touch_from_buttons.cpp +++ b/src/input_common/helpers/touch_from_buttons.cpp @@ -14,10 +14,13 @@ public: using Button = std::unique_ptr; TouchFromButtonDevice(Button button_, int touch_id_, float x_, float y_) : button(std::move(button_)), touch_id(touch_id_), x(x_), y(y_) { - Common::Input::InputCallback button_up_callback{ - [this](Common::Input::CallbackStatus callback_) { UpdateButtonStatus(callback_); }}; last_button_value = false; - button->SetCallback(button_up_callback); + button->SetCallback({ + .on_change = + [this](const Common::Input::CallbackStatus& callback_) { + UpdateButtonStatus(callback_); + }, + }); button->ForceUpdate(); } @@ -47,7 +50,7 @@ public: return status; } - void UpdateButtonStatus(Common::Input::CallbackStatus button_callback) { + void UpdateButtonStatus(const Common::Input::CallbackStatus& button_callback) { const Common::Input::CallbackStatus status{ .type = Common::Input::InputType::Touch, .touch_status = GetStatus(button_callback.button_status.value), -- cgit v1.2.3 From 3e0a577553f614ec5c1fdb91514f71e532d4b4b5 Mon Sep 17 00:00:00 2001 From: Narr the Reg Date: Tue, 14 Dec 2021 19:20:07 -0600 Subject: core/hid: Fix faulty analog triggers --- src/core/hid/emulated_controller.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/core/hid/emulated_controller.cpp') diff --git a/src/core/hid/emulated_controller.cpp b/src/core/hid/emulated_controller.cpp index eb2e0ab4f9..93372445b2 100644 --- a/src/core/hid/emulated_controller.cpp +++ b/src/core/hid/emulated_controller.cpp @@ -670,7 +670,7 @@ void EmulatedController::SetTrigger(const Common::Input::CallbackStatus& callbac const auto trigger_value = TransformToTrigger(callback); // Only read trigger values that have the same uuid or are pressed once - if (controller.stick_values[index].uuid != uuid) { + if (controller.trigger_values[index].uuid != uuid) { if (!trigger_value.pressed.value) { return; } @@ -686,7 +686,7 @@ void EmulatedController::SetTrigger(const Common::Input::CallbackStatus& callbac return; } - const auto trigger = controller.trigger_values[index]; + const auto& trigger = controller.trigger_values[index]; switch (index) { case Settings::NativeTrigger::LTrigger: -- cgit v1.2.3