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// Author: cirakg & claude ai
// Summary: Shows a barcode entry: black modules on white at the largest whole module size that fits, linear or 2D.
//
// README 12.2:
// * Always black on white (whatever the theme), quiet zone included.
// * Linear codes use the widest horizontal band: on round screens the
// band's narrower edge limits the width. The module size is the largest
// whole number of pixels that fits the code plus 10 quiet modules on
// each side; 1 px is allowed for linear codes (EAN-13 on 218 px screens
// needs it, and the screenshot decode test covers it).
// * 2D codes use the largest module size at which the code fits inside the
// circle (round screens) or the screen (Codes.fits): at least 2 px for
// square codes, 1 px for PDF417 (a stacked linear code).
// * 2D codes are encoded once, as a job on a timer ("Encoding... 40%"),
// and cached sealed with the entry's key (Vault.saveCodeCache), so the
// next opening is instant.
// * Human-readable text under linear codes when enabled and there's room.
// * Brightness: the backlight is turned on when shown and on every tap.
// * Too big: a message with the size needed.
// The payload is decrypted when the screen opens and wiped once encoded.
import Toybox.Attention;
import Toybox.Graphics;
import Toybox.Lang;
import Toybox.System;
import Toybox.Timer;
import Toybox.WatchUi;
class CodeView extends WatchUi.View {
static const QUIET_MODULES = 10;
static const MIN_LINEAR_PX = 1;
static const MIN_MATRIX_PX = 2;
var header as Entry;
private var _code as Codes.LinearCode or Codes.Matrix or Codes.CodeError or Null = null;
private var _showText as Boolean = true;
private var _shownLogged as Boolean = false;
private var _job as Codes.MatrixJob? = null;
private var _runner as Jobs.JobRunner? = null;
private var _ticker as Timer.Timer? = null;
private var _startedAt as Number = 0;
// The cache-saving one-shot timer (kept so it is not collected).
var saveTimer as Timer.Timer? = null;
function initialize(entryHeader as Entry) {
View.initialize();
header = entryHeader;
}
function onShow() as Void {
_shownLogged = false;
encode();
boostBrightness();
}
function onHide() as Void {
stopJob();
_code = null;
}
private function encode() as Void {
var vault = AppState.theVault();
try {
if (Codes.isMatrix(header.type)) {
var cached = vault.loadCodeCache(header.id);
var matrix = cached != null ? Codes.Matrix.fromBytes(cached) : null;
if (matrix != null) {
_code = matrix;
return;
}
}
var entry = vault.open(header.id);
var payload = Bytes.toUtf8(entry.payload as ByteArray);
_showText = (entry.options & Codes.OPT_SHOW_TEXT) != 0;
if (payload == null) {
_code = new Codes.CodeError("damaged text");
} else if (Codes.isMatrix(entry.type)) {
var screen = System.getDeviceSettings();
var job = Codes.matrixJob(entry.type, payload, entry.options, screen.screenWidth, screen.screenHeight, Ui.isRound());
if (job != null) {
startJob(job);
} else {
_code = new Codes.CodeError(Codes.name(entry.type) + " is not supported yet");
}
} else {
_code = Codes.encode(entry.type, payload, entry.options);
}
entry.wipeSecrets();
} catch (e instanceof VaultError) {
_code = new Codes.CodeError(e.code == VaultError.LOCKED ? "locked" : "damaged entry");
}
}
private function startJob(job as Codes.MatrixJob) as Void {
_startedAt = System.getTimer();
_job = job;
var runner = new Jobs.JobRunner(job, 1, method(:onEncoded));
_runner = runner;
runner.start();
var ticker = new Timer.Timer();
ticker.start(method(:onTick), 250, true);
_ticker = ticker;
}
function onTick() as Void {
WatchUi.requestUpdate();
}
function onEncoded() as Void {
var job = _job;
stopJob();
if (job == null) {
return;
}
var err = job.error;
var matrix = job.matrix();
if (err != null || matrix == null) {
_code = new Codes.CodeError(err != null ? err : "could not encode");
} else {
Diag.data("matrix_encoded", "type=" + header.type + " size=" + matrix.width + "x" + matrix.height
+ " ms=" + (System.getTimer() - _startedAt));
_code = matrix;
// Sealing and storing the cache gets its own timer event: the
// job's last step already used much of this event's budget.
var t = new Timer.Timer();
t.start(method(:saveCache), 50, false);
saveTimer = t;
}
WatchUi.requestUpdate();
}
// Store the encoded matrix sealed in the vault (one-shot timer).
function saveCache() as Void {
saveTimer = null;
var code = _code;
if (!(code instanceof Codes.Matrix)) {
return;
}
try {
AppState.theVault().saveCodeCache(header.id, code.toBytes());
} catch (e instanceof VaultError) {
// Locked meanwhile: no cache this time.
}
}
private function stopJob() as Void {
var runner = _runner;
if (runner != null) {
runner.cancel();
}
var ticker = _ticker;
if (ticker != null) {
ticker.stop();
}
_runner = null;
_ticker = null;
_job = null;
}
// Full backlight while a code is shown (AMOLED watches limit how long;
// the system then dims it, and a tap asks again).
function boostBrightness() as Void {
if (!AppState.options.fullBrightness || !(Attention has :backlight)) {
return;
}
try {
Attention.backlight(true);
} catch (e instanceof Lang.Exception) {
// BacklightOnTooLongException: the system's limit was reached.
}
}
function onUpdate(dc as Graphics.Dc) as Void {
var w = dc.getWidth();
var h = dc.getHeight();
dc.setColor(Graphics.COLOR_BLACK, Graphics.COLOR_WHITE);
dc.clear();
var smallFont = Graphics.FONT_XTINY;
var smallH = dc.getFontHeight(smallFont);
var code = _code;
var job = _job;
if (code instanceof Codes.LinearCode) {
drawLinear(dc, code, smallFont, smallH);
} else if (code instanceof Codes.Matrix) {
drawMatrix(dc, code, smallFont, smallH);
} else if (job != null) {
dc.drawText(w / 2, h / 2 - smallH / 2, smallFont, "Encoding… " + job.percent() + "%", Graphics.TEXT_JUSTIFY_CENTER);
} else {
drawMessage(dc, code instanceof Codes.CodeError ? code.message : "…", smallFont, smallH);
}
// Name at the top and type and ID at the bottom, in small print.
var top = Ui.isRound() ? h / 10 : 2;
dc.setColor(Graphics.COLOR_DK_GRAY, Graphics.COLOR_TRANSPARENT);
dc.drawText(w / 2, top, smallFont, Ui.fit(dc, header.name, smallFont, 2 * Ui.halfWidthAt(dc, top + smallH)),
Graphics.TEXT_JUSTIFY_CENTER);
var bottom = Ui.isRound() ? h - h / 10 - smallH : h - smallH - 2;
dc.drawText(w / 2, bottom, smallFont, Ui.fit(dc, Codes.name(header.type) + " · " + header.id, smallFont,
2 * Ui.halfWidthAt(dc, bottom)), Graphics.TEXT_JUSTIFY_CENTER);
if (!_shownLogged && code != null) {
_shownLogged = true;
Diag.shown(code instanceof Codes.CodeError ? "code_error" : "code");
}
}
private function drawMessage(dc as Graphics.Dc, message as String, font as Graphics.FontType, fontH as Number) as Void {
var w = dc.getWidth();
var h = dc.getHeight();
dc.setColor(Graphics.COLOR_BLACK, Graphics.COLOR_TRANSPARENT);
var lines = Ui.wrap(dc, message, font, 2 * Ui.halfWidthAt(dc, h / 2) - 16);
var y = h / 2 - lines.size() * fontH / 2;
for (var i = 0; i < lines.size(); i++) {
dc.drawText(w / 2, y, font, lines[i], Graphics.TEXT_JUSTIFY_CENTER);
y += fontH;
}
}
// The bars in the widest band that fits, with text below when enabled.
private function drawLinear(dc as Graphics.Dc, code as Codes.LinearCode, font as Graphics.FontType, fontH as Number) as Void {
var w = dc.getWidth();
var h = dc.getHeight();
var modules = code.modules;
var total = modules.size() + 2 * QUIET_MODULES;
var barH = h * 30 / 100;
var textH = _showText ? fontH : 0;
var bandTop = (h - barH - textH) / 2;
var width = 2 * Ui.halfWidthBetween(dc, bandTop, bandTop + barH + textH) + (Ui.isRound() ? 12 : 8);
var px = width / total;
if (px < MIN_LINEAR_PX) {
drawMessage(dc, "Too large for this screen: needs " + total + " px, " + width + " px available", font, fontH);
return;
}
var x0 = (w - modules.size() * px) / 2;
dc.setColor(Graphics.COLOR_BLACK, Graphics.COLOR_WHITE);
var i = 0;
var n = modules.size();
while (i < n) {
if (modules[i] == 1) {
var start = i;
while (i < n && modules[i] == 1) {
i++;
}
dc.fillRectangle(x0 + start * px, bandTop, (i - start) * px, barH);
} else {
i++;
}
}
if (_showText) {
dc.drawText(w / 2, bandTop + barH + 2, font, code.text, Graphics.TEXT_JUSTIFY_CENTER);
}
}
// A 2D code at the largest module size that fits (Codes.fits: inside the
// circle on round screens), centred.
private function drawMatrix(dc as Graphics.Dc, code as Codes.Matrix, font as Graphics.FontType, fontH as Number) as Void {
var w = dc.getWidth();
var h = dc.getHeight();
var totalW = code.width + 2 * code.quiet;
var totalH = code.drawnHeight() + 2 * code.quiet;
var minPx = Codes.minModulePx(header.type);
var px = 0;
for (var p = 16; p >= minPx && px == 0; p--) {
if (Codes.fits(totalW, totalH, p, w, h, Ui.isRound())) {
px = p;
}
}
if (px == 0) {
drawMessage(dc, "Too large for this screen: needs " + minPx + " px per module, " + totalW * minPx + " x "
+ totalH * minPx + " px", font, fontH);
return;
}
var x0 = (w - code.width * px) / 2;
var y0 = (h - code.drawnHeight() * px) / 2;
var rowPx = code.rowHeight * px;
dc.setColor(Graphics.COLOR_BLACK, Graphics.COLOR_WHITE);
var m = code.modules;
for (var y = 0; y < code.height; y++) {
var row = y * code.width;
var x = 0;
while (x < code.width) {
if (m[row + x] == 1) {
var start = x;
while (x < code.width && m[row + x] == 1) {
x++;
}
dc.fillRectangle(x0 + start * px, y0 + y * rowPx, (x - start) * px, rowPx);
} else {
x++;
}
}
}
}
}
// Input on a code: a tap asks for full brightness again; BACK closes.
class CodeDelegate extends WatchUi.BehaviorDelegate {
function initialize() {
BehaviorDelegate.initialize();
}
function onTap(event as WatchUi.ClickEvent) as Boolean {
boost();
return true;
}
function onSelect() as Boolean {
boost();
return true;
}
private function boost() as Void {
AppState.activity();
var current = WatchUi.getCurrentView()[0];
if (current instanceof CodeView) {
current.boostBrightness();
}
}
function onBack() as Boolean {
var current = WatchUi.getCurrentView()[0];
if (current instanceof CodeView && current.header.locked && AppState.theVault().session.autoLockMs == 0) {
AppState.lock();
}
WatchUi.popView(WatchUi.SLIDE_RIGHT);
return true;
}
}
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