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// Author: cirakg & claude ai
// Summary: The storage facade: entries in order, sealing with the right key, PIN unlock and change, pending queue, erase.
//
// Everything outside storage/ goes through a Vault. It owns the key manager,
// the session and the lockout, and keeps these invariants:
// * A record under "e.<id>" is sealed with the master key exactly when its
// header says locked; anything else is reported as damaged.
// * A locked entry added while the session is locked (or before a PIN
// exists) is sealed with the device key under "p.<id>" and hidden until
// promotePending() moves it under the master key (README 7.7).
// * Writes go record first, metadata second, so a crash between the two
// leaves at most an unreferenced record, never an index entry without
// its record. Deletes go the other way round.
// * Store-full errors from Application.Storage become VaultError FULL.
//
// Callers own the Entry objects they pass in and get back, and must call
// wipeSecrets() on every entry returned by open().
import Toybox.Application;
import Toybox.Cryptography;
import Toybox.Lang;
class Vault {
// Entry cap (README 6.2), set from the record sizes measured in M3; see
// docs/SECURITY.md.
static const MAX_ENTRIES = 150;
var keyManager as KeyManager;
var session as Session;
var lockout as Lockout;
// The "Erase locked entries after 10 wrong PINs" setting (off by default).
var eraseAfterFailures as Boolean = false;
private var _store as Persist.Backend;
private var _meta as Dictionary<Application.Storage.KeyType, Application.Storage.ValueType>;
private var _ids as Array<String>;
private var _pending as Array<String>;
// Opens the store, migrating it if needed. Throws VaultError
// NEWER_SCHEMA or DAMAGED when the metadata can't be used.
function initialize(store as Persist.Backend, time as TimeSource) {
_store = store;
_meta = Migration.run(store);
_ids = _meta["ids"] as Array<String>;
_pending = _meta["pending"] as Array<String>;
keyManager = new KeyManager(store);
session = new Session(time);
lockout = new Lockout(store, time);
}
// ---- Reading -------------------------------------------------------
// Entry IDs in display order (a copy).
function ids() as Array<String> {
return _ids.slice(0, null) as Array<String>;
}
// IDs of pending locked entries (a copy).
function pendingIds() as Array<String> {
return _pending.slice(0, null) as Array<String>;
}
// The header fields (no secret), or null when the record is damaged.
// With "Encrypt names", unlocked entries' names are decrypted with the
// device key; locked ones keep empty names until opened.
// Throws NOT_FOUND.
function header(id as String) as Entry? {
var record = recordFor(id);
var entry = record != null ? Record.decodeHeader(record) : null;
if (record == null || entry == null || !consistent(entry, record)) {
return null;
}
if (entry.namesEncrypted && !entry.locked) {
var full = Record.open(record, id, keyManager.deviceKeys());
if (full == null) {
return null;
}
full.wipeSecrets();
return full;
}
return entry;
}
// The full entry with its secret. Throws NOT_FOUND, LOCKED (locked entry
// while the session is locked) or DAMAGED. Call wipeSecrets() when done.
function open(id as String) as Entry {
var record = recordFor(id);
var header = record != null ? Record.decodeHeader(record) : null;
if (record == null || header == null || !consistent(header, record)) {
throw new VaultError(VaultError.DAMAGED, "damaged entry " + id);
}
var entry = Record.open(record, id, keysFor(header.locked));
if (entry == null) {
throw new VaultError(VaultError.DAMAGED, "damaged entry " + id);
}
return entry;
}
// ---- Changing entries ----------------------------------------------
// Store a new entry and return its new ID (also set on `entry`). A
// locked entry while the session is locked goes to the pending queue.
// Throws INVALID, LIMIT or FULL.
function add(entry as Entry) as String {
entry.id = "";
checkStorable(entry);
if (_ids.size() + _pending.size() >= MAX_ENTRIES) {
throw new VaultError(VaultError.LIMIT, "at most " + MAX_ENTRIES + " entries");
}
entry.id = newId();
if (entry.created == 0) {
entry.created = Clock.nowUnix(0);
}
if (entry.locked && !session.isUnlocked()) {
write("p." + entry.id, sealChecked(entry, Record.KEY_DEVICE, keyManager.deviceKeys()));
_pending.add(entry.id);
saveMetaOrUndo("p." + entry.id, _pending, entry.id);
} else {
write("e." + entry.id, seal(entry));
_ids.add(entry.id);
saveMetaOrUndo("e." + entry.id, _ids, entry.id);
}
return entry.id;
}
// Rewrite an existing entry (same ID, same position). Changing a locked
// entry, or locking one, needs an unlocked session. Throws NOT_FOUND,
// INVALID, LOCKED, LIMIT or FULL.
function update(entry as Entry) as Void {
var record = recordFor(entry.id);
checkStorable(entry);
if ((record != null && Record.keyRef(record) == Record.KEY_MASTER) || entry.locked) {
session.keys(); // throws LOCKED
}
write("e." + entry.id, seal(entry));
}
// Set a HOTP counter (re-seals the record, since the MAC covers it).
function setCounter(id as String, counter as Long) as Void {
var entry = open(id);
entry.counter = counter;
try {
update(entry);
} catch (e instanceof Lang.Exception) {
entry.wipeSecrets();
throw e;
}
entry.wipeSecrets();
}
// Delete an entry. A locked one needs an unlocked session; a damaged one
// can always be deleted. Throws NOT_FOUND or LOCKED.
function remove(id as String) as Void {
var record = recordFor(id);
if (record != null && Record.keyRef(record) == Record.KEY_MASTER) {
session.keys(); // throws LOCKED
}
_ids.remove(id);
saveMeta();
_store.deleteValue("e." + id);
}
// Move an entry to position `index` (clamped to the list). Throws NOT_FOUND.
function move(id as String, index as Number) as Void {
recordFor(id);
_ids.remove(id);
var target = index < 0 ? 0 : (index > _ids.size() ? _ids.size() : index);
var reordered = [] as Array<String>;
for (var i = 0; i < _ids.size(); i++) {
if (i == target) {
reordered.add(id);
}
reordered.add(_ids[i]);
}
if (target == _ids.size()) {
reordered.add(id);
}
_ids = reordered;
_meta["ids"] = _ids;
saveMeta();
}
// Move pending locked entries under the master key and into the list.
// Needs an unlocked session. Damaged pending items are dropped. Returns
// the number of entries promoted.
function promotePending() as Number {
var keys = session.keys(); // throws LOCKED
var promoted = 0;
while (_pending.size() > 0) {
var id = _pending[0];
var stored = _store.getValue("p." + id);
var entry = stored instanceof ByteArray ? Record.open(stored, id, keyManager.deviceKeys()) : null;
if (entry != null) {
entry.locked = true;
write("e." + id, sealChecked(entry, Record.KEY_MASTER, keys));
entry.wipeSecrets();
if (_ids.indexOf(id) < 0) {
_ids.add(id);
}
promoted++;
}
_pending.remove(id);
saveMeta();
_store.deleteValue("p." + id);
}
return promoted;
}
// ---- PIN and session -----------------------------------------------
function hasPin() as Boolean {
return keyManager.hasPin();
}
// Start checking a PIN: counts the attempt first (README 7.6), then
// returns the derivation to run. Throws NO_PIN, LOCKED_OUT or DAMAGED.
function beginUnlock(pin as ByteArray) as PinJob {
if (!keyManager.hasPin()) {
throw new VaultError(VaultError.NO_PIN, "no PIN set");
}
lockout.recordAttempt();
return keyManager.unlockJob(pin);
}
// Finish a finished unlock job. True: the session is unlocked. False:
// wrong PIN (and, with the erase option, locked entries are erased
// after ERASE_AFTER failures).
function finishUnlock(job as PinJob) as Boolean {
var masterKey = keyManager.unwrap(job);
if (masterKey != null) {
lockout.recordSuccess();
session.unlock(masterKey);
return true;
}
if (eraseAfterFailures && lockout.failures() >= Lockout.ERASE_AFTER) {
eraseLocked();
}
return false;
}
// Start setting a PIN: the first PIN, or a new one while unlocked.
// Throws LOCKED when a PIN exists and the session is locked.
function beginSetPin(pin as ByteArray, iterations as Number) as PinJob {
if (keyManager.hasPin() && !session.isUnlocked()) {
throw new VaultError(VaultError.LOCKED, "locked");
}
return keyManager.newPinJob(pin, iterations);
}
// Finish a finished set-PIN job: re-wraps the current master key, or
// creates one for the first PIN, and leaves the session unlocked.
function finishSetPin(job as PinJob) as Void {
if (session.isUnlocked()) {
keyManager.storeWrap(job, session.masterKey());
} else if (!keyManager.hasPin()) {
var masterKey = keyManager.newMasterKey();
keyManager.storeWrap(job, masterKey);
session.unlock(masterKey);
} else {
job.wipe();
throw new VaultError(VaultError.LOCKED, "locked");
}
lockout.clear();
}
// Forgotten PIN: erase everything the PIN protected. A new PIN can then
// be set with beginSetPin/finishSetPin.
function resetPin() as Void {
eraseLocked();
}
// Lock now ("Lock now" in the menu, onStop, auto-lock).
function lock() as Void {
session.lock();
}
// Delete the PIN wrap, every locked entry and every pending item.
// Damaged entries are kept so the user sees and deletes them.
function eraseLocked() as Void {
session.lock();
var kept = [] as Array<String>;
var erased = [] as Array<String>;
for (var i = 0; i < _ids.size(); i++) {
var stored = _store.getValue("e." + _ids[i]);
if (stored instanceof ByteArray && Record.keyRef(stored) == Record.KEY_MASTER) {
erased.add(_ids[i]);
} else {
kept.add(_ids[i]);
}
}
var pending = _pending;
_ids = kept;
_pending = [] as Array<String>;
_meta["ids"] = _ids;
_meta["pending"] = _pending;
saveMeta();
for (var i = 0; i < erased.size(); i++) {
_store.deleteValue("e." + erased[i]);
}
for (var i = 0; i < pending.size(); i++) {
_store.deleteValue("p." + pending[i]);
}
keyManager.deleteWrap();
lockout.clear();
}
// ---- Internals -----------------------------------------------------
// The stored record for a listed ID, or null when it is missing or not
// a ByteArray (damaged). Throws NOT_FOUND for unlisted IDs.
private function recordFor(id as String) as ByteArray? {
if (_ids.indexOf(id) < 0) {
throw new VaultError(VaultError.NOT_FOUND, "no entry " + id);
}
var stored = _store.getValue("e." + id);
return stored instanceof ByteArray ? stored : null;
}
// The locked flag in the header and the key the record names must agree.
private function consistent(entry as Entry, record as ByteArray) as Boolean {
return Record.keyRef(record) == (entry.locked ? Record.KEY_MASTER : Record.KEY_DEVICE);
}
// Device keys for unlocked entries, session keys for locked ones (throws LOCKED).
private function keysFor(locked as Boolean) as SealedBox.Keys {
return locked ? session.keys() : keyManager.deviceKeys();
}
private function seal(entry as Entry) as ByteArray {
return sealChecked(entry, entry.locked ? Record.KEY_MASTER : Record.KEY_DEVICE, keysFor(entry.locked));
}
// Seal and enforce the per-record size limit.
private function sealChecked(entry as Entry, keyRef as Number, keys as SealedBox.Keys) as ByteArray {
var record = Record.seal(entry, keyRef, keys);
if (record.size() > Record.MAX_BYTES) {
throw new VaultError(VaultError.LIMIT, "entry too big");
}
return record;
}
private function checkStorable(entry as Entry) as Void {
var problem = entry.validate();
if (problem != null) {
throw new VaultError(VaultError.INVALID, problem);
}
}
// A random unused ID. (The modulo bias over 30 letters doesn't matter:
// IDs only need to be unique, not unpredictable.)
private function newId() as String {
var id = "";
do {
var random = TestMode.ON ? testIdBytes() : Cryptography.randomBytes(Entry.ID_LENGTH);
var alphabetSize = Entry.ID_ALPHABET.length();
id = "";
for (var i = 0; i < Entry.ID_LENGTH; i++) {
var k = random[i] % alphabetSize;
id += Entry.ID_ALPHABET.substring(k, k + 1);
}
} while (_ids.indexOf(id) >= 0 || _pending.indexOf(id) >= 0 || _store.getValue("e." + id) != null
|| _store.getValue("p." + id) != null);
return id;
}
// UI-test build only: predictable IDs, so screenshots are reproducible.
private var _testIdCounter as Number = 0;
private function testIdBytes() as ByteArray {
_testIdCounter++;
var out = new [Entry.ID_LENGTH]b;
for (var i = 0; i < Entry.ID_LENGTH; i++) {
out[i] = (_testIdCounter * (7 + i * 3) + i * 11) & 0xFF;
}
return out;
}
// Store a value, turning a store-full error into VaultError FULL.
private function write(key as String, value as Application.Storage.ValueType) as Void {
try {
_store.setValue(key, value);
} catch (e instanceof Lang.Exception) {
throw new VaultError(VaultError.FULL, "storage full");
}
}
private function saveMeta() as Void {
_meta["ids"] = _ids;
_meta["pending"] = _pending;
write(Migration.META_KEY, _meta);
}
// Save the metadata after adding `id` to `list`; if that fails, take
// the new record back out so nothing half-added remains.
private function saveMetaOrUndo(recordKey as String, list as Array<String>, id as String) as Void {
try {
saveMeta();
} catch (e instanceof VaultError) {
list.remove(id);
_store.deleteValue(recordKey);
throw e;
}
}
}
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