From 395613b01f918b559f0a3b1718c78f81987c49d4 Mon Sep 17 00:00:00 2001 From: lizzie Date: Thu, 12 Mar 2026 18:29:15 +0100 Subject: [common/logging] Simplify logging logic and fix issues when logging before system is created (#3688) - our logging code was bigger than spdlog itself, why???? just keep it simple - fix issues when logging before logging system is even started - removes the "initialized logging twice" issue - removes uneeded indirection in file logging - uses direct formatting instead of jumping hoopla-around the fmt::format() ressult - code duplication and dead code removal as usual I did explore dup2() but I think it's not worth the hassle I did try `fwopen()` but it's better if things are just kept as-is. there is a lot of noise because I removed a bunch of redundant files on logging and just put everything in one file now normally this wouldn't be a good idea, however consider: the complexity of logging; it's less than 500 lines... does it really need a whole subsystem?!?!?! ITS JUST LOGGING Signed-off-by: lizzie Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3688 Reviewed-by: crueter Reviewed-by: DraVee Reviewed-by: CamilleLaVey Co-authored-by: lizzie Co-committed-by: lizzie --- src/input_common/input_engine.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/input_common/input_engine.cpp') diff --git a/src/input_common/input_engine.cpp b/src/input_common/input_engine.cpp index 1e24b588e3..ccfe3444ae 100644 --- a/src/input_common/input_engine.cpp +++ b/src/input_common/input_engine.cpp @@ -1,9 +1,9 @@ -// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project +// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project // SPDX-License-Identifier: GPL-3.0-or-later // SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project // SPDX-License-Identifier: GPL-2.0-or-later -#include "common/logging/log.h" +#include "common/logging.h" #include "input_common/input_engine.h" namespace InputCommon { -- cgit v1.2.3