// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project // SPDX-License-Identifier: GPL-3.0-or-later // SPDX-FileCopyrightText: Copyright 2025 lsfg-vk // SPDX-License-Identifier: GPL-3.0-or-later #include #include "video_core/renderer_vulkan/present/lsfg_chain.h" #include "video_core/renderer_vulkan/present/lsfg_shaders.h" #include "video_core/vulkan_common/vulkan_device.h" namespace Vulkan { namespace { constexpr u32 FIXED_DESCRIPTOR_SETS = 64; constexpr u32 DESCRIPTOR_SETS_PER_SLOT = 112; constexpr size_t FIRST_DELTA_LEVEL = 4; } // Anonymous namespace LsfgChain::LsfgChain(const Device& device, MemoryAllocator& memory_allocator, const LsfgShaders& shaders, VkExtent2D extent, VkFormat format, f32 flow_scale) : resources{device, memory_allocator, flow_scale}, descriptor_pool{CreateLsfgDescriptorPool( device, FIXED_DESCRIPTOR_SETS + DESCRIPTOR_SETS_PER_SLOT * static_cast(LSFG_GENERATION_SLOTS))} { for (auto& image : frames) { image = LsfgImage(device, memory_allocator, extent, format); } mipmaps = LsfgMipmaps(device, memory_allocator, shaders, resources, descriptor_pool, frames, flow_scale); alpha_passes = LsfgAlphaPasses(device, shaders); for (size_t i = 0; i < LSFG_MIP_LEVELS; ++i) { alpha[i] = LsfgAlpha(device, memory_allocator, alpha_passes, resources, descriptor_pool, mipmaps.Output(i)); } beta = LsfgBeta(device, memory_allocator, shaders, resources, descriptor_pool, alpha[0].Outputs()); for (size_t i = 0; i < LSFG_MIP_LEVELS; ++i) { const size_t level = LSFG_MIP_LEVELS - 1 - i; gamma[i] = LsfgGamma(device, memory_allocator, shaders, resources, descriptor_pool, alpha[level].Outputs(), beta.Output(std::min(level, LSFG_BETA_OUTPUTS - 1)), i == 0 ? nullptr : &gamma[i - 1].Output()); if (i < FIRST_DELTA_LEVEL) { continue; } const size_t index = i - FIRST_DELTA_LEVEL; delta[index] = LsfgDelta( device, memory_allocator, shaders, resources, descriptor_pool, alpha[level].Outputs(), beta.Output(level), i == FIRST_DELTA_LEVEL ? nullptr : &gamma[i - 1].Output(), i == FIRST_DELTA_LEVEL ? nullptr : &delta[index - 1].Output1(), i == FIRST_DELTA_LEVEL ? nullptr : &delta[index - 1].Output2()); } generate = LsfgGenerate(device, shaders, resources, descriptor_pool, frames, gamma[LSFG_MIP_LEVELS - 1].Output(), delta[LSFG_DELTA_INSTANCES - 1].Output1(), delta[LSFG_DELTA_INSTANCES - 1].Output2()); } void LsfgChain::DispatchShared(vk::CommandBuffer cmdbuf, u64 frame_count) { mipmaps.Dispatch(cmdbuf, frame_count); for (size_t stage = 0; stage < LSFG_ALPHA_STAGES; ++stage) { LsfgBarriers barriers(cmdbuf); for (auto& level : alpha) { level.PushBarriers(barriers, frame_count, stage); } barriers.Build(); alpha_passes.Get(stage).BindPipeline(cmdbuf); for (auto& level : alpha) { level.DispatchStage(cmdbuf, frame_count, stage); } } beta.Dispatch(cmdbuf, frame_count); } void LsfgChain::DispatchGeneration(vk::CommandBuffer cmdbuf, u64 frame_count, size_t generation_count, size_t generation, u32 target, VkImage image, VkExtent2D extent) { const size_t slot = LsfgGenerationSlot(generation_count, generation); for (size_t i = 0; i < LSFG_MIP_LEVELS; ++i) { gamma[i].Dispatch(cmdbuf, frame_count, slot); if (i >= FIRST_DELTA_LEVEL) { delta[i - FIRST_DELTA_LEVEL].Dispatch(cmdbuf, frame_count, slot); } } generate.Dispatch(cmdbuf, frame_count, slot, target, image, extent); } } // namespace Vulkan