From dfe10bc85196d1e7812b6cb775767cf1e072c20f Mon Sep 17 00:00:00 2001 From: lizzie Date: Wed, 1 Oct 2025 06:59:35 +0200 Subject: [common] use libc++ provided jthread instead of in-house one (which deadlocks on FBSD 14) (#351) Needs test on our CI targets to see I didn't miss anything. Worried about android. Signed-off-by: lizzie Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/351 Reviewed-by: CamilleLaVey Reviewed-by: MaranBr Co-authored-by: lizzie Co-committed-by: lizzie --- src/yuzu/bootmanager.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/yuzu/bootmanager.cpp') diff --git a/src/yuzu/bootmanager.cpp b/src/yuzu/bootmanager.cpp index 7b5f2a314f..cdc4e4024a 100644 --- a/src/yuzu/bootmanager.cpp +++ b/src/yuzu/bootmanager.cpp @@ -108,13 +108,13 @@ void EmuThread::run() { m_system.Run(); m_stopped.Reset(); - Common::CondvarWait(m_should_run_cv, lk, stop_token, [&] { return !m_should_run; }); + m_should_run_cv.wait(lk, stop_token, [&] { return !m_should_run; }); } else { m_system.Pause(); m_stopped.Set(); EmulationPaused(lk); - Common::CondvarWait(m_should_run_cv, lk, stop_token, [&] { return m_should_run; }); + m_should_run_cv.wait(lk, stop_token, [&] { return m_should_run; }); EmulationResumed(lk); } } -- cgit v1.2.3