From e07e269bd766aa1fc29951b958db2063c1a4048e Mon Sep 17 00:00:00 2001 From: crueter Date: Fri, 6 Feb 2026 06:37:30 +0100 Subject: [desktop] Add mod importer from folder and zip (#3472) Closes #3125 Adds buttons to the addons page that imports a mod (or mods) from zip or folder. Currently known to work with mods that provide proper romfs/exefs things, unsure about cheats and such. Also works on mods that just stuff things into the root of the zip. TODO: - [ ] test folder more thoroughly - [ ] cheats - [ ] test all sorts of mod pack types Signed-off-by: crueter Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3472 Reviewed-by: Lizzie --- src/frontend_common/mod_manager.cpp | 62 +++++++++++++++++++++++++++++++++++++ 1 file changed, 62 insertions(+) create mode 100644 src/frontend_common/mod_manager.cpp (limited to 'src/frontend_common/mod_manager.cpp') diff --git a/src/frontend_common/mod_manager.cpp b/src/frontend_common/mod_manager.cpp new file mode 100644 index 0000000000..6ac79d22e2 --- /dev/null +++ b/src/frontend_common/mod_manager.cpp @@ -0,0 +1,62 @@ +// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project +// SPDX-License-Identifier: GPL-3.0-or-later + +#include +#include +#include +#include "common/fs/fs.h" +#include "common/fs/fs_types.h" +#include "common/logging/backend.h" +#include "frontend_common/data_manager.h" +#include "mod_manager.h" + +namespace FrontendCommon { + +// TODO: Handle cases where the folder appears to contain multiple mods. +std::vector GetModFolder(const std::string& root) { + std::vector paths; + + auto callback = [&paths](const std::filesystem::directory_entry& entry) -> bool { + const auto name = entry.path().filename().string(); + static constexpr const std::array valid_names = {"exefs", + "romfs" + "romfs_ext", + "cheats", "romfslite"}; + + if (std::ranges::find(valid_names, name) != valid_names.end()) { + paths.emplace_back(entry.path().parent_path()); + } + + return true; + }; + + Common::FS::IterateDirEntriesRecursively(root, callback, Common::FS::DirEntryFilter::Directory); + + return paths; +} + +ModInstallResult InstallMod(const std::filesystem::path& path, const u64 program_id, const bool copy) { + const auto program_id_string = fmt::format("{:016X}", program_id); + const auto mod_name = path.filename(); + const auto mod_dir = + DataManager::GetDataDir(DataManager::DataDir::Mods) / program_id_string / mod_name; + + // pre-emptively remove any existing mod here + std::filesystem::remove_all(mod_dir); + + // now copy + try { + std::filesystem::copy(path, mod_dir, std::filesystem::copy_options::recursive); + if (!copy) + std::filesystem::remove_all(path); + } catch (std::exception& e) { + LOG_ERROR(Frontend, "Mod install failed with message {}", e.what()); + return Failed; + } + + LOG_INFO(Frontend, "Copied mod from {} to {}", path.string(), mod_dir.string()); + + return Success; +} + +} // namespace FrontendCommon -- cgit v1.2.3