From 9ef5c53e52941548c8a7e097ec3df8c07d460567 Mon Sep 17 00:00:00 2001 From: ameerj Date: Mon, 26 Oct 2020 23:07:36 -0400 Subject: video_core: NVDEC Implementation This commit aims to implement the NVDEC (Nvidia Decoder) functionality, with video frame decoding being handled by the FFmpeg library. The process begins with Ioctl commands being sent to the NVDEC and VIC (Video Image Composer) emulated devices. These allocate the necessary GPU buffers for the frame data, along with providing information on the incoming video data. A Submit command then signals the GPU to process and decode the frame data. To decode the frame, the respective codec's header must be manually composed from the information provided by NVDEC, then sent with the raw frame data to the ffmpeg library. Currently, H264 and VP9 are supported, with VP9 having some minor artifacting issues related mainly to the reference frame composition in its uncompressed header. Async GPU is not properly implemented at the moment. Co-Authored-By: David <25727384+ogniK5377@users.noreply.github.com> --- src/video_core/gpu_thread.cpp | 16 ++++++++++++---- 1 file changed, 12 insertions(+), 4 deletions(-) (limited to 'src/video_core/gpu_thread.cpp') diff --git a/src/video_core/gpu_thread.cpp b/src/video_core/gpu_thread.cpp index bf761abf2a..4b8f582835 100644 --- a/src/video_core/gpu_thread.cpp +++ b/src/video_core/gpu_thread.cpp @@ -18,7 +18,7 @@ namespace VideoCommon::GPUThread { /// Runs the GPU thread static void RunThread(Core::System& system, VideoCore::RendererBase& renderer, Core::Frontend::GraphicsContext& context, Tegra::DmaPusher& dma_pusher, - SynchState& state) { + SynchState& state, Tegra::CDmaPusher& cdma_pusher) { std::string name = "yuzu:GPU"; MicroProfileOnThreadCreate(name.c_str()); Common::SetCurrentThreadName(name.c_str()); @@ -42,6 +42,10 @@ static void RunThread(Core::System& system, VideoCore::RendererBase& renderer, if (const auto submit_list = std::get_if(&next.data)) { dma_pusher.Push(std::move(submit_list->entries)); dma_pusher.DispatchCalls(); + } else if (const auto command_list = std::get_if(&next.data)) { + // NVDEC + cdma_pusher.Push(std::move(command_list->entries)); + cdma_pusher.DispatchCalls(); } else if (const auto data = std::get_if(&next.data)) { renderer.SwapBuffers(data->framebuffer ? &*data->framebuffer : nullptr); } else if (std::holds_alternative(next.data)) { @@ -75,15 +79,19 @@ ThreadManager::~ThreadManager() { void ThreadManager::StartThread(VideoCore::RendererBase& renderer, Core::Frontend::GraphicsContext& context, - Tegra::DmaPusher& dma_pusher) { - thread = std::thread{RunThread, std::ref(system), std::ref(renderer), - std::ref(context), std::ref(dma_pusher), std::ref(state)}; + Tegra::DmaPusher& dma_pusher, Tegra::CDmaPusher& cdma_pusher) { + thread = std::thread(RunThread, std::ref(system), std::ref(renderer), std::ref(context), + std::ref(dma_pusher), std::ref(state), std::ref(cdma_pusher)); } void ThreadManager::SubmitList(Tegra::CommandList&& entries) { PushCommand(SubmitListCommand(std::move(entries))); } +void ThreadManager::SubmitCommandBuffer(Tegra::ChCommandHeaderList&& entries) { + PushCommand(SubmitChCommandEntries(std::move(entries))); +} + void ThreadManager::SwapBuffers(const Tegra::FramebufferConfig* framebuffer) { PushCommand(SwapBuffersCommand(framebuffer ? std::make_optional(*framebuffer) : std::nullopt)); } -- cgit v1.2.3 From 2f181b6a90cb3be8b4eed32601c619dc385d18e8 Mon Sep 17 00:00:00 2001 From: Lioncash Date: Fri, 4 Dec 2020 14:39:12 -0500 Subject: video_core: Resolve more variable shadowing scenarios Resolves variable shadowing scenarios up to the end of the OpenGL code to make it nicer to review. The rest will be resolved in a following commit. --- src/video_core/cdma_pusher.cpp | 30 +++++++------- src/video_core/cdma_pusher.h | 16 ++++---- src/video_core/command_classes/codecs/vp9.cpp | 2 +- src/video_core/command_classes/codecs/vp9.h | 2 +- src/video_core/dma_pusher.cpp | 9 +++- src/video_core/dma_pusher.h | 14 +++---- src/video_core/engines/engine_upload.cpp | 8 ++-- src/video_core/engines/engine_upload.h | 4 +- src/video_core/engines/kepler_memory.cpp | 4 +- src/video_core/engines/kepler_memory.h | 2 +- src/video_core/engines/maxwell_dma.cpp | 6 ++- src/video_core/engines/maxwell_dma.h | 4 +- src/video_core/fence_manager.h | 8 ++-- src/video_core/gpu.cpp | 8 +++- src/video_core/gpu.h | 12 +++--- src/video_core/gpu_asynch.cpp | 4 +- src/video_core/gpu_asynch.h | 2 +- src/video_core/gpu_synch.cpp | 2 +- src/video_core/gpu_synch.h | 2 +- src/video_core/gpu_thread.cpp | 16 ++++---- src/video_core/gpu_thread.h | 25 ++++++----- src/video_core/guest_driver.h | 4 +- src/video_core/macro/macro_hle.cpp | 6 +-- src/video_core/macro/macro_hle.h | 2 +- src/video_core/macro/macro_interpreter.cpp | 20 ++++----- src/video_core/macro/macro_interpreter.h | 10 ++--- src/video_core/macro/macro_jit_x64.cpp | 16 ++++---- src/video_core/macro/macro_jit_x64.h | 4 +- src/video_core/memory_manager.h | 4 +- .../renderer_opengl/gl_arb_decompiler.cpp | 48 +++++++++++----------- .../renderer_opengl/gl_fence_manager.cpp | 14 +++---- src/video_core/renderer_opengl/gl_fence_manager.h | 10 ++--- src/video_core/renderer_opengl/gl_query_cache.cpp | 15 +++---- src/video_core/renderer_opengl/gl_query_cache.h | 6 +-- src/video_core/renderer_opengl/gl_shader_cache.cpp | 6 +-- src/video_core/renderer_opengl/gl_shader_cache.h | 2 +- .../renderer_opengl/gl_shader_decompiler.cpp | 35 ++++++++-------- .../renderer_opengl/gl_shader_decompiler.h | 12 +++--- .../renderer_opengl/gl_texture_cache.cpp | 20 ++++----- src/video_core/renderer_opengl/gl_texture_cache.h | 5 ++- src/video_core/renderer_vulkan/vk_command_pool.cpp | 4 +- src/video_core/renderer_vulkan/vk_command_pool.h | 2 +- 42 files changed, 219 insertions(+), 206 deletions(-) (limited to 'src/video_core/gpu_thread.cpp') diff --git a/src/video_core/cdma_pusher.cpp b/src/video_core/cdma_pusher.cpp index b60f862603..e3e7432f74 100644 --- a/src/video_core/cdma_pusher.cpp +++ b/src/video_core/cdma_pusher.cpp @@ -29,8 +29,8 @@ #include "video_core/memory_manager.h" namespace Tegra { -CDmaPusher::CDmaPusher(GPU& gpu) - : gpu(gpu), nvdec_processor(std::make_shared(gpu)), +CDmaPusher::CDmaPusher(GPU& gpu_) + : gpu{gpu_}, nvdec_processor(std::make_shared(gpu)), vic_processor(std::make_unique(gpu, nvdec_processor)), host1x_processor(std::make_unique(gpu)), nvdec_sync(std::make_unique(gpu)), @@ -100,11 +100,11 @@ void CDmaPusher::Step() { } } -void CDmaPusher::ExecuteCommand(u32 offset, u32 data) { +void CDmaPusher::ExecuteCommand(u32 state_offset, u32 data) { switch (current_class) { case ChClassId::NvDec: - ThiStateWrite(nvdec_thi_state, offset, {data}); - switch (static_cast(offset)) { + ThiStateWrite(nvdec_thi_state, state_offset, {data}); + switch (static_cast(state_offset)) { case ThiMethod::IncSyncpt: { LOG_DEBUG(Service_NVDRV, "NVDEC Class IncSyncpt Method"); const auto syncpoint_id = static_cast(data & 0xFF); @@ -120,16 +120,16 @@ void CDmaPusher::ExecuteCommand(u32 offset, u32 data) { case ThiMethod::SetMethod1: LOG_DEBUG(Service_NVDRV, "NVDEC method 0x{:X}", static_cast(nvdec_thi_state.method_0)); - nvdec_processor->ProcessMethod( - static_cast(nvdec_thi_state.method_0), {data}); + nvdec_processor->ProcessMethod(static_cast(nvdec_thi_state.method_0), + {data}); break; default: break; } break; case ChClassId::GraphicsVic: - ThiStateWrite(vic_thi_state, static_cast(offset), {data}); - switch (static_cast(offset)) { + ThiStateWrite(vic_thi_state, static_cast(state_offset), {data}); + switch (static_cast(state_offset)) { case ThiMethod::IncSyncpt: { LOG_DEBUG(Service_NVDRV, "VIC Class IncSyncpt Method"); const auto syncpoint_id = static_cast(data & 0xFF); @@ -145,8 +145,7 @@ void CDmaPusher::ExecuteCommand(u32 offset, u32 data) { case ThiMethod::SetMethod1: LOG_DEBUG(Service_NVDRV, "VIC method 0x{:X}, Args=({})", static_cast(vic_thi_state.method_0), data); - vic_processor->ProcessMethod(static_cast(vic_thi_state.method_0), - {data}); + vic_processor->ProcessMethod(static_cast(vic_thi_state.method_0), {data}); break; default: break; @@ -155,7 +154,7 @@ void CDmaPusher::ExecuteCommand(u32 offset, u32 data) { case ChClassId::Host1x: // This device is mainly for syncpoint synchronization LOG_DEBUG(Service_NVDRV, "Host1X Class Method"); - host1x_processor->ProcessMethod(static_cast(offset), {data}); + host1x_processor->ProcessMethod(static_cast(state_offset), {data}); break; default: UNIMPLEMENTED_MSG("Current class not implemented {:X}", static_cast(current_class)); @@ -163,9 +162,10 @@ void CDmaPusher::ExecuteCommand(u32 offset, u32 data) { } } -void CDmaPusher::ThiStateWrite(ThiRegisters& state, u32 offset, const std::vector& arguments) { - u8* const state_offset = reinterpret_cast(&state) + sizeof(u32) * offset; - std::memcpy(state_offset, arguments.data(), sizeof(u32) * arguments.size()); +void CDmaPusher::ThiStateWrite(ThiRegisters& state, u32 state_offset, + const std::vector& arguments) { + u8* const state_offset_ptr = reinterpret_cast(&state) + sizeof(u32) * state_offset; + std::memcpy(state_offset_ptr, arguments.data(), sizeof(u32) * arguments.size()); } } // namespace Tegra diff --git a/src/video_core/cdma_pusher.h b/src/video_core/cdma_pusher.h index 982f309c53..0db1cd6467 100644 --- a/src/video_core/cdma_pusher.h +++ b/src/video_core/cdma_pusher.h @@ -68,8 +68,8 @@ struct ChCommand { std::vector arguments; }; -using ChCommandHeaderList = std::vector; -using ChCommandList = std::vector; +using ChCommandHeaderList = std::vector; +using ChCommandList = std::vector; struct ThiRegisters { u32_le increment_syncpt{}; @@ -96,7 +96,7 @@ enum class ThiMethod : u32 { class CDmaPusher { public: - explicit CDmaPusher(GPU& gpu); + explicit CDmaPusher(GPU& gpu_); ~CDmaPusher(); /// Push NVDEC command buffer entries into queue @@ -109,17 +109,17 @@ public: void Step(); /// Invoke command class devices to execute the command based on the current state - void ExecuteCommand(u32 offset, u32 data); + void ExecuteCommand(u32 state_offset, u32 data); private: /// Write arguments value to the ThiRegisters member at the specified offset - void ThiStateWrite(ThiRegisters& state, u32 offset, const std::vector& arguments); + void ThiStateWrite(ThiRegisters& state, u32 state_offset, const std::vector& arguments); GPU& gpu; - std::shared_ptr nvdec_processor; - std::unique_ptr vic_processor; - std::unique_ptr host1x_processor; + std::shared_ptr nvdec_processor; + std::unique_ptr vic_processor; + std::unique_ptr host1x_processor; std::unique_ptr nvdec_sync; std::unique_ptr vic_sync; ChClassId current_class{}; diff --git a/src/video_core/command_classes/codecs/vp9.cpp b/src/video_core/command_classes/codecs/vp9.cpp index 7d8d6ee3ca..1771bc939b 100644 --- a/src/video_core/command_classes/codecs/vp9.cpp +++ b/src/video_core/command_classes/codecs/vp9.cpp @@ -233,7 +233,7 @@ constexpr std::array map_lut{ } } // Anonymous namespace -VP9::VP9(GPU& gpu) : gpu(gpu) {} +VP9::VP9(GPU& gpu_) : gpu{gpu_} {} VP9::~VP9() = default; diff --git a/src/video_core/command_classes/codecs/vp9.h b/src/video_core/command_classes/codecs/vp9.h index 9ebbbf59e5..8396c81054 100644 --- a/src/video_core/command_classes/codecs/vp9.h +++ b/src/video_core/command_classes/codecs/vp9.h @@ -108,7 +108,7 @@ private: class VP9 { public: - explicit VP9(GPU& gpu); + explicit VP9(GPU& gpu_); ~VP9(); VP9(const VP9&) = delete; diff --git a/src/video_core/dma_pusher.cpp b/src/video_core/dma_pusher.cpp index d8801b1f5a..2c8b200241 100644 --- a/src/video_core/dma_pusher.cpp +++ b/src/video_core/dma_pusher.cpp @@ -13,7 +13,7 @@ namespace Tegra { -DmaPusher::DmaPusher(Core::System& system, GPU& gpu) : gpu{gpu}, system{system} {} +DmaPusher::DmaPusher(Core::System& system_, GPU& gpu_) : gpu{gpu_}, system{system_} {} DmaPusher::~DmaPusher() = default; @@ -152,7 +152,12 @@ void DmaPusher::SetState(const CommandHeader& command_header) { void DmaPusher::CallMethod(u32 argument) const { if (dma_state.method < non_puller_methods) { - gpu.CallMethod({dma_state.method, argument, dma_state.subchannel, dma_state.method_count}); + gpu.CallMethod(GPU::MethodCall{ + dma_state.method, + argument, + dma_state.subchannel, + dma_state.method_count, + }); } else { subchannels[dma_state.subchannel]->CallMethod(dma_state.method, argument, dma_state.is_last_call); diff --git a/src/video_core/dma_pusher.h b/src/video_core/dma_pusher.h index 96ac267f75..19f286fa71 100644 --- a/src/video_core/dma_pusher.h +++ b/src/video_core/dma_pusher.h @@ -87,11 +87,11 @@ inline CommandHeader BuildCommandHeader(BufferMethods method, u32 arg_count, Sub struct CommandList final { CommandList() = default; explicit CommandList(std::size_t size) : command_lists(size) {} - explicit CommandList(std::vector&& prefetch_command_list) - : prefetch_command_list{std::move(prefetch_command_list)} {} + explicit CommandList(std::vector&& prefetch_command_list_) + : prefetch_command_list{std::move(prefetch_command_list_)} {} - std::vector command_lists; - std::vector prefetch_command_list; + std::vector command_lists; + std::vector prefetch_command_list; }; /** @@ -103,7 +103,7 @@ struct CommandList final { */ class DmaPusher final { public: - explicit DmaPusher(Core::System& system, GPU& gpu); + explicit DmaPusher(Core::System& system_, GPU& gpu_); ~DmaPusher(); void Push(CommandList&& entries) { @@ -112,7 +112,7 @@ public: void DispatchCalls(); - void BindSubchannel(Tegra::Engines::EngineInterface* engine, u32 subchannel_id) { + void BindSubchannel(Engines::EngineInterface* engine, u32 subchannel_id) { subchannels[subchannel_id] = engine; } @@ -145,7 +145,7 @@ private: bool ib_enable{true}; ///< IB mode enabled - std::array subchannels{}; + std::array subchannels{}; GPU& gpu; Core::System& system; diff --git a/src/video_core/engines/engine_upload.cpp b/src/video_core/engines/engine_upload.cpp index d44ad0cd8d..71d7e1473f 100644 --- a/src/video_core/engines/engine_upload.cpp +++ b/src/video_core/engines/engine_upload.cpp @@ -11,16 +11,16 @@ namespace Tegra::Engines::Upload { -State::State(MemoryManager& memory_manager, Registers& regs) - : regs{regs}, memory_manager{memory_manager} {} +State::State(MemoryManager& memory_manager_, Registers& regs_) + : regs{regs_}, memory_manager{memory_manager_} {} State::~State() = default; -void State::ProcessExec(const bool is_linear) { +void State::ProcessExec(const bool is_linear_) { write_offset = 0; copy_size = regs.line_length_in * regs.line_count; inner_buffer.resize(copy_size); - this->is_linear = is_linear; + is_linear = is_linear_; } void State::ProcessData(const u32 data, const bool is_last_call) { diff --git a/src/video_core/engines/engine_upload.h b/src/video_core/engines/engine_upload.h index 462da419e2..1c7f1effac 100644 --- a/src/video_core/engines/engine_upload.h +++ b/src/video_core/engines/engine_upload.h @@ -54,10 +54,10 @@ struct Registers { class State { public: - State(MemoryManager& memory_manager, Registers& regs); + explicit State(MemoryManager& memory_manager_, Registers& regs_); ~State(); - void ProcessExec(bool is_linear); + void ProcessExec(bool is_linear_); void ProcessData(u32 data, bool is_last_call); private: diff --git a/src/video_core/engines/kepler_memory.cpp b/src/video_core/engines/kepler_memory.cpp index dc71b2eec3..9911140e93 100644 --- a/src/video_core/engines/kepler_memory.cpp +++ b/src/video_core/engines/kepler_memory.cpp @@ -14,8 +14,8 @@ namespace Tegra::Engines { -KeplerMemory::KeplerMemory(Core::System& system, MemoryManager& memory_manager) - : system{system}, upload_state{memory_manager, regs.upload} {} +KeplerMemory::KeplerMemory(Core::System& system_, MemoryManager& memory_manager) + : system{system_}, upload_state{memory_manager, regs.upload} {} KeplerMemory::~KeplerMemory() = default; diff --git a/src/video_core/engines/kepler_memory.h b/src/video_core/engines/kepler_memory.h index 5b7f71a00b..62483589e6 100644 --- a/src/video_core/engines/kepler_memory.h +++ b/src/video_core/engines/kepler_memory.h @@ -35,7 +35,7 @@ namespace Tegra::Engines { class KeplerMemory final : public EngineInterface { public: - KeplerMemory(Core::System& system, MemoryManager& memory_manager); + explicit KeplerMemory(Core::System& system_, MemoryManager& memory_manager); ~KeplerMemory(); /// Write the value to the register identified by method. diff --git a/src/video_core/engines/maxwell_dma.cpp b/src/video_core/engines/maxwell_dma.cpp index 8fa359d0a6..1c29e895ee 100644 --- a/src/video_core/engines/maxwell_dma.cpp +++ b/src/video_core/engines/maxwell_dma.cpp @@ -16,8 +16,10 @@ namespace Tegra::Engines { using namespace Texture; -MaxwellDMA::MaxwellDMA(Core::System& system, MemoryManager& memory_manager) - : system{system}, memory_manager{memory_manager} {} +MaxwellDMA::MaxwellDMA(Core::System& system_, MemoryManager& memory_manager_) + : system{system_}, memory_manager{memory_manager_} {} + +MaxwellDMA::~MaxwellDMA() = default; void MaxwellDMA::CallMethod(u32 method, u32 method_argument, bool is_last_call) { ASSERT_MSG(method < NUM_REGS, "Invalid MaxwellDMA register"); diff --git a/src/video_core/engines/maxwell_dma.h b/src/video_core/engines/maxwell_dma.h index 50f445efcd..17bd280c4f 100644 --- a/src/video_core/engines/maxwell_dma.h +++ b/src/video_core/engines/maxwell_dma.h @@ -185,8 +185,8 @@ public: }; static_assert(sizeof(RemapConst) == 12); - explicit MaxwellDMA(Core::System& system, MemoryManager& memory_manager); - ~MaxwellDMA() = default; + explicit MaxwellDMA(Core::System& system_, MemoryManager& memory_manager_); + ~MaxwellDMA(); /// Write the value to the register identified by method. void CallMethod(u32 method, u32 method_argument, bool is_last_call) override; diff --git a/src/video_core/fence_manager.h b/src/video_core/fence_manager.h index de6991ef65..c5f26896e4 100644 --- a/src/video_core/fence_manager.h +++ b/src/video_core/fence_manager.h @@ -17,11 +17,11 @@ namespace VideoCommon { class FenceBase { public: - FenceBase(u32 payload, bool is_stubbed) - : address{}, payload{payload}, is_semaphore{false}, is_stubbed{is_stubbed} {} + explicit FenceBase(u32 payload_, bool is_stubbed_) + : address{}, payload{payload_}, is_semaphore{false}, is_stubbed{is_stubbed_} {} - FenceBase(GPUVAddr address, u32 payload, bool is_stubbed) - : address{address}, payload{payload}, is_semaphore{true}, is_stubbed{is_stubbed} {} + explicit FenceBase(GPUVAddr address_, u32 payload_, bool is_stubbed_) + : address{address_}, payload{payload_}, is_semaphore{true}, is_stubbed{is_stubbed_} {} GPUVAddr GetAddress() const { return address; diff --git a/src/video_core/gpu.cpp b/src/video_core/gpu.cpp index e91f52938c..964b3f3dcd 100644 --- a/src/video_core/gpu.cpp +++ b/src/video_core/gpu.cpp @@ -232,8 +232,12 @@ void GPU::CallMultiMethod(u32 method, u32 subchannel, const u32* base_start, u32 CallEngineMultiMethod(method, subchannel, base_start, amount, methods_pending); } else { for (std::size_t i = 0; i < amount; i++) { - CallPullerMethod( - {method, base_start[i], subchannel, methods_pending - static_cast(i)}); + CallPullerMethod(MethodCall{ + method, + base_start[i], + subchannel, + methods_pending - static_cast(i), + }); } } } diff --git a/src/video_core/gpu.h b/src/video_core/gpu.h index 21410e125d..660641d041 100644 --- a/src/video_core/gpu.h +++ b/src/video_core/gpu.h @@ -149,16 +149,16 @@ public: u32 subchannel{}; u32 method_count{}; - MethodCall(u32 method, u32 argument, u32 subchannel = 0, u32 method_count = 0) - : method(method), argument(argument), subchannel(subchannel), - method_count(method_count) {} + explicit MethodCall(u32 method_, u32 argument_, u32 subchannel_ = 0, u32 method_count_ = 0) + : method(method_), argument(argument_), subchannel(subchannel_), + method_count(method_count_) {} [[nodiscard]] bool IsLastCall() const { return method_count <= 1; } }; - explicit GPU(Core::System& system, bool is_async, bool use_nvdec); + explicit GPU(Core::System& system_, bool is_async_, bool use_nvdec_); virtual ~GPU(); /// Binds a renderer to the GPU. @@ -414,8 +414,8 @@ private: std::condition_variable sync_cv; struct FlushRequest { - FlushRequest(u64 fence, VAddr addr, std::size_t size) - : fence{fence}, addr{addr}, size{size} {} + explicit FlushRequest(u64 fence_, VAddr addr_, std::size_t size_) + : fence{fence_}, addr{addr_}, size{size_} {} u64 fence; VAddr addr; std::size_t size; diff --git a/src/video_core/gpu_asynch.cpp b/src/video_core/gpu_asynch.cpp index a9baaf7ef0..6cc091ecd2 100644 --- a/src/video_core/gpu_asynch.cpp +++ b/src/video_core/gpu_asynch.cpp @@ -10,8 +10,8 @@ namespace VideoCommon { -GPUAsynch::GPUAsynch(Core::System& system, bool use_nvdec) - : GPU{system, true, use_nvdec}, gpu_thread{system} {} +GPUAsynch::GPUAsynch(Core::System& system_, bool use_nvdec_) + : GPU{system_, true, use_nvdec_}, gpu_thread{system_} {} GPUAsynch::~GPUAsynch() = default; diff --git a/src/video_core/gpu_asynch.h b/src/video_core/gpu_asynch.h index 0c0872e73f..a384113f4b 100644 --- a/src/video_core/gpu_asynch.h +++ b/src/video_core/gpu_asynch.h @@ -20,7 +20,7 @@ namespace VideoCommon { /// Implementation of GPU interface that runs the GPU asynchronously class GPUAsynch final : public Tegra::GPU { public: - explicit GPUAsynch(Core::System& system, bool use_nvdec); + explicit GPUAsynch(Core::System& system_, bool use_nvdec_); ~GPUAsynch() override; void Start() override; diff --git a/src/video_core/gpu_synch.cpp b/src/video_core/gpu_synch.cpp index ecf7bbdf3b..1e9d4b9b2c 100644 --- a/src/video_core/gpu_synch.cpp +++ b/src/video_core/gpu_synch.cpp @@ -7,7 +7,7 @@ namespace VideoCommon { -GPUSynch::GPUSynch(Core::System& system, bool use_nvdec) : GPU{system, false, use_nvdec} {} +GPUSynch::GPUSynch(Core::System& system_, bool use_nvdec_) : GPU{system_, false, use_nvdec_} {} GPUSynch::~GPUSynch() = default; diff --git a/src/video_core/gpu_synch.h b/src/video_core/gpu_synch.h index 9d778c71a0..c5904b8db8 100644 --- a/src/video_core/gpu_synch.h +++ b/src/video_core/gpu_synch.h @@ -19,7 +19,7 @@ namespace VideoCommon { /// Implementation of GPU interface that runs the GPU synchronously class GPUSynch final : public Tegra::GPU { public: - explicit GPUSynch(Core::System& system, bool use_nvdec); + explicit GPUSynch(Core::System& system_, bool use_nvdec_); ~GPUSynch() override; void Start() override; diff --git a/src/video_core/gpu_thread.cpp b/src/video_core/gpu_thread.cpp index 4b8f582835..e27218b963 100644 --- a/src/video_core/gpu_thread.cpp +++ b/src/video_core/gpu_thread.cpp @@ -39,23 +39,23 @@ static void RunThread(Core::System& system, VideoCore::RendererBase& renderer, CommandDataContainer next; while (state.is_running) { next = state.queue.PopWait(); - if (const auto submit_list = std::get_if(&next.data)) { + if (auto* submit_list = std::get_if(&next.data)) { dma_pusher.Push(std::move(submit_list->entries)); dma_pusher.DispatchCalls(); - } else if (const auto command_list = std::get_if(&next.data)) { + } else if (auto* command_list = std::get_if(&next.data)) { // NVDEC cdma_pusher.Push(std::move(command_list->entries)); cdma_pusher.DispatchCalls(); - } else if (const auto data = std::get_if(&next.data)) { + } else if (const auto* data = std::get_if(&next.data)) { renderer.SwapBuffers(data->framebuffer ? &*data->framebuffer : nullptr); } else if (std::holds_alternative(next.data)) { renderer.Rasterizer().ReleaseFences(); } else if (std::holds_alternative(next.data)) { system.GPU().TickWork(); - } else if (const auto data = std::get_if(&next.data)) { - renderer.Rasterizer().FlushRegion(data->addr, data->size); - } else if (const auto data = std::get_if(&next.data)) { - renderer.Rasterizer().OnCPUWrite(data->addr, data->size); + } else if (const auto* flush = std::get_if(&next.data)) { + renderer.Rasterizer().FlushRegion(flush->addr, flush->size); + } else if (const auto* invalidate = std::get_if(&next.data)) { + renderer.Rasterizer().OnCPUWrite(invalidate->addr, invalidate->size); } else if (std::holds_alternative(next.data)) { return; } else { @@ -65,7 +65,7 @@ static void RunThread(Core::System& system, VideoCore::RendererBase& renderer, } } -ThreadManager::ThreadManager(Core::System& system) : system{system} {} +ThreadManager::ThreadManager(Core::System& system_) : system{system_} {} ThreadManager::~ThreadManager() { if (!thread.joinable()) { diff --git a/src/video_core/gpu_thread.h b/src/video_core/gpu_thread.h index 32a34e3a72..f1c52cd9e0 100644 --- a/src/video_core/gpu_thread.h +++ b/src/video_core/gpu_thread.h @@ -32,30 +32,30 @@ struct EndProcessingCommand final {}; /// Command to signal to the GPU thread that a command list is ready for processing struct SubmitListCommand final { - explicit SubmitListCommand(Tegra::CommandList&& entries) : entries{std::move(entries)} {} + explicit SubmitListCommand(Tegra::CommandList&& entries_) : entries{std::move(entries_)} {} Tegra::CommandList entries; }; /// Command to signal to the GPU thread that a cdma command list is ready for processing struct SubmitChCommandEntries final { - explicit SubmitChCommandEntries(Tegra::ChCommandHeaderList&& entries) - : entries{std::move(entries)} {} + explicit SubmitChCommandEntries(Tegra::ChCommandHeaderList&& entries_) + : entries{std::move(entries_)} {} Tegra::ChCommandHeaderList entries; }; /// Command to signal to the GPU thread that a swap buffers is pending struct SwapBuffersCommand final { - explicit SwapBuffersCommand(std::optional framebuffer) - : framebuffer{std::move(framebuffer)} {} + explicit SwapBuffersCommand(std::optional framebuffer_) + : framebuffer{std::move(framebuffer_)} {} std::optional framebuffer; }; /// Command to signal to the GPU thread to flush a region struct FlushRegionCommand final { - explicit constexpr FlushRegionCommand(VAddr addr, u64 size) : addr{addr}, size{size} {} + explicit constexpr FlushRegionCommand(VAddr addr_, u64 size_) : addr{addr_}, size{size_} {} VAddr addr; u64 size; @@ -63,7 +63,7 @@ struct FlushRegionCommand final { /// Command to signal to the GPU thread to invalidate a region struct InvalidateRegionCommand final { - explicit constexpr InvalidateRegionCommand(VAddr addr, u64 size) : addr{addr}, size{size} {} + explicit constexpr InvalidateRegionCommand(VAddr addr_, u64 size_) : addr{addr_}, size{size_} {} VAddr addr; u64 size; @@ -71,8 +71,8 @@ struct InvalidateRegionCommand final { /// Command to signal to the GPU thread to flush and invalidate a region struct FlushAndInvalidateRegionCommand final { - explicit constexpr FlushAndInvalidateRegionCommand(VAddr addr, u64 size) - : addr{addr}, size{size} {} + explicit constexpr FlushAndInvalidateRegionCommand(VAddr addr_, u64 size_) + : addr{addr_}, size{size_} {} VAddr addr; u64 size; @@ -92,8 +92,8 @@ using CommandData = struct CommandDataContainer { CommandDataContainer() = default; - CommandDataContainer(CommandData&& data, u64 next_fence) - : data{std::move(data)}, fence{next_fence} {} + explicit CommandDataContainer(CommandData&& data_, u64 next_fence_) + : data{std::move(data_)}, fence{next_fence_} {} CommandData data; u64 fence{}; @@ -112,7 +112,7 @@ struct SynchState final { /// Class used to manage the GPU thread class ThreadManager final { public: - explicit ThreadManager(Core::System& system); + explicit ThreadManager(Core::System& system_); ~ThreadManager(); /// Creates and starts the GPU thread. @@ -146,7 +146,6 @@ private: /// Pushes a command to be executed by the GPU thread u64 PushCommand(CommandData&& command_data); -private: SynchState state; Core::System& system; std::thread thread; diff --git a/src/video_core/guest_driver.h b/src/video_core/guest_driver.h index 99450777ee..21e569ba1f 100644 --- a/src/video_core/guest_driver.h +++ b/src/video_core/guest_driver.h @@ -19,8 +19,8 @@ namespace VideoCore { class GuestDriverProfile { public: explicit GuestDriverProfile() = default; - explicit GuestDriverProfile(std::optional texture_handler_size) - : texture_handler_size{texture_handler_size} {} + explicit GuestDriverProfile(std::optional texture_handler_size_) + : texture_handler_size{texture_handler_size_} {} void DeduceTextureHandlerSize(std::vector bound_offsets); diff --git a/src/video_core/macro/macro_hle.cpp b/src/video_core/macro/macro_hle.cpp index df00b57dff..70ac7c620b 100644 --- a/src/video_core/macro/macro_hle.cpp +++ b/src/video_core/macro/macro_hle.cpp @@ -85,7 +85,7 @@ constexpr std::array, 3> hle_funcs{{ {0x0217920100488FF7, &HLE_0217920100488FF7}, }}; -HLEMacro::HLEMacro(Engines::Maxwell3D& maxwell3d) : maxwell3d(maxwell3d) {} +HLEMacro::HLEMacro(Engines::Maxwell3D& maxwell3d_) : maxwell3d{maxwell3d_} {} HLEMacro::~HLEMacro() = default; std::optional> HLEMacro::GetHLEProgram(u64 hash) const { @@ -99,8 +99,8 @@ std::optional> HLEMacro::GetHLEProgram(u64 hash) co HLEMacroImpl::~HLEMacroImpl() = default; -HLEMacroImpl::HLEMacroImpl(Engines::Maxwell3D& maxwell3d, HLEFunction func) - : maxwell3d(maxwell3d), func(func) {} +HLEMacroImpl::HLEMacroImpl(Engines::Maxwell3D& maxwell3d_, HLEFunction func_) + : maxwell3d{maxwell3d_}, func{func_} {} void HLEMacroImpl::Execute(const std::vector& parameters, u32 method) { func(maxwell3d, parameters); diff --git a/src/video_core/macro/macro_hle.h b/src/video_core/macro/macro_hle.h index 37af875a0e..cb3bd16009 100644 --- a/src/video_core/macro/macro_hle.h +++ b/src/video_core/macro/macro_hle.h @@ -20,7 +20,7 @@ using HLEFunction = void (*)(Engines::Maxwell3D& maxwell3d, const std::vector> GetHLEProgram(u64 hash) const; diff --git a/src/video_core/macro/macro_interpreter.cpp b/src/video_core/macro/macro_interpreter.cpp index bd01fd1f25..44a71aa6cd 100644 --- a/src/video_core/macro/macro_interpreter.cpp +++ b/src/video_core/macro/macro_interpreter.cpp @@ -11,29 +11,29 @@ MICROPROFILE_DEFINE(MacroInterp, "GPU", "Execute macro interpreter", MP_RGB(128, 128, 192)); namespace Tegra { -MacroInterpreter::MacroInterpreter(Engines::Maxwell3D& maxwell3d) - : MacroEngine::MacroEngine(maxwell3d), maxwell3d(maxwell3d) {} +MacroInterpreter::MacroInterpreter(Engines::Maxwell3D& maxwell3d_) + : MacroEngine{maxwell3d_}, maxwell3d{maxwell3d_} {} std::unique_ptr MacroInterpreter::Compile(const std::vector& code) { return std::make_unique(maxwell3d, code); } -MacroInterpreterImpl::MacroInterpreterImpl(Engines::Maxwell3D& maxwell3d, - const std::vector& code) - : maxwell3d(maxwell3d), code(code) {} +MacroInterpreterImpl::MacroInterpreterImpl(Engines::Maxwell3D& maxwell3d_, + const std::vector& code_) + : maxwell3d{maxwell3d_}, code{code_} {} -void MacroInterpreterImpl::Execute(const std::vector& parameters, u32 method) { +void MacroInterpreterImpl::Execute(const std::vector& params, u32 method) { MICROPROFILE_SCOPE(MacroInterp); Reset(); - registers[1] = parameters[0]; - num_parameters = parameters.size(); + registers[1] = params[0]; + num_parameters = params.size(); if (num_parameters > parameters_capacity) { parameters_capacity = num_parameters; - this->parameters = std::make_unique(num_parameters); + parameters = std::make_unique(num_parameters); } - std::memcpy(this->parameters.get(), parameters.data(), num_parameters * sizeof(u32)); + std::memcpy(parameters.get(), params.data(), num_parameters * sizeof(u32)); // Execute the code until we hit an exit condition. bool keep_executing = true; diff --git a/src/video_core/macro/macro_interpreter.h b/src/video_core/macro/macro_interpreter.h index 90217fc89f..d50c619cee 100644 --- a/src/video_core/macro/macro_interpreter.h +++ b/src/video_core/macro/macro_interpreter.h @@ -17,7 +17,7 @@ class Maxwell3D; class MacroInterpreter final : public MacroEngine { public: - explicit MacroInterpreter(Engines::Maxwell3D& maxwell3d); + explicit MacroInterpreter(Engines::Maxwell3D& maxwell3d_); protected: std::unique_ptr Compile(const std::vector& code) override; @@ -28,8 +28,8 @@ private: class MacroInterpreterImpl : public CachedMacro { public: - MacroInterpreterImpl(Engines::Maxwell3D& maxwell3d, const std::vector& code); - void Execute(const std::vector& parameters, u32 method) override; + explicit MacroInterpreterImpl(Engines::Maxwell3D& maxwell3d_, const std::vector& code_); + void Execute(const std::vector& params, u32 method) override; private: /// Resets the execution engine state, zeroing registers, etc. @@ -38,9 +38,9 @@ private: /** * Executes a single macro instruction located at the current program counter. Returns whether * the interpreter should keep running. - * @param offset Offset to start execution at. + * * @param is_delay_slot Whether the current step is being executed due to a delay slot in a - * previous instruction. + * previous instruction. */ bool Step(bool is_delay_slot); diff --git a/src/video_core/macro/macro_jit_x64.cpp b/src/video_core/macro/macro_jit_x64.cpp index 954b87515a..c82bb987fd 100644 --- a/src/video_core/macro/macro_jit_x64.cpp +++ b/src/video_core/macro/macro_jit_x64.cpp @@ -28,15 +28,15 @@ static const std::bitset<32> PERSISTENT_REGISTERS = Common::X64::BuildRegSet({ BRANCH_HOLDER, }); -MacroJITx64::MacroJITx64(Engines::Maxwell3D& maxwell3d) - : MacroEngine::MacroEngine(maxwell3d), maxwell3d(maxwell3d) {} +MacroJITx64::MacroJITx64(Engines::Maxwell3D& maxwell3d_) + : MacroEngine{maxwell3d_}, maxwell3d{maxwell3d_} {} std::unique_ptr MacroJITx64::Compile(const std::vector& code) { return std::make_unique(maxwell3d, code); } -MacroJITx64Impl::MacroJITx64Impl(Engines::Maxwell3D& maxwell3d, const std::vector& code) - : Xbyak::CodeGenerator(MAX_CODE_SIZE), code(code), maxwell3d(maxwell3d) { +MacroJITx64Impl::MacroJITx64Impl(Engines::Maxwell3D& maxwell3d_, const std::vector& code_) + : CodeGenerator{MAX_CODE_SIZE}, code{code_}, maxwell3d{maxwell3d_} { Compile(); } @@ -553,15 +553,15 @@ Xbyak::Reg32 MacroJITx64Impl::Compile_GetRegister(u32 index, Xbyak::Reg32 dst) { } void MacroJITx64Impl::Compile_ProcessResult(Macro::ResultOperation operation, u32 reg) { - const auto SetRegister = [this](u32 reg, const Xbyak::Reg32& result) { + const auto SetRegister = [this](u32 reg_index, const Xbyak::Reg32& result) { // Register 0 is supposed to always return 0. NOP is implemented as a store to the zero // register. - if (reg == 0) { + if (reg_index == 0) { return; } - mov(dword[STATE + offsetof(JITState, registers) + reg * sizeof(u32)], result); + mov(dword[STATE + offsetof(JITState, registers) + reg_index * sizeof(u32)], result); }; - const auto SetMethodAddress = [this](const Xbyak::Reg32& reg) { mov(METHOD_ADDRESS, reg); }; + const auto SetMethodAddress = [this](const Xbyak::Reg32& reg32) { mov(METHOD_ADDRESS, reg32); }; switch (operation) { case Macro::ResultOperation::IgnoreAndFetch: diff --git a/src/video_core/macro/macro_jit_x64.h b/src/video_core/macro/macro_jit_x64.h index a180e74283..7f50ac2f88 100644 --- a/src/video_core/macro/macro_jit_x64.h +++ b/src/video_core/macro/macro_jit_x64.h @@ -23,7 +23,7 @@ constexpr size_t MAX_CODE_SIZE = 0x10000; class MacroJITx64 final : public MacroEngine { public: - explicit MacroJITx64(Engines::Maxwell3D& maxwell3d); + explicit MacroJITx64(Engines::Maxwell3D& maxwell3d_); protected: std::unique_ptr Compile(const std::vector& code) override; @@ -34,7 +34,7 @@ private: class MacroJITx64Impl : public Xbyak::CodeGenerator, public CachedMacro { public: - MacroJITx64Impl(Engines::Maxwell3D& maxwell3d, const std::vector& code); + explicit MacroJITx64Impl(Engines::Maxwell3D& maxwell3d_, const std::vector& code_); ~MacroJITx64Impl(); void Execute(const std::vector& parameters, u32 method) override; diff --git a/src/video_core/memory_manager.h b/src/video_core/memory_manager.h index c078193d98..c35e576894 100644 --- a/src/video_core/memory_manager.h +++ b/src/video_core/memory_manager.h @@ -28,7 +28,7 @@ public: }; constexpr PageEntry() = default; - constexpr PageEntry(State state) : state{state} {} + constexpr PageEntry(State state_) : state{state_} {} constexpr PageEntry(VAddr addr) : state{static_cast(addr >> ShiftBits)} {} [[nodiscard]] constexpr bool IsUnmapped() const { @@ -68,7 +68,7 @@ static_assert(sizeof(PageEntry) == 4, "PageEntry is too large"); class MemoryManager final { public: - explicit MemoryManager(Core::System& system); + explicit MemoryManager(Core::System& system_); ~MemoryManager(); /// Binds a renderer to the memory manager. diff --git a/src/video_core/renderer_opengl/gl_arb_decompiler.cpp b/src/video_core/renderer_opengl/gl_arb_decompiler.cpp index d6120c23e0..5378c398e5 100644 --- a/src/video_core/renderer_opengl/gl_arb_decompiler.cpp +++ b/src/video_core/renderer_opengl/gl_arb_decompiler.cpp @@ -187,8 +187,8 @@ std::string TextureType(const MetaTexture& meta) { class ARBDecompiler final { public: - explicit ARBDecompiler(const Device& device, const ShaderIR& ir, const Registry& registry, - ShaderType stage, std::string_view identifier); + explicit ARBDecompiler(const Device& device_, const ShaderIR& ir_, const Registry& registry_, + ShaderType stage_, std::string_view identifier); std::string Code() const { return shader_source; @@ -802,9 +802,9 @@ private: }; }; -ARBDecompiler::ARBDecompiler(const Device& device, const ShaderIR& ir, const Registry& registry, - ShaderType stage, std::string_view identifier) - : device{device}, ir{ir}, registry{registry}, stage{stage} { +ARBDecompiler::ARBDecompiler(const Device& device_, const ShaderIR& ir_, const Registry& registry_, + ShaderType stage_, std::string_view identifier) + : device{device_}, ir{ir_}, registry{registry_}, stage{stage_} { DefineGlobalMemory(); AddLine("TEMP RC;"); @@ -1134,44 +1134,44 @@ void ARBDecompiler::VisitAST(const ASTNode& node) { for (ASTNode current = ast->nodes.GetFirst(); current; current = current->GetNext()) { VisitAST(current); } - } else if (const auto ast = std::get_if(&*node->GetInnerData())) { - const std::string condition = VisitExpression(ast->condition); + } else if (const auto if_then = std::get_if(&*node->GetInnerData())) { + const std::string condition = VisitExpression(if_then->condition); ResetTemporaries(); AddLine("MOVC.U RC.x, {};", condition); AddLine("IF NE.x;"); - for (ASTNode current = ast->nodes.GetFirst(); current; current = current->GetNext()) { + for (ASTNode current = if_then->nodes.GetFirst(); current; current = current->GetNext()) { VisitAST(current); } AddLine("ENDIF;"); - } else if (const auto ast = std::get_if(&*node->GetInnerData())) { + } else if (const auto if_else = std::get_if(&*node->GetInnerData())) { AddLine("ELSE;"); - for (ASTNode current = ast->nodes.GetFirst(); current; current = current->GetNext()) { + for (ASTNode current = if_else->nodes.GetFirst(); current; current = current->GetNext()) { VisitAST(current); } - } else if (const auto ast = std::get_if(&*node->GetInnerData())) { - VisitBlock(ast->nodes); - } else if (const auto ast = std::get_if(&*node->GetInnerData())) { - AddLine("MOV.U F{}, {};", ast->index, VisitExpression(ast->condition)); + } else if (const auto decoded = std::get_if(&*node->GetInnerData())) { + VisitBlock(decoded->nodes); + } else if (const auto var_set = std::get_if(&*node->GetInnerData())) { + AddLine("MOV.U F{}, {};", var_set->index, VisitExpression(var_set->condition)); ResetTemporaries(); - } else if (const auto ast = std::get_if(&*node->GetInnerData())) { - const std::string condition = VisitExpression(ast->condition); + } else if (const auto do_while = std::get_if(&*node->GetInnerData())) { + const std::string condition = VisitExpression(do_while->condition); ResetTemporaries(); AddLine("REP;"); - for (ASTNode current = ast->nodes.GetFirst(); current; current = current->GetNext()) { + for (ASTNode current = do_while->nodes.GetFirst(); current; current = current->GetNext()) { VisitAST(current); } AddLine("MOVC.U RC.x, {};", condition); AddLine("BRK (NE.x);"); AddLine("ENDREP;"); - } else if (const auto ast = std::get_if(&*node->GetInnerData())) { - const bool is_true = ExprIsTrue(ast->condition); + } else if (const auto ast_return = std::get_if(&*node->GetInnerData())) { + const bool is_true = ExprIsTrue(ast_return->condition); if (!is_true) { - AddLine("MOVC.U RC.x, {};", VisitExpression(ast->condition)); + AddLine("MOVC.U RC.x, {};", VisitExpression(ast_return->condition)); AddLine("IF NE.x;"); ResetTemporaries(); } - if (ast->kills) { + if (ast_return->kills) { AddLine("KIL TR;"); } else { Exit(); @@ -1179,11 +1179,11 @@ void ARBDecompiler::VisitAST(const ASTNode& node) { if (!is_true) { AddLine("ENDIF;"); } - } else if (const auto ast = std::get_if(&*node->GetInnerData())) { - if (ExprIsTrue(ast->condition)) { + } else if (const auto ast_break = std::get_if(&*node->GetInnerData())) { + if (ExprIsTrue(ast_break->condition)) { AddLine("BRK;"); } else { - AddLine("MOVC.U RC.x, {};", VisitExpression(ast->condition)); + AddLine("MOVC.U RC.x, {};", VisitExpression(ast_break->condition)); AddLine("BRK (NE.x);"); ResetTemporaries(); } diff --git a/src/video_core/renderer_opengl/gl_fence_manager.cpp b/src/video_core/renderer_opengl/gl_fence_manager.cpp index b532fdcc25..6040646cbd 100644 --- a/src/video_core/renderer_opengl/gl_fence_manager.cpp +++ b/src/video_core/renderer_opengl/gl_fence_manager.cpp @@ -11,10 +11,10 @@ namespace OpenGL { -GLInnerFence::GLInnerFence(u32 payload, bool is_stubbed) : FenceBase(payload, is_stubbed) {} +GLInnerFence::GLInnerFence(u32 payload_, bool is_stubbed_) : FenceBase{payload_, is_stubbed_} {} -GLInnerFence::GLInnerFence(GPUVAddr address, u32 payload, bool is_stubbed) - : FenceBase(address, payload, is_stubbed) {} +GLInnerFence::GLInnerFence(GPUVAddr address_, u32 payload_, bool is_stubbed_) + : FenceBase{address_, payload_, is_stubbed_} {} GLInnerFence::~GLInnerFence() = default; @@ -45,10 +45,10 @@ void GLInnerFence::Wait() { glClientWaitSync(sync_object.handle, 0, GL_TIMEOUT_IGNORED); } -FenceManagerOpenGL::FenceManagerOpenGL(VideoCore::RasterizerInterface& rasterizer, Tegra::GPU& gpu, - TextureCacheOpenGL& texture_cache, - OGLBufferCache& buffer_cache, QueryCache& query_cache) - : GenericFenceManager{rasterizer, gpu, texture_cache, buffer_cache, query_cache} {} +FenceManagerOpenGL::FenceManagerOpenGL(VideoCore::RasterizerInterface& rasterizer_, + Tegra::GPU& gpu_, TextureCacheOpenGL& texture_cache_, + OGLBufferCache& buffer_cache_, QueryCache& query_cache_) + : GenericFenceManager{rasterizer_, gpu_, texture_cache_, buffer_cache_, query_cache_} {} Fence FenceManagerOpenGL::CreateFence(u32 value, bool is_stubbed) { return std::make_shared(value, is_stubbed); diff --git a/src/video_core/renderer_opengl/gl_fence_manager.h b/src/video_core/renderer_opengl/gl_fence_manager.h index da1dcdace9..39ca6125b6 100644 --- a/src/video_core/renderer_opengl/gl_fence_manager.h +++ b/src/video_core/renderer_opengl/gl_fence_manager.h @@ -17,8 +17,8 @@ namespace OpenGL { class GLInnerFence : public VideoCommon::FenceBase { public: - GLInnerFence(u32 payload, bool is_stubbed); - GLInnerFence(GPUVAddr address, u32 payload, bool is_stubbed); + explicit GLInnerFence(u32 payload_, bool is_stubbed_); + explicit GLInnerFence(GPUVAddr address_, u32 payload_, bool is_stubbed_); ~GLInnerFence(); void Queue(); @@ -37,9 +37,9 @@ using GenericFenceManager = class FenceManagerOpenGL final : public GenericFenceManager { public: - explicit FenceManagerOpenGL(VideoCore::RasterizerInterface& rasterizer, Tegra::GPU& gpu, - TextureCacheOpenGL& texture_cache, OGLBufferCache& buffer_cache, - QueryCache& query_cache); + explicit FenceManagerOpenGL(VideoCore::RasterizerInterface& rasterizer_, Tegra::GPU& gpu_, + TextureCacheOpenGL& texture_cache_, OGLBufferCache& buffer_cache_, + QueryCache& query_cache_); protected: Fence CreateFence(u32 value, bool is_stubbed) override; diff --git a/src/video_core/renderer_opengl/gl_query_cache.cpp b/src/video_core/renderer_opengl/gl_query_cache.cpp index 1a3d9720ea..bcc37471fa 100644 --- a/src/video_core/renderer_opengl/gl_query_cache.cpp +++ b/src/video_core/renderer_opengl/gl_query_cache.cpp @@ -59,10 +59,10 @@ bool QueryCache::AnyCommandQueued() const noexcept { return gl_rasterizer.AnyCommandQueued(); } -HostCounter::HostCounter(QueryCache& cache, std::shared_ptr dependency, - VideoCore::QueryType type) - : VideoCommon::HostCounterBase{std::move(dependency)}, cache{cache}, - type{type}, query{cache.AllocateQuery(type)} { +HostCounter::HostCounter(QueryCache& cache_, std::shared_ptr dependency, + VideoCore::QueryType type_) + : HostCounterBase{std::move(dependency)}, cache{cache_}, type{type_}, + query{cache.AllocateQuery(type)} { glBeginQuery(GetTarget(type), query.handle); } @@ -86,13 +86,14 @@ u64 HostCounter::BlockingQuery() const { return static_cast(value); } -CachedQuery::CachedQuery(QueryCache& cache, VideoCore::QueryType type, VAddr cpu_addr, u8* host_ptr) - : VideoCommon::CachedQueryBase{cpu_addr, host_ptr}, cache{&cache}, type{type} {} +CachedQuery::CachedQuery(QueryCache& cache_, VideoCore::QueryType type_, VAddr cpu_addr, + u8* host_ptr) + : CachedQueryBase{cpu_addr, host_ptr}, cache{&cache_}, type{type_} {} CachedQuery::~CachedQuery() = default; CachedQuery::CachedQuery(CachedQuery&& rhs) noexcept - : VideoCommon::CachedQueryBase(std::move(rhs)), cache{rhs.cache}, type{rhs.type} {} + : CachedQueryBase(std::move(rhs)), cache{rhs.cache}, type{rhs.type} {} CachedQuery& CachedQuery::operator=(CachedQuery&& rhs) noexcept { cache = rhs.cache; diff --git a/src/video_core/renderer_opengl/gl_query_cache.h b/src/video_core/renderer_opengl/gl_query_cache.h index 82cac51ee5..d9851e880d 100644 --- a/src/video_core/renderer_opengl/gl_query_cache.h +++ b/src/video_core/renderer_opengl/gl_query_cache.h @@ -46,8 +46,8 @@ private: class HostCounter final : public VideoCommon::HostCounterBase { public: - explicit HostCounter(QueryCache& cache, std::shared_ptr dependency, - VideoCore::QueryType type); + explicit HostCounter(QueryCache& cache_, std::shared_ptr dependency, + VideoCore::QueryType type_); ~HostCounter(); void EndQuery(); @@ -62,7 +62,7 @@ private: class CachedQuery final : public VideoCommon::CachedQueryBase { public: - explicit CachedQuery(QueryCache& cache, VideoCore::QueryType type, VAddr cpu_addr, + explicit CachedQuery(QueryCache& cache_, VideoCore::QueryType type_, VAddr cpu_addr, u8* host_ptr); ~CachedQuery() override; diff --git a/src/video_core/renderer_opengl/gl_shader_cache.cpp b/src/video_core/renderer_opengl/gl_shader_cache.cpp index bd56bed0c6..9f2c0a2224 100644 --- a/src/video_core/renderer_opengl/gl_shader_cache.cpp +++ b/src/video_core/renderer_opengl/gl_shader_cache.cpp @@ -198,10 +198,10 @@ ProgramSharedPtr BuildShader(const Device& device, ShaderType shader_type, u64 u return program; } -Shader::Shader(std::shared_ptr registry_, ShaderEntries entries_, - ProgramSharedPtr program_, bool is_built) +Shader::Shader(std::shared_ptr registry_, ShaderEntries entries_, + ProgramSharedPtr program_, bool is_built_) : registry{std::move(registry_)}, entries{std::move(entries_)}, program{std::move(program_)}, - is_built(is_built) { + is_built{is_built_} { handle = program->assembly_program.handle; if (handle == 0) { handle = program->source_program.handle; diff --git a/src/video_core/renderer_opengl/gl_shader_cache.h b/src/video_core/renderer_opengl/gl_shader_cache.h index 1708af06af..ab5374fac6 100644 --- a/src/video_core/renderer_opengl/gl_shader_cache.h +++ b/src/video_core/renderer_opengl/gl_shader_cache.h @@ -108,7 +108,7 @@ public: private: explicit Shader(std::shared_ptr registry, ShaderEntries entries, - ProgramSharedPtr program, bool is_built = true); + ProgramSharedPtr program, bool is_built_ = true); std::shared_ptr registry; ShaderEntries entries; diff --git a/src/video_core/renderer_opengl/gl_shader_decompiler.cpp b/src/video_core/renderer_opengl/gl_shader_decompiler.cpp index 95ca96c8eb..0940969bac 100644 --- a/src/video_core/renderer_opengl/gl_shader_decompiler.cpp +++ b/src/video_core/renderer_opengl/gl_shader_decompiler.cpp @@ -131,7 +131,7 @@ private: class Expression final { public: - Expression(std::string code, Type type) : code{std::move(code)}, type{type} { + Expression(std::string code_, Type type_) : code{std::move(code_)}, type{type_} { ASSERT(type != Type::Void); } Expression() : type{Type::Void} {} @@ -148,8 +148,8 @@ public: ASSERT(type == Type::Void); } - std::string As(Type type) const { - switch (type) { + std::string As(Type type_) const { + switch (type_) { case Type::Bool: return AsBool(); case Type::Bool2: @@ -418,11 +418,12 @@ struct GenericVaryingDescription { class GLSLDecompiler final { public: - explicit GLSLDecompiler(const Device& device, const ShaderIR& ir, const Registry& registry, - ShaderType stage, std::string_view identifier, std::string_view suffix) - : device{device}, ir{ir}, registry{registry}, stage{stage}, identifier{identifier}, - suffix{suffix}, header{ir.GetHeader()}, use_unified_uniforms{ - UseUnifiedUniforms(device, ir, stage)} { + explicit GLSLDecompiler(const Device& device_, const ShaderIR& ir_, const Registry& registry_, + ShaderType stage_, std::string_view identifier_, + std::string_view suffix_) + : device{device_}, ir{ir_}, registry{registry_}, stage{stage_}, identifier{identifier_}, + suffix{suffix_}, header{ir.GetHeader()}, use_unified_uniforms{ + UseUnifiedUniforms(device_, ir_, stage_)} { if (stage != ShaderType::Compute) { transform_feedback = BuildTransformFeedback(registry.GetGraphicsInfo()); } @@ -777,16 +778,16 @@ private: name = "gs_" + name + "[]"; } - std::string suffix; + std::string suffix_; if (stage == ShaderType::Fragment) { const auto input_mode{header.ps.GetPixelImap(location)}; if (input_mode == PixelImap::Unused) { return; } - suffix = GetInputFlags(input_mode); + suffix_ = GetInputFlags(input_mode); } - code.AddLine("layout (location = {}) {} in vec4 {};", location, suffix, name); + code.AddLine("layout (location = {}) {} in vec4 {};", location, suffix_, name); } void DeclareOutputAttributes() { @@ -2100,13 +2101,13 @@ private: const auto type = meta.sampler.is_shadow ? Type::Float : Type::Int; const bool separate_dc = meta.sampler.is_shadow; - std::vector ir; + std::vector ir_; if (meta.sampler.is_shadow) { - ir = {TextureOffset{}}; + ir_ = {TextureOffset{}}; } else { - ir = {TextureOffset{}, TextureArgument{type, meta.component}}; + ir_ = {TextureOffset{}, TextureArgument{type, meta.component}}; } - return {GenerateTexture(operation, "Gather", ir, separate_dc) + GetSwizzle(meta.element), + return {GenerateTexture(operation, "Gather", ir_, separate_dc) + GetSwizzle(meta.element), Type::Float}; } @@ -2801,7 +2802,7 @@ std::string GetFlowVariable(u32 index) { class ExprDecompiler { public: - explicit ExprDecompiler(GLSLDecompiler& decomp) : decomp{decomp} {} + explicit ExprDecompiler(GLSLDecompiler& decomp_) : decomp{decomp_} {} void operator()(const ExprAnd& expr) { inner += '('; @@ -2856,7 +2857,7 @@ private: class ASTDecompiler { public: - explicit ASTDecompiler(GLSLDecompiler& decomp) : decomp{decomp} {} + explicit ASTDecompiler(GLSLDecompiler& decomp_) : decomp{decomp_} {} void operator()(const ASTProgram& ast) { ASTNode current = ast.nodes.GetFirst(); diff --git a/src/video_core/renderer_opengl/gl_shader_decompiler.h b/src/video_core/renderer_opengl/gl_shader_decompiler.h index 451c9689af..f5a5249f28 100644 --- a/src/video_core/renderer_opengl/gl_shader_decompiler.h +++ b/src/video_core/renderer_opengl/gl_shader_decompiler.h @@ -25,8 +25,8 @@ using ImageEntry = VideoCommon::Shader::Image; class ConstBufferEntry : public VideoCommon::Shader::ConstBuffer { public: - explicit ConstBufferEntry(u32 max_offset, bool is_indirect, u32 index) - : VideoCommon::Shader::ConstBuffer{max_offset, is_indirect}, index{index} {} + explicit ConstBufferEntry(u32 max_offset, bool is_indirect, u32 index_) + : ConstBuffer{max_offset, is_indirect}, index{index_} {} u32 GetIndex() const { return index; @@ -37,10 +37,10 @@ private: }; struct GlobalMemoryEntry { - constexpr explicit GlobalMemoryEntry(u32 cbuf_index, u32 cbuf_offset, bool is_read, - bool is_written) - : cbuf_index{cbuf_index}, cbuf_offset{cbuf_offset}, is_read{is_read}, is_written{ - is_written} {} + constexpr explicit GlobalMemoryEntry(u32 cbuf_index_, u32 cbuf_offset_, bool is_read_, + bool is_written_) + : cbuf_index{cbuf_index_}, cbuf_offset{cbuf_offset_}, is_read{is_read_}, is_written{ + is_written_} {} u32 cbuf_index = 0; u32 cbuf_offset = 0; diff --git a/src/video_core/renderer_opengl/gl_texture_cache.cpp b/src/video_core/renderer_opengl/gl_texture_cache.cpp index a863ef2185..a59fe853ed 100644 --- a/src/video_core/renderer_opengl/gl_texture_cache.cpp +++ b/src/video_core/renderer_opengl/gl_texture_cache.cpp @@ -258,9 +258,9 @@ constexpr u32 EncodeSwizzle(SwizzleSource x_source, SwizzleSource y_source, Swiz } // Anonymous namespace -CachedSurface::CachedSurface(const GPUVAddr gpu_addr, const SurfaceParams& params, - bool is_astc_supported) - : VideoCommon::SurfaceBase(gpu_addr, params, is_astc_supported) { +CachedSurface::CachedSurface(const GPUVAddr gpu_addr_, const SurfaceParams& params_, + bool is_astc_supported_) + : SurfaceBase{gpu_addr_, params_, is_astc_supported_} { if (is_converted) { internal_format = params.srgb_conversion ? GL_SRGB8_ALPHA8 : GL_RGBA8; format = GL_RGBA; @@ -419,11 +419,11 @@ View CachedSurface::CreateViewInner(const ViewParams& view_key, const bool is_pr return view; } -CachedSurfaceView::CachedSurfaceView(CachedSurface& surface, const ViewParams& params, - bool is_proxy) - : VideoCommon::ViewBase(params), surface{surface}, format{surface.internal_format}, - target{GetTextureTarget(params.target)}, is_proxy{is_proxy} { - if (!is_proxy) { +CachedSurfaceView::CachedSurfaceView(CachedSurface& surface_, const ViewParams& params_, + bool is_proxy_) + : ViewBase{params_}, surface{surface_}, format{surface_.internal_format}, + target{GetTextureTarget(params_.target)}, is_proxy{is_proxy_} { + if (!is_proxy_) { main_view = CreateTextureView(); } } @@ -493,13 +493,13 @@ GLuint CachedSurfaceView::GetTexture(SwizzleSource x_source, SwizzleSource y_sou std::array swizzle{x_source, y_source, z_source, w_source}; - switch (const PixelFormat format = GetSurfaceParams().pixel_format) { + switch (const PixelFormat pixel_format = GetSurfaceParams().pixel_format) { case PixelFormat::D24_UNORM_S8_UINT: case PixelFormat::D32_FLOAT_S8_UINT: case PixelFormat::S8_UINT_D24_UNORM: UNIMPLEMENTED_IF(x_source != SwizzleSource::R && x_source != SwizzleSource::G); glTextureParameteri(view.handle, GL_DEPTH_STENCIL_TEXTURE_MODE, - GetComponent(format, x_source == SwizzleSource::R)); + GetComponent(pixel_format, x_source == SwizzleSource::R)); // Make sure we sample the first component std::transform(swizzle.begin(), swizzle.end(), swizzle.begin(), [](SwizzleSource value) { diff --git a/src/video_core/renderer_opengl/gl_texture_cache.h b/src/video_core/renderer_opengl/gl_texture_cache.h index 7787134fc6..76a7b23161 100644 --- a/src/video_core/renderer_opengl/gl_texture_cache.h +++ b/src/video_core/renderer_opengl/gl_texture_cache.h @@ -37,7 +37,8 @@ class CachedSurface final : public VideoCommon::SurfaceBase { friend CachedSurfaceView; public: - explicit CachedSurface(GPUVAddr gpu_addr, const SurfaceParams& params, bool is_astc_supported); + explicit CachedSurface(GPUVAddr gpu_addr_, const SurfaceParams& params_, + bool is_astc_supported_); ~CachedSurface(); void UploadTexture(const std::vector& staging_buffer) override; @@ -77,7 +78,7 @@ private: class CachedSurfaceView final : public VideoCommon::ViewBase { public: - explicit CachedSurfaceView(CachedSurface& surface, const ViewParams& params, bool is_proxy); + explicit CachedSurfaceView(CachedSurface& surface_, const ViewParams& params_, bool is_proxy_); ~CachedSurfaceView(); /// @brief Attaches this texture view to the currently bound fb_target framebuffer diff --git a/src/video_core/renderer_vulkan/vk_command_pool.cpp b/src/video_core/renderer_vulkan/vk_command_pool.cpp index 6339f4fe09..256a39148d 100644 --- a/src/video_core/renderer_vulkan/vk_command_pool.cpp +++ b/src/video_core/renderer_vulkan/vk_command_pool.cpp @@ -17,8 +17,8 @@ struct CommandPool::Pool { vk::CommandBuffers cmdbufs; }; -CommandPool::CommandPool(MasterSemaphore& master_semaphore, const VKDevice& device) - : ResourcePool(master_semaphore, COMMAND_BUFFER_POOL_SIZE), device{device} {} +CommandPool::CommandPool(MasterSemaphore& master_semaphore, const VKDevice& device_) + : ResourcePool(master_semaphore, COMMAND_BUFFER_POOL_SIZE), device{device_} {} CommandPool::~CommandPool() = default; diff --git a/src/video_core/renderer_vulkan/vk_command_pool.h b/src/video_core/renderer_vulkan/vk_command_pool.h index b9cb3fb5db..33655eca43 100644 --- a/src/video_core/renderer_vulkan/vk_command_pool.h +++ b/src/video_core/renderer_vulkan/vk_command_pool.h @@ -17,7 +17,7 @@ class VKDevice; class CommandPool final : public ResourcePool { public: - explicit CommandPool(MasterSemaphore& master_semaphore, const VKDevice& device); + explicit CommandPool(MasterSemaphore& master_semaphore, const VKDevice& device_); ~CommandPool() override; void Allocate(size_t begin, size_t end) override; -- cgit v1.2.3 From 1481056e3d7e8638a0b1cc17c5c72178634fec0f Mon Sep 17 00:00:00 2001 From: bunnei Date: Sat, 12 Dec 2020 00:24:33 -0800 Subject: video_core: gpu: Implement synchronous mode using threaded GPU. --- src/video_core/gpu.cpp | 7 +++++-- src/video_core/gpu.h | 4 ++-- src/video_core/gpu_thread.cpp | 30 ++++++++++++++++++++++++------ src/video_core/gpu_thread.h | 5 +++-- 4 files changed, 34 insertions(+), 12 deletions(-) (limited to 'src/video_core/gpu_thread.cpp') diff --git a/src/video_core/gpu.cpp b/src/video_core/gpu.cpp index f99a8a0dee..6ab06775fd 100644 --- a/src/video_core/gpu.cpp +++ b/src/video_core/gpu.cpp @@ -38,7 +38,7 @@ GPU::GPU(Core::System& system_, bool is_async_, bool use_nvdec_) maxwell_dma{std::make_unique(system, *memory_manager)}, kepler_memory{std::make_unique(system, *memory_manager)}, shader_notify{std::make_unique()}, is_async{is_async_}, - gpu_thread{system_} {} + gpu_thread{system_, is_async_} {} GPU::~GPU() = default; @@ -524,7 +524,10 @@ void GPU::WaitIdle() const { } void GPU::OnCommandListEnd() { - gpu_thread.OnCommandListEnd(); + if (is_async) { + // This command only applies to asynchronous GPU mode + gpu_thread.OnCommandListEnd(); + } } } // namespace Tegra diff --git a/src/video_core/gpu.h b/src/video_core/gpu.h index a2bb4d82de..d81e38680a 100644 --- a/src/video_core/gpu.h +++ b/src/video_core/gpu.h @@ -406,10 +406,10 @@ private: u64 last_flush_fence{}; std::mutex flush_request_mutex; + const bool is_async; + VideoCommon::GPUThread::ThreadManager gpu_thread; std::unique_ptr cpu_context; - - const bool is_async; }; #define ASSERT_REG_POSITION(field_name, position) \ diff --git a/src/video_core/gpu_thread.cpp b/src/video_core/gpu_thread.cpp index e27218b963..56b9621b18 100644 --- a/src/video_core/gpu_thread.cpp +++ b/src/video_core/gpu_thread.cpp @@ -65,7 +65,8 @@ static void RunThread(Core::System& system, VideoCore::RendererBase& renderer, } } -ThreadManager::ThreadManager(Core::System& system_) : system{system_} {} +ThreadManager::ThreadManager(Core::System& system_, bool is_async_) + : system{system_}, is_async{is_async_} {} ThreadManager::~ThreadManager() { if (!thread.joinable()) { @@ -97,19 +98,30 @@ void ThreadManager::SwapBuffers(const Tegra::FramebufferConfig* framebuffer) { } void ThreadManager::FlushRegion(VAddr addr, u64 size) { - if (!Settings::IsGPULevelHigh()) { + if (!is_async) { + // Always flush with synchronous GPU mode PushCommand(FlushRegionCommand(addr, size)); return; } - if (!Settings::IsGPULevelExtreme()) { - return; - } - if (system.Renderer().Rasterizer().MustFlushRegion(addr, size)) { + + // Asynchronous GPU mode + switch (Settings::values.gpu_accuracy.GetValue()) { + case Settings::GPUAccuracy::Normal: + PushCommand(FlushRegionCommand(addr, size)); + break; + case Settings::GPUAccuracy::High: + // TODO(bunnei): Is this right? Preserving existing behavior for now + break; + case Settings::GPUAccuracy::Extreme: { auto& gpu = system.GPU(); u64 fence = gpu.RequestFlush(addr, size); PushCommand(GPUTickCommand()); while (fence > gpu.CurrentFlushRequestFence()) { } + break; + } + default: + UNIMPLEMENTED_MSG("Unsupported gpu_accuracy {}", Settings::values.gpu_accuracy.GetValue()); } } @@ -134,6 +146,12 @@ void ThreadManager::OnCommandListEnd() { u64 ThreadManager::PushCommand(CommandData&& command_data) { const u64 fence{++state.last_fence}; state.queue.Push(CommandDataContainer(std::move(command_data), fence)); + + if (!is_async) { + // In synchronous GPU mode, block the caller until the command has executed + WaitIdle(); + } + return fence; } diff --git a/src/video_core/gpu_thread.h b/src/video_core/gpu_thread.h index 0071195d6d..2775629e7f 100644 --- a/src/video_core/gpu_thread.h +++ b/src/video_core/gpu_thread.h @@ -27,7 +27,7 @@ class System; } // namespace Core namespace VideoCore { - class RendererBase; +class RendererBase; } // namespace VideoCore namespace VideoCommon::GPUThread { @@ -117,7 +117,7 @@ struct SynchState final { /// Class used to manage the GPU thread class ThreadManager final { public: - explicit ThreadManager(Core::System& system_); + explicit ThreadManager(Core::System& system_, bool is_async_); ~ThreadManager(); /// Creates and starts the GPU thread. @@ -155,6 +155,7 @@ private: Core::System& system; std::thread thread; std::thread::id thread_id; + const bool is_async; }; } // namespace VideoCommon::GPUThread -- cgit v1.2.3 From db49c273db9dfe356943cce856bbd2b39192c65f Mon Sep 17 00:00:00 2001 From: bunnei Date: Sat, 12 Dec 2020 01:37:06 -0800 Subject: video_core: gpu_thread: Do not wait when system is powered down. --- src/video_core/gpu_thread.cpp | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) (limited to 'src/video_core/gpu_thread.cpp') diff --git a/src/video_core/gpu_thread.cpp b/src/video_core/gpu_thread.cpp index 56b9621b18..1e95d80c3f 100644 --- a/src/video_core/gpu_thread.cpp +++ b/src/video_core/gpu_thread.cpp @@ -135,7 +135,8 @@ void ThreadManager::FlushAndInvalidateRegion(VAddr addr, u64 size) { } void ThreadManager::WaitIdle() const { - while (state.last_fence > state.signaled_fence.load(std::memory_order_relaxed)) { + while (state.last_fence > state.signaled_fence.load(std::memory_order_relaxed) && + system.IsPoweredOn()) { } } -- cgit v1.2.3 From 50675db08062d423865fe28e48cedf83e7d1355c Mon Sep 17 00:00:00 2001 From: bunnei Date: Thu, 24 Dec 2020 23:28:46 -0800 Subject: gpu: gpu_thread: Ensure MicroProfile is shutdown on exit. --- src/video_core/gpu_thread.cpp | 3 +++ 1 file changed, 3 insertions(+) (limited to 'src/video_core/gpu_thread.cpp') diff --git a/src/video_core/gpu_thread.cpp b/src/video_core/gpu_thread.cpp index 1e95d80c3f..7e490bcc30 100644 --- a/src/video_core/gpu_thread.cpp +++ b/src/video_core/gpu_thread.cpp @@ -4,6 +4,7 @@ #include "common/assert.h" #include "common/microprofile.h" +#include "common/scope_exit.h" #include "common/thread.h" #include "core/core.h" #include "core/frontend/emu_window.h" @@ -21,6 +22,8 @@ static void RunThread(Core::System& system, VideoCore::RendererBase& renderer, SynchState& state, Tegra::CDmaPusher& cdma_pusher) { std::string name = "yuzu:GPU"; MicroProfileOnThreadCreate(name.c_str()); + SCOPE_EXIT({ MicroProfileOnThreadExit(); }); + Common::SetCurrentThreadName(name.c_str()); Common::SetCurrentThreadPriority(Common::ThreadPriority::High); system.RegisterHostThread(); -- cgit v1.2.3