From 0eed5100f9ce352d31cdcecd6a000f4f857c2714 Mon Sep 17 00:00:00 2001 From: lizzie Date: Thu, 4 Dec 2025 07:26:20 +0100 Subject: [input_common/mouse, sdl_driver] increase latency of mouse and SDL_vibration threads to 4 "evals" per sec (#2982) No need to have those nano-sleeps for these threads... Signed-off-by: lizzie lizzie@eden-emu.dev Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/2982 Reviewed-by: Caio Oliveira Reviewed-by: crueter Co-authored-by: lizzie Co-committed-by: lizzie --- src/input_common/drivers/mouse.cpp | 22 +++++++++------------- 1 file changed, 9 insertions(+), 13 deletions(-) (limited to 'src/input_common/drivers/mouse.cpp') diff --git a/src/input_common/drivers/mouse.cpp b/src/input_common/drivers/mouse.cpp index 0949e1e2ad..424e716850 100644 --- a/src/input_common/drivers/mouse.cpp +++ b/src/input_common/drivers/mouse.cpp @@ -14,7 +14,7 @@ #include "input_common/drivers/mouse.h" namespace InputCommon { -constexpr int update_time = 10; +constexpr int update_time = 250; // 4 TPS constexpr float default_panning_sensitivity = 0.0010f; constexpr float default_stick_sensitivity = 0.0006f; constexpr float default_deadzone_counterweight = 0.01f; @@ -73,18 +73,14 @@ Mouse::Mouse(std::string input_engine_) : InputEngine(std::move(input_engine_)) last_mouse_change = {}; last_motion_change = {}; - update_thread = std::jthread([this](std::stop_token stop_token) { UpdateThread(stop_token); }); -} - -void Mouse::UpdateThread(std::stop_token stop_token) { - Common::SetCurrentThreadName("Mouse"); - - while (!stop_token.stop_requested()) { - UpdateStickInput(); - UpdateMotionInput(); - - std::this_thread::sleep_for(std::chrono::milliseconds(update_time)); - } + update_thread = std::jthread([this](std::stop_token stop_token) { + Common::SetCurrentThreadName("Mouse"); + while (!stop_token.stop_requested()) { + UpdateStickInput(); + UpdateMotionInput(); + std::this_thread::sleep_for(std::chrono::milliseconds(update_time)); + } + }); } void Mouse::UpdateStickInput() { -- cgit v1.2.3