From 9d2681ecc9565681db623fb71799e76381998512 Mon Sep 17 00:00:00 2001 From: lizzie Date: Tue, 9 Sep 2025 20:47:49 +0200 Subject: [cmake] enable clang-cl and WoA builds (#348) Compilation and CMake fixes for both Windows on ARM and clang-cl, meaning Windows can now be built on both MSVC and clang on both amd64 and aarch64. Compiling on clang is *dramatically* faster so this should be useful for CI. Co-authored-by: crueter Co-authored-by: crueter Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/348 Reviewed-by: CamilleLaVey Reviewed-by: crueter Co-authored-by: lizzie Co-committed-by: lizzie --- src/video_core/texture_cache/decode_bc.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/video_core/texture_cache/decode_bc.cpp') diff --git a/src/video_core/texture_cache/decode_bc.cpp b/src/video_core/texture_cache/decode_bc.cpp index a018c6df46..5279ff2a0a 100644 --- a/src/video_core/texture_cache/decode_bc.cpp +++ b/src/video_core/texture_cache/decode_bc.cpp @@ -67,8 +67,8 @@ void DecompressBlocks(std::span input, std::span output, BufferIma const u32 width = copy.image_extent.width; const u32 height = copy.image_extent.height * copy.image_subresource.num_layers; const u32 depth = copy.image_extent.depth; - const u32 block_width = std::min(width, BLOCK_SIZE); - const u32 block_height = std::min(height, BLOCK_SIZE); + const u32 block_width = (std::min)(width, BLOCK_SIZE); + const u32 block_height = (std::min)(height, BLOCK_SIZE); const u32 pitch = width * out_bpp; size_t input_offset = 0; size_t output_offset = 0; -- cgit v1.2.3