From 5f9dba40a0fe71ccd7014ae37a2fbfd8f225396e Mon Sep 17 00:00:00 2001 From: crueter Date: Wed, 15 Oct 2025 04:54:41 +0200 Subject: [desktop] Data Manager, data import/export (#2700) This adds a "Data Manager" dialog to the Tools menu. The Data Manager allows for the following operations: - Open w/ system file manager - Clear - Export - Import On any of the following directories: - Save (w/ profile selector) - UserNAND - SysNAND - Mods - Shaders TODO for the future: - "Cleanup" for each directory - TitleID -> Game name--let users clean data for a specific game if applicable Signed-off-by: crueter Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/2700 Reviewed-by: MaranBr Reviewed-by: Lizzie --- src/qt_common/qt_path_util.cpp | 7 ++++++- 1 file changed, 6 insertions(+), 1 deletion(-) (limited to 'src/qt_common/qt_path_util.cpp') diff --git a/src/qt_common/qt_path_util.cpp b/src/qt_common/qt_path_util.cpp index 761e6e8405..632424e0ca 100644 --- a/src/qt_common/qt_path_util.cpp +++ b/src/qt_common/qt_path_util.cpp @@ -17,7 +17,12 @@ bool OpenShaderCache(u64 program_id, QObject *parent) const auto shader_cache_dir = Common::FS::GetEdenPath(Common::FS::EdenPath::ShaderDir); const auto shader_cache_folder_path{shader_cache_dir / fmt::format("{:016x}", program_id)}; if (!Common::FS::CreateDirs(shader_cache_folder_path)) { - QtCommon::Frontend::ShowMessage(QMessageBox::Warning, "Error Opening Shader Cache", "Failed to create or open shader cache for this title, ensure your app data directory has write permissions.", QMessageBox::Ok, parent); + QtCommon::Frontend::ShowMessage(QMessageBox::Warning, + tr("Error Opening Shader Cache"), + tr("Failed to create or open shader cache for this title, " + "ensure your app data directory has write permissions."), + QMessageBox::Ok, + parent); } const auto shader_path_string{Common::FS::PathToUTF8String(shader_cache_folder_path)}; -- cgit v1.2.3