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-rw-r--r--source/ui/QueueMenu.mc3
1 files changed, 2 insertions, 1 deletions
diff --git a/source/ui/QueueMenu.mc b/source/ui/QueueMenu.mc
index 880ca7c..3f9161d 100644
--- a/source/ui/QueueMenu.mc
+++ b/source/ui/QueueMenu.mc
@@ -4,7 +4,8 @@
// Confirming always asks for the PIN, even while the watch is unlocked:
// the point is that a person at the watch agrees, not that a key is
// available. (Before any PIN exists only "Require PIN" can wait here, and
-// confirming creates the PIN.) The changes are then applied by a
+// confirming creates the PIN. "Require PIN" items are applied by the PIN
+// screen itself, ChangeQueue.applyLocks, and listed in the results.) The changes are then applied by a
// ChangeQueueJob on a timer and the results screen shows what happened.
import Toybox.Lang;