diff options
| author | crueter <crueter@eden-emu.dev> | 2026-04-25 23:32:20 +0200 |
|---|---|---|
| committer | crueter <crueter@eden-emu.dev> | 2026-04-25 23:32:20 +0200 |
| commit | 048d02e5b4e3d86ea86754cc26bd18bab0ec459d (patch) | |
| tree | 1e262c0769b5e51ad2491a30566fea423914f31e | |
| parent | 17e2be173c9bb24375a4fc7bc746db21e0706d01 (diff) | |
[android] Remove unused SPIRV strings and make strings check run on PRs (#3885)
I reorganized my runners so it shouldn't be an issue anymore
Signed-off-by: crueter <crueter@eden-emu.dev>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3885
Reviewed-by: MaranBr <maranbr@eden-emu.dev>
Reviewed-by: CamilleLaVey <camillelavey99@gmail.com>
25 files changed, 3 insertions, 35 deletions
diff --git a/.forgejo/workflows/strings.yml b/.forgejo/workflows/strings.yml index ae8a7220e1..8b37fca73a 100644 --- a/.forgejo/workflows/strings.yml +++ b/.forgejo/workflows/strings.yml @@ -3,6 +3,8 @@ name: Check Strings on: push: branches: [ master ] + pull_request: + branches: [ master ] jobs: check-strings: @@ -10,7 +12,7 @@ jobs: steps: - uses: actions/checkout@v4 with: - fetch-depth: 0 + fetch-depth: 1 - name: Find Unused Strings run: ./tools/unused-strings.sh diff --git a/src/android/app/src/main/res/values-ar/strings.xml b/src/android/app/src/main/res/values-ar/strings.xml index 04ece080fb..671b37e2e4 100644 --- a/src/android/app/src/main/res/values-ar/strings.xml +++ b/src/android/app/src/main/res/values-ar/strings.xml @@ -463,8 +463,6 @@ <string name="fsr_sharpness">حدة FSR</string> <string name="fsr_sharpness_description">يحدد مدى وضوح الصورة عند استخدام التباين الديناميكي لـ FSR</string> <string name="renderer_anti_aliasing">طريقة مضاد التعرج</string> - <string name="renderer_optimize_spirv_output">تحسين مخرجات SPIRV</string> - <string name="renderer_optimize_spirv_output_description">يعمل على تحسين أداء برامج التظليل المجمعة لتحسين كفاءة وحدة معالجة الرسومات، ولكنه قد يؤدي إلى زيادة وقت التحميل وإبطاء السرعة في البداية.</string> <string name="advanced">متقدم</string> diff --git a/src/android/app/src/main/res/values-ckb/strings.xml b/src/android/app/src/main/res/values-ckb/strings.xml index bb40866228..c310b88d25 100644 --- a/src/android/app/src/main/res/values-ckb/strings.xml +++ b/src/android/app/src/main/res/values-ckb/strings.xml @@ -332,7 +332,6 @@ <string name="fsr_sharpness">تیژی FSR</string> <string name="fsr_sharpness_description">دیاریکردنی تیژی وێنە لە کاتی بەکارهێنانی FSR</string> <string name="renderer_anti_aliasing">شێوازی دژە-خاوڕۆیی</string> - <string name="renderer_optimize_spirv_output_description">شێیدەرە کۆمپایلکراوەکان باش دەکات بۆ باشترکردنی کارایی GPU.</string> <string name="dma_accuracy">وردیی DMA</string> diff --git a/src/android/app/src/main/res/values-cs/strings.xml b/src/android/app/src/main/res/values-cs/strings.xml index 98a042652c..4f7d98057c 100644 --- a/src/android/app/src/main/res/values-cs/strings.xml +++ b/src/android/app/src/main/res/values-cs/strings.xml @@ -442,8 +442,6 @@ <string name="fsr_sharpness">Ostrost FSR</string> <string name="fsr_sharpness_description">Určuje jak ostře bude obraz vypadat při použití dynamického kontrastu FSR.</string> <string name="renderer_anti_aliasing">Metoda anti-aliasingu</string> - <string name="renderer_optimize_spirv_output">Optimalizovat výstup SPIRV</string> - <string name="renderer_optimize_spirv_output_description">Optimalizuje kompilované shadery pro zlepšení efektivity GPU, ale mohou se objevit delší nahrávací časy a zpomalení v úvodu.</string> <string name="advanced">Pokročilé</string> diff --git a/src/android/app/src/main/res/values-de/strings.xml b/src/android/app/src/main/res/values-de/strings.xml index ed1bd62a1c..d2988d2b27 100644 --- a/src/android/app/src/main/res/values-de/strings.xml +++ b/src/android/app/src/main/res/values-de/strings.xml @@ -442,8 +442,6 @@ Wird der Handheld-Modus verwendet, verringert es die Auflösung und erhöht die <string name="fsr_sharpness">FSR-Schärfe</string> <string name="fsr_sharpness_description">Bestimmt die Schärfe bei FSR-Nutzung.</string> <string name="renderer_anti_aliasing">Kantenglättung</string> - <string name="renderer_optimize_spirv_output">Optimiere SPIRV-Ausgabe</string> - <string name="renderer_optimize_spirv_output_description">Optimiert den kompilierten Shader, um die GPU-Effizienz zu verbessern.</string> <string name="advanced">Erweitert</string> diff --git a/src/android/app/src/main/res/values-es/strings.xml b/src/android/app/src/main/res/values-es/strings.xml index 60db290226..c6e42b8c41 100644 --- a/src/android/app/src/main/res/values-es/strings.xml +++ b/src/android/app/src/main/res/values-es/strings.xml @@ -457,8 +457,6 @@ <string name="fsr_sharpness">Nitidez FSR</string> <string name="fsr_sharpness_description">Ajusta la intensidad del filtro de enfoque al usar el contraste dinámico de FSR.</string> <string name="renderer_anti_aliasing">Método de suavizado de bordes</string> - <string name="renderer_optimize_spirv_output">Optimizar la salida de SPIRV</string> - <string name="renderer_optimize_spirv_output_description">Optimiza los sombreadores compilados para mejorar la eficiencia de la GPU.</string> <string name="advanced">Avanzado</string> diff --git a/src/android/app/src/main/res/values-fa/strings.xml b/src/android/app/src/main/res/values-fa/strings.xml index 316bb57b56..39f0432d8e 100644 --- a/src/android/app/src/main/res/values-fa/strings.xml +++ b/src/android/app/src/main/res/values-fa/strings.xml @@ -125,8 +125,6 @@ <string name="nvdec_emulation_none">هیچکدام</string> <!-- Optimize Spir-V output --> - <string name="renderer_optimize_spirv_output">بهینهسازی خروجی Spir-V</string> - <string name="renderer_optimize_spirv_output_description">شیدر کامپایل شده را برای بهبود کارایی GPU بهینهسازی میکند.</string> <string name="never">هرگز</string> <string name="on_load">در هنگام بارگذاری</string> <string name="always">همیشه</string> diff --git a/src/android/app/src/main/res/values-fr/strings.xml b/src/android/app/src/main/res/values-fr/strings.xml index dc625eca8b..df16737dec 100644 --- a/src/android/app/src/main/res/values-fr/strings.xml +++ b/src/android/app/src/main/res/values-fr/strings.xml @@ -455,7 +455,6 @@ <string name="fsr_sharpness">Netteté FSR</string> <string name="fsr_sharpness_description">Détermine à quel point l\'image sera affinée lors de l\'utilisation du contraste dynamique FSR.</string> <string name="renderer_anti_aliasing">Méthode d\'anticrénelage</string> - <string name="renderer_optimize_spirv_output_description">Optimise le shader compilé pour améliorer l\'efficacité du GPU.</string> <string name="dma_accuracy">Précision DMA</string> diff --git a/src/android/app/src/main/res/values-he/strings.xml b/src/android/app/src/main/res/values-he/strings.xml index c43dbd94fa..4cfd89217e 100644 --- a/src/android/app/src/main/res/values-he/strings.xml +++ b/src/android/app/src/main/res/values-he/strings.xml @@ -362,7 +362,6 @@ <string name="fsr_sharpness">חדות FSR</string> <string name="fsr_sharpness_description">קובע את מידת החדות בעת שימוש ב-FSR.</string> <string name="renderer_anti_aliasing">שיטת Anti-aliasing</string> - <string name="renderer_optimize_spirv_output_description">משפר את השאדר המהודר כדי להגביר את יעילות ה-GPU.</string> <string name="dma_accuracy">דיוק DMA</string> diff --git a/src/android/app/src/main/res/values-hu/strings.xml b/src/android/app/src/main/res/values-hu/strings.xml index e7922386ba..a42bac6779 100644 --- a/src/android/app/src/main/res/values-hu/strings.xml +++ b/src/android/app/src/main/res/values-hu/strings.xml @@ -351,7 +351,6 @@ <string name="fsr_sharpness">FSR élesség</string> <string name="fsr_sharpness_description">Meghatározza, milyen éles lesz a kép az FSR dinamikus kontraszt használata közben.</string> <string name="renderer_anti_aliasing">Élsimítási módszer</string> - <string name="renderer_optimize_spirv_output_description">Optimalizálja a lefordított shadert a GPU hatékonyságának javításáért.</string> <string name="dma_accuracy">DMA pontosság</string> diff --git a/src/android/app/src/main/res/values-id/strings.xml b/src/android/app/src/main/res/values-id/strings.xml index 90231d088e..2c575dcc8f 100644 --- a/src/android/app/src/main/res/values-id/strings.xml +++ b/src/android/app/src/main/res/values-id/strings.xml @@ -383,7 +383,6 @@ <string name="fsr_sharpness">Ketajaman FSR</string> <string name="fsr_sharpness_description">Menentukan seberapa tajam gambar akan terlihat saat menggunakan kontras dinamis FSR</string> <string name="renderer_anti_aliasing">Metode anti-aliasing</string> - <string name="renderer_optimize_spirv_output_description">Mengoptimalkan shader yang dikompilasi untuk meningkatkan efisiensi GPU.</string> <string name="dma_accuracy">Akurasi DMA</string> diff --git a/src/android/app/src/main/res/values-it/strings.xml b/src/android/app/src/main/res/values-it/strings.xml index d1d1727780..e3b3009385 100644 --- a/src/android/app/src/main/res/values-it/strings.xml +++ b/src/android/app/src/main/res/values-it/strings.xml @@ -390,7 +390,6 @@ <string name="fsr_sharpness">Nitidezza FSR</string> <string name="fsr_sharpness_description">Determina quanto sarà nitida l\'immagine utilizzando il contrasto dinamico di FSR</string> <string name="renderer_anti_aliasing">Metodo di anti-aliasing</string> - <string name="renderer_optimize_spirv_output_description">Ottimizza lo shader compilato per migliorare l\'efficienza della GPU.</string> <string name="dma_accuracy">Precisione DMA</string> diff --git a/src/android/app/src/main/res/values-ja/strings.xml b/src/android/app/src/main/res/values-ja/strings.xml index 694bd94493..03bfcf3e41 100644 --- a/src/android/app/src/main/res/values-ja/strings.xml +++ b/src/android/app/src/main/res/values-ja/strings.xml @@ -349,7 +349,6 @@ <string name="renderer_vsync">垂直同期モード</string> <string name="renderer_scaling_filter">ウィンドウ適応フィルター</string> <string name="renderer_anti_aliasing">アンチエイリアス方式</string> - <string name="renderer_optimize_spirv_output_description">コンパイル済みシェーダーを最適化し、GPUの効率を向上させます。</string> <string name="dma_accuracy">DMA精度</string> diff --git a/src/android/app/src/main/res/values-ko/strings.xml b/src/android/app/src/main/res/values-ko/strings.xml index 3758b25468..2f32665356 100644 --- a/src/android/app/src/main/res/values-ko/strings.xml +++ b/src/android/app/src/main/res/values-ko/strings.xml @@ -349,7 +349,6 @@ <string name="renderer_vsync">수직동기화 모드</string> <string name="renderer_scaling_filter">윈도우 적응 필터</string> <string name="renderer_anti_aliasing">안티에일리어싱 방법</string> - <string name="renderer_optimize_spirv_output_description">컴파일된 셰이더를 최적화하여 GPU 효율성을 향상시킵니다.</string> <string name="dma_accuracy">DMA 정확도</string> diff --git a/src/android/app/src/main/res/values-nb/strings.xml b/src/android/app/src/main/res/values-nb/strings.xml index 1423fc1417..8fbc008bb1 100644 --- a/src/android/app/src/main/res/values-nb/strings.xml +++ b/src/android/app/src/main/res/values-nb/strings.xml @@ -332,7 +332,6 @@ <string name="fsr_sharpness">FSR-skarphet</string> <string name="fsr_sharpness_description">Bestemmer bildekvalitet med FSR</string> <string name="renderer_anti_aliasing">Anti-aliasing-metode</string> - <string name="renderer_optimize_spirv_output_description">Optimaliserer den kompilerte shaderen for å forbedre GPU-effektiviteten.</string> <string name="dma_accuracy">DMA-nøyaktighet</string> diff --git a/src/android/app/src/main/res/values-pl/strings.xml b/src/android/app/src/main/res/values-pl/strings.xml index 557b8a0697..ac09657d6c 100644 --- a/src/android/app/src/main/res/values-pl/strings.xml +++ b/src/android/app/src/main/res/values-pl/strings.xml @@ -442,8 +442,6 @@ <string name="fsr_sharpness">Ostrość FSR</string> <string name="fsr_sharpness_description">Kontroluje ostrość obrazu w FSR.</string> <string name="renderer_anti_aliasing">Metoda wygładzania krawędzi</string> - <string name="renderer_optimize_spirv_output">Optymalizuj wyjście SPIRV</string> - <string name="renderer_optimize_spirv_output_description">Optymalizuje skompilowany shader w celu poprawy wydajności GPU.</string> <string name="advanced">Zaawansowane</string> diff --git a/src/android/app/src/main/res/values-pt-rBR/strings.xml b/src/android/app/src/main/res/values-pt-rBR/strings.xml index 85d72b7665..d87d6a15e6 100644 --- a/src/android/app/src/main/res/values-pt-rBR/strings.xml +++ b/src/android/app/src/main/res/values-pt-rBR/strings.xml @@ -433,7 +433,6 @@ <string name="fsr_sharpness">Nitidez do FSR</string> <string name="fsr_sharpness_description">Determina a nitidez da imagem ao utilizar o contraste dinâmico do FSR</string> <string name="renderer_anti_aliasing">Método de Anti-aliasing</string> - <string name="renderer_optimize_spirv_output_description">Otimiza o shader compilado para melhorar a eficiência da GPU.</string> <string name="advanced">Avançado</string> diff --git a/src/android/app/src/main/res/values-pt-rPT/strings.xml b/src/android/app/src/main/res/values-pt-rPT/strings.xml index a21c142026..51283f93a0 100644 --- a/src/android/app/src/main/res/values-pt-rPT/strings.xml +++ b/src/android/app/src/main/res/values-pt-rPT/strings.xml @@ -355,7 +355,6 @@ <string name="fsr_sharpness">Nitidez do FSR</string> <string name="fsr_sharpness_description">Determina a nitidez da imagem ao usar contraste dinâmico do FSR</string> <string name="renderer_anti_aliasing">Método de Anti-Serrilhado</string> - <string name="renderer_optimize_spirv_output_description">Otimiza o shader compilado para melhorar a eficiência da GPU.</string> <string name="dma_accuracy">Precisão da DMA</string> diff --git a/src/android/app/src/main/res/values-ru/strings.xml b/src/android/app/src/main/res/values-ru/strings.xml index 5d6d4a0214..949bb17081 100644 --- a/src/android/app/src/main/res/values-ru/strings.xml +++ b/src/android/app/src/main/res/values-ru/strings.xml @@ -459,8 +459,6 @@ <string name="fsr_sharpness">Резкость FSR</string> <string name="fsr_sharpness_description">Определяет, насколько чётким будет изображение при использовании динамического контраста FSR.</string> <string name="renderer_anti_aliasing">Метод сглаживания</string> - <string name="renderer_optimize_spirv_output">Оптимизация вывода SPIRV</string> - <string name="renderer_optimize_spirv_output_description">Оптимизирует скомпилированный шейдер для повышения эффективности ГПУ.</string> <string name="advanced">Расширенные</string> diff --git a/src/android/app/src/main/res/values-sr/strings.xml b/src/android/app/src/main/res/values-sr/strings.xml index d3a630d376..74b04d4c8f 100644 --- a/src/android/app/src/main/res/values-sr/strings.xml +++ b/src/android/app/src/main/res/values-sr/strings.xml @@ -354,7 +354,6 @@ <string name="fsr_sharpness">ФСР оштрина</string> <string name="fsr_sharpness_description">Одређује колико ће се слика наоштрен трајати док користи \"ФСР\" динамички контраст</string> <string name="renderer_anti_aliasing">Метода против алиасирања</string> - <string name="renderer_optimize_spirv_output_description">Оптимизира састављена схадер за побољшање ефикасности ГПУ-а.</string> <string name="dma_accuracy">DMA тачност</string> diff --git a/src/android/app/src/main/res/values-uk/strings.xml b/src/android/app/src/main/res/values-uk/strings.xml index e8ec377718..1a034c6e89 100644 --- a/src/android/app/src/main/res/values-uk/strings.xml +++ b/src/android/app/src/main/res/values-uk/strings.xml @@ -459,8 +459,6 @@ <string name="fsr_sharpness">Різкість FSR</string> <string name="fsr_sharpness_description">Визначає різкість зображення при використанні FSR.</string> <string name="renderer_anti_aliasing">Згладжування</string> - <string name="renderer_optimize_spirv_output">Оптимізовувати виведення SPIRV</string> - <string name="renderer_optimize_spirv_output_description">Оптимізує скомпільований шейдер для покращення ефективності GPU.</string> <string name="advanced">Додаткові</string> diff --git a/src/android/app/src/main/res/values-vi/strings.xml b/src/android/app/src/main/res/values-vi/strings.xml index 829aeb58bc..5aec3b1219 100644 --- a/src/android/app/src/main/res/values-vi/strings.xml +++ b/src/android/app/src/main/res/values-vi/strings.xml @@ -330,7 +330,6 @@ <string name="fsr_sharpness">Độ sắc nét FSR</string> <string name="fsr_sharpness_description">Độ sắc nét khi dùng FSR</string> <string name="renderer_anti_aliasing">Phương pháp khử răng cưa</string> - <string name="renderer_optimize_spirv_output_description">Tối ưu hóa shader đã biên dịch để cải thiện hiệu suất GPU.</string> <string name="dma_accuracy">Độ chính xác DMA</string> diff --git a/src/android/app/src/main/res/values-zh-rCN/strings.xml b/src/android/app/src/main/res/values-zh-rCN/strings.xml index 6091b4b2ff..c468b885f3 100644 --- a/src/android/app/src/main/res/values-zh-rCN/strings.xml +++ b/src/android/app/src/main/res/values-zh-rCN/strings.xml @@ -453,8 +453,6 @@ <string name="fsr_sharpness">FSR 锐化度</string> <string name="fsr_sharpness_description">指定使用 FSR 时图像的锐化程度</string> <string name="renderer_anti_aliasing">抗锯齿方式</string> - <string name="renderer_optimize_spirv_output">优化 SPIRV 输出</string> - <string name="renderer_optimize_spirv_output_description">优化编译后的着色器以提高GPU效率。</string> <string name="advanced">高级</string> diff --git a/src/android/app/src/main/res/values-zh-rTW/strings.xml b/src/android/app/src/main/res/values-zh-rTW/strings.xml index 522cff664e..d45059a3b0 100644 --- a/src/android/app/src/main/res/values-zh-rTW/strings.xml +++ b/src/android/app/src/main/res/values-zh-rTW/strings.xml @@ -440,7 +440,6 @@ <string name="fsr_sharpness">FSR 銳化度</string> <string name="fsr_sharpness_description">使用 FSR 時圖片的銳化程度</string> <string name="renderer_anti_aliasing">抗鋸齒</string> - <string name="renderer_optimize_spirv_output_description">最佳化編譯後的著色器以提高GPU效率。</string> <string name="dma_accuracy">DMA 準確度</string> diff --git a/src/android/app/src/main/res/values/strings.xml b/src/android/app/src/main/res/values/strings.xml index 02860364a9..7052a7718a 100644 --- a/src/android/app/src/main/res/values/strings.xml +++ b/src/android/app/src/main/res/values/strings.xml @@ -469,8 +469,6 @@ <string name="fsr_sharpness">FSR sharpness</string> <string name="fsr_sharpness_description">Determines how sharpened the image will look while using FSR\'s dynamic contrast</string> <string name="renderer_anti_aliasing">Anti-aliasing method</string> - <string name="renderer_optimize_spirv_output">Optimize SPIRV output</string> - <string name="renderer_optimize_spirv_output_description">Optimizes compiled shaders to improve GPU efficiency, but may introduce longer loading times and initial slowdowns.</string> <string name="advanced">Advanced</string> |
