From 9a07bd0570ceba262b4a918f4927e5674b6f7269 Mon Sep 17 00:00:00 2001 From: lizzie Date: Thu, 5 Mar 2026 07:32:18 +0100 Subject: [vk] unify VkSurfaceKHR with Android and the rest of platforms; remove technically incorrect nullptr() ctor for handles (#2971) Removes some odd #ifdef-ing that just can use a shrimple opaque type. Also removes nullptr() ctor'ing for vulkan handles and such; it's not incorrect per se like how `void *p = 0;` isn't incorrect, just that, y'know, any static analyzer will go "woah". Also there isn't any guarantee that handles `sizeof(Handle) == sizeof(void*)` so may as well :) Signed-off-by: lizzie lizzie@eden-emu.dev Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/2971 Reviewed-by: CamilleLaVey Reviewed-by: MaranBr Co-authored-by: lizzie Co-committed-by: lizzie --- src/video_core/renderer_vulkan/blit_image.cpp | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) (limited to 'src/video_core/renderer_vulkan/blit_image.cpp') diff --git a/src/video_core/renderer_vulkan/blit_image.cpp b/src/video_core/renderer_vulkan/blit_image.cpp index 07611ef98c..789f4da2ed 100644 --- a/src/video_core/renderer_vulkan/blit_image.cpp +++ b/src/video_core/renderer_vulkan/blit_image.cpp @@ -1032,7 +1032,7 @@ void BlitImageHelper::ConvertDepthToColorPipeline(vk::Pipeline& pipeline, VkRend VkShaderModule frag_shader = *convert_float_to_depth_frag; const std::array stages = MakeStages(*full_screen_vert, frag_shader); const VkPipelineInputAssemblyStateCreateInfo input_assembly_ci = GetPipelineInputAssemblyStateCreateInfo(device); - pipeline = device.GetLogical().CreateGraphicsPipeline({ + pipeline = device.GetLogical().CreateGraphicsPipeline(VkGraphicsPipelineCreateInfo{ .sType = VK_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO, .pNext = nullptr, .flags = 0, @@ -1062,7 +1062,7 @@ void BlitImageHelper::ConvertColorToDepthPipeline(vk::Pipeline& pipeline, VkRend VkShaderModule frag_shader = *convert_depth_to_float_frag; const std::array stages = MakeStages(*full_screen_vert, frag_shader); const VkPipelineInputAssemblyStateCreateInfo input_assembly_ci = GetPipelineInputAssemblyStateCreateInfo(device); - pipeline = device.GetLogical().CreateGraphicsPipeline({ + pipeline = device.GetLogical().CreateGraphicsPipeline(VkGraphicsPipelineCreateInfo{ .sType = VK_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO, .pNext = nullptr, .flags = 0, @@ -1093,7 +1093,7 @@ void BlitImageHelper::ConvertPipelineEx(vk::Pipeline& pipeline, VkRenderPass ren } const std::array stages = MakeStages(*full_screen_vert, *module); const VkPipelineInputAssemblyStateCreateInfo input_assembly_ci = GetPipelineInputAssemblyStateCreateInfo(device); - pipeline = device.GetLogical().CreateGraphicsPipeline({ + pipeline = device.GetLogical().CreateGraphicsPipeline(VkGraphicsPipelineCreateInfo{ .sType = VK_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO, .pNext = nullptr, .flags = 0, @@ -1135,7 +1135,7 @@ void BlitImageHelper::ConvertPipeline(vk::Pipeline& pipeline, VkRenderPass rende is_target_depth ? *convert_float_to_depth_frag : *convert_depth_to_float_frag; const std::array stages = MakeStages(*full_screen_vert, frag_shader); const VkPipelineInputAssemblyStateCreateInfo input_assembly_ci = GetPipelineInputAssemblyStateCreateInfo(device); - pipeline = device.GetLogical().CreateGraphicsPipeline({ + pipeline = device.GetLogical().CreateGraphicsPipeline(VkGraphicsPipelineCreateInfo{ .sType = VK_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO, .pNext = nullptr, .flags = 0, -- cgit v1.2.3