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| author | Takoroka <137927095+Takoroka@users.noreply.github.com> | 2026-10-29 23:33:03 -0400 |
|---|---|---|
| committer | Takoroka <137927095+Takoroka@users.noreply.github.com> | 2026-10-29 23:33:03 -0400 |
| commit | 1eb97beca0e7ca4998a24dd57aaddfedd2224947 (patch) | |
| tree | e79f569f48ed9468dc66fa0db05a2e38b7aff8af /.github | |
| parent | 093fc7661800fc05419a1ab26e7b8859c55c0908 (diff) | |
nx2: log per-call GPU memory, syncpoint and shader lowering lines at debug level
GPU memory registration (gpu sub 101) and mapping (211) alone wrote two
info lines per allocation, about 80% of every Switch 2 log (27,000 lines
in five minutes of Mario Kart World), with slot jobs, semaphore pages,
GPU-only region words, syncpoint waits and each lowered shader on top.
They are still there at debug level; one-time messages, the GPU-only
region backing and every warning about unexpected requests stay as
they were.
Diffstat (limited to '.github')
0 files changed, 0 insertions, 0 deletions
