From 312dd2fb89e23f48a4e132460913082acbcc655f Mon Sep 17 00:00:00 2001 From: german77 Date: Mon, 20 Sep 2021 16:34:05 -0500 Subject: input_common: Create input_engine --- src/input_common/input_engine.cpp | 361 ++++++++++++++++++++++++++++++++++++++ 1 file changed, 361 insertions(+) create mode 100644 src/input_common/input_engine.cpp (limited to 'src/input_common/input_engine.cpp') diff --git a/src/input_common/input_engine.cpp b/src/input_common/input_engine.cpp new file mode 100644 index 0000000000..1534f24b04 --- /dev/null +++ b/src/input_common/input_engine.cpp @@ -0,0 +1,361 @@ +// Copyright 2021 yuzu Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included + +#include "common/logging/log.h" +#include "common/param_package.h" +#include "input_common/input_engine.h" + +namespace InputCommon { + +void InputEngine::PreSetController(const PadIdentifier& identifier) { + std::lock_guard lock{mutex}; + if (!controller_list.contains(identifier)) { + controller_list.insert_or_assign(identifier, ControllerData{}); + } +} + +void InputEngine::PreSetButton(const PadIdentifier& identifier, int button) { + std::lock_guard lock{mutex}; + ControllerData& controller = controller_list.at(identifier); + if (!controller.buttons.contains(button)) { + controller.buttons.insert_or_assign(button, false); + } +} + +void InputEngine::PreSetHatButton(const PadIdentifier& identifier, int button) { + std::lock_guard lock{mutex}; + ControllerData& controller = controller_list.at(identifier); + if (!controller.hat_buttons.contains(button)) { + controller.hat_buttons.insert_or_assign(button, u8{0}); + } +} + +void InputEngine::PreSetAxis(const PadIdentifier& identifier, int axis) { + std::lock_guard lock{mutex}; + ControllerData& controller = controller_list.at(identifier); + if (!controller.axes.contains(axis)) { + controller.axes.insert_or_assign(axis, 0.0f); + } +} + +void InputEngine::PreSetMotion(const PadIdentifier& identifier, int motion) { + std::lock_guard lock{mutex}; + ControllerData& controller = controller_list.at(identifier); + if (!controller.motions.contains(motion)) { + controller.motions.insert_or_assign(motion, BasicMotion{}); + } +} + +void InputEngine::SetButton(const PadIdentifier& identifier, int button, bool value) { + { + std::lock_guard lock{mutex}; + ControllerData& controller = controller_list.at(identifier); + if (!configuring) { + controller.buttons.insert_or_assign(button, value); + } + } + TriggerOnButtonChange(identifier, button, value); +} + +void InputEngine::SetHatButton(const PadIdentifier& identifier, int button, u8 value) { + { + std::lock_guard lock{mutex}; + ControllerData& controller = controller_list.at(identifier); + if (!configuring) { + controller.hat_buttons.insert_or_assign(button, value); + } + } + TriggerOnHatButtonChange(identifier, button, value); +} + +void InputEngine::SetAxis(const PadIdentifier& identifier, int axis, f32 value) { + { + std::lock_guard lock{mutex}; + ControllerData& controller = controller_list.at(identifier); + if (!configuring) { + controller.axes.insert_or_assign(axis, value); + } + } + TriggerOnAxisChange(identifier, axis, value); +} + +void InputEngine::SetBattery(const PadIdentifier& identifier, BatteryLevel value) { + { + std::lock_guard lock{mutex}; + ControllerData& controller = controller_list.at(identifier); + if (!configuring) { + controller.battery = value; + } + } + TriggerOnBatteryChange(identifier, value); +} + +void InputEngine::SetMotion(const PadIdentifier& identifier, int motion, BasicMotion value) { + { + std::lock_guard lock{mutex}; + ControllerData& controller = controller_list.at(identifier); + if (!configuring) { + controller.motions.insert_or_assign(motion, value); + } + } + TriggerOnMotionChange(identifier, motion, value); +} + +bool InputEngine::GetButton(const PadIdentifier& identifier, int button) const { + std::lock_guard lock{mutex}; + if (!controller_list.contains(identifier)) { + LOG_ERROR(Input, "Invalid identifier guid={}, pad={}, port={}", identifier.guid.Format(), + identifier.pad, identifier.port); + return false; + } + ControllerData controller = controller_list.at(identifier); + if (!controller.buttons.contains(button)) { + LOG_ERROR(Input, "Invalid button {}", button); + return false; + } + return controller.buttons.at(button); +} + +bool InputEngine::GetHatButton(const PadIdentifier& identifier, int button, u8 direction) const { + std::lock_guard lock{mutex}; + if (!controller_list.contains(identifier)) { + LOG_ERROR(Input, "Invalid identifier guid={}, pad={}, port={}", identifier.guid.Format(), + identifier.pad, identifier.port); + return false; + } + ControllerData controller = controller_list.at(identifier); + if (!controller.hat_buttons.contains(button)) { + LOG_ERROR(Input, "Invalid hat button {}", button); + return false; + } + return (controller.hat_buttons.at(button) & direction) != 0; +} + +f32 InputEngine::GetAxis(const PadIdentifier& identifier, int axis) const { + std::lock_guard lock{mutex}; + if (!controller_list.contains(identifier)) { + LOG_ERROR(Input, "Invalid identifier guid={}, pad={}, port={}", identifier.guid.Format(), + identifier.pad, identifier.port); + return 0.0f; + } + ControllerData controller = controller_list.at(identifier); + if (!controller.axes.contains(axis)) { + LOG_ERROR(Input, "Invalid axis {}", axis); + return 0.0f; + } + return controller.axes.at(axis); +} + +BatteryLevel InputEngine::GetBattery(const PadIdentifier& identifier) const { + std::lock_guard lock{mutex}; + if (!controller_list.contains(identifier)) { + LOG_ERROR(Input, "Invalid identifier guid={}, pad={}, port={}", identifier.guid.Format(), + identifier.pad, identifier.port); + return BatteryLevel::Charging; + } + ControllerData controller = controller_list.at(identifier); + return controller.battery; +} + +BasicMotion InputEngine::GetMotion(const PadIdentifier& identifier, int motion) const { + std::lock_guard lock{mutex}; + if (!controller_list.contains(identifier)) { + LOG_ERROR(Input, "Invalid identifier guid={}, pad={}, port={}", identifier.guid.Format(), + identifier.pad, identifier.port); + return {}; + } + ControllerData controller = controller_list.at(identifier); + return controller.motions.at(motion); +} + +void InputEngine::ResetButtonState() { + for (std::pair controller : controller_list) { + for (std::pair button : controller.second.buttons) { + SetButton(controller.first, button.first, false); + } + for (std::pair button : controller.second.hat_buttons) { + SetHatButton(controller.first, button.first, false); + } + } +} + +void InputEngine::ResetAnalogState() { + for (std::pair controller : controller_list) { + for (std::pair axis : controller.second.axes) { + SetAxis(controller.first, axis.first, 0.0); + } + } +} + +void InputEngine::TriggerOnButtonChange(const PadIdentifier& identifier, int button, bool value) { + std::lock_guard lock{mutex_callback}; + for (const std::pair poller_pair : callback_list) { + const InputIdentifier& poller = poller_pair.second; + if (!IsInputIdentifierEqual(poller, identifier, EngineInputType::Button, button)) { + continue; + } + if (poller.callback.on_change) { + poller.callback.on_change(); + } + } + if (!configuring || !mapping_callback.on_data) { + return; + } + if (value == GetButton(identifier, button)) { + return; + } + mapping_callback.on_data(MappingData{ + .engine = GetEngineName(), + .pad = identifier, + .type = EngineInputType::Button, + .index = button, + .button_value = value, + }); +} + +void InputEngine::TriggerOnHatButtonChange(const PadIdentifier& identifier, int button, u8 value) { + std::lock_guard lock{mutex_callback}; + for (const std::pair poller_pair : callback_list) { + const InputIdentifier& poller = poller_pair.second; + if (!IsInputIdentifierEqual(poller, identifier, EngineInputType::HatButton, button)) { + continue; + } + if (poller.callback.on_change) { + poller.callback.on_change(); + } + } + if (!configuring || !mapping_callback.on_data) { + return; + } + for (std::size_t index = 1; index < 0xff; index <<= 1) { + bool button_value = (value & index) != 0; + if (button_value == GetHatButton(identifier, button, static_cast(index))) { + continue; + } + mapping_callback.on_data(MappingData{ + .engine = GetEngineName(), + .pad = identifier, + .type = EngineInputType::HatButton, + .index = button, + .hat_name = GetHatButtonName(static_cast(index)), + }); + } +} + +void InputEngine::TriggerOnAxisChange(const PadIdentifier& identifier, int axis, f32 value) { + std::lock_guard lock{mutex_callback}; + for (const std::pair poller_pair : callback_list) { + const InputIdentifier& poller = poller_pair.second; + if (!IsInputIdentifierEqual(poller, identifier, EngineInputType::Analog, axis)) { + continue; + } + if (poller.callback.on_change) { + poller.callback.on_change(); + } + } + if (!configuring || !mapping_callback.on_data) { + return; + } + if (std::abs(value - GetAxis(identifier, axis)) < 0.5f) { + return; + } + mapping_callback.on_data(MappingData{ + .engine = GetEngineName(), + .pad = identifier, + .type = EngineInputType::Analog, + .index = axis, + .axis_value = value, + }); +} + +void InputEngine::TriggerOnBatteryChange(const PadIdentifier& identifier, + [[maybe_unused]] BatteryLevel value) { + std::lock_guard lock{mutex_callback}; + for (const std::pair poller_pair : callback_list) { + const InputIdentifier& poller = poller_pair.second; + if (!IsInputIdentifierEqual(poller, identifier, EngineInputType::Battery, 0)) { + continue; + } + if (poller.callback.on_change) { + poller.callback.on_change(); + } + } +} + +void InputEngine::TriggerOnMotionChange(const PadIdentifier& identifier, int motion, + BasicMotion value) { + std::lock_guard lock{mutex_callback}; + for (const std::pair poller_pair : callback_list) { + const InputIdentifier& poller = poller_pair.second; + if (!IsInputIdentifierEqual(poller, identifier, EngineInputType::Motion, motion)) { + continue; + } + if (poller.callback.on_change) { + poller.callback.on_change(); + } + } + if (!configuring || !mapping_callback.on_data) { + return; + } + if (std::abs(value.gyro_x) < 1.0f && std::abs(value.gyro_y) < 1.0f && + std::abs(value.gyro_z) < 1.0f) { + return; + } + mapping_callback.on_data(MappingData{ + .engine = GetEngineName(), + .pad = identifier, + .type = EngineInputType::Motion, + .index = motion, + .motion_value = value, + }); +} + +bool InputEngine::IsInputIdentifierEqual(const InputIdentifier& input_identifier, + const PadIdentifier& identifier, EngineInputType type, + std::size_t index) const { + if (input_identifier.type != type) { + return false; + } + if (input_identifier.index != index) { + return false; + } + if (input_identifier.identifier != identifier) { + return false; + } + return true; +} + +void InputEngine::BeginConfiguration() { + configuring = true; +} + +void InputEngine::EndConfiguration() { + configuring = false; +} + +const std::string& InputEngine::GetEngineName() const { + return input_engine; +} + +int InputEngine::SetCallback(InputIdentifier input_identifier) { + std::lock_guard lock{mutex_callback}; + callback_list.insert_or_assign(last_callback_key, input_identifier); + return last_callback_key++; +} + +void InputEngine::SetMappingCallback(MappingCallback callback) { + std::lock_guard lock{mutex_callback}; + mapping_callback = std::move(callback); +} + +void InputEngine::DeleteCallback(int key) { + std::lock_guard lock{mutex_callback}; + if (!callback_list.contains(key)) { + LOG_ERROR(Input, "Tried to delete non-existent callback {}", key); + return; + } + callback_list.erase(key); +} + +} // namespace InputCommon -- cgit v1.2.3 From d1bac9024d8bec7c387f835934ef7847b0e42175 Mon Sep 17 00:00:00 2001 From: german77 Date: Sun, 24 Oct 2021 11:22:20 -0500 Subject: settings: Fix mouse and keyboard mappings --- src/core/hid/emulated_controller.cpp | 8 +- src/core/hid/emulated_devices.cpp | 19 +-- src/core/hid/emulated_devices.h | 3 + src/input_common/drivers/mouse.cpp | 17 ++- src/input_common/drivers/mouse.h | 1 + src/input_common/input_engine.cpp | 2 + src/input_common/main.cpp | 3 + src/yuzu/configuration/configure_input_player.cpp | 147 +++++++++------------- src/yuzu/configuration/configure_vibration.cpp | 4 +- src/yuzu/debugger/controller.cpp | 3 +- 10 files changed, 102 insertions(+), 105 deletions(-) (limited to 'src/input_common/input_engine.cpp') diff --git a/src/core/hid/emulated_controller.cpp b/src/core/hid/emulated_controller.cpp index 228f801833..bd0b89c056 100644 --- a/src/core/hid/emulated_controller.cpp +++ b/src/core/hid/emulated_controller.cpp @@ -246,7 +246,7 @@ std::vector EmulatedController::GetMappedDevices() const { devices.begin(), devices.end(), [param](const Common::ParamPackage param_) { return param.Get("engine", "") == param_.Get("engine", "") && param.Get("guid", "") == param_.Get("guid", "") && - param.Get("port", "") == param_.Get("port", ""); + param.Get("port", 0) == param_.Get("port", 0); }); if (devices_it != devices.end()) { continue; @@ -254,7 +254,7 @@ std::vector EmulatedController::GetMappedDevices() const { Common::ParamPackage device{}; device.Set("engine", param.Get("engine", "")); device.Set("guid", param.Get("guid", "")); - device.Set("port", param.Get("port", "")); + device.Set("port", param.Get("port", 0)); devices.push_back(device); } @@ -269,7 +269,7 @@ std::vector EmulatedController::GetMappedDevices() const { devices.begin(), devices.end(), [param](const Common::ParamPackage param_) { return param.Get("engine", "") == param_.Get("engine", "") && param.Get("guid", "") == param_.Get("guid", "") && - param.Get("port", "") == param_.Get("port", ""); + param.Get("port", 0) == param_.Get("port", 0); }); if (devices_it != devices.end()) { continue; @@ -277,7 +277,7 @@ std::vector EmulatedController::GetMappedDevices() const { Common::ParamPackage device{}; device.Set("engine", param.Get("engine", "")); device.Set("guid", param.Get("guid", "")); - device.Set("port", param.Get("port", "")); + device.Set("port", param.Get("port", 0)); devices.push_back(device); } return devices; diff --git a/src/core/hid/emulated_devices.cpp b/src/core/hid/emulated_devices.cpp index 1c4065cd85..5afd83f62c 100644 --- a/src/core/hid/emulated_devices.cpp +++ b/src/core/hid/emulated_devices.cpp @@ -162,17 +162,22 @@ void EmulatedDevices::SetKeyboardButton(Input::CallbackStatus callback, std::siz return; } - // TODO(german77): Do this properly - // switch (index) { - // case Settings::NativeKeyboard::A: - // interface_status.keyboard_state.a.Assign(current_status.value); - // break; - // .... - // } + UpdateKey(index, current_status.value); TriggerOnChange(DeviceTriggerType::Keyboard); } +void EmulatedDevices::UpdateKey(std::size_t key_index, bool status) { + constexpr u8 KEYS_PER_BYTE = 8; + auto& entry = device_status.keyboard_state.key[key_index / KEYS_PER_BYTE]; + const u8 mask = 1 << (key_index % KEYS_PER_BYTE); + if (status) { + entry = entry | mask; + } else { + entry = entry & ~mask; + } +} + void EmulatedDevices::SetKeyboardModifier(Input::CallbackStatus callback, std::size_t index) { if (index >= device_status.keyboard_moddifier_values.size()) { return; diff --git a/src/core/hid/emulated_devices.h b/src/core/hid/emulated_devices.h index c6c19fae4e..7ed95eac6b 100644 --- a/src/core/hid/emulated_devices.h +++ b/src/core/hid/emulated_devices.h @@ -143,6 +143,9 @@ public: void DeleteCallback(int key); private: + /// Helps assigning a value to keyboard_state + void UpdateKey(std::size_t key_index, bool status); + /** * Updates the touch status of the console * @param callback: A CallbackStatus containing the key status diff --git a/src/input_common/drivers/mouse.cpp b/src/input_common/drivers/mouse.cpp index 2c2432fb72..1c32b54bea 100644 --- a/src/input_common/drivers/mouse.cpp +++ b/src/input_common/drivers/mouse.cpp @@ -121,12 +121,27 @@ void Mouse::StopPanning() { std::vector Mouse::GetInputDevices() const { std::vector devices; devices.emplace_back(Common::ParamPackage{ - {"engine", "keyboard"}, + {"engine", GetEngineName()}, {"display", "Keyboard/Mouse"}, }); return devices; } +AnalogMapping Mouse::GetAnalogMappingForDevice( + [[maybe_unused]] const Common::ParamPackage& params) { + // Only overwrite different buttons from default + AnalogMapping mapping = {}; + Common::ParamPackage right_analog_params; + right_analog_params.Set("engine", GetEngineName()); + right_analog_params.Set("axis_x", 0); + right_analog_params.Set("axis_y", 1); + right_analog_params.Set("threshold", 0.5f); + right_analog_params.Set("range", 1.0f); + right_analog_params.Set("deadzone", 0.0f); + mapping.insert_or_assign(Settings::NativeAnalog::RStick, std::move(right_analog_params)); + return mapping; +} + std::string Mouse::GetUIName(const Common::ParamPackage& params) const { if (params.Has("button")) { return fmt::format("Mouse {}", params.Get("button", 0)); diff --git a/src/input_common/drivers/mouse.h b/src/input_common/drivers/mouse.h index e8355751a4..d3178b1a9b 100644 --- a/src/input_common/drivers/mouse.h +++ b/src/input_common/drivers/mouse.h @@ -55,6 +55,7 @@ public: void ReleaseAllButtons(); std::vector GetInputDevices() const override; + AnalogMapping GetAnalogMappingForDevice(const Common::ParamPackage& params) override; std::string GetUIName(const Common::ParamPackage& params) const override; private: diff --git a/src/input_common/input_engine.cpp b/src/input_common/input_engine.cpp index 1534f24b04..9cfe0f2323 100644 --- a/src/input_common/input_engine.cpp +++ b/src/input_common/input_engine.cpp @@ -202,6 +202,8 @@ void InputEngine::TriggerOnButtonChange(const PadIdentifier& identifier, int but if (!configuring || !mapping_callback.on_data) { return; } + + PreSetButton(identifier, button); if (value == GetButton(identifier, button)) { return; } diff --git a/src/input_common/main.cpp b/src/input_common/main.cpp index 8f7ce59b78..07d514ad73 100644 --- a/src/input_common/main.cpp +++ b/src/input_common/main.cpp @@ -143,6 +143,9 @@ struct InputSubsystem::Impl { return {}; } const std::string engine = params.Get("engine", ""); + if (engine == mouse->GetEngineName()) { + return mouse->GetAnalogMappingForDevice(params); + } if (engine == gcadapter->GetEngineName()) { return gcadapter->GetAnalogMappingForDevice(params); } diff --git a/src/yuzu/configuration/configure_input_player.cpp b/src/yuzu/configuration/configure_input_player.cpp index cd33b57118..4160963333 100644 --- a/src/yuzu/configuration/configure_input_player.cpp +++ b/src/yuzu/configuration/configure_input_player.cpp @@ -478,37 +478,39 @@ ConfigureInputPlayer::ConfigureInputPlayer(QWidget* parent, std::size_t player_i UpdateControllerEnabledButtons(); UpdateControllerButtonNames(); UpdateMotionButtons(); - connect(ui->comboControllerType, qOverload(&QComboBox::currentIndexChanged), [this, player_index](int) { - UpdateControllerAvailableButtons(); - UpdateControllerEnabledButtons(); - UpdateControllerButtonNames(); - UpdateMotionButtons(); - const Core::HID::NpadType type = GetControllerTypeFromIndex(ui->comboControllerType->currentIndex()); - - if (player_index == 0) { - auto* emulated_controller_p1 = - system.HIDCore().GetEmulatedController(Core::HID::NpadIdType::Player1); - auto* emulated_controller_hanheld = - system.HIDCore().GetEmulatedController(Core::HID::NpadIdType::Handheld); - bool is_connected = emulated_controller->IsConnected(true); - - emulated_controller_p1->SetNpadType(type); - emulated_controller_hanheld->SetNpadType(type); - if (is_connected) { - if (type == Core::HID::NpadType::Handheld) { - emulated_controller_p1->Disconnect(); - emulated_controller_hanheld->Connect(); - emulated_controller = emulated_controller_hanheld; - } else { - emulated_controller_hanheld->Disconnect(); - emulated_controller_p1->Connect(); - emulated_controller = emulated_controller_p1; + connect(ui->comboControllerType, qOverload(&QComboBox::currentIndexChanged), + [this, player_index](int) { + UpdateControllerAvailableButtons(); + UpdateControllerEnabledButtons(); + UpdateControllerButtonNames(); + UpdateMotionButtons(); + const Core::HID::NpadType type = + GetControllerTypeFromIndex(ui->comboControllerType->currentIndex()); + + if (player_index == 0) { + auto* emulated_controller_p1 = + system.HIDCore().GetEmulatedController(Core::HID::NpadIdType::Player1); + auto* emulated_controller_hanheld = + system.HIDCore().GetEmulatedController(Core::HID::NpadIdType::Handheld); + bool is_connected = emulated_controller->IsConnected(true); + + emulated_controller_p1->SetNpadType(type); + emulated_controller_hanheld->SetNpadType(type); + if (is_connected) { + if (type == Core::HID::NpadType::Handheld) { + emulated_controller_p1->Disconnect(); + emulated_controller_hanheld->Connect(); + emulated_controller = emulated_controller_hanheld; + } else { + emulated_controller_hanheld->Disconnect(); + emulated_controller_p1->Connect(); + emulated_controller = emulated_controller_p1; + } + } + ui->controllerFrame->SetController(emulated_controller); } - } - ui->controllerFrame->SetController(emulated_controller); - } - emulated_controller->SetNpadType(type); - }); + emulated_controller->SetNpadType(type); + }); connect(ui->comboDevices, qOverload(&QComboBox::activated), this, &ConfigureInputPlayer::UpdateMappingWithDefaults); @@ -555,7 +557,7 @@ ConfigureInputPlayer::~ConfigureInputPlayer() { } else { emulated_controller->DisableConfiguration(); } -}; +} void ConfigureInputPlayer::ApplyConfiguration() { if (player_index == 0) { @@ -642,7 +644,7 @@ void ConfigureInputPlayer::UpdateInputDeviceCombobox() { const auto first_engine = devices[0].Get("engine", ""); const auto first_guid = devices[0].Get("guid", ""); - const auto first_port = devices[0].Get("port", ""); + const auto first_port = devices[0].Get("port", 0); if (devices.size() == 1) { const auto devices_it = @@ -650,7 +652,7 @@ void ConfigureInputPlayer::UpdateInputDeviceCombobox() { [first_engine, first_guid, first_port](const Common::ParamPackage param) { return param.Get("engine", "") == first_engine && param.Get("guid", "") == first_guid && - param.Get("port", "") == first_port; + param.Get("port", 0) == first_port; }); const int device_index = devices_it != input_devices.end() @@ -662,7 +664,7 @@ void ConfigureInputPlayer::UpdateInputDeviceCombobox() { const auto second_engine = devices[1].Get("engine", ""); const auto second_guid = devices[1].Get("guid", ""); - const auto second_port = devices[1].Get("port", ""); + const auto second_port = devices[1].Get("port", 0); const bool is_keyboard_mouse = (first_engine == "keyboard" || first_engine == "mouse") && (second_engine == "keyboard" || second_engine == "mouse"); @@ -684,7 +686,7 @@ void ConfigureInputPlayer::UpdateInputDeviceCombobox() { param.Get("guid2", "") == second_guid) || (param.Get("guid", "") == second_guid && param.Get("guid2", "") == first_guid); return param.Get("engine", "") == first_engine && is_guid_valid && - param.Get("port", "") == first_port; + param.Get("port", 0) == first_port; }); const int device_index = devices_it != input_devices.end() @@ -1096,8 +1098,8 @@ void ConfigureInputPlayer::UpdateMappingWithDefaults() { emulated_controller->SetMotionParam(motion_id, {}); } - // Reset keyboard bindings - if (ui->comboDevices->currentIndex() == 1) { + // Reset keyboard or mouse bindings + if (ui->comboDevices->currentIndex() == 1 || ui->comboDevices->currentIndex() == 2) { for (int button_id = 0; button_id < Settings::NativeButton::NumButtons; ++button_id) { emulated_controller->SetButtonParam( button_id, Common::ParamPackage{InputCommon::GenerateKeyboardParam( @@ -1122,63 +1124,30 @@ void ConfigureInputPlayer::UpdateMappingWithDefaults() { Config::default_motions[motion_id])}); } - UpdateUI(); - return; - } - - // Reset keyboard with mouse bindings - if (ui->comboDevices->currentIndex() == 2) { - for (int button_id = 0; button_id < Settings::NativeButton::NumButtons; ++button_id) { - emulated_controller->SetButtonParam( - button_id, Common::ParamPackage{InputCommon::GenerateKeyboardParam( - Config::default_buttons[button_id])}); - } - - Common::ParamPackage left_analog_param{}; - for (int sub_button_id = 0; sub_button_id < ANALOG_SUB_BUTTONS_NUM; ++sub_button_id) { - Common::ParamPackage params{InputCommon::GenerateKeyboardParam( - Config::default_analogs[Settings::NativeAnalog::LStick][sub_button_id])}; - SetAnalogParam(params, left_analog_param, analog_sub_buttons[sub_button_id]); - } - left_analog_param.Set("modifier", - InputCommon::GenerateKeyboardParam( - Config::default_stick_mod[Settings::NativeAnalog::LStick])); - emulated_controller->SetStickParam(Settings::NativeAnalog::LStick, left_analog_param); - - Common::ParamPackage right_analog_param{}; - right_analog_param.Set("engine", "mouse"); - right_analog_param.Set("port", 0); - right_analog_param.Set("axis_x", 0); - right_analog_param.Set("axis_y", 1); - emulated_controller->SetStickParam(Settings::NativeAnalog::RStick, - std::move(right_analog_param)); - - for (int motion_id = 0; motion_id < Settings::NativeMotion::NumMotions; ++motion_id) { - emulated_controller->SetMotionParam( - motion_id, Common::ParamPackage{InputCommon::GenerateKeyboardParam( - Config::default_motions[motion_id])}); + // If mouse is selected we want to override with mappings from the driver + if (ui->comboDevices->currentIndex() == 1) { + UpdateUI(); + return; } - - UpdateUI(); - return; } // Reset controller bindings const auto& device = input_devices[ui->comboDevices->currentIndex()]; - auto button_mapping = input_subsystem->GetButtonMappingForDevice(device); - auto analog_mapping = input_subsystem->GetAnalogMappingForDevice(device); - auto motion_mapping = input_subsystem->GetMotionMappingForDevice(device); - for (std::size_t i = 0; i < button_mapping.size(); ++i) { - emulated_controller->SetButtonParam( - i, button_mapping[static_cast(i)]); + auto button_mappings = input_subsystem->GetButtonMappingForDevice(device); + auto analog_mappings = input_subsystem->GetAnalogMappingForDevice(device); + auto motion_mappings = input_subsystem->GetMotionMappingForDevice(device); + + for (const auto& button_mapping : button_mappings) { + const std::size_t index = button_mapping.first; + emulated_controller->SetButtonParam(index, button_mapping.second); } - for (std::size_t i = 0; i < analog_mapping.size(); ++i) { - emulated_controller->SetStickParam( - i, analog_mapping[static_cast(i)]); + for (const auto& analog_mapping : analog_mappings) { + const std::size_t index = analog_mapping.first; + emulated_controller->SetStickParam(index, analog_mapping.second); } - for (std::size_t i = 0; i < motion_mapping.size(); ++i) { - emulated_controller->SetMotionParam( - i, motion_mapping[static_cast(i)]); + for (const auto& motion_mapping : motion_mappings) { + const std::size_t index = motion_mapping.first; + emulated_controller->SetMotionParam(index, motion_mapping.second); } UpdateUI(); @@ -1237,7 +1206,7 @@ bool ConfigureInputPlayer::IsInputAcceptable(const Common::ParamPackage& params) } // Keyboard/Mouse - if (ui->comboDevices->currentIndex() == 2) { + if (ui->comboDevices->currentIndex() == 1 || ui->comboDevices->currentIndex() == 2) { return params.Get("engine", "") == "keyboard" || params.Get("engine", "") == "mouse"; } @@ -1245,7 +1214,7 @@ bool ConfigureInputPlayer::IsInputAcceptable(const Common::ParamPackage& params) return params.Get("engine", "") == current_input_device.Get("engine", "") && (params.Get("guid", "") == current_input_device.Get("guid", "") || params.Get("guid", "") == current_input_device.Get("guid2", "")) && - params.Get("port", "") == current_input_device.Get("port", ""); + params.Get("port", 0) == current_input_device.Get("port", 0); } void ConfigureInputPlayer::mousePressEvent(QMouseEvent* event) { diff --git a/src/yuzu/configuration/configure_vibration.cpp b/src/yuzu/configuration/configure_vibration.cpp index 46a0f30258..f1ce7205d5 100644 --- a/src/yuzu/configuration/configure_vibration.cpp +++ b/src/yuzu/configuration/configure_vibration.cpp @@ -97,7 +97,7 @@ void ConfigureVibration::SetVibrationDevices(std::size_t player_index) { const auto engine = param.Get("engine", ""); const auto guid = param.Get("guid", ""); - const auto port = param.Get("port", ""); + const auto port = param.Get("port", 0); if (engine.empty() || engine == "keyboard" || engine == "mouse" || engine == "tas") { continue; @@ -105,7 +105,7 @@ void ConfigureVibration::SetVibrationDevices(std::size_t player_index) { vibration_param_str += fmt::format("engine:{}", engine); - if (!port.empty()) { + if (port != 0) { vibration_param_str += fmt::format(",port:{}", port); } if (!guid.empty()) { diff --git a/src/yuzu/debugger/controller.cpp b/src/yuzu/debugger/controller.cpp index 3619aed260..f93a46421b 100644 --- a/src/yuzu/debugger/controller.cpp +++ b/src/yuzu/debugger/controller.cpp @@ -21,8 +21,7 @@ ControllerDialog::ControllerDialog(Core::System& system, QWidget* parent) Qt::WindowMaximizeButtonHint); widget = new PlayerControlPreview(this); - widget->SetController(system.HIDCore().GetEmulatedController( - Core::HID::NpadIdType::Player1)); + widget->SetController(system.HIDCore().GetEmulatedController(Core::HID::NpadIdType::Player1)); QLayout* layout = new QVBoxLayout(this); layout->setContentsMargins(0, 0, 0, 0); layout->addWidget(widget); -- cgit v1.2.3 From a8852024b611f38bedd166a7239f4b4d73fb06ce Mon Sep 17 00:00:00 2001 From: german77 Date: Sun, 31 Oct 2021 10:41:44 -0500 Subject: settings: Fix Debug controller type options --- src/common/input.h | 4 +- src/core/hid/emulated_console.cpp | 3 +- src/core/hid/emulated_controller.cpp | 11 ++- src/core/hid/input_converter.cpp | 4 +- src/input_common/drivers/tas_input.h | 1 - src/input_common/helpers/touch_from_buttons.cpp | 4 +- src/input_common/input_engine.cpp | 2 +- src/input_common/input_engine.h | 5 +- src/input_common/input_poller.cpp | 89 ++++++++++++---------- src/yuzu/applets/qt_controller.cpp | 2 - src/yuzu/configuration/configure_input_player.cpp | 2 - src/yuzu/configuration/configure_input_player.ui | 25 ------ .../configure_input_player_widget.cpp | 20 ++--- 13 files changed, 77 insertions(+), 95 deletions(-) (limited to 'src/input_common/input_engine.cpp') diff --git a/src/common/input.h b/src/common/input.h index 6d3227f5e2..16b1e6f1ba 100644 --- a/src/common/input.h +++ b/src/common/input.h @@ -100,7 +100,7 @@ struct StickStatus { struct TriggerStatus { AnalogStatus analog{}; - bool pressed{}; + ButtonStatus pressed{}; }; struct MotionSensor { @@ -119,7 +119,7 @@ struct TouchStatus { ButtonStatus pressed{}; AnalogStatus x{}; AnalogStatus y{}; - u32 id{}; + int id{}; }; struct BodyColorStatus { diff --git a/src/core/hid/emulated_console.cpp b/src/core/hid/emulated_console.cpp index c259de0f17..0129099544 100644 --- a/src/core/hid/emulated_console.cpp +++ b/src/core/hid/emulated_console.cpp @@ -166,9 +166,10 @@ void EmulatedConsole::SetTouch(Common::Input::CallbackStatus callback, return; } + // TODO(german77): Remap touch id in sequential order console.touch_state[index] = { .position = {console.touch_values[index].x.value, console.touch_values[index].y.value}, - .id = console.touch_values[index].id, + .id = static_cast(console.touch_values[index].id), .pressed = console.touch_values[index].pressed.value, }; diff --git a/src/core/hid/emulated_controller.cpp b/src/core/hid/emulated_controller.cpp index 49893cdbda..9a18642791 100644 --- a/src/core/hid/emulated_controller.cpp +++ b/src/core/hid/emulated_controller.cpp @@ -77,7 +77,12 @@ void EmulatedController::ReloadFromSettings() { controller.colors_state.fullkey = controller.colors_state.left; - SetNpadType(MapSettingsTypeToNPad(player.controller_type)); + // Other or debug controller should always be a pro controller + if (npad_id_type != NpadIdType::Other) { + SetNpadType(MapSettingsTypeToNPad(player.controller_type)); + } else { + SetNpadType(NpadType::ProController); + } if (player.connected) { Connect(); @@ -606,12 +611,12 @@ void EmulatedController::SetTrigger(Common::Input::CallbackStatus callback, std: switch (index) { case Settings::NativeTrigger::LTrigger: controller.gc_trigger_state.left = static_cast(trigger.analog.value * HID_TRIGGER_MAX); - controller.npad_button_state.zl.Assign(trigger.pressed); + controller.npad_button_state.zl.Assign(trigger.pressed.value); break; case Settings::NativeTrigger::RTrigger: controller.gc_trigger_state.right = static_cast(trigger.analog.value * HID_TRIGGER_MAX); - controller.npad_button_state.zr.Assign(trigger.pressed); + controller.npad_button_state.zr.Assign(trigger.pressed.value); break; } diff --git a/src/core/hid/input_converter.cpp b/src/core/hid/input_converter.cpp index 14204917e1..5b123bd3ab 100644 --- a/src/core/hid/input_converter.cpp +++ b/src/core/hid/input_converter.cpp @@ -53,7 +53,7 @@ Common::Input::ButtonStatus TransformToButton(const Common::Input::CallbackStatu switch (callback.type) { case Common::Input::InputType::Analog: case Common::Input::InputType::Trigger: - status.value = TransformToTrigger(callback).pressed; + status.value = TransformToTrigger(callback).pressed.value; break; case Common::Input::InputType::Button: status = callback.button_status; @@ -222,7 +222,7 @@ Common::Input::TriggerStatus TransformToTrigger(const Common::Input::CallbackSta // Set button status if (calculate_button_value) { - status.pressed = value > properties.threshold; + status.pressed.value = value > properties.threshold; } // Adjust if value is inverted diff --git a/src/input_common/drivers/tas_input.h b/src/input_common/drivers/tas_input.h index 5f5c3267c3..82dc9d6160 100644 --- a/src/input_common/drivers/tas_input.h +++ b/src/input_common/drivers/tas_input.h @@ -188,7 +188,6 @@ private: std::string WriteCommandAxis(TasAnalog data) const; size_t script_length{0}; - bool is_old_input_saved{false}; bool is_recording{false}; bool is_running{false}; bool needs_reset{false}; diff --git a/src/input_common/helpers/touch_from_buttons.cpp b/src/input_common/helpers/touch_from_buttons.cpp index fee41cae34..0243437158 100644 --- a/src/input_common/helpers/touch_from_buttons.cpp +++ b/src/input_common/helpers/touch_from_buttons.cpp @@ -12,7 +12,7 @@ namespace InputCommon { class TouchFromButtonDevice final : public Common::Input::InputDevice { public: using Button = std::unique_ptr; - TouchFromButtonDevice(Button button_, u32 touch_id_, float x_, float y_) + TouchFromButtonDevice(Button button_, int touch_id_, float x_, float y_) : button(std::move(button_)), touch_id(touch_id_), x(x_), y(y_) { Common::Input::InputCallback button_up_callback{ [this](Common::Input::CallbackStatus callback_) { UpdateButtonStatus(callback_); }}; @@ -52,7 +52,7 @@ public: private: Button button; - const u32 touch_id; + const int touch_id; const float x; const float y; const Common::Input::AnalogProperties properties{0.0f, 1.0f, 0.5f, 0.0f, false}; diff --git a/src/input_common/input_engine.cpp b/src/input_common/input_engine.cpp index 9cfe0f2323..965a2bdf16 100644 --- a/src/input_common/input_engine.cpp +++ b/src/input_common/input_engine.cpp @@ -315,7 +315,7 @@ void InputEngine::TriggerOnMotionChange(const PadIdentifier& identifier, int mot bool InputEngine::IsInputIdentifierEqual(const InputIdentifier& input_identifier, const PadIdentifier& identifier, EngineInputType type, - std::size_t index) const { + int index) const { if (input_identifier.type != type) { return false; } diff --git a/src/input_common/input_engine.h b/src/input_common/input_engine.h index ed79d3d934..5430c0cf8f 100644 --- a/src/input_common/input_engine.h +++ b/src/input_common/input_engine.h @@ -96,7 +96,7 @@ struct MappingCallback { struct InputIdentifier { PadIdentifier identifier; EngineInputType type; - std::size_t index; + int index; UpdateCallback callback; }; @@ -216,12 +216,11 @@ private: bool IsInputIdentifierEqual(const InputIdentifier& input_identifier, const PadIdentifier& identifier, EngineInputType type, - std::size_t index) const; + int index) const; mutable std::mutex mutex; mutable std::mutex mutex_callback; bool configuring{false}; - bool is_callback_enabled{true}; const std::string input_engine; int last_callback_key = 0; std::unordered_map controller_list; diff --git a/src/input_common/input_poller.cpp b/src/input_common/input_poller.cpp index 2b3b779380..01c4358023 100644 --- a/src/input_common/input_poller.cpp +++ b/src/input_common/input_poller.cpp @@ -18,7 +18,7 @@ public: class InputFromButton final : public Common::Input::InputDevice { public: - explicit InputFromButton(PadIdentifier identifier_, u32 button_, bool toggle_, bool inverted_, + explicit InputFromButton(PadIdentifier identifier_, int button_, bool toggle_, bool inverted_, InputEngine* input_engine_) : identifier(identifier_), button(button_), toggle(toggle_), inverted(inverted_), input_engine(input_engine_) { @@ -69,7 +69,7 @@ public: private: const PadIdentifier identifier; - const u32 button; + const int button; const bool toggle; const bool inverted; int callback_key; @@ -79,7 +79,7 @@ private: class InputFromHatButton final : public Common::Input::InputDevice { public: - explicit InputFromHatButton(PadIdentifier identifier_, u32 button_, u8 direction_, bool toggle_, + explicit InputFromHatButton(PadIdentifier identifier_, int button_, u8 direction_, bool toggle_, bool inverted_, InputEngine* input_engine_) : identifier(identifier_), button(button_), direction(direction_), toggle(toggle_), inverted(inverted_), input_engine(input_engine_) { @@ -130,7 +130,7 @@ public: private: const PadIdentifier identifier; - const u32 button; + const int button; const u8 direction; const bool toggle; const bool inverted; @@ -141,7 +141,7 @@ private: class InputFromStick final : public Common::Input::InputDevice { public: - explicit InputFromStick(PadIdentifier identifier_, u32 axis_x_, u32 axis_y_, + explicit InputFromStick(PadIdentifier identifier_, int axis_x_, int axis_y_, Common::Input::AnalogProperties properties_x_, Common::Input::AnalogProperties properties_y_, InputEngine* input_engine_) @@ -211,8 +211,8 @@ public: private: const PadIdentifier identifier; - const u32 axis_x; - const u32 axis_y; + const int axis_x; + const int axis_y; const Common::Input::AnalogProperties properties_x; const Common::Input::AnalogProperties properties_y; int callback_key_x; @@ -224,8 +224,8 @@ private: class InputFromTouch final : public Common::Input::InputDevice { public: - explicit InputFromTouch(PadIdentifier identifier_, u32 touch_id_, u32 button_, bool toggle_, - bool inverted_, u32 axis_x_, u32 axis_y_, + explicit InputFromTouch(PadIdentifier identifier_, int touch_id_, int button_, bool toggle_, + bool inverted_, int axis_x_, int axis_y_, Common::Input::AnalogProperties properties_x_, Common::Input::AnalogProperties properties_y_, InputEngine* input_engine_) @@ -302,12 +302,12 @@ public: private: const PadIdentifier identifier; - const u32 touch_id; - const u32 button; + const int touch_id; + const int button; const bool toggle; const bool inverted; - const u32 axis_x; - const u32 axis_y; + const int axis_x; + const int axis_y; const Common::Input::AnalogProperties properties_x; const Common::Input::AnalogProperties properties_y; int callback_key_button; @@ -321,8 +321,8 @@ private: class InputFromTrigger final : public Common::Input::InputDevice { public: - explicit InputFromTrigger(PadIdentifier identifier_, u32 button_, bool toggle_, bool inverted_, - u32 axis_, Common::Input::AnalogProperties properties_, + explicit InputFromTrigger(PadIdentifier identifier_, int button_, bool toggle_, bool inverted_, + int axis_, Common::Input::AnalogProperties properties_, InputEngine* input_engine_) : identifier(identifier_), button(button_), toggle(toggle_), inverted(inverted_), axis(axis_), properties(properties_), input_engine(input_engine_) { @@ -355,9 +355,14 @@ public: .raw_value = input_engine->GetAxis(identifier, axis), .properties = properties, }; + const Common::Input::ButtonStatus button_status{ + .value = input_engine->GetButton(identifier, button), + .inverted = inverted, + .toggle = toggle, + }; return { .analog = analog_status, - .pressed = input_engine->GetButton(identifier, button), + .pressed = button_status, }; } @@ -368,19 +373,19 @@ public: }; if (status.trigger_status.analog.raw_value != last_axis_value || - status.trigger_status.pressed != last_button_value) { + status.trigger_status.pressed.value != last_button_value) { last_axis_value = status.trigger_status.analog.raw_value; - last_button_value = status.trigger_status.pressed; + last_button_value = status.trigger_status.pressed.value; TriggerOnChange(status); } } private: const PadIdentifier identifier; - const u32 button; + const int button; const bool toggle; const bool inverted; - const u32 axis; + const int axis; const Common::Input::AnalogProperties properties; int callback_key_button; int axis_callback_key; @@ -391,7 +396,7 @@ private: class InputFromAnalog final : public Common::Input::InputDevice { public: - explicit InputFromAnalog(PadIdentifier identifier_, u32 axis_, + explicit InputFromAnalog(PadIdentifier identifier_, int axis_, Common::Input::AnalogProperties properties_, InputEngine* input_engine_) : identifier(identifier_), axis(axis_), properties(properties_), @@ -432,7 +437,7 @@ public: private: const PadIdentifier identifier; - const u32 axis; + const int axis; const Common::Input::AnalogProperties properties; int callback_key; float last_axis_value; @@ -493,7 +498,7 @@ private: class InputFromMotion final : public Common::Input::InputDevice { public: - explicit InputFromMotion(PadIdentifier identifier_, u32 motion_sensor_, + explicit InputFromMotion(PadIdentifier identifier_, int motion_sensor_, InputEngine* input_engine_) : identifier(identifier_), motion_sensor(motion_sensor_), input_engine(input_engine_) { UpdateCallback engine_callback{[this]() { OnChange(); }}; @@ -539,14 +544,14 @@ public: private: const PadIdentifier identifier; - const u32 motion_sensor; + const int motion_sensor; int callback_key; InputEngine* input_engine; }; class InputFromAxisMotion final : public Common::Input::InputDevice { public: - explicit InputFromAxisMotion(PadIdentifier identifier_, u32 axis_x_, u32 axis_y_, u32 axis_z_, + explicit InputFromAxisMotion(PadIdentifier identifier_, int axis_x_, int axis_y_, int axis_z_, Common::Input::AnalogProperties properties_x_, Common::Input::AnalogProperties properties_y_, Common::Input::AnalogProperties properties_z_, @@ -634,9 +639,9 @@ public: private: const PadIdentifier identifier; - const u32 axis_x; - const u32 axis_y; - const u32 axis_z; + const int axis_x; + const int axis_y; + const int axis_z; const Common::Input::AnalogProperties properties_x; const Common::Input::AnalogProperties properties_y; const Common::Input::AnalogProperties properties_z; @@ -680,8 +685,8 @@ std::unique_ptr InputFactory::CreateButtonDevice( .pad = static_cast(params.Get("pad", 0)), }; - const auto button_id = static_cast(params.Get("button", 0)); - const auto keyboard_key = static_cast(params.Get("code", 0)); + const auto button_id = params.Get("button", 0); + const auto keyboard_key = params.Get("code", 0); const auto toggle = params.Get("toggle", false); const auto inverted = params.Get("inverted", false); input_engine->PreSetController(identifier); @@ -703,7 +708,7 @@ std::unique_ptr InputFactory::CreateHatButtonDevice( .pad = static_cast(params.Get("pad", 0)), }; - const auto button_id = static_cast(params.Get("hat", 0)); + const auto button_id = params.Get("hat", 0); const auto direction = input_engine->GetHatButtonId(params.Get("direction", "")); const auto toggle = params.Get("toggle", false); const auto inverted = params.Get("inverted", false); @@ -725,7 +730,7 @@ std::unique_ptr InputFactory::CreateStickDevice( .pad = static_cast(params.Get("pad", 0)), }; - const auto axis_x = static_cast(params.Get("axis_x", 0)); + const auto axis_x = params.Get("axis_x", 0); const Common::Input::AnalogProperties properties_x = { .deadzone = deadzone, .range = range, @@ -734,7 +739,7 @@ std::unique_ptr InputFactory::CreateStickDevice( .inverted = params.Get("invert_x", "+") == "-", }; - const auto axis_y = static_cast(params.Get("axis_y", 1)); + const auto axis_y = params.Get("axis_y", 1); const Common::Input::AnalogProperties properties_y = { .deadzone = deadzone, .range = range, @@ -757,7 +762,7 @@ std::unique_ptr InputFactory::CreateAnalogDevice( .pad = static_cast(params.Get("pad", 0)), }; - const auto axis = static_cast(params.Get("axis", 0)); + const auto axis = params.Get("axis", 0); const Common::Input::AnalogProperties properties = { .deadzone = std::clamp(params.Get("deadzone", 0.0f), 0.0f, 1.0f), .range = std::clamp(params.Get("range", 1.0f), 0.25f, 1.50f), @@ -778,11 +783,11 @@ std::unique_ptr InputFactory::CreateTriggerDevice( .pad = static_cast(params.Get("pad", 0)), }; - const auto button = static_cast(params.Get("button", 0)); + const auto button = params.Get("button", 0); const auto toggle = params.Get("toggle", false); const auto inverted = params.Get("inverted", false); - const auto axis = static_cast(params.Get("axis", 0)); + const auto axis = params.Get("axis", 0); const Common::Input::AnalogProperties properties = { .deadzone = std::clamp(params.Get("deadzone", 0.0f), 0.0f, 1.0f), .range = std::clamp(params.Get("range", 1.0f), 0.25f, 2.50f), @@ -809,11 +814,11 @@ std::unique_ptr InputFactory::CreateTouchDevice( .pad = static_cast(params.Get("pad", 0)), }; - const auto button = static_cast(params.Get("button", 0)); + const auto button = params.Get("button", 0); const auto toggle = params.Get("toggle", false); const auto inverted = params.Get("inverted", false); - const auto axis_x = static_cast(params.Get("axis_x", 0)); + const auto axis_x = params.Get("axis_x", 0); const Common::Input::AnalogProperties properties_x = { .deadzone = deadzone, .range = range, @@ -822,7 +827,7 @@ std::unique_ptr InputFactory::CreateTouchDevice( .inverted = params.Get("invert_x", "+") == "-", }; - const auto axis_y = static_cast(params.Get("axis_y", 1)); + const auto axis_y = params.Get("axis_y", 1); const Common::Input::AnalogProperties properties_y = { .deadzone = deadzone, .range = range, @@ -869,7 +874,7 @@ std::unique_ptr InputFactory::CreateMotionDevice( const auto range = std::clamp(params.Get("range", 1.0f), 0.25f, 1.50f); const auto threshold = std::clamp(params.Get("threshold", 0.5f), 0.0f, 1.0f); - const auto axis_x = static_cast(params.Get("axis_x", 0)); + const auto axis_x = params.Get("axis_x", 0); const Common::Input::AnalogProperties properties_x = { .deadzone = deadzone, .range = range, @@ -878,7 +883,7 @@ std::unique_ptr InputFactory::CreateMotionDevice( .inverted = params.Get("invert_x", "+") == "-", }; - const auto axis_y = static_cast(params.Get("axis_y", 1)); + const auto axis_y = params.Get("axis_y", 1); const Common::Input::AnalogProperties properties_y = { .deadzone = deadzone, .range = range, @@ -887,7 +892,7 @@ std::unique_ptr InputFactory::CreateMotionDevice( .inverted = params.Get("invert_y", "+") != "+", }; - const auto axis_z = static_cast(params.Get("axis_z", 1)); + const auto axis_z = params.Get("axis_z", 1); const Common::Input::AnalogProperties properties_z = { .deadzone = deadzone, .range = range, diff --git a/src/yuzu/applets/qt_controller.cpp b/src/yuzu/applets/qt_controller.cpp index 59289c6a5f..e9cb578b4a 100644 --- a/src/yuzu/applets/qt_controller.cpp +++ b/src/yuzu/applets/qt_controller.cpp @@ -26,8 +26,6 @@ namespace { -constexpr std::size_t HANDHELD_INDEX = 8; - void UpdateController(Core::HID::EmulatedController* controller, Core::HID::NpadType controller_type, bool connected) { if (controller->IsConnected()) { diff --git a/src/yuzu/configuration/configure_input_player.cpp b/src/yuzu/configuration/configure_input_player.cpp index 9a1b3575e2..8d6289d8e6 100644 --- a/src/yuzu/configuration/configure_input_player.cpp +++ b/src/yuzu/configuration/configure_input_player.cpp @@ -38,8 +38,6 @@ const std::array namespace { -constexpr std::size_t HANDHELD_INDEX = 8; - QString GetKeyName(int key_code) { switch (key_code) { case Qt::Key_Shift: diff --git a/src/yuzu/configuration/configure_input_player.ui b/src/yuzu/configuration/configure_input_player.ui index 14ca02fd84..958a892290 100644 --- a/src/yuzu/configuration/configure_input_player.ui +++ b/src/yuzu/configuration/configure_input_player.ui @@ -89,31 +89,6 @@ 21 - - - Pro Controller - - - - - Dual Joycons - - - - - Left Joycon - - - - - Right Joycon - - - - - Handheld - - diff --git a/src/yuzu/configuration/configure_input_player_widget.cpp b/src/yuzu/configuration/configure_input_player_widget.cpp index bb20e9339b..99c4f13c36 100644 --- a/src/yuzu/configuration/configure_input_player_widget.cpp +++ b/src/yuzu/configuration/configure_input_player_widget.cpp @@ -118,7 +118,7 @@ void PlayerControlPreview::ResetInputs() { }); trigger_values.fill({ .analog = {.value = 0, .properties = {0, 1, 0}}, - .pressed = false, + .pressed = {.value = false}, }); update(); } @@ -2001,11 +2001,11 @@ void PlayerControlPreview::DrawGCTriggers(QPainter& p, const QPointF center, // Left trigger p.setPen(colors.outline); - p.setBrush(left_trigger.pressed ? colors.highlight : colors.button); + p.setBrush(left_trigger.pressed.value ? colors.highlight : colors.button); DrawPolygon(p, qleft_trigger); // Right trigger - p.setBrush(right_trigger.pressed ? colors.highlight : colors.button); + p.setBrush(right_trigger.pressed.value ? colors.highlight : colors.button); DrawPolygon(p, qright_trigger); // Draw L text @@ -2587,15 +2587,17 @@ void PlayerControlPreview::DrawArrowButton(QPainter& p, const QPointF center, case Direction::Up: arrow_button[point] = center + QPointF(up_arrow_x * size, up_arrow_y * size); break; - case Direction::Left: - arrow_button[point] = center + QPointF(up_arrow_y * size, up_arrow_x * size); - break; case Direction::Right: arrow_button[point] = center + QPointF(-up_arrow_y * size, up_arrow_x * size); break; case Direction::Down: arrow_button[point] = center + QPointF(up_arrow_x * size, -up_arrow_y * size); break; + case Direction::Left: + // Compiler doesn't optimize this correctly + arrow_button[point] = center + QPointF(up_arrow_button[point * 2 + 1] * size, + up_arrow_button[point * 2 + 0] * size); + break; case Direction::None: break; } @@ -2610,15 +2612,15 @@ void PlayerControlPreview::DrawArrowButton(QPainter& p, const QPointF center, case Direction::Up: offset = QPoint(0, -20 * size); break; - case Direction::Left: - offset = QPoint(-20 * size, 0); - break; case Direction::Right: offset = QPoint(20 * size, 0); break; case Direction::Down: offset = QPoint(0, 20 * size); break; + case Direction::Left: + offset = QPoint(-20 * size, 0); + break; case Direction::None: offset = QPoint(0, 0); break; -- cgit v1.2.3 From 4736326a0555257e551e4a7b8626e3c22d684306 Mon Sep 17 00:00:00 2001 From: german77 Date: Mon, 1 Nov 2021 14:17:53 -0600 Subject: second commit lion review --- src/common/input.h | 2 +- src/core/hid/emulated_console.cpp | 5 +++-- src/core/hid/emulated_controller.cpp | 5 +++-- src/core/hid/emulated_devices.cpp | 5 +++-- src/core/hid/hid_core.cpp | 3 +++ src/core/hid/hid_core.h | 10 +++++++--- src/core/hid/input_converter.h | 12 ++++++++++-- src/core/hle/service/am/applets/applet_controller.cpp | 2 ++ src/core/hle/service/hid/controllers/console_sixaxis.cpp | 1 + src/core/hle/service/hid/controllers/debug_pad.cpp | 1 + src/core/hle/service/hid/controllers/gesture.h | 5 +---- src/core/hle/service/hid/controllers/keyboard.cpp | 1 + src/core/hle/service/hid/controllers/mouse.cpp | 1 + src/core/hle/service/hid/controllers/npad.cpp | 2 ++ src/core/hle/service/hid/controllers/npad.h | 6 +++++- src/core/hle/service/hid/controllers/touchscreen.h | 1 + src/input_common/drivers/keyboard.cpp | 6 ++++++ src/input_common/drivers/keyboard.h | 7 ------- src/input_common/drivers/mouse.cpp | 5 +++++ src/input_common/drivers/mouse.h | 5 ----- src/input_common/drivers/touch_screen.cpp | 6 ++++++ src/input_common/drivers/touch_screen.h | 8 +------- src/input_common/input_engine.cpp | 5 +++-- src/yuzu/applets/qt_controller.cpp | 1 + src/yuzu/configuration/configure_input_player_widget.cpp | 5 ++--- src/yuzu/configuration/configure_input_player_widget.h | 1 + src/yuzu/debugger/controller.h | 3 ++- src/yuzu/main.cpp | 1 + 28 files changed, 73 insertions(+), 42 deletions(-) (limited to 'src/input_common/input_engine.cpp') diff --git a/src/common/input.h b/src/common/input.h index 16b1e6f1ba..12acd8785f 100644 --- a/src/common/input.h +++ b/src/common/input.h @@ -29,7 +29,7 @@ enum class InputType { Ir, }; -enum class BatteryLevel { +enum class BatteryLevel : u32 { None, Empty, Critical, diff --git a/src/core/hid/emulated_console.cpp b/src/core/hid/emulated_console.cpp index 0129099544..dfbaa3f8c6 100644 --- a/src/core/hid/emulated_console.cpp +++ b/src/core/hid/emulated_console.cpp @@ -209,10 +209,11 @@ int EmulatedConsole::SetCallback(ConsoleUpdateCallback update_callback) { void EmulatedConsole::DeleteCallback(int key) { std::lock_guard lock{mutex}; - if (!callback_list.contains(key)) { + const auto& iterator = callback_list.find(key); + if (iterator == callback_list.end()) { LOG_ERROR(Input, "Tried to delete non-existent callback {}", key); return; } - callback_list.erase(key); + callback_list.erase(iterator); } } // namespace Core::HID diff --git a/src/core/hid/emulated_controller.cpp b/src/core/hid/emulated_controller.cpp index 9a18642791..7bab00bb1b 100644 --- a/src/core/hid/emulated_controller.cpp +++ b/src/core/hid/emulated_controller.cpp @@ -993,10 +993,11 @@ int EmulatedController::SetCallback(ControllerUpdateCallback update_callback) { void EmulatedController::DeleteCallback(int key) { std::lock_guard lock{mutex}; - if (!callback_list.contains(key)) { + const auto& iterator = callback_list.find(key); + if (iterator == callback_list.end()) { LOG_ERROR(Input, "Tried to delete non-existent callback {}", key); return; } - callback_list.erase(key); + callback_list.erase(iterator); } } // namespace Core::HID diff --git a/src/core/hid/emulated_devices.cpp b/src/core/hid/emulated_devices.cpp index c76a86b6c4..e97470240e 100644 --- a/src/core/hid/emulated_devices.cpp +++ b/src/core/hid/emulated_devices.cpp @@ -362,10 +362,11 @@ int EmulatedDevices::SetCallback(InterfaceUpdateCallback update_callback) { void EmulatedDevices::DeleteCallback(int key) { std::lock_guard lock{mutex}; - if (!callback_list.contains(key)) { + const auto& iterator = callback_list.find(key); + if (iterator == callback_list.end()) { LOG_ERROR(Input, "Tried to delete non-existent callback {}", key); return; } - callback_list.erase(key); + callback_list.erase(iterator); } } // namespace Core::HID diff --git a/src/core/hid/hid_core.cpp b/src/core/hid/hid_core.cpp index 3cb26e1e71..741a69c3cc 100644 --- a/src/core/hid/hid_core.cpp +++ b/src/core/hid/hid_core.cpp @@ -3,6 +3,9 @@ // Refer to the license.txt file included. #include "common/assert.h" +#include "core/hid/emulated_console.h" +#include "core/hid/emulated_controller.h" +#include "core/hid/emulated_devices.h" #include "core/hid/hid_core.h" namespace Core::HID { diff --git a/src/core/hid/hid_core.h b/src/core/hid/hid_core.h index a4a66a3a44..1fe2fd89be 100644 --- a/src/core/hid/hid_core.h +++ b/src/core/hid/hid_core.h @@ -6,9 +6,13 @@ #include -#include "core/hid/emulated_console.h" -#include "core/hid/emulated_controller.h" -#include "core/hid/emulated_devices.h" +#include "core/hid/hid_types.h" + +namespace Core::HID { +class EmulatedConsole; +class EmulatedController; +class EmulatedDevices; +} // namespace Core::HID namespace Core::HID { diff --git a/src/core/hid/input_converter.h b/src/core/hid/input_converter.h index b38e657b08..2a722b39f8 100644 --- a/src/core/hid/input_converter.h +++ b/src/core/hid/input_converter.h @@ -4,9 +4,17 @@ #pragma once -namespace Input { +namespace Common::Input { struct CallbackStatus; -}; +enum class BatteryLevel : u32; +using BatteryStatus = BatteryLevel; +struct AnalogStatus; +struct ButtonStatus; +struct MotionStatus; +struct StickStatus; +struct TouchStatus; +struct TriggerStatus; +}; // namespace Common::Input namespace Core::HID { diff --git a/src/core/hle/service/am/applets/applet_controller.cpp b/src/core/hle/service/am/applets/applet_controller.cpp index 658265a004..374e0c7f46 100644 --- a/src/core/hle/service/am/applets/applet_controller.cpp +++ b/src/core/hle/service/am/applets/applet_controller.cpp @@ -10,6 +10,8 @@ #include "common/string_util.h" #include "core/core.h" #include "core/frontend/applets/controller.h" +#include "core/hid/emulated_controller.h" +#include "core/hid/hid_core.h" #include "core/hle/result.h" #include "core/hle/service/am/am.h" #include "core/hle/service/am/applets/applet_controller.h" diff --git a/src/core/hle/service/hid/controllers/console_sixaxis.cpp b/src/core/hle/service/hid/controllers/console_sixaxis.cpp index 1d351fde05..2bebcf0d0b 100644 --- a/src/core/hle/service/hid/controllers/console_sixaxis.cpp +++ b/src/core/hle/service/hid/controllers/console_sixaxis.cpp @@ -5,6 +5,7 @@ #include "common/settings.h" #include "core/core.h" #include "core/core_timing.h" +#include "core/hid/emulated_console.h" #include "core/hle/service/hid/controllers/console_sixaxis.h" namespace Service::HID { diff --git a/src/core/hle/service/hid/controllers/debug_pad.cpp b/src/core/hle/service/hid/controllers/debug_pad.cpp index b009ed086e..86b95f2c8b 100644 --- a/src/core/hle/service/hid/controllers/debug_pad.cpp +++ b/src/core/hle/service/hid/controllers/debug_pad.cpp @@ -7,6 +7,7 @@ #include "common/settings.h" #include "core/core.h" #include "core/core_timing.h" +#include "core/hid/emulated_controller.h" #include "core/hid/hid_core.h" #include "core/hid/hid_types.h" #include "core/hle/service/hid/controllers/debug_pad.h" diff --git a/src/core/hle/service/hid/controllers/gesture.h b/src/core/hle/service/hid/controllers/gesture.h index 58139a5cf9..9bffde438e 100644 --- a/src/core/hle/service/hid/controllers/gesture.h +++ b/src/core/hle/service/hid/controllers/gesture.h @@ -8,13 +8,10 @@ #include "common/bit_field.h" #include "common/common_types.h" #include "common/point.h" +#include "core/hid/emulated_console.h" #include "core/hle/service/hid/controllers/controller_base.h" #include "core/hle/service/hid/ring_lifo.h" -namespace Core::HID { -class EmulatedController; -} // namespace Core::HID - namespace Service::HID { class Controller_Gesture final : public ControllerBase { public: diff --git a/src/core/hle/service/hid/controllers/keyboard.cpp b/src/core/hle/service/hid/controllers/keyboard.cpp index 60dc62f2c8..acea68e24e 100644 --- a/src/core/hle/service/hid/controllers/keyboard.cpp +++ b/src/core/hle/service/hid/controllers/keyboard.cpp @@ -7,6 +7,7 @@ #include "common/settings.h" #include "core/core.h" #include "core/core_timing.h" +#include "core/hid/emulated_devices.h" #include "core/hid/hid_core.h" #include "core/hle/service/hid/controllers/keyboard.h" diff --git a/src/core/hle/service/hid/controllers/mouse.cpp b/src/core/hle/service/hid/controllers/mouse.cpp index 7ec75e8c87..21f7e48bb6 100644 --- a/src/core/hle/service/hid/controllers/mouse.cpp +++ b/src/core/hle/service/hid/controllers/mouse.cpp @@ -7,6 +7,7 @@ #include "core/core.h" #include "core/core_timing.h" #include "core/frontend/emu_window.h" +#include "core/hid/emulated_devices.h" #include "core/hid/hid_core.h" #include "core/hle/service/hid/controllers/mouse.h" diff --git a/src/core/hle/service/hid/controllers/npad.cpp b/src/core/hle/service/hid/controllers/npad.cpp index 9f82f872ae..0b5a236969 100644 --- a/src/core/hle/service/hid/controllers/npad.cpp +++ b/src/core/hle/service/hid/controllers/npad.cpp @@ -12,6 +12,8 @@ #include "common/settings.h" #include "core/core.h" #include "core/core_timing.h" +#include "core/hid/emulated_controller.h" +#include "core/hid/hid_core.h" #include "core/hle/kernel/k_event.h" #include "core/hle/kernel/k_readable_event.h" #include "core/hle/kernel/k_writable_event.h" diff --git a/src/core/hle/service/hid/controllers/npad.h b/src/core/hle/service/hid/controllers/npad.h index 4a9c9cc1ab..871d245fd8 100644 --- a/src/core/hle/service/hid/controllers/npad.h +++ b/src/core/hle/service/hid/controllers/npad.h @@ -12,11 +12,15 @@ #include "common/common_types.h" #include "common/quaternion.h" #include "common/settings.h" -#include "core/hid/hid_core.h" #include "core/hid/hid_types.h" #include "core/hle/service/hid/controllers/controller_base.h" #include "core/hle/service/hid/ring_lifo.h" +namespace Core::HID { +class EmulatedController; +enum class ControllerTriggerType; +} // namespace Core::HID + namespace Kernel { class KEvent; class KReadableEvent; diff --git a/src/core/hle/service/hid/controllers/touchscreen.h b/src/core/hle/service/hid/controllers/touchscreen.h index fa4dfa1a20..50dadd25f5 100644 --- a/src/core/hle/service/hid/controllers/touchscreen.h +++ b/src/core/hle/service/hid/controllers/touchscreen.h @@ -9,6 +9,7 @@ #include "common/common_types.h" #include "common/point.h" #include "common/swap.h" +#include "core/hid/emulated_console.h" #include "core/hid/hid_core.h" #include "core/hid/hid_types.h" #include "core/hle/service/hid/controllers/controller_base.h" diff --git a/src/input_common/drivers/keyboard.cpp b/src/input_common/drivers/keyboard.cpp index 85a781a304..549704e89a 100644 --- a/src/input_common/drivers/keyboard.cpp +++ b/src/input_common/drivers/keyboard.cpp @@ -7,6 +7,12 @@ namespace InputCommon { +constexpr PadIdentifier identifier = { + .guid = Common::UUID{Common::INVALID_UUID}, + .port = 0, + .pad = 0, +}; + Keyboard::Keyboard(const std::string& input_engine_) : InputEngine(input_engine_) { PreSetController(identifier); } diff --git a/src/input_common/drivers/keyboard.h b/src/input_common/drivers/keyboard.h index 58df150507..46fe785764 100644 --- a/src/input_common/drivers/keyboard.h +++ b/src/input_common/drivers/keyboard.h @@ -32,13 +32,6 @@ public: /// Used for automapping features std::vector GetInputDevices() const override; - -private: - const PadIdentifier identifier = { - .guid = Common::UUID{Common::INVALID_UUID}, - .port = 0, - .pad = 0, - }; }; } // namespace InputCommon diff --git a/src/input_common/drivers/mouse.cpp b/src/input_common/drivers/mouse.cpp index 1c32b54bea..afa92b4583 100644 --- a/src/input_common/drivers/mouse.cpp +++ b/src/input_common/drivers/mouse.cpp @@ -14,6 +14,11 @@ namespace InputCommon { constexpr int touch_axis_x = 10; constexpr int touch_axis_y = 11; +constexpr PadIdentifier identifier = { + .guid = Common::UUID{Common::INVALID_UUID}, + .port = 0, + .pad = 0, +}; Mouse::Mouse(const std::string input_engine_) : InputEngine(input_engine_) { PreSetController(identifier); diff --git a/src/input_common/drivers/mouse.h b/src/input_common/drivers/mouse.h index cf09184098..1be362b946 100644 --- a/src/input_common/drivers/mouse.h +++ b/src/input_common/drivers/mouse.h @@ -62,11 +62,6 @@ private: void UpdateThread(std::stop_token stop_token); void StopPanning(); - const PadIdentifier identifier = { - .guid = Common::UUID{Common::INVALID_UUID}, - .port = 0, - .pad = 0, - }; Common::Vec2 mouse_origin; Common::Vec2 last_mouse_position; Common::Vec2 last_mouse_change; diff --git a/src/input_common/drivers/touch_screen.cpp b/src/input_common/drivers/touch_screen.cpp index e13835e9f3..377c9ee2b5 100644 --- a/src/input_common/drivers/touch_screen.cpp +++ b/src/input_common/drivers/touch_screen.cpp @@ -7,6 +7,12 @@ namespace InputCommon { +constexpr PadIdentifier identifier = { + .guid = Common::UUID{Common::INVALID_UUID}, + .port = 0, + .pad = 0, +}; + TouchScreen::TouchScreen(const std::string input_engine_) : InputEngine(input_engine_) { PreSetController(identifier); } diff --git a/src/input_common/drivers/touch_screen.h b/src/input_common/drivers/touch_screen.h index d297d253ce..0f4cd0e7ad 100644 --- a/src/input_common/drivers/touch_screen.h +++ b/src/input_common/drivers/touch_screen.h @@ -37,14 +37,8 @@ public: */ void TouchReleased(std::size_t finger); + /// Resets all inputs to their initial value void ReleaseAllTouch(); - -private: - const PadIdentifier identifier = { - .guid = Common::UUID{Common::INVALID_UUID}, - .port = 0, - .pad = 0, - }; }; } // namespace InputCommon diff --git a/src/input_common/input_engine.cpp b/src/input_common/input_engine.cpp index 965a2bdf16..139d8d2e61 100644 --- a/src/input_common/input_engine.cpp +++ b/src/input_common/input_engine.cpp @@ -353,11 +353,12 @@ void InputEngine::SetMappingCallback(MappingCallback callback) { void InputEngine::DeleteCallback(int key) { std::lock_guard lock{mutex_callback}; - if (!callback_list.contains(key)) { + const auto& iterator = callback_list.find(key); + if (iterator == callback_list.end()) { LOG_ERROR(Input, "Tried to delete non-existent callback {}", key); return; } - callback_list.erase(key); + callback_list.erase(iterator); } } // namespace InputCommon diff --git a/src/yuzu/applets/qt_controller.cpp b/src/yuzu/applets/qt_controller.cpp index e9cb578b4a..9c6377cf0a 100644 --- a/src/yuzu/applets/qt_controller.cpp +++ b/src/yuzu/applets/qt_controller.cpp @@ -10,6 +10,7 @@ #include "common/string_util.h" #include "core/core.h" #include "core/hid/emulated_controller.h" +#include "core/hid/hid_core.h" #include "core/hid/hid_types.h" #include "core/hle/lock.h" #include "core/hle/service/hid/controllers/npad.h" diff --git a/src/yuzu/configuration/configure_input_player_widget.cpp b/src/yuzu/configuration/configure_input_player_widget.cpp index 99c4f13c36..7e71a0f58a 100644 --- a/src/yuzu/configuration/configure_input_player_widget.cpp +++ b/src/yuzu/configuration/configure_input_player_widget.cpp @@ -2594,9 +2594,8 @@ void PlayerControlPreview::DrawArrowButton(QPainter& p, const QPointF center, arrow_button[point] = center + QPointF(up_arrow_x * size, -up_arrow_y * size); break; case Direction::Left: - // Compiler doesn't optimize this correctly - arrow_button[point] = center + QPointF(up_arrow_button[point * 2 + 1] * size, - up_arrow_button[point * 2 + 0] * size); + // Compiler doesn't optimize this correctly check why + arrow_button[point] = center + QPointF(up_arrow_y * size, up_arrow_x * size); break; case Direction::None: break; diff --git a/src/yuzu/configuration/configure_input_player_widget.h b/src/yuzu/configuration/configure_input_player_widget.h index 430e4f4f4c..acc53a9e30 100644 --- a/src/yuzu/configuration/configure_input_player_widget.h +++ b/src/yuzu/configuration/configure_input_player_widget.h @@ -9,6 +9,7 @@ #include #include "common/input.h" #include "common/settings.h" +#include "core/hid/emulated_controller.h" #include "core/hid/hid_core.h" #include "core/hid/hid_types.h" diff --git a/src/yuzu/debugger/controller.h b/src/yuzu/debugger/controller.h index ba4185a4bb..d08643baaf 100644 --- a/src/yuzu/debugger/controller.h +++ b/src/yuzu/debugger/controller.h @@ -21,7 +21,8 @@ class System; namespace Core::HID { class EmulatedController; -} +enum class ControllerTriggerType; +} // namespace Core::HID class ControllerDialog : public QWidget { Q_OBJECT diff --git a/src/yuzu/main.cpp b/src/yuzu/main.cpp index 56db337a4e..7c95851b37 100644 --- a/src/yuzu/main.cpp +++ b/src/yuzu/main.cpp @@ -26,6 +26,7 @@ #include "core/frontend/applets/controller.h" #include "core/frontend/applets/general_frontend.h" #include "core/frontend/applets/software_keyboard.h" +#include "core/hid/emulated_controller.h" #include "core/hid/hid_core.h" #include "core/hle/service/acc/profile_manager.h" #include "core/hle/service/am/applet_ae.h" -- cgit v1.2.3 From 30de38ee7fd92d7ba7458f9d47ca75a0d7f5dbab Mon Sep 17 00:00:00 2001 From: german77 Date: Sun, 14 Nov 2021 21:56:54 -0600 Subject: kraken: Address comments from review Fix compiler bug --- src/core/hid/hid_types.h | 3 +- src/core/hle/service/hid/controllers/npad.cpp | 2 +- src/core/hle/service/hid/ring_lifo.h | 7 ++- src/input_common/drivers/gc_adapter.cpp | 16 +------ src/input_common/drivers/gc_adapter.h | 2 +- src/input_common/drivers/mouse.cpp | 2 +- src/input_common/drivers/mouse.h | 2 +- src/input_common/drivers/sdl_driver.cpp | 2 +- src/input_common/drivers/sdl_driver.h | 2 +- src/input_common/drivers/tas_input.cpp | 2 +- src/input_common/drivers/tas_input.h | 2 +- src/input_common/drivers/touch_screen.cpp | 2 +- src/input_common/drivers/touch_screen.h | 2 +- src/input_common/input_engine.cpp | 4 +- src/input_common/input_engine.h | 2 +- src/yuzu/bootmanager.cpp | 66 +++++++++++++-------------- src/yuzu/bootmanager.h | 2 +- 17 files changed, 54 insertions(+), 66 deletions(-) (limited to 'src/input_common/input_engine.cpp') diff --git a/src/core/hid/hid_types.h b/src/core/hid/hid_types.h index 8b12f63ad9..3cbe162603 100644 --- a/src/core/hid/hid_types.h +++ b/src/core/hid/hid_types.h @@ -564,8 +564,9 @@ struct MouseState { s32 y; s32 delta_x; s32 delta_y; - s32 delta_wheel_x; + // Axis Order in HW is switched for the wheel s32 delta_wheel_y; + s32 delta_wheel_x; MouseButton button; MouseAttribute attribute; }; diff --git a/src/core/hle/service/hid/controllers/npad.cpp b/src/core/hle/service/hid/controllers/npad.cpp index eaec791399..4b23230e1c 100644 --- a/src/core/hle/service/hid/controllers/npad.cpp +++ b/src/core/hle/service/hid/controllers/npad.cpp @@ -345,7 +345,7 @@ void Controller_NPad::RequestPadStateUpdate(Core::HID::NpadIdType npad_id) { constexpr btn right_button_mask = btn::A | btn::B | btn::X | btn::Y | btn::StickR | btn::R | btn::ZR | btn::Plus | btn::StickRLeft | btn::StickRUp | btn::StickRRight | btn::StickRDown; - pad_entry.npad_buttons.raw |= button_state.raw & right_button_mask; + pad_entry.npad_buttons.raw = button_state.raw & right_button_mask; pad_entry.r_stick = stick_state.right; } diff --git a/src/core/hle/service/hid/ring_lifo.h b/src/core/hle/service/hid/ring_lifo.h index 6209ed0d15..f0e0bab7fe 100644 --- a/src/core/hle/service/hid/ring_lifo.h +++ b/src/core/hle/service/hid/ring_lifo.h @@ -7,7 +7,6 @@ #include #include "common/common_types.h" -#include "common/swap.h" namespace Service::HID { constexpr std::size_t max_buffer_size = 17; @@ -21,7 +20,7 @@ struct AtomicStorage { template struct Lifo { s64 timestamp{}; - s64 total_buffer_count = max_buffer_size; + s64 total_buffer_count = static_cast(max_buffer_size); s64 buffer_tail{}; s64 buffer_count{}; std::array, max_buffer_size> entries{}; @@ -35,11 +34,11 @@ struct Lifo { } std::size_t GetPreviousEntryIndex() const { - return (buffer_tail + total_buffer_count - 1) % total_buffer_count; + return static_cast((buffer_tail + total_buffer_count - 1) % total_buffer_count); } std::size_t GetNextEntryIndex() const { - return (buffer_tail + 1) % total_buffer_count; + return static_cast((buffer_tail + 1) % total_buffer_count); } void WriteNextEntry(const State& new_state) { diff --git a/src/input_common/drivers/gc_adapter.cpp b/src/input_common/drivers/gc_adapter.cpp index 2550f8cba5..a1b9b6d988 100644 --- a/src/input_common/drivers/gc_adapter.cpp +++ b/src/input_common/drivers/gc_adapter.cpp @@ -69,7 +69,7 @@ private: libusb_device_handle* handle{}; }; -GCAdapter::GCAdapter(const std::string input_engine_) : InputEngine(input_engine_) { +GCAdapter::GCAdapter(const std::string& input_engine_) : InputEngine(input_engine_) { if (usb_adapter_handle) { return; } @@ -486,42 +486,30 @@ std::string GCAdapter::GetUIButtonName(const Common::ParamPackage& params) const switch (button) { case PadButton::ButtonLeft: return "left"; - break; case PadButton::ButtonRight: return "right"; - break; case PadButton::ButtonDown: return "down"; - break; case PadButton::ButtonUp: return "up"; - break; case PadButton::TriggerZ: return "Z"; - break; case PadButton::TriggerR: return "R"; - break; case PadButton::TriggerL: return "L"; - break; case PadButton::ButtonA: return "A"; - break; case PadButton::ButtonB: return "B"; - break; case PadButton::ButtonX: return "X"; - break; case PadButton::ButtonY: return "Y"; - break; case PadButton::ButtonStart: return "start"; - break; default: - return "Unkown GC"; + return "Unknown GC"; } } diff --git a/src/input_common/drivers/gc_adapter.h b/src/input_common/drivers/gc_adapter.h index fba90352e9..3e4747040f 100644 --- a/src/input_common/drivers/gc_adapter.h +++ b/src/input_common/drivers/gc_adapter.h @@ -24,7 +24,7 @@ class LibUSBDeviceHandle; class GCAdapter : public InputCommon::InputEngine { public: - explicit GCAdapter(const std::string input_engine_); + explicit GCAdapter(const std::string& input_engine_); ~GCAdapter(); Common::Input::VibrationError SetRumble( diff --git a/src/input_common/drivers/mouse.cpp b/src/input_common/drivers/mouse.cpp index 05fd7f9c0d..9a9a1987d5 100644 --- a/src/input_common/drivers/mouse.cpp +++ b/src/input_common/drivers/mouse.cpp @@ -24,7 +24,7 @@ constexpr PadIdentifier identifier = { .pad = 0, }; -Mouse::Mouse(const std::string input_engine_) : InputEngine(input_engine_) { +Mouse::Mouse(const std::string& input_engine_) : InputEngine(input_engine_) { PreSetController(identifier); PreSetAxis(identifier, mouse_axis_x); PreSetAxis(identifier, mouse_axis_y); diff --git a/src/input_common/drivers/mouse.h b/src/input_common/drivers/mouse.h index f7e6db0b5f..11dd76e140 100644 --- a/src/input_common/drivers/mouse.h +++ b/src/input_common/drivers/mouse.h @@ -29,7 +29,7 @@ enum class MouseButton { */ class Mouse final : public InputCommon::InputEngine { public: - explicit Mouse(const std::string input_engine_); + explicit Mouse(const std::string& input_engine_); /** * Signals that mouse has moved. diff --git a/src/input_common/drivers/sdl_driver.cpp b/src/input_common/drivers/sdl_driver.cpp index 1e3741e0f8..0b24f1858c 100644 --- a/src/input_common/drivers/sdl_driver.cpp +++ b/src/input_common/drivers/sdl_driver.cpp @@ -929,7 +929,7 @@ std::string SDLDriver::GetHatButtonName(u8 direction_value) const { } } -u8 SDLDriver::GetHatButtonId(const std::string direction_name) const { +u8 SDLDriver::GetHatButtonId(const std::string& direction_name) const { Uint8 direction; if (direction_name == "up") { direction = SDL_HAT_UP; diff --git a/src/input_common/drivers/sdl_driver.h b/src/input_common/drivers/sdl_driver.h index b879df8abf..3faaca9842 100644 --- a/src/input_common/drivers/sdl_driver.h +++ b/src/input_common/drivers/sdl_driver.h @@ -56,7 +56,7 @@ public: std::string GetUIName(const Common::ParamPackage& params) const override; std::string GetHatButtonName(u8 direction_value) const override; - u8 GetHatButtonId(const std::string direction_name) const override; + u8 GetHatButtonId(const std::string& direction_name) const override; Common::Input::VibrationError SetRumble( const PadIdentifier& identifier, const Common::Input::VibrationStatus vibration) override; diff --git a/src/input_common/drivers/tas_input.cpp b/src/input_common/drivers/tas_input.cpp index bb9c236eae..0e01fb0d96 100644 --- a/src/input_common/drivers/tas_input.cpp +++ b/src/input_common/drivers/tas_input.cpp @@ -47,7 +47,7 @@ constexpr std::array, 20> text_to_tas_but {"KEY_ZR", TasButton::TRIGGER_ZR}, }; -Tas::Tas(const std::string input_engine_) : InputCommon::InputEngine(input_engine_) { +Tas::Tas(const std::string& input_engine_) : InputCommon::InputEngine(input_engine_) { for (size_t player_index = 0; player_index < PLAYER_NUMBER; player_index++) { PadIdentifier identifier{ .guid = Common::UUID{}, diff --git a/src/input_common/drivers/tas_input.h b/src/input_common/drivers/tas_input.h index bfb37a638b..c95a130fcb 100644 --- a/src/input_common/drivers/tas_input.h +++ b/src/input_common/drivers/tas_input.h @@ -83,7 +83,7 @@ enum class TasState { class Tas final : public InputCommon::InputEngine { public: - explicit Tas(const std::string input_engine_); + explicit Tas(const std::string& input_engine_); ~Tas(); /** diff --git a/src/input_common/drivers/touch_screen.cpp b/src/input_common/drivers/touch_screen.cpp index 377c9ee2b5..45b3086f6a 100644 --- a/src/input_common/drivers/touch_screen.cpp +++ b/src/input_common/drivers/touch_screen.cpp @@ -13,7 +13,7 @@ constexpr PadIdentifier identifier = { .pad = 0, }; -TouchScreen::TouchScreen(const std::string input_engine_) : InputEngine(input_engine_) { +TouchScreen::TouchScreen(const std::string& input_engine_) : InputEngine(input_engine_) { PreSetController(identifier); } diff --git a/src/input_common/drivers/touch_screen.h b/src/input_common/drivers/touch_screen.h index 0f4cd0e7ad..25c11e8bfd 100644 --- a/src/input_common/drivers/touch_screen.h +++ b/src/input_common/drivers/touch_screen.h @@ -14,7 +14,7 @@ namespace InputCommon { */ class TouchScreen final : public InputCommon::InputEngine { public: - explicit TouchScreen(const std::string input_engine_); + explicit TouchScreen(const std::string& input_engine_); /** * Signals that mouse has moved. diff --git a/src/input_common/input_engine.cpp b/src/input_common/input_engine.cpp index 139d8d2e61..2b2105376f 100644 --- a/src/input_common/input_engine.cpp +++ b/src/input_common/input_engine.cpp @@ -300,8 +300,8 @@ void InputEngine::TriggerOnMotionChange(const PadIdentifier& identifier, int mot if (!configuring || !mapping_callback.on_data) { return; } - if (std::abs(value.gyro_x) < 1.0f && std::abs(value.gyro_y) < 1.0f && - std::abs(value.gyro_z) < 1.0f) { + if (std::abs(value.gyro_x) < 0.6f && std::abs(value.gyro_y) < 0.6f && + std::abs(value.gyro_z) < 0.6f) { return; } mapping_callback.on_data(MappingData{ diff --git a/src/input_common/input_engine.h b/src/input_common/input_engine.h index 5430c0cf8f..c621686e54 100644 --- a/src/input_common/input_engine.h +++ b/src/input_common/input_engine.h @@ -166,7 +166,7 @@ public: }; /// Retrieves the index number of the given hat button direction - virtual u8 GetHatButtonId([[maybe_unused]] const std::string direction_name) const { + virtual u8 GetHatButtonId([[maybe_unused]] const std::string& direction_name) const { return 0; }; diff --git a/src/yuzu/bootmanager.cpp b/src/yuzu/bootmanager.cpp index 2313a41894..7390fc5bda 100644 --- a/src/yuzu/bootmanager.cpp +++ b/src/yuzu/bootmanager.cpp @@ -613,56 +613,56 @@ int GRenderWindow::QtKeyToSwitchKey(Qt::Key qt_key) { } } -int GRenderWindow::QtModifierToSwitchModdifier(quint32 qt_moddifiers) { - int moddifier = 0; +int GRenderWindow::QtModifierToSwitchModifier(quint32 qt_modifiers) { + int modifier = 0; // The values are obtained through testing, Qt doesn't seem to provide a proper enum - if ((qt_moddifiers & 0x1) != 0) { - moddifier |= 1 << Settings::NativeKeyboard::LeftShift; + if ((qt_modifiers & 0x1) != 0) { + modifier |= 1 << Settings::NativeKeyboard::LeftShift; } - if ((qt_moddifiers & 0x2) != 0) { - moddifier |= 1 << Settings::NativeKeyboard::LeftControl; + if ((qt_modifiers & 0x2) != 0) { + modifier |= 1 << Settings::NativeKeyboard::LeftControl; } - if ((qt_moddifiers & 0x4) != 0) { - moddifier |= 1 << Settings::NativeKeyboard::LeftAlt; + if ((qt_modifiers & 0x4) != 0) { + modifier |= 1 << Settings::NativeKeyboard::LeftAlt; } - if ((qt_moddifiers & 0x08) != 0) { - moddifier |= 1 << Settings::NativeKeyboard::LeftMeta; + if ((qt_modifiers & 0x08) != 0) { + modifier |= 1 << Settings::NativeKeyboard::LeftMeta; } - if ((qt_moddifiers & 0x10) != 0) { - moddifier |= 1 << Settings::NativeKeyboard::RightShift; + if ((qt_modifiers & 0x10) != 0) { + modifier |= 1 << Settings::NativeKeyboard::RightShift; } - if ((qt_moddifiers & 0x20) != 0) { - moddifier |= 1 << Settings::NativeKeyboard::RightControl; + if ((qt_modifiers & 0x20) != 0) { + modifier |= 1 << Settings::NativeKeyboard::RightControl; } - if ((qt_moddifiers & 0x40) != 0) { - moddifier |= 1 << Settings::NativeKeyboard::RightAlt; + if ((qt_modifiers & 0x40) != 0) { + modifier |= 1 << Settings::NativeKeyboard::RightAlt; } - if ((qt_moddifiers & 0x80) != 0) { - moddifier |= 1 << Settings::NativeKeyboard::RightMeta; + if ((qt_modifiers & 0x80) != 0) { + modifier |= 1 << Settings::NativeKeyboard::RightMeta; } - if ((qt_moddifiers & 0x100) != 0) { - moddifier |= 1 << Settings::NativeKeyboard::CapsLock; + if ((qt_modifiers & 0x100) != 0) { + modifier |= 1 << Settings::NativeKeyboard::CapsLock; } - if ((qt_moddifiers & 0x200) != 0) { - moddifier |= 1 << Settings::NativeKeyboard::NumLock; + if ((qt_modifiers & 0x200) != 0) { + modifier |= 1 << Settings::NativeKeyboard::NumLock; } // Verify the last two keys - if ((qt_moddifiers & 0x400) != 0) { - moddifier |= 1 << Settings::NativeKeyboard::Katakana; + if ((qt_modifiers & 0x400) != 0) { + modifier |= 1 << Settings::NativeKeyboard::Katakana; } - if ((qt_moddifiers & 0x800) != 0) { - moddifier |= 1 << Settings::NativeKeyboard::Hiragana; + if ((qt_modifiers & 0x800) != 0) { + modifier |= 1 << Settings::NativeKeyboard::Hiragana; } - return moddifier; + return modifier; } void GRenderWindow::keyPressEvent(QKeyEvent* event) { if (!event->isAutoRepeat()) { - const auto moddifier = QtModifierToSwitchModdifier(event->nativeModifiers()); + const auto modifier = QtModifierToSwitchModifier(event->nativeModifiers()); // Replace event->key() with event->nativeVirtualKey() since the second one provides raw key // buttons const auto key = QtKeyToSwitchKey(Qt::Key(event->key())); - input_subsystem->GetKeyboard()->SetKeyboardModifiers(moddifier); + input_subsystem->GetKeyboard()->SetKeyboardModifiers(modifier); input_subsystem->GetKeyboard()->PressKeyboardKey(key); // This is used for gamepads input_subsystem->GetKeyboard()->PressKey(event->key()); @@ -671,9 +671,9 @@ void GRenderWindow::keyPressEvent(QKeyEvent* event) { void GRenderWindow::keyReleaseEvent(QKeyEvent* event) { if (!event->isAutoRepeat()) { - const auto moddifier = QtModifierToSwitchModdifier(event->nativeModifiers()); + const auto modifier = QtModifierToSwitchModifier(event->nativeModifiers()); const auto key = QtKeyToSwitchKey(Qt::Key(event->key())); - input_subsystem->GetKeyboard()->SetKeyboardModifiers(moddifier); + input_subsystem->GetKeyboard()->SetKeyboardModifiers(modifier); input_subsystem->GetKeyboard()->ReleaseKeyboardKey(key); // This is used for gamepads input_subsystem->GetKeyboard()->ReleaseKey(event->key()); @@ -747,8 +747,8 @@ void GRenderWindow::mouseReleaseEvent(QMouseEvent* event) { } void GRenderWindow::wheelEvent(QWheelEvent* event) { - const int x = event->delta(); - const int y = 0; + const int x = event->angleDelta().x(); + const int y = event->angleDelta().y(); input_subsystem->GetMouse()->MouseWheelChange(x, y); } diff --git a/src/yuzu/bootmanager.h b/src/yuzu/bootmanager.h index d6b2ab5f3f..81e3c4eb02 100644 --- a/src/yuzu/bootmanager.h +++ b/src/yuzu/bootmanager.h @@ -162,7 +162,7 @@ public: static int QtKeyToSwitchKey(Qt::Key qt_keys); /// Converts a Qt modifier keys into NativeKeyboard modifier keys - static int QtModifierToSwitchModdifier(quint32 qt_moddifiers); + static int QtModifierToSwitchModifier(quint32 qt_modifiers); void keyPressEvent(QKeyEvent* event) override; void keyReleaseEvent(QKeyEvent* event) override; -- cgit v1.2.3