From 58dee5330566d8948783eb2246ed4e4cde316068 Mon Sep 17 00:00:00 2001 From: lizzie Date: Sat, 25 Jul 2026 21:47:07 +0200 Subject: [fmt] use {#:x} instead of 0x{:#x} (#4170) continuation of #309 but applying to even more files than before :) also makes them lowercase because `0xfafafa` is better as `0XFAFAFA` Signed-off-by: lizzie Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/4170 Reviewed-by: CamilleLaVey Reviewed-by: Maufeat --- src/video_core/shader_cache.cpp | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) (limited to 'src/video_core/shader_cache.cpp') diff --git a/src/video_core/shader_cache.cpp b/src/video_core/shader_cache.cpp index 8a349bfe2a..f1aff2810f 100644 --- a/src/video_core/shader_cache.cpp +++ b/src/video_core/shader_cache.cpp @@ -1,4 +1,4 @@ -// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project +// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project // SPDX-License-Identifier: GPL-3.0-or-later // SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project @@ -66,7 +66,7 @@ bool ShaderCache::RefreshStages(std::array& unique_hashes) { const GPUVAddr shader_addr{base_addr + shader_config.offset}; const std::optional cpu_shader_addr{gpu_memory->GpuToCpuAddress(shader_addr)}; if (!cpu_shader_addr) { - LOG_ERROR(HW_GPU, "Invalid GPU address for shader 0x{:016x}", shader_addr); + LOG_ERROR(HW_GPU, "Invalid GPU address for shader {:#016x}", shader_addr); last_shaders_valid = false; return false; } @@ -89,7 +89,7 @@ const ShaderInfo* ShaderCache::ComputeShader() { const GPUVAddr shader_addr{program_base + qmd.program_start}; const std::optional cpu_shader_addr{gpu_memory->GpuToCpuAddress(shader_addr)}; if (!cpu_shader_addr) { - LOG_ERROR(HW_GPU, "Invalid GPU address for shader 0x{:016x}", shader_addr); + LOG_ERROR(HW_GPU, "Invalid GPU address for shader {:#016x}", shader_addr); return nullptr; } if (const ShaderInfo* const shader = TryGet(*cpu_shader_addr)) { -- cgit v1.2.3