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authorNevena Bojovic <nenabojov@gmail.com>2022-03-01 20:05:50 +0100
committerNevena Bojovic <nenabojov@gmail.com>2022-03-01 20:05:50 +0100
commit291803c31f829fe0d32bb3207bc11def95a7408c (patch)
treec7d43107d79291b19d8c9eceefbe91c9f9a52acf /sandbox/testAppNevena/Front/node_modules/lodash/_createRound.js
parent1fa69862057db4db53cfda5be9c24b4228ef63f7 (diff)
Urađena test aplikacija. Povezan front i back.
Diffstat (limited to 'sandbox/testAppNevena/Front/node_modules/lodash/_createRound.js')
-rw-r--r--sandbox/testAppNevena/Front/node_modules/lodash/_createRound.js35
1 files changed, 35 insertions, 0 deletions
diff --git a/sandbox/testAppNevena/Front/node_modules/lodash/_createRound.js b/sandbox/testAppNevena/Front/node_modules/lodash/_createRound.js
new file mode 100644
index 00000000..88be5df3
--- /dev/null
+++ b/sandbox/testAppNevena/Front/node_modules/lodash/_createRound.js
@@ -0,0 +1,35 @@
+var root = require('./_root'),
+ toInteger = require('./toInteger'),
+ toNumber = require('./toNumber'),
+ toString = require('./toString');
+
+/* Built-in method references for those with the same name as other `lodash` methods. */
+var nativeIsFinite = root.isFinite,
+ nativeMin = Math.min;
+
+/**
+ * Creates a function like `_.round`.
+ *
+ * @private
+ * @param {string} methodName The name of the `Math` method to use when rounding.
+ * @returns {Function} Returns the new round function.
+ */
+function createRound(methodName) {
+ var func = Math[methodName];
+ return function(number, precision) {
+ number = toNumber(number);
+ precision = precision == null ? 0 : nativeMin(toInteger(precision), 292);
+ if (precision && nativeIsFinite(number)) {
+ // Shift with exponential notation to avoid floating-point issues.
+ // See [MDN](https://mdn.io/round#Examples) for more details.
+ var pair = (toString(number) + 'e').split('e'),
+ value = func(pair[0] + 'e' + (+pair[1] + precision));
+
+ pair = (toString(value) + 'e').split('e');
+ return +(pair[0] + 'e' + (+pair[1] - precision));
+ }
+ return func(number);
+ };
+}
+
+module.exports = createRound;