From 86968cb5ce3195cb131eeb0ef68d2d8a4860f7df Mon Sep 17 00:00:00 2001 From: Takoroka <137927095+Takoroka@users.noreply.github.com> Date: Sun, 1 Nov 2026 08:42:26 -0500 Subject: buffer_cache: mark guest memory large buffer uploads came from cold Like the texture cache's uploads: guest ranges of 256 KiB or more uploaded to the host GPU are mostly geometry the guest rarely reads again, so every 600 frames they are marked cold and the OS pages them out first when it needs RAM. (cherry picked from commit 5c942a5158a0f9769553eeba21b6121f277d0dc5) --- src/video_core/buffer_cache/buffer_cache.h | 11 +++++++++++ 1 file changed, 11 insertions(+) (limited to 'src/video_core/buffer_cache/buffer_cache.h') diff --git a/src/video_core/buffer_cache/buffer_cache.h b/src/video_core/buffer_cache/buffer_cache.h index 42d7ba066d..633f8760e4 100644 --- a/src/video_core/buffer_cache/buffer_cache.h +++ b/src/video_core/buffer_cache/buffer_cache.h @@ -100,6 +100,12 @@ void BufferCache

::TickFrame() { return; } runtime.TickFrame(slot_buffers); + if (frame_tick % 600 == 0 && !uploaded_buffer_ranges.empty()) { + for (const auto& [address, size] : uploaded_buffer_ranges) { + device_memory.HintCold(address, size); + } + uploaded_buffer_ranges.clear(); + } if (static u64 frames{}; ++frames % 600 == 0) { u64 total{}; size_t count{}; @@ -1923,6 +1929,11 @@ void BufferCache

::MappedUploadMemory([[maybe_unused]] Buffer& buffer, u8* const src_pointer = staging_pointer.data() + copy.src_offset; const DAddr device_addr = buffer.CpuAddr() + copy.dst_offset; device_memory.ReadBlockUnsafe(device_addr, src_pointer, copy.size); + // Large uploads are mostly geometry the host GPU now has its own copy of: TickFrame + // marks their guest memory cold (see TextureCache::RefreshContents). + if (copy.size >= 256_KiB) { + uploaded_buffer_ranges.emplace_back(device_addr, copy.size); + } // Apply the staging offset copy.src_offset += upload_staging.offset; } -- cgit v1.2.3