From 7b750bf5bb6f8bdd1991c45ea509f93a9c151e04 Mon Sep 17 00:00:00 2001 From: lizzie Date: Tue, 7 Jul 2026 20:13:33 +0200 Subject: [hid_core, input_common] use std::numbers::pi{_v} instead of re-defining (#4160) don't reinvent the wheel, simple as that. Signed-off-by: lizzie Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/4160 Reviewed-by: MaranBr Reviewed-by: CamilleLaVey --- src/yuzu/configuration/configure_input_player_widget.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/yuzu/configuration/configure_input_player_widget.cpp') diff --git a/src/yuzu/configuration/configure_input_player_widget.cpp b/src/yuzu/configuration/configure_input_player_widget.cpp index 790a860002..a6be2a1dd4 100644 --- a/src/yuzu/configuration/configure_input_player_widget.cpp +++ b/src/yuzu/configuration/configure_input_player_widget.cpp @@ -1612,7 +1612,7 @@ void PlayerControlPreview::DrawGCBody(QPainter& p, const QPointF center) { std::array qbody; std::array left_hex; std::array right_hex; - constexpr float angle = 2 * 3.1415f / 8; + constexpr float angle = 2.f * float(M_PI) / 8.f; for (std::size_t point = 0; point < gc_left_body.size() / 2; ++point) { const float body_x = gc_left_body[point * 2 + 0]; -- cgit v1.2.3