From d151e53e6148faeca1b5754e8b16f20da72c8252 Mon Sep 17 00:00:00 2001 From: Takoroka <137927095+Takoroka@users.noreply.github.com> Date: Fri, 30 Oct 2026 15:39:08 -0400 Subject: nx2: read command lists the GPU wrote from the GPU's copy Mario Kart World runs small command lists (20-byte entries) that its culling dispatches fill in each frame. Accurate GPU mode reads every command list through the caches; Fast mode reads guest memory directly (on the split's front thread too), where those entries were still the words of an older frame, so the draws behind them were left out: the trees around the courses vanished in Fast mode only. The buffer cache now also marks the device pages the GPU writes (shader stores, copies of GPU-written data) in a bitmap the split's front can read. A command list on such a page waits for the back to run what was queued before it and is flushed when its words are still only in host buffers. In a race that is ~5% of command lists (13,500 a second of 262,000) and ~400 flushes a second. --- src/video_core/buffer_cache/buffer_cache.h | 7 +++++++ 1 file changed, 7 insertions(+) (limited to 'src/video_core/buffer_cache') diff --git a/src/video_core/buffer_cache/buffer_cache.h b/src/video_core/buffer_cache/buffer_cache.h index e90af3214d..fb9f1f0553 100644 --- a/src/video_core/buffer_cache/buffer_cache.h +++ b/src/video_core/buffer_cache/buffer_cache.h @@ -17,6 +17,7 @@ #include "video_core/buffer_cache/buffer_cache_base.h" #include "video_core/guest_memory.h" #include "video_core/host1x/gpu_device_memory_manager.h" +#include "video_core/nx2.h" #include "video_core/nx2_profile.h" #include "video_core/texture_cache/util.h" @@ -291,6 +292,9 @@ bool BufferCache

::DMACopy(GPUVAddr src_address, GPUVAddr dest_address, u64 am const bool has_new_downloads = tmp_intervals.size() != 0; for (const auto& pair : tmp_intervals) { gpu_modified_ranges.Add(pair.first, pair.second); + if (Tegra::g_nx2_ampere.load(std::memory_order_relaxed)) { + Tegra::Nx2MarkGpuWritten(pair.first, pair.second); + } } const auto& copy = copies[0]; src_buffer.MarkUsage(copy.src_offset, copy.size); @@ -1610,6 +1614,9 @@ void BufferCache

::MarkWrittenBuffer(BufferId buffer_id, DAddr device_addr, u3 } else { ArmReadTraps(device_addr, size); } + if (Tegra::g_nx2_ampere.load(std::memory_order_relaxed)) { + Tegra::Nx2MarkGpuWritten(device_addr, size); + } } template -- cgit v1.2.3