From 9d2681ecc9565681db623fb71799e76381998512 Mon Sep 17 00:00:00 2001 From: lizzie Date: Tue, 9 Sep 2025 20:47:49 +0200 Subject: [cmake] enable clang-cl and WoA builds (#348) Compilation and CMake fixes for both Windows on ARM and clang-cl, meaning Windows can now be built on both MSVC and clang on both amd64 and aarch64. Compiling on clang is *dramatically* faster so this should be useful for CI. Co-authored-by: crueter Co-authored-by: crueter Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/348 Reviewed-by: CamilleLaVey Reviewed-by: crueter Co-authored-by: lizzie Co-committed-by: lizzie --- src/video_core/texture_cache/util.cpp | 14 +++++++------- 1 file changed, 7 insertions(+), 7 deletions(-) (limited to 'src/video_core/texture_cache/util.cpp') diff --git a/src/video_core/texture_cache/util.cpp b/src/video_core/texture_cache/util.cpp index e3faa5bf95..ede451b166 100644 --- a/src/video_core/texture_cache/util.cpp +++ b/src/video_core/texture_cache/util.cpp @@ -327,8 +327,8 @@ template } const SubresourceExtent resources = new_info.resources; return SubresourceExtent{ - .levels = std::max(resources.levels, info.resources.levels), - .layers = std::max(resources.layers, info.resources.layers), + .levels = (std::max)(resources.levels, info.resources.levels), + .layers = (std::max)(resources.layers, info.resources.layers), }; } @@ -354,7 +354,7 @@ template return std::nullopt; } return SubresourceExtent{ - .levels = std::max(new_info.resources.levels, info.resources.levels + base.level), + .levels = (std::max)(new_info.resources.levels, info.resources.levels + base.level), .layers = 1, }; } @@ -388,8 +388,8 @@ template return std::nullopt; } return SubresourceExtent{ - .levels = std::max(new_info.resources.levels, info.resources.levels + base.level), - .layers = std::max(new_info.resources.layers, info.resources.layers + base.layer), + .levels = (std::max)(new_info.resources.levels, info.resources.levels + base.level), + .layers = (std::max)(new_info.resources.layers, info.resources.layers + base.layer), }; } @@ -439,14 +439,14 @@ template } layers = 1; } else { - layers = std::max(resources.layers, info.resources.layers + base->layer); + layers = (std::max)(resources.layers, info.resources.layers + base->layer); } return OverlapResult{ .gpu_addr = overlap.gpu_addr, .cpu_addr = overlap.cpu_addr, .resources = { - .levels = std::max(resources.levels + base->level, info.resources.levels), + .levels = (std::max)(resources.levels + base->level, info.resources.levels), .layers = layers, }, }; -- cgit v1.2.3