From 62fd55e5fe23772fd254552cc8273ca2a75f4eb3 Mon Sep 17 00:00:00 2001 From: Morph <39850852+Morph1984@users.noreply.github.com> Date: Sun, 19 Mar 2023 14:24:18 -0400 Subject: bounded_threadsafe_queue: Deduplicate and add PushModes Adds the PushModes Try and Wait to allow producers to specify how they want to push their data to the queue if the queue is full. If the queue is full: - Try will fail to push to the queue, returning false. Try only returns true if it successfully pushes to the queue. This may result in items not being pushed into the queue. - Wait will wait until a slot is available to push to the queue, resulting in potential for deadlock if a consumer is not running. --- src/video_core/gpu_thread.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/video_core/gpu_thread.cpp') diff --git a/src/video_core/gpu_thread.cpp b/src/video_core/gpu_thread.cpp index 469a59cf97..3c5317777f 100644 --- a/src/video_core/gpu_thread.cpp +++ b/src/video_core/gpu_thread.cpp @@ -118,7 +118,7 @@ u64 ThreadManager::PushCommand(CommandData&& command_data, bool block) { std::unique_lock lk(state.write_lock); const u64 fence{++state.last_fence}; - state.queue.Push(std::move(command_data), fence, block); + state.queue.EmplaceWait(std::move(command_data), fence, block); if (block) { Common::CondvarWait(state.cv, lk, thread.get_stop_token(), [this, fence] { -- cgit v1.2.3