From a002730d68e0d700c80d11d7083d14dbc5df0977 Mon Sep 17 00:00:00 2001 From: Gamer64 Date: Thu, 3 Jul 2025 01:13:33 +0000 Subject: [VK] Rework SPIRV Shader Optimization (#238) The actual SPIRV Shader Optimization option doesn't seem to do anything as long as it isn't vinculed, so let's rework it to make it work Co-authored-by: Gamer64 <76565986+Gamer64ytb@users.noreply.github.com> Co-authored-by: echosys Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/238 --- src/video_core/renderer_vulkan/present/layer.cpp | 3 +++ 1 file changed, 3 insertions(+) (limited to 'src/video_core/renderer_vulkan/present/layer.cpp') diff --git a/src/video_core/renderer_vulkan/present/layer.cpp b/src/video_core/renderer_vulkan/present/layer.cpp index 4e41afe5b4..fa7c457573 100644 --- a/src/video_core/renderer_vulkan/present/layer.cpp +++ b/src/video_core/renderer_vulkan/present/layer.cpp @@ -1,3 +1,6 @@ +// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project +// SPDX-License-Identifier: GPL-3.0-or-later + // SPDX-FileCopyrightText: Copyright 2024 yuzu Emulator Project // SPDX-License-Identifier: GPL-2.0-or-later -- cgit v1.2.3